elsid
a5d9bb08e0
Support custom log level in tests
2024-07-13 11:15:34 +02:00
elsid
1bdc01273e
Move "debugging" function into Debug namespace
2024-07-13 11:15:33 +02:00
elsid
6d43aedec8
Use Lua modules in tests from the source directory
2024-07-13 11:14:55 +02:00
elsid
73d48720ef
Do not change output names for targets
...
Changing them does not solve any problem but only creates some.
2024-07-13 10:35:16 +02:00
elsid
b3abc436dd
Keep separation between openmw and openmw-lib on Android
...
They are not set up properly so CMake configuration fails because of not found
openmw-lib target since it's not defined for Android.
2024-07-13 10:35:12 +02:00
Evil Eye
de59d79388
Update the menu video from a separate thread and respect window resizes
2024-07-11 16:53:11 +02:00
Dave Corley
4cc956fdd7
TEST: Add a test to ensure invalid box extents are not assigned
2024-07-11 04:06:06 -05:00
psi29a
e9343da7a8
Merge branch 'themawithungers' into 'master'
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Don't trigger onNewExterior while loading saves
See merge request OpenMW/openmw!4206
2024-07-11 09:03:01 +00:00
psi29a
1c71f12d4e
Merge branch 'hopskipanimjump' into 'master'
...
Keep running scripts until the menu pauses the game
Closes #8056
See merge request OpenMW/openmw!4243
2024-07-09 21:33:37 +00:00
psi29a
ecb64eab8e
Merge branch 'juststrummingmylute' into 'master'
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Attempt to select an AI action directly instead of waiting for the next frame
Closes #7973
See merge request OpenMW/openmw!4244
2024-07-09 21:32:32 +00:00
psi29a
7d0fca1bf5
Merge branch 'noscript' into 'master'
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Make mwscript return nil for records that don't have a script
See merge request OpenMW/openmw!4236
2024-07-09 07:47:24 +00:00
Evil Eye
134c099df9
Attempt to select an AI action directly instead of waiting for the next frame
2024-07-08 19:59:50 +02:00
Evil Eye
299ee1a6b1
Keep running scripts until the menu pauses the game
2024-07-08 17:07:52 +02:00
psi29a
3a5ed998e7
Merge branch 'timeplayed' into 'master'
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Remove time played setting
See merge request OpenMW/openmw!4235
2024-07-08 07:29:29 +00:00
Evil Eye
ee653eb2b8
Make mwscript return nil for records that don't have a script
2024-07-07 13:58:34 +02:00
psi29a
061f10bef7
Merge branch 'enchantmentproptorecord' into 'master'
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Return nil for absent values in record properties (enchant)
See merge request OpenMW/openmw!4228
2024-07-06 21:33:55 +00:00
psi29a
e8c422697f
Merge branch 'first_person_mesh_distortion' into 'master'
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Fix distortion breaking in first person meshes
See merge request OpenMW/openmw!4231
2024-07-06 07:46:35 +00:00
Kindi
bf9f5dc2ef
dont return empty string for absent value
2024-07-06 00:40:06 +08:00
Kindi
045e6d8c4f
move enchant charge and soul to itemdata
2024-07-05 23:33:55 +08:00
psi29a
ef0bb02def
Merge branch 'master' into 'master'
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An ability to specify attack type in controls.use value
See merge request OpenMW/openmw!4187
2024-07-05 08:12:17 +00:00
psi29a
804b589a68
Merge branch 'qt_follow_up' into 'master'
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Cleanup changes in Qt applications
See merge request OpenMW/openmw!4225
2024-07-05 08:11:42 +00:00
Alexei Kotov
888abc0097
Remove time played setting
2024-07-05 07:13:45 +03:00
Cody Glassman
4d7e9bae73
ensure distortion is only rendered once
2024-07-04 21:07:40 -07:00
Andrei Kortunov
dc7407a34c
Use signed variables to match an API
2024-07-04 09:54:48 +04:00
Dave Corley
fc65643224
FIX: Actually set the transform so first person camera works again
2024-07-03 23:02:20 -05:00
Cody Glassman
45cb3eb081
lua - use loaded node when possible when calculating bounding box
2024-07-03 13:29:01 -07:00
psi29a
81e59bb4aa
Merge branch 'i-didnt-want-to-grow-up-to-be-this-big' into 'master'
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FIX: Incorrect scaling applied when creatures rotate (close #6665 )
Closes #6665
See merge request OpenMW/openmw!4219
2024-07-02 07:07:31 +00:00
Andrei Kortunov
a9108a743d
Do not make redundant copy
2024-07-01 20:50:25 +04:00
psi29a
3ebeaaa3bb
Merge branch 'saymyname' into 'master'
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Don't use getRefIdString to get a fallback object name for non-string ids
Closes #8043
See merge request OpenMW/openmw!4217
2024-07-01 07:44:57 +00:00
psi29a
045bccb3e9
Merge branch 'copycompiler' into 'master'
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Avoid a few copies in mwscript
See merge request OpenMW/openmw!4215
2024-07-01 07:43:53 +00:00
psi29a
024d1c5971
Merge branch 'interpreter_code_duplicates' into 'master'
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Exit with fatal error on duplicated instruction code
See merge request OpenMW/openmw!4214
2024-07-01 07:42:50 +00:00
Evil Eye
ff72a26ef2
Don't use getRefIdString to get a fallback object name for non-string ids
2024-06-30 11:27:39 +02:00
Dave Corley
fcc58f6db3
CLEANUP(rotatecontroller): Deduplicate rotate/scale checks into the main
...
