Commit Graph

15494 Commits (new-script-api)

Author SHA1 Message Date
scrawl c035548f37 Make Tab work if selected widget is marked as not needing keyfocus 7 years ago
scrawl ad8d0c5302 Use keypad to control the camera 7 years ago
scrawl 94b538ac82 Fix crash due to not calling WindowModal::onClose() 7 years ago
scrawl ca3b08b852 Make Activate key accept GUI buttons 7 years ago
scrawl 67dc4e019a Make Enter on trade window price attempt the trade 7 years ago
scrawl 8ae7e4c958 Make Enter on a name edit accept the dialog 7 years ago
scrawl 843106fc61 Handle the wait progress bar as part of the GUI mode 7 years ago
scrawl 9ed1b16553 Extend code that detects whether a key was consumed by the GUI (Fixes #4016) 7 years ago
scrawl 0e57f1317b Remove redundant setVisible(false) 7 years ago
scrawl 331192f2d6 Improve keyboard navigation of book/scroll windows 7 years ago
scrawl d58ff4a736 Remove obsolete Container GUI keyboard handling 7 years ago
scrawl c0d8bef82f Call changeInputMode() from updateVisible() 7 years ago
scrawl 222defc6d8 Extend HUD::clear() 7 years ago
scrawl f6c227b966 Reset screen faders in clear()
Fixes a black screen when loading a game while waiting/resting.
7 years ago
scrawl d10985e481 Remove unneeded window pointers 7 years ago
scrawl f67dbc8aa0 Remove redundant update function 7 years ago
scrawl e7d2a8a4dc Call clear() for every window 7 years ago
scrawl c6c01870ec Call onResChange for every window 7 years ago
scrawl 2b03bc0c56 Call WindowBase::onFrame() for every active window 7 years ago
scrawl ba7ae2663f Use a generic container to delete windows 7 years ago
scrawl 32f9c8058a Remove redundant RestBed gui mode 7 years ago
scrawl 9ead331741 Fix pinned windows showing in other GUI modes 7 years ago
scrawl 65a707348c Make Tab select the first widget if none is selected 7 years ago
scrawl 5f440a29bd Remember key focus per GUI mode
Among other things, this will remember the focused button in the container window, allowing quick looting of multiple containers.
7 years ago
scrawl 35110fb2f8 Remove unused and slightly broken custom button titles in ConfirmationDialog 7 years ago
scrawl ad4b91131f toggleGui renamed to toggleHud, remove unused variable 7 years ago
scrawl be19f51013 Adjust some more windows to be keyboard friendlier 7 years ago
scrawl 4fff2e2e34 Refactor exitCurrentGuiMode 7 years ago
scrawl 20766fb508 Associate open/close sounds with the GUI mode 7 years ago
scrawl 531e7ac586 Allow drag-and-drop to be cancelled (Esc or Inventory key) 7 years ago
scrawl 269094ba8d Restore the previous key focus widget when exiting modal dialog 7 years ago
scrawl bbafe1e456 Remove redundant player cell variable 7 years ago
scrawl 84657271c7 Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
scrawl 3820416277 Refactor the unholy mess that is WindowManager::updateVisible
GUI modes are now defined in a general and extensible way. The next commits are going to take advantage of this.
7 years ago
scrawl 01391b7eed Rename WindowBase's open/close to onOpen/onClose 7 years ago
scrawl 5482ad0482 Fix tab completion in console to not cycle key focus 7 years ago
scrawl c203a0774a Adjust some layouts to take better advantage of keyboard navigation 7 years ago
scrawl c11fe6788f Add basic keyboard navigation for the GUI
(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.

Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.

