glassmancody.info
a0265ffb89
only enable soft particles when enabled in settings
2022-07-02 09:42:15 -07:00
AnyOldName3
6609243c87
Merge branch 'dont_notice_me_launcher_senpai' into 'master'
...
Don't load content entries from global and local configs
Closes #6441
See merge request OpenMW/openmw!2068
2022-07-02 16:02:10 +00:00
Petr Mikheev
11d1a54626
Merge branch 'more-stereo-woes' into 'master'
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More stereo-postprocessing integration
See merge request OpenMW/openmw!2054
2022-07-02 15:26:35 +00:00
Mads Buvik Sandvei
6dc727cf8f
More stereo-postprocessing integration
2022-07-02 15:26:35 +00:00
florent.teppe
4f832f479b
Fixes compressed BSA loading
...
When creating the folders map, the folder name without / is hashed, but when trying to get a file record, when looking for a folder it was hashed wit the /
So now in getFileRecord parent_path is used instead
2022-07-02 15:37:26 +02:00
AnyOldName3
58593a1e62
Merge branch 'disable_crash_catcher' into 'master'
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Allow to disable crash catcher on Windows
See merge request OpenMW/openmw!2072
2022-07-01 23:17:32 +00:00
elsid
d2ed62ec3a
Allow to disable crash catcher on Windows
2022-07-01 22:44:03 +02:00
elsid
316f666e77
Avoid constructing icu::StringPiece from std::string directly
...
Otherwise it causes a crash on Windows when OpenMW is built in debug
mode but ICU not.
2022-07-01 22:31:06 +02:00
elsid
5891d58f63
Fix C4456 msvc warning
...
declaration of 'it' hides previous local declaration
2022-07-01 18:47:44 +02:00
elsid
8544aa481c
Fix C4459 msvc warning
...
declaration of 'navMeshVersion' hides global declaration
2022-07-01 18:47:40 +02:00
elsid
2d6e048d88
Fix C4589 msvc warning
...
Constructor of abstract class 'SceneUtil::KeyframeController' ignores initializer for virtual base class 'osg::Object'
2022-07-01 18:47:06 +02:00
elsid
7e6c13630a
Use target_precompile_headers for the most expensive headers
2022-07-01 14:05:17 +00:00
Evil Eye
c081b8cfa9
Don't load content entries from global and local configs
2022-06-30 20:57:51 +02:00
psi29a
56187ad977
Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
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Allow soft particle effect on any NIF
See merge request OpenMW/openmw!2015
2022-06-30 13:46:22 +00:00
glassmancody.info
b09411d396
allow soft particles on meshes and add extra data extensions
2022-06-29 18:15:12 -07:00
Petr Mikheev
d0deb37f5c
Fix several issues with sky blending
2022-06-27 21:51:41 +02:00
elsid
1a5932a669
Move std::ostream& operator<< to .cpp
2022-06-26 22:43:53 +02:00
elsid
10fbf170a2
Reduce number of includes for boost/program_options
2022-06-25 18:32:10 +02:00
psi29a
c3599ada2e
Merge branch 'imayhaverunoutofclevernifbranchnames' into 'master'
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Clean up NIF record flags/modes
See merge request OpenMW/openmw!2047
2022-06-22 21:15:14 +00:00
psi29a
ede09309a6
Merge branch 'groundcover_progress' into 'master'
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Show groundcover loading progress
See merge request OpenMW/openmw!1978
2022-06-22 13:02:22 +00:00
Alexei Kotov
e673f9fa76
Clean up NIF flags
2022-06-22 01:58:16 +03:00
elsid
6abb963bd9
Use string_view for StringUtils functions
2022-06-21 19:40:28 +02:00
psi29a
1a478875f0
Merge branch 'navmesh_agent_bounds' into 'master'
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Support different agent collision shape type for pathfinding
See merge request OpenMW/openmw!2030
2022-06-21 16:13:41 +00:00
psi29a
736ea1a8a0
Merge branch 'fix_new_children_visibility' into 'master'
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Add missing workaround for a MyGUI visibility bug
Closes #6783
See merge request OpenMW/openmw!2041
2022-06-21 16:08:05 +00:00
psi29a
feef257584
Merge branch 'postprocessor-stereo' into 'master'
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[Postprocessing] Stereo integration
See merge request OpenMW/openmw!1988
2022-06-21 15:55:06 +00:00
Mads Buvik Sandvei
b0e4c7e76a
[Postprocessing] Stereo integration
2022-06-21 15:55:06 +00:00
psi29a
a822044199
Merge branch 'riggeoosgaext' into 'master'
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custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
See merge request OpenMW/openmw!1682
2022-06-21 15:27:34 +00:00
Nelsson Huotari
334c6dde0b
custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
2022-06-21 15:27:34 +00:00
elsid
1a12c453d6
Support different agent collision shape type for pathfinding
...
Actors may have different collision shapes. Currently there are axis-aligned
bounding boxes and rotating bounding boxes. With AABB it's required to use
bounding cylinder for navmesh agent to avoid providing paths where actor can't
pass. But for rotating bounding boxes cylinder with diameter equal to the front
face width should be used to not reduce of available paths. For example rats
have rotating bounding box as collision shape because of the difference between
front and side faces width.
* Add agent bounds to navmesh tile db cache key. This is required to distinguish
tiles for agents with different bounds.
* Increase navmesh version because navmesh tile db cache key and data has changed.
* Move navmesh version to the code to avoid misconfiguration by users.
* Fix all places where wrong half extents were used for pathfinding.
2022-06-21 12:57:32 +02:00
Petr Mikheev
3bf18c601c
Better fog
2022-06-21 02:21:20 +02:00
uramer
591fa9b700
Add missing workaround for a MyGUI visibility bug
2022-06-20 21:43:17 +02:00
psi29a
aeed99ca2c
Merge branch 'clean_qt_headers' into 'master'
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Clean up Qt includes
See merge request OpenMW/openmw!2027
2022-06-20 14:05:33 +00:00
Cody Glassman
66aa546e97
[Postprocessing] Small cleanup
2022-06-20 06:58:40 +00:00
psi29a
e40461a8e3
Merge branch 'niboundingvolume' into 'master'
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Correct NiBoundingVolume loading (#6710 )
Closes #6710
See merge request OpenMW/openmw!2029
2022-06-19 11:35:15 +00:00
psi29a
2a789de8d3
Merge branch 'hacky-windows-unicode-fixes' into 'master'
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Hacky windows unicode fixes
See merge request OpenMW/openmw!2024
2022-06-19 11:30:23 +00:00
AnyOldName3
c3d23b4948
Extra hack to make this build on Ubuntu with old CMake
2022-06-18 22:43:12 +01:00
elsid
e03e0db55d
Use std::string_view to access settings
...
There is no more need to copy std::string into a pair when need to call
std::map::find.
Remove unused resetPendingChange function.
