Commit Graph

22221 Commits (master)

Author SHA1 Message Date
Mads Buvik Sandvei 320d8ef014 Spellcast related Lua API + spellcasting/activespell refactor 2 months ago
psi29a e62089d102 Merge branch 'lua_records_fix' into 'master'
Lua: Standardize record stores

See merge request OpenMW/openmw!3523
2 months ago
Zackhasacat 6d529835ae Lua: Standardize record stores 2 months ago
psi29a 628480357b Merge branch 'soumd_followup' into 'master'
Modify sound API permissions

See merge request OpenMW/openmw!3952
2 months ago
psi29a ef5314c247 Merge branch 'herebedragons' into 'master'
Exterior cell naming corrections

See merge request OpenMW/openmw!3976
2 months ago
psi29a 666d2835ab Merge branch 'mgefverify' into 'master'
Use the right ID for magic effect verifier messages (#7894)

Closes #7894

See merge request OpenMW/openmw!3971
2 months ago
AnyOldName3 0e2f28156d Restore logging of openmw.cfg paths in launcher
Removed here https://gitlab.com/OpenMW/openmw/-/merge_requests/2650/diffs#be09c16519a3f26f4306b920c50e0e4215dffaee_329_328
2 months ago
Dave Corley c59d097ab2 FIX(#7898): Limit scale for references TES3 values 2 months ago
Alexei Kotov d7257e056c Merge branch 'remove-unused-regionmap-constructor' into 'master'
Minor cleanup: Remove unused regionmap CellDescription constructor

See merge request OpenMW/openmw!3973
2 months ago
Alexei Kotov ba69e1737c Use the right shader for 360-degree screenshots
Doesn't fix #7720
2 months ago
Alexei Kotov 0f7b4fc6e6 Consistently avoid null pointer dereferencing in postprocessor (#7587) 2 months ago
Alexei Kotov 38eb741bfd Merge branch 'fix_global_iteration' into 'master'
Lua: Fix Global Variable Iteration

See merge request OpenMW/openmw!3835
2 months ago
jvoisin 79a62b3ad3 Merge branch 'enable_normals_for_all' into 'master'
Restructure colormasks at higher level

See merge request OpenMW/openmw!3970
2 months ago
Cody Glassman a4dd9224df Restructure colormasks at higher level 2 months ago
Alexei Kotov 24913687cd Exterior cell naming corrections
Use the ID for anonymous regions
Try to use the name of the worldspace for ESM4
2 months ago
Evil Eye 5a0aed3a78 Use more decomposition, string_view, and implicit sizes in ESM code 2 months ago
Evil Eye 781e797810 Merge branch 'instanceselectionmode' into 'master'
Fix instance selection mode destruction (#7447)

Closes #7447

See merge request OpenMW/openmw!3945
2 months ago
Evil Eye bf708acfac Merge branch 'goddamnit-there-are-more' into 'master'
Even more MSVC-specific warnings that evaded detection in CI

See merge request OpenMW/openmw!3968
2 months ago
Evil Eye c92e63aaf2 Merge branch 'cleanup_includes' into 'master'
Cleanup includes

See merge request OpenMW/openmw!3916
2 months ago
Alexei Kotov 63276e0f1f Merge branch 'avoid_copy' into 'master'
Follow-up for YAML API

See merge request OpenMW/openmw!3961
2 months ago
AnyOldName3 7c85755950 Warning that doesn't fire with MSVC 2022
Hopefully this fixes it.
I've only tried MSVC 2022 locally, so can't verify this fix.
2 months ago
AnyOldName3 1aff88e6a3 Even more warning fixes 2 months ago
Zackhasacat d6241dd1c5 Add back new_index 2 months ago
Sam Hellawell c20a23b694 Remove unused regionmap CellDescription constructor 2 months ago
Alexei Kotov 79039f88df Use the right ID for magic effect verifier messages (#7894) 2 months ago
AnyOldName3 da8150e2e4 Even more MSVC-specific warnings that evaded detection in CI 2 months ago
elsid 37b695a0cf
Cleanup includes 2 months ago
psi29a 82bc6674dc Merge branch 'that-one-issue-sophie-keeps-nagging-about' into 'master'
Don't throw away user-provided shadow map resolutions

Closes #7891

See merge request OpenMW/openmw!3965
2 months ago
psi29a af9f1b54da Merge branch 'lost-warnings' into 'master'
Fixes for a whole bunch of warnings

See merge request OpenMW/openmw!3950
2 months ago
AnyOldName3 0371791cce Break 2 months ago
AnyOldName3 b15f7857c0 currentDir.value is already canonicalised 2 months ago
AnyOldName3 f49d270c26 Don't throw away user-provided shadow map resolutions
Resolves https://gitlab.com/OpenMW/openmw/-/issues/7891