The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
7 years ago
scrawl e7ad012977 Pass repeat key events to the GUI
For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
7 years ago
scrawl b22fedf4ae Check 'sYes' in addition to 'sOk' for message box's default keyfocus 7 years ago
Andrei Kortunov 7d703a13a3 Fix a crash in the World::isUnderwater() if the cell is empty 7 years ago
Andrei Kortunov 9b04a7c1e6 Fix idle animations playing 7 years ago
scrawl 2a14af2e27 Merge pull request #1474 from akortunov/swimanimations
Implement missing swim animations
7 years ago
scrawl 22222f07ae Merge pull request #1475 from akortunov/wanderfix
AiWander: reset spawn position, if an actor was moved to another cell
7 years ago
scrawl 2494c22d66 Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
7 years ago
Andrei Kortunov 91adfc9fc0 AiWander: reset spawn position, if an actor was moved to another cell (bug #4010) 7 years ago
MiroslavR b5f5268ff3 Clean up faraway projectiles 7 years ago
David Cernat 3284769fef [Server] Add getModFolder() script function and Config environment 7 years ago
Andrei Kortunov a57f6ac2af Fix a typo in attack animation name 7 years ago
Kyle Cooley 1fe1ec63c4 Fix Qt4 build 7 years ago
Kyle Cooley 3981f79d38 Change flag for base land textures 7 years ago
Kyle Cooley 054e6a780e Use map for texture lookup. 7 years ago
Kyle Cooley 4921e7f5c1 Get rid of reinterpret cast. 7 years ago
David Cernat b5ce3cebbc Merge pull request #297 from TES3MP/master
Add master commits up to 22 Sep 2017
7 years ago
David Cernat 73e7aa838d Merge pull request #296 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwgui/container.cpp
7 years ago
Andrei Kortunov bcad431cc5 Implement SwimTurnLeft/Right animations 7 years ago
Andrei Kortunov 1c6cfad3cc Implement SwimHit animation 7 years ago
Andrei Kortunov 3eb1308c0d Implement SwimKnockdown/out animations 7 years ago
Andrei Kortunov 6260bb1366 Implement SwimAttack1-3 and SwimDeathKnockDown/Out animations 7 years ago
scrawl 0e648222b8 Merge pull request #1446 from akortunov/takeallfix
Do not allow to equip a replacement, when take all items from a dead corpse
7 years ago
Miloslav Číž 8df79625e8 fix water shader 7 years ago
Andrei Kortunov 4580024d76 Unequip all items from dead corpse when take all items (bug #4095) 7 years ago
Miloslav Číž 16d9773c6c fix water shader artifacts at shores 7 years ago
scrawl 75c047a6e0 Merge pull request #1472 from akortunov/equipfix
Do not play draw weapon animation when equip a new weapon
7 years ago
Koncord 73aa83aa03 [Master] Use RakNet ban system with homebrew bansystem 7 years ago
Andrei Kortunov 5da532a36c Do not play draw weapon animation when equip a new weapon (bug #4056) 7 years ago
scrawl f004622530 Fix global map arrow/button not showing for a split second when the window is opened for the first time 7 years ago
scrawl fa364726b8 Merge pull request #1468 from akortunov/itemsorting
Improve item sorting in inventory and containers
7 years ago
scrawl 7dec773ea9 Fix global map arrow/button not showing for a split second when the window is opened for the first time 7 years ago
MiroslavR f15de6d3ca ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
Andrei Kortunov 771f58ce58 Remove unwanted warnings 7 years ago
Miloslav Číž 566fa6c118 Merge branch 'master' of git://github.com/OpenMW/openmw 7 years ago
Miloslav Číž 2346c5338e increase water fudge to get rid of artifacts 7 years ago
scrawl 5ebb43a422 Merge pull request #1467 from akortunov/guifixes
Restack soulgems when use SoulTrap
7 years ago
David Cernat 76f1a61538 Merge pull request #295 from TES3MP/master
Add master commits up to 20 Sep 2017
7 years ago
David Cernat 7f0ea7d01f Merge pull request #294 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/character.cpp
7 years ago
David Cernat d591180e99 [Server] Clean up logAppend and add new message for server shutdown 7 years ago
Andrei Kortunov 9d826b2deb Improve item sorting in inventory and containers 7 years ago
Andrei Kortunov 9342a0254f Restack soulgems when use SoulTrap 7 years ago
scrawl 26e3de1025 Merge pull request #1464 from akortunov/guifixes
Fixed padding of MessageBox buttons
7 years ago
scrawl 5688257837 Merge pull request #1462 from kcat/master
Minor animation fixes
7 years ago
scrawl ed5b6320f3 Merge pull request #1463 from akortunov/getdetected
Allow to use GetDetected without a reference
7 years ago
David Cernat 4d4eb1bb9f Merge pull request #292 from OpenMW/master
Add OpenMW commits up to 18 Sep 2017
7 years ago
Andrei Kortunov 2806a35a61 Fixed padding of MessageBox buttons 7 years ago
Andrei Kortunov 65d8e2ff5d Allow to use GetDetected without a reference (bug #3110) 7 years ago
Chris Robinson 917a3b5dff Avoid creating temp strings when looking for an animation stop key 7 years ago
Chris Robinson b770c1493f Don't spam about missing animations 7 years ago
Chris Robinson 074be7d7c6 Remove a function from the sound manager interface 7 years ago
Marc Zinnschlag e6caacec04 Merge remote-tracking branch 'plutonicoverkill/pref-pane-width' 7 years ago
Kyle Cooley 50d9d9f78f Get rid of some templates, exceptions instead of assert, and other small changes. 7 years ago
scrawl d294d7e284 Fix possible fall damage when switching from falling to flying 7 years ago
scrawl 00034192dc Fix player Ptr in RenderingManager not being updated on cell changes
Noticed that 'setpos' wasn't working in the console with the player selected.