2022-06-18 17:54:24 +02:00
Alexei Kotov
e6f7a2f1ef
Correct NiBoundingVolume loading
2022-06-17 14:35:33 +03:00
jvoisin
8b9ed57348
Clean up Qt includes
2022-06-17 11:56:54 +02:00
AnyOldName3
bdcac26d8c
Fix regressions from https://gitlab.com/OpenMW/openmw/-/merge_requests/1917
2022-06-16 00:30:11 +01:00
AnyOldName3
6a5ad4ca43
Fix regression from https://gitlab.com/OpenMW/openmw/-/merge_requests/1776
2022-06-16 00:28:41 +01:00
elsid
fdd84265b3
Use proper agent height and radius when render actor path
...
That are based on half extents used to find path over navmesh which is different
for interior and exterior cells.
Use common functions to get agent height and radius for actor path rendering and
navmesh generation.
2022-06-15 01:11:11 +02:00
uramer
1fb136a417
Correct icon and mesh paths in Lua records
2022-06-12 11:30:29 +02:00
psi29a
bb0dad7c08
Update to C++20 and see if our CI can handle it.
2022-06-12 08:00:11 +00:00
uramer
6d2dcaea50
Lua UI: Enable autoSize for single line text edit
2022-06-11 22:24:20 +02:00
psi29a
9c1970dce4
Merge branch 'lua_esm' into 'master'
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Advanced Lua scripts configuration in omwaddon
See merge request OpenMW/openmw!1947
2022-06-11 18:48:23 +00:00
Alexei Kotov
dd758f8fd1
Always update the current matrix in KeyframeController
2022-06-11 05:56:28 +03:00
psi29a
d7641ce943
Merge branch 'keyframe' into 'master'
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Encapsulate NIF transformations, round 2 (#6709 )
Closes #6709
See merge request OpenMW/openmw!1989
2022-06-09 20:44:55 +00:00
psi29a
ee89eccb06
Merge branch 'reload_l10n' into 'master'
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Console command `reloadlua` also reloads l10n used by Lua scripts
See merge request OpenMW/openmw!1984
2022-06-09 12:17:38 +00:00
psi29a
f687827f98
Merge branch 'compile-times' into 'master'
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Improve compile time a bit
See merge request OpenMW/openmw!1985
2022-06-08 12:07:30 +00:00
Alexei Kotov
21f6e2e419
Encapsulate NIF transformations, round 2 (task #6709 )
2022-06-08 07:05:35 +03:00
ζeh Matt
38b6927b31
Fix missing includes
2022-06-07 02:08:50 +03:00
ζeh Matt
e185d186bf
Move Log implementation to cpp, remove expensive mutex include in hpp
2022-06-07 01:41:27 +03:00
ζeh Matt
14bf9af056
Move implementation details of debugging.hpp to cpp, reduce includes
2022-06-07 01:22:43 +03:00
Petr Mikheev
1240b60a24
Console command reloadlua
also reloads l10n used by Lua scripts
2022-06-06 23:56:08 +02:00
uramer
6c9c832927
Lua UI: Support autosized multiline text
2022-06-06 21:52:55 +00:00
ζeh Matt
d5ec959449
Create platform component for platform specific things
2022-06-06 20:45:51 +03:00
psi29a
5aeee0a520
Merge branch 'threading_gone_wrong' into 'master'
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[Postprocessing] Fix race condition when techniques are dirtied
See merge request OpenMW/openmw!1979
2022-06-06 16:32:35 +00:00
psi29a
5725b5a29c
Merge branch 'close_lights' into 'master'
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[Postprocessing] Pass sorted lights and ones with associated geometry
See merge request OpenMW/openmw!1976
2022-06-06 16:29:48 +00:00
Evil Eye
10e4eb8e8e
Append orphaned dialogue instead of always appending it
2022-06-06 10:12:36 +02:00
glassmancody.info
acc209c294
fix threading issue when dispatching frame dependent data
2022-06-05 15:46:25 -07:00
elsid
9c93de65be
Show groundcover loading progress
2022-06-05 22:21:12 +02:00
psi29a
c7449dc272
Merge branch 'bullet_includes' into 'master'
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Clean up bullet includes
See merge request OpenMW/openmw!1974
2022-06-05 10:17:57 +00:00
glassmancody.info
8146b05c92
pass only lights with visible geometry
2022-06-04 21:01:01 -07:00
glassmancody.info
327b8ecdcb
pass sorted lights to light postprocess light buffers
2022-06-04 20:33:21 -07:00
Petr Mikheev
a70d5831c5
Lua scripts configuration in omwaddon
2022-06-05 01:36:39 +02:00
psi29a
58fd560ce9
Merge branch 'esm_readers_cache' into 'master'
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Limit the number of simultaneously open not actively used content files (#6756 )
Closes #6756
See merge request OpenMW/openmw!1966
2022-06-04 19:11:27 +00:00
psi29a
70f0aae14d
Merge branch 'const_sRecordId' into 'master'
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Make the sRedcordId constexpr
See merge request OpenMW/openmw!1973
2022-06-04 19:09:32 +00:00
psi29a
22ad2615e3
Merge branch 'mygui_includes' into 'master'
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Clean up MyGUI includes
See merge request OpenMW/openmw!1972
2022-06-04 19:07:28 +00:00
jvoisin
72a6d1f69f
Clean up bullet includes
2022-06-04 20:15:10 +02:00
jvoisin
df0cd86cf4
Use the proper types
2022-06-04 16:34:23 +02:00
jvoisin
6c71071083
Make the sRedcordId constexpr
2022-06-04 16:07:59 +02:00
jvoisin
33c66e3d5e
Merge branch 'light_origin' into 'master'
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Attach lights at origin when missing AttachLight node
Closes #6794
See merge request OpenMW/openmw!1970
2022-06-04 13:35:27 +00:00
Cody Glassman
ce49aa1202
Attach lights at origin when missing AttachLight node
2022-06-04 13:35:27 +00:00
Cody Glassman
bc0eed9843
[Postprocessing] Typos in docs and state attributes
2022-06-04 13:33:35 +00:00
jvoisin
0cc304e659
Clean up MyGUI includes
...
This should improve incremental compilation.
2022-06-04 15:26:36 +02:00
jvoisin
075ecc8558
Merge branch 'minor_simp_multidircoll' into 'master'
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Minor simplification in multidircollection.cpp
See merge request OpenMW/openmw!1963
2022-06-03 17:22:19 +00:00
elsid
3affe9913f
Limit the number of simultaneously open not actively used content files
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Use LRU cache for ESMReaders. When cache capacity is reached close least
recently used ESMReader. Remember the file name if a reader was open. Once the
reader requested again open the file if there is stored name for it. Put
released ESMReader to the back of the free items list. Close ESMReader's from
the front of the free items list.
Cached item can be used only by one client at the same time. If the same item is
requested twice exception is thrown. This should never happen in practice. If
this happens need to fix the client logic.
It's allowed to go over the capacity limit when requesting different readers.
Ideally this should never happen but there will be system error anyway
signalizing about too many open files. Need to fix client logic in this case.
All places that were using a vector of ESMReaders now using the cache. Cache is
local for each use case and there is no need for a thread safety.
2022-06-03 01:29:03 +02:00
jvoisin
a204f392c9
Minor simplification in multidircollection.cpp
2022-06-02 20:23:19 +02:00
Petr Mikheev
23f1d21e48
Make the behaviour of omw.weatherTransition
in omwfx more reasonable
2022-06-02 01:35:39 +02:00
glassmancody.info
4dee9acd1e
fill bars to postprocess hud
2022-05-31 16:26:51 -07:00
Cody Glassman
447b586d7d
[Postprocessing] Fix a couple awkward issues with Lua API
2022-05-31 08:45:27 +00:00
AnyOldName3
e24a85419a
Merge branch 'master' into 'master'
...
