psi29a
628480357b
Merge branch 'soumd_followup' into 'master'
...
Modify sound API permissions
See merge request OpenMW/openmw!3952
2024-03-25 13:45:37 +00:00
psi29a
ef5314c247
Merge branch 'herebedragons' into 'master'
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Exterior cell naming corrections
See merge request OpenMW/openmw!3976
2024-03-25 13:45:12 +00:00
psi29a
666d2835ab
Merge branch 'mgefverify' into 'master'
...
Use the right ID for magic effect verifier messages (#7894 )
Closes #7894
See merge request OpenMW/openmw!3971
2024-03-25 13:44:38 +00:00
AnyOldName3
0e2f28156d
Restore logging of openmw.cfg paths in launcher
...
Removed here https://gitlab.com/OpenMW/openmw/-/merge_requests/2650/diffs#be09c16519a3f26f4306b920c50e0e4215dffaee_329_328
2024-03-24 23:48:37 +00:00
Dave Corley
c59d097ab2
FIX( #7898 ): Limit scale for references TES3 values
2024-03-24 16:37:48 -05:00
Alexei Kotov
d7257e056c
Merge branch 'remove-unused-regionmap-constructor' into 'master'
...
Minor cleanup: Remove unused regionmap CellDescription constructor
See merge request OpenMW/openmw!3973
2024-03-24 13:08:24 +00:00
Alexei Kotov
ba69e1737c
Use the right shader for 360-degree screenshots
...
Doesn't fix #7720
2024-03-24 13:45:46 +03:00
Alexei Kotov
0f7b4fc6e6
Consistently avoid null pointer dereferencing in postprocessor ( #7587 )
2024-03-24 13:40:45 +03:00
Alexei Kotov
38eb741bfd
Merge branch 'fix_global_iteration' into 'master'
...
Lua: Fix Global Variable Iteration
See merge request OpenMW/openmw!3835
2024-03-24 09:44:15 +00:00
jvoisin
79a62b3ad3
Merge branch 'enable_normals_for_all' into 'master'
...
Restructure colormasks at higher level
See merge request OpenMW/openmw!3970
2024-03-23 21:56:30 +00:00
Cody Glassman
a4dd9224df
Restructure colormasks at higher level
2024-03-23 21:56:30 +00:00
Alexei Kotov
24913687cd
Exterior cell naming corrections
...
Use the ID for anonymous regions
Try to use the name of the worldspace for ESM4
2024-03-23 17:24:33 +03:00
Evil Eye
5a0aed3a78
Use more decomposition, string_view, and implicit sizes in ESM code
2024-03-23 12:15:09 +01:00
Evil Eye
781e797810
Merge branch 'instanceselectionmode' into 'master'
...
Fix instance selection mode destruction (#7447 )
Closes #7447
See merge request OpenMW/openmw!3945
2024-03-23 08:08:15 +00:00
Evil Eye
bf708acfac
Merge branch 'goddamnit-there-are-more' into 'master'
...
Even more MSVC-specific warnings that evaded detection in CI
See merge request OpenMW/openmw!3968
2024-03-23 08:07:28 +00:00
Evil Eye
c92e63aaf2
Merge branch 'cleanup_includes' into 'master'
...
Cleanup includes
See merge request OpenMW/openmw!3916
2024-03-23 08:06:12 +00:00
Alexei Kotov
63276e0f1f
Merge branch 'avoid_copy' into 'master'
...
Follow-up for YAML API
See merge request OpenMW/openmw!3961
2024-03-23 07:13:39 +00:00
AnyOldName3
7c85755950
Warning that doesn't fire with MSVC 2022
...
Hopefully this fixes it.
I've only tried MSVC 2022 locally, so can't verify this fix.
2024-03-23 02:34:57 +00:00
AnyOldName3
1aff88e6a3
Even more warning fixes
2024-03-23 00:33:50 +00:00
Zackhasacat
d6241dd1c5
Add back new_index
2024-03-22 17:41:12 -05:00
Sam Hellawell
c20a23b694
Remove unused regionmap CellDescription constructor
2024-03-22 03:13:04 +00:00
Alexei Kotov
79039f88df
Use the right ID for magic effect verifier messages ( #7894 )
2024-03-22 04:34:38 +03:00
AnyOldName3
da8150e2e4
Even more MSVC-specific warnings that evaded detection in CI
2024-03-21 15:51:29 +00:00
elsid
37b695a0cf
Cleanup includes
2024-03-21 11:14:01 +01:00
psi29a
82bc6674dc
Merge branch 'that-one-issue-sophie-keeps-nagging-about' into 'master'
...
Don't throw away user-provided shadow map resolutions
Closes #7891
See merge request OpenMW/openmw!3965
2024-03-21 07:45:26 +00:00
psi29a
af9f1b54da
Merge branch 'lost-warnings' into 'master'
...
