glassmancody.info
89bc756732
tmp_sun_fix
2022-07-05 23:47:23 -07:00
Abdu Sharif
c09648c349
Add a missing 0 in fog.glsl
2022-07-04 17:31:03 +00:00
psi29a
9da84480f0
Merge branch 'misc_ui' into 'master'
...
Improved settings window
Closes #6780
See merge request OpenMW/openmw!2087
2022-07-04 06:55:42 +00:00
psi29a
1e56ac9878
Merge branch 'sizable' into 'master'
...
Movable and resizable log window
See merge request OpenMW/openmw!2086
2022-07-04 06:48:58 +00:00
glassmancody.info
63d9fa55c6
settings window cleanup
2022-07-03 12:49:37 -07:00
jvoisin
0f649ce544
Merge branch 'fix-appstream-images' into 'master'
...
Fix the screenshot URLs in the appstream XML
See merge request OpenMW/openmw!2081
2022-07-03 16:21:43 +00:00
glassmancody.info
fcab4fe1ab
make debug window a movable and resizable window
2022-07-03 09:09:16 -07:00
Petr Mikheev
cae7bc92d8
Merge branch 'locale_ru' into 'master'
...
Add a Russian localization for built-in Lua content
See merge request OpenMW/openmw!2079
2022-07-03 12:54:14 +00:00
Cody Glassman
051832d7ae
[Lua] Set simulation time scale
2022-07-03 12:51:28 +00:00
Andrei Kortunov
0989e273d4
Add a Russian localization for built-in Lua content
2022-07-03 09:59:10 +04:00
Alexander Olofsson
84259d312b
Fix the screenshot URLs in the appstream XML
2022-07-02 19:49:25 +02:00
Cody Glassman
03616ae2d3
Fix undeclared shader variable
2022-07-01 14:34:59 +00:00
glassmancody.info
7b958148d0
better fade
2022-06-30 08:23:28 -07:00
psi29a
56187ad977
Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
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Allow soft particle effect on any NIF
See merge request OpenMW/openmw!2015
2022-06-30 13:46:22 +00:00
Petr Mikheev
466fc559f4
Fix move360.lua switching to 3rd person view when it shouldn't
2022-06-30 11:25:36 +02:00
glassmancody.info
b09411d396
allow soft particles on meshes and add extra data extensions
2022-06-29 18:15:12 -07:00
Petr Mikheev
d0deb37f5c
Fix several issues with sky blending
2022-06-27 21:51:41 +02:00
Petr Mikheev
377c00261a
[Lua] Ability to distinguish normal interiors and quasi exteriors (like Mournhold).
2022-06-24 18:24:02 +02:00
Petr Mikheev
8123e41a75
Fix #6824
2022-06-21 21:11:15 +02:00
psi29a
1a478875f0
Merge branch 'navmesh_agent_bounds' into 'master'
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Support different agent collision shape type for pathfinding
See merge request OpenMW/openmw!2030
2022-06-21 16:13:41 +00:00
Mads Buvik Sandvei
b0e4c7e76a
[Postprocessing] Stereo integration
2022-06-21 15:55:06 +00:00
elsid
1a12c453d6
Support different agent collision shape type for pathfinding
...
Actors may have different collision shapes. Currently there are axis-aligned
bounding boxes and rotating bounding boxes. With AABB it's required to use
bounding cylinder for navmesh agent to avoid providing paths where actor can't
pass. But for rotating bounding boxes cylinder with diameter equal to the front
face width should be used to not reduce of available paths. For example rats
have rotating bounding box as collision shape because of the difference between
front and side faces width.
* Add agent bounds to navmesh tile db cache key. This is required to distinguish
tiles for agents with different bounds.
* Increase navmesh version because navmesh tile db cache key and data has changed.
* Move navmesh version to the code to avoid misconfiguration by users.
* Fix all places where wrong half extents were used for pathfinding.
2022-06-21 12:57:32 +02:00
Petr Mikheev
3bf18c601c
Better fog
2022-06-21 02:21:20 +02:00
Alexei Kotov
54896e4883
Disable all the non-vanilla Lua camera settings by default
2022-06-13 18:23:46 +03:00
Petr Mikheev
73eda27e7f
Update l10n/OMWCamera/en.yaml
2022-06-12 01:00:41 +02:00
Petr Mikheev
5f0a7c2b16
Fix jumping when using move360 with a controller
2022-06-12 00:09:13 +02:00
Petr Mikheev
1ca0a3a555
Addition camera features: move360, pov_auto_switch, slow_view_change
2022-06-12 00:09:13 +02:00
Petr Mikheev
3fb470dcce
Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu.