When building Win32 (VS 2019), there are problems in line 45.
See merge request OpenMW/openmw!1953
2022-05-30 20:20:53 +00:00
jvoisin
4366ec11fc
Merge branch 'blank_is_bad' into 'master'
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0 initialize mRecordFlags
Closes #6719
See merge request OpenMW/openmw!1949
2022-05-29 21:23:45 +00:00
psi29a
1712a8779c
Merge branch 'remove_moar_booooost' into 'master'
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Remove boost:: constructs
See merge request OpenMW/openmw!1948
2022-05-29 20:33:17 +00:00
Evil Eye
bb495bffeb
0 initialize mRecordFlags
2022-05-29 22:12:30 +02:00
jvoisin
aeb3733e57
Remove boost:: constructs
...
Namely boost::scoped_array and boost::to_lower_copy.
2022-05-29 21:21:51 +02:00
psi29a
fc24ffcaab
Merge branch 'folllllllowup' into 'master'
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Replace a `c_str()` with an `native()`
See merge request OpenMW/openmw!1938
2022-05-29 19:18:57 +00:00
Evil Eye
a95b6e050a
Replace new with make_unique in components
2022-05-29 13:24:32 +02:00
jvoisin
bd5ccaac3c
Followup to 21efb74b58
2022-05-27 19:09:34 +02:00
jvoisin
21efb74b58
Remove even most boost::
2022-05-26 16:13:07 +02:00
psi29a
d74ee0f3fe
Merge branch 'postprocess_hud' into 'master'
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[Postprocessing] Improve HUD
See merge request OpenMW/openmw!1933
2022-05-26 06:24:36 +00:00
cody glassman
424b828ff8
add ability to use display names
2022-05-25 19:17:31 -07:00
cody glassman
11845e7d9b
improve layout of postprocessor hud
2022-05-25 19:07:01 -07:00
jvoisin
cb226e00f9
Remove some more of boost::
2022-05-25 21:16:26 +02:00
Petr Mikheev
29328867dc
Merge branch 'moar_noboost' into 'master'
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Remove even more of boost::filesystem
See merge request OpenMW/openmw!1927
2022-05-25 18:29:04 +00:00
jvoisin
4e4debb1cb
Remove even more of boost::filesystem
2022-05-25 18:29:02 +00:00
psi29a
a14285bff5
Merge branch 'light_tweaks' into 'master'
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[Postprocessing] Tweaks to light collection
See merge request OpenMW/openmw!1928
2022-05-25 07:51:17 +00:00
cody glassman
30a64ee82a
move to world space, fix bug with uniform size updates
2022-05-24 22:30:25 -07:00
jvoisin
6feb92a9bf
Remove boost::filesystem from a couple of files
2022-05-24 21:18:21 +00:00
psi29a
a737b05d84
Merge branch 'faster_toLower' into 'master'
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Improve the speed of toLower
See merge request OpenMW/openmw!1889
2022-05-24 07:53:01 +00:00
glassmancody.info
a987b01717
don't resize user defined samplers to power of 2
2022-05-23 19:44:39 -07:00
jvoisin
998f1c960e
Improve the speed of toLower
...
This significantly improves the speed of my fuzzer,
by something like 15%.
2022-05-23 21:24:17 +02:00
Petr Mikheev
a4b23aad05
Validate l10n context name
2022-05-23 19:25:30 +02:00
elsid
5b592e09e6
Log more information when navmeshtool fails on not enough space
2022-05-23 13:01:30 +02:00
cody glassman
6093cb5f2c
postprocessing lua api extensions
2022-05-22 18:53:38 -07:00
psi29a
e3f891c0b0
Merge branch 'fix_boost' into 'master'
...
Fix build with lld linker
See merge request OpenMW/openmw!1903
2022-05-22 20:53:57 +00:00
psi29a
f17d7fc00b
Merge branch 'string_view' into 'master'
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Make getStringLiteral return a string_view
See merge request OpenMW/openmw!1896
2022-05-22 20:50:04 +00:00
jvoisin
fb732d74a2
Remove boost::filesystem from bsatool
2022-05-22 18:53:10 +02:00
elsid
ea295a2ac3
Fix build with lld linker
...
Boost.Filesystem started to depend on Boost.Atomic on 1.77.0 version but lld
can't find library on its own:
libboost_atomic.so.1.79.0 => not found
2022-05-22 15:27:48 +02:00
psi29a
8dd3e53a30
Merge branch 'string_view' into 'master'
...
Move a couple of files from `const std::string&` to `std::string_view`
See merge request OpenMW/openmw!1901
2022-05-22 10:45:35 +00:00
Evil Eye
ac78b537d2
Address feedback
2022-05-22 09:29:03 +02:00
Petr Mikheev
7f8d433775
Initialize log recorder right after initializing the logging
2022-05-22 02:47:58 +02:00
elsid
ea107bdd53
Remove unused boost include
2022-05-22 02:42:01 +02:00
jvoisin
02cafc3b98
And one more
2022-05-21 22:08:20 +02:00
jvoisin
9ce26ef4b6
Move to_utf8 from const std::string&
to std::string_view
2022-05-21 21:44:47 +02:00
jvoisin
23eccebe9e
Convert esmtool from const std::string&
to std::string_view
2022-05-21 21:39:26 +02:00
Evil Eye
15fda78ddf
Include string
2022-05-21 12:00:15 +02:00
Evil Eye
e79f803402
Change includes
2022-05-21 10:48:32 +02:00
Matt
395de4b251
Refactor PostProcessor code
2022-05-21 06:42:05 +00:00
Evil Eye
c6ca0e78c9
Make getStringLiteral return a string_view
2022-05-21 01:21:55 +02:00
uramer
1fe794d935
Changing setting renderer arguments
2022-05-19 19:49:14 +00:00
uramer
9042f47f0a
Use an anonymous namespace in element.cpp
2022-05-19 16:10:49 +02:00
uramer
5d7fc0ab17
Limit maximum Lua UI layout depth to prevent stack overflow
2022-05-19 16:10:05 +02:00
psi29a
d4e2000d5b
Merge branch 'render_targets' into 'master'
...
Bind custom render targets per pass
See merge request OpenMW/openmw!1884
2022-05-19 11:03:02 +00:00
glassmancody.info
3d03052717
dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
2022-05-18 19:45:09 -07:00
psi29a
b9b4f1c3c2
Merge branch 'console_log' into 'master'
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In-game log viewer
See merge request OpenMW/openmw!1799
2022-05-18 07:57:59 +00:00
psi29a
d3f331793e
Merge branch 'sol' into 'master'
...
Update sol. Replace combined sol.hpp with loose files.
See merge request OpenMW/openmw!1851
2022-05-18 07:57:32 +00:00
ζeh Matt
18f16eac4c
Refactor DetourNavigator to pass prng along, use world prng for AiWander
2022-05-17 20:37:15 +03:00
elsid
18d05c8f1a
Use proper variable to check in if condition
2022-05-17 13:19:39 +02:00
psi29a
2f75acc34e
Merge branch 'navmesh_render_update_frequency' into 'master'
...
