Zackhasacat
da4e6b38a8
Clang format
1 month ago
Zackhasacat
a29be8909d
Add bindings to select the next menu element
1 month ago
Zackhasacat
6491bb4910
Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor
1 month ago
Zackhasacat
e549490bb1
record crime ID
1 month ago
Zackhasacat
4ca13a9404
Verify the player
1 month ago
Zackhasacat
5856bc8a0e
Add setCrimeLevel
1 month ago
Sam Hellawell
36cccef606
Fix formatting
1 month ago
psi29a
8e1d790919
Merge branch 'widgets_rework' into 'master'
...
Make widgets more vanilla-friendly
Closes #7875 and #7914
See merge request OpenMW/openmw!3941
1 month ago
Sam Hellawell
a51d560174
Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring
1 month ago
Benjamin Y
76199e1fb2
Update settingspage.ui with description for PPL
1 month ago
Alexei Kotov
f2e0129436
Convert water/ripple defines to camelCase
1 month ago
Sam Hellawell
ceabeab0fd
Fix RotateController not updating skeleton
1 month ago
Sam Hellawell
2288a691d2
Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame
1 month ago
Alexei Kotov
3380b806de
Merge branch 'haggleraven' into 'master'
...
Remove superfluous Trading class
See merge request OpenMW/openmw!3996
1 month ago
Alexei Kotov
dfdd7aa684
Always queue movement even when there's none
1 month ago
Alexei Kotov
5e99545b9c
Don't discard stagger/KO animation movement
1 month ago
uramer
3b930e4471
Restore !613
1 month ago
Andrei Kortunov
1b544b93d2
Do not allow to move resizable windows outside of game window
2 months ago
Andrei Kortunov
939760007e
Resize console window on resolution change, not reset it
2 months ago
psi29a
99fa1278d2
Merge branch 'codenames' into 'master'
...
Make binding names layout-independent
See merge request OpenMW/openmw!3993
2 months ago
psi29a
b83ffdc357
Merge branch 'i-have-value-too' into 'master'
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FIX(CS): Re-add gold value column for objects
See merge request OpenMW/openmw!3991
2 months ago
psi29a
46bf6c12b6
Merge branch 'equipunequipwhatsthedifference' into 'master'
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Allow weapon equip/unequip animations to intersect (#7886 )
Closes #7886
See merge request OpenMW/openmw!3951
2 months ago
psi29a
a7c6297240
Merge branch 'sorewaai' into 'master'
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Expose AI stats to Lua
Closes #7860
See merge request OpenMW/openmw!3997
2 months ago
Dave Corley
7a291e5025
FIX(CS): Re-add gold value column for objects
2 months ago
Evil Eye
cb357997c9
Copy DIAL type to INFO when saving
2 months ago
psi29a
3da6b4f529
Merge branch 'more_stats' into 'master'
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Report more stats in F4
See merge request OpenMW/openmw!3956
2 months ago
Evil Eye
d08e47bc40
Expose AI stats to Lua
2 months ago
Evil Eye
f70bf42a9e
Remove superfluous Trading class
2 months ago
elsid
215404e126
Report more stats from caches
2 months ago
elsid
ae41ebfc83
Report CellPreloader stats
2 months ago
elsid
9a24e77d3f
Show F4 stats in pages
2 months ago
Andrei Kortunov
3d83585c46
Make binding names layout-independent (bug 7908)
2 months ago
Alexei Kotov
76105cc2d1
Make sunlight scattering and wobbly shores optional
2 months ago
Alexei Kotov
359600db83
Merge branch 'im-not-taking-you-anywhere' into 'master'
...
