psi29a
f3931c8321
Merge branch 'lua_hud_hide' into 'master'
...
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
1 year ago
Zackhasacat
ac9cfc782a
Add functions to lua ui library to toggle HUD visibility, and check current status.
1 year ago
Alexei Kotov
08da35704f
Merge branch 'remove-obsolete-comment' into 'master'
...
Get rid of obsolete comment
See merge request OpenMW/openmw!3514
1 year ago
Zackhasacat
f4d349070c
Add isTeleportingEnabled and setTeleportingEnabled
1 year ago
Petr Mikheev
f547cd5934
Merge branch 'lua_object_var' into 'master'
...
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
1 year ago
Zackhasacat
78e9a1753e
Add lua binding for gameObject globalVariable
1 year ago
Petr Mikheev
31f5c8826b
Merge branch 'lua_global_new' into 'master'
...
Add global variable access to world.mwscript (#7597 )
See merge request OpenMW/openmw!3491
1 year ago
Zackhasacat
db42a91867
Add global variable access to world.mwscript ( #7597 )
1 year ago
Zackhasacat
5dd1f0332f
Add notes about active effects
1 year ago
Zackhasacat
bd90ac2ed8
Add missing field in docs
1 year ago
Zackhasacat
254bf7c5d8
class -> classes
1 year ago
Zackhasacat
611f96ce65
Add class bindings
1 year ago
AnyOldName3
606a0eea8f
Get rid of obsolete comment
...
The matrix in question was removed by !2682
1 year ago
Abdu Sharif
ee80f889b7
Make Per-Pixel Lighting option description a bit more neutral
1 year ago
Cody Glassman
5fc46b166a
track debug window size and dimensions between sessions
1 year ago
Evil Eye
2ebd544dfb
Fix #7624
1 year ago
Petr Mikheev
15306c7d49
[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`
1 year ago
psi29a
2c81220cf7
Merge branch 'book' into 'master'
...
Reading ESM4 books
See merge request OpenMW/openmw!3471
1 year ago
Petr Mikheev
54cc1f25a2
Mention in Lua documentation that default tag is an empty string
1 year ago
Petr Mikheev
fcc7b9bb9e
Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs.
1 year ago
Petr Mikheev
6161953106
Allow reading ESM4 books
1 year ago
AnyOldName3
15e6ababf1
Merge branch 'soft_particles' into 'master'
...
Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)
See merge request OpenMW/openmw!3447
1 year ago
PharisMods
01aa67c792
Use thick border textures for thick border UI templates
1 year ago
psi29a
3ea14e904d
Merge branch 'actors_range' into 'master'
...
Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
1 year ago
psi29a
6c39e3f817
Merge branch 'draft' into 'master'
...
Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
1 year ago
psi29a
bae8d585fe
Merge branch 'lua/capacity_encum_bindings' into 'master'
...
Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
1 year ago
glassmancody.info
9aa992eede
add more lua bindings for encumbrance and capacity
1 year ago
Petr Mikheev
63d5bd6f8a
Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman)
1 year ago
Andrei Kortunov
40c8783790
Handle actors processing range in Lua
1 year ago
Zackhasacat
6bfa3f78bd
Fix AttributeRecord and SkillRecord documentation in OpenMW.core
1 year ago
Evil Eye
641f34a3c9
Treat teleportation out of the draft cell as object creation
1 year ago
Alexei Kotov
7e360df6c0
Place ESM4::Flora instances to the scene
1 year ago
Evil Eye
90ca8a2f4e
Remove ATTRIBUTE, SKILL, and SCHOOL enums
1 year ago
Evil Eye
6ed5cbb7d0
Remove numeric magic school ids and deprecate the enum
1 year ago
psi29a
1c8198242e
Merge branch 'toggleai' into 'master'
...
Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
1 year ago
psi29a
18b6eba709
Merge branch 'reloadlua' into 'master'
...
safe reloadlua on top of !3362
See merge request OpenMW/openmw!3412
1 year ago
Petr Mikheev
72b8ff82ff
!3362 with safe reloadlua
1 year ago
Andrei Kortunov
6769d10203
Fix documentation error
1 year ago
Andrei Kortunov
56ea3e3879
Add a way to toggle AI to Lua debug package
1 year ago
psi29a
12159d95f3
Merge branch 'music' into 'master'
...