I think this is better than just adding 8192 as an allowed option as the vast majority of GPUs would be too slow given what we know about the cost if that setting (maybe that'll change if we get rid of the unconditional conditional discard I suspect is the cause of the slowness that's there for no good reason since the shadowsbin already moves most drawables to a known alpha-free stateset).
2 months ago
Alexei Kotov 974415addf Allow weapon equip/unequip animations to intersect (#7886) 2 months ago
psi29a 7dcd127295 Merge branch 'openmw-cs-regionmap-improvements' into 'master'
OpenMW CS: Minor region map fixes and improvements

See merge request OpenMW/openmw!3959
2 months ago
Andrei Kortunov 2d3a8ca0fc Do not use an inner namespace 2 months ago
Andrei Kortunov 2523afe9c2 Use namespace instead of static class 2 months ago
Andrei Kortunov b657cb2e4c Simplify code 2 months ago
Andrei Kortunov 8037ad7f00 Remove unused includes 2 months ago
Sam Hellawell a62da201e5 check for land index not -1, fix warning
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2 months ago
Sam Hellawell 5fca45565c Feature: display different brush for land vs water 2 months ago
Sam Hellawell aa0c9fb4cb Fix: cannot drag region into map, map columns are rectangular 2 months ago
elsid 9ae7b542c6
Fix warning: -Wmaybe-uninitialized
In file included from apps/opencs/model/world/pathgrid.hpp:7,
                 from apps/opencs/model/world/idcollection.hpp:15,
                 from apps/opencs/model/world/idcollection.cpp:1:
In constructor ‘constexpr ESM::Pathgrid::Pathgrid(ESM::Pathgrid&&)’,
    inlined from ‘constexpr CSMWorld::Pathgrid::Pathgrid(CSMWorld::Pathgrid&&)’ at apps/opencs/model/world/pathgrid.hpp:24:12,
    inlined from ‘constexpr CSMWorld::Record<CSMWorld::Pathgrid>::Record(CSMWorld::Record<CSMWorld::Pathgrid>&&)’ at apps/opencs/model/world/record.hpp:39:12,
    inlined from ‘std::__detail::__unique_ptr_t<_Tp> std::make_unique(_Args&& ...) [with _Tp = CSMWorld::Record<CSMWorld::Pathgrid>; _Args = {CSMWorld::Record<CSMWorld::Pathgrid>}]’ at /usr/include/c++/13.2.1/bits/unique_ptr.h:1070:30,
    inlined from ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’ at apps/opencs/model/world/record.hpp:92:116:
components/esm3/loadpgrd.hpp:19:12: warning: ‘<unnamed>.CSMWorld::Record<CSMWorld::Pathgrid>::mBase.CSMWorld::Pathgrid::<unnamed>.ESM::Pathgrid::mData’ may be used uninitialized [-Wmaybe-uninitialized]
   19 |     struct Pathgrid
      |            ^~~~~~~~
In file included from apps/opencs/model/world/idcollection.hpp:8:
apps/opencs/model/world/record.hpp: In member function ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’:
apps/opencs/model/world/record.hpp:92:53: note: ‘<anonymous>’ declared here
   92 |         return std::make_unique<Record<ESXRecordT>>(Record<ESXRecordT>(State_ModifiedOnly, nullptr, &(this->get())));
      |                                                     ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2 months ago
elsid 9b412bc802
Fix benchmark warning: -Wdeprecated-declarations
Example:

apps/benchmarks/settings/access.cpp: In function ‘void {anonymous}::localStatic(benchmark::State&)’:
apps/benchmarks/settings/access.cpp:43:37: warning: ‘typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type benchmark::DoNotOptimize(const Tp&) [with Tp = float; typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type = void]’ is deprecated: The const-ref version of this method can permit undesired compiler optimizations in benchmarks [-Wdeprecated-declarations]
   43 |             benchmark::DoNotOptimize(v);
      |             ~~~~~~~~~~~~~~~~~~~~~~~~^~~
2 months ago
AnyOldName3 ddb2c15bc9 Review 2 months ago
Andrei Kortunov 009ccca978 Modify sound API permissions 2 months ago
AnyOldName3 b5f61a119a min 2 months ago
psi29a 090e57b27c Merge branch 'esm3structs' into 'master'
Replace fixed size writeHNT calls with decomposition

See merge request OpenMW/openmw!3914
2 months ago
psi29a d746918563 Merge branch 'yaml_parse' into 'master'
Load YAML files via Lua

Closes #7590

See merge request OpenMW/openmw!3924
2 months ago
AnyOldName3 dd18e17c97 And now Clang's noticed questionable type conversions 2 months ago
AnyOldName3 9638fbabb4 https://www.youtube.com/watch?v=2_6U9gkQeqY 2 months ago
AnyOldName3 ff3ffa13b6 Auto format 2 months ago
AnyOldName3 28131fd62b Fixes for a whole bunch of warnings
These warnings were always enabled, but we didn't see them due to https://gitlab.com/OpenMW/openmw/-/issues/7882.
I do not fully understand the cause of 7822 as I can't repro it in a minimal CMake project.

Some of these fixes are thought through.
Some are sensible best guesses.
Some are kind of a stab in the dark as I don't know whether there was a
possible bug the warning was telling me about that I've done nothing to
help by introducing a static_cast.