Fixes for a whole bunch of warnings
See merge request OpenMW/openmw!3950
2024-03-21 07:45:21 +00:00
AnyOldName3
0371791cce
Break
2024-03-20 23:12:19 +00:00
AnyOldName3
b15f7857c0
currentDir.value is already canonicalised
2024-03-20 14:34:23 +00:00
AnyOldName3
f49d270c26
Don't throw away user-provided shadow map resolutions
...
Resolves https://gitlab.com/OpenMW/openmw/-/issues/7891
I think this is better than just adding 8192 as an allowed option as the vast majority of GPUs would be too slow given what we know about the cost if that setting (maybe that'll change if we get rid of the unconditional conditional discard I suspect is the cause of the slowness that's there for no good reason since the shadowsbin already moves most drawables to a known alpha-free stateset).
2024-03-20 00:54:12 +00:00
Alexei Kotov
974415addf
Allow weapon equip/unequip animations to intersect ( #7886 )
2024-03-19 13:55:23 +03:00
psi29a
7dcd127295
Merge branch 'openmw-cs-regionmap-improvements' into 'master'
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OpenMW CS: Minor region map fixes and improvements
See merge request OpenMW/openmw!3959
2024-03-19 09:24:48 +00:00
Andrei Kortunov
2d3a8ca0fc
Do not use an inner namespace
2024-03-17 18:15:23 +04:00
Andrei Kortunov
2523afe9c2
Use namespace instead of static class
2024-03-16 22:06:28 +04:00
Andrei Kortunov
b657cb2e4c
Simplify code
2024-03-16 22:06:28 +04:00
Andrei Kortunov
8037ad7f00
Remove unused includes
2024-03-16 22:06:15 +04:00
Sam Hellawell
a62da201e5
check for land index not -1, fix warning
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-16 09:02:47 +00:00
Sam Hellawell
5fca45565c
Feature: display different brush for land vs water
2024-03-16 07:48:40 +00:00
Sam Hellawell
aa0c9fb4cb
Fix: cannot drag region into map, map columns are rectangular
2024-03-16 07:48:40 +00:00
elsid
9ae7b542c6
Fix warning: -Wmaybe-uninitialized
...
In file included from apps/opencs/model/world/pathgrid.hpp:7,
from apps/opencs/model/world/idcollection.hpp:15,
from apps/opencs/model/world/idcollection.cpp:1:
In constructor ‘constexpr ESM::Pathgrid::Pathgrid(ESM::Pathgrid&&)’,
inlined from ‘constexpr CSMWorld::Pathgrid::Pathgrid(CSMWorld::Pathgrid&&)’ at apps/opencs/model/world/pathgrid.hpp:24:12,
inlined from ‘constexpr CSMWorld::Record<CSMWorld::Pathgrid>::Record(CSMWorld::Record<CSMWorld::Pathgrid>&&)’ at apps/opencs/model/world/record.hpp:39:12,
inlined from ‘std::__detail::__unique_ptr_t<_Tp> std::make_unique(_Args&& ...) [with _Tp = CSMWorld::Record<CSMWorld::Pathgrid>; _Args = {CSMWorld::Record<CSMWorld::Pathgrid>}]’ at /usr/include/c++/13.2.1/bits/unique_ptr.h:1070:30,
inlined from ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’ at apps/opencs/model/world/record.hpp:92:116:
components/esm3/loadpgrd.hpp:19:12: warning: ‘<unnamed>.CSMWorld::Record<CSMWorld::Pathgrid>::mBase.CSMWorld::Pathgrid::<unnamed>.ESM::Pathgrid::mData’ may be used uninitialized [-Wmaybe-uninitialized]
19 | struct Pathgrid
| ^~~~~~~~
In file included from apps/opencs/model/world/idcollection.hpp:8:
apps/opencs/model/world/record.hpp: In member function ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’:
apps/opencs/model/world/record.hpp:92:53: note: ‘<anonymous>’ declared here
92 | return std::make_unique<Record<ESXRecordT>>(Record<ESXRecordT>(State_ModifiedOnly, nullptr, &(this->get())));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2024-03-16 02:34:50 +01:00
elsid
9b412bc802
Fix benchmark warning: -Wdeprecated-declarations
...
Example:
apps/benchmarks/settings/access.cpp: In function ‘void {anonymous}::localStatic(benchmark::State&)’:
apps/benchmarks/settings/access.cpp:43:37: warning: ‘typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type benchmark::DoNotOptimize(const Tp&) [with Tp = float; typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type = void]’ is deprecated: The const-ref version of this method can permit undesired compiler optimizations in benchmarks [-Wdeprecated-declarations]
43 | benchmark::DoNotOptimize(v);
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~
2024-03-16 01:58:12 +01:00
AnyOldName3
ddb2c15bc9
Review
2024-03-15 16:31:02 +00:00
Andrei Kortunov
009ccca978
Modify sound API permissions
2024-03-15 19:48:43 +04:00
AnyOldName3
b5f61a119a
min
2024-03-15 13:42:28 +00:00
psi29a
090e57b27c
Merge branch 'esm3structs' into 'master'
...
