scrawl
|
e9ea1fba4e
|
fixed typo getCapacity method
|
2012-05-15 22:31:52 +02:00 |
|
scrawl
|
d3a53ae0b8
|
removed the _freeSlot method which is now unneeded
|
2012-05-15 22:01:09 +02:00 |
|
scrawl
|
0063387979
|
Merge branch 'master' into inventoryGUI
|
2012-05-15 21:48:05 +02:00 |
|
Marc Zinnschlag
|
7e00fea18b
|
added getEncumbrance function
|
2012-05-15 21:34:00 +02:00 |
|
Marc Zinnschlag
|
c6493fb133
|
added getCapacity function
|
2012-05-15 21:17:00 +02:00 |
|
scrawl
|
ca4fa21d64
|
removed the attempt to unify activation and use scripts which was incorrect
|
2012-05-15 20:51:19 +02:00 |
|
scrawl
|
71de10cb7e
|
equipping items works, but only if you have more than one of the item that you're equipping
|
2012-05-15 20:33:34 +02:00 |
|
scrawl
|
ab6336b745
|
using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
|
2012-05-15 18:05:53 +02:00 |
|
scrawl
|
b18ee198b4
|
use a raycast to determine where to place object, if distance is too far
drop it on the ground
|
2012-05-15 16:47:23 +02:00 |
|
scrawl
|
933a40de14
|
better floating object label positioning.
|
2012-05-14 21:37:43 +02:00 |
|
scrawl
|
d3e162ec83
|
dropping items works
|
2012-05-14 17:41:17 +02:00 |
|
scrawl
|
f300a5621c
|
Merge branch 'master' into inventoryGUI
|
2012-05-13 17:45:57 +02:00 |
|
scrawl
|
82b9f835b1
|
make sure iterator is not end() before trying to get the equipped item
|
2012-05-13 16:54:18 +02:00 |
|
scrawl
|
471f6467ec
|
Merge branch 'master' into graphics
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
|
2012-05-13 16:18:22 +02:00 |
|
scrawl
|
e9a1ef4269
|
Merge branch 'master' into inventoryGUI
|
2012-05-13 16:16:54 +02:00 |
|
scrawl
|
d341d2113c
|
fixed some issues
|
2012-05-13 14:58:38 +02:00 |
|
scrawl
|
ee7e482cba
|
implemented un-stacking
|
2012-05-13 11:52:17 +02:00 |
|
scrawl
|
16522ddc59
|
InventoryStore re-stacking unequipped items
|
2012-05-12 23:09:03 +02:00 |
|
scrawl
|
6ee4e8fb5a
|
Merge branch 'itemstacking' into inventoryGUI
Conflicts:
apps/openmw/mwclass/armor.hpp
apps/openmw/mwclass/clothing.hpp
apps/openmw/mwclass/weapon.hpp
apps/openmw/mwworld/class.hpp
|
2012-05-12 18:32:06 +02:00 |
|
scrawl
|
9f2595183b
|
type
|
2012-05-12 16:30:27 +02:00 |
|
scrawl
|
5b0251b09f
|
item stacking
|
2012-05-12 16:17:03 +02:00 |
|
scrawl
|
296dbce298
|
Merge branch 'master' into graphics
|
2012-05-12 13:47:56 +02:00 |
|
scrawl
|
a1b86acc38
|
Merge branch 'master' into inventoryGUI
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
files/mygui/core.xml
|
2012-05-11 16:41:27 +02:00 |
|
gugus
|
9dd65dce30
|
Finished merging.