Nearly all of these warnings were about some kind of narrowing
conversion, so I'm not sure why they weren't firing with GCC and Clang,
which have -Wall -Wextra -pedantic set, which should imply -Wnarrowing,
and they can't have been affected by 7882.

There were also some warnings being triggered from Boost code.
The vast majority of library headers that do questionable things weren't
firing warnings off, but for some reason, /external:I wasn't putting
these Boost headers into external mode.

We need these warnings dealt with one way or another so we can switch
the default Windows CI from MSBuild (which doesn't do ccache) to Ninja
(which does).
I have the necessary magic for that on a branch, but the branch won't
build because of these warnings.
2 months ago
Andrei Kortunov 715efe892f Load YAML files via Lua (feature 7590) 2 months ago
Alexei Kotov 288a911ece Merge branch 'vfs_normalized_path_5' into 'master'
Use normalized path for NifFileManager::get

See merge request OpenMW/openmw!3944
2 months ago
Evil Eye 0fdc432eb2 Format probability 2 months ago
Evil Eye c0578613af Remove superfluous members 2 months ago
Evil Eye 1d69d38081 Add an actual probability column 2 months ago
Evil Eye f9da2b6b26 Roll for each region sound 2 months ago
Zackhasacat 59a25291f8 Fix errors 2 months ago
Zackhasacat 8b75932f50 Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration 2 months ago
psi29a df1be7102f Merge branch 'resolution_follow_up' into 'master'
Partially revert 5dcac4c48f

See merge request OpenMW/openmw!3940
2 months ago
Alexei Kotov cdbe6adfc3 Fix instance selection mode destruction (#7447) 2 months ago
elsid a98ce7f76a
Replace std::filesystem::path by std::string_view in Files::getHash argument 2 months ago
elsid 79b73e45a1
Replace std::filesystem::path by std::string and std::string_view in nif code
It's used only for error reporting.
2 months ago
Alexei Kotov 6232b4f9e8 Reimplement the Settings window as a normal window (#7845, #7870) 2 months ago
psi29a 3cb8d05fe5 Merge branch 'vfs_normalized_path_4' into 'master'
Use VFS::Path::Normalized in few more places

See merge request OpenMW/openmw!3934
2 months ago
Andrei Kortunov f7e5ef74c6 Partially revert 5dcac4c48f 2 months ago
Alexei Kotov 30f314025a Log whether shaders or FFP are used for rendering 2 months ago
psi29a 6f9ceff3f3 Merge branch 'windows_build' into 'master'
Add option to disable precompiled headers

See merge request OpenMW/openmw!3933
2 months ago
psi29a ef8228f2f3 Merge branch 'fix/hardcoded-weather-meshes' into 'master'
Fix: hardcoded weather meshes, use settings instead

See merge request OpenMW/openmw!3880
2 months ago
psi29a c3a44ca74a Merge branch 'mapped' into 'master'
Track map position using MWWorld::Cell

See merge request OpenMW/openmw!3932
2 months ago
elsid ffbeb5ab98
Build localization path using VFS::Path::Normalized 2 months ago
elsid 84adb0a148
Make VFS::Path::Normalized constructor from std::string_view explicit 2 months ago
Evil Eye 504a9e7d43 Address feedback 2 months ago
psi29a a926f4a5a9 Merge branch 'alt_tab_fix' into 'master'
Do not treat Alt-Tab as resolution change

Closes #7866

See merge request OpenMW/openmw!3931
2 months ago
elsid 5859fd464c
Add option to disable precompiled headers
To be able to use ccache.

Also fix compilation errors appeared due to absence of precompiled
headers.
2 months ago
Evil Eye b055367b3b Track map position using MWWorld::Cell 2 months ago
Andrei Kortunov 5dcac4c48f Do not treat Alt-Tab as resolution change (bug 7866) 2 months ago
Sam Hellawell c6ee01b0be Apply fix to sky manager
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2 months ago
Sam Hellawell bf7819f71d fix clang format 2 months ago
Sam Hellawell f28b3f6601 Style tweak
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2 months ago
Sam Hellawell af8c2a94df Fix: hardcoded weather meshes, use settings instead
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2 months ago
uramer 9ae61f1932 Fix child UI Elements created in the same frame as parent 2 months ago
AnyOldName3 7f1a6a8187 Fix file that's not used on Windows 2 months ago
AnyOldName3 a130ca57a4 Track source of settings
This one's a biggie.

The basic idea's that GameSettings should know:
* what the interpreted value of a setting is, so it can actually be used.
* what the original value the user put in their config was, so it can be put back when the config's saved.
* which path it's processing the openmw.cfg from so relative paths can be resolved correctly.
* whether a setting's a user setting that can be modified, or from one of the other openmw.cfg files that can't necessarily be modified.

This had fairly wide-reaching implications.