Replace fixed size writeHNT calls with decomposition
See merge request OpenMW/openmw!3914
2024-03-15 11:02:42 +00:00
psi29a
d746918563
Merge branch 'yaml_parse' into 'master'
...
Load YAML files via Lua
Closes #7590
See merge request OpenMW/openmw!3924
2024-03-15 11:02:05 +00:00
AnyOldName3
dd18e17c97
And now Clang's noticed questionable type conversions
2024-03-15 00:47:09 +00:00
AnyOldName3
9638fbabb4
https://www.youtube.com/watch?v=2_6U9gkQeqY
2024-03-15 00:11:19 +00:00
AnyOldName3
ff3ffa13b6
Auto format
2024-03-14 23:54:22 +00:00
AnyOldName3
28131fd62b
Fixes for a whole bunch of warnings
...
These warnings were always enabled, but we didn't see them due to https://gitlab.com/OpenMW/openmw/-/issues/7882 .
I do not fully understand the cause of 7822 as I can't repro it in a minimal CMake project.
Some of these fixes are thought through.
Some are sensible best guesses.
Some are kind of a stab in the dark as I don't know whether there was a
possible bug the warning was telling me about that I've done nothing to
help by introducing a static_cast.
Nearly all of these warnings were about some kind of narrowing
conversion, so I'm not sure why they weren't firing with GCC and Clang,
which have -Wall -Wextra -pedantic set, which should imply -Wnarrowing,
and they can't have been affected by 7882.
There were also some warnings being triggered from Boost code.
The vast majority of library headers that do questionable things weren't
firing warnings off, but for some reason, /external:I wasn't putting
these Boost headers into external mode.
We need these warnings dealt with one way or another so we can switch
the default Windows CI from MSBuild (which doesn't do ccache) to Ninja
(which does).
I have the necessary magic for that on a branch, but the branch won't
build because of these warnings.
2024-03-14 23:39:33 +00:00
Andrei Kortunov
715efe892f
Load YAML files via Lua (feature 7590)
2024-03-14 16:29:21 +04:00
Alexei Kotov
288a911ece
Merge branch 'vfs_normalized_path_5' into 'master'
...
Use normalized path for NifFileManager::get
See merge request OpenMW/openmw!3944
2024-03-13 19:18:39 +00:00
Evil Eye
0fdc432eb2
Format probability
2024-03-12 20:09:04 +01:00
Evil Eye
c0578613af
Remove superfluous members
2024-03-12 20:09:04 +01:00
Evil Eye
1d69d38081
Add an actual probability column
2024-03-12 20:09:04 +01:00
Evil Eye
f9da2b6b26
Roll for each region sound
2024-03-12 20:09:02 +01:00
Zackhasacat
59a25291f8
Fix errors
2024-03-12 07:29:48 -05:00
Zackhasacat
8b75932f50
Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration
2024-03-12 06:54:15 -05:00
psi29a
df1be7102f
Merge branch 'resolution_follow_up' into 'master'
...
Partially revert 5dcac4c48f
See merge request OpenMW/openmw!3940
2024-03-12 08:17:18 +00:00
Alexei Kotov
cdbe6adfc3
Fix instance selection mode destruction ( #7447 )
2024-03-12 03:39:14 +03:00
elsid
a98ce7f76a
Replace std::filesystem::path by std::string_view in Files::getHash argument
2024-03-11 22:07:37 +01:00
elsid
79b73e45a1
Replace std::filesystem::path by std::string and std::string_view in nif code
...
It's used only for error reporting.
2024-03-11 22:07:37 +01:00
Alexei Kotov
6232b4f9e8
Reimplement the Settings window as a normal window ( #7845 , #7870 )
2024-03-11 23:48:44 +03:00
psi29a
3cb8d05fe5
Merge branch 'vfs_normalized_path_4' into 'master'
...
Use VFS::Path::Normalized in few more places
See merge request OpenMW/openmw!3934
2024-03-11 07:29:55 +00:00
Andrei Kortunov
f7e5ef74c6
Partially revert 5dcac4c48f
2024-03-10 14:53:55 +04:00
Alexei Kotov
30f314025a
Log whether shaders or FFP are used for rendering
2024-03-10 04:53:30 +03:00
psi29a
6f9ceff3f3
Merge branch 'windows_build' into 'master'
...
Add option to disable precompiled headers
See merge request OpenMW/openmw!3933
2024-03-09 09:48:57 +00:00
psi29a
ef8228f2f3
Merge branch 'fix/hardcoded-weather-meshes' into 'master'
...
Fix: hardcoded weather meshes, use settings instead
See merge request OpenMW/openmw!3880
2024-03-09 09:48:26 +00:00
psi29a
c3a44ca74a
Merge branch 'mapped' into 'master'
...
Track map position using MWWorld::Cell
See merge request OpenMW/openmw!3932
2024-03-09 09:48:14 +00:00
elsid
ffbeb5ab98
Build localization path using VFS::Path::Normalized
2024-03-09 00:21:17 +01:00
elsid
84adb0a148
Make VFS::Path::Normalized constructor from std::string_view explicit
2024-03-09 00:21:16 +01:00
Evil Eye
504a9e7d43
Address feedback
2024-03-08 17:09:49 +01:00
psi29a
a926f4a5a9
Merge branch 'alt_tab_fix' into 'master'
...