callback function
2024-06-29 23:15:18 -05:00
Dave Corley
cac5ae34a5
CLEANUP(character.cpp): Replace usages of biped function with isBiped var
2024-06-29 22:53:38 -05:00
Dave Corley
33cd654bf5
FIX(character.cpp): Don't allow turn to movement direction to apply to non-bipeds
2024-06-29 22:53:15 -05:00
Dave Corley
c95c7503a8
FIX(rotatecontroller): Account for parent node scale when rotating objects
2024-06-29 22:52:48 -05:00
psi29a
b1de8ed720
Merge branch 'profilersort' into 'master'
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Reorder F3 profiler stats according to timeline
Closes #8005
See merge request OpenMW/openmw!4196
2024-06-29 09:21:48 +00:00
psi29a
4da35c7e7f
Merge branch 'free_range_containers' into 'master'
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FEAT: Add organic/respawning flags to containers (Close #8038 )
Closes #8038
See merge request OpenMW/openmw!4205
2024-06-29 09:21:12 +00:00
psi29a
11d405dcdf
Merge branch 'buyfrommebestprices' into 'master'
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Add a showInDialogue parameter to ui.showMessage and use it for level up messages
Closes #8041
See merge request OpenMW/openmw!4209
2024-06-29 09:20:27 +00:00
Evil Eye
ad7fb3d13f
Avoid a few copies in mwscript
2024-06-29 10:31:49 +02:00
elsid
89bb04e8fd
Exit with fatal error on duplicated instruction code
...
Instead of causing SIGABRT which is more confusing.
2024-06-28 22:24:24 +02:00
Dave Corley
77fa41b8c6
CLEANUP(container): Make organic/respawning field names more consistent
2024-06-28 09:26:35 -05:00
Dave Corley
fccf75377d
FEAT: Add organic/respawning flags to containers
2024-06-28 09:21:44 -05:00
Max Yari
1497dae4fa
Better mUse out-of-range handling
2024-06-28 10:00:04 +02:00
Andrei Kortunov
5390634e22
Add a missing null pointer check
2024-06-27 21:10:38 +04:00
Evil Eye
91bcd0a556
Add a showInDialogue parameter to ui.showMessage and use it for level up messages
2024-06-27 17:16:49 +02:00
Max Yari
3eadb84142
Fixed wrong mUse wrapping
2024-06-26 01:25:25 +02:00
psi29a
6754b8d941
Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
...
This reverts merge request !4178
2024-06-25 20:58:31 +00:00
psi29a
8471cfb576
Merge branch 'localpairs' into 'master'
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Allow mwscript variable iteration
See merge request OpenMW/openmw!4180
2024-06-25 07:20:14 +00:00
psi29a
64dd6e36d1
Merge branch 'openmw-cs-error-verify-refnums' into 'master'
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OpenMW-CS verify duplicate RefNums
See merge request OpenMW/openmw!4012
2024-06-24 18:03:59 +00:00
cykoder
57e7bf3748
OpenMW-CS verify duplicate RefNums
2024-06-24 18:03:59 +00:00
psi29a
11c2cf0780
Merge branch 'esm_script' into 'master'
...
Make loading and saving ESM3 script record more robust
See merge request OpenMW/openmw!4195
2024-06-24 17:59:20 +00:00
Evil Eye
152073a42e
Don't trigger onNewExterior while loading saves
2024-06-24 12:47:24 +02:00
psi29a
57adb93075
Merge branch 'coverity' into 'master'
...
Coverity fixes
See merge request OpenMW/openmw!4198
2024-06-24 07:10:28 +00:00
psi29a
b8d861ca16
Merge branch 'unscriptedrealitytv' into 'master'
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Don't try to show unallocated or uninitialized profiling data
See merge request OpenMW/openmw!4188
2024-06-24 07:09:43 +00:00
psi29a
456ac2a85b
Merge branch 'were_engineers_not_salt_miners' into 'master'
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FEAT: Lua Engine Handler for MWScript `startscript` functionality
See merge request OpenMW/openmw!4178
2024-06-24 07:09:24 +00:00
Dave Corley
1a79e79f57
FEAT: Lua Engine Handler for MWScript startscript
functionality
2024-06-24 07:09:23 +00:00
psi29a
d3c3d0cf44
Merge branch 'indexthemoon' into 'master'
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Move Lua index helpers to components and make owner.factionRank match other ranks
See merge request OpenMW/openmw!4186
2024-06-24 07:06:24 +00:00
Max Yari
13918e3b70
AttackType -> ATTACK_TYPE
2024-06-24 01:15:43 +02:00
Evil Eye
5cf809f39b
Merge branch 'ocd' into 'master'
...