The first is that paths are resolved properly in cases where they previously wouldn't have been.
Without this commit, if the launcher saw a relative path in an openmw.cfg, it'd be resolved relative to the process' working directory (which we always set to the binary directory for reasons I won't get into).
That's not what the engine does, so is bad.
It's also not something a user's likely to suspect.
This mess is no longer a problem as paths are resolved correctly when they're loaded instead of on demand when they're used by whatever uses them.

Another problem was that if paths used slugs like ?userconfig? would be written back to openmw.cfg with the slugs replaced, which defeats the object of using the slugs.
This is also fixed.

Tracking which settings are user settings and which are in a non-editable openmw.cfg allows the launcher to grey out rows so they can't be edited (which is sensible as they can't be edited on-disk) while still being aware of content files that are provided by non-user data directories etc.
This is done in a pretty straightforward way for the data directories and fallback-archives, as those bits of UI are basic, but it's more complicated for content files as that uses a nmodel/view approach and has a lot more moving parts.
Thankfully, I'd already implemented that when dealing with builtin.omwscripts, so it just needed wiring up.

One more thing of note is that I made the SettingValue struct storable as a QVariant so it could be attached to the UI widgets as userdata, and then I could just grab the original representation and use it instead of needing any complicated mapping from display value to on-disk value.
2 months ago
psi29a effb4fc383 Merge branch 'whoanotouchy' into 'master'
Properly calculate touch spell hit position (#6156)

Closes #6156

See merge request OpenMW/openmw!3920
2 months ago
psi29a 9434f52c14 Merge branch 'fix/less-strict-ids' into 'master'
Fix(idvalidator): Allow any printable character in refIds

Closes #7721

See merge request OpenMW/openmw!3896
2 months ago
psi29a e340b06411 Merge branch 'get-glextensions-properly' into 'master'
Get the GLExtensions instance when a context is created

Closes #7351

See merge request OpenMW/openmw!3022
2 months ago
psi29a 61f5a13c02 Merge branch 'check-osg-plugins' into 'master'
Check for dynamic OSG plugins on launch

Closes #7736

See merge request OpenMW/openmw!3748
2 months ago
Alexei Kotov 1f629b1368 Account for Hrnchamd's research in touch effect hit position calculation 2 months ago
Evil Eye cef59e8928 Replace fixed size writeHNT calls with decomposition 2 months ago
Alexei Kotov 828bf3d11a Merge branch 'imperfectoil' into 'master'
Implement auto calculated potion values

Closes #7859

See merge request OpenMW/openmw!3918
2 months ago
Alexei Kotov 7a84f27eeb Properly calculate touch spell hit position (#6156)
Reorganize hit contact logic and remove dead code (distance checks, melee hit contact-relevant stuff)
2 months ago
psi29a d168466034 Merge branch 'raciallybound' into 'master'
Expose races to Lua

See merge request OpenMW/openmw!3863
3 months ago
Evil Eye 958f70736f Implement auto calculated potion values 3 months ago
Evil Eye e54decc830 Remove redundant is_automagicals 3 months ago
psi29a e6f64f5e71 Merge branch 'fullhelp' into 'master'
Move full help text after everything else (#7623)

Closes #7623

See merge request OpenMW/openmw!3907
3 months ago
AnyOldName3 1af59c3a43 Tooltips for data-local and resources/vfs 3 months ago
psi29a 03d5872a55 Merge branch 'drop_on_exit' into 'master'
Add a storage mode to drop section on game exit

See merge request OpenMW/openmw!3905
3 months ago
Evil Eye 0519e1215f Unify the creation of RefId tables 3 months ago
AnyOldName3 322a378907 Load correct config files in the wizard 3 months ago
Alexei Kotov 27b1434f5b Use string_view for full help text 3 months ago
Evil Eye cd118ee263 Expose races to Lua 3 months ago
Andrei Kortunov ddd0945645 Add a storage mode to drop section on game exit 3 months ago
AnyOldName3 f476301670 There's no such thing as the global data directory
That's what resources/vfs is for.
3 months ago
AnyOldName3 626f438dcc Make builtin.omwscripts actually mandatory
Previously it was quasi-mandatory - lots of things would add it, e.g. when running openmw through the CS, but it could technically be disabled.

Now it's treated like the resources/vfs directory and implicitly added by the engine etc.
3 months ago
Alexei Kotov 46f863a32e Merge branch 'help-i-cant-swim' into 'master'
Fix(editor): Don't save dirty water height values

Closes #7841

See merge request OpenMW/openmw!3881
3 months ago
psi29a 619ccf7107 Merge branch 'decomposition' into 'master'
Use decompose to remove more instances of pragma pack

See merge request OpenMW/openmw!3906
3 months ago
psi29a f2039b35d0 Merge branch 'vfs_normalized_path_3' into 'master'
Use normalized path for correctSoundPath

See merge request OpenMW/openmw!3903
3 months ago
psi29a 051f3dcd56 Merge branch 'fps_independent_water_ripples' into 'master'
Make water ripples simulation FPS independent (#7687)

Closes #7687

See merge request OpenMW/openmw!3885
3 months ago
AnyOldName3 357bf3db61 Load all config files 3 months ago
Alexei Kotov 01e0b25fd3 Merge branch 'coverity' into 'master'
Fix some Coverity complaints

