scrawl
ab698bb401
date time label
12 years ago
scrawl
0ba996f290
dialog layout
12 years ago
scrawl
42d25c0af0
fix resources, I renamed those in the last commit, but only in one place
12 years ago
scrawl
76b494100e
finished?
12 years ago
scrawl
95f3a20e2c
Merge branch 'master' into levelup
12 years ago
scrawl
b76a28f69c
beginnings of the gui
12 years ago
scrawl
a308d2e38a
fixed exception, fixed armor label obscuring the items
12 years ago
scrawl
6ac2a12296
item selection working on the preview
12 years ago
scrawl
eef750e6b0
race selection preview
12 years ago
scrawl
5155339cb6
character preview working
12 years ago
scrawl
4f3eb3c34a
character preview WIP
12 years ago
scrawl
a8d9aa98b1
some fixes
12 years ago
scrawl
369db182de
actual progress bar, performance optimization
12 years ago
scrawl
2b339f6c0f
loading screen
12 years ago
scrawl
ad66ebf84f
fix button align on 2 windows
12 years ago
scrawl
996e6280d8
more spell buying window cleanup
12 years ago
scrawl
ba0acd4056
changed some text colors
12 years ago
scrawl
fde69d0c87
Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
12 years ago
scrawl
bc6a1979b0
replaced everything with the new method
12 years ago
Marc Zinnschlag
273ac0a97f
Merge branch 'spellbuying'
12 years ago
scrawl
b66c8099eb
new system for dynamic sizing of buttons & text boxes
12 years ago
scrawl
bb267dddf6
some stats window cleanup
12 years ago
Marc Zinnschlag
3fad1c0786
fixed a crash
12 years ago
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
12 years ago
Adam Hogan
ebf80943a9
Added spell buying window
12 years ago
Marc Zinnschlag
ef6f033dd1
Merge branch 'multidata'
12 years ago
Marc Zinnschlag
e2bf4694cb
Merge remote-tracking branch 'scrawl/master'
13 years ago
scrawl
ba43f2997f
fix missing character in font for french morrowind version, thanks to jvoisin
13 years ago
scrawl
dbe3cca828
added a separate core.xml file that works with the mygui layout editor
13 years ago
Marc Zinnschlag
4f411ff1eb
Merge remote-tracking branch 'scrawl/master'
13 years ago
scrawl
6ad08dfd33
added settings for crosshair & subtitles
13 years ago
scrawl
5370fecb6f
fix a small input focus issue with the map
13 years ago
scrawl
7eaf5e7f0f
changed the markers to look more like morrowind's (hover effect)
13 years ago
scrawl
5834b4baa5
door markers on the local map
13 years ago
scrawl
6161f81c24
last bits of the quick key menu.
13 years ago
scrawl
c5e55d3cac
fix screenshot function
13 years ago
scrawl
c0f27bd5ef
magic selection window
13 years ago
scrawl
fab4cfecb1
some unfinished work on quick keys window
13 years ago
scrawl
132da92391
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
13 years ago
Marc Zinnschlag
b0506e2220
re-enabling support for multiple data directories
13 years ago
Marc Zinnschlag
f9693ab33a
Merge remote-tracking branch 'scrawl/shadersystem'
13 years ago
scrawl
4ae0a5c02e
fix silhouettes around objects above the water
13 years ago
Pieter van der Kloet
9501e133f5
Updated the EB Garamond font to a higher-resolution version
13 years ago
scrawl
67577c6192
UI cursor & camera sensitivity sliders
13 years ago
scrawl
c7b8787c32
"reset to defaults" button, invert y axis button
13 years ago
scrawl
bc6e4feedc
hotkey window first version
13 years ago
scrawl
976ad7a301
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
13 years ago
scrawl
86d6f190bf
Input system rewrite
13 years ago
scrawl
8ac2d11f56
changed shading to be more like MW (completely replace material ambient with vertex colors if present), fixes some too dark daedric ruins
13 years ago
scrawl
f58a4ada7a
Merge branch 'master' into shadersystem
13 years ago
scrawl
f72956b918
- added a simple main menu (with Return, Options and Exit buttons)
...