|
2012-05-11 11:52:07 +02:00 |
|
gugus
|
8e8f80807e
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/armor.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/clothing.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/light.cpp
apps/openmw/mwclass/lockpick.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/probe.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwclass/weapon.cpp
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
apps/openmw/mwworld/class.cpp
|
2012-05-11 10:40:40 +02:00 |
|
scrawl
|
ee883446b5
|
Merge branch 'master' into graphics
|
2012-05-04 07:38:11 +02:00 |
|
scrawl
|
ad5753ba91
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into gui
|
2012-05-04 07:34:38 +02:00 |
|
scrawl
|
9fc1138a87
|
opening, closing and taking books/scrolls works
|
2012-05-03 05:26:05 +02:00 |
|
scrawl
|
6acb777c5a
|
minimum framerate fix
|
2012-05-01 20:51:32 +02:00 |
|
scrawl
|
86b6184f43
|
pMove in a seperate loop with fixed timestep to prevent frame-dependent movement
|
2012-04-30 23:55:22 +02:00 |
|
scrawl
|
4655ec94f0
|
Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
apps/openmw/mwworld/scene.cpp
|
2012-04-30 18:46:51 +02:00 |
|
scrawl
|
aaa81397ed
|
Merge branch 'master' into graphics
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
|
2012-04-30 18:24:05 +02:00 |
|
scrawl
|
50d79a8815
|
Merge branch 'next' into tooltips
|
2012-04-29 17:30:34 +02:00 |
|
scrawl
|
11ebae3be2
|
toggleCompositors command useful for debugging
|
2012-04-29 03:33:10 +02:00 |
|
scrawl
|
5d4d35a02c
|
Merge branch 'master' into graphics
|
2012-04-28 20:43:53 +02:00 |
|
scrawl
|
4ce83badc9
|
flickering lights
|
2012-04-28 20:42:53 +02:00 |
|
Marc Zinnschlag
|
d5e52e46ea
|
removing even more cout spam (thanks to scrawl for finding this one)
|
2012-04-24 09:19:41 +02:00 |
|
scrawl
|
1b5bfc52a1
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
|
2012-04-24 02:02:03 +02:00 |
|
scrawl
|
e443455612
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
|
2012-04-24 00:54:35 +02:00 |
|
Marc Zinnschlag
|
7ac9523e0c
|
Merge branch 'master' into next
|
2012-04-23 15:32:02 +02:00 |
|
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
|
Marc Zinnschlag
|
7102a825c2
|
Issue 255: moved global scripts into script manager (simplifying the environment class)
|
2012-04-23 11:15:47 +02:00 |
|
scrawl
|
2c89306306
|
Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
|
2012-04-22 00:33:37 +02:00 |
|
Jason Hooks
|
8ebae0b706
|
Solid trace
|
2012-04-21 16:57:46 -04:00 |
|
Jason Hooks
|
16855291a7
|
Implementing snapping
|
2012-04-21 16:21:30 -04:00 |
|
Marc Zinnschlag
|
cc86998281
|
removing some cout spam
|
2012-04-21 10:12:59 +02:00 |
|
scrawl
|
c6da3872b4
|
light improvements
|
2012-04-19 20:59:57 +02:00 |
|
pchan3
|
f902c8fa6f
|
Fixes on Namespace issue & more.
|
2012-04-18 22:35:35 +10:00 |
|
scrawl
|
75b336baea
|
Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
apps/openmw/mwworld/player.cpp
libs/openengine/bullet/physic.cpp
|
2012-04-18 13:43:15 +02:00 |
|
Jason Hooks
|
4d07ae7fe0
|
Swimming working
|
2012-04-18 00:13:38 -04:00 |
|
Jason Hooks
|
5f9056c45d
|
Better no clip
|
2012-04-17 20:31:36 -04:00 |
|
Jason Hooks
|
1ce759af06
|
Merging in master
|
2012-04-17 18:12:05 -04:00 |
|
scrawl
|
cdd4d83d9e
|
moved the tooltip info to the appropriate MWWorld::Class classes
|
2012-04-16 22:58:16 +02:00 |
|
scrawl
|
282f37b1b7
|
fix compilation
|
2012-04-16 19:34:46 +02:00 |
|
scrawl
|
53b48196f9
|
add interface for tooltips to MWWorld::Class
|
2012-04-16 19:30:52 +02:00 |
|
Marc Zinnschlag
|
afa859a6a6
|
Merge remote branch 'jhooks/clothingarmor'
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
|
2012-04-15 22:06:05 +02:00 |
|
scrawl
|
688e79e6d1
|
Merge branch 'master' into tooltips
|
2012-04-15 21:14:39 +02:00 |
|
gugus
|
58d05fa503
|
more clean-up. Container window shows up! But there is no working close button.