Fix #7901 , make teleport fields non-interactive when mTeleport is false
Closes #7901
See merge request OpenMW/openmw!3986
2 months ago
psi29a
2056da358d
Merge branch 'opencs-projectile-speed' into 'master'
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OpenMW-CS: Editing and verifying of projectile speed for magic effects
See merge request OpenMW/openmw!3939
2 months ago
Dave Corley
b8a17b16f7
Cleanup(CS): Make TeleportColumn take flags as argument
2 months ago
Dave Corley
4e59246d2d
Fix(columnimp.hpp): Use QVariant() constructor instead of UserType to
...
hide unused subs from view and make a member variable to tell if the
column is used for a door or a regular position
2 months ago
Dave Corley
1360eeb839
Fix #7901 , make teleport fields non-interactive when mTeleport is false
2 months ago
AnyOldName3
47ef2d018f
Always set userrole for archive list
2 months ago
psi29a
e8038d353f
Merge branch 'esmstuff' into 'master'
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Use more decomposition, string_view, and implicit sizes in ESM code
See merge request OpenMW/openmw!3975
2 months ago
psi29a
3fcf3aca77
Merge branch 'modalsettingsmodal' into 'master'
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Reimplement the Settings window as a normal window (#7845 , #7870 )
Closes #7845 and #7870
See merge request OpenMW/openmw!3895
2 months ago
AnyOldName3
e735bf67e1
Brace-initialise SettingValue
...
Clang didn't like it otherwise
2 months ago
AnyOldName3
a98a824f80
Config paths to info log, not verbose
2 months ago
Sam Hellawell
e87c39eeb3
OpenCS: Editing and verifying of projectile speed for magic effects
2 months ago
psi29a
f7f7502d60
Merge branch 'i-said-it-was-unlocked-damn-you' into 'master'
...
Fix(CS): Actually allow unlocking doors ( #7899 )
Closes #7899
See merge request OpenMW/openmw!3982
2 months ago
Dave Corley
2e68786331
Fix(CS): Actually allow unlocking doors ( #7899 )
2 months ago
psi29a
b70f1d86c5
Merge branch 'fix-sheathing-non-nifs' into 'master'
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Fix weapon and shield sheathing for non-nif meshes
See merge request OpenMW/openmw!3985
2 months ago
AnyOldName3
59334f694d
Don't forget to add path to UserRole
2 months ago
psi29a
58632218fb
Merge branch 'you-can-only-grow-up-to-be-so-big' into 'master'
...
FIX(CS): Limit scale for references to TES3 values (Close #7898 )
Closes #7898
See merge request OpenMW/openmw!3981
2 months ago
psi29a
c8560c63eb
Merge branch 'regressionfixesofdubiousauthenticity' into 'master'
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Rendering regression fixes of dubious authenticity (#7587 , #7720 )
Closes #7587 and #7720
See merge request OpenMW/openmw!3979
2 months ago
Sam Hellawell
7897ff7ac9
Fix weapon sheathing for non-nif meshes
2 months ago
psi29a
012d10703f
Merge branch 'spellcast-refactor' into 'master'
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Spellcast related Lua API + spellcasting/activespell refactor
See merge request OpenMW/openmw!3922
2 months ago
Mads Buvik Sandvei
320d8ef014
Spellcast related Lua API + spellcasting/activespell refactor
2 months ago
psi29a
e62089d102
Merge branch 'lua_records_fix' into 'master'
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Lua: Standardize record stores
See merge request OpenMW/openmw!3523
2 months ago
Zackhasacat
6d529835ae
Lua: Standardize record stores
2 months ago
psi29a
628480357b
Merge branch 'soumd_followup' into 'master'
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Modify sound API permissions
See merge request OpenMW/openmw!3952
2 months ago
psi29a
ef5314c247
Merge branch 'herebedragons' into 'master'
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Exterior cell naming corrections
See merge request OpenMW/openmw!3976
2 months ago
psi29a
666d2835ab
Merge branch 'mgefverify' into 'master'
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Use the right ID for magic effect verifier messages (#7894 )
Closes #7894
See merge request OpenMW/openmw!3971
2 months ago
AnyOldName3
0e2f28156d
Restore logging of openmw.cfg paths in launcher
...
Removed here https://gitlab.com/OpenMW/openmw/-/merge_requests/2650/diffs#be09c16519a3f26f4306b920c50e0e4215dffaee_329_328
2 months ago
Dave Corley
c59d097ab2
FIX( #7898 ): Limit scale for references TES3 values
2 months ago
Alexei Kotov
d7257e056c
Merge branch 'remove-unused-regionmap-constructor' into 'master'
...