See merge request OpenMW/openmw!3904
3 months ago
Alexei Kotov 65aa222efa Move full help text after everything else (#7623) 3 months ago
Evil Eye 7d7e8939ab Use ESM::decompose to handle WPDTstruct 3 months ago
Evil Eye ec1c6ee171 Use ESM::decompose to handle ENAMstruct 3 months ago
elsid ec9c829021
Use normalized path for correctSoundPath 3 months ago
elsid 92d57d6e46
Make Normalized constructor from const char* explicit 3 months ago
Evil Eye 595e42ae43 Merge branch 'lua_death_finished' into 'master'
Add a Lua function to check if actor's death is finished

See merge request OpenMW/openmw!3901
3 months ago
Andrei Kortunov cf6b6020a0 Move local variables 3 months ago
Andrei Kortunov 1126f38a1e Do not copy the whole attributes store 3 months ago
psi29a f307e7acc7 Merge branch 'well-that-was-really-dumb' into 'master'
Actually use the plane distances we just computed

Closes #7844

See merge request OpenMW/openmw!3898
3 months ago
psi29a 717f1c9870 Merge branch 'floatingpoint' into 'master'
CharacterController: rework movement queueing logic (#7835)

Closes #7835

See merge request OpenMW/openmw!3875
3 months ago
AnyOldName3 53afa6b185 Appease clang-format by changing something I didn't touch 3 months ago
AnyOldName3 36a75cdb29 Get the GLExtensions instance when a context is created 3 months ago
psi29a e4a9e83609 Merge branch 'disable-shadows-properly-properly' into 'master'
Affect correct texture units when disabling shadows for stateset

Closes #7838

See merge request OpenMW/openmw!3891
3 months ago
psi29a a6c9e63520 Merge branch 'nojumpallowed' into 'master'
Reduce false-positive jumping events (#7833)

Closes #7833

See merge request OpenMW/openmw!3869
3 months ago
Andrei Kortunov 7c4b42ab2a Add a Lua function to check if actor's death is finished 3 months ago
Dave Corley ce2787e15e Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub 3 months ago
Dave Corley b2b1c98396 fix(esmtool): Don't try to log a variable that doesn't exist 3 months ago
Dave Corley bb35f0366a Fix(loadcell): Save water height regardless of value, if the user actually adjusted it 3 months ago
Dave Corley 090a389feb Cleanup(idvalidator): Just don't use isValid function and instead
directly check if input is a printable char
3 months ago
psi29a 99d0fc6f75 Merge branch 'fix_controller_controls_cam' into 'master'
Fix player looking/controls via controller

See merge request OpenMW/openmw!3890
3 months ago
psi29a 518f34c869 Merge branch 'bsa_archive' into 'master'
Cleanup and optimize BSA archives code

See merge request OpenMW/openmw!3876
3 months ago
AnyOldName3 f27564ec78 Actually use the plane distances we just computed
We don't get any of the speedup if we don't do this.

We also forget about any objects nearer the camera than the previous value except the groundcover we're just about to deal with.

Fixes https://gitlab.com/OpenMW/openmw/-/issues/7844
3 months ago
Dave Corley 9fc66d5de6 Fix(idvalidator): Allow any printable character in refIds 3 months ago
psi29a 7a8b27736e Merge branch 'fix_benchmark_warning' into 'master'
Update google benchmark to 1.8.3 and fix related warnings

See merge request OpenMW/openmw!3877
3 months ago
Alexei Kotov 93bb67a08f Merge branch 'launcher_fixes' into 'master'
Minor launcher improvements

Closes #7843

See merge request OpenMW/openmw!3887
3 months ago
AnyOldName3 535c5e328a Affect correct texture units when disabling shadows for stateset
Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.

I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811, and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
3 months ago
Zackhasacat b4c5a2777a Rename var 3 months ago
Zackhasacat ccb506385f Fix player looking/controls 3 months ago
Zackhasacat d73c1c8590 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 3 months ago
Zackhasacat 873877795a Move gamepad controls to lua interface 3 months ago
Andrei Kortunov 3971abf5e6 Minor launcher improvements (feature 7843) 3 months ago
psi29a 8c8fffc2c6 Merge branch 'fix_shared_library_build' into 'master'
Build fixes related to shared libraries and position independent code

See merge request OpenMW/openmw!3878
3 months ago
Alexei Kotov 15a42f26a7 Merge branch 'fix_distance_spinbox' into 'master'
Fix viewing distance spinbox in the launcher

Closes #7840

See merge request OpenMW/openmw!3882
3 months ago
Alexei Kotov 592081d3cb Merge branch 'addcarry' into 'master'
Add missing lua function types.Item.isCarriable

