jvoisin
d8cd465d61
Merge branch 'navmesh_doc' into 'master'
...
Reword navigation mesh related docs and tooltips
See merge request OpenMW/openmw!3569
1 year ago
Alexei Kotov
bdc019647a
Merge branch 'figure-skaters' into 'master'
...
Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
1 year ago
elsid
392218dde3
Reword navigation mesh related docs and tooltips
...
To explain the effect of the setting in a more user friendly language.
1 year ago
elsid
d0294019ce
Remove doc for removed setting
1 year ago
Cody Glassman
0f53088014
re-sync docs with postprocessing API
1 year ago
Mads Buvik Sandvei
e86a4ebafe
Fixes based on comments by capo
1 year ago
Cody Glassman
9a5fa9b8d6
fix persistent buffers and glsl_version
1 year ago
Mads Buvik Sandvei
fdba857464
Document the "player movement ignores animation" setting.
1 year ago
Cody Glassman
9732413655
Fix two errors in postprocessing docs
1 year ago
Alexei Kotov
0b8739711e
Merge branch 'settings_values_video' into 'master'
...
Use settings values for Video settings (#6876 )
See merge request OpenMW/openmw!3527
1 year ago
Cody Glassman
09928ba265
use a dynamic falloff range for soft effect and use shader flags
1 year ago
elsid
dcd81d026f
Use settings values for Video settings
...
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
1 year ago
Abdu Sharif
ee80f889b7
Make Per-Pixel Lighting option description a bit more neutral
1 year ago
Petr Mikheev
6161953106
Allow reading ESM4 books
1 year ago
Petr Mikheev
8bef84c16b
util.color (0, 0, 0) -> util.color (`rgb(0, 0, 0)`)
1 year ago
Petr Mikheev
fb8ccf52d8
Add missing argument `force` in UseItem
1 year ago
psi29a
938c487684
Merge branch 'time' into 'master'
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[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
1 year ago
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
...
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
1 year ago
psi29a
0b74146b05
Merge branch 'luautflib' into 'master'
...
Lua utf-8 support
Closes #6505
See merge request OpenMW/openmw!3327
1 year ago
Petr Mikheev
23a7661d0b
Control UI pause from Lua
1 year ago
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
...
Handle Use action in Lua in a similar way to Activate action
See merge request OpenMW/openmw!3354
1 year ago
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
1 year ago
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
1 year ago
Petr Mikheev
ea8692a534
Add usehandlers.lua (same approach as activationhandlers.lua)
1 year ago
Kindi
af58b531da
change function names and add documentation in overview.rst
1 year ago
Petr Mikheev
c5ba289bc7
Handle UI modes open/close sounds in Lua
1 year ago
Petr Mikheev
87eacf774a
Control GUI modes from Lua
1 year ago
Petr Mikheev
4211665ede
Merge branch 'sounds' into 'master'
...
Lua bindings for sound functions
See merge request OpenMW/openmw!3247
1 year ago
Petr Mikheev
6e90704409
Merge branch 'sphinx' into 'master'
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Fix documentation building
See merge request OpenMW/openmw!3340
1 year ago
Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
1 year ago
Andrei Kortunov
2c604e39a6
Do not use an outdated parse_cmake module
1 year ago
Andrei Kortunov
3e0101999f
Bump year in documentation
1 year ago
Andrei Kortunov
2647484325
Fix a warning about incorrect underscore
1 year ago
Andrei Kortunov
10404c4784
Bump required sphinx version from 1.7 to 1.8 and use a new name for renamed function
1 year ago
Zackhasacat
8f303f46dc
Lua Documentation clarification/fixes
1 year ago
psi29a
fadfffe22c
Merge branch 'settings_values_map' into 'master'
...
Use settings values for Map settings (#6876 )
See merge request OpenMW/openmw!3284
1 year ago
Petr Mikheev
7d08243c95
Minor fixes in OpenMW Lua documentation.
1 year ago
elsid
bdb4808588
Remove unused local map hud widget size setting
...
