Commit Graph

733 Commits (11761c5a1db02aec3096f07ca8f3c3231d8eb34a)

Author SHA1 Message Date
jvoisin d8cd465d61 Merge branch 'navmesh_doc' into 'master'
Reword navigation mesh related docs and tooltips

See merge request OpenMW/openmw!3569
1 year ago
Alexei Kotov bdc019647a Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible

Closes #5062

See merge request OpenMW/openmw!3549
1 year ago
elsid 392218dde3
Reword navigation mesh related docs and tooltips
To explain the effect of the setting in a more user friendly language.
1 year ago
elsid d0294019ce
Remove doc for removed setting 1 year ago
Cody Glassman 0f53088014 re-sync docs with postprocessing API 1 year ago
Mads Buvik Sandvei e86a4ebafe Fixes based on comments by capo 1 year ago
Cody Glassman 9a5fa9b8d6 fix persistent buffers and glsl_version 1 year ago
Mads Buvik Sandvei fdba857464 Document the "player movement ignores animation" setting. 1 year ago
Cody Glassman 9732413655 Fix two errors in postprocessing docs 1 year ago
Alexei Kotov 0b8739711e Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)

See merge request OpenMW/openmw!3527
1 year ago
Cody Glassman 09928ba265 use a dynamic falloff range for soft effect and use shader flags 1 year ago
elsid dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
1 year ago
Abdu Sharif ee80f889b7 Make Per-Pixel Lighting option description a bit more neutral 1 year ago
Petr Mikheev 6161953106 Allow reading ESM4 books 1 year ago
Petr Mikheev 8bef84c16b util.color (0, 0, 0) -> util.color (`rgb(0, 0, 0)`) 1 year ago
Petr Mikheev fb8ccf52d8 Add missing argument `force` in UseItem 1 year ago
psi29a 938c487684
Merge branch 'time' into 'master'
[Lua] Ability to unpause the game when UI is opened.

See merge request OpenMW/openmw!3398
1 year ago
psi29a 5faf56950b
Merge branch 'lua_files' into 'master'
Implement Lua API for VFS

Closes #6864

See merge request OpenMW/openmw!3373
1 year ago
psi29a 0b74146b05
Merge branch 'luautflib' into 'master'
Lua utf-8 support

Closes #6505

See merge request OpenMW/openmw!3327
1 year ago
Petr Mikheev 23a7661d0b Control UI pause from Lua 1 year ago
psi29a b818414d82
Merge branch 'activate_and_use' into 'master'
Handle Use action in Lua in a similar way to Activate action

See merge request OpenMW/openmw!3354
1 year ago
Andrei Kortunov c04a0ca3a5 Implement Lua API for VFS 1 year ago
Petr Mikheev f260fa006e Show OpenMW version and Lua API revision in documentation. 1 year ago
Petr Mikheev ea8692a534 Add usehandlers.lua (same approach as activationhandlers.lua) 1 year ago
Kindi af58b531da change function names and add documentation in overview.rst 1 year ago
Petr Mikheev c5ba289bc7 Handle UI modes open/close sounds in Lua 1 year ago
Petr Mikheev 87eacf774a Control GUI modes from Lua 1 year ago
Petr Mikheev 4211665ede Merge branch 'sounds' into 'master'
Lua bindings for sound functions

See merge request OpenMW/openmw!3247
1 year ago
Petr Mikheev 6e90704409 Merge branch 'sphinx' into 'master'
Fix documentation building

See merge request OpenMW/openmw!3340
1 year ago
Andrei Kortunov 7ce9fc25c5 Implement Lua bindings for sound system 1 year ago
Andrei Kortunov 2c604e39a6 Do not use an outdated parse_cmake module 1 year ago
Andrei Kortunov 3e0101999f Bump year in documentation 1 year ago
Andrei Kortunov 2647484325 Fix a warning about incorrect underscore 1 year ago
Andrei Kortunov 10404c4784 Bump required sphinx version from 1.7 to 1.8 and use a new name for renamed function 1 year ago
Zackhasacat 8f303f46dc Lua Documentation clarification/fixes 1 year ago
psi29a fadfffe22c Merge branch 'settings_values_map' into 'master'
Use settings values for Map settings (#6876)