7 years ago
scrawl fcb815f2c7 Move fall height reset into PhysicsSystem (Fixes #4049)
To avoid using onGround before it's actually set.
7 years ago
scrawl a560841705 Merge pull request #1460 from AnyOldName3/invalid-death-count-cleaning
Check death counts are for valid actors before loading them
7 years ago
scrawl 242d085da0 Merge pull request #1455 from kcat/master
Print sound init info and preload sound buffer info
7 years ago
scrawl c39c29722b Merge pull request #1459 from akortunov/cyclingfix
Cycle only through weapons which player can equip
7 years ago
AnyOldName3 0be7e2a5a5 Fix really obvious flaw with ignored records not being skipped that I missed 7 years ago
Andrei Kortunov 10a0136b4a Cycle only through weapons which can be equipped by player (bug #4104) 7 years ago
AnyOldName3 5a5cb1a160 Check death counts are for valid actors before loading them 7 years ago
Andrei Kortunov 3fb3c4c20f Add scrollbar to a birth effect lists (bug #4105) 7 years ago
PlutonicOverkill 5e60fb7c10 Fix preferences pane width 7 years ago
David Cernat 381a5fabc4 Merge pull request #291 from TES3MP/master
Add master commits up to 17 Sep 2017
7 years ago
David Cernat 960b91a53c Merge pull request #290 from OpenMW/master
Add OpenMW commits up to 17 Sep 2017
7 years ago
Chris Robinson 41bb35655b Avoid an extra call to get the buffer size 7 years ago
Chris Robinson 5c53ee42a1 Prepare all Sound_Buffers when retrieving the first one 7 years ago
Chris Robinson 4b448c74d2 Use range-for loops instead of for_each 7 years ago
Chris Robinson 1e729e8da9 Avoid more explicit loops 7 years ago
Chris Robinson 9dbb713b7c Print a bit more information for sound initialization 7 years ago
Chris Robinson acd6d9cd72 Try opening the default device fallback in OpenAL_Output 7 years ago
scrawl f594eda574 Reset attackStrength when starting a new attack (Fixes #3935) 7 years ago
scrawl 5dd2e871c8 Merge pull request #1450 from kcat/master
Sound improvements
7 years ago
scrawl 820e0e9195 Merge pull request #1453 from MiroslavR/convertproj
ESS-Importer: Convert ballistic projectiles
7 years ago
scrawl a8c287b692 Merge pull request #1447 from akortunov/stancechangefixes
Clear player fields upon reload (bug #2639)
7 years ago
Andrei Kortunov 44738e1141 Clear player fields upon reload (bug #2639) 7 years ago
Chris Robinson d68e1581ee Use an std::array for the OpenAL stream buffers 7 years ago
Chris Robinson 780e82480d Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
7 years ago
Chris Robinson 0c1ad7c74e Replace a few more explicit loops 7 years ago
David Cernat 9838cc680a [Server] Enable Lua debugging for RelWithDebInfo builds 7 years ago
David Cernat 98195b5e3c Merge pull request #289 from TES3MP/master
Add master commits up to 15 Sep 2017
7 years ago
David Cernat c98e6dc833 Merge pull request #288 from OpenMW/master
Add OpenMW commits up to 14 Sep 2017
7 years ago
Chris Robinson 1e123a22e1 Avoid some explicit loops 7 years ago
Chris Robinson 3757571d46 Set HRTF when initializing the device 7 years ago
Chris Robinson c17edfd547 Don't be so throw-happy in the sound manager 7 years ago
Chris Robinson abe80f5868 Move the soundlist when updating a Ptr instead of copying 7 years ago
Chris Robinson 605c937572 Ensure 3D sources are spatialized
Standard OpenAL does not spatialize non-mono