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
13 years ago
scrawl
993c7150dc
tweaked depth bias
13 years ago
scrawl
15a16aeba1
Fixed DirectX HLSL shaders and re-enabled them in the gui
13 years ago
scrawl
37c7becb07
some potential compability fixes
13 years ago
scrawl
3feb4ce61b
terrain lod morph fix
13 years ago
scrawl
8c8228a15c
fix terrain num lights setting
13 years ago
scrawl
3ebc6fd590
fixed a settings window bug
13 years ago
scrawl
a70f93b024
fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
13 years ago
scrawl
9f9183ff73
depth bias
13 years ago
scrawl
bc7876e980
use alpha map for moons
13 years ago
scrawl
f0b3142966
switch to glsl 1.2
13 years ago
scrawl
6bfcf2bc1b
- exchanged the preprocessor again, no warnings now
...
- disable line directives for now, causing some trouble
13 years ago
scrawl
17a5c22c8f
don't use globbing
13 years ago
scrawl
acc5c3bbbf
some fixes
13 years ago
scrawl
41791ccaa2
add file
13 years ago
scrawl
014396e80c
remove the plugins.cfg files, do not enforce CG plugin
13 years ago
scrawl
21728020f6
fixed the water on local map
13 years ago
scrawl
f5ffea4d4b
new button, water timescale
13 years ago
scrawl
e077814a8c
water
13 years ago
scrawl
9d7470e14c
temp commit
13 years ago
scrawl
739455e6f8
new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
13 years ago
scrawl
778e59ee37
terrain as it was before, with about 4x less code
13 years ago
scrawl
29f91753f7
correction
13 years ago
scrawl
93c641efa7
terrain albedo
13 years ago
scrawl
7d5b94709d
Merge branch 'master' into shadersystem
...
Conflicts:
components/nifogre/ogre_nif_loader.cpp
13 years ago
scrawl
16c2ea3a75
terrain colourmap
13 years ago
scrawl
1429c8d5cb
copy&paste mistake
13 years ago
scrawl
fb109ec7e2
use debug versions of ogre plugins in debug mode
13 years ago
scrawl
7731e9a6fa
finished cleaning up sky
13 years ago
scrawl
b8384162b6
merge
13 years ago
scrawl
cd6e9986b6
forgot to add files
13 years ago
scrawl
ad7383be43
sky
13 years ago
scrawl
e0a99f104b
settings tab "shadows"
13 years ago
scrawl
485adc8bdc
shader mode button in settingswindow
13 years ago
scrawl
865bfc6f47
sync mrt_output setting
13 years ago
scrawl
1a9f59d5d4
shadows
13 years ago
scrawl
07fd9986ef
accidently removed the map.
13 years ago
scrawl
b803d0e949
converted shadow caster shader
13 years ago
scrawl
81d30ff63a
temp commit
13 years ago
scrawl
e517e75d09
update
13 years ago
scrawl
a095572205
fixed some textures, started with sky
13 years ago
scrawl
71c865e2e9
let there be light
13 years ago
scrawl
33c48b9481
update
13 years ago
scrawl
8e683c2e05
vertex colors
13 years ago
scrawl
9bd888d9a1
transparency
13 years ago
scrawl
f8e3213996
fog, mrt depth
13 years ago
scrawl
de9b7a51de
change glsl #version, remove CG from required libraries
13 years ago
scrawl
4ea6530772
hello world.
13 years ago
scrawl
d27863bf8e
rename layout files to .layout to get them recognized by layout editor
13 years ago
scrawl
246c6493df
Merge branch 'master' into graphics
13 years ago
scrawl
b886aea298
change console skin to MW_Window and set the selected object refID as window title
13 years ago
scrawl
fbaedd2c3a
new underwater colors
13 years ago
scrawl
298ae4f7f8
HUD icons for selected weapon / selected spell / selected enchanted item
13 years ago
scrawl
30461438f6
still left: spell success formula
13 years ago
scrawl
c7268233df
spell window layout & opening/closing/pinning logic
13 years ago
scrawl
1b561ce91f
Merge branch 'master' into next
13 years ago
scrawl
69e6bc6588
add water settings to settings window
13 years ago
scrawl
5d03e86613
added field of view and texture filtering to settings window
13 years ago
scrawl
6945afe95b
alchemy window layout
13 years ago
scrawl
6014a90002
added tooltip delay option
13 years ago
scrawl
8f667580bb
ogre 1.8 final release compability fixes
13 years ago
scrawl
10cfe0f5bc
Issue #295 : Class creation dialogs tooltips; plus tons of other improvements
13 years ago
scrawl
63213b36bf
Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
13 years ago
scrawl
313a8e55b7
- Issue #296 : Clicking on HUD elements shows/hides the respective window
...