2022-06-12 00:09:13 +02:00
Petr Mikheev
65efd6f1c2
Remove from settings.cfg camera settings that are controlled from Lua
2022-06-12 00:06:39 +02:00
Petr Mikheev
860d5899c4
Control camera settings in-game
2022-06-12 00:06:39 +02:00
uramer
6d2dcaea50
Lua UI: Enable autoSize for single line text edit
2022-06-11 22:24:20 +02:00
uramer
6c9c832927
Lua UI: Support autosized multiline text
2022-06-06 21:52:55 +00:00
psi29a
787f8fb627
Merge branch 'launcher' into 'master'
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Launcher consistency fixes
See merge request OpenMW/openmw!1983
2022-06-06 16:51:19 +00:00
Kindi
aa2e724342
Lua API for Repair records
2022-06-06 16:24:54 +00:00
Alexei Kotov
6cbda10bd5
Content selector: Remove the title
2022-06-06 12:43:28 +03:00
Alexei Kotov
323b671f6d
Launcher: Properly capitalize navmesh cache tab name
2022-06-06 12:42:52 +03:00
Petr Mikheev
0745ed590b
Fix incorrect package name in lua docs
2022-06-04 13:28:04 +00:00
beelzebielsk
fb5eb542ff
Lua api for potion records
2022-06-01 13:19:03 +00:00
glassmancody.info
4dee9acd1e
fill bars to postprocess hud
2022-05-31 16:26:51 -07:00
psi29a
a875ac86c0
Merge branch 'change-inventory-usage-docs' into 'master'
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Make inventory example runnable in a script
See merge request OpenMW/openmw!1957
2022-05-31 14:41:54 +00:00
beelzebielsk
ad3b83432c
Fix docs typos
2022-05-31 13:16:19 +00:00
adam
e4b2f730c7
Make inventory example runnable in a script
2022-05-31 13:12:40 +00:00
Kindi
638ad15af8
Lua API for Miscellaneous records
2022-05-31 08:54:07 +00:00
Kindi
3d0adf259b
Lua API for Apparatus records
2022-05-29 23:03:36 +00:00
psi29a
f84be8c3f9
Merge branch 'lua-api-containers' into 'master'
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Add bindings for container record
See merge request OpenMW/openmw!1932
2022-05-28 08:03:13 +00:00
psi29a
42718f69dc
Merge branch 'vfs_data' into 'master'
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Merge files/builtin_scripts and files/vfs into one dir
See merge request OpenMW/openmw!1931
2022-05-27 18:41:54 +00:00
adam
e2528a1562
Add docs and automagical declaration
2022-05-26 07:20:50 +00:00
cody glassman
11845e7d9b
improve layout of postprocessor hud
2022-05-25 19:07:01 -07:00
Petr Mikheev
6d5a0542e7
Merge files/builtin_scripts and files/vfs into one dir
2022-05-26 01:47:38 +02:00
uramer
e591f856fb
Renderers
2022-05-24 19:11:13 +00:00
Kindi
1b37d5d2ad
Lua API for Lockpick and Probe records
2022-05-24 11:48:13 +00:00
Hristos N. Triantafillou
4188bb4e33
Fix formatting so that docs can render correctly
2022-05-23 13:01:02 -05:00
cody glassman
6093cb5f2c
postprocessing lua api extensions
2022-05-22 18:53:38 -07:00
Petr Mikheev
6a0a2eed33
[Lua] core.getRealTime()
2022-05-20 21:49:19 +02:00
psi29a
67421a400a
Merge branch 'bookluabinds' into 'master'
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Lua API for Book records
See merge request OpenMW/openmw!1886
2022-05-20 14:09:09 +00:00
kuyondo
7dbccc914a
no skill returns nil
2022-05-20 06:03:12 +08:00
uramer
1fe794d935
Changing setting renderer arguments
2022-05-19 19:49:14 +00:00
kuyondo
8a1a838ffa
update book.cpp and weapon.cpp
2022-05-20 00:39:19 +08:00
kuyondo
cad68a5566
Add lua binding for books
2022-05-19 20:02:18 +08:00
kuyondo
93aae5e116
Add lua binding for activators
2022-05-19 04:23:22 +08:00
psi29a
b9b4f1c3c2
Merge branch 'console_log' into 'master'
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In-game log viewer
See merge request OpenMW/openmw!1799
2022-05-18 07:57:59 +00:00
Adam Ibrahim
96f4057f08
Update files/lua_api/openmw/types.lua, files/lua_api/openmw/ui.lua
2022-05-18 03:22:12 +00:00
psi29a
2f75acc34e
Merge branch 'navmesh_render_update_frequency' into 'master'
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Add navmesh debug render mode to show update frequency
See merge request OpenMW/openmw!1685
2022-05-17 07:32:08 +00:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
...
Useful when need to find tiles with high number of updates.
Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
uramer
14d83b218e
Move permanentStorage option from settings to groups
2022-05-16 21:24:20 +00:00
Petr Mikheev
cf49b46d64
Show logs in the debug window
...
Some part of UI code is written by @andrew-app
2022-05-16 20:50:44 +02:00
psi29a
f092d8da9a
Merge branch 'post_malone' into 'master'
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Post Processing
See merge request OpenMW/openmw!1124
2022-05-16 14:51:13 +00:00
Petr Mikheev
7ccbf95503
[Lua] makeStrictReadOnly for enums
2022-05-16 00:16:26 +02:00
cody glassman
fee639a74f
Correct default value
2022-05-15 10:03:58 -07:00
cody glassman
04843fed6d
moddable post-processing pipeline
2022-05-15 10:03:58 -07:00
uramer
be100749f8
Merge branch 'lua_onframe' into 'master'
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[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745 )
See merge request OpenMW/openmw!1852
2022-05-15 16:48:38 +00:00
Petr Mikheev
072337c9b8
Merge branch 'settings_styling' into 'master'
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Styling for Settings
See merge request OpenMW/openmw!1840
2022-05-14 10:27:30 +00:00
uramer
52d05be04b
Styling for Settings
2022-05-14 10:27:30 +00:00
Petr Mikheev
3e343a53d0
Fix wrong function name in Lua docs
2022-05-13 17:47:11 +00:00
Petr Mikheev
0643685ea5
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause ( #6745 )
2022-05-13 19:14:34 +02:00
uramer
95ad67eb8b
Add extraRoll to the Lua camera package
2022-05-12 23:21:47 +02:00
Cody Glassman
de4a75821e
Correct default window mode
2022-05-11 23:43:35 +00:00
uramer
e92c88a133
Make the documentation clearer, match the documentation when no buttons are pressed for an event
2022-05-10 20:00:42 +02:00
Cody Glassman
882245b935
Lua Bindings: Add view distance bindings to camera
2022-05-09 19:40:48 +00:00
cody glassman
ad139f2f9a
rename to windowed fullscreen
2022-05-08 22:56:39 -07:00
cody glassman
05901a2480
add borderless windows, deprecate fullscreen mode
2022-05-08 22:56:39 -07:00
Petr Mikheev
45161d91c9
Merge branch 'lua_record_types' into 'master'
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Lua API for NPC and Creature records
See merge request OpenMW/openmw!1823
2022-05-08 20:32:00 +00:00
uramer
9c5887aab6
Add NPC and Creature record bindings
2022-05-08 16:36:17 +02:00
uramer
cd3535cd63
Document Settings interface, add scripts to CMakeLists
2022-05-08 11:15:17 +02:00
uramer
1b62dda9f6
Generate search hints
2022-05-08 11:15:17 +02:00
uramer
5e90b1db0d
Define order of groups in a page
2022-05-08 11:15:17 +02:00
uramer
26154c85a1
Check if options arguments are a table
2022-05-08 11:15:17 +02:00
uramer
9b27973479
Deleted files/builtin_scripts/openmw_aux/settings.lua
2022-05-08 11:15:17 +02:00
uramer
d9b4871f0c
Apply Flex arrange to each child separately
2022-05-08 11:15:17 +02:00
uramer
b899320e9f
Use storage subscribe, unify groups into pages
2022-05-08 11:15:17 +02:00
uramer
a35bc1dee0
openmw_aux.settings, rework to support local scripts
2022-05-08 11:15:17 +02:00
uramer
76b16f57da
Change settings localization, add group name and description
2022-05-08 11:15:17 +02:00
uramer
711f982e19
Simplify renderers, standard setting reset
2022-05-08 11:15:17 +02:00
uramer
a0c0c39a8c
Separate setting keys and names, support localization
2022-05-08 11:15:17 +02:00
uramer
1f5e3b78d4
Use Flex, don't force re-renders on layout table changes
2022-05-08 11:15:17 +02:00
uramer
096255534a
Initial Lua Settings API prototype
2022-05-08 11:15:16 +02:00
uramer
03659bef86
MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594 )
2022-05-03 17:36:49 +00:00
psi29a
275bebb066
Merge branch 'Stereo-MR' into 'master'
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Stereo
See merge request OpenMW/openmw!1757
2022-04-30 16:40:09 +00:00
madsbuvi
79577f37de
Rebase artifacts + cleaned up the remaining unnecessary exposures of stereo awareness.
