1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-12-12 16:43:06 +00:00
Commit graph

7029 commits

Author SHA1 Message Date
elsid
04215ca9ec
Use settings values for Fog settings 2023-06-15 22:01:14 +02:00
psi29a
1630e04d1b Merge branch 'fix_7423' into 'master'
Fix #7422, #7423, #7424

Closes #7424, #7423, and #7422

See merge request OpenMW/openmw!3136
2023-06-15 11:02:21 +00:00
psi29a
807893eb45 Merge branch 'clickbait' into 'master'
Mostly dehardcode skills

See merge request OpenMW/openmw!3112
2023-06-15 07:03:13 +00:00
Petr Mikheev
ab7eebb356 Fix #7423 (too strict fallback validation) 2023-06-14 20:04:16 +02:00
Petr Mikheev
718d5e4a71 Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
Petr Mikheev
96399b3d23 Add fallbacks to Store<ESM::GameSetting> 2023-06-12 17:59:40 +02:00
Petr Mikheev
be45b8199e Whitelist and type validation for fallbacks 2023-06-12 17:59:40 +02:00
Petr Mikheev
3b43cc2aea Lua: change obj.rotation from Euler angles to Quaternion 2023-06-12 00:16:42 +02:00
Evil Eye
3c588900dd Apply elsid's suggestion and revert 3a888ef543 2023-06-10 22:04:14 +02:00
elsid
180dd7dc64
Log worldspace in RecastContext 2023-06-10 13:23:47 +02:00
elsid
f9e9368fda
Add operator<< for DetourSettings 2023-06-10 13:14:52 +02:00
elsid
dd08154b23
Add operator<< for DetourNavigator::AreaCosts 2023-06-10 13:14:52 +02:00
elsid
ce5fbd6b68
Write separator between Detour status flags 2023-06-10 13:14:52 +02:00
psi29a
25a719700b Merge branch 'esmtool_fallout_nv' into 'master'
Support FalloutNV.esm

See merge request OpenMW/openmw!3065
2023-06-10 08:48:54 +00:00
psi29a
ec2f0e4645 Merge branch 'fragile' into 'master'
More closely replicate Morrowind.exe's locks

Closes #7415

See merge request OpenMW/openmw!3116
2023-06-10 08:47:27 +00:00
elsid
11204d35d6
Use zlib directly for ESM4
Fallback to decompression by block of fixed size when decompressing the
whole archive fails.
2023-06-10 00:12:57 +02:00
elsid
f841a1377f
Skip ATTR subrecord in CLAS record
Present in FalloutNV.esm.
2023-06-09 23:44:39 +02:00
psi29a
2686e586e5 Merge branch 'dev-7019' into 'master'
Fix improper access of stereo manager by other shared components

See merge request OpenMW/openmw!2437
2023-06-09 21:25:21 +00:00
Evil Eye
f5a20d1e9c Change include guard name 2023-06-08 21:10:12 +02:00
Evil Eye
e8ddccaefe Use std::transform 2023-06-08 21:10:12 +02:00
Evil Eye
e791d2b498 Fix unit tests 2023-06-08 21:10:11 +02:00
Evil Eye
eeda48ec50 Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
Evil Eye
da4e04522b More closely replicate Morrowind.exe's locks 2023-06-08 20:10:32 +02:00
Evil Eye
65b22975c9 Remove SkillEnum 2023-06-08 18:35:50 +02:00
Evil Eye
16c0f0d5cc Use a regular TypedDynamicStore for ESM:Skill 2023-06-08 18:35:47 +02:00
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2023-06-06 00:05:11 +02:00
psi29a
25c1e6abee Merge branch 'clickbait' into 'master'
Use std::array in various ESM structs

See merge request OpenMW/openmw!3103
2023-06-05 07:19:38 +00:00
psi29a
2f5bfb4df2 Merge branch 'fix-#7410' into 'master'
fix #7410

Closes #7410

See merge request OpenMW/openmw!3104
2023-06-04 11:28:26 +00:00
elsid
e8ef1a2a0c
Add default initialization for ESM4::TeleportDest::flags 2023-06-04 01:50:08 +02:00
elsid
67e32abd4f
Add default initialization to ESM::Position members 2023-06-04 01:50:04 +02:00
florent.teppe
04e026c53f getRecNameString now constexpr
getTypeDescription uses a static constexpr variable so we don't return ref to temp memory.
2023-06-03 20:28:25 +02:00
Evil Eye
e01a3076dd Use std::array in NpcStats 2023-06-03 14:26:37 +02:00
Evil Eye
a5bb6c7d8d Use std::array in NPDTstruct52 2023-06-03 13:27:45 +02:00
Evil Eye
dd83da5eba Use std::array in FADTstruct 2023-06-03 13:11:49 +02:00
Evil Eye
7be005c9a5 Use std::array in CLDTstruct 2023-06-03 11:58:09 +02:00
Evil Eye
8a474b9807 Use std::array in RADTstruct 2023-06-03 10:45:32 +02:00
psi29a
55cd30ea3b Merge branch 'string_ref_id_utf8' into 'master'
Support UTF-8 by StringRefId::toDebugString (#7407)