Assorted nitpicks
See merge request OpenMW/openmw!4194
2024-06-23 07:10:07 +00:00
psi29a
7888a11c36
Merge branch 'lushemptyplants' into 'master'
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Don't display the harvested plant if graphic herbalism is off
See merge request OpenMW/openmw!4193
2024-06-22 16:35:59 +00:00
Alexei Kotov
b0671c76d8
Throw on setting tags that can't provide the setting name
2024-06-22 14:34:09 +03:00
Alexei Kotov
43b381f592
Loop by const ref in activeSpells.add
2024-06-22 12:08:40 +03:00
psi29a
0013a44b71
Merge branch 'datadisplaydelegate' into 'master'
...
React to scale or color changes in editor tables
See merge request OpenMW/openmw!4098
2024-06-22 09:03:19 +00:00
holorat
cd4b7db02d
Reorder profiler stats according to timeline
2024-06-22 00:27:49 +03:00
Max Yari
b01b76b81e
Introduced attacktype enum, fixed lua docs
2024-06-21 23:18:48 +02:00
Max Yari
2ef0568dda
Changed lua enum name, tweaked docs
2024-06-21 23:18:48 +02:00
Max Yari
7d659ae64c
Added lua enum for attacktypes
2024-06-21 23:18:48 +02:00
Max Yari
22d9906978
An ability to specify attack type in controls.use value
2024-06-21 23:18:48 +02:00
elsid
5c3ae3d94c
Make loading and saving script record more robust
...
* Check the header presence before using it.
* Write the header based on the actual content.
2024-06-21 20:37:37 +02:00
Alexei Kotov
c6156011c8
Remove unnecessary lines in actor bindings
2024-06-21 20:22:26 +03:00
Alexei Kotov
479d4931d7
Handle negative MaxNumberRipples more sensibly
2024-06-21 20:16:43 +03:00
elsid
447c4bb6a0
Extend ESM3 Script record tests
2024-06-21 18:01:34 +02:00
elsid
4571a8b88a
Remove unused SCHD type
2024-06-21 15:39:17 +02:00
Evil Eye
2edbabd3d7
Don't display the harvested plant if graphic herbalism is off
2024-06-21 12:15:11 +02:00
Evil Eye
46c8133a72
Don't try to show unallocated or uninitialized profiling data
2024-06-20 19:36:30 +02:00
psi29a
3a686dd8af
Merge branch 'lua_travel_dest_2' into 'master'
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Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
See merge request OpenMW/openmw!3592
2024-06-19 21:38:27 +00:00
Zackhasacat
533ce499e0
Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
2024-06-19 21:38:27 +00:00
Evil Eye
6aa52c09da
Shuffle code around
2024-06-19 16:47:58 +02:00
Evil Eye
d6fc0744c7
Move Lua index helpers to components and make owner.factiooRank match other ranks
2024-06-18 21:32:16 +02:00
Evil Eye
989686500c
Force windows to exit when popping their GUI mode through Lua
2024-06-18 20:02:39 +02:00
Evil Eye
0f20e47e0e
Add unit tests
2024-06-18 17:43:48 +02:00
Evil Eye
2adaf33fa2
Allow mwscript variable iteration
2024-06-18 17:43:48 +02:00
Kindi
ecb07c9bc7
add mwscript.isRunning
2024-06-17 08:05:52 +08:00
Alexei Kotov
39a231233c
Fully reset the player's cell reference when the player is reset ( #8021 )
2024-06-15 11:49:12 +03:00
psi29a
218e19d8f7
Merge branch 'mapshenanigans' into 'master'
...
Fix local map issues
Closes #8004
See merge request OpenMW/openmw!4174
2024-06-15 08:42:36 +00:00
psi29a
05a70b29c5
Merge branch 'rangingareas' into 'master'
...
Don't apply area of effect for potions and improve range handling
Closes #8018
See merge request OpenMW/openmw!4172
2024-06-15 08:42:11 +00:00
psi29a
98ba2120b6
Merge branch 'zerotohero' into 'master'
...
Use -1 as the plugin index for LandTextures
See merge request OpenMW/openmw!4121
2024-06-14 07:22:27 +00:00
psi29a
6caac886ea
Merge branch 'equalopportunity' into 'master'
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Support light fade settings in legacy lighting method, remove launcher lighting settings that support runtime changes
See merge request OpenMW/openmw!4168
2024-06-14 07:21:19 +00:00
Evil Eye
5a54cd9406
Fix local map issues
2024-06-13 23:03:57 +02:00
Evil Eye
a934902f12
Don't apply area of effect for potions and improve range handling
2024-06-13 18:00:44 +02:00
Dave Corley
b7deb7e9bc
Feat(CS): Make LMB the primary interaction
2024-06-12 19:36:55 -05:00
Alexei Kotov
d226b72592
Throw on invalid bone group indices in getActiveGroup
2024-06-12 23:26:16 +03:00
Alexei Kotov
6ad914919b
Remove launcher lighting settings that support runtime changes
...