Add navmesh debug render mode to show update frequency
See merge request OpenMW/openmw!1685
2022-05-17 07:32:08 +00:00
psi29a
bbcdac6b18
Merge branch 'fix_mygui_data_manager_includes' into 'master'
...
Add includes for used types and functions (#6744 )
See merge request OpenMW/openmw!1870
2022-05-17 07:28:35 +00:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
...
Useful when need to find tiles with high number of updates.
Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
cody glassman
915eaa4c91
highp is not available in version 120
2022-05-16 16:17:39 -07:00
elsid
5f2e282359
Add includes for used types and functions
2022-05-17 00:58:24 +02:00
Petr Mikheev
cf49b46d64
Show logs in the debug window
...
Some part of UI code is written by @andrew-app
2022-05-16 20:50:44 +02:00
Alexei Kotov
8140cceb3e
Merge branch 'construct_me_not' into 'master'
...
Address feedback on !1857
See merge request OpenMW/openmw!1865
2022-05-16 16:58:43 +00:00
Petr Mikheev
7ee796b481
Merge branch 'fix_pairs' into 'master'
...
Fix Lua pairs and ipairs
See merge request OpenMW/openmw!1864
2022-05-16 15:52:42 +00:00
Evil Eye
134dc2b21b
Address feedback on !1857
2022-05-16 17:37:55 +02:00
psi29a
f092d8da9a
Merge branch 'post_malone' into 'master'
...
Post Processing
See merge request OpenMW/openmw!1124
2022-05-16 14:51:13 +00:00
uramer
22994af728
Fix Lua pairs and ipairs
2022-05-16 16:32:18 +02:00
psi29a
dd0e0fea72
Merge branch 'lua_strict_index' into 'master'
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[Lua] makeStrictReadOnly for enums
See merge request OpenMW/openmw!1859
2022-05-16 10:59:20 +00:00
psi29a
d8eb9d6818
Merge branch 'smooth_my_nodes' into 'master'
...
Better support BSPArrayController
See merge request OpenMW/openmw!1858
2022-05-16 08:25:18 +00:00
psi29a
65c95d97c3
Merge branch 'disable_navmeshdb_write_on_lock' into 'master'
...
Disable writes to navmeshdb on database is locked error
See merge request OpenMW/openmw!1837
2022-05-16 07:38:12 +00:00
Petr Mikheev
7ccbf95503
[Lua] makeStrictReadOnly for enums
2022-05-16 00:16:26 +02:00
cody glassman
72fdf40e06
better support for particle arrays when spawning at node positions
2022-05-15 13:41:52 -07:00
Petr Mikheev
d16fa553c8
Fix LuaUtil::Callback
2022-05-15 21:34:48 +02:00
cody glassman
dae0914820
workarounds for gl4es
2022-05-15 10:03:58 -07:00
cody glassman
ac6089a430
skip flipping of 3D textures which is unsupported in OSG
2022-05-15 10:03:58 -07:00
cody glassman
0cb63ca4e6
experimental point light bindings
2022-05-15 10:03:58 -07:00
cody glassman
04843fed6d
moddable post-processing pipeline
2022-05-15 10:03:58 -07:00
Evil Eye
c0cc5feecd
Initialize DialInfo::DATAstruct with the proper blank values
2022-05-15 14:52:44 +02:00
uramer
1766f89c4d
Fix a typo
2022-05-14 16:55:11 +02:00
uramer
52d05be04b
Styling for Settings
2022-05-14 10:27:30 +00:00
ShadIK02
9649bfc4cb
When building Win32 (VS 2019), there are problems in line 45.
...
This change solves the problem.
Special thanks to AnyOldName3 for the hint :)
2022-05-13 21:59:47 +00:00
uramer
e92c88a133
Make the documentation clearer, match the documentation when no buttons are pressed for an event
2022-05-10 20:00:42 +02:00
elsid
a75c7c49f0
Disable writes to navmeshdb on database is locked error
...
Simultaneously writing to sqlite3 database is not possible. Process exclusively
locks the database for this. Another process will fail to perform any request
when database is locked. Alternatively it can wait. Handling this situation
properly requires complexity that is not really needed. Users are not expected
to run multiple openmw processes simultaneously using the same navmeshdb.
Before this change running multiple openmw processes using the same navmeshdb
can lead to a crash when first transaction fails to start because there is
exception thrown and not catched.
Remove use of explicit transactions from DbWorker. Handling all possible
transaction states due to different errors brings unnecessary complexity.
Initially they were introduced to increase time between flushes to disk. This
makes sense for navmeshtool because of massive number of writes but for the
engine this is not an issue.
2022-05-09 22:54:46 +02:00
cody glassman
ad139f2f9a
rename to windowed fullscreen
2022-05-08 22:56:39 -07:00
cody glassman
05901a2480
add borderless windows, deprecate fullscreen mode
2022-05-08 22:56:39 -07:00
uramer
1f5e3b78d4
Use Flex, don't force re-renders on layout table changes
2022-05-08 11:15:17 +02:00
uramer
aea2c019de
Fix content names for layouts inserted with :add()
2022-05-08 11:15:16 +02:00
psi29a
49487a17e6
Merge branch 'environment' into 'master'
...
Make Environment a storage of referencing pointers instead of owned
See merge request OpenMW/openmw!1830
2022-05-08 08:47:34 +00:00
psi29a
c0ffb289ab
Merge branch 'ptmikheev-master-patch-72894' into 'master'
...
Fix #6731
Closes #6731
See merge request OpenMW/openmw!1832
2022-05-08 08:33:43 +00:00
elsid
79676aee15
Make Environment a storage of referencing pointers instead of owned
...
Engine controls lifetime of managers therefore it should own them. Environment
is only access provider.
This allows to avoid redundant virtual calls and also some functions from
managers base classes can be removed if they are used only by Engine.
2022-05-06 23:44:01 +02:00
Petr Mikheev
70c7f1880d
[Lua] pairs and ipairs for ObjectList ( resolves #6732 )
2022-05-06 23:11:47 +02:00
Petr Mikheev
86d6ab593e
Fix #6731
2022-05-06 19:57:41 +00:00
jvoisin
331363d469
Merge branch 'fix_uninit' into 'master'
...
Fix uninitialized coverity warnings
See merge request OpenMW/openmw!1819
2022-05-05 17:35:16 +00:00
Evil Eye
a64979e25d
Replace empty std::string assignments
2022-05-04 22:33:39 +02:00
uramer
03659bef86
MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594 )
2022-05-03 17:36:49 +00:00
jvoisin
143dcad0e8
Use an if
instead of an assert
2022-05-02 21:17:24 +00:00
elsid
b67a0a8f2b
Fix uninitialized coverity warnings
2022-05-01 18:36:16 +02:00
elsid
92538dde89
End SNAM record as SNAM record
2022-05-01 15:45:22 +02:00
psi29a
275bebb066
Merge branch 'Stereo-MR' into 'master'
...