|
2012-04-15 20:56:45 +02:00 |
|
gugus
|
78c8a22cd1
|
more clean up. The container GUI shows up now
|
2012-04-15 19:32:41 +02:00 |
|
gugus
|
a38db39e88
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
apps/openmw/CMakeLists.txt
|
2012-04-15 17:54:13 +02:00 |
|
gugus
|
b309d245c5
|
cleaning up hircine work
|
2012-04-15 17:52:39 +02:00 |
|
scrawl
|
d37bc9cba8
|
basic mouse-over info for in-game objects
|
2012-04-15 17:10:08 +02:00 |
|
scrawl
|
f2fae770d4
|
Merge branch 'master' into physicsaedra2
Conflicts:
apps/openmw/mwworld/player.cpp
|
2012-04-13 13:55:13 +02:00 |
|
Jason Hooks
|
7fce57f335
|
Getting started with a new branch
|
2012-04-11 20:16:22 -04:00 |
|
scrawl
|
75dd651205
|
Merge branch 'terraincollision' into physicsterrain
Conflicts:
apps/openmw/mwworld/physicssystem.cpp
|
2012-04-09 13:56:09 +02:00 |
|
Jason Hooks
|
74deb5588d
|
Post merge
|
2012-04-08 20:41:49 -04:00 |
|
Marc Zinnschlag
|
5e9d209b21
|
Merge remote branch 'minty3/testbranch'
|
2012-04-08 23:40:48 +02:00 |
|
Aleksandar Jovanov
|
db928dcb2f
|
put an opening bracket on a new line
|
2012-04-08 19:44:11 +02:00 |
|
Aleksandar Jovanov
|
9893e4b384
|
made player respect NpcStats for mDrawState
|
2012-04-08 19:43:04 +02:00 |
|
Marc Zinnschlag
|
9e3299cae8
|
Merge remote branch 'scrawl/water'
|
2012-04-08 18:40:19 +02:00 |
|
Alexander "Ace" Olofsson
|
00b8ce6b35
|
Fix linker error in windows.
|
2012-04-08 18:22:41 +02:00 |
|
scrawl
|
9e1a9e5758
|
Merge branch 'master' into physicsaedra2
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
libs/openengine/bullet/physic.cpp
|
2012-04-08 17:08:36 +02:00 |
|
scrawl
|
b1c84f28a9
|
Merge branch 'master' into water
Conflicts:
files/settings-default.cfg
|
2012-04-08 16:11:16 +02:00 |
|
Aleksandar Jovanov
|
15526d6110
|
only fists support lacks
|
2012-04-08 13:17:16 +02:00 |
|
Marc Zinnschlag
|
77604086e2
|
Merge branch 'autoequip'
|
2012-04-08 13:01:25 +02:00 |
|
Marc Zinnschlag
|
dcab6737e5
|
consider skills when auto equipping
|
2012-04-08 12:26:21 +02:00 |
|
Aleksandar Jovanov
|
b1259ca15c
|
added a 'backend' for NPC/Player draw state
|
2012-04-08 12:25:33 +02:00 |
|
scrawl
|
c748252d33
|
weather fix again
|
2012-04-07 22:55:25 +02:00 |
|
scrawl
|
cdea19206c
|
Revert "more accurate fog, TODO: apply this to the terrain"
This reverts commit 96c37d3e7c .