2022-04-29 17:35:24 +02:00
psi29a
51024a8208
Merge branch 'issue-6706-save-the-size-of-the-options-window' into 'master'
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Issue-6706 Save the size of the Options window
Closes #6706
See merge request OpenMW/openmw!1798
2022-04-29 09:56:09 +00:00
Eris Caffee
de291b0ec4
Issue-6706 Save the size of the Options window
2022-04-29 09:56:08 +00:00
cody glassman
276cb6f170
clamp vertex lighting in fragment shader properly
2022-04-28 20:02:13 -07:00
Mads Buvik Sandvei
606a795a54
multiview linker-method
2022-04-28 21:09:06 +02:00
madsbuvi
dd5901d351
Initial commit
...
Multiview shaders.
Refactor Frustum management
Rewrite shared shadow map
cull mask should respect stereo
Stereo savegame screencap
LocalMap refactoring
use the vertex buffer hint instead of the display list patch to enable/disable display lists
Character preview fixes
2022-04-28 21:05:34 +02:00
psi29a
2061a0b66e
Merge branch 'cfg-moons-fallback' into 'master'
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Add settings fallbacks for the moons in openmw.cfg
See merge request OpenMW/openmw!1787
2022-04-27 21:46:21 +00:00
psi29a
dad9f24867
Merge branch 'link-shaders' into 'master'
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Shader linking
See merge request OpenMW/openmw!1803
2022-04-27 21:04:08 +00:00
Frederic Chardon
ad1ab1c880
Follow up to !192
2022-04-27 19:51:54 +00:00
psi29a
66a96bfa5e
Merge branch 'launcher-datadirs' into 'master'
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Make launcher handle data dirs #2858 and BSA
See merge request OpenMW/openmw!192
2022-04-27 17:31:52 +00:00
madsbuvi
164458dc56
shader fixes
2022-04-27 17:43:51 +02:00
Petr Mikheev
1fd4ac9168
[Lua] Update openmw_aux.util
2022-04-26 22:47:28 +02:00
madsbuvi
dc3045c970
mono-only version of the shader linking system introduced in the stereo MR
2022-04-26 19:54:24 +02:00
Petr Mikheev
eae1e87081
[Lua] Update openmw.storage
2022-04-23 18:55:12 +02:00
fredzio
b88d32ff5b
Add 3 tabs in the "Data Files" page
...
1 with the data directories
2 with the BSA archives
3 with the content selector
When user select a directory to be added, first we walk the directory
hierarchy to make a list of all potential data= entries. If we find
none, the selected directory is added.
If more than one data directory is found, user is presented with a
directory list to check which one(s) are to be added.
Directories containing one or more content file are marked with an icon.
data= and fallback-archive= lines are handled like content= lines:
- they are part of the profile in launcher.cfg, prefixed by the profile
name
- they are updated in openmw.cfg when profile is selected / created
Directories can be moved in the list by drag and drop or by buttons.
Insertion is possible anywhere in the list.
Global data path and data local are shown but are greyed out, as they
are always included.
No attempt is made to ensure that the user choice are valid
(dependencies, overwrite of content).
After a profile is loaded, any added content is highlighted in green.
2022-04-23 09:54:45 +02:00
Petr Mikheev
88d09c336c
Lua console
2022-04-21 21:57:07 +02:00
Petr Mikheev
1363292fc9
Merge branch 'l10n_docs' into 'master'
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L10n docs
See merge request OpenMW/openmw!1785
2022-04-21 19:44:18 +00:00
Benjamin Winger
2f455aa87b
Added fallback details to l10n docs
2022-04-20 20:10:58 -04:00
Benjamin Winger
dac4415699
Moved localisation docs to dedicated page
2022-04-20 20:10:58 -04:00
Matjaž Lamut
21d46dcf78
Add fallbacks for the moons.
2022-04-20 12:02:22 +00:00
fredzio
d05a2facf3
Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
...
Expose objects with NC flag to be used by Lua mods.
2022-04-17 20:03:00 +02:00
Petr Mikheev
45c9635e94
Fix getmetatable, fix pairsForReadonly, add util.loadCode, _G
2022-04-14 01:00:02 +02:00
Petr Mikheev
51845e9553
Rendering raycasts in Lua
2022-04-11 23:36:54 +02:00
Benjamin Winger
21ffbcc4b4
Lua i18n updates
2022-04-10 07:57:02 +00:00
elsid
7038c82690
Configure mav navmeshdb file size from the launcher
2022-04-07 16:38:01 +02:00
elsid
1baee5ddba
Add check box to remove unused tiles
2022-04-07 15:55:12 +02:00
Petr Mikheev
3af8ea5dfc
Update Lua bindings for the camera
2022-04-06 21:55:05 +02:00
Petr Mikheev
7186ea8ab4
[Lua] New overload Actor.equipment(actor, slot)
.