Stereo
See merge request OpenMW/openmw!1757
2022-04-30 16:40:09 +00:00
Evil Eye
9a96d64611
Use subrecord size instead of version to load WEAT
2022-04-30 10:11:49 +02:00
madsbuvi
31a97141b7
Mac
2022-04-29 21:59:26 +02:00
madsbuvi
79577f37de
Rebase artifacts + cleaned up the remaining unnecessary exposures of stereo awareness.
2022-04-29 17:35:24 +02:00
psi29a
a707f5b0e0
Merge branch 'portable' into 'master'
...
Make OpenMW more portable (follow up of !1555 )
See merge request OpenMW/openmw!1805
2022-04-28 19:35:29 +00:00
Mads Buvik Sandvei
606a795a54
multiview linker-method
2022-04-28 21:09:06 +02:00
madsbuvi
dd5901d351
Initial commit
...
Multiview shaders.
Refactor Frustum management
Rewrite shared shadow map
cull mask should respect stereo
Stereo savegame screencap
LocalMap refactoring
use the vertex buffer hint instead of the display list patch to enable/disable display lists
Character preview fixes
2022-04-28 21:05:34 +02:00
fredzio
bab5e56768
Make the launcher dara directory and bsa list play nicer with dark
...
themes.
Known issue: the padding icon for disabled data directories is of wrong
color.
2022-04-28 15:19:54 +02:00
Petr Mikheev
c7ab67c2c1
Allow relative paths in openmw.cfg; support --replace=config.
2022-04-28 00:39:41 +02:00
psi29a
07056802eb
Merge branch 'esmtool_tes4' into 'master'
...
Support esmtool dump for TES4
See merge request OpenMW/openmw!1800
2022-04-27 21:07:25 +00:00
psi29a
dad9f24867
Merge branch 'link-shaders' into 'master'
...
Shader linking
See merge request OpenMW/openmw!1803
2022-04-27 21:04:08 +00:00
psi29a
66a96bfa5e
Merge branch 'launcher-datadirs' into 'master'
...
Make launcher handle data dirs #2858 and BSA
See merge request OpenMW/openmw!192
2022-04-27 17:31:52 +00:00
madsbuvi
dc3045c970
mono-only version of the shader linking system introduced in the stereo MR
2022-04-26 19:54:24 +02:00
elsid
d2510284ec
Support TES4 in esmtool dump
2022-04-25 17:35:26 +02:00
elsid
4b28d51d5e
Remove virtual modifiers from ESM4 record functions
...
There is no need to have virtual functions.
2022-04-25 17:35:25 +02:00
elsid
2c9b6fffe5
Remove preloading logic from ESM4::Cell
...
This logic does not belong here. If client of ESM4::Cell needs to cache load
results it can be done separately.
2022-04-25 17:35:25 +02:00
elsid
13c970b37a
Add const modifier to encoder type
2022-04-25 17:35:25 +02:00
elsid
c7ba4100e1
Remove undefined and redundant ESM4 record type constructors
2022-04-25 17:35:25 +02:00
psi29a
c930aabf17
Merge branch 'fix_windows_build' into 'master'
...
Fix build on Windows
See merge request OpenMW/openmw!1796
2022-04-25 06:38:33 +00:00
elsid
0dcb1f5aac
Fix build on Windows
...
Use wrapper header over Windows.h to undefine far and near in a single place.
2022-04-25 00:25:46 +02:00
Petr Mikheev
eae1e87081
[Lua] Update openmw.storage
2022-04-23 18:55:12 +02:00
psi29a
f99f818c0c
Merge branch 'esm4_cleanup' into 'master'
...
ESM4 cleanup
See merge request OpenMW/openmw!1792
2022-04-23 15:27:28 +00:00
fredzio
b88d32ff5b
Add 3 tabs in the "Data Files" page
...
1 with the data directories
2 with the BSA archives
3 with the content selector
When user select a directory to be added, first we walk the directory
hierarchy to make a list of all potential data= entries. If we find
none, the selected directory is added.
If more than one data directory is found, user is presented with a
directory list to check which one(s) are to be added.
Directories containing one or more content file are marked with an icon.
data= and fallback-archive= lines are handled like content= lines:
- they are part of the profile in launcher.cfg, prefixed by the profile
name
- they are updated in openmw.cfg when profile is selected / created
Directories can be moved in the list by drag and drop or by buttons.
Insertion is possible anywhere in the list.
Global data path and data local are shown but are greyed out, as they
are always included.
No attempt is made to ensure that the user choice are valid
(dependencies, overwrite of content).
After a profile is loaded, any added content is highlighted in green.
2022-04-23 09:54:45 +02:00
elsid
4a49bc4941
Remove undefined constructor declaration
2022-04-23 01:27:45 +02:00
elsid
d71a1efa92
Rename components/esm4/acti.hpp -> components/esm4/loadacti.hpp
2022-04-23 00:40:45 +02:00
elsid
d5fb2f8091
Use ESM::fourCC to define ESM4 record types
2022-04-23 00:32:52 +02:00
elsid
761a04ce00
Remove duplicated enum definition
2022-04-23 00:32:52 +02:00
elsid
3abcf3dd0d
Fix style guide
2022-04-23 00:32:52 +02:00
elsid
94c1d0cced
Use unique_ptr to store istream
2022-04-22 18:27:17 +02:00
elsid
c94d8be7bf
Add generic StreamWithBuffer owning the underlying buffer
2022-04-22 18:27:17 +02:00
elsid
9d6d0c6ffb
Move ConstrainedStreamBuf into separate file
2022-04-22 18:27:17 +02:00
elsid
e777e35414
Use system_clock for time in logs
...
high_resolution_clock may not give real time. MSVC implements it as
steady_clock that is basically CPU time which is usually desynchronized with
real time.
2022-04-21 23:03:40 +02:00
psi29a
c14796fc57
Merge branch 'ncc' into 'master'
...
#6496 Handle NCC flag in Nif files
See merge request OpenMW/openmw!1516
2022-04-17 20:29:41 +00:00
fredzio
d05a2facf3
Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
...
Expose objects with NC flag to be used by Lua mods.
2022-04-17 20:03:00 +02:00
Evil Eye
22d02e86b0
Respect ignored flag in navmeshtool and groundcover
2022-04-17 09:23:09 +02:00
Evil Eye
61ea678a96
Implement ignored records
2022-04-16 16:28:39 +02:00
elsid
fbc853804d
Fix recover from errors in Files::getHash
2022-04-15 21:43:54 +02:00
elsid
b09570692e
Use ifstream for ESMReader
...
ESMReader reads the whole file, there is no need in the ConstrainedFileStream.
2022-04-15 02:58:57 +02:00
psi29a
ea6b84ce1f
Merge branch 'fix_esm_loader_prepare_records' into 'master'
...
Fix loading order in EsmLoader (#6671 )
Closes #6671
See merge request OpenMW/openmw!1774
2022-04-14 18:26:40 +00:00
Petr Mikheev
45c9635e94
Fix getmetatable, fix pairsForReadonly, add util.loadCode, _G
2022-04-14 01:00:02 +02:00
elsid
194c11f214
Fix loading order in EsmLoader
...
Need to load the last present record from a sequence of loaded records. That
means reverse should be called before unique or unique should be applied for
a reversed range. Since unique keeps only the first element from a sub
sequence of equal elements.