|
2012-04-07 22:47:39 +02:00 |
|
Marc Zinnschlag
|
34a02fef45
|
consider item value when auto equipping
|
2012-04-07 20:09:09 +02:00 |
|
Marc Zinnschlag
|
d5a7d418dd
|
added getValue function to Class hierarchy
|
2012-04-07 19:53:49 +02:00 |
|
Marc Zinnschlag
|
f52b9cc162
|
Merge branch 'autoequip'
|
2012-04-07 18:48:30 +02:00 |
|
scrawl
|
96c37d3e7c
|
more accurate fog, TODO: apply this to the terrain
|
2012-04-07 16:55:32 +02:00 |
|
scrawl
|
dbf7547003
|
fixed first weather transition being instant
|
2012-04-07 16:33:03 +02:00 |
|
scrawl
|
f008ca166b
|
restored moons like they were
|
2012-04-06 19:21:28 +02:00 |
|
scrawl
|
456eb95209
|
reversed sun and moon paths (sunrise at east)
|
2012-04-06 18:22:37 +02:00 |
|
scrawl
|
e718d4b6f0
|
another sky fix
|
2012-04-05 22:36:48 +02:00 |
|
scrawl
|
b36c0d95b8
|
night transition fix
|
2012-04-05 22:11:04 +02:00 |
|
scrawl
|
88c50c5171
|
Merge branch 'master' into water
|
2012-04-05 15:38:46 +02:00 |
|
Sebastian Wick
|
57ae1bdc43
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into initocfg
Conflicts:
apps/openmw/main.cpp
|
2012-04-04 20:58:02 +02:00 |
|
Sebastian Wick
|
48b7b03453
|
typo; World::getFallback(std::string key, std::string def)
|
2012-04-04 16:15:15 +02:00 |
|
Sebastian Wick
|
16e7bf353a
|
remove debug message
|
2012-04-04 16:08:46 +02:00 |
|
scrawl
|
052cc47ee9
|
fixed waterAdded
|
2012-04-03 16:53:33 +02:00 |
|
Jason Hooks
|
57299571d5
|
Preparing for clothes/armor
|
2012-04-02 22:08:46 -04:00 |
|
Sebastian Wick
|
73705dadf6
|
parse fallback with boost program option custom validators
|
2012-04-03 02:14:39 +02:00 |
|
Sebastian Wick
|
ab9c430632
|
fallback in apps/openmw; fix for apps/mwiniimporter
|
2012-04-02 20:47:09 +02:00 |
|
scrawl
|
c0af3c7241
|
Merge branch 'master' into terraincollision
Conflicts:
apps/openmw/mwworld/scene.cpp
|
2012-04-02 19:57:58 +02:00 |
|
scrawl
|
e0631dd9be
|
Merge branch 'master' into minimap
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
|
2012-04-02 14:38:02 +02:00 |
|
Marc Zinnschlag
|
6022d3ab13
|
Merge remote branch 'corristo/pgrd-rendering'
reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
|
2012-04-02 12:04:47 +02:00 |
|
Marc Zinnschlag
|
fb44a5da10
|
Merge remote branch 'ace/win-fix'
|
2012-04-02 11:46:09 +02:00 |
|
Marc Zinnschlag
|
cdd0182912
|
Merge remote branch 'scrawl/occlusionquery'
Reduced cout spam
Conflicts:
apps/openmw/mwrender/occlusionquery.cpp
|
2012-04-02 11:33:16 +02:00 |
|
Jason Hooks
|
07d0203a3c
|
Merge remote-tracking branch 'upstream/master'
|
2012-04-02 00:08:12 -04:00 |
|
Alexander "Ace" Olofsson
|
cec9562282
|
Fixing an ambigous symbol
|
2012-04-01 20:29:00 +02:00 |
|
scrawl
|
0a5757791c
|
Merge branch 'master' into minimap
|
2012-04-01 20:17:07 +02:00 |
|
scrawl
|
ee754eda6c
|
don't create sky until entering an exterior cell
|
2012-04-01 15:07:41 +02:00 |
|
scrawl
|
df8e0bbff2
|
player check
|
2012-04-01 14:53:41 +02:00 |
|
scrawl
|
80456778be
|
fix for pickup up transparent objects, workaround for doors
|
2012-04-01 14:22:04 +02:00 |
|
Jason Hooks
|
0021ccf862
|
Merge remote-tracking branch 'upstream/master'
|
2012-03-31 20:48:42 -04:00 |
|
Marc Zinnschlag
|
751e7d2199
|
basic auto-equipping (picks the first matching item
|
2012-03-31 17:26:15 +02:00 |
|
Marc Zinnschlag
|
a1d3516e0a
|
constness fix
|
2012-03-30 17:01:23 +02:00 |
|
scrawl
|
521b9eec6c
|
Merge branch 'master' into minimap
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwworld/world.cpp
|
2012-03-30 15:31:07 +02:00 |
|
scrawl
|
4a6d034591
|
Merge branch 'master' into occlusionquery
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
|
2012-03-30 14:39:42 +02:00 |
|
Nikolay Kasyanov
|
b21a6291f7
|
Merge branch 'master' into pgrd-rendering
Conflicts:
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
apps/openmw/mwworld/world.hpp
|
2012-03-30 02:50:30 +04:00 |
|
scrawl
|
79c2a2e465
|
implemented toggleWater (twa); formatting again
|
2012-03-29 18:33:08 +02:00 |
|
scrawl
|
01ecf3e0be
|
attempt at rotation (BROKEN)
|
2012-03-29 18:16:11 +02:00 |
|
scrawl
|
37e6db69d8
|
fix
|
2012-03-29 17:07:59 +02:00 |
|
scrawl
|
f497813043
|
formatting, added Water::setHeight
|
2012-03-29 15:49:24 +02:00 |
|
Nikolay Kasyanov
|
c3357c4396
|
Merge branch 'master' into pgrd-rendering
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
|
2012-03-29 13:27:13 +04:00 |
|
scrawl
|
39b3afb98f
|
use camera height instead of player height for underwater check
|
2012-03-29 05:03:34 +02:00 |
|
scrawl
|
c5f044eb0d
|
fixed compilation
|
2012-03-28 22:46:29 +02:00 |
|
scrawl
|
58f7a03626
|
Merge branch 'terrain18' into terraincollision
Conflicts:
apps/openmw/mwworld/scene.cpp
|
2012-03-28 21:46:52 +02:00 |
|
scrawl
|
e6303fc3f4
|
Merge branch 'master' into water
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
|
2012-03-28 21:37:20 +02:00 |
|
scrawl
|
4249d2c536
|
add getNorthVector method
|
2012-03-28 03:15:10 +02:00 |
|
Jason Hooks
|
b9fabce9c4
|
Awesome, working
|
2012-03-27 20:17:54 -04:00 |
|
scrawl
|
43b1f896f4
|
fix object pickup when player is very close to object
|
2012-03-27 22:36:02 +02:00 |
|
scrawl
|
8f6d10f229
|
fix uninitalised stuff
|
2012-03-27 20:59:58 +02:00 |
|
Jason Hooks
|
e4251be529
|
Down gravity
|
2012-03-25 15:16:02 -04:00 |
|
scrawl
|
53d4be5cf6
|
object pickup should work everywhere
|
2012-03-25 20:52:56 +02:00 |
|
Jason Hooks
|
18a139cd66
|
adding up and down move buttons
|
2012-03-24 22:03:08 -04:00 |
|
scrawl
|
743ea0c9be
|
use hardware occlusion query for sun glare effect
|
2012-03-24 17:59:26 +01:00 |
|
scrawl
|
6067053f08
|
Merge branch 'next' into water
Conflicts:
CMakeLists.txt
|
2012-03-22 21:41:32 +01:00 |
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scrawl
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ab9aa1ba74
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Merge branch 'next' into minimap
Conflicts:
files/mygui/openmw_map_window_layout.xml
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2012-03-22 19:36:37 +01:00 |
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Marc Zinnschlag
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47828f91f0
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Issue #217: added getWeight function to ContainerStore
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2012-03-22 09:45:48 +01:00 |
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Marc Zinnschlag
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3dcfcf46cb
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Issue #217: container change tracking
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2012-03-21 12:48:05 +01:00 |
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Marc Zinnschlag