Do not treat Alt-Tab as resolution change
Closes #7866
See merge request OpenMW/openmw!3931
2024-03-08 08:41:55 +00:00
elsid
5859fd464c
Add option to disable precompiled headers
...
To be able to use ccache.
Also fix compilation errors appeared due to absence of precompiled
headers.
2024-03-08 02:11:51 +01:00
Evil Eye
b055367b3b
Track map position using MWWorld::Cell
2024-03-07 21:36:21 +01:00
Andrei Kortunov
5dcac4c48f
Do not treat Alt-Tab as resolution change (bug 7866)
2024-03-07 15:43:35 +04:00
Sam Hellawell
c6ee01b0be
Apply fix to sky manager
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 04:49:48 +00:00
Sam Hellawell
bf7819f71d
fix clang format
2024-03-07 02:28:14 +00:00
Sam Hellawell
f28b3f6601
Style tweak
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
Sam Hellawell
af8c2a94df
Fix: hardcoded weather meshes, use settings instead
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
uramer
9ae61f1932
Fix child UI Elements created in the same frame as parent
2024-03-06 23:16:02 +01:00
AnyOldName3
7f1a6a8187
Fix file that's not used on Windows
2024-03-06 01:37:40 +00:00
AnyOldName3
a130ca57a4
Track source of settings
...
This one's a biggie.
The basic idea's that GameSettings should know:
* what the interpreted value of a setting is, so it can actually be used.
* what the original value the user put in their config was, so it can be put back when the config's saved.
* which path it's processing the openmw.cfg from so relative paths can be resolved correctly.
* whether a setting's a user setting that can be modified, or from one of the other openmw.cfg files that can't necessarily be modified.
This had fairly wide-reaching implications.
The first is that paths are resolved properly in cases where they previously wouldn't have been.
Without this commit, if the launcher saw a relative path in an openmw.cfg, it'd be resolved relative to the process' working directory (which we always set to the binary directory for reasons I won't get into).
That's not what the engine does, so is bad.
It's also not something a user's likely to suspect.
This mess is no longer a problem as paths are resolved correctly when they're loaded instead of on demand when they're used by whatever uses them.
Another problem was that if paths used slugs like ?userconfig? would be written back to openmw.cfg with the slugs replaced, which defeats the object of using the slugs.
This is also fixed.
Tracking which settings are user settings and which are in a non-editable openmw.cfg allows the launcher to grey out rows so they can't be edited (which is sensible as they can't be edited on-disk) while still being aware of content files that are provided by non-user data directories etc.
This is done in a pretty straightforward way for the data directories and fallback-archives, as those bits of UI are basic, but it's more complicated for content files as that uses a nmodel/view approach and has a lot more moving parts.
Thankfully, I'd already implemented that when dealing with builtin.omwscripts, so it just needed wiring up.
One more thing of note is that I made the SettingValue struct storable as a QVariant so it could be attached to the UI widgets as userdata, and then I could just grab the original representation and use it instead of needing any complicated mapping from display value to on-disk value.
2024-03-06 00:36:13 +00:00
psi29a
effb4fc383
Merge branch 'whoanotouchy' into 'master'
...
Properly calculate touch spell hit position (#6156 )
Closes #6156
See merge request OpenMW/openmw!3920
2024-03-05 09:24:35 +00:00
psi29a
9434f52c14
Merge branch 'fix/less-strict-ids' into 'master'
...
Fix(idvalidator): Allow any printable character in refIds
Closes #7721
See merge request OpenMW/openmw!3896
2024-03-05 09:23:44 +00:00
psi29a
e340b06411
Merge branch 'get-glextensions-properly' into 'master'
...
Get the GLExtensions instance when a context is created
Closes #7351
See merge request OpenMW/openmw!3022
2024-03-04 15:05:23 +00:00
psi29a
61f5a13c02
Merge branch 'check-osg-plugins' into 'master'
...
Check for dynamic OSG plugins on launch
Closes #7736
See merge request OpenMW/openmw!3748
2024-03-04 08:00:16 +00:00
Alexei Kotov
1f629b1368
Account for Hrnchamd's research in touch effect hit position calculation
2024-03-04 00:00:16 +03:00
Evil Eye
cef59e8928
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
Alexei Kotov
828bf3d11a
Merge branch 'imperfectoil' into 'master'
...
Implement auto calculated potion values
Closes #7859
See merge request OpenMW/openmw!3918
2024-03-03 14:50:03 +00:00
Alexei Kotov
7a84f27eeb
Properly calculate touch spell hit position ( #6156 )
...
Reorganize hit contact logic and remove dead code (distance checks, melee hit contact-relevant stuff)
2024-03-03 13:22:58 +03:00
psi29a
d168466034
Merge branch 'raciallybound' into 'master'
...