Use forEachUnique with reversed range to avoid redundant container
modifications.
2022-04-13 09:33:24 +02:00
psi29a
9809b873a0
Merge branch 'esm_namespace_qualifiers' into 'master'
...
Remove ESM:: namespace qualifier in components/esm3/ and tests
See merge request OpenMW/openmw!1769
2022-04-12 08:08:31 +00:00
elsid
4447ab0ed7
Remove ESM:: namespace qualifier in components/esm3/ and tests
2022-04-12 02:04:24 +02:00
elsid
39da3bfef8
Ignore player when checking whether AiTravel destination is occupied by other actor
2022-04-11 19:30:54 +02:00
Bret Curtis
7fe6c39aa2
const the key/value
2022-04-11 16:59:46 +02:00
Bret Curtis
db3f9da08a
coverity fixes and other bits
2022-04-11 14:37:22 +02:00
psi29a
5820e5701a
Merge branch 'refactor/shadowtechnique' into 'master'
...
Cleanup code in mwshadowtechnique.cpp
See merge request OpenMW/openmw!1756
2022-04-11 11:15:27 +00:00
psi29a
03806eb75e
Merge branch 'esm_rm_redundant_include' into 'master'
...
Remove redundant include from esm3/esmreader.hpp
See merge request OpenMW/openmw!1761
2022-04-11 07:47:48 +00:00
psi29a
cf1764f255
Merge branch 'constrained_file_stream' into 'master'
...
Avoid redundant conversion to const char* and use make_shared
See merge request OpenMW/openmw!1763
2022-04-11 07:26:53 +00:00
elsid
6481324eb1
Read when need to skip few bytes
2022-04-11 01:55:05 +02:00
elsid
5eb8c4aebe
Avoid redundant conversion to const char* and use make_shared
2022-04-10 22:33:08 +02:00
elsid
db44f91fd5
Remove redundant include from esm3/esmreader.hpp
2022-04-10 22:16:32 +02:00
ζeh Matt
b39aea4346
Move extremeEdges into queue instead of copying
2022-04-10 20:56:52 +03:00
ζeh Matt
19df9c3d17
Use vector for edge queue
2022-04-10 20:38:59 +03:00
elsid
c3a924de23
Fix skip DATA in cell ref loading
2022-04-10 19:16:30 +02:00
ζeh Matt
0790af962e
Cleanup code in mwshadowtechnique.cpp
2022-04-10 20:16:15 +03:00
elsid
6b464a9330
Check ESMReader value size in compile time
2022-04-10 19:16:11 +02:00
Benjamin Winger
21ffbcc4b4
Lua i18n updates
2022-04-10 07:57:02 +00:00
elsid
4509b05bc8
Use std::make_shared instead of new
...
make_shared allocates single storage for ref counter and the object.
std::shared_ptr<T>(new T) allocates 2 storages.
2022-04-08 22:50:09 +02:00
elsid
bbfdb347bd
Skip load cell ref when there is no need
...
Primarily to avoid temporary allocations by ESMReader::getHString.
2022-04-08 19:16:38 +02:00
elsid
7038c82690
Configure mav navmeshdb file size from the launcher
2022-04-07 16:38:01 +02:00
psi29a
1ac7eaa6b0
Merge branch 'NiFltAnimationNode' into 'master'
...
Add NiFltAnimationNode support
Closes #6684
See merge request OpenMW/openmw!1732
2022-04-06 23:59:04 +00:00
psi29a
fc5605fc7f
Merge branch 'navmeshtool_binary_log' into 'master'
...
Send status of navmeshtool to launcher using type binary messages
See merge request OpenMW/openmw!1630
2022-04-06 23:40:45 +00:00
psi29a
f5bc78cac3
Merge branch 'lua_ui_flex' into 'master'
...
Lua UI Flex widget
Closes #6646
See merge request OpenMW/openmw!1743
2022-04-06 23:29:23 +00:00
psi29a
8d3d01902a
Merge branch 'optimizer' into 'master'
...
Optimizer-related fixes
See merge request OpenMW/openmw!1744
2022-04-06 23:00:17 +00:00
Wolfgang Lieff
373776170d
refactor for NiFltAnimationNode
2022-04-07 00:49:08 +02:00
Bret Curtis
af41560c3f
reverse the reverse flag check; set duration to 0.2f which matches openmw to morrowind speed which is measured in 1/5 seconds
2022-04-07 00:09:11 +02:00
Bret Curtis
0db5415976
refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md
2022-04-07 00:09:11 +02:00
Wolfgang Lieff
ead73fce31
initial NiFltAnimationNode support
2022-04-07 00:09:11 +02:00
uramer
02bbd226b8
Less primary/secondary coordinate boilerplate in Flex
2022-04-06 23:36:44 +02:00
Petr Mikheev
eca64b48e8
Bitwise operations in Lua
2022-04-06 21:55:05 +02:00
Alexei Dobrohotov
eafa66ff40
Don't consider NiCollisionSwitch unoptimizeable
2022-04-06 06:42:06 +03:00
Alexei Dobrohotov
81e9212db9
Slightly optimize MergeGroupsVisitor's xenophobia
2022-04-06 06:37:42 +03:00
uramer
3c74a20335
Refactor horizontal/vertical cases in Flex
2022-04-05 17:51:04 +02:00
Alexei Dobrohotov
c28f997c87
Make NiPlanarCollider finite-size
2022-04-05 01:33:36 +03:00
Alexei Dobrohotov
9d8f6064a1
Detail the unused parts of controlled.cpp defs
2022-04-05 01:33:36 +03:00
uramer
788745e004
Make coordinate calculation more robust, implement Flex widget type
2022-04-04 23:10:03 +02:00
elsid
2d5ccc804b
Exchange binary messages between navmeshtool and launcher
2022-03-30 19:24:54 +02:00
Petr Mikheev
fbc84465c5
Merge branch 'futureproof_layers' into 'master'
...
Add layer size, make layers API more flexible
See merge request OpenMW/openmw!1724
2022-03-29 20:11:11 +00:00
psi29a
1f14f97d17
Merge branch 'navmeshdb_max_file_size' into 'master'
...
Limit max navmeshdb file size (#6649 )
Closes #6649
See merge request OpenMW/openmw!1716
2022-03-27 09:07:56 +00:00
psi29a
1542a0392c
Merge branch 'gloss' into 'master'
...
Gloss-mapping
Closes #6541
See merge request OpenMW/openmw!1552
2022-03-24 11:22:58 +00:00
uramer
5d1fe6c2bc
Add layer size, make layers API more flexible
2022-03-23 15:04:49 +01:00
psi29a
6d55317d57
Merge branch 'refactor/prng-2' into 'master'
...
Save random state and refactor usage of generators
See merge request OpenMW/openmw!1715
2022-03-23 09:50:54 +00:00
psi29a
d2f2393de8
Merge branch 'opacity_color_bindings' into 'master'
...