2022-04-06 21:55:05 +02:00
Petr Mikheev
eca64b48e8
Bitwise operations in Lua
2022-04-06 21:55:05 +02:00
Petr Mikheev
a0590d91ce
Refactor files/builtin_scripts/CMakeLists.txt
2022-04-06 21:55:05 +02:00
Alexei Dobrohotov
98b2ddfd4c
Make console and maximized window defaults mimic Morrowind
2022-04-06 16:12:31 +03:00
Petr Mikheev
fbc84465c5
Merge branch 'futureproof_layers' into 'master'
...
Add layer size, make layers API more flexible
See merge request OpenMW/openmw!1724
2022-03-29 20:11:11 +00:00
psi29a
1f14f97d17
Merge branch 'navmeshdb_max_file_size' into 'master'
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Limit max navmeshdb file size (#6649 )
Closes #6649
See merge request OpenMW/openmw!1716
2022-03-27 09:07:56 +00:00
Evil Eye
93d195646c
Lua stats
2022-03-25 20:03:13 +00:00
psi29a
1542a0392c
Merge branch 'gloss' into 'master'
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Gloss-mapping
Closes #6541
See merge request OpenMW/openmw!1552
2022-03-24 11:22:58 +00:00
uramer
5d1fe6c2bc
Add layer size, make layers API more flexible
2022-03-23 15:04:49 +01:00
jvoisin
eb46bde75e
Merge branch 'lua_records' into 'master'
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Lua bindings for ESM::Door and ESM::Weapon records
See merge request OpenMW/openmw!1717
2022-03-20 15:39:48 +00:00
Petr Mikheev
1b1e81b90e
Lua bindings for ESM::Door and ESM::Weapon records
2022-03-20 15:39:48 +00:00
Petr Mikheev
d185cb6dce
Add Lua function ui.screenSize()
2022-03-20 00:16:41 +01:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
...
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".
* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
Petr Mikheev
fa115418eb
[Lua] Remove queries
2022-03-15 23:35:36 +01:00
Petr Mikheev
9af49cfa68
[Lua] Update documentation
2022-03-15 23:35:36 +01:00
Petr Mikheev
af93ebf433
[Lua] Move class-specific functions to openmw.types
2022-03-15 19:23:26 +01:00
uramer
deefdd5620
Layer Notifications over Popup
2022-03-08 21:16:28 +01:00
uramer
688ca8b7fc
Revert "Rename Popup layer to Tooltip"
...
This reverts commit 543ee33f7eb4bec43761f784cfa19d3b13f5b3fd.
2022-03-08 21:12:08 +01:00
uramer
3bcbd4c170
Fix quickkeys assign UI layer
2022-03-04 21:58:39 +01:00
uramer
db5770b44c
Fix bugs introduced by layer refactor
2022-03-04 17:31:52 +01:00
uramer
6845d681f2
Update hardcoded layers (hotfix for https://gitlab.com/OpenMW/openmw/-/merge_requests/1681 )
2022-02-27 11:59:55 +00:00
psi29a
2d4e9b38ae
Merge branch 'lua_ui_image' into 'master'
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Document the Lua Image widget, add UI texture resources
See merge request OpenMW/openmw!1637
2022-02-26 17:48:50 +00:00
Petr Mikheev
6afafbbe30
Merge branch 'refactor_layers' into 'master'
...
Refactor UI layers
See merge request OpenMW/openmw!1681
2022-02-26 13:54:42 +00:00
uramer
21a363d96f
Refactor UI layers
2022-02-26 13:54:42 +00:00
uramer
e7474490a1
Document using ui.texture to create atlases
2022-02-25 18:18:27 +01:00
uramer
94cc090f73
PR feedack for documentation
2022-02-25 18:18:27 +01:00
uramer
e7ed709e5e
Fix Lua TextEdit skin
2022-02-25 18:18:26 +01:00
uramer
fc50724f5c
Render text and images correctly in templates with slots
2022-02-25 18:18:26 +01:00
uramer
e092ee2624
Document the Lua Image widget, add UI texture resources
2022-02-25 18:18:26 +01:00
uramer
62aac3cc77
Fix Lua Camera module declaration
2022-02-23 22:09:08 +01:00
uramer
4a0b784699
Use reasonable Luadoc comment headers
2022-02-23 22:08:50 +01:00
Petr Mikheev
ff7ac7192b
Merge branch 'ui_pairs' into 'master'
...
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
See merge request OpenMW/openmw!1643
2022-02-21 20:43:29 +00:00
uramer
a1abc84f59
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
2022-02-21 20:43:27 +00:00
uramer
cc6dce5443
Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639 )
2022-02-21 19:49:00 +00:00
uramer
7b8216a0e1
Merge branch 'ptmikheev-master-patch-23744' into 'master'
...