Minor cleanup: Remove unused regionmap CellDescription constructor
See merge request OpenMW/openmw!3973
2 months ago
Alexei Kotov
ba69e1737c
Use the right shader for 360-degree screenshots
...
Doesn't fix #7720
2 months ago
Alexei Kotov
0f7b4fc6e6
Consistently avoid null pointer dereferencing in postprocessor ( #7587 )
2 months ago
Alexei Kotov
38eb741bfd
Merge branch 'fix_global_iteration' into 'master'
...
Lua: Fix Global Variable Iteration
See merge request OpenMW/openmw!3835
2 months ago
jvoisin
79a62b3ad3
Merge branch 'enable_normals_for_all' into 'master'
...
Restructure colormasks at higher level
See merge request OpenMW/openmw!3970
2 months ago
Cody Glassman
a4dd9224df
Restructure colormasks at higher level
2 months ago
Alexei Kotov
24913687cd
Exterior cell naming corrections
...
Use the ID for anonymous regions
Try to use the name of the worldspace for ESM4
2 months ago
Evil Eye
5a0aed3a78
Use more decomposition, string_view, and implicit sizes in ESM code
2 months ago
Evil Eye
781e797810
Merge branch 'instanceselectionmode' into 'master'
...
Fix instance selection mode destruction (#7447 )
Closes #7447
See merge request OpenMW/openmw!3945
2 months ago
Evil Eye
bf708acfac
Merge branch 'goddamnit-there-are-more' into 'master'
...
Even more MSVC-specific warnings that evaded detection in CI
See merge request OpenMW/openmw!3968
2 months ago
Evil Eye
c92e63aaf2
Merge branch 'cleanup_includes' into 'master'
...
Cleanup includes
See merge request OpenMW/openmw!3916
2 months ago
Alexei Kotov
63276e0f1f
Merge branch 'avoid_copy' into 'master'
...
Follow-up for YAML API
See merge request OpenMW/openmw!3961
2 months ago
AnyOldName3
7c85755950
Warning that doesn't fire with MSVC 2022
...
Hopefully this fixes it.
I've only tried MSVC 2022 locally, so can't verify this fix.
2 months ago
AnyOldName3
1aff88e6a3
Even more warning fixes
2 months ago
Zackhasacat
d6241dd1c5
Add back new_index
2 months ago
Sam Hellawell
c20a23b694
Remove unused regionmap CellDescription constructor
2 months ago
Alexei Kotov
79039f88df
Use the right ID for magic effect verifier messages ( #7894 )
2 months ago
AnyOldName3
da8150e2e4
Even more MSVC-specific warnings that evaded detection in CI
2 months ago
elsid
37b695a0cf
Cleanup includes
2 months ago
psi29a
82bc6674dc
Merge branch 'that-one-issue-sophie-keeps-nagging-about' into 'master'
...
Don't throw away user-provided shadow map resolutions
Closes #7891
See merge request OpenMW/openmw!3965
2 months ago
psi29a
af9f1b54da
Merge branch 'lost-warnings' into 'master'
...
Fixes for a whole bunch of warnings
See merge request OpenMW/openmw!3950
2 months ago
AnyOldName3
0371791cce
Break
2 months ago
AnyOldName3
b15f7857c0
currentDir.value is already canonicalised
2 months ago
AnyOldName3
f49d270c26
Don't throw away user-provided shadow map resolutions
...
Resolves https://gitlab.com/OpenMW/openmw/-/issues/7891
I think this is better than just adding 8192 as an allowed option as the vast majority of GPUs would be too slow given what we know about the cost if that setting (maybe that'll change if we get rid of the unconditional conditional discard I suspect is the cause of the slowness that's there for no good reason since the shadowsbin already moves most drawables to a known alpha-free stateset).
2 months ago
Alexei Kotov
974415addf
Allow weapon equip/unequip animations to intersect ( #7886 )
2 months ago
psi29a
7dcd127295
Merge branch 'openmw-cs-regionmap-improvements' into 'master'
...