Unused since d1a3cc98ff
1 year ago
Petr Mikheev
4016e8b383
Lua engine handler onTeleported
1 year ago
Evil Eye
9292ea5a7a
Update NegativeLight flag documentation
1 year ago
Alexei Dobrohotov
39c84c84da
Cap global map cell size (bug #6222 )
1 year ago
Petr Mikheev
a09fb8d8f8
Rework Lua bindings for journal
2 years ago
Tobias Tribble
c792582376
Add Lua bindings for journal
2 years ago
Matjaž Lamut
93db20c449
Subheader formatting for records-drag-and-drop.rst
2 years ago
psi29a
bf72fa0307
Merge branch 'door-n-teleports' into 'master'
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Documentation: Article on how to set up doors in OpenMW
See merge request OpenMW/openmw!3172
2 years ago
Matjaž Lamut
32cbff4dce
Documentation: Article on how to set up doors in OpenMW
2 years ago
jvoisin
3af7a88365
Review suggestion.
2 years ago
Matjaž Lamut
33e4a5fdf5
Mention behaviour if ID Name of interior cells in OpenMW-CS
2 years ago
Matjaž Lamut
1906410bb1
Mention the significance of the Name for interior cells.
2 years ago
Matjaž Lamut
5c810c5891
Extra information on the cell view. It doesn't turn it into a complete article, but covers some harder-to-discover features.
2 years ago
Matjaž Lamut
6d824fddbd
Documentation: Drag&Drop in OpenMW-CS
2 years ago
psi29a
47b1247fa2
Merge branch 'l10n' into 'master'
...
Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
2 years ago
Bret Curtis
5b30af20be
update docs
2 years ago
Evil Eye
c1823e8742
Document onNewExterior
2 years ago
Petr Mikheev
718d5e4a71
Add setting "gmst overrides l10n"
2 years ago
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
...
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2 years ago
Elias Howell
bf8fafa79a
fixed some typos and spelling errors
2 years ago
Petr Mikheev
61d207bd78
Allow Lua scripts to extend or override standard activation mechanics
2 years ago
Matjaž Lamut
1ab268d775
Documentation - more information on COLLADA texture paths
2 years ago
Matjaž Lamut
7345825a47
Fix a typo in the documentation
2 years ago
AnyOldName3
d42f3abde0
Add stereo settings to table of contents
...
Otherwise they're unreachable
2 years ago
uramer
7f3926db3f
Merge branch 'lua_ai' into 'master'
...
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
Closes #7245
See merge request OpenMW/openmw!2865
2 years ago
AnyOldName3
fc75fffc52
Okay, maybe some thinking was actually necessary
2 years ago
AnyOldName3
cfbf68f717
The most labour-intensive commit ever to grace this repository
2 years ago
elsid
883a449e19
Add missing documentation for stereo settings
2 years ago
elsid
89639553b4
Fix tooltip delay setting range
2 years ago
elsid
ed0411f2e0
Use more specific type description for Lua settings
...
To match usage in code. "integer" type is usually used for settings intepreted
as C++ int type. But these ones are parsed as std::uint64_t.
2 years ago
Petr Mikheev
3c5a9f55c5
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
2 years ago
Petr Mikheev
a72dc6c7a1
(Lua) Add onActivate handler in global scripts
2 years ago
Andrei Kortunov
340790c71c
Update settings documentation
2 years ago
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2 years ago
uramer
ee4b023680
Fix Luarocks PATH
2 years ago
uramer
c064e9ebf9
Find luarocks package installations in a more robust way
2 years ago
psi29a
3a56cc857d
Merge branch 'teal_test' into 'master'
...
Teal declarations
See merge request OpenMW/openmw!2529
2 years ago
uramer
b883cc5a1b
Move the Teal docs page out of Overview
2 years ago
Matjaž Lamut
8eb1d97501
The preceding parragraph used singular and "piece" while my text used plural and "part". Made it all singular and "piece" to be coherent.
2 years ago
uramer
463dcdb610
Use fixed openmwluadocumentor commit
2 years ago
uramer
2cf6c5b3ce
Move generate_teal_declarations.sh to scripts/
2 years ago
Matjaž Lamut
7e2d05f434
Forgot to include some parameters to render the table properly.