Bindings for image color and widget alpha (#6654 )
Closes #6654
See merge request OpenMW/openmw!1723
2022-03-23 08:32:15 +00:00
ζeh Matt
d7de17a1ac
Add a comment explaining the pick of the prng
2022-03-22 17:09:36 +02:00
Cody Glassman
b3e0275e89
Lua UI API: Let image manager handle missing textures
2022-03-22 05:41:26 +00:00
glassmancody.info
26c7e308ed
mygui bindings for color and alpha
2022-03-21 22:00:32 -07:00
ζeh Matt
5df76f5051
Remove unnecessary debug output
2022-03-21 17:49:42 +02:00
ζeh Matt
f8f3bb2421
Use std::minstd_rand and split serialization from save/load
2022-03-21 17:49:42 +02:00
ζeh Matt
151770ccf1
Separate global vs world rng functions and use custom prng
2022-03-21 17:49:42 +02:00
ζeh Matt
08fae7be6e
Pass the prng from world where appropriate
2022-03-21 17:49:42 +02:00
ζeh Matt
b502dc12f0
Add prng to World instance and serialize state in Save
2022-03-21 17:49:42 +02:00
uramer
8e81b6c645
Fix updating UI image resource
2022-03-19 21:26:02 +01:00
psi29a
40b1d81050
Merge branch 'order_please' into 'master'
...
Base dialogue order solely on mPrev
Closes #6670
See merge request OpenMW/openmw!1714
2022-03-19 12:24:42 +00:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
...
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".
* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
Evil Eye
484a7c7b7e
Base dialogue order solely on mPrev
2022-03-16 18:09:21 +01:00
Petr Mikheev
fa115418eb
[Lua] Remove queries
2022-03-15 23:35:36 +01:00
Petr Mikheev
d251c4e2a1
[Lua] Change behavior of obj.type
2022-03-15 23:35:36 +01:00
uramer
36c46ada6f
Pass unhandled Lua UI events to the parent
2022-03-14 19:07:23 +00:00
AnyOldName3
696be1cc39
Merge branch 'fix_6589' into 'master'
...
Add default value for `user-data` in openmw.cfg
Closes #6589
See merge request OpenMW/openmw!1632
2022-03-13 18:51:34 +00:00
duncanspumpkin
3a117cac22
Switch to a constexpr for FourCC constant
...
Add static asssert on wrong size
2022-03-08 14:48:37 +00:00
jvoisin
8a182c130a
Merge branch 'refactor/prng' into 'master'
...
Refactor and rename some things around Misc::Rng
See merge request OpenMW/openmw!1710
2022-03-07 10:19:41 +00:00
Matt
54e114d83e
Avoid string copies for ESM::Variant::getString
2022-03-06 17:38:58 +00:00
ζeh Matt
d83a381f79
Refactor and rename some things around Misc::Rng
2022-03-06 17:28:28 +02:00
Martin Otto
96e48e5492
Make settings loader differentiate between engine and editor ( fixes #6658 ).
2022-03-04 09:44:52 +00:00
psi29a
3afa46b25e
Merge branch 'CPP20_support' into 'master'
...
Support C++20
See merge request OpenMW/openmw!1705
2022-03-01 11:11:37 +00:00
Bret Curtis
6601274992
constify weakcache overloaded operators
2022-03-01 10:53:01 +01:00
psi29a
3558196098
Merge branch 'Newer-Bsa-formats-no-longer-load' into 'master'
...
#6651 Newer bsa formats no longer load
Closes #6651
See merge request OpenMW/openmw!1703
2022-03-01 07:22:04 +00:00
Cédric Mocquillon
ff7ad93bac
Avoid missusing of CompressedBSAFile with private inheritance
2022-02-27 20:40:35 +01:00
uramer
67879bac55
MR feedack
2022-02-26 17:01:46 +01:00
Cédric Mocquillon
fe13fa850e
Fix bug on memorystream
2022-02-26 14:38:33 +01:00
uramer
a7bb87d8a1
Use StringUtils::format
2022-02-25 18:18:27 +01:00
uramer
e7ed709e5e
Fix Lua TextEdit skin
2022-02-25 18:18:26 +01:00
uramer
fc50724f5c
Render text and images correctly in templates with slots
2022-02-25 18:18:26 +01:00
uramer
e092ee2624
Document the Lua Image widget, add UI texture resources
2022-02-25 18:18:26 +01:00
elsid
42d6032c8b
Support compilation with c++20
2022-02-24 00:49:40 +01:00
elsid
3c66a927d8
Fix coverity issue about uninitialized members of LevelledListBase
...
* Remove explicit constructor.
* Use static constexpr where possible.
* Use CRTP to get RecName.
2022-02-23 20:39:05 +01:00
elsid
595c2e0a8e
Use unique_ptr to manage AiPackage lifetime
2022-02-23 00:39:30 +01:00
elsid
f516e34688
Remove used-defined constructors from ESM4 types
...
To avoid explicit initialization. It should happen in the load functions anyway.
* Move all non-zero initializations to corresponding class definition.
* Replace std::vector by std::array when it has constant size.
2022-02-22 20:11:45 +01:00
Petr Mikheev
ff7ac7192b
Merge branch 'ui_pairs' into 'master'
...
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
See merge request OpenMW/openmw!1643
2022-02-21 20:43:29 +00:00
uramer
a1abc84f59
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
2022-02-21 20:43:27 +00:00
uramer
cc6dce5443
Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639 )
2022-02-21 19:49:00 +00:00
jvoisin
a55f1ad103
Merge branch 'bullet_object_tool' into 'master'
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Add a tool to load and print information about all bullet objects in all cells
See merge request OpenMW/openmw!1627
2022-02-20 14:09:26 +00:00
psi29a
b03f9e430c
Merge branch 'navmesh_disk_rm_unused_tiles' into 'master'
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Add navmeshtool flag to remove unused tiles from navmesh disk cache
See merge request OpenMW/openmw!1671
2022-02-19 13:56:44 +00:00
psi29a
1c1581bdab
Merge branch 'check_esm4_compilation' into 'master'
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Check ESM4 compilation
See merge request OpenMW/openmw!1677
2022-02-19 12:18:43 +00:00
psi29a
fd2b2e4871
Merge branch 'fix_esm4_quest_init' into 'master'
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Remove user-defined constructor from ESM4::Quest
See merge request OpenMW/openmw!1676
2022-02-19 12:15:43 +00:00
psi29a
dbab48d7da
Merge branch 'nif' into 'master'
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NIF stuff
See merge request OpenMW/openmw!1674
2022-02-19 12:12:40 +00:00
psi29a
6f5c6171dd
Merge branch 'navmeshdb_sqlite_open_nomutex' into 'master'
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Use SQLITE_OPEN_NOMUTEX for navmeshdb
See merge request OpenMW/openmw!1673
2022-02-19 12:09:20 +00:00
elsid
57c1f2e231
Make sure everything compiles in ESM4
2022-02-19 02:52:49 +01:00
elsid
96463cbb02
Remove malformed and unused esm4/records.hpp file
2022-02-19 02:52:49 +01:00
elsid
cccfb14785
Remove user-defined constructor from ESM4::Quest
...
To avoid explicit initialization. It should happen in the load functions anyway.