Rework music system
See merge request OpenMW/openmw!3372
1 year ago
psi29a
ed022a6c14
Merge branch 'fix_use' into 'master'
...
Fix regression added in !3354 : Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
1 year ago
Andrei Kortunov
db72a91180
Add a way to check if sound system is enabled
1 year ago
Andrei Kortunov
655c4442bc
Implement isMusicPlaying
1 year ago
Andrei Kortunov
e25e867d77
Remove 'music' package
1 year ago
Andrei Kortunov
e1cae5a029
Rework music system
1 year ago
Andrei Kortunov
02dcf1fb31
Split setFactionRank to separate functions
1 year ago
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
1 year ago
Petr Mikheev
fb8ccf52d8
Add missing argument `force` in UseItem
1 year ago
psi29a
9791fae2db
Merge branch 'statrecords' into 'master'
...
Expose skill and attribute records to Lua and deprecate their enums
See merge request OpenMW/openmw!3407
1 year ago
Evil Eye
cd0e612cb7
Expose skill and attribute records to Lua and deprecate their enums
1 year ago
Petr Mikheev
42f2ece8b3
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
1 year ago
psi29a
938c487684
Merge branch 'time' into 'master'
...
[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
1 year ago
Zackhasacat
f287b2f436
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
1 year ago
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
...
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
1 year ago
psi29a
0b74146b05
Merge branch 'luautflib' into 'master'
...
Lua utf-8 support
Closes #6505
See merge request OpenMW/openmw!3327
1 year ago
Andrei Kortunov
66bf7be373
Preload new packages to console
1 year ago
Petr Mikheev
65cd518b44
Update camera logic related to paused game / opened UI
1 year ago
Petr Mikheev
23a7661d0b
Control UI pause from Lua
1 year ago
Petr Mikheev
b4c8b8308f
Lock actiovation when the game is paused; Lock movement controls when UI is opened.
1 year ago
Zackhasacat
ee5983f64a
Docs fixes
1 year ago
Zackhasacat
7d0e140889
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
1 year ago
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
...
Handle Use action in Lua in a similar way to Activate action
See merge request OpenMW/openmw!3354
1 year ago
Andrei Kortunov
65109b3822
Simplify VFS index iteration
1 year ago
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
1 year ago
Zackhasacat
9f80d68795
add servicesOffered to npc and creature records
1 year ago
psi29a
a1828eec29
Merge branch 'lua_spell_fix' into 'master'
...
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
See merge request OpenMW/openmw!3315
1 year ago
Zackhasacat
7113db8b97
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
1 year ago
psi29a
3e99103beb
Merge branch 'rtd' into 'master'
...
Show OpenMW version and Lua API revision in documentation
Closes #6149
See merge request OpenMW/openmw!3382
1 year ago
Zackhasacat
86c28921ae
Add function to get current disposition, add baseDisposition to NPC record
1 year ago
Petr Mikheev
d39552962f
Validate version of resources
1 year ago
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
1 year ago
psi29a
5ba13f7aae
Merge branch 'lua_template_new' into 'master'
...
Support 'template' field in createRecordDraft, to use an existing record as a base in lua
See merge request OpenMW/openmw!3387
1 year ago
Petr Mikheev
ea8692a534
Add usehandlers.lua (same approach as activationhandlers.lua)
1 year ago
psi29a
58aeb81e46
Merge branch 'container_ptr' into 'master'
...
Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
See merge request OpenMW/openmw!3381
1 year ago
Zackhasacat
4b7bf62671
Fix weapon table, and docs
1 year ago
Zackhasacat
45f25e3f14
Add in initial support
1 year ago
psi29a
4a46d772a1
Merge branch 'fix_createRecord' into 'master'
...
Add two missing record types to world.createRecord docs
See merge request OpenMW/openmw!3386
1 year ago
psi29a
a0d3313d8d
Merge branch 'lua_restock' into 'master'
...