Closes #7407

See merge request OpenMW/openmw!3096
2023-06-03 08:17:19 +00:00
psi29a
cc213fb437 Merge branch 'loadBsInvMarker' into 'master'
Load BSInvMarker NIF nodes

See merge request OpenMW/openmw!3092
2023-06-02 07:36:53 +00:00
psi29a
4335667d32 Merge branch 'esm4_cleanup' into 'master'
Clean up components/esm4

See merge request OpenMW/openmw!3086
2023-06-02 07:30:52 +00:00
psi29a
0bb652d7ce Merge branch 'clickbait' into 'master'
Resolve Attribute GMSTs

See merge request OpenMW/openmw!3090
2023-06-02 07:30:40 +00:00
alekulyn
dc860ca302 Load BSInvMarker NIF nodes 2023-06-01 15:27:42 -05:00
elsid
78b3f7288a
Support UTF-8 by StringRefId::toDebugString 2023-06-01 22:16:47 +02:00
jvoisin
3152078c7e Restore missing std::endl removed by an overeager regex 2023-06-01 13:48:41 +02:00
jvoisin
0e33730f5d Remove useless logging
As suggested in https://gitlab.com/OpenMW/openmw/-/merge_requests/3086#note_1413234840
2023-06-01 13:31:48 +02:00
jvoisin
a58dc6fd30 Use the logging system instead of std::cout in components/esm4
- Remove debug-related includes
- Add some trivial missing includes
- Remove useless {}
- Move the known-but-skipped-records are the end of the switch-cases
- Always throw on unknown records
2023-06-01 13:31:48 +02:00
psi29a
27a879de9a Merge branch 'tree_and_furniture' into 'master'
Load ESM4::Tree and ESM4::Furniture

See merge request OpenMW/openmw!3040
2023-06-01 09:15:46 +00:00
psi29a
83c8312060 Merge branch 'esm4_cell_fixes' into 'master'
A few fixes related to ESM4::Cell

See merge request OpenMW/openmw!3083
2023-06-01 07:51:34 +00:00
Evil Eye
08f35fe839 Add ESM::Skill::mWerewolfValue 2023-05-31 17:45:20 +02:00
Evil Eye
7b0680de5f Resolve attribute GMST members 2023-05-31 17:02:18 +02:00
Evil Eye
eea730768b Replace sIconNames with ESM::Skill::mIcon 2023-05-30 20:22:04 +02:00
Evil Eye
9c819b5705 Disallow formatting of UString 2023-05-30 17:35:26 +02:00
Petr Mikheev
5cb4c66266 Avoid using ESM4::Cell with uninitialized fields 2023-05-29 22:37:25 +02:00
Petr Mikheev
19fb9f8e14 Handle editor marker bit in BSXFlags 2023-05-29 18:47:27 +02:00
Petr Mikheev
788a4d32aa Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty. 2023-05-29 18:47:27 +02:00
Petr Mikheev
fd90a8c9b4 Hide Nif nodes with name "EditorMarker". 2023-05-29 18:47:27 +02:00
Petr Mikheev
1b669db017 Load ESM4::Tree and ESM4::Furniture 2023-05-29 18:47:27 +02:00
Evil Eye
9c60a6fa4d Replace sSkillNameIds with ESM::Skill::mName 2023-05-29 17:56:14 +02:00
florent.teppe
9f9a6c06e0 Fix get vertex Height for esm4 2023-05-29 12:10:42 +02:00
florent.teppe
5dfa06acf8 removes unused variable
it was already mostly unused, it was usefull only in the constructor, even though it was a paramater of the constructor, so it could have been removed.
2023-05-29 12:10:42 +02:00
florent.teppe
12304d36aa std::cout => Log(Debug::Verbose) 2023-05-29 12:10:42 +02:00
florent.teppe
ad8cfde4e0 ESM::LandData no longer a virtual interface
instead it is constructed from ESM::Land or ESM4::Land
2023-05-29 12:10:42 +02:00
fteppe
22dc383f63 fixes errors and warnings
Applies review comments

getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.

applied review comments

use default initlializer when possible
factorise code
uses pattern matching in for loop.
2023-05-29 12:10:42 +02:00
florent.teppe
f600730459 fixes functions that were virtual but not tagged as override. 2023-05-29 12:10:41 +02:00
florent.teppe
7d88a240d3 no default terrain for esm4 exterior. 2023-05-29 12:10:41 +02:00
florent.teppe
2bb17279df linux build
clang format 14.0