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
13 years ago
scrawl
750259973e
potion creating works, most of the values are bogus
13 years ago
scrawl
1df1b521a4
show the list of potion effects
13 years ago
scrawl
09c870ad68
first alchemy window layout (not pretty)
13 years ago
scrawl
51b8a76a68
merged by branches together, starting with alchemy window
...
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
13 years ago
scrawl
c2b818373e
adjust tooltip skin, now is never transparent
13 years ago
scrawl
6ea7bdb224
vsync & fps buttons, sound volume apply fix
13 years ago
scrawl
9b94edd561
audio tab with volume sliders
13 years ago
scrawl
cb35f4d208
some unrelated gui cleanup
13 years ago
scrawl
689cf7ce05
ConfirmationDialog
13 years ago
scrawl
656a8f1be9
working menu transparency slider
13 years ago
scrawl
972c035e97
TabControl skin, settings window categories
13 years ago
scrawl
313294c522
settings window (hotkey F2) which does nothing. Yay!
13 years ago
scrawl
343bbaf0fd
integrated video settings in the settings file, the launcher is now useless
13 years ago
Marc Zinnschlag
7938566004
Merge remote branch 'scrawl/graphics'
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
13 years ago
scrawl
8f2c8bbea4
Merge branch 'master' into graphics
13 years ago
scrawl
b2d207130d
vastly improved look of the GUI, skin background textures now use tiling instead of stretching
13 years ago
scrawl
1079bb2677
finished tooltips for everything in the stats window, some gui refactoring
13 years ago
scrawl
8ce4727424
skill tooltips
13 years ago
scrawl
6518eb7794
some cleanup
13 years ago
scrawl
1c7110fbf5
birthsign tooltip
13 years ago
scrawl
8d52ee27dc
attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files
13 years ago
scrawl
4fb30544d4
more gui files cleanup
13 years ago
scrawl
7a4de0ed1d
changed more gui stuff to use the new tag system
13 years ago
scrawl
7ef0ad4e39
show faction & birthsign in the stats window
13 years ago
scrawl
24ce88de2a
working mygui tag replacement system for GMST strings
13 years ago
scrawl
41efea4c1d
in the trade window, don't show items that the merchant has equipped.
13 years ago
scrawl
6ae642aa06
complete trade window layout
13 years ago
scrawl
4213b4370f
trade window shows up and shows the vendor's inventory items.
13 years ago
scrawl
5da4da820e
beginnings of trade window layout.
13 years ago
scrawl
0c1d06d9f7
added some trade window stuff, which does nothing yet.
13 years ago
scrawl
8cc49ae2b9
xml files update (layout tweak, added double quotation marks to font)
13 years ago
scrawl
b18ee198b4
use a raycast to determine where to place object, if distance is too far
...
drop it on the ground
13 years ago
scrawl
24a0fecd37
implemented item count selection dialog
13 years ago
scrawl
f300a5621c
Merge branch 'master' into inventoryGUI
13 years ago
scrawl
a54e52586b
fix for a potential directx problem
13 years ago
scrawl
3a93df8db4
dynamic inventory layout like morrowind
13 years ago
scrawl
78b06d0ebf
inventory window pinning
13 years ago
scrawl
822e5fbe1e
add indication which filter is selected
13 years ago
scrawl
0114bf948c
revised filters
13 years ago
scrawl
1abf70692c
added a scrollbar to the item container, dynamic positioning of items, fixed the item count display bug
13 years ago
scrawl
ed6ff0a94a
cleanup 3
13 years ago
scrawl
3a6fde5039
cleanup 2
13 years ago
scrawl
a1b86acc38
Merge branch 'master' into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
files/mygui/core.xml
13 years ago
gugus
8e8f80807e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/armor.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/clothing.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/light.cpp
apps/openmw/mwclass/lockpick.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/probe.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwclass/weapon.cpp
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
apps/openmw/mwworld/class.cpp
13 years ago
scrawl
a99f74702e
workaround for a white square that appears in menubook_next texture
13 years ago
scrawl
1f1edea6af
make it possible to use scroll wheel when mouse is over a skill in the stats window; set the correct track size for the scrollbar
13 years ago
scrawl
65ccfba191
resize both the left and the right pane of the stats window
13 years ago
scrawl
8a9e05a96b
display text on the book window
13 years ago
scrawl
d69501b061
change daedric font to .zip resource
13 years ago
scrawl
cd351ba3af
simple scroll text parsing (tags are ignored until now)
13 years ago
scrawl
9dd53b32b8
added daedric font for magic scrolls
13 years ago
scrawl
f20d4eeb41
Bug #281 , openmw.font.xml update
13 years ago
scrawl
499dd26398
dialogue window topic list word-wrapping
13 years ago
scrawl
a3d99767f7
next & prev button mouseover
13 years ago
scrawl
c125fba9d2
button mouse-over image change working
13 years ago
scrawl
a4d6d1baff
added a utility for creating texture atlas at runtime
13 years ago
scrawl
5028a83d11
fix stats window layout resizing
13 years ago
scrawl
0e6b82284f
book & scroll windows
13 years ago
scrawl
f733382f74
tooltip now contains info about item enchantment
13 years ago
scrawl
397a978145
DispositionEdit tweaks
13 years ago
scrawl
cca39978d4
changed messagebox text colors
13 years ago
scrawl
50d79a8815
Merge branch 'next' into tooltips
13 years ago
gugus
5603cb312c
Objects can now be selected and follow mouse movements.