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a0ee2954bd
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Issue #217: moved some functino implementations from ptr.hpp to ptr.cpp
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2012-03-21 12:29:07 +01:00 |
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Marc Zinnschlag
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0adbe258fd
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Issue #217: made Ptr track container; fixed a cmake script bug
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2012-03-21 12:20:19 +01:00 |
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Jason Hooks
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2b3e75718c
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Updating everything
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2012-03-19 20:03:48 -04:00 |
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Jason Hooks
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ed7cb1dc67
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restarting
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2012-03-19 19:38:44 -04:00 |
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scrawl
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04c6f23a2b
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disabled solstheim weather (we can't travel there anyway)
also, there was a bug that could cause this weather to show up on
morrowind, which is fixed now
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2012-03-19 22:54:04 +01:00 |
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gugus
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11569819db
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compilation fix
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2012-03-19 18:01:54 +01:00 |
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Jason Hooks
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51fb9e67cd
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Merge
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2012-03-18 21:31:31 -04:00 |
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gugus
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7ca0503205
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
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2012-03-19 00:20:43 +01:00 |
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scrawl
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1840401172
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weather transitions (e.g. from clear to cloudy) use timescale
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2012-03-17 13:14:31 +01:00 |
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scrawl
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3ae69f792a
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no light-"jumps" during night
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2012-03-17 12:57:52 +01:00 |
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scrawl
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5ea2122f79
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sun gradually disappears
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2012-03-16 20:39:58 +01:00 |
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scrawl
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d18b3271b1
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transition tweak 2
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2012-03-16 20:32:41 +01:00 |
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scrawl
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460b584934
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transition tweaks
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2012-03-16 19:49:01 +01:00 |
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scrawl
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a67cc8e73b
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more fixes
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2012-03-16 19:02:33 +01:00 |
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gugus
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10321ff51a
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
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2012-03-16 17:58:23 +01:00 |
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scrawl
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c885ec1bd1
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Merge branch 'master' into minimap
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2012-03-16 17:10:27 +01:00 |
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scrawl
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91d2031eb7
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first attempt at map window
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2012-03-16 17:09:31 +01:00 |
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Nikolay Kasyanov
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65fc141b62
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Merge branch 'master' into pgrd-rendering
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
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2012-03-15 20:38:21 +04:00 |
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Marc Zinnschlag
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5b378e820d
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warning level adjustments and some related fixes
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2012-03-15 16:01:41 +01:00 |
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Marc Zinnschlag
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c616d005e8
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fixed a spelling mistake
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2012-03-15 14:31:16 +01:00 |
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scrawl
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2edd7e59f4
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some fixes and facilities for saving the fog of war to disk
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2012-03-14 20:44:06 +01:00 |
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Michael Papageorgiou
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947288e13a
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Merge master and rewrite around the new detection function
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2012-03-14 00:38:44 +02:00 |
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scrawl
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f46d9b094b