Also update lighting method descriptions
2024-06-12 22:44:12 +03:00
Evil Eye
fbc6629d40
Rework land texture handling
2024-06-12 17:09:28 +02:00
Alexei Kotov
5c6fbc332f
Fix endif conditions in cmake
2024-06-12 15:43:04 +03:00
Alexei Kotov
65a9f78943
Fix flags used in terrain saving/loading tests
2024-06-12 12:50:20 +03:00
psi29a
c1d74763ed
Merge branch 'i-have-no-land-and-i-must-scream' into 'master'
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Fix(CS): Add landscape flag if it doesn't exist at all and improve landscape QOL
Closes #7707
See merge request OpenMW/openmw!3617
2024-06-11 11:10:33 +00:00
psi29a
61772fa234
Merge branch 'verifiers' into 'master'
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Complain about fishy local variable names, improve editor effect list handling
See merge request OpenMW/openmw!4160
2024-06-11 11:10:19 +00:00
psi29a
0a7f4e5149
Merge branch 'unit_tests' into 'master'
...
Split openmw_test_suite into openmw and components tests
See merge request OpenMW/openmw!4166
2024-06-11 11:09:43 +00:00
elsid
1e98cc6c3b
Move EXPECT_ERROR macro to a separate header
...
To include it only where it's required.
2024-06-10 23:12:15 +02:00
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
...
To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
2024-06-10 23:12:14 +02:00
elsid
9b0362fba8
Split openmw into binary and library
...
To make it possible to create a new binary for the tests by linking this
library to it.
Rename openmw-lib into openmw to have libopenmw.a on Linux. Do not rename it on
Windows to avoid conflict with automatically generated lib for exe due to
__declspec(dllexport) presence.
2024-06-10 23:11:34 +02:00
elsid
2e0e0f53b6
Add --coverage to openmw-cs
2024-06-10 23:04:01 +02:00
Evil Eye
965bc20bab
Set mPluginIndex to -1 for textures defined in this plugin
2024-06-10 21:39:10 +02:00
Evil Eye
ed5bedb9db
Use record state to determine if a LandTexture record was defined in the current plugin
2024-06-10 21:39:10 +02:00
psi29a
cbf0471d8a
Merge branch 'launch_button' into 'master'
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Set minimum width for Launch OpenMW button
See merge request OpenMW/openmw!4162
2024-06-10 13:51:13 +00:00
psi29a
3ef4180464
Merge branch 'soulless' into 'master'
...
Properly copy items between containers
See merge request OpenMW/openmw!4139
2024-06-10 13:49:51 +00:00
psi29a
56183ba982
Merge branch 'ingameppl' into 'master'
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Move force per-pixel lighting setting to the in-game settings
See merge request OpenMW/openmw!4137
2024-06-10 13:49:14 +00:00
Dave Corley
659874cb65
FEAT: Update land flag representation in ESMTool
2024-06-10 02:03:02 -05:00
Dave Corley
145f9c1154
CLEANUP(CS): Do heightData check in actual implementation, revert
...
accidental change to land condition order
2024-06-10 02:02:31 -05:00
Dave Corley
86316fa7ab
Fix(cell.cpp): Don't try to update land for interiors
2024-06-10 02:02:31 -05:00
Dave Corley
10eb807e72
Fix(Cell.hpp): Correct include path for document
2024-06-10 02:02:31 -05:00
Dave Corley
0a8fee59dd
Don't store member variables from document & use simpler and safer
...
inputs to cell constructor. Explicitly tell the constructor whether land
should be loaded or not
2024-06-10 02:02:31 -05:00
Dave Corley
47044e1dc0
Cleanup(CS): re-add const for land collection
2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678
Fix(CS): Enum name in accordance with current standards
2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b
Cleanup(CS): Improve readability and clean up some implementations
2024-06-10 02:02:31 -05:00
Dave Corley
ad135e3b95
Fix(cell.cpp): Change commands.hpp to absolute include path
2024-06-10 02:02:31 -05:00
Dave Corley
d8187e40b2
Feat(CS): Create LAND record using the undo stack
2024-06-10 02:02:31 -05:00
Dave Corley
731302ecff
Feat(CS): Add undo stack as a member of CSVRender::Cell
2024-06-10 02:02:31 -05:00
Dave Corley
f565730a9a
Fix(cell.cpp): never try to update land for interiors
2024-06-10 01:58:34 -05:00
Dave Corley
dd7a2f22d1
Cleanup(CSVRender::Cell:updateLand): Early exit when landscape should
...
not be loaded
2024-06-10 01:58:34 -05:00
Dave Corley
78fd135764
Fix(CS): Remove unreachable code as land data will always be present
2024-06-10 01:58:34 -05:00
Dave Corley
3e7335ddc7
Fix(CS): Initialize landscape when opening an existing cell without VHGT
2024-06-10 01:58:34 -05:00
Dave Corley
2541b74fc6
Fix(CS): Apply land flags when appropriate edits are made
2024-06-10 01:58:34 -05:00
elsid
6ba42314df
Fix Ptr::toString
2024-06-09 04:08:18 +02:00
Andrei Kortunov
fb3687e62a
Set minimum width for Launch OpenMW button
2024-06-08 17:20:54 +04:00
Alexei Kotov
dd0ff13ba9
Reset attribute/skill arguments in IngredEffectRefIdAdapter if needed
2024-06-08 13:50:40 +03:00
Alexei Kotov
3051e0834a
Accept invalid effect IDs and ranges in EffectsListAdapter
2024-06-08 13:49:39 +03:00
psi29a
9087de1596
Merge branch 'esm3_land' into 'master'
...