Add missing `i18n/Calendar/en.lua` in CMakeLists.txt
See merge request OpenMW/openmw!1646
2022-02-20 14:25:25 +00:00
Alexei Dobrohotov
dd473d06df
Implement gloss-mapping (feature #6541 )
2022-02-18 06:24:06 +03:00
David Nagy
d787317df9
Update overview.rst ( #6598 )
2022-02-14 11:14:41 +00:00
Petr Mikheev
32e710b113
Add missing i18n/Calendar/en.lua
in CMakeLists.txt
2022-02-11 18:57:59 +00:00
uramer
ede9d27437
Element-wise multiplication and division of Lua vectors
2022-02-10 19:43:27 +00:00
Petr Mikheev
ee2235c5c1
Copy scripts/omw/ai.lua to vfs (was added in !1604 , but I forgot to modify CMakeLists.txt)
2022-02-08 23:43:44 +00:00
psi29a
0ce338bee7
Merge branch 'rain_ripple_default' into 'master'
...
Set rain ripples default to sparse
Closes #6422
See merge request OpenMW/openmw!1631
2022-02-08 13:54:10 +00:00
uramer
643c1d6aeb
Merge branch 'lua_ai' into 'master'
...
Control AI packages from Lua
See merge request OpenMW/openmw!1604
2022-02-06 22:43:48 +00:00
Evil Eye
7a7a95407a
Merge branch 'lua_pairs' into 'master'
...
Proper support of `pairs` and `ipairs` in Lua; fix bug in `makeReadOnly`.
See merge request OpenMW/openmw!1628
2022-02-06 22:10:21 +00:00
Petr Mikheev
a294adcdaf
Proper support of pairs
and ipairs
in Lua; fix bug in makeReadOnly
.
2022-02-06 22:10:20 +00:00
uramer
581c3f4882
Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI
2022-02-06 20:22:38 +00:00
Abdu Sharif
ebaee9d08c
Update settings-default.cfg
2022-02-06 18:20:31 +00:00
Petr Mikheev
6c56436809
Control AI packages from Lua
2022-02-06 15:01:51 +01:00
AnyOldName3
9d8853442b
Merge branch 'portable' into 'master'
...
Make OpenMW "portable"
Closes #2491
See merge request OpenMW/openmw!1555
2022-02-03 22:49:49 +00:00
Petr Mikheev
6e4f628866
Replace inventory:get<Type>()
with inventory:getAll(<Type>)
2022-02-03 02:05:49 +01:00
Petr Mikheev
9c1ff16b62
Add config variable user-data="?userdata?"
. Allows to override paths to saves and screenshots.
2022-02-02 23:47:11 +01:00
Petr Mikheev
5ca56a4f8a
New option "config" for specifying additional config directories.
2022-02-02 23:47:11 +01:00
psi29a
cf8d49bb9a
Merge branch 'lua_settings_ui' into 'master'
...
Lua settings UI
Closes #6454
See merge request OpenMW/openmw!1595
2022-02-02 21:04:18 +00:00
uramer
2945f6238e
Fix util.color docs
2022-02-02 20:30:28 +00:00
uramer
946b8b804c
MR feedback
2022-02-02 16:42:04 +01:00
uramer
406e950052
Merge branch 'lua_activate' into 'master'
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Lua command `object:activateBy(actor)` and handler `onActivate`
See merge request OpenMW/openmw!1618
2022-02-01 23:42:56 +00:00
Petr Mikheev
47c37e5849
Lua command object:activateBy(actor)
and handler onActivate
2022-02-01 23:42:56 +00:00
uramer
f873703bdb
Merge branch 'lua_aux_util' into 'master'
...
Add range to "aux_util.findNearestTo".
See merge request OpenMW/openmw!1620
2022-02-01 22:37:16 +00:00
uramer
2185fd29c5
Document ui.registerSettingsPage
2022-02-01 19:50:03 +01:00
uramer
ef1e72dc17
Revert from settings description to searchHints
2022-02-01 19:50:03 +01:00
uramer
086a7d9bc5
Wrap Lua settings widgets into an Adapter widget
2022-02-01 19:50:03 +01:00
uramer
5f7ab49880
Implement script setting pages' descriptions
2022-02-01 19:50:02 +01:00
uramer
64df4f54c6
Add scrolling to the script settings view
2022-02-01 19:50:02 +01:00
uramer
fba82eb1a7
Script settings tab
2022-02-01 19:50:02 +01:00
uramer
c31dedb89c
Implement Yaw, Pitch and Use (attack / cast spell) in Lua self.controls
2022-02-01 18:47:20 +00:00
Petr Mikheev
899199c8ed
Add range to "aux_util.findNearestTo".
2022-02-01 18:44:14 +01:00
Petr Mikheev
53f2dfd1c0
Merge branch 'lua_ui_templates' into 'master'
...