Add isRestocking to types.Item
See merge request OpenMW/openmw!3383
1 year ago
Zackhasacat
ecc89ed826
Add two missing record types
1 year ago
Zackhasacat
5fdaee093a
add isRestocking
1 year ago
psi29a
65a15ff0b1
Merge branch 'container_inventory' into 'master'
...
[Lua] Add alias `types.Container.inventory` = `types.Container.content` for consistency with `types.Actor.inventory`
See merge request OpenMW/openmw!3314
1 year ago
Zackhasacat
84987450ee
Add baseCount
1 year ago
Petr Mikheev
55a9ab4f52
Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
1 year ago
Kindi
532230254b
add documentation
1 year ago
Zackhasacat
b571d8d050
Remove player quest name example
1 year ago
Zackhasacat
425076b8dd
Fix types.LevelledCreature in docs
1 year ago
Evil Eye
ef6100f788
Start the game on Friday
1 year ago
psi29a
516108691d
Merge branch 'record_gold' into 'master'
...
Add baseGold to NPC and creature lua records
See merge request OpenMW/openmw!3369
1 year ago
Zackhasacat
1320261eba
Add baseGold to NPC and creature records
1 year ago
Petr Mikheev
c5ba289bc7
Handle UI modes open/close sounds in Lua
1 year ago
Petr Mikheev
36d22cff1c
Improve GUI mode validation
1 year ago
Petr Mikheev
f1bcf64afb
Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu
1 year ago
Petr Mikheev
87eacf774a
Control GUI modes from Lua
1 year ago
psi29a
ab798be320
Merge branch 'fix_scrollbars' into 'master'
...
Do not use deprecated MyGUI properties
Closes #5896
See merge request OpenMW/openmw!3320
1 year ago
Zackhasacat
86e7863d9a
Fix the docs
1 year ago
Petr Mikheev
4211665ede
Merge branch 'sounds' into 'master'
...
Lua bindings for sound functions
See merge request OpenMW/openmw!3247
1 year ago
psi29a
861b9b215c
Merge branch 'moveinto' into 'master'
...
[Lua] Accept GameObject as destination in obj:moveInto.
See merge request OpenMW/openmw!3318
1 year ago
psi29a
e21e3a0d46
Merge branch 'time' into 'master'
...
Pause/resume the game in Lua scripts
See merge request OpenMW/openmw!3317
1 year ago
Andrei Kortunov
d9c91ff3d9
Add bindings for ESM::Sound records
1 year ago
Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
1 year ago
Zackhasacat
3e8a1cce7c
Load ESM4 Terminal objects, add lua bindings for them
1 year ago
uramer
16ba35d63b
Don't refer to local type by absolute path in docs
1 year ago
Zackhasacat
8f303f46dc
Lua Documentation clarification/fixes
1 year ago
Petr Mikheev
b34930d3f2
Add missing 'local' in playercontrols.lua
1 year ago
Petr Mikheev
6c4e1f4e8f
Lua commands world.pause / world.unpause
1 year ago
Petr Mikheev
1a53e9db5d
[Lua] Accept GameObject as destination in obj:moveInto.
1 year ago
Petr Mikheev
ac9facabf5
[Lua] Add alias types.Container.inventory = types.Container.content
1 year ago
Andrei Kortunov
a2d509a4b5
Do not use deprecated MyGUI features for scrollbars
1 year ago
Andrei Kortunov
f3cf61627c
Do not use deprecated MyGUI features for list boxes
1 year ago
Andrei Kortunov
370807281f
Do not use deprecated MyGUI features for progress bars
1 year ago
psi29a
fadfffe22c
Merge branch 'settings_values_map' into 'master'
...
Use settings values for Map settings (#6876 )
See merge request OpenMW/openmw!3284
1 year ago
psi29a
e6cffa5494
Merge branch '7248-Extend_console_search_with_regex_and_case_sensitivity' into 'master'
...
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
Closes #7248
See merge request OpenMW/openmw!3248
1 year ago
Chris Vigil
996f5fd7ad
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
1 year ago
Petr Mikheev
abde92e207
Merge branch 'active-spells-rework' into 'master'
...
Lua: active spell params and active spell effects
See merge request OpenMW/openmw!3179
1 year ago
Mads Buvik Sandvei
c18a7801ed
Lua: active spell params and active spell effects
1 year ago
Mads Buvik Sandvei
edb7081ea6
Lua: String overload for effects store index.