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fix weather sounds sometimes playing in interiors
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2012-03-13 17:25:07 +01:00 |
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scrawl
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9612ce595b
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Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
Conflicts:
CMakeLists.txt
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2012-03-13 17:09:50 +01:00 |
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Michael Papageorgiou
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6dddf8a3d5
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Pickup sounds for armors
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2012-03-13 18:05:38 +02:00 |
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scrawl
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771f920c2c
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Merge branch 'master' of https://github.com/zinnschlag/openmw into minimap
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2012-03-13 15:59:09 +01:00 |
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Marc Zinnschlag
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c314cddb1c
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added getEquipmentSkill function to Class hierarchy
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2012-03-13 14:27:13 +01:00 |
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Marc Zinnschlag
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ea336214de
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more inventory sanity checks
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2012-03-13 14:04:19 +01:00 |
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Marc Zinnschlag
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4b73116b9d
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added getEquipmentSlots function to MWWorld::Class hierarchy
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2012-03-13 13:50:11 +01:00 |
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Marc Zinnschlag
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635b7ec6cb
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slot system
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2012-03-13 13:31:11 +01:00 |
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Marc Zinnschlag
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222b5b741e
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Merge branch 'master' into equipment
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2012-03-13 12:14:47 +01:00 |
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Jason Hooks
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6d346933db
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gus's changes
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2012-03-10 17:45:34 -05:00 |
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scrawl
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fa68be2b19
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set map window cell name
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2012-03-10 16:05:12 +01:00 |
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scrawl
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5b38b17baf
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local map rendering (nothing to see yet, as it is not displayed in GUI)
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2012-03-10 15:28:18 +01:00 |
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Nikolay Kasyanov
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5328853445
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Feature #37 (In Progress) Render Path Grid
added "togglepathgrid" script command
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2012-03-10 18:13:44 +04:00 |
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Marc Zinnschlag
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79158b9325
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NPCs are using InventoryStore instead of ContainerStore from now on
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2012-03-10 12:49:54 +01:00 |
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Marc Zinnschlag
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84c8cd3720
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added InventoryStore class (doesn't do anything yet)
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2012-03-10 12:49:27 +01:00 |
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Marc Zinnschlag
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5562653578
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provisionally fill up containers on cell load
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2012-03-10 12:36:29 +01:00 |
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Marc Zinnschlag
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06e0706b35
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added fill and clear functions to container store
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2012-03-10 12:11:07 +01:00 |
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scrawl
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2196e1321b
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added weather sounds
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2012-03-09 18:30:03 +01:00 |
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gugus
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39415f0b4a
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fix compilation bug with Visual C++
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2012-03-07 17:35:10 +01:00 |
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gugus
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4990ba48ed
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
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2012-03-07 09:47:46 +01:00 |
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Marc Zinnschlag
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25f5bdf7aa
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Merge remote branch 'scrawl/weather'
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2012-03-05 22:45:52 +01:00 |
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scrawl
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3ea2a9f05d
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changeWeather bugfix
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2012-03-05 19:13:11 +01:00 |
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Marc Zinnschlag