2022-02-19 02:08:30 +01:00
Alexei Dobrohotov
54df5031b7
Add XYZ rotation axis order support
2022-02-19 02:22:08 +03:00
elsid
8b4362ece7
Disable navmesh disk cache when db is failed to open
2022-02-18 22:41:45 +01:00
elsid
5913036638
Use SQLITE_OPEN_NOMUTEX
2022-02-18 22:39:26 +01:00
Alexei Dobrohotov
76ba5025e3
Clarify root node transformation discard
2022-02-19 00:39:02 +03:00
elsid
ab1a6e034e
Add navmeshtool flag to remove unused tiles from navmesh disk cache
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* Remove tiles outside processing range. Useful when new content profile map
has different bounds.
* Remove ignored tiles. For a case when content profile maps have intersection
but there is no more data for navmesh.
* Remove older tiles at the same worldspace position. If navmesh tile data has
changed with new content, the old ones unlikely to be used.
* Vacuum the database when there are modifications. SQLite leaves empty pages
in the file on database modification. Vacuum cleans up unused pages reducing
the file size.
2022-02-18 21:57:23 +01:00
elsid
67741402b5
Replace reference to const std::string by std::string_view for navmeshdb related arguments
2022-02-18 21:45:50 +01:00
elsid
52b3a87dae
Make constexpr variable defined in header inline
2022-02-18 21:01:53 +01:00
elsid
9584cb7ac2
Use fixed size types for serialization
2022-02-18 21:01:53 +01:00
Alexei Dobrohotov
dd473d06df
Implement gloss-mapping (feature #6541 )
2022-02-18 06:24:06 +03:00
psi29a
b011809056
Merge branch 'master' into 'sort_me_baby_one_more_time'
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# Conflicts:
# components/nif/niffile.cpp
2022-02-17 09:24:50 +00:00
psi29a
b73eaadf20
Merge branch 'use_utf8_string_view' into 'master'
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Avoid extra copy for Utf8Encoder::getUtf8 result
See merge request OpenMW/openmw!1661
2022-02-16 20:58:12 +00:00
psi29a
3af037d2ae
Merge branch 'esm4' into 'master'
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ESM4 Support
See merge request OpenMW/openmw!1610
2022-02-16 20:57:24 +00:00
elsid
b96c41df07
Initialize string_view with explicit size
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Otherwise size is detected by null terminating character.
2022-02-16 17:11:25 +01:00
Bret Curtis
0f43455dc3
merge in master
2022-02-16 16:57:59 +01:00
elsid
139ae9325a
Fix compile errors by using StatelessUtf8Encoder
2022-02-16 16:41:23 +01:00
elsid
4a06351c3b
update to_utf8 and translation to make use of new stateless utf8
2022-02-16 10:48:49 +01:00
elsid
875d9dcead
Fix buffer resizing by StatelessUtf8Encoder
2022-02-15 23:02:32 +01:00
psi29a
8a0fb4d633
Merge branch 'stateless_utf8_encoder' into 'master'
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Add StatelessUtf8Encoder to support caller provided buffer for output
See merge request OpenMW/openmw!1660
2022-02-15 08:35:31 +00:00
psi29a
776b286286
Merge branch 'esm_name' into 'master'
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Use ESM::NAME instead of const char* and std::string as argument type
See merge request OpenMW/openmw!1659
2022-02-15 08:11:12 +00:00
elsid
3305b400dc
Use ESM::NAME instead of const char* and std::string as argument type
2022-02-14 23:40:40 +01:00
elsid
c044bef6a7
Add StatelessUtf8Encoder to support caller provided buffer for output
2022-02-14 23:19:49 +01:00
elsid
fbbf871067
Avoid extra copy for Utf8Encoder::getUtf8 result
2022-02-14 23:01:32 +01:00
elsid
b617d0aec4
Merge branch 'fix_empty_utf8' into 'master'
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Fix out of bounds access for std::string_view
See merge request OpenMW/openmw!1658
2022-02-14 21:42:10 +00:00
elsid
071ab3f650
Fix out of bounds access for std::string_view
2022-02-14 19:56:50 +01:00
Evil Eye
649c2f8286
Fix stats not working right for saves started before version 17
2022-02-14 18:38:37 +01:00
psi29a
149ef56b60
Merge branch 'utf8_encoder_tests' into 'master'
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Add tests for Utf8Encoder
See merge request OpenMW/openmw!1654
2022-02-14 06:39:39 +00:00
elsid
7884a01026
Add tests for Utf8Encoder
2022-02-13 17:19:08 +01:00
psi29a
a2a741c71f
Merge branch 'lua_require' into 'master'
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Allow `require` to return not a table in Lua
See merge request OpenMW/openmw!1650
2022-02-13 15:30:37 +00:00
psi29a
cd8967e265
Merge branch 'utf8_encoder_string_view' into 'master'
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Use std::string_view for argument and return type of Utf8Encoder functions
See merge request OpenMW/openmw!1652
2022-02-12 18:07:26 +00:00
elsid
c75e938c46
Return string_view from Utf8Encoder functions
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To avoid redundant std::string constructions.
2022-02-12 17:11:54 +01:00
elsid
c9c7fb7e49
Remove redundant functions from Utf8Encoder interface
2022-02-12 13:47:46 +01:00
Petr Mikheev
6876851766
Allow require
to return not a table in Lua
2022-02-12 12:02:17 +01:00
elsid
2a87cf1720
Replace unordered_map by switch statement
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Add handling for missing Nif::BSLightingShaderType::ShaderType_SkinTint. Use
string_view instead of string to avoid lifetime issues for returning value.
osg::Object::setUserValue will anyway copy string.
2022-02-11 22:12:39 +01:00
elsid
e1fe501013
Use proper type for Record::recType
2022-02-11 21:52:00 +01:00
elsid
283b68025c
Avoid possible race condition on NIFFile::sLoadUnsupportedFiles
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Its value is written from the main thread but other threads read it.
2022-02-11 21:41:08 +01:00
elsid
fbd95516f4
Repalce raw for-loops by corresponding algorithms
2022-02-11 21:41:08 +01:00
elsid
082810f924
Store record type as a part of construct function type
2022-02-11 21:41:08 +01:00
elsid
d097c16206
Use unique_ptr to manage nif record lifetime
2022-02-11 20:40:38 +01:00
glassmancody.info
712107de2d
nisortadjust support
2022-02-10 11:59:49 -08:00
uramer
ede9d27437
Element-wise multiplication and division of Lua vectors
2022-02-10 19:43:27 +00:00
Alexei Dobrohotov
85053941b3
Properly postprocess NiSortAdjustNode
2022-02-09 13:55:32 +03:00
psi29a
9183fa897e
Merge branch 'particle_vertex_palooza' into 'master'
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Support vertex emitters (#6592 )
Closes #6592
See merge request OpenMW/openmw!1638
2022-02-09 08:35:09 +00:00
glassmancody.info
27d2daabc1
move depth define to header, missing on mac
2022-02-08 14:12:17 -08:00
glassmancody.info
a05e029aa0
search for stencil enabled flag correctly
2022-02-08 13:49:05 -08:00
glassmancody.info
88f02913d5
use vertex emitters on array particle controllers when appropriate
2022-02-07 19:46:42 -08:00
glassmancody.info
8c2c322d92
add stencil to water RTTs, reword some comments
2022-02-07 14:35:15 -08:00
glassmancody.info
bbc9c53423
support morrowind stenciling
2022-02-07 11:51:59 -08:00