1 year ago
elsid
bdb4808588
Remove unused local map hud widget size setting
...
Unused since d1a3cc98ff
1 year ago
psi29a
e76ce6b696
Merge branch 'fix_find_path' into 'master'
...
Remove stepping from findSmoothPath and other tweaks (#7241 , #7485 )
Closes #7485 and #7241
See merge request OpenMW/openmw!3264
1 year ago
psi29a
3032b340a2
Merge branch 'teleporting' into 'master'
...
A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246
1 year ago
elsid
e00eb50587
Remove stepping from findSmoothPath
...
This is not used anyway. There are features like smooth movement which remove
all redundant points.
Use single findStraightPath call instead of multiple.
1 year ago
elsid
9817f4ca9a
Find closest position on navmesh to start and end before poly path
...
Start and end might not be located on navmesh and findPath may give wrong
results.
1 year ago
Petr Mikheev
2c212b18e4
Remove World::activate since all activation now goes trough LuaManager
1 year ago
elsid
a5ba721eca
Fix typo
1 year ago
Petr Mikheev
f2edf05a55
Move camera update after teleporting from worldimp to camera.lua
1 year ago
Petr Mikheev
95bce836ee
Add non-carriable lights to nearby.items
1 year ago
psi29a
429e911da1
Merge branch 'lua_journal' into 'master'
...
Add Lua bindings for journal (second iteration of !3133 )
See merge request OpenMW/openmw!3189
2 years ago
Alexei Dobrohotov
52a16e0e93
BSEffectShader/NoLighting fixes
...
Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2 years ago
uramer
bf7b39f214
Fix typos in Lua documentation
2 years ago
Joakim Berg
c612c2a218
Last Swedish translations as of now ( #7417 )
2 years ago
Petr Mikheev
a09fb8d8f8
Rework Lua bindings for journal
2 years ago
Tobias Tribble
c792582376
Add Lua bindings for journal
2 years ago
psi29a
b1e00b59f2
Merge branch 'lua_mwscript' into 'master'
...
Change MWScript Lua bindings (#7142 )
See merge request OpenMW/openmw!2881
2 years ago
Petr Mikheev
866f67ed19
Change MWScript Lua bindings ( #7142 )
2 years ago
Petr Mikheev
fa4cce7132
[Lua] Fix usage example of util.transform in documentation
2 years ago
psi29a
e5e0787337
Merge branch 'fix_effect_spell' into 'master'
...
Lua: Fix documentation for type.ActiveEffect
See merge request OpenMW/openmw!3178
2 years ago
jvoisin
a555519290
Merge branch 'The-abilities-are-inert' into 'master'
...
Typo: Inert -> Innate
See merge request OpenMW/openmw!3180
2 years ago
psi29a
dd0d66513d
Merge branch 'clickbait' into 'master'
...
Mostly dehardcode attributes
See merge request OpenMW/openmw!3164
2 years ago
Mads Buvik Sandvei
41d499f9f8
Inert -> Innate
2 years ago
Tobias Tribble
b535e41164
Fix actorActiveSpells pairs, docs
2 years ago
psi29a
e406b13233
Merge branch 'transjune23' into 'master'
...
More translations in Swedish
See merge request OpenMW/openmw!3165
2 years ago
Joakim Berg
6e54fbe9bc
Update file sv.yaml
2 years ago
psi29a
6ff46bbb5d
Merge branch 'lua-translate' into 'master'
...
Do not translate a Lua language name
See merge request OpenMW/openmw!3168
2 years ago
Andrei Kortunov
a75c81ed54
Do not translate a Lua language name
2 years ago
psi29a
47b1247fa2
Merge branch 'l10n' into 'master'
...
Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
2 years ago
psi29a
abdd4f5207
Merge branch 'lua_potion_magic' into 'master'
...
Lua: Add effects to potionRecord, ingredientRecord
See merge request OpenMW/openmw!3160
2 years ago
Zackhasacat
611a6429a9
Lua: Add effects to potionRecord, ingredientRecord
2 years ago
psi29a
68415a952e
Merge branch 'lua_quat' into 'master'
...