Add unit tests for saving and loading ESM3 Land
See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
Alexei Kotov
252ee7f8c4
Deduplicate effect list verification
...
Drop Potion-specific range check, it's irrelevant
2024-06-08 06:31:18 +03:00
Alexei Kotov
ba20ba2c6c
Editor: Warn if a magic effect's max magnitude is zero
2024-06-08 06:31:18 +03:00
Alexei Kotov
2fdbd6287d
Editor: Verify magic effects for enchantments, ingredients and potions
...
Use constants for known magic effect/skill/attribute range
2024-06-08 06:31:17 +03:00
Kagernac
7d403089ec
Cleaner implementation
...
Retrieved the Colours straight from Settings
Made tagname clearer in openmw_list.skin.xml
Fixed minor formatting issue in validate.cpp, textcolours.cpp
Updated skin variables to be const and string_view
2024-06-07 18:38:32 -07:00
psi29a
176e6490c5
Merge branch 'stufftheminasack' into 'master'
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Drop 360-degree screenshot support (#7720 )
Closes #7720
See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00
psi29a
a80f5c109c
Merge branch 'ltexerasure' into 'master'
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Fix LTEX overriding and allow deletion
See merge request OpenMW/openmw!4152
2024-06-07 08:05:56 +00:00
elsid
044748725c
Add unit tests for saving and loading ESM3 Land
2024-06-07 00:22:24 +02:00
psi29a
24d8accee7
Merge branch 'lua_base_disposition_fns' into 'master'
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lua - Add [get,set,mod]BaseDisposition functions to npc type
See merge request OpenMW/openmw!4142
2024-06-06 21:44:55 +00:00
Mads Buvik Sandvei
e063fa5b23
rename template_ to templatePtr
2024-06-06 16:51:51 +02:00
Alexei Kotov
93d1c6d7e0
Drop 360-degree screenshot support ( #7720 )
2024-06-06 14:46:01 +03:00
Mads Buvik Sandvei
90b415a8dd
comments by elsid
2024-06-06 11:20:14 +02:00
Alexei Kotov
593d4ff714
Move per-pixel lighting to the in-game settings
2024-06-06 05:19:33 +03:00
psi29a
ee5ccaa760
Merge branch 'setangleaxis' into 'master'
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Fix SetAngle alternative axis order
See merge request OpenMW/openmw!4155
2024-06-05 21:00:15 +00:00
Evil Eye
330f5de78d
Rename ot mStatic
2024-06-05 21:48:07 +02:00
Sebastian Fieber
ed26708e4d
more dry + restrict mutation of disposition to global and on self
2024-06-05 18:09:54 +02:00
Alexei Kotov
32ca57c9ad
Merge branch 'unify_operation_bars' into 'master'
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Unify operation progress bar appearance
See merge request OpenMW/openmw!4154
2024-06-05 11:31:27 +00:00
Kagernac
3e6ccfce1f
Took @Capostrophic's suggestion about leveraging a new tag format
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Removed the color settings from Textcolours, they are unneccessary
Removed the Fallback workaround as a dedicated else condition was created with the new tag "fontcolouroptional". This code section has no involvement in Fallback
openmw_list.skin.xml was updated to reflect this new tag
settings.cfg was updated with the updated variable names
2024-06-04 23:14:44 -07:00
psi29a
8f3625b6a8
Merge branch 'cleanup_object_paging' into 'master'
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Cleanup object paging
See merge request OpenMW/openmw!4149
2024-06-04 20:39:37 +00:00
jvoisin
c7f3277744
Merge branch 'waterfiltering' into 'master'
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Apply filtering settings to water normal map
See merge request OpenMW/openmw!4151
2024-06-04 16:37:52 +00:00
Alexei Kotov
4a394a391b
Fix SetAngle alternative axis order
2024-06-04 18:44:55 +03:00
Andrei Kortunov
eac2082e82
Unify operation progress bar appearance
2024-06-04 11:07:08 +04:00
Alexei Kotov
56b31d87e3
Merge branch 'soundfixes' into 'master'
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Follow-up work for Lua-based music
See merge request OpenMW/openmw!4146
2024-06-03 22:03:04 +00:00
Evil Eye
ca6baed366
Fix LTEX overriding and allow deletion
2024-06-03 16:42:27 +02:00
Alexei Kotov
c7e98fdb45
Apply filtering settings to water normal map
2024-06-03 11:12:29 +03:00
elsid
2169e22e93
Move key when inserting item to mLODNameCache
2024-06-02 13:16:22 +02:00
elsid
6e3fd34790
Calculate floor and ceil of bounds once
2024-06-02 13:16:22 +02:00
elsid
3790e97184
Clarify scope and constness of the variables
2024-06-02 13:16:22 +02:00
elsid
d9d8802f3a
Move node when inserting into a nodes map
2024-06-02 13:16:22 +02:00
elsid
aecdf04705
Use custom struct for CellRef used by object paging
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ESM::CellRef is too heavy. There is no need to have all the data from there.