Expose races to Lua
See merge request OpenMW/openmw!3863
2024-03-02 20:14:27 +00:00
Evil Eye
958f70736f
Implement auto calculated potion values
2024-03-02 12:45:48 +01:00
Evil Eye
e54decc830
Remove redundant is_automagicals
2024-03-01 12:24:36 +01:00
psi29a
e6f64f5e71
Merge branch 'fullhelp' into 'master'
...
Move full help text after everything else (#7623 )
Closes #7623
See merge request OpenMW/openmw!3907
2024-02-29 18:23:20 +00:00
AnyOldName3
1af59c3a43
Tooltips for data-local and resources/vfs
2024-02-29 00:48:03 +00:00
psi29a
03d5872a55
Merge branch 'drop_on_exit' into 'master'
...
Add a storage mode to drop section on game exit
See merge request OpenMW/openmw!3905
2024-02-28 20:36:40 +00:00
Evil Eye
0519e1215f
Unify the creation of RefId tables
2024-02-28 17:20:46 +01:00
AnyOldName3
322a378907
Load correct config files in the wizard
2024-02-28 00:49:15 +00:00
Alexei Kotov
27b1434f5b
Use string_view for full help text
2024-02-28 01:06:42 +03:00
Evil Eye
cd118ee263
Expose races to Lua
2024-02-27 21:50:57 +01:00
Andrei Kortunov
ddd0945645
Add a storage mode to drop section on game exit
2024-02-27 23:26:22 +04:00
AnyOldName3
f476301670
There's no such thing as the global data directory
...
That's what resources/vfs is for.
2024-02-27 14:11:48 +00:00
AnyOldName3
626f438dcc
Make builtin.omwscripts actually mandatory
...
Previously it was quasi-mandatory - lots of things would add it, e.g. when running openmw through the CS, but it could technically be disabled.
Now it's treated like the resources/vfs directory and implicitly added by the engine etc.
2024-02-27 01:09:46 +00:00
Alexei Kotov
46f863a32e
Merge branch 'help-i-cant-swim' into 'master'
...
Fix(editor): Don't save dirty water height values
Closes #7841
See merge request OpenMW/openmw!3881
2024-02-26 21:50:50 +00:00
psi29a
619ccf7107
Merge branch 'decomposition' into 'master'
...
Use decompose to remove more instances of pragma pack
See merge request OpenMW/openmw!3906
2024-02-26 11:23:17 +00:00
psi29a
f2039b35d0
Merge branch 'vfs_normalized_path_3' into 'master'
...
Use normalized path for correctSoundPath
See merge request OpenMW/openmw!3903
2024-02-26 11:21:33 +00:00
psi29a
051f3dcd56
Merge branch 'fps_independent_water_ripples' into 'master'
...
Make water ripples simulation FPS independent (#7687 )
Closes #7687
See merge request OpenMW/openmw!3885
2024-02-26 11:21:13 +00:00
AnyOldName3
357bf3db61
Load all config files
2024-02-25 14:01:20 +00:00
Alexei Kotov
01e0b25fd3
Merge branch 'coverity' into 'master'
...
Fix some Coverity complaints
See merge request OpenMW/openmw!3904
2024-02-24 20:25:58 +00:00
Alexei Kotov
65aa222efa
Move full help text after everything else ( #7623 )
2024-02-24 23:05:27 +03:00
Evil Eye
7d7e8939ab
Use ESM::decompose to handle WPDTstruct
2024-02-24 16:55:58 +01:00
Evil Eye
ec1c6ee171
Use ESM::decompose to handle ENAMstruct
2024-02-24 14:03:24 +01:00
elsid
ec9c829021
Use normalized path for correctSoundPath
2024-02-24 12:42:36 +01:00
elsid
92d57d6e46
Make Normalized constructor from const char* explicit
2024-02-24 12:42:02 +01:00
Evil Eye
595e42ae43
Merge branch 'lua_death_finished' into 'master'
...