OpenMW CS: Minor region map fixes and improvements
See merge request OpenMW/openmw!3959
2 months ago
Andrei Kortunov
2d3a8ca0fc
Do not use an inner namespace
2 months ago
Andrei Kortunov
2523afe9c2
Use namespace instead of static class
2 months ago
Andrei Kortunov
b657cb2e4c
Simplify code
2 months ago
Andrei Kortunov
8037ad7f00
Remove unused includes
2 months ago
Sam Hellawell
a62da201e5
check for land index not -1, fix warning
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2 months ago
Sam Hellawell
5fca45565c
Feature: display different brush for land vs water
2 months ago
Sam Hellawell
aa0c9fb4cb
Fix: cannot drag region into map, map columns are rectangular
2 months ago
elsid
9ae7b542c6
Fix warning: -Wmaybe-uninitialized
...
In file included from apps/opencs/model/world/pathgrid.hpp:7,
from apps/opencs/model/world/idcollection.hpp:15,
from apps/opencs/model/world/idcollection.cpp:1:
In constructor ‘constexpr ESM::Pathgrid::Pathgrid(ESM::Pathgrid&&)’,
inlined from ‘constexpr CSMWorld::Pathgrid::Pathgrid(CSMWorld::Pathgrid&&)’ at apps/opencs/model/world/pathgrid.hpp:24:12,
inlined from ‘constexpr CSMWorld::Record<CSMWorld::Pathgrid>::Record(CSMWorld::Record<CSMWorld::Pathgrid>&&)’ at apps/opencs/model/world/record.hpp:39:12,
inlined from ‘std::__detail::__unique_ptr_t<_Tp> std::make_unique(_Args&& ...) [with _Tp = CSMWorld::Record<CSMWorld::Pathgrid>; _Args = {CSMWorld::Record<CSMWorld::Pathgrid>}]’ at /usr/include/c++/13.2.1/bits/unique_ptr.h:1070:30,
inlined from ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’ at apps/opencs/model/world/record.hpp:92:116:
components/esm3/loadpgrd.hpp:19:12: warning: ‘<unnamed>.CSMWorld::Record<CSMWorld::Pathgrid>::mBase.CSMWorld::Pathgrid::<unnamed>.ESM::Pathgrid::mData’ may be used uninitialized [-Wmaybe-uninitialized]
19 | struct Pathgrid
| ^~~~~~~~
In file included from apps/opencs/model/world/idcollection.hpp:8:
apps/opencs/model/world/record.hpp: In member function ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’:
apps/opencs/model/world/record.hpp:92:53: note: ‘<anonymous>’ declared here
92 | return std::make_unique<Record<ESXRecordT>>(Record<ESXRecordT>(State_ModifiedOnly, nullptr, &(this->get())));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2 months ago
elsid
9b412bc802
Fix benchmark warning: -Wdeprecated-declarations
...
Example:
apps/benchmarks/settings/access.cpp: In function ‘void {anonymous}::localStatic(benchmark::State&)’:
apps/benchmarks/settings/access.cpp:43:37: warning: ‘typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type benchmark::DoNotOptimize(const Tp&) [with Tp = float; typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type = void]’ is deprecated: The const-ref version of this method can permit undesired compiler optimizations in benchmarks [-Wdeprecated-declarations]
43 | benchmark::DoNotOptimize(v);
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~
2 months ago
AnyOldName3
ddb2c15bc9
Review
2 months ago
Andrei Kortunov
009ccca978
Modify sound API permissions
2 months ago
AnyOldName3
b5f61a119a
min
2 months ago
psi29a
090e57b27c
Merge branch 'esm3structs' into 'master'
...
Replace fixed size writeHNT calls with decomposition
See merge request OpenMW/openmw!3914
2 months ago
psi29a
d746918563
Merge branch 'yaml_parse' into 'master'
...