2024-06-02 13:16:21 +02:00
elsid
0040409a4d
Move collectESM3References to unnamed namespace
2024-06-02 13:16:21 +02:00
elsid
524af5b723
Move symbols not defined in header to unnamed namespace
2024-06-02 13:16:20 +02:00
Andrei Kortunov
7b5146e824
Do not allow Lua's "stopMusic" to interrupt MWScript's music
2024-06-02 13:18:06 +04:00
Andrei Kortunov
402e725d87
Reset music type to Normal when we are done to scripted music
2024-06-02 09:44:41 +04:00
Andrei Kortunov
e762ae9703
Move current music from MechanicsManager to SoundManager
2024-06-02 09:29:28 +04:00
psi29a
05815b3952
Merge branch 'settingswindow' into 'master'
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Hide the settings window when any main menu button is pressed
See merge request OpenMW/openmw!4136
2024-06-01 15:31:56 +00:00
Mads Buvik Sandvei
a1b695a8d5
De-duplicate ManualRef constructor
2024-05-31 23:10:54 +02:00
Sebastian Fieber
da4531faa0
rename modBaseDisposition to modifyBaseDisposition
2024-05-31 19:39:02 +02:00
Sebastian Fieber
f683adeb14
Add [get,set,mod]BaseDisposition functions to npc type
2024-05-30 00:08:11 +02:00
Mads Buvik Sandvei
ae4bf04798
Fix soul gems losing their souls when splitting stacks between containers.
2024-05-28 23:35:44 +02:00
elsid
6218afa484
Cleanup object paging includes
2024-05-28 22:21:15 +02:00
elsid
b5a75ba96c
Use std::vector to collect ChunkIds to be removed
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Cache does not have duplicated entries.
2024-05-28 22:21:15 +02:00
elsid
b64069156d
Convert position on construction
2024-05-28 22:21:15 +02:00
elsid
33ef7fc8ca
Make ClearCacheFunctor a class and rename to clarify the purpose
2024-05-28 22:21:14 +02:00
psi29a
e7c9574d31
Merge branch 'savetheslot' into 'master'
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Convert constant effect equipment slots to refnums
Closes #7998
See merge request OpenMW/openmw!4130
2024-05-28 11:09:36 +00:00
psi29a
8cf6fde8b6
Merge branch 'fix_debug_render' into 'master'
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Fix debug render for recast mesh and navmesh
See merge request OpenMW/openmw!4127
2024-05-28 07:38:00 +00:00
psi29a
af4adf41d0
Merge branch 'saveyourvanityforsomeonewhocares' into 'master'
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Toggle the vanity camera off before toggling to the saved camera mode
Closes #7960
See merge request OpenMW/openmw!4135
2024-05-28 07:37:44 +00:00
psi29a
4ae29b0042
Merge branch 'log_exceptions' into 'master'
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Log caught exceptions
See merge request OpenMW/openmw!4131
2024-05-28 07:36:30 +00:00
Alexei Kotov
340783e3a1
Merge branch 'modernprometheus' into 'master'
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Make torches held by creatures emit light
Closes #8002
See merge request OpenMW/openmw!4134
2024-05-27 18:19:58 +00:00
Andrei Kortunov
204267d211
React to scale or color changes in editor tables
2024-05-27 18:38:33 +04:00
Alexei Kotov
131bb510e4
Merge branch 'operation_fixes' into 'master'
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Improve operations widget formatting, part 2
See merge request OpenMW/openmw!4119
2024-05-27 01:07:07 +00:00
Alexei Kotov
7274d825a3
Hide the settings window when any main menu button is pressed
2024-05-26 23:49:52 +03:00
Evil Eye
9027af426b
Toggle the vanity camera off before toggling to the saved camera mode
2024-05-26 11:35:13 +02:00
Evil Eye
a7026ae3e9
Make torches held by creatures emit light
2024-05-26 09:52:50 +02:00
elsid
71369be796
Log caught exceptions
2024-05-26 02:52:11 +02:00
Andrei Kortunov
2749d2a6cb
Revert "Make sure that Open button becomes focused after enabling"
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This reverts commit d5bbd75828
.