2 years ago
Matjaž Lamut
975f034303
Docs: Additional info on how armor is assigned into light, medium, heavy category.
2 years ago
uramer
c31d872f18
Use install_luadocumentor_in_docker for teal_ci
2 years ago
uramer
a8d32ebdca
Rename the build_teal script
2 years ago
uramer
84712b55bb
Error on missing arguments for the Teal script
2 years ago
uramer
dd3c89c5db
Document the Teal workflow
2 years ago
uramer
75fcf53f7d
Teal CI
2 years ago
uramer
e938c04e30
Generate Teal declarations from luadoc
2 years ago
psi29a
b385f27f86
Merge branch 'console_history' into 'master'
...
Remembering console commands between sessions
Closes #7125
See merge request OpenMW/openmw!2603
2 years ago
Kindi
044d82a842
Remembering console commands between sessions
2 years ago
elsid
2c43a8558a
Add option to disable debug log for unsupported nif files
...
It becomes quite extensive and not very useful when loading oblivion content
files.
2 years ago
uramer
192e765bf3
Fix title underline too short Sphixn warning
2 years ago
glassmancody.info
564c408663
expose more uniforms to postprocessing
2 years ago
AnyOldName3
1e921162ee
Merge branch 'master' into 'openmw-confpyupdate'
...
There were conflicts as I'd based this off the original attempt to ensure the original contributor got credit.
# Conflicts:
# docs/source/conf.py
2 years ago
AnyOldName3
82ec319ea6
Use the correct interpreter
2 years ago
psi29a
5a6a25361a
Revert "Merge branch 'confpyupdate' into 'master'"
...
This reverts merge request !2581
2 years ago
psi29a
238715f02f
Merge branch 'confpyupdate' into 'master'
...
Update conf.py for Windows
See merge request OpenMW/openmw!2581
2 years ago
Kindi
7cf9aa5d31
the simplest bodge
2 years ago
glassmancody.info
9a4977d334
rain occlusion
2 years ago
Kindi
e088fb6d9e
updateconfpy
2 years ago
psi29a
319aa11d84
Merge branch 'l10n_rename' into 'master'
...
Reorganize l10n files
See merge request OpenMW/openmw!2546
2 years ago
Rasinin
dc37fd2866
updateluadocumentor
2 years ago
Petr Mikheev
8dd2aa09ca
Add naming policy for scripts and l10n files to documentation
2 years ago
Petr Mikheev
1879c70d1e
Return back old settings description and mention that they are moved to the in-game menu
2 years ago
Petr Mikheev
1869aeae5c
Move some of player controls logic from C++ to Lua
2 years ago
Petr Mikheev
e4a097fdc3
Update install_luadocumentor_in_docker.sh (was broken by https://gitlab.com/ptmikheev/openmw-luadocumentor/-/merge_requests/3 )
2 years ago
AnyOldName3
66b8d4fb29
Add a setting to control coverage adjustment
...
With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.
With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.
It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
2 years ago
psi29a
1d55be8214
Merge branch 'lua_profiler' into 'master'
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Lua profiler
See merge request OpenMW/openmw!2523
2 years ago
psi29a
eabb230de2
Merge branch 'keep_calm_and_get_hit' into 'master'
...
Add option to restore non-MCP Calm spell behaviour
Closes #7063
See merge request OpenMW/openmw!2522
2 years ago
Matjaž Lamut
a6bcb5d54d
Tidy up the sound effects doc.
2 years ago
Petr Mikheev
7c36a7eb49
Run Lua GC in every frame
2 years ago
Evil Eye
e37befebea
Update reference
2 years ago
Petr Mikheev
02a9069a0e
Lua Profiler
2 years ago
Matjaž Lamut
aed9ae75d1
User documentation on how music and sound effects work in OpenMW. Includes a list of hard-coded stuff and available user-defined options.