Load YAML files via Lua
Closes #7590
See merge request OpenMW/openmw!3924
2 months ago
AnyOldName3
dd18e17c97
And now Clang's noticed questionable type conversions
2 months ago
AnyOldName3
9638fbabb4
https://www.youtube.com/watch?v=2_6U9gkQeqY
2 months ago
AnyOldName3
ff3ffa13b6
Auto format
2 months ago
AnyOldName3
28131fd62b
Fixes for a whole bunch of warnings
...
These warnings were always enabled, but we didn't see them due to https://gitlab.com/OpenMW/openmw/-/issues/7882 .
I do not fully understand the cause of 7822 as I can't repro it in a minimal CMake project.
Some of these fixes are thought through.
Some are sensible best guesses.
Some are kind of a stab in the dark as I don't know whether there was a
possible bug the warning was telling me about that I've done nothing to
help by introducing a static_cast.
Nearly all of these warnings were about some kind of narrowing
conversion, so I'm not sure why they weren't firing with GCC and Clang,
which have -Wall -Wextra -pedantic set, which should imply -Wnarrowing,
and they can't have been affected by 7882.
There were also some warnings being triggered from Boost code.
The vast majority of library headers that do questionable things weren't
firing warnings off, but for some reason, /external:I wasn't putting
these Boost headers into external mode.
We need these warnings dealt with one way or another so we can switch
the default Windows CI from MSBuild (which doesn't do ccache) to Ninja
(which does).
I have the necessary magic for that on a branch, but the branch won't
build because of these warnings.
2 months ago
Andrei Kortunov
715efe892f
Load YAML files via Lua (feature 7590)
2 months ago
Alexei Kotov
288a911ece
Merge branch 'vfs_normalized_path_5' into 'master'
...
Use normalized path for NifFileManager::get
See merge request OpenMW/openmw!3944
2 months ago
Evil Eye
0fdc432eb2
Format probability
2 months ago
Evil Eye
c0578613af
Remove superfluous members
2 months ago
Evil Eye
1d69d38081
Add an actual probability column
2 months ago
Evil Eye
f9da2b6b26
Roll for each region sound
2 months ago
Zackhasacat
59a25291f8
Fix errors
2 months ago
Zackhasacat
8b75932f50
Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration
2 months ago
psi29a
df1be7102f
Merge branch 'resolution_follow_up' into 'master'
...
Partially revert 5dcac4c48f
See merge request OpenMW/openmw!3940
2 months ago
Alexei Kotov
cdbe6adfc3
Fix instance selection mode destruction ( #7447 )
2 months ago
elsid
a98ce7f76a
Replace std::filesystem::path by std::string_view in Files::getHash argument
2 months ago
elsid
79b73e45a1
Replace std::filesystem::path by std::string and std::string_view in nif code
...
It's used only for error reporting.
2 months ago
Alexei Kotov
6232b4f9e8
Reimplement the Settings window as a normal window ( #7845 , #7870 )
2 months ago
psi29a
3cb8d05fe5
Merge branch 'vfs_normalized_path_4' into 'master'
...
Use VFS::Path::Normalized in few more places
See merge request OpenMW/openmw!3934
2 months ago
Andrei Kortunov
f7e5ef74c6
Partially revert 5dcac4c48f
2 months ago
Alexei Kotov
30f314025a
Log whether shaders or FFP are used for rendering
2 months ago
psi29a
6f9ceff3f3
Merge branch 'windows_build' into 'master'
...
Add option to disable precompiled headers
See merge request OpenMW/openmw!3933
2 months ago
psi29a
ef8228f2f3
Merge branch 'fix/hardcoded-weather-meshes' into 'master'
...
Fix: hardcoded weather meshes, use settings instead
See merge request OpenMW/openmw!3880
2 months ago
psi29a
c3a44ca74a
Merge branch 'mapped' into 'master'
...
Track map position using MWWorld::Cell
See merge request OpenMW/openmw!3932
2 months ago
elsid
ffbeb5ab98
Build localization path using VFS::Path::Normalized
2 months ago
elsid
84adb0a148
Make VFS::Path::Normalized constructor from std::string_view explicit
2 months ago
Evil Eye
504a9e7d43
Address feedback
2 months ago
psi29a
a926f4a5a9
Merge branch 'alt_tab_fix' into 'master'
...