See merge request OpenMW/openmw!3879
3 months ago
elsid c9b4c8632a
Update ripples surface only when there is need to do so
This depends on the difference between FPS which is dynamic and ripples update
frequency which is contant. If FPS > ripples update frequency, some frames do
nothing. If FPS <= ripples update frequency each frame runs shaders once. Update
offset, possitions shader uniforms only when it will be run.
3 months ago
elsid 3b01e209b1
Use proper names for static members 3 months ago
elsid 56e69cf7a2
Make some RipplesSurface members private 3 months ago
elsid dc5371d157
Remove unused RipplesSurface::State::mOffset 3 months ago
Andrei Kortunov 6f1710dee1 Fix viewing distance spinbox in the launcher (bug 7840) 3 months ago
psi29a 3369184c19 Merge branch 'lesspragmaticpackages' into 'master'
Use decompose to handle AI packages and data

See merge request OpenMW/openmw!3856
3 months ago
Zackhasacat fed62a8517 Remove unneeded line 3 months ago
Zackhasacat 92242a3d54 Simplify 3 months ago
Zackhasacat 731095831d Add missing function types.Item.isCarriable() 3 months ago
elsid e9c672b297
Fix build with cmake flag BUILD_SHARED_LIBS=ON
Always build opencs-lib as static library instead of BUILD_SHARED_LIBS deciding
whether it's static or shared library.
3 months ago
elsid cc9f9b53ba
Convert BsaVersion to enum class 3 months ago
elsid df077a2524
Simplify and reduce code duplication for BSA archive creation 3 months ago
elsid da5ab2b2c9
Fix benchmark warning: -Wdeprecated-declarations
/home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp: In function ‘void {anonymous}::getFromFilledCache(benchmark::State&)’:
/home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp:186:37: warning: ‘typename std::enable_if<((! std::is_trivially_copyable<_Tp>::value) || (sizeof (Tp) > sizeof (Tp*)))>::type benchmark::DoNotOptimize(const Tp&) [with Tp = DetourNavigator::NavMeshTilesCache::Value; typename std::enable_if<((! std::is_trivially_copyable<_Tp>::value) || (sizeof (Tp) > sizeof (Tp*)))>::type = void]’ is deprecated: The const-ref version of this method can permit undesired compiler optimizations in benchmarks [-Wdeprecated-declarations]
  186 |             benchmark::DoNotOptimize(result);
      |             ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~
In file included from /home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp:1:
/home/elsid/dev/benchmark/build/gcc/release/install/include/benchmark/benchmark.h:507:5: note: declared here
  507 |     DoNotOptimize(Tp const& value) {
      |     ^~~~~~~~~~~~~
3 months ago
Alexei Kotov 41d41780a8 CharacterController: rework movement queueing logic (#7835) 3 months ago
psi29a f9820e2061 Merge branch 'debugdrawdebugged' into 'master'
Try to uncursify debug primitive drawer (#7767)

Closes #7767

See merge request OpenMW/openmw!3852
3 months ago
psi29a 8545fb920e Merge branch '9-ancestral-tenets' into 'master'
Fix(CS): Scale actors according to their race's stats

Closes #7753

See merge request OpenMW/openmw!3714
3 months ago
jvoisin 0db730825d Merge branch 'drainmaximummagicka' into 'master'
Hide magnitude for Fortify Maximum Magicka when requested as well (#7832)

Closes #7832

See merge request OpenMW/openmw!3868
3 months ago
Alexei Kotov aae74224e8 Prevent swim upward correction from causing false-positive jumping events (#7833) 3 months ago
Alexei Kotov 7873714103 Restore vertical movement reset for various movement states (#7833)
Note getJump already handles incapacitation states (dead/paralyzed/KO)
3 months ago
Alexei Kotov 6e81927d60 Make extra sure to ignore movement input for scripted animations (#7833) 3 months ago
Dave Corley 54f4c69d37 Cleanup(columnimp): Use std::clamp to limit race scaling 3 months ago
psi29a 1280345296 Merge branch 'copy_qtbase' into 'master'
Copy qtbase translations

See merge request OpenMW/openmw!3840
3 months ago
psi29a 2ae137f709 Merge branch 'lua_element_crash' into 'master'
Fix crash when throwing in index meta methods

Closes #7711

See merge request OpenMW/openmw!3862
3 months ago
Andrei Kortunov 9a7b9572fd Deploy base Qt translations when needed 3 months ago
Dave Corley 54e90b4ac2 Legacy(columnimp): Add TESCS limits for race weight/height scaling 3 months ago
Alexei Kotov c1b9beb763 Merge branch 'deadanimation' into 'master'
Remove dead code

See merge request OpenMW/openmw!3866
3 months ago
Dave Corley 1b1f0c4971 Switch height/weight in names and make the stats a simple struct instead 3 months ago
Alexei Kotov a0ba0d781a Hide magnitude for Fortify Maximum Magicka when requested as well (#7832) 3 months ago
Dave Corley 98ad059806 Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight 3 months ago
Dave Corley 049550d73e Cleanup(Actoradapter.cpp): Create new struct for race stats, use
std::pair instead
3 months ago
Dave Corley b31664a78f Fix(CS): Scale actors according to their race's stats 3 months ago
uramer 08b7ee8a44 Test LuaUtil::safeGet preventing crash 3 months ago
psi29a ec1cf46ec7 Merge branch 'lua_keybinds' into 'master'
Lua Implement mouse input engine handlers, improve inputBinding renderer