See merge request OpenMW/openmw!3284
1 year ago
Petr Mikheev 7d08243c95 Minor fixes in OpenMW Lua documentation. 1 year ago
elsid bdb4808588
Remove unused local map hud widget size setting
Unused since d1a3cc98ff
1 year ago
Petr Mikheev 4016e8b383 Lua engine handler onTeleported 1 year ago
Evil Eye 9292ea5a7a Update NegativeLight flag documentation 1 year ago
Alexei Dobrohotov 39c84c84da Cap global map cell size (bug #6222) 1 year ago
Petr Mikheev a09fb8d8f8 Rework Lua bindings for journal 2 years ago
Tobias Tribble c792582376 Add Lua bindings for journal 2 years ago
Matjaž Lamut 93db20c449 Subheader formatting for records-drag-and-drop.rst 2 years ago
psi29a bf72fa0307 Merge branch 'door-n-teleports' into 'master'
Documentation: Article on how to set up doors in OpenMW

See merge request OpenMW/openmw!3172
2 years ago
Matjaž Lamut 32cbff4dce Documentation: Article on how to set up doors in OpenMW 2 years ago
jvoisin 3af7a88365 Review suggestion. 2 years ago
Matjaž Lamut 33e4a5fdf5 Mention behaviour if ID Name of interior cells in OpenMW-CS 2 years ago
Matjaž Lamut 1906410bb1 Mention the significance of the Name for interior cells. 2 years ago
Matjaž Lamut 5c810c5891 Extra information on the cell view. It doesn't turn it into a complete article, but covers some harder-to-discover features. 2 years ago
Matjaž Lamut 6d824fddbd Documentation: Drag&Drop in OpenMW-CS 2 years ago
psi29a 47b1247fa2 Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages

See merge request OpenMW/openmw!3134
2 years ago
Bret Curtis 5b30af20be update docs 2 years ago
Evil Eye c1823e8742 Document onNewExterior 2 years ago
Petr Mikheev 718d5e4a71 Add setting "gmst overrides l10n" 2 years ago
elsid 7d11a18907
Allow any integer number >= 0 for antialiasing level
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2 years ago
Elias Howell bf8fafa79a fixed some typos and spelling errors 2 years ago
Petr Mikheev 61d207bd78 Allow Lua scripts to extend or override standard activation mechanics 2 years ago
Matjaž Lamut 1ab268d775 Documentation - more information on COLLADA texture paths 2 years ago
Matjaž Lamut 7345825a47 Fix a typo in the documentation 2 years ago
AnyOldName3 d42f3abde0 Add stereo settings to table of contents
Otherwise they're unreachable
2 years ago
uramer 7f3926db3f Merge branch 'lua_ai' into 'master'
Expose the argument `cancelOther` of `AiSequence::stack` to Lua

Closes #7245

See merge request OpenMW/openmw!2865
2 years ago
AnyOldName3 fc75fffc52 Okay, maybe some thinking was actually necessary 2 years ago
AnyOldName3 cfbf68f717 The most labour-intensive commit ever to grace this repository 2 years ago
elsid 883a449e19
Add missing documentation for stereo settings 2 years ago
elsid 89639553b4
Fix tooltip delay setting range 2 years ago
elsid ed0411f2e0
Use more specific type description for Lua settings
To match usage in code. "integer" type is usually used for settings intepreted
as C++ int type. But these ones are parsed as std::uint64_t.
2 years ago
Petr Mikheev 3c5a9f55c5 Expose the argument `cancelOther` of `AiSequence::stack` to Lua 2 years ago
Petr Mikheev a72dc6c7a1 (Lua) Add onActivate handler in global scripts 2 years ago
Andrei Kortunov 340790c71c Update settings documentation 2 years ago
Andrei Kortunov be488649c3 Add support for non-adaptive VSync (feature 7129) 2 years ago
uramer ee4b023680 Fix Luarocks PATH 2 years ago
uramer c064e9ebf9 Find luarocks package installations in a more robust way 2 years ago
psi29a 3a56cc857d Merge branch 'teal_test' into 'master'
Teal declarations