Do not treat Alt-Tab as resolution change
Closes #7866
See merge request OpenMW/openmw!3931
2 months ago
elsid
5859fd464c
Add option to disable precompiled headers
...
To be able to use ccache.
Also fix compilation errors appeared due to absence of precompiled
headers.
2 months ago
Evil Eye
b055367b3b
Track map position using MWWorld::Cell
2 months ago
Andrei Kortunov
5dcac4c48f
Do not treat Alt-Tab as resolution change (bug 7866)
2 months ago
Sam Hellawell
c6ee01b0be
Apply fix to sky manager
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2 months ago
Sam Hellawell
bf7819f71d
fix clang format
2 months ago
Sam Hellawell
f28b3f6601
Style tweak
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2 months ago
Sam Hellawell
af8c2a94df
Fix: hardcoded weather meshes, use settings instead
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2 months ago
uramer
9ae61f1932
Fix child UI Elements created in the same frame as parent
2 months ago
AnyOldName3
7f1a6a8187
Fix file that's not used on Windows
2 months ago
AnyOldName3
a130ca57a4
Track source of settings
...
This one's a biggie.
The basic idea's that GameSettings should know:
* what the interpreted value of a setting is, so it can actually be used.
* what the original value the user put in their config was, so it can be put back when the config's saved.
* which path it's processing the openmw.cfg from so relative paths can be resolved correctly.
* whether a setting's a user setting that can be modified, or from one of the other openmw.cfg files that can't necessarily be modified.
This had fairly wide-reaching implications.
The first is that paths are resolved properly in cases where they previously wouldn't have been.
Without this commit, if the launcher saw a relative path in an openmw.cfg, it'd be resolved relative to the process' working directory (which we always set to the binary directory for reasons I won't get into).
That's not what the engine does, so is bad.
It's also not something a user's likely to suspect.
This mess is no longer a problem as paths are resolved correctly when they're loaded instead of on demand when they're used by whatever uses them.
Another problem was that if paths used slugs like ?userconfig? would be written back to openmw.cfg with the slugs replaced, which defeats the object of using the slugs.
This is also fixed.
Tracking which settings are user settings and which are in a non-editable openmw.cfg allows the launcher to grey out rows so they can't be edited (which is sensible as they can't be edited on-disk) while still being aware of content files that are provided by non-user data directories etc.
This is done in a pretty straightforward way for the data directories and fallback-archives, as those bits of UI are basic, but it's more complicated for content files as that uses a nmodel/view approach and has a lot more moving parts.
Thankfully, I'd already implemented that when dealing with builtin.omwscripts, so it just needed wiring up.
One more thing of note is that I made the SettingValue struct storable as a QVariant so it could be attached to the UI widgets as userdata, and then I could just grab the original representation and use it instead of needing any complicated mapping from display value to on-disk value.
2 months ago
psi29a
effb4fc383
Merge branch 'whoanotouchy' into 'master'
...
Properly calculate touch spell hit position (#6156 )
Closes #6156
See merge request OpenMW/openmw!3920
2 months ago
psi29a
9434f52c14
Merge branch 'fix/less-strict-ids' into 'master'
...
Fix(idvalidator): Allow any printable character in refIds
Closes #7721
See merge request OpenMW/openmw!3896
2 months ago
psi29a
e340b06411
Merge branch 'get-glextensions-properly' into 'master'
...
Get the GLExtensions instance when a context is created
Closes #7351
See merge request OpenMW/openmw!3022
2 months ago
psi29a
61f5a13c02
Merge branch 'check-osg-plugins' into 'master'
...
Check for dynamic OSG plugins on launch
Closes #7736
See merge request OpenMW/openmw!3748
2 months ago
Alexei Kotov
1f629b1368
Account for Hrnchamd's research in touch effect hit position calculation
2 months ago
Evil Eye
cef59e8928
Replace fixed size writeHNT calls with decomposition
2 months ago
Alexei Kotov
828bf3d11a
Merge branch 'imperfectoil' into 'master'
...