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
2 years ago
Joakim Berg
f276c8cbd8
Update 2 files
...
- /files/data/l10n/OMWEngine/sv.yaml
- /files/data/l10n/Interface/sv.yaml
2 years ago
Evil Eye
abcebd49d2
Allow for more than 8 attributes
2 years ago
Petr Mikheev
57e028fcc9
Merge branch 'container_resolve_lua' into 'master'
...
Lua: Add functions to resolve inventories
See merge request OpenMW/openmw!3157
2 years ago
Zackhasacat
f4980c178d
Lua: Add functions to resolve inventories
2 years ago
psi29a
bbfd906f08
Merge branch 'lua_effect_icon' into 'master'
...
Add icon path to core.MagicEffect
See merge request OpenMW/openmw!3154
2 years ago
Zackhasacat
835a67d876
Add icon path to core.MagicEffect
2 years ago
Mads Buvik Sandvei
5c32b32c58
Lua: ESM::Enchantment bindings
2 years ago
Evil Eye
8edbb9f005
Add attributes to the level up dialog dynamically
2 years ago
Evil Eye
9a4bfed852
Dynamically build the attribute list in the review dialog
2 years ago
Evil Eye
75f0ad4e95
Dynamically build the attribute selection dialog
2 years ago
Evil Eye
ea2cedb5ea
Build the attribute list in the stats window dynamically
2 years ago
Petr Mikheev
42f1cf9a07
Simplify cellhandlers.lua
2 years ago
Petr Mikheev
9d15629ae2
[Lua] Add `nearby.players` and `world.players`
2 years ago
Mads Buvik Sandvei
698316fd2e
Lua bindings for modifying active effects/spells
2 years ago
psi29a
44c3c40058
Merge branch 'lua-world-to-viewport' into 'master'
...
[Lua] Add world to viewport function to camera
See merge request OpenMW/openmw!3139
2 years ago
psi29a
3a707d8b98
Merge branch 'herebedreugh' into 'master'
...
Spawn creatures in newly generated exteriors
Closes #7413
See merge request OpenMW/openmw!3126
2 years ago
psi29a
807893eb45
Merge branch 'clickbait' into 'master'
...
Mostly dehardcode skills
See merge request OpenMW/openmw!3112
2 years ago
Zackhasacat
3e52971a13
Add duration to core.MagicEffectWithParams
2 years ago
glassmancody.info
c27904aa92
lua - add world to viewport function to camera
2 years ago
Petr Mikheev
17a544bdbb
Update l10n/OMWEngine/fr.yaml (sort message and add "GmstOverridesL10n")
2 years ago
Evil Eye
f02dd0ef03
Implement onNewExterior to spawn fish in generated exteriors
2 years ago
Petr Mikheev
718d5e4a71
Add setting "gmst overrides l10n"
2 years ago
psi29a
825d862f52
Merge branch 'lua_lock_trap' into 'master'
...
Allow Lua to access lock and trap data for doors and containers
See merge request OpenMW/openmw!2985
2 years ago
Zackhasacat
c108989b26
Allow Lua to access lock and trap data for doors and containers
2 years ago
psi29a
240cc73a8d
Merge branch 'add_creature_type_type_prop' into 'master'
...
Lua: Add type property to types.Creature
See merge request OpenMW/openmw!3132
2 years ago
Kindi
43e92fa1c9
Add type prop for types.Creature
2 years ago
Arnaud Dochain
05bde3862f
Add missing french localization ( #7417 )
2 years ago
Petr Mikheev
3b43cc2aea
Lua: change obj.rotation from Euler angles to Quaternion
2 years ago
Evil Eye
9772845f7b
Address feedback
2 years ago
Evil Eye
66d9d7e585
Expose levelled creatures to Lua
2 years ago
psi29a
724d29aa63
Merge branch 'add_getBounty_to_types_Player' into 'master'
...
Lua: Add getCrimeLevel() to types.Player
See merge request OpenMW/openmw!3118
2 years ago
psi29a
3fcf9dc1d2
Merge branch 'set_scale' into 'master'
...
Allow Lua to set and get GameObject's in game scale
See merge request OpenMW/openmw!3114
2 years ago
psi29a
ca57bbe644
Merge branch 'debug_tgm_tcl' into 'master'
...