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69f0ec99f1
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implemented dialogue scripts
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2012-03-05 16:56:14 +01:00 |
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scrawl
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ba0365a427
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collision shape scale fix
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2012-03-02 16:47:39 +01:00 |
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Marc Zinnschlag
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739870489a
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Merge remote branch 'scrawl/weather' into weather
Conflicts:
apps/openmw/CMakeLists.txt
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2012-02-27 15:02:03 +01:00 |
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scrawl
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c9ceb74e5c
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transition fix
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2012-02-27 12:21:00 +01:00 |
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scrawl
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8b0ef8f98c
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improvements to sun glare
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2012-02-26 20:46:09 +01:00 |
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scrawl
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932983c2fa
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fix toggleSky
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2012-02-26 18:21:11 +01:00 |
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scrawl
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c1d39bb35f
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tweaked cloud color
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2012-02-26 15:54:52 +01:00 |
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scrawl
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f79bf1f300
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fog
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2012-02-26 13:13:29 +01:00 |
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scrawl
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528cff5a59
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implemented ChangeWeather script function
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2012-02-26 11:51:02 +01:00 |
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scrawl
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a05ba97382
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choose a random weather depending on region's weather probabilities
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2012-02-25 23:41:02 +01:00 |
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scrawl
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d77d5080bd
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implemented GetCurrentWeather script function
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2012-02-25 21:34:38 +01:00 |
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scrawl
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8d5783d75d
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- set moon phase using (day%32)/4 (not really correct, but good for now)
- added all weather patterns from morrowind.ini
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2012-02-25 21:06:03 +01:00 |
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scrawl
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e31ad90802
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moon positions and fading
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2012-02-25 16:36:45 +01:00 |
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scrawl
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4650672bb1
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thunderstorm
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2012-02-25 13:46:17 +01:00 |
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scrawl
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0ebdce543a
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- added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
- changed WeatherGlobals members to static
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2012-02-24 23:26:38 +01:00 |
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scrawl
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67c7b965f0
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calculate a sun position depending on time of day
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2012-02-24 18:30:16 +01:00 |
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scrawl
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811c4a41b7
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fade in/out for sunrise and sunset
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2012-02-24 17:42:31 +01:00 |
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scrawl
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aad8f6605e
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send a raycast through the physics engine to check if sun is visible
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2012-02-24 16:12:43 +01:00 |
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scrawl
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af83742e6f
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- disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
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2012-02-23 21:44:56 +01:00 |
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scrawl
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d9c02ca526
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- added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
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2012-02-23 21:12:06 +01:00 |
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scrawl
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90af78e3b8
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attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
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2012-02-23 20:33:34 +01:00 |
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scrawl
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a5720e9a4f
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set sky colors according to time of day
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2012-02-23 19:49:56 +01:00 |
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