13 years ago
scrawl
1b5bfc52a1
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
13 years ago
scrawl
e443455612
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
13 years ago
gugus
25432d97d2
trying to get selected item. Doesn't work.
13 years ago
Alexander "Ace" Olofsson
f7a03b39c4
Some improvments for windows builds and installer
13 years ago
scrawl
4889902b98
magic effect widget improvements, read name of effect from GMST and don't show duration/target for constant effects
13 years ago
pchan3
215d4e1739
Made adjustments to keep container window within the viewscreen.
13 years ago
scrawl
51a76eda92
Merge branch 'master' into graphics
13 years ago
scrawl
1de1b3e40e
Merge branch 'master' into tooltips
13 years ago
scrawl
13b67faf2f
adding more safety checks
13 years ago
scrawl
f1b80c6ff7
fixed text input box
13 years ago
scrawl
cfa37b0e77
fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text
13 years ago
scrawl
b3dc1931a9
general GUI refactoring, part 1
13 years ago
Nikolay Kasyanov
582d7ab213
building & packaging improvements for OS X
13 years ago
scrawl
194ecf274c
attribute tooltips
13 years ago
scrawl
705d4c6d54
mostly complete
13 years ago
gugus
58d05fa503
more clean-up. Container window shows up! But there is no working close button.
13 years ago
gugus
a38db39e88
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
13 years ago
gugus
b309d245c5
cleaning up hircine work
13 years ago
scrawl
ab4e03f05f
Merge branch 'master' into tooltips
13 years ago
scrawl
d37bc9cba8
basic mouse-over info for in-game objects
13 years ago
Marc Zinnschlag
f36c8733fa
Merge remote branch 'scrawl/graphics'
13 years ago
scrawl
cac662ca98
basic tooltips
13 years ago
scrawl
fa5a1432c9
map lighting tweak, default settings tweak
13 years ago
k1ll
226f312163
Set the version in the openmw.desktop file via CMake
13 years ago
Marc Zinnschlag
a4fb71a0fc
Merge remote branch 'scrawl/graphics'
13 years ago
scrawl
95f87a8abf
more or less complete list for morrowind.bsa (thanks to artorius)
13 years ago
scrawl
2b8c81e779
removed test.skin file
13 years ago
scrawl
800df7376c
use the cursors from morrowind.bsa and remove mwpointer.png
13 years ago
scrawl
a727bcd4a4
override nif transparency settings (part 1)
13 years ago
scrawl
2a4fcf42a3
basic shadows
13 years ago
scrawl
1df7be7fee
- fixes to texture filtering setting
...
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
13 years ago
scrawl
aa8208efb9
changed compositor to be compatible with Ogre 1.8RC
13 years ago
scrawl
0b2dab0b5d
disable water fog due to some issues
13 years ago
scrawl
a5c6207fe7
add setting to disable the underwater effect
13 years ago
scrawl
b1c84f28a9
Merge branch 'master' into water
...
Conflicts:
files/settings-default.cfg
13 years ago
scrawl
fbfc6e0966
enabled new water by default
13 years ago
scrawl
17eb68e4bc
disable "reflect statics" by default because it performs not so well right now
13 years ago
scrawl
8caa5ff9c4
fixed refraction and underwater distortion artifacts
13 years ago
Marc Zinnschlag
8e6c445111
Merge remote branch 'chris/sound'
13 years ago
Chris Robinson
59ccab0b2c
Add sound volume settings
13 years ago
Chris Robinson
752e89a268
Add a setting to select the sound device name
13 years ago
scrawl
030060e656
settings description
13 years ago
scrawl
9169c0d7c9
slightly improved the quality of the default water setting
13 years ago
scrawl
96911ada95
restored render queue of transparent objects, they are now part of the mrt textures
...
this fixes some issues with transparent objects not visible in the refraction
13 years ago
scrawl
044d649edd
Merge branch 'master' into water
13 years ago
Roman Melnik
bdbb8a8d84
Merge remote-tracking branch 'upstream/master' into windowsPinning
...