Arm64 build
2023-05-29 12:10:41 +02:00
florent.teppe
a9e0489867 fixes stutters => bugs in the way cells were updated. 2023-05-29 11:32:14 +02:00
florent.teppe
0e4d21a40c takes the right terrain bounds. 2023-05-29 11:32:14 +02:00
florent.teppe
7bc4fc6bf9 Fix issues on terrain change
terrain Preloader now preloads the right terrain
2023-05-29 11:32:14 +02:00
florent.teppe
427b6ea39a fix bug in "fixColour" and "fixNormal"
fix issue in vtx texture selection
2023-05-29 11:32:13 +02:00
florent.teppe
c2e652b8a0 getLand taken out of loop where it's value would always be the same. 2023-05-29 11:32:13 +02:00
florent.teppe
feb60f5ad8 One landsize variable instead of two.
fixes issues in constant values.
2023-05-29 11:32:13 +02:00
florent.teppe
d0211acf9e Fixes bug in terrain loading + collision heightmap works
although terrain rendering is 100% broken right now
2023-05-29 11:32:13 +02:00
florent.teppe
c35c7b3640 ESM4::Land loaded, added to store and to land objects
it does not work yet. Some things are displayed, but it looks all wrong.
2023-05-29 11:31:37 +02:00
florent.teppe
fffcf52316 land manager cache's key is an ExteriorCellLocation
ESM4::Land is now a ESM::LandData
2023-05-29 11:31:37 +02:00
florent.teppe
e0fa15b727 Abstracted Land data that can be used by esm3 and esm4. 2023-05-29 11:31:37 +02:00
florent.teppe
1b718f09c5 adding worldspace info to terrain data structures
Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2023-05-29 11:31:37 +02:00
florent.teppe
93e7b0d946 Terrain has a mandatory worldspace in constructor
getTerrainHeightAt takes a worldspace.

Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
Evil Eye
90a3a7b62f Add mWerewolfGMST 2023-05-28 15:28:34 +02:00
Evil Eye
a5e1c87fb8 Remove sGmstAttributeIds, sGmstAttributeDescIds, sAttributeIcons 2023-05-28 15:10:53 +02:00
psi29a
16a580eb21 Merge branch 'clickbait' into 'master'
Remove sAttributeIds and sSkillIds

See merge request OpenMW/openmw!3071
2023-05-28 09:14:47 +00:00
psi29a
052972033c Merge branch 'get_rid_of_asserts_in_esm' into 'master'
Replace all asserts in components/esm[34] with throw

See merge request OpenMW/openmw!3069
2023-05-28 09:14:08 +00:00
unknown
14600de185 Remove sAttributeIds and sSkillIds 2023-05-27 21:54:13 +02:00
jvoisin
c98c532213 Replace all asserts in components/esm[34] with throw 2023-05-27 16:10:53 +02:00
elsid
235eb65c97
Rename positionToCellIndex to match return type 2023-05-27 15:49:36 +02:00
psi29a
05555947c3 Merge branch 'specialdedup' into 'master'
Deduplicate specialization code

See merge request OpenMW/openmw!3063
2023-05-26 12:08:05 +00:00
jvoisin
44a65512e8 Replace another assert with a throw 2023-05-26 10:23:58 +00:00
Evil Eye
877f6747be Deduplicate specialization code 2023-05-26 12:16:47 +02:00
elsid
dc8dfe81ce
Add more details to exceptions 2023-05-25 20:56:07 +02:00
Pierre Mossler
e6838cddc7 missing include in attr.cpp 2023-05-25 10:49:27 +00:00
psi29a
d3ed04c551 Merge branch 'lua-activeeffects' into 'master'
Lua: Actor api for active effects and active spells

See merge request OpenMW/openmw!3036
2023-05-25 07:49:08 +00:00
Petr Mikheev
e74161ea8e Merge branch 'slashrslashmarijuanaenthusiasts' into 'master'
Improve Skyrim tree loading (limited)

See merge request OpenMW/openmw!3054
2023-05-24 19:16:55 +00:00
elsid
89eccab7f1
Add missing include
In file included from /home/elsid/dev/openmw/apps/openmw_test_suite/settings/testvalues.cpp:1:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp: In function ‘std::string Misc::StringUtils::toHex(std::string_view)’:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:139:87: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
  139 |             const std::ptrdiff_t space = static_cast<std::ptrdiff_t>(static_cast<std::uint8_t>(v) <= 0xf);
      |                                                                                       ^~~~~~~
      |                                                                                       wint_t
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:140:97: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
  140 |             const auto [ptr, ec] = std::to_chars(out + space, out + space + 2, static_cast<std::uint8_t>(v), 16);
      |                                                                                                 ^~~~~~~
      |                                                                                                 wint_t
2023-05-24 12:45:50 +02:00
Mads Buvik Sandvei
410e8b100a Elsid comments 2023-05-23 19:30:29 +02:00
Mads Buvik Sandvei
5a8c6df633 clang'd 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
4bf23f152b Revert use of string_view to std::string for effectIdTo* methods. 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
6cfc06d7d8 There is no typo 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
9a59330561 refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts. 2023-05-23 18:11:59 +02:00
Mads Buvik Sandvei
b791ce9132 Remove redundant qualifiers 2023-05-23 18:11:44 +02:00
Mads Buvik Sandvei
7ba43c9426 actor.ActiveEffects and actor.ActiveSpells 2023-05-23 18:11:44 +02:00
elsid
2f18da08d7
Add missing include 2023-05-23 12:26:16 +02:00