See merge request OpenMW/openmw!3855
3 months ago
psi29a 29c2042432 Merge branch 'lua_callback_crash' into 'master'
Lua Fix crash when passing a non-callback table to a callback argument

Closes #7827

See merge request OpenMW/openmw!3861
3 months ago
psi29a fda47a6ebe Merge branch 'flying-fish-straight-to-jail' into 'master'
Groundcover should ignore non-geometry Drawables

Closes #7633

See merge request OpenMW/openmw!3859
3 months ago
Evil Eye 8f88838ff5 Remove dead code 3 months ago
psi29a 744cd50520 Merge branch 'decoupled-audio' into 'master'
Add option to use camera as sound listener

Closes #5944

See merge request OpenMW/openmw!3836
3 months ago
Epoch 6486f3f2cf Add option to use camera as sound listener 3 months ago
psi29a 50ea852928 Merge branch 'STOP_IGNORING_ME_AND_LOOK_ME_IN_THE_EYES' into 'master'
add ignore list to raycasts (#7788)

See merge request OpenMW/openmw!3848
3 months ago
psi29a 9fb28a250c Merge branch 'a2c-grammar' into 'master'
Fix grammar for A2C checkbox

See merge request OpenMW/openmw!3858
3 months ago
psi29a 9e1cdaceff Merge branch 'markers' into 'master'
Fix ESM4 marker model hiding hack

See merge request OpenMW/openmw!3853
3 months ago
uramer 851e291501 Simplify and fix the storage subscribe test 3 months ago
Evil Eye 1523a067c9 Use concepts and aggregate initialization 3 months ago
Cody Glassman 56b31ceaf5 add ignore list to raycasts 3 months ago
psi29a c889026b71 Merge branch 'cleanup_physics_callbacks' into 'master'
Cleanup physics callbacks

See merge request OpenMW/openmw!3831
3 months ago
psi29a 8d0a670f94 Merge branch 'vfs_normalized_path_2' into 'master'
Use normalized path for file archives indices

See merge request OpenMW/openmw!3830
3 months ago
psi29a 1c2fc59a6f Merge branch 'water' into 'master'
Refraction fog based on water depth

See merge request OpenMW/openmw!3842
3 months ago
psi29a e9c97b835e Merge branch 'acertainsign' into 'master'
Expose birth signs to Lua

See merge request OpenMW/openmw!3850
3 months ago
psi29a a060a7297c Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression

See merge request OpenMW/openmw!3779
3 months ago
psi29a d36583bdec Merge branch 'nevercruelorcowardly' into 'master'
Correct activation behavior for actors in combat (#7794)

Closes #7794

See merge request OpenMW/openmw!3822
3 months ago
AnyOldName3 8c591a0b44 Groundcover should ignore non-geometry Drawables
Fix https://gitlab.com/OpenMW/openmw/-/issues/7633

Untested - the issue didn't link to a mod using the mesh and I couldn't be bothered setting one up manually.
3 months ago
AnyOldName3 3149761c85 Fix grammar for A2C checkbox
An alternative would be *Anti-alias alpha testing*.

The original was wrong because anti-alias is a verb acting on alpha testing, but it treated the whole thing as a noun phrase.
3 months ago
uramer 63a1bbb88d Enable Lua mouse engine handlers while in UI 3 months ago
BPengu1n 4cdb76975a added force PPL checkbox 3 months ago
Evil Eye 75d0b6e355 Use decompose to handle AI packages and data 3 months ago
Alexei Kotov 887d09e051 Fix ESM4 marker model hiding hack 3 months ago
uramer c68dee214e Mouse input engine handlers 3 months ago
Alexei Kotov 3301ebb2cb Merge branch 'localize_screenshot' into 'master'
Localize screenshot messages

See merge request OpenMW/openmw!3843
3 months ago
Alexei Kotov a54d97669f Merge branch 'imnotyourpalbuddy' into 'master'
Reset friendly hits at the end of combat and don't count hits while in combat

Closes #5755

See merge request OpenMW/openmw!3839
3 months ago
Alexei Kotov 0d1da08493 Set node mask on DebugDrawer
Fixes primitive drawing in exteriors/quasiexteriors
3 months ago
Alexei Kotov f9498e6ea4 Make DebugDrawer a LightManager child, don't use VAO for lines
Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
3 months ago
Alexei Kotov 38ab09a52e Try to uncursify DebugDrawer scene representation 3 months ago
Zackhasacat 86666761a3 Requested changes 3 months ago
Evil Eye 7586acc18b Remove Core from functions that aren't in openmw.core 3 months ago
Andrei Kortunov 525dee00f1 Refraction fog based on water depth (feature 5926) 3 months ago
psi29a ff7f2217f1 Merge branch 'update_next_tile_id' into 'master'
Update next tile_id when there is a duplicate in navmeshdb