Conflicts:
apps/openmw/mwgui/window_manager.cpp (keep both changes)
13 years ago
Roman Melnik
1bf79fd022
Windows pinning: support for MapWindow
...
Set correct skin for the Map Window.
13 years ago
scrawl
bcee5d5943
fix areas with only water (no objects below)
13 years ago
scrawl
c0f991ac0a
underwater depth effect
13 years ago
scrawl
456eb95209
reversed sun and moon paths (sunrise at east)
13 years ago
scrawl
114e8ae2a0
much less underwater distortion
13 years ago
scrawl
2976625b00
better underwater
13 years ago
scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
13 years ago
scrawl
a41eee9a72
specular lighting
13 years ago
Roman Melnik
ef0a185e11
Pinnable windows: hide hud elements
...
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.
Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
13 years ago
scrawl
8bfc81f398
Merge branch 'master' into water
13 years ago
scrawl
622fb568cf
removed MRT setting and figure it out automatically
13 years ago
scrawl
b8a470efcd
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
13 years ago
scrawl
1b89a9e203
various fixes
13 years ago
scrawl
f49131e1b8
renamed setting, automatically disable MRT when unsupported
13 years ago
scrawl
add4ebe445
fresnel effect
13 years ago
scrawl
8ddc8131a5
fresnel test
13 years ago
scrawl
36fd9b9f26
shore transition test
13 years ago
scrawl
ab8b74dcac
forgot adding a file
13 years ago
scrawl
3f05aba76d
got MRT working, some minor quirks to solve (black viewport background)
13 years ago
scrawl
006970fd79
add MRT code to shaders
13 years ago
scrawl
328bdaafb6
fixed a problem with the underwater compositor
13 years ago
scrawl
2fa9bac517
added fog
13 years ago
scrawl
cc4076d42a
basic noise
13 years ago
scrawl
fe63f2b2aa
first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
13 years ago
scrawl
6481cf87fc
cleanup resources
13 years ago
scrawl
b3a186e729
simple water without shaders that uses original MW textures
13 years ago
scrawl
8aea311797
added visibility flags for everything
13 years ago
scrawl
fd45208196
re-added code for reflection & refraction rendering
13 years ago
scrawl
ff15f28787
options for texture filtering and mipmaps
13 years ago
scrawl
39ee9e9ab8
setting for field of view
13 years ago
scrawl
00cc45c537
FPS is now a setting instead of commandline option
13 years ago
scrawl
fd662f937a
add settings for viewing distance and fog
13 years ago
scrawl
e5cc9adbb0
added settings for rendering distance of small objects
13 years ago
scrawl
1445ae992d
adding a setting to disable static geometry
13 years ago
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
13 years ago
scrawl
7b3adb27a3
backend changes, terrain num lights setting
13 years ago
scrawl
f4bbcb48a6
settings-default.cfg
13 years ago
Nikolay Kasyanov
2a7885b514
Synchronized OS X icon with our current app icon
13 years ago
Marc Zinnschlag
46279a001b
Merge remote branch 'scrawl/dialogue'
13 years ago
scrawl
4bbedeb3e7
made all dialogs semi transparent (like in morrowind)
13 years ago
scrawl
d3f31c3498
dialogue window enhancements
13 years ago
scrawl
e6303fc3f4
Merge branch 'master' into water
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
13 years ago
Pieter van der Kloet
426c278505
Changed the OpenMW default font from Comic sans to EB Garamond
13 years ago
Pieter van der Kloet
155cd76f37
Changed Launcher font to EB Garamond and added license info
13 years ago
scrawl
7a3034701f
functional HUD map
13 years ago
scrawl
ce63d29d4a
rotate hud player arrow
13 years ago
scrawl
770b0f2106
gui changes
13 years ago
scrawl
9c3e1f48f0
player arrow
13 years ago
scrawl
6067053f08
Merge branch 'next' into water
...