Add a Lua function to check if actor's death is finished
See merge request OpenMW/openmw!3901
2024-02-24 10:31:15 +00:00
Andrei Kortunov
cf6b6020a0
Move local variables
2024-02-23 17:10:55 +04:00
Andrei Kortunov
1126f38a1e
Do not copy the whole attributes store
2024-02-23 17:02:40 +04:00
psi29a
f307e7acc7
Merge branch 'well-that-was-really-dumb' into 'master'
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Actually use the plane distances we just computed
Closes #7844
See merge request OpenMW/openmw!3898
2024-02-23 08:14:55 +00:00
psi29a
717f1c9870
Merge branch 'floatingpoint' into 'master'
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CharacterController: rework movement queueing logic (#7835 )
Closes #7835
See merge request OpenMW/openmw!3875
2024-02-23 08:14:43 +00:00
AnyOldName3
53afa6b185
Appease clang-format by changing something I didn't touch
2024-02-23 00:15:23 +00:00
AnyOldName3
36a75cdb29
Get the GLExtensions instance when a context is created
2024-02-23 00:15:23 +00:00
psi29a
e4a9e83609
Merge branch 'disable-shadows-properly-properly' into 'master'
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Affect correct texture units when disabling shadows for stateset
Closes #7838
See merge request OpenMW/openmw!3891
2024-02-22 18:05:48 +00:00
psi29a
a6c9e63520
Merge branch 'nojumpallowed' into 'master'
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Reduce false-positive jumping events (#7833 )
Closes #7833
See merge request OpenMW/openmw!3869
2024-02-22 18:05:07 +00:00
Andrei Kortunov
7c4b42ab2a
Add a Lua function to check if actor's death is finished
2024-02-22 19:06:15 +04:00
Dave Corley
ce2787e15e
Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub
2024-02-22 03:26:17 -06:00
Dave Corley
b2b1c98396
fix(esmtool): Don't try to log a variable that doesn't exist
2024-02-22 03:01:29 -06:00
Dave Corley
bb35f0366a
Fix(loadcell): Save water height regardless of value, if the user actually adjusted it
2024-02-22 03:01:28 -06:00
Dave Corley
090a389feb
Cleanup(idvalidator): Just don't use isValid function and instead
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directly check if input is a printable char
2024-02-22 02:52:58 -06:00
psi29a
99d0fc6f75
Merge branch 'fix_controller_controls_cam' into 'master'
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Fix player looking/controls via controller
See merge request OpenMW/openmw!3890
2024-02-22 08:10:01 +00:00
psi29a
518f34c869
Merge branch 'bsa_archive' into 'master'
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Cleanup and optimize BSA archives code
See merge request OpenMW/openmw!3876
2024-02-22 08:02:12 +00:00
AnyOldName3
f27564ec78
Actually use the plane distances we just computed
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We don't get any of the speedup if we don't do this.
We also forget about any objects nearer the camera than the previous value except the groundcover we're just about to deal with.
Fixes https://gitlab.com/OpenMW/openmw/-/issues/7844
2024-02-22 00:16:41 +00:00
Dave Corley
9fc66d5de6
Fix(idvalidator): Allow any printable character in refIds
2024-02-21 15:25:13 -06:00
psi29a
7a8b27736e
Merge branch 'fix_benchmark_warning' into 'master'
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Update google benchmark to 1.8.3 and fix related warnings
See merge request OpenMW/openmw!3877
2024-02-21 10:22:01 +00:00
Alexei Kotov
93bb67a08f
Merge branch 'launcher_fixes' into 'master'
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Minor launcher improvements
Closes #7843
See merge request OpenMW/openmw!3887
2024-02-21 05:51:27 +00:00
AnyOldName3
535c5e328a
Affect correct texture units when disabling shadows for stateset
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Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.
I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811 , and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
2024-02-20 21:02:31 +00:00
Zackhasacat
b4c5a2777a
Rename var
2024-02-20 13:20:09 -06:00
Zackhasacat
ccb506385f
Fix player looking/controls
2024-02-20 13:07:44 -06:00
Zackhasacat
d73c1c8590
Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor
2024-02-20 12:07:23 -06:00
Zackhasacat
873877795a
Move gamepad controls to lua interface
2024-02-20 12:06:19 -06:00
Andrei Kortunov
3971abf5e6
Minor launcher improvements (feature 7843)
2024-02-20 14:02:59 +04:00
psi29a
8c8fffc2c6
Merge branch 'fix_shared_library_build' into 'master'
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Build fixes related to shared libraries and position independent code
See merge request OpenMW/openmw!3878
2024-02-20 08:47:14 +00:00
Alexei Kotov
15a42f26a7
Merge branch 'fix_distance_spinbox' into 'master'
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Fix viewing distance spinbox in the launcher
Closes #7840
See merge request OpenMW/openmw!3882
2024-02-20 08:38:01 +00:00
Alexei Kotov
592081d3cb
Merge branch 'addcarry' into 'master'
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Add missing lua function types.Item.isCarriable
See merge request OpenMW/openmw!3879
2024-02-20 08:36:46 +00:00
elsid
c9b4c8632a
Update ripples surface only when there is need to do so
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This depends on the difference between FPS which is dynamic and ripples update
frequency which is contant. If FPS > ripples update frequency, some frames do
nothing. If FPS <= ripples update frequency each frame runs shaders once. Update
offset, possitions shader uniforms only when it will be run.
2024-02-20 00:44:39 +01:00
elsid
3b01e209b1
Use proper names for static members
2024-02-19 23:13:12 +01:00
elsid
56e69cf7a2
Make some RipplesSurface members private
2024-02-19 23:13:12 +01:00
elsid
dc5371d157
Remove unused RipplesSurface::State::mOffset
2024-02-19 23:13:11 +01:00
Andrei Kortunov
6f1710dee1
Fix viewing distance spinbox in the launcher (bug 7840)
2024-02-19 16:14:52 +04:00
psi29a
3369184c19
Merge branch 'lesspragmaticpackages' into 'master'
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Use decompose to handle AI packages and data
See merge request OpenMW/openmw!3856
2024-02-19 09:59:59 +00:00
Zackhasacat
fed62a8517
Remove unneeded line
2024-02-18 15:58:18 -06:00
Zackhasacat
92242a3d54
Simplify
2024-02-18 13:20:58 -06:00
Zackhasacat
731095831d
Add missing function types.Item.isCarriable()
2024-02-18 13:15:56 -06:00
elsid
e9c672b297
Fix build with cmake flag BUILD_SHARED_LIBS=ON
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Always build opencs-lib as static library instead of BUILD_SHARED_LIBS deciding
whether it's static or shared library.