Implement auto calculated potion values
Closes #7859
See merge request OpenMW/openmw!3918
2 months ago
Alexei Kotov
7a84f27eeb
Properly calculate touch spell hit position ( #6156 )
...
Reorganize hit contact logic and remove dead code (distance checks, melee hit contact-relevant stuff)
3 months ago
psi29a
d168466034
Merge branch 'raciallybound' into 'master'
...
Expose races to Lua
See merge request OpenMW/openmw!3863
3 months ago
Evil Eye
958f70736f
Implement auto calculated potion values
3 months ago
Evil Eye
e54decc830
Remove redundant is_automagicals
3 months ago
psi29a
e6f64f5e71
Merge branch 'fullhelp' into 'master'
...
Move full help text after everything else (#7623 )
Closes #7623
See merge request OpenMW/openmw!3907
3 months ago
AnyOldName3
1af59c3a43
Tooltips for data-local and resources/vfs
3 months ago
psi29a
03d5872a55
Merge branch 'drop_on_exit' into 'master'
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Add a storage mode to drop section on game exit
See merge request OpenMW/openmw!3905
3 months ago
Evil Eye
0519e1215f
Unify the creation of RefId tables
3 months ago
AnyOldName3
322a378907
Load correct config files in the wizard
3 months ago
Alexei Kotov
27b1434f5b
Use string_view for full help text
3 months ago
Evil Eye
cd118ee263
Expose races to Lua
3 months ago
Andrei Kortunov
ddd0945645
Add a storage mode to drop section on game exit
3 months ago
AnyOldName3
f476301670
There's no such thing as the global data directory
...
That's what resources/vfs is for.
3 months ago
AnyOldName3
626f438dcc
Make builtin.omwscripts actually mandatory
...
Previously it was quasi-mandatory - lots of things would add it, e.g. when running openmw through the CS, but it could technically be disabled.
Now it's treated like the resources/vfs directory and implicitly added by the engine etc.
3 months ago
Alexei Kotov
46f863a32e
Merge branch 'help-i-cant-swim' into 'master'
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Fix(editor): Don't save dirty water height values
Closes #7841
See merge request OpenMW/openmw!3881
3 months ago
psi29a
619ccf7107
Merge branch 'decomposition' into 'master'
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Use decompose to remove more instances of pragma pack
See merge request OpenMW/openmw!3906
3 months ago
psi29a
f2039b35d0
Merge branch 'vfs_normalized_path_3' into 'master'
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Use normalized path for correctSoundPath
See merge request OpenMW/openmw!3903
3 months ago
psi29a
051f3dcd56
Merge branch 'fps_independent_water_ripples' into 'master'
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Make water ripples simulation FPS independent (#7687 )
Closes #7687
See merge request OpenMW/openmw!3885
3 months ago
AnyOldName3
357bf3db61
Load all config files
3 months ago
Alexei Kotov
01e0b25fd3
Merge branch 'coverity' into 'master'
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Fix some Coverity complaints
See merge request OpenMW/openmw!3904
3 months ago
Alexei Kotov
65aa222efa
Move full help text after everything else ( #7623 )
3 months ago
Evil Eye
7d7e8939ab
Use ESM::decompose to handle WPDTstruct
3 months ago
Evil Eye
ec1c6ee171
Use ESM::decompose to handle ENAMstruct
3 months ago
elsid
ec9c829021
Use normalized path for correctSoundPath
3 months ago
elsid
92d57d6e46
Make Normalized constructor from const char* explicit
3 months ago
Evil Eye
595e42ae43
Merge branch 'lua_death_finished' into 'master'
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Add a Lua function to check if actor's death is finished
See merge request OpenMW/openmw!3901
3 months ago
Andrei Kortunov
cf6b6020a0
Move local variables
3 months ago
Andrei Kortunov
1126f38a1e
Do not copy the whole attributes store
3 months ago
psi29a
f307e7acc7
Merge branch 'well-that-was-really-dumb' into 'master'
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Actually use the plane distances we just computed
Closes #7844
See merge request OpenMW/openmw!3898
3 months ago
psi29a
717f1c9870
Merge branch 'floatingpoint' into 'master'
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CharacterController: rework movement queueing logic (#7835 )
Closes #7835
See merge request OpenMW/openmw!3875
3 months ago
AnyOldName3
53afa6b185