See merge request OpenMW/openmw!2529
2 years ago
uramer b883cc5a1b Move the Teal docs page out of Overview 2 years ago
Matjaž Lamut 8eb1d97501 The preceding parragraph used singular and "piece" while my text used plural and "part". Made it all singular and "piece" to be coherent. 2 years ago
uramer 463dcdb610 Use fixed openmwluadocumentor commit 2 years ago
uramer 2cf6c5b3ce Move generate_teal_declarations.sh to scripts/ 2 years ago
Matjaž Lamut 7e2d05f434 Forgot to include some parameters to render the table properly. 2 years ago
Matjaž Lamut 975f034303 Docs: Additional info on how armor is assigned into light, medium, heavy category. 2 years ago
uramer c31d872f18 Use install_luadocumentor_in_docker for teal_ci 2 years ago
uramer a8d32ebdca Rename the build_teal script 2 years ago
uramer 84712b55bb Error on missing arguments for the Teal script 2 years ago
uramer dd3c89c5db Document the Teal workflow 2 years ago
uramer 75fcf53f7d Teal CI 2 years ago
uramer e938c04e30 Generate Teal declarations from luadoc 2 years ago
psi29a b385f27f86 Merge branch 'console_history' into 'master'
Remembering console commands between sessions

Closes #7125

See merge request OpenMW/openmw!2603
2 years ago
Kindi 044d82a842 Remembering console commands between sessions 2 years ago
elsid 2c43a8558a
Add option to disable debug log for unsupported nif files
It becomes quite extensive and not very useful when loading oblivion content
files.
2 years ago
uramer 192e765bf3 Fix title underline too short Sphixn warning 2 years ago
glassmancody.info 564c408663 expose more uniforms to postprocessing 2 years ago
AnyOldName3 1e921162ee Merge branch 'master' into 'openmw-confpyupdate'
There were conflicts as I'd based this off the original attempt to ensure the original contributor got credit.

# Conflicts:
#   docs/source/conf.py
2 years ago
AnyOldName3 82ec319ea6 Use the correct interpreter 2 years ago
psi29a 5a6a25361a Revert "Merge branch 'confpyupdate' into 'master'"
This reverts merge request !2581
2 years ago
psi29a 238715f02f Merge branch 'confpyupdate' into 'master'
Update conf.py for Windows

See merge request OpenMW/openmw!2581
2 years ago
Kindi 7cf9aa5d31 the simplest bodge 2 years ago
glassmancody.info 9a4977d334 rain occlusion 2 years ago
Kindi e088fb6d9e updateconfpy 2 years ago
psi29a 319aa11d84 Merge branch 'l10n_rename' into 'master'
Reorganize l10n files

See merge request OpenMW/openmw!2546
2 years ago
Rasinin dc37fd2866 updateluadocumentor 2 years ago
Petr Mikheev 8dd2aa09ca Add naming policy for scripts and l10n files to documentation 2 years ago
Petr Mikheev 1879c70d1e Return back old settings description and mention that they are moved to the in-game menu 2 years ago
Petr Mikheev 1869aeae5c Move some of player controls logic from C++ to Lua 2 years ago
Petr Mikheev e4a097fdc3 Update install_luadocumentor_in_docker.sh (was broken by https://gitlab.com/ptmikheev/openmw-luadocumentor/-/merge_requests/3) 2 years ago
AnyOldName3 66b8d4fb29 Add a setting to control coverage adjustment
With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.

With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.

It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
2 years ago
psi29a 1d55be8214 Merge branch 'lua_profiler' into 'master'
Lua profiler

See merge request OpenMW/openmw!2523
2 years ago
psi29a eabb230de2 Merge branch 'keep_calm_and_get_hit' into 'master'
Add option to restore non-MCP Calm spell behaviour

Closes #7063

See merge request OpenMW/openmw!2522
2 years ago
Matjaž Lamut a6bcb5d54d Tidy up the sound effects doc. 2 years ago
Petr Mikheev 7c36a7eb49 Run Lua GC in every frame 2 years ago
Evil Eye e37befebea Update reference 2 years ago
Petr Mikheev 02a9069a0e Lua Profiler 2 years ago
Matjaž Lamut aed9ae75d1 User documentation on how music and sound effects work in OpenMW. Includes a list of hard-coded stuff and available user-defined options. 2 years ago
Matjaž Lamut 01422463b6 Fix the wrong name of the specular texture in the document that shows how to export a model from Blender to OpenMW 2 years ago
Max Henzerling 897cdc62d8 Add snap to reference 2 years ago
elsid 624d8bc931
Support unsigned settings values 2 years ago
glassmancody.info 137baa4f75 remove deprecated setting 2 years ago
Andrei Kortunov 3037f190be Implement per-font resolution 2 years ago
Andrei Kortunov 3178868cc3 Improve built-in default fonts 2 years ago
psi29a f36e13444e Merge branch 'font_loading' into 'master'
Cleanup fonts loading