2024-02-18 19:35:32 +01:00
elsid
cc9f9b53ba
Convert BsaVersion to enum class
2024-02-18 14:54:51 +01:00
elsid
df077a2524
Simplify and reduce code duplication for BSA archive creation
2024-02-18 14:54:14 +01:00
elsid
da5ab2b2c9
Fix benchmark warning: -Wdeprecated-declarations
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/home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp: In function ‘void {anonymous}::getFromFilledCache(benchmark::State&)’:
/home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp:186:37: warning: ‘typename std::enable_if<((! std::is_trivially_copyable<_Tp>::value) || (sizeof (Tp) > sizeof (Tp*)))>::type benchmark::DoNotOptimize(const Tp&) [with Tp = DetourNavigator::NavMeshTilesCache::Value; typename std::enable_if<((! std::is_trivially_copyable<_Tp>::value) || (sizeof (Tp) > sizeof (Tp*)))>::type = void]’ is deprecated: The const-ref version of this method can permit undesired compiler optimizations in benchmarks [-Wdeprecated-declarations]
186 | benchmark::DoNotOptimize(result);
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~
In file included from /home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp:1:
/home/elsid/dev/benchmark/build/gcc/release/install/include/benchmark/benchmark.h:507:5: note: declared here
507 | DoNotOptimize(Tp const& value) {
| ^~~~~~~~~~~~~
2024-02-18 14:25:03 +01:00
Alexei Kotov
41d41780a8
CharacterController: rework movement queueing logic ( #7835 )
2024-02-18 14:01:10 +03:00
psi29a
f9820e2061
Merge branch 'debugdrawdebugged' into 'master'
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Try to uncursify debug primitive drawer (#7767 )
Closes #7767
See merge request OpenMW/openmw!3852
2024-02-17 18:56:21 +00:00
psi29a
8545fb920e
Merge branch '9-ancestral-tenets' into 'master'
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Fix(CS): Scale actors according to their race's stats
Closes #7753
See merge request OpenMW/openmw!3714
2024-02-17 11:57:20 +00:00
jvoisin
0db730825d
Merge branch 'drainmaximummagicka' into 'master'
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Hide magnitude for Fortify Maximum Magicka when requested as well (#7832 )
Closes #7832
See merge request OpenMW/openmw!3868
2024-02-16 23:02:52 +00:00
Alexei Kotov
aae74224e8
Prevent swim upward correction from causing false-positive jumping events ( #7833 )
2024-02-16 14:28:43 +03:00
Alexei Kotov
7873714103
Restore vertical movement reset for various movement states ( #7833 )
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Note getJump already handles incapacitation states (dead/paralyzed/KO)
2024-02-16 13:37:11 +03:00
Alexei Kotov
6e81927d60
Make extra sure to ignore movement input for scripted animations ( #7833 )
2024-02-16 13:37:11 +03:00
Dave Corley
54f4c69d37
Cleanup(columnimp): Use std::clamp to limit race scaling
2024-02-15 21:25:29 -06:00
psi29a
1280345296
Merge branch 'copy_qtbase' into 'master'
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Copy qtbase translations
See merge request OpenMW/openmw!3840
2024-02-15 09:26:42 +00:00
psi29a
2ae137f709
Merge branch 'lua_element_crash' into 'master'
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Fix crash when throwing in index meta methods
Closes #7711
See merge request OpenMW/openmw!3862
2024-02-15 09:15:45 +00:00
Andrei Kortunov
9a7b9572fd
Deploy base Qt translations when needed
2024-02-15 09:26:14 +04:00
Dave Corley
54e90b4ac2
Legacy(columnimp): Add TESCS limits for race weight/height scaling
2024-02-14 20:00:22 -06:00
Alexei Kotov
c1b9beb763
Merge branch 'deadanimation' into 'master'
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Remove dead code
See merge request OpenMW/openmw!3866
2024-02-15 00:57:59 +00:00
Dave Corley
1b1f0c4971
Switch height/weight in names and make the stats a simple struct instead
2024-02-14 18:01:31 -06:00
Alexei Kotov
a0ba0d781a
Hide magnitude for Fortify Maximum Magicka when requested as well ( #7832 )
2024-02-15 01:50:49 +03:00
Dave Corley
98ad059806
Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight
2024-02-14 16:42:27 -06:00
Dave Corley
049550d73e
Cleanup(Actoradapter.cpp): Create new struct for race stats, use
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std::pair instead
2024-02-14 16:42:27 -06:00
Dave Corley
b31664a78f
Fix(CS): Scale actors according to their race's stats
2024-02-14 16:42:27 -06:00
uramer
08b7ee8a44
Test LuaUtil::safeGet preventing crash
2024-02-14 09:49:32 +01:00
psi29a
ec1cf46ec7
Merge branch 'lua_keybinds' into 'master'