Lua UI templates
See merge request OpenMW/openmw!1475
2022-01-28 09:31:46 +00:00
uramer
960dd1f708
Lua UI templates
2022-01-28 09:31:45 +00:00
Petr Mikheev
88a83bab1f
Remove predefined data paths data="?global?data"
, data=./data
( #6564 )
2022-01-27 22:48:27 +01:00
psi29a
fac47ce0b5
Merge branch 'support_controller_gyro' into 'master'
...
Support controller gyro
Closes #6557
See merge request OpenMW/openmw!1571
2022-01-25 19:20:36 +00:00
uramer
4021d23cff
Refactor sensor manager axis correction
2022-01-19 18:09:37 +01:00
elsid
fbb72a1951
Make back launcher "Game Mechanics" tab to be default
2022-01-19 11:31:49 +00:00
uramer
d1d8f058ac
Lua bindings for Colours
2022-01-17 22:35:06 +00:00
Petr Mikheev
a182fdeea1
Permanent storage for Lua data
2022-01-11 11:21:03 +01:00
psi29a
781b014183
Merge branch 'toggable_daynightswitch' into 'master'
...
Toggable day night switch (#5928 )
Closes #5928
See merge request OpenMW/openmw!1549
2022-01-11 09:34:19 +00:00
Cody Glassman
8ec0a52605
Toggable day night switch ( #5928 )
2022-01-11 09:34:19 +00:00
Petr Mikheev
9fd7630ca0
Add calendar.lua
2022-01-10 21:04:07 +01:00
Petr Mikheev
2d1b100239
Change terminology of gameSecond/gameHour to simulationTime/gameTime
2022-01-10 21:03:35 +01:00
Abdu Sharif
cd1bea080f
Update changelog and remove an unused setting from settings-default.cfg
2022-01-09 09:13:38 +00:00
psi29a
d8d7a3b372
Merge branch 'softparticles_patch' into 'master'
...
Shadervisitor adjustments and Mac OS fix for soft particles
See merge request OpenMW/openmw!1380
2022-01-06 13:13:52 +00:00
Petr Mikheev
d1252090a4
Merge branch 'blendtec_tures' into 'master'
...
Shader-based object texture blending
See merge request OpenMW/openmw!977
2022-01-03 21:41:27 +00:00
Petr Mikheev
0f246e7365
Use a separate instance of Lua i18n for every context
2022-01-02 09:58:51 +01:00
glassmancody.info
d5cba38f4b
shader-based object texture blending
2021-12-30 17:08:43 -08:00
Petr Mikheev
f91a5499d3
Add extern/i18n.lua
2021-12-30 00:37:54 +01:00
Petr Mikheev
db72380ba9
Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456 .
2021-12-15 02:38:54 +01:00
Petr Mikheev
7549496162
A few small fixes + expose makeReadOnly to Lua + an option to apply makeReadOnly during deserialize
2021-12-15 02:38:54 +01:00
uramer
c865114b9b
Lua UI Layers
2021-12-14 17:38:06 +00:00
elsid
96eb8d7be9
Write generated navmesh to navmeshdb
...
Perform all request to db in a single thread to avoid blocking navmesh
generator threads due to slow write operations.
Write to db navmesh for all changes except update as it done for memory cache.
Batch multiple db operations into a single transaction to speed up writing by
not executing fsync after each insert/update query. All reads are performed in
the same transaction so they see uncommited data.
2021-12-11 00:22:04 +01:00
elsid
9e0451c714
Support navmesh generation from launcher
2021-12-11 00:22:04 +01:00
elsid
c9b8ba7b46
Read navmesh tile data from database
...
When tile is not found in memory cache try to find it in the database.
2021-12-11 00:22:04 +01:00
elsid
953a4c5550
Add a binary to generate navmesh from content files
...
Load content files based on the engine config files. Generate navmesh per cell
for all cells and store into SQLite database.
2021-12-11 00:21:56 +01:00
elsid
01c712d5f1
Split navigator settings into subtypes
...
Mostly to distinguish settings that affect properties of the generated navmesh.
2021-12-10 23:55:03 +01:00
Bret Curtis
454ddfa304
Merge pull request #3224 from Vulpen/feature-AA-alpha-test
...
Issue #6019 AA Alpha Test Option In Launcher
2021-12-09 01:02:16 +01:00
Bret Curtis
9336626927
use OPENMW_RESOURCES_ROOT instead
2021-12-08 14:33:49 +01:00
Bret Curtis
a9bf53d4ed
modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication
2021-12-08 14:28:56 +01:00
Petr Mikheev
620748480b
Merge branch 'lua_missing_key_codes' into 'master'
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Lua binding for SDL_GetKeyName, two missing scan codes
See merge request OpenMW/openmw!1450
(cherry picked from commit d86e7d4c9a28bc96af0a5638b26879fa49b8a847)
9a073baa Add Apostrophe and Period scan codes
d66f3a35 Add getKeyName to Lua input API
ed64add9 Replace mentions of KeyEvent with KEY
2021-12-03 13:35:57 +00:00
Thomas Lowe
3daa716090
Updated button description.