2 years ago
Matjaž Lamut
01422463b6
Fix the wrong name of the specular texture in the document that shows how to export a model from Blender to OpenMW
2 years ago
Max Henzerling
897cdc62d8
Add snap to reference
2 years ago
elsid
624d8bc931
Support unsigned settings values
2 years ago
glassmancody.info
137baa4f75
remove deprecated setting
2 years ago
Andrei Kortunov
3037f190be
Implement per-font resolution
2 years ago
Andrei Kortunov
3178868cc3
Improve built-in default fonts
2 years ago
psi29a
f36e13444e
Merge branch 'font_loading' into 'master'
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Cleanup fonts loading
See merge request OpenMW/openmw!2309
2 years ago
Andrei Kortunov
9e1ab590f1
Cleanup fonts loading
2 years ago
psi29a
4078f19c74
Merge branch 'SHADER_HOT_RELOAD' into 'master'
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Shaders: Hot reload, togglable by lua debug command
See merge request OpenMW/openmw!2238
2 years ago
psi29a
7bb1856b74
Merge branch 'font_fixes' into 'master'
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Font fixes
See merge request OpenMW/openmw!2297
2 years ago
Andrei Kortunov
3117a99391
Fix documentation
2 years ago
Andrei Kortunov
c3d3f3140b
Allow to change font settings in the launcher
2 years ago
Alexei Kotov
15f4b5515d
Clarify object paging merge factor docs
2 years ago
psi29a
1e4dd46688
Merge branch 'fontconfig' into 'master'
...
Allow users to decide if they need to import bitmap fonts
See merge request OpenMW/openmw!2270
2 years ago
Andrei Kortunov
43f552f48f
Allow users to decide if they need to import bitmap fonts
2 years ago
Matjaž Lamut
d67b1e1320
OpenMW-CS tables doc polish
2 years ago
Matjaž Lamut
fe4001d96b
Better wording and formatting of the Sky Structure doc
2 years ago
Matjaž Lamut
ed0c9c97ab
Update the Animated Creature Docs
2 years ago
Petr Mikheev
540a22b023
An easy way to build OpenMW documentation in docker
2 years ago
florent.teppe
c71f3508df
changed overview.rst of post processing
2 years ago
psi29a
454684bad3
Merge branch 'custom_actor_collision_shape_type' into 'master'
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Support cylinder and rotating box collision shape types for actors (#6138 )
Closes #6138
See merge request OpenMW/openmw!2043
2 years ago
psi29a
1a7e403dfb
Merge branch 'collada-material-doc-update' into 'master'
...
Collada material doc update
See merge request OpenMW/openmw!2173
2 years ago
Matjaž Lamut
34c7944af8
Collada material doc update
2 years ago
psi29a
9ba3ab2be9
Merge branch 'post_fog' into 'master'
...
[Postprocessing] API to work with fog
See merge request OpenMW/openmw!2212
2 years ago
Andrei Kortunov
6251112962
Fix wrong docs
2 years ago
Andrei Kortunov
5bfca57835
Add a way to check if water is enabled in post processing shaders
2 years ago
Andrei Kortunov
888f4d2ac1
Add a post processing API to work with fog
2 years ago
elsid
8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
...
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2 years ago
Ivan Beloborodov
f960e30d01
Implement Add switch for armor degradation fix. #6888
2 years ago
psi29a
c54822acf9
Merge branch 'locale_menu' into 'master'
...
Add a way to configure locale settings in-game
See merge request OpenMW/openmw!2179
2 years ago
Andrei Kortunov
cb64f49ba1
Allow to configure locales via settings menu
2 years ago
psi29a
c540212e0d
Merge branch 'preload_doc_update' into 'master'
...
Remove outdated info from the docs
See merge request OpenMW/openmw!2187
2 years ago
psi29a
26bd907b0b
Merge branch 'hdr_quick' into 'master'
...
Fix auto exposure
See merge request OpenMW/openmw!2174
2 years ago
Abdu Sharif
30c99784e8
Update cells.rst
2 years ago
Andrei Kortunov
e0c05a15fb
Post processing shaders localization
2 years ago
glassmancody.info
fd4966f77a
temporary fix for auto exposure
2 years ago
Andrei Kortunov
110812fdaa
Update Active grid paging documentation
2 years ago
Petr Mikheev
aa807c0c3c
Revert controversial changes in luadoc generation ( !2124 , !2130 )
2 years ago