Appease clang-format by changing something I didn't touch
3 months ago
AnyOldName3
36a75cdb29
Get the GLExtensions instance when a context is created
3 months ago
psi29a
e4a9e83609
Merge branch 'disable-shadows-properly-properly' into 'master'
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Affect correct texture units when disabling shadows for stateset
Closes #7838
See merge request OpenMW/openmw!3891
3 months ago
psi29a
a6c9e63520
Merge branch 'nojumpallowed' into 'master'
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Reduce false-positive jumping events (#7833 )
Closes #7833
See merge request OpenMW/openmw!3869
3 months ago
Andrei Kortunov
7c4b42ab2a
Add a Lua function to check if actor's death is finished
3 months ago
Dave Corley
ce2787e15e
Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub
3 months ago
Dave Corley
b2b1c98396
fix(esmtool): Don't try to log a variable that doesn't exist
3 months ago
Dave Corley
bb35f0366a
Fix(loadcell): Save water height regardless of value, if the user actually adjusted it
3 months ago
Dave Corley
090a389feb
Cleanup(idvalidator): Just don't use isValid function and instead
...
directly check if input is a printable char
3 months ago
psi29a
99d0fc6f75
Merge branch 'fix_controller_controls_cam' into 'master'
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Fix player looking/controls via controller
See merge request OpenMW/openmw!3890
3 months ago
psi29a
518f34c869
Merge branch 'bsa_archive' into 'master'
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Cleanup and optimize BSA archives code
See merge request OpenMW/openmw!3876
3 months ago
AnyOldName3
f27564ec78
Actually use the plane distances we just computed
...
We don't get any of the speedup if we don't do this.
We also forget about any objects nearer the camera than the previous value except the groundcover we're just about to deal with.
Fixes https://gitlab.com/OpenMW/openmw/-/issues/7844
3 months ago
Dave Corley
9fc66d5de6
Fix(idvalidator): Allow any printable character in refIds
3 months ago
psi29a
7a8b27736e
Merge branch 'fix_benchmark_warning' into 'master'
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Update google benchmark to 1.8.3 and fix related warnings
See merge request OpenMW/openmw!3877
3 months ago
Alexei Kotov
93bb67a08f
Merge branch 'launcher_fixes' into 'master'
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Minor launcher improvements
Closes #7843
See merge request OpenMW/openmw!3887
3 months ago
AnyOldName3
535c5e328a
Affect correct texture units when disabling shadows for stateset
...
Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.
I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811 , and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
3 months ago
Zackhasacat
b4c5a2777a
Rename var
3 months ago
Zackhasacat
ccb506385f
Fix player looking/controls
3 months ago
Zackhasacat
d73c1c8590
Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor
3 months ago
Zackhasacat
873877795a
Move gamepad controls to lua interface
3 months ago
Andrei Kortunov
3971abf5e6
Minor launcher improvements (feature 7843)
3 months ago
psi29a
8c8fffc2c6
Merge branch 'fix_shared_library_build' into 'master'
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Build fixes related to shared libraries and position independent code
See merge request OpenMW/openmw!3878
3 months ago
Alexei Kotov
15a42f26a7
Merge branch 'fix_distance_spinbox' into 'master'
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Fix viewing distance spinbox in the launcher
Closes #7840
See merge request OpenMW/openmw!3882
3 months ago
Alexei Kotov
592081d3cb
Merge branch 'addcarry' into 'master'
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Add missing lua function types.Item.isCarriable
See merge request OpenMW/openmw!3879
3 months ago
elsid
c9b4c8632a
Update ripples surface only when there is need to do so
...
This depends on the difference between FPS which is dynamic and ripples update
frequency which is contant. If FPS > ripples update frequency, some frames do
nothing. If FPS <= ripples update frequency each frame runs shaders once. Update
offset, possitions shader uniforms only when it will be run.
3 months ago
elsid
3b01e209b1
Use proper names for static members
3 months ago