See merge request OpenMW/openmw!3849
3 months ago
elsid a6657c18cc
Use normalized path for file archives indices 3 months ago
elsid 062d3e9c00
Add NormalizedView for normalized paths 3 months ago
elsid 1689c59546
Add tests for VFS::Path::Normalized 3 months ago
Alexei Kotov 0178c5aaef Remove Open action fallback for Tribunal NPC companions 3 months ago
Andrei Kortunov 6760fa4945 Localize screenshot messages 3 months ago
Alexei Kotov c5564323e4 Correct activation behavior for actors in combat (#7794)
Stop battle music upon death animation end
3 months ago
Alexei Kotov 6be6f47503 Merge branch 'lua_enchantment_charge_nil' into 'master'
Lua Use nil instead of -1 for default enchantment charge

See merge request OpenMW/openmw!3845
3 months ago
Zackhasacat 4700fdcfc2 Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration 3 months ago
elsid 506824cb9d
Cleanup physics callbacks
* Do not copy with allocations.
* Remove unused DeepestNotMeContactTestResultCallback.
* Avoid using pointers which should not be nullptr.
* Move constructors implementation to headers.
* Move types defined in .cpp are to unnamed namespace.
* Comment unused arguments.
* Avoid C-style casts.
3 months ago
Evil Eye 5715e6428a Merge branch 'lua_separate_owner' into 'master'
Group owner bindings into a table

See merge request OpenMW/openmw!3841
3 months ago
Evil Eye f114d409c8 Add get and set birth sign 3 months ago
Evil Eye f7aa9f8d94 Expose birth signs to Lua 3 months ago
elsid a7da604332
Update next tile_id when there is a duplicate in navmeshdb
Disable writes on failure to update next tile_id to avoid further errors.
3 months ago
psi29a 557e83d502 Merge branch 'more_move' into 'master'
Move action argument

See merge request OpenMW/openmw!3844
3 months ago
uramer b1773d7e9f Use nil instead of -1 for default enchantment charge 3 months ago
Andrei Kortunov a8c219f07c Move action argument 3 months ago
psi29a 7793a6d0d9 Merge branch 'modelviewbutnocontroller' into 'master'
Collect string_views when deciding what to preload

See merge request OpenMW/openmw!3816
3 months ago
Zackhasacat c8eaa5976a Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration 3 months ago
uramer 6792cf02b2 Group owner bindings into a table 3 months ago
Andrei Kortunov 66b2d428c8 Merge branch 'qt_localization' into 'master'
Localize Launcher and Wizard

See merge request OpenMW/openmw!3571
3 months ago
psi29a 76842c3ba1 Merge branch 'more_move' into 'master'
Address Coverity Scan complaints left

See merge request OpenMW/openmw!3837
3 months ago
jvoisin cdd73a1a19 Merge branch 'fix_far_away_navmesh_crash' into 'master'
Limit navmesh vertices coordinates values (#6574)

Closes #6574

See merge request OpenMW/openmw!3825
3 months ago
jvoisin 838785d5a3 Merge branch 'sworc' into 'master'
Make StartCombat a no-op for dead targets and don't always play attack lines

Closes #7769 and #5413

See merge request OpenMW/openmw!3803
3 months ago
Alexei Kotov a5d88d489b Merge branch 'menu_fixes' into 'master'
Follow up fixes for Lua Menu MR !3464

See merge request OpenMW/openmw!3834
3 months ago
Evil Eye 6c2ddc635d Reset friendly hits at the end of combat and don't count hits while in combat 3 months ago
uramer 02accd7a49 Fix statemanager cleanup setting game state to ended by accident 3 months ago
uramer 8c6a1ae8c0 Allow menu scripts to send global events while a game is loaded 3 months ago
Alexei Kotov 62f2f4a011 Merge branch 'clear_lua_actions' into 'master'
Fix quickload causing a crash with certain Lua queued actions

Closes #7801

See merge request OpenMW/openmw!3833
3 months ago
Andrei Kortunov 292879d0fb Address Coverity Scan complaints left 3 months ago
Zackhasacat 5f9acbd0f0 Add function to replace duplicated code 3 months ago
Zackhasacat 97203f2706 Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration 3 months ago
elsid e6196c782d
Limit navmesh vertices coordinates values
Float values with more than 22 significant fraction bits may cause out of bounds
access in recastnavigation on triangles rasterization. Prevent passing such
values there.
3 months ago
Alexei Kotov 8b47381162 Merge branch 'more_move' into 'master'
Fix some Coverity Scan complaints

See merge request OpenMW/openmw!3829
3 months ago
Zackhasacat 9daf10c305 Remove comment 3 months ago
Zackhasacat 55285b5e57 Fix Global Iteration 3 months ago
uramer a1970857fd Queue quick loads 3 months ago
Zackhasacat 1338e884a9 Merge branch 'menuscripts' into 'master'
Add new Lua context: menu scripts

Closes #7805 and #7648

See merge request OpenMW/openmw!3464
3 months ago
uramer 784459a652 Clean up the cleanup code 3 months ago