2024-05-25 23:43:19 +04:00
Evil Eye
11e8e1eeb5
Include creatures
2024-05-25 09:58:46 +02:00
psi29a
62930cb8db
Merge branch 'fix_archives_selection' into 'master'
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Fix archive selection when switching profiles (#7956 )
See merge request OpenMW/openmw!4118
2024-05-24 23:06:55 +00:00
Yury Stepovikov
80d2b289e7
Fix archive selection when switching profiles ( #7956 )
2024-05-24 23:06:55 +00:00
psi29a
6e0606b55b
Merge branch 'paralysisagainagain' into 'master'
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Make paralysis cancel camera mode changes (#7997 )
Closes #7997
See merge request OpenMW/openmw!4122
2024-05-24 23:06:35 +00:00
psi29a
c8567e96fd
Merge branch 'itsover32767' into 'master'
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Use more appropriate types in terrain storage
See merge request OpenMW/openmw!4125
2024-05-24 21:56:20 +00:00
psi29a
157a5a4489
Merge branch 'l10n' into 'master'
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Many localization fixes
See merge request OpenMW/openmw!4108
2024-05-24 17:46:47 +00:00
Evil Eye
cdfd305ac3
Convert constant effect equipment slots to refnums
2024-05-24 16:59:48 +02:00
elsid
d6af9305ae
Exclude debug rendering from toggleworld
2024-05-24 01:08:15 +02:00
elsid
4b8897e33e
Use state sets without transparency support for recast mesh and agents paths
2024-05-24 00:05:10 +02:00
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths
2024-05-24 00:05:09 +02:00
Evil Eye
6a10311ae5
Use more appropriate types in terrain storage
2024-05-23 18:48:54 +02:00
psi29a
d15be7a685
Merge branch 'fix-nearest-gui-options' into 'master'
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Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI
See merge request OpenMW/openmw!4114
2024-05-23 10:07:42 +00:00
psi29a
db27543ea1
Merge branch 'uniform_choice' into 'master'
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Add choice widget type to postprocessing uniforms
See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
psi29a
b0aa19dc07
Merge branch 'msvc_crash_fix' into 'master'
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Avoid MSVC crash in Visual Studio 17.10.0
See merge request OpenMW/openmw!4116
2024-05-23 10:05:52 +00:00
Alexei Kotov
ae7861abe4
Move paralysis god mode checks to CreatureStats
2024-05-23 11:48:59 +03:00
Kagernac
f9577d904c
This commit introduces six new color settings for dialogue topic keywords
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referencing settings.cfg and settings-default.cfg. These settings work similarly
to the color references found in openmw.cfg and Morrowind.ini.
Changes include:
Removal of deprecated settings:
color topic specific
color topic exhausted
Addition of six new color settings to settings.cfg and settings-default.cfg
Updated description in settings-default.cfg to reflect the new color format
2024-05-22 20:25:58 -07:00
Sam Hellawell
d3c1aa6653
Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI
2024-05-23 04:11:29 +01:00
psi29a
2be6116ef6
Merge branch 'fix_recastmesh' into 'master'
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Limit number of cached tiles with recast meshes
See merge request OpenMW/openmw!4112
2024-05-22 20:38:42 +00:00
Andrei Kortunov
52de6177d1
Avoid MSVC crash in Visual Studio 17.10.0
2024-05-22 18:17:22 +04:00
Andrei Kortunov
6c83451b15
Improve operations widget formatting
2024-05-22 14:37:58 +04:00
Alexei Kotov
67c47b8603
Merge branch 'operation_fixes' into 'master'
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Improve operation widget appearance
See merge request OpenMW/openmw!4110
2024-05-21 19:31:39 +00:00
Dave Corley
c87eaefd17
Merge branch 'theeditorisjustanotherengine' into 'master'
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Use ESM::ReadersCache in the editor
Closes #7896
See merge request OpenMW/openmw!4111
2024-05-21 06:35:47 +00:00
psi29a
cd116ebe5f
Merge branch 'dark_mode' into 'master'
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Support dark mode on Windows
Closes #7985
See merge request OpenMW/openmw!4101
2024-05-20 14:51:20 +00:00
Andrei Kortunov
bf682d51a6
Support dark mode on Windows (feature 7985)
2024-05-20 16:50:24 +04:00
psi29a
fd3ae0d42a
Merge branch 'dehardcode_music' into 'master'
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Dehardcode music
See merge request OpenMW/openmw!3438
2024-05-20 12:49:33 +00:00
psi29a
f34994e4c8
Merge branch 'notexturetypeconfusion' into 'master'
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Support defining the texture type with a state attribute (#6240 )
Closes #6240
See merge request OpenMW/openmw!4079
2024-05-20 12:48:30 +00:00
psi29a
651a7d569c
Merge branch 'activatebooks' into 'master'
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Allow NPCs to activate in-world books for the player (part of #7959 )
See merge request OpenMW/openmw!4080
2024-05-20 12:46:01 +00:00
psi29a
d67bc1defd
Merge branch 'timeplayedhours' into 'master'
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Improve Time Played formatting (#7971 )
Closes #7971
See merge request OpenMW/openmw!4107
2024-05-20 12:45:49 +00:00
Kagernac
02730af391
Changing the skin of the widget seems to be the easiest way to have the choices in the list react to specific conditions and interactions.
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Seems that changing the skin modifies some size properties so they had to be reset.
Needed to create a specific skin in order to prevent modifying unintended text.
The exhausted color is not referenced by the settings.cfg, the user will need to modify the color in the skin file.
Edit: Fixed the coding convention issues and converted the tabs into spaces in the .xml. Closed the previous merge request out of confusion, sorry new to Git.