Lua commands debug.toggleGodMode and debug.toggleCollision
See merge request OpenMW/openmw!3113
2 years ago
Kindi
8962cb818c
Add getCrimeLevel() to types.Player
2 years ago
Evil Eye
2cb77ed48f
Dehardcode skill selection
2 years ago
Tobias Tribble
41a2c82f93
Added scale property and setScale function
2 years ago
Petr Mikheev
e773b9d055
Lua commands debug.toggleGodMode and debug.toggleCollision
2 years ago
Petr Mikheev
e84ef1d5d9
More Lua documentation about FormId
2 years ago
Petr Mikheev
3b5849add8
Move content files functions to `core.contentFiles` and add `obj.contentFile`
2 years ago
Petr Mikheev
a778dff61d
Add Lua functions to get the current load order and search objects by RefNum/FormId
2 years ago
Petr Mikheev
773669e69b
Add Lua script to handler ESM4 doors with Flag_AutomaticDoor
2 years ago
psi29a
95522de8e8
Merge branch 'antialiasing_sanitizer' into 'master'
...
Allow any integer number >= 0 for antialiasing level (#7414 )
Closes #7414
See merge request OpenMW/openmw!3110
2 years ago
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
...
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2 years ago
Kindi
dfafac72e9
add startingPosition and startingRotation lua property to gameobject
2 years ago
Petr Mikheev
115f1e9800
Fix tree shadows when TreeAnim flag is used
2 years ago
Petr Mikheev
788a4d32aa
Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty.
2 years ago
Mads Buvik Sandvei
85a30c9ad0
Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs.
2 years ago
Petr Mikheev
4ed283bb15
Merge branch 'create_record_types' into 'master'
...
Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
See merge request OpenMW/openmw!2944
2 years ago
Zackhasacat
ef004e5eba
Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
2 years ago
Mads Buvik Sandvei
b5aefc872b
Document the optional attribute/skill parameter of getEffect.
2 years ago
Mads Buvik Sandvei
5f6bd5466f
#number -> #string in documentation
2 years ago
Mads Buvik Sandvei
8ac7b04770
ActiveEffects / ActiveSpells documentation
2 years ago
Mads Buvik Sandvei
c03c3c40d5
documentation of MagicEffectId enum
2 years ago
psi29a
1ce35fa9e7
Merge branch 'lua-bounding-box' into 'master'
...
Expose game object's bounding box in lua api
See merge request OpenMW/openmw!3009
2 years ago
glassmancody.info
a7b7f99d72
Expose game object's bounding box in lua api
2 years ago
psi29a
5fba79ece3
Merge branch 'teleport' into 'master'
...
Additional Lua bindings for cells and fixes for teleporting
See merge request OpenMW/openmw!3017
2 years ago
Petr Mikheev
e657874351
Lua commands getSelectedSpell/setSelectedSpell
2 years ago
Petr Mikheev
ce7f6f31c9
Additional Lua bindings for cells
2 years ago
Petr Mikheev
2725a9d7f4
Add option "onGround=true/false" in Lua teleporting
2 years ago
psi29a
c15710c35b
Merge branch 'settings_values_index' into 'master'
...
Use typed settings storage for settings window (#6876 )
See merge request OpenMW/openmw!2997
2 years ago
Petr Mikheev
067df2d07e
Rename some functions in Lua API from `aaa` to `getAaa` (for consistency with `setAaa`)
2 years ago
elsid
f41c087945
Use proper setting value types in layout file
2 years ago
Abdu Sharif
50076461ea
Update openmw_postprocessor_hud.skin.xml
2 years ago
Tobias Tribble
15d940654d
Fixed field error in documentation
2 years ago
Tobias Tribble
b52ab04c43
Added soulValue to creatureRecord, added documentation
2 years ago
Zackhasacat
f6fb05d1ca
Add functionality for lua to view and modify ownership data for GameObjects
2 years ago
psi29a
88969d5725
Merge branch 'shaders_formatting' into 'master'
...