See merge request OpenMW/openmw!2309
2 years ago
Andrei Kortunov 9e1ab590f1 Cleanup fonts loading 2 years ago
psi29a 4078f19c74 Merge branch 'SHADER_HOT_RELOAD' into 'master'
Shaders: Hot reload, togglable by lua debug command

See merge request OpenMW/openmw!2238
2 years ago
psi29a 7bb1856b74 Merge branch 'font_fixes' into 'master'
Font fixes

See merge request OpenMW/openmw!2297
2 years ago
Andrei Kortunov 3117a99391 Fix documentation 2 years ago
Andrei Kortunov c3d3f3140b Allow to change font settings in the launcher 2 years ago
Alexei Kotov 15f4b5515d Clarify object paging merge factor docs 2 years ago
psi29a 1e4dd46688 Merge branch 'fontconfig' into 'master'
Allow users to decide if they need to import bitmap fonts

See merge request OpenMW/openmw!2270
2 years ago
Andrei Kortunov 43f552f48f Allow users to decide if they need to import bitmap fonts 2 years ago
Matjaž Lamut d67b1e1320 OpenMW-CS tables doc polish 2 years ago
Matjaž Lamut fe4001d96b Better wording and formatting of the Sky Structure doc 2 years ago
Matjaž Lamut ed0c9c97ab Update the Animated Creature Docs 2 years ago
Petr Mikheev 540a22b023 An easy way to build OpenMW documentation in docker 2 years ago
florent.teppe c71f3508df changed overview.rst of post processing 2 years ago
psi29a 454684bad3 Merge branch 'custom_actor_collision_shape_type' into 'master'
Support cylinder and rotating box collision shape types for actors (#6138)

Closes #6138

See merge request OpenMW/openmw!2043
2 years ago
psi29a 1a7e403dfb Merge branch 'collada-material-doc-update' into 'master'
Collada material doc update

See merge request OpenMW/openmw!2173
2 years ago
Matjaž Lamut 34c7944af8 Collada material doc update 2 years ago
psi29a 9ba3ab2be9 Merge branch 'post_fog' into 'master'
[Postprocessing]  API to work with fog

See merge request OpenMW/openmw!2212
2 years ago
Andrei Kortunov 6251112962 Fix wrong docs 2 years ago
Andrei Kortunov 5bfca57835 Add a way to check if water is enabled in post processing shaders 2 years ago
Andrei Kortunov 888f4d2ac1 Add a post processing API to work with fog 2 years ago
elsid 8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2 years ago
Ivan Beloborodov f960e30d01 Implement Add switch for armor degradation fix. #6888 2 years ago
psi29a c54822acf9 Merge branch 'locale_menu' into 'master'
Add a way to configure locale settings in-game

See merge request OpenMW/openmw!2179
2 years ago
Andrei Kortunov cb64f49ba1 Allow to configure locales via settings menu 2 years ago
psi29a c540212e0d Merge branch 'preload_doc_update' into 'master'
Remove outdated info from the docs

See merge request OpenMW/openmw!2187
2 years ago
psi29a 26bd907b0b Merge branch 'hdr_quick' into 'master'
Fix auto exposure

See merge request OpenMW/openmw!2174
2 years ago
Abdu Sharif 30c99784e8 Update cells.rst 2 years ago
Andrei Kortunov e0c05a15fb Post processing shaders localization 2 years ago
glassmancody.info fd4966f77a temporary fix for auto exposure 2 years ago
Andrei Kortunov 110812fdaa Update Active grid paging documentation 2 years ago
Petr Mikheev aa807c0c3c Revert controversial changes in luadoc generation (!2124, !2130) 2 years ago