2021-12-03 06:45:54 -05:00
andrew-app
13400b2c5f
Bug #5434 : Pinned windows shouldn't cover breath progress bar
2021-12-02 17:01:40 +00:00
Thomas Lowe
f50cbcad81
* AA combo box no longer disables the AA alpha test checkbox.
...
* Updated AA alpha test description to be more accurate
2021-11-30 20:07:29 -05:00
Thomas Lowe
95d7bdd0c9
alpha test defaults to false
2021-11-30 07:50:30 -05:00
Thomas Lowe
bdb7b6079e
Removed a period from the checkbox's display text to conform with other buttons.
2021-11-29 20:49:31 -05:00
Thomas Lowe
5f355a14cd
Changed default setting for anti-alias alpha test to true.
...
Added checkbox in advanced page for anti-alias alpha test, connected to AA combobox in the graphics page.
2021-11-29 07:18:49 -05:00
uramer
4a976a8e23
Use a setting to enable Lua Action tracebacks
2021-11-22 19:39:47 +00:00
glassmancody.info
9389cfaa42
mac os driver workaround and shadervisitor fixes
2021-11-20 18:39:20 -08:00
Petr Mikheev
73821ace94
Update Lua docs
2021-11-19 20:37:21 +01:00
Petr Mikheev
f42badd7be
Dehardcode camera
2021-11-19 20:37:21 +01:00
Petr Mikheev
d5ca091d6e
Make util.rotateX, util.rotateY, rotate.Z consistent with morrowind rotation
2021-11-19 20:37:21 +01:00
uramer
68963538ae
Lua UI API
2021-11-18 15:19:54 +00:00
psi29a
bd694128b9
Merge branch 'lua_input' into 'master'
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Update Lua package openmw.input
See merge request OpenMW/openmw!1356
2021-11-14 19:57:37 +00:00
psi29a
68e7a4083e
Merge branch 'master' into 'master'
...
Overhaul raindrop water ripple effect
Closes #6360
See merge request OpenMW/openmw!1316
2021-11-13 21:44:25 +00:00
psi29a
9a00984561
Merge branch 'tabcontrol-button-styles' into 'master'
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Add missing controls to OpenMW's TabControl skin
See merge request OpenMW/openmw!1367
2021-11-12 22:36:36 +00:00
psi29a
bea8df7dd4
Merge branch 'astoecke-fix-6386-water-reflection' into 'master'
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Use `gl_FragCoord` in `water_fragment.glsl` (fixes #6386 )
Closes #6386
See merge request OpenMW/openmw!1347
2021-11-12 22:05:05 +00:00
wareya
a1d03d178d
Update water_fragment.glsl
2021-11-12 06:55:19 +00:00
Petr Mikheev
d285427485
Update Lua package openmw.input
2021-11-11 20:14:30 +01:00
Alexei Dobrohotov
9880c43c86
Add specular strength shader parameter
2021-11-10 19:58:06 +03:00
Andreas Stöckel
fbc7cf5e65
Fix #6386
...
Use `gl_FragCoords` instead passing the normalised screen-space coordinates
to the fragment shader in a numerically unstable way.
2021-11-09 23:25:06 -05:00
psi29a
5836d0225f
Merge branch 'leave_butter_to_soften' into 'master'
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Soft Particles (#6128 )
See merge request OpenMW/openmw!980
2021-11-09 14:16:47 +00:00
uramer
6bcef77433
Add missing controls to OpenMW's TabControl skin
2021-11-07 22:45:03 +01:00
Alexei Dobrohotov
9dd36a345f
Fix a typo in nv_default shader
2021-11-07 16:02:27 +03:00
wareya
6d98866be0
Merge remote-tracking branch 'upstream/master'
2021-11-06 11:44:12 -04:00
glassmancody.info
4461366761
settings update and launcher option
2021-11-01 09:26:50 -07:00
wareya
9b030e174f
removing this part was a mistake, made the ripples more repetitive
2021-10-31 15:52:54 -04:00
wareya
e1378cd290
Replace uniform with define
2021-10-31 13:18:19 -04:00
wareya
226d3eac0d
Improve performance, add simpler ripples, add a setting, fix nighttime brightness
2021-10-31 10:33:28 -04:00
glassmancody.info
40b6bbbdf3
use openmw define system
2021-10-30 12:19:31 -07:00
glassmancody.info
8c3b00164e
soft particles
2021-10-30 12:19:31 -07:00