2024-05-19 14:43:41 -07:00
Alexei Kotov
a3bfd3a337
Merge branch 'fix-infinite-fall-into-void' into 'master'
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Fix infinite fall into void (#1415 )
Closes #1415
See merge request OpenMW/openmw!4100
2024-05-19 20:47:13 +00:00
Alexei Kotov
e96ebec2cf
Merge branch 'fix_lua_attack' into 'master'
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Allow Actors to pick an attack type/animation when no AI applies (fix #7583 )
Closes #7583
See merge request OpenMW/openmw!4102
2024-05-19 20:40:09 +00:00
Alexei Kotov
03652104fe
Merge branch 'cleanup_preloading' into 'master'
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Cleanup preloading code
See merge request OpenMW/openmw!4104
2024-05-19 20:39:28 +00:00
Evil Eye
77d554594f
Add ReadersCache::clear
2024-05-19 20:39:23 +02:00
Andrei Kortunov
5a1ec8ce87
Implement Lua-based music
2024-05-19 22:10:54 +04:00
elsid
45d62ee59f
Limit RecastMeshManager range by active cell grid
2024-05-19 20:07:47 +02:00
elsid
49db37ee29
Merge setWorldspace and updateBounds
2024-05-19 20:07:47 +02:00
elsid
9854d42d56
Use ESM::RefId for worldspace type
2024-05-19 20:07:47 +02:00
elsid
5d28164416
Remove recast mesh tiles outside active range
2024-05-19 20:07:47 +02:00
elsid
4f5bdbb4fb
Remove recastmesh group for absent tile
2024-05-19 20:07:47 +02:00
Evil Eye
5f0fe8097c
Use ESM::ReadersCache in the editor
2024-05-19 18:55:37 +02:00
Andrei Kortunov
3d699bd533
Improve operation widget appearance
2024-05-19 15:56:44 +04:00
Alexei Kotov
908f3891fb
Add helper method for texture type recovery
2024-05-19 02:26:40 +03:00
Alexei Kotov
84f4ba4ca1
Support defining the texture type with a state attribute ( #6240 )
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Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
Sam Hellawell
c1cd8bd900
Check collision before findInteriorPositionfindInteriorPos
2024-05-18 06:33:06 +01:00
elsid
6f70350f2f
Remove unused arguments from preload functions
2024-05-17 19:42:44 +02:00
elsid
7290ce81c0
Avoid allocating std::vector for a single element
2024-05-17 19:42:44 +02:00
elsid
ac891a5eb1
Use algorithms to check if PositionCellGrid(s) is/are contained in a range
2024-05-17 19:42:31 +02:00
Evil Eye
c3d02c0b41
Merge branch 'cleanup_dialogue_api' into 'master'
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Cleanup dialogue API
See merge request OpenMW/openmw!4088
2024-05-17 15:02:00 +00:00
psi29a
42db5f4386
Merge branch 'fix_menu_timers' into 'master'
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Process menu script timers
See merge request OpenMW/openmw!4103
2024-05-17 08:54:43 +00:00
Alexei Kotov
86ecf3fa0c
Make saved game dialog Health and Level lines localizable
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Currently providing English, Russian and GMST-based localization.
2024-05-17 05:01:06 +03:00
Alexei Kotov
b8ee467d13
Allow NPCs to activate in-world books for the player (part of #7959 )
2024-05-17 01:04:30 +03:00
Alexei Kotov
6bf0d17aa2
Improve Time Played formatting ( #7971 )
2024-05-16 23:48:13 +03:00
Sam Hellawell
72dbad6fb4
Satisfy king clang
2024-05-16 20:10:32 +01:00
Sam Hellawell
6f7fff409c
Empty refid check
2024-05-16 19:38:29 +01:00
trav5
3f26a6c5a0
Merge branch 'master' of https://gitlab.com/OpenMW/openmw into fix7970-remove-removed-spells-on-rest
2024-05-16 20:14:09 +02:00
psi29a
4a3dbb5a80
Merge branch 'default_colors' into 'master'
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Change default colors in script editor to support dark themes
See merge request OpenMW/openmw!4097
2024-05-16 11:19:24 +00:00
psi29a
991f887de2
Merge branch 'fix/7562-mouse-position' into 'master'
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fix(openmw): MacOS Scaling Bugs
See merge request OpenMW/openmw!3963
2024-05-16 11:15:03 +00:00
Dylan
91a771f851
fix(openmw): MacOS Scaling Bugs
2024-05-16 11:15:02 +00:00
Sam Hellawell
64142dbd51
Merge remote-tracking branch 'origin/master' into fix-infinite-fall-into-void
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# Conflicts:
# CHANGELOG.md
2024-05-16 04:48:27 +01:00
Sam Hellawell
e98c4f86d6
Remove period
2024-05-16 00:14:09 +01:00
elsid
d71b422615
Convert PositionCellGrid into a struct
2024-05-15 22:33:12 +02:00
Sam Hellawell
e1cfd46f87
Do not teleport if dest < lowest point or collision disabled, add debug log
2024-05-15 20:41:48 +01:00
Zackhasacat
20d26a9cda
Use random attack type
2024-05-15 14:09:33 -05:00
uramer
a662198903
Process menu script timers
2024-05-15 21:07:23 +02:00
Zackhasacat
0ad64cffdb
Add empty line back
2024-05-15 12:41:45 -05:00