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Lua Implement mouse input engine handlers, improve inputBinding renderer
See merge request OpenMW/openmw!3855
2024-02-14 08:30:38 +00:00
psi29a
29c2042432
Merge branch 'lua_callback_crash' into 'master'
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Lua Fix crash when passing a non-callback table to a callback argument
Closes #7827
See merge request OpenMW/openmw!3861
2024-02-14 08:29:58 +00:00
psi29a
fda47a6ebe
Merge branch 'flying-fish-straight-to-jail' into 'master'
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Groundcover should ignore non-geometry Drawables
Closes #7633
See merge request OpenMW/openmw!3859
2024-02-14 08:29:28 +00:00
Evil Eye
8f88838ff5
Remove dead code
2024-02-13 19:30:32 +01:00
psi29a
744cd50520
Merge branch 'decoupled-audio' into 'master'
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Add option to use camera as sound listener
Closes #5944
See merge request OpenMW/openmw!3836
2024-02-13 09:18:18 +00:00
Epoch
6486f3f2cf
Add option to use camera as sound listener
2024-02-13 09:18:18 +00:00
psi29a
50ea852928
Merge branch 'STOP_IGNORING_ME_AND_LOOK_ME_IN_THE_EYES' into 'master'
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add ignore list to raycasts (#7788 )
See merge request OpenMW/openmw!3848
2024-02-13 09:15:49 +00:00
psi29a
9fb28a250c
Merge branch 'a2c-grammar' into 'master'
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Fix grammar for A2C checkbox
See merge request OpenMW/openmw!3858
2024-02-13 09:15:17 +00:00
psi29a
9e1cdaceff
Merge branch 'markers' into 'master'
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Fix ESM4 marker model hiding hack
See merge request OpenMW/openmw!3853
2024-02-13 09:13:56 +00:00
uramer
851e291501
Simplify and fix the storage subscribe test
2024-02-13 00:56:14 +01:00
Evil Eye
1523a067c9
Use concepts and aggregate initialization
2024-02-12 17:32:43 +01:00
Cody Glassman
56b31ceaf5
add ignore list to raycasts
2024-02-12 07:52:47 -08:00
psi29a
c889026b71
Merge branch 'cleanup_physics_callbacks' into 'master'
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Cleanup physics callbacks
See merge request OpenMW/openmw!3831
2024-02-12 14:16:26 +00:00
psi29a
8d0a670f94
Merge branch 'vfs_normalized_path_2' into 'master'
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Use normalized path for file archives indices
See merge request OpenMW/openmw!3830
2024-02-12 14:14:50 +00:00
psi29a
1c2fc59a6f
Merge branch 'water' into 'master'
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Refraction fog based on water depth
See merge request OpenMW/openmw!3842
2024-02-12 14:13:48 +00:00
psi29a
e9c97b835e
Merge branch 'acertainsign' into 'master'
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Expose birth signs to Lua
See merge request OpenMW/openmw!3850
2024-02-12 14:11:29 +00:00
psi29a
a060a7297c
Merge branch 'dehardcode-skillprogression' into 'master'
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Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
psi29a
d36583bdec
Merge branch 'nevercruelorcowardly' into 'master'
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Correct activation behavior for actors in combat (#7794 )
Closes #7794
See merge request OpenMW/openmw!3822
2024-02-12 14:10:08 +00:00
AnyOldName3
8c591a0b44
Groundcover should ignore non-geometry Drawables
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Fix https://gitlab.com/OpenMW/openmw/-/issues/7633
Untested - the issue didn't link to a mod using the mesh and I couldn't be bothered setting one up manually.
2024-02-12 01:16:49 +00:00
AnyOldName3
3149761c85
Fix grammar for A2C checkbox
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An alternative would be *Anti-alias alpha testing*.
The original was wrong because anti-alias is a verb acting on alpha testing, but it treated the whole thing as a noun phrase.
2024-02-11 23:49:18 +00:00
uramer
63a1bbb88d
Enable Lua mouse engine handlers while in UI
2024-02-11 23:49:26 +01:00
Evil Eye
75d0b6e355
Use decompose to handle AI packages and data
2024-02-11 22:06:58 +01:00
Alexei Kotov
887d09e051
Fix ESM4 marker model hiding hack
2024-02-11 04:02:01 +03:00
uramer
c68dee214e
Mouse input engine handlers
2024-02-10 22:56:46 +01:00
Alexei Kotov
3301ebb2cb
Merge branch 'localize_screenshot' into 'master'
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Localize screenshot messages
See merge request OpenMW/openmw!3843
2024-02-10 13:54:05 +00:00