Conflicts:
CMakeLists.txt
13 years ago
scrawl
cf3515a898
it is now possible to drag the minimap with the mouse
13 years ago
scrawl
cc9f20a04f
MW_MapView skin
13 years ago
scrawl
ab9aa1ba74
Merge branch 'next' into minimap
...
Conflicts:
files/mygui/openmw_map_window_layout.xml
13 years ago
scrawl
70ed5770da
black journal text
13 years ago
scrawl
250fcab7c2
moved the mygui resources to a more suitable location
13 years ago
Jason Hooks
f2093a51db
more cleanup
13 years ago
Jason Hooks
fe9e6a732c
Some cleanup
13 years ago
Jason Hooks
51fb9e67cd
Merge
13 years ago
Marc Zinnschlag
be70d197e5
Merge branch 'next'
...
Conflicts:
.gitignore
cmake/FindOGRE.cmake
13 years ago
Marc Zinnschlag
4c2fffdd61
temporarily disabled multi data path support in OpenMW
13 years ago
scrawl
8b5da06fce
Merge branch 'next' into weather
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
13 years ago
Marc Zinnschlag
e02cba58b1
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
13 years ago
Marc Zinnschlag
8186445de9
fix for a very silly bug
13 years ago
Marc Zinnschlag
8244ed5860
workaround for space in paths problem
13 years ago
Marc Zinnschlag
e1defd3595
adjusted the globally installed openmw.cfg file
13 years ago
Pieter van der Kloet
7bf8497215
Fixed CMake problem with Ogre plugins path
13 years ago
Nikolay Kasyanov
705b2955a0
Feature #162 - Need to create app bundle using CMake, not by hand.
...
In progress, working towards plugins support.
13 years ago
Jason Hooks
bf09762b6a
Ground showing up
13 years ago
Jason Hooks
ff2bbc9fc5
Transparent water
13 years ago
Jason Hooks
8798f7dd40
Bringing in some of Azathoth's work
13 years ago
Pieter van der Kloet
6716bf649e
Some stylesheet improvements and a drop-shadow for the scroll background
14 years ago
Nikolay Kasyanov
24947d800a
Fixed launcher config and style location. Launcher will be started when opening bundle
14 years ago
Pieter van der Kloet
db20186e50
Added newline to the end of some files, GitHub was complaining about it
14 years ago
Pieter van der Kloet
118765a274
Renamed the launcher executable and icons, added .desktop file and default config, modified/updated some other files
14 years ago
Pieter van der Kloet
409bd0fe7e
Moved the stylesheet to main.cpp and made some stylesheet-related changes
14 years ago
Pieter van der Kloet
2b0dabe669
Changed profile switching again; Some stylesheet modifications
14 years ago
Pieter van der Kloet
557e659e15
CMake modifications, stylesheet gets copied to destination dir now
14 years ago
Marc Zinnschlag
d47abff25d
create local openmw.cfg file for uninstalled version
14 years ago
Nikolay Kasyanov
eaea48011d
Now working mac app bundle generated during build
...
(includes plugins & resources).
Still need to copy frameworks before deployment.
FindOGRE.cmake finds Ogre plugins dir on OS X.
Default OS X data path set to the data subdir
near .app.
README_Mac updated.
14 years ago
Nikolay Kasyanov
943eea8104
.app bundle finally works
14 years ago
Nikolay Kasyanov
527ac956a7
More correct MacOS X bundle generation
14 years ago
Nikolay Kasyanov
4028600768
Builds on OS X now
14 years ago
Jan-Peter Nilsson
753a4f681e
Search for plugins in orgre lib directory
14 years ago
Jan-Peter Nilsson
4221824681
Build debian package using cpack if dpkg is available
...
Derive version from last tag and get name and email for package maintainer from user's git config if .git is available
14 years ago
Jan-Peter Nilsson
d1b482d64a
Update plugins.cfg based on where cmake found ogre libraries
14 years ago
Jan Borsodi
0f860e2fbd
openmw.cfg is now created with a configurable path (via cmake), the default is still "data"
15 years ago
Ardekantur
25ba9933f6
Mac Build - heinous additions for bundle management
15 years ago
Marc Zinnschlag
6b6e42b641
removed unused BSP scene manager from plugins.cfg
15 years ago
Marc Zinnschlag
9a041d7c01
added data option and openmw.cfg file
15 years ago
Nicolay Korslund
e8c6caa0b5
Fixed DOS line endings on certain files
15 years ago
Marc Zinnschlag
e973270f9b
fixed minor bug in previous commit; more clean up
15 years ago