Improve shaders formatting
See merge request OpenMW/openmw!2950
2 years ago
Andrei Kortunov
6ce0d9e9b9
Localize testcells/testinteriorcells progress text
2 years ago
Andrei Kortunov
1be1f72f6c
Improve shaders formatting
2 years ago
Petr Mikheev
90397662bc
Lua bindings for magic. Based on the work made by @bharbich in !2765 .
2 years ago
Petr Mikheev
480951207c
Activation handler for ESM4 Door
2 years ago
psi29a
2a6e301925
Merge branch 'activation' into 'master'
...
Allow Lua scripts to extend or override standard activation mechanics
See merge request OpenMW/openmw!2935
2 years ago
psi29a
cace3e6566
Merge branch 'fix_teleporting' into 'master'
...
Fix bugs related to Lua commands `obj:teleport` and `obj:moveInto`
See merge request OpenMW/openmw!2937
2 years ago
Petr Mikheev
00beb06391
Initial Lua bindings for ESM4 types; bindings for ESM4Door.
2 years ago
Petr Mikheev
60a8d08e66
Refactor teleporting in Lua; fix a bug in worldmodel.cpp
2 years ago
Petr Mikheev
61d207bd78
Allow Lua scripts to extend or override standard activation mechanics
2 years ago
Zackhasacat
224b7a0bf8
Allow Soul values on Misc Items to be set by Lua
2 years ago
psi29a
d6d7746c9b
Merge branch 'records' into 'master'
...
[Lua] Fix implementation of types.*.records
See merge request OpenMW/openmw!2918
2 years ago
Petr Mikheev
55c9cde2ed
[Lua] Add missing `record.id` for NPC and Creature records.
2 years ago
Petr Mikheev
9279c3d3e1
[Lua] Fix implementation of types.*.records
2 years ago
Mitten.O
d1fd6d77ca
Document the records function for all record types
2 years ago
Mitten.O
11953a421b
Document the records function
2 years ago
psi29a
b0a129d6e4
Merge branch 'ripples' into 'master'
...
Implement shader-based water ripples
See merge request OpenMW/openmw!2877
2 years ago
Andrei Kortunov
909e301dc6
Increase distotion level
2 years ago
Andrei Kortunov
295f528f08
Use Allman brackets
2 years ago
Mads Buvik Sandvei
e666f36b60
[Multiview] Fix transparent pass and vertex shader
2 years ago
Andrei Kortunov
e17281ac67
Implement shader-based water ripples (feature 3537)
2 years ago
Andrei Kortunov
4ff9e1956f
Localize messagebox about disabled postprocessor
2 years ago
Andrei Kortunov
31760da2a5
Fix a typo in GMST mapping
2 years ago
uramer
7f3926db3f
Merge branch 'lua_ai' into 'master'
...
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
Closes #7245
See merge request OpenMW/openmw!2865
2 years ago
uramer
ee1551f02c
Merge branch 'l10n' into 'master'
...
Dehardcode non-game-specific localization GMSTs
See merge request OpenMW/openmw!2855
2 years ago
Mitten Orvan
4744b1eeda
Make API for creating potions
2 years ago
Petr Mikheev
3c5a9f55c5
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
2 years ago
Petr Mikheev
f442e2831e
Fixes in calendar.lua
2 years ago
Petr Mikheev
618b912a20
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2 years ago
psi29a
db1b260323
Merge branch 'gmst_l10n' into 'master'
...
Support links to GMSTs in l10n files; extract Morrowind-specific l10n files to a separate directory
See merge request OpenMW/openmw!2822
2 years ago
elsid
5dfb70e8a7
Name ui elements
2 years ago
Alexander Olofsson
62750ae821
Update AppData summary to be more concise
...
This brings the AppData in line with the Debian package title
2 years ago
Petr Mikheev
685f86f19e
Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names.
2 years ago
Krzysztof Antoniak
ccdd381f96
Minor fixes to Lua documentation
2 years ago
Cody Glassman
6a64f352a4
fix shader compilation
2 years ago
psi29a
2b9f962f7c
Merge branch 'minimal_element_leak' into 'master'
...
Minimal solution to UI Element leak
See merge request OpenMW/openmw!2770
2 years ago
uramer
9e22a5ac43
Add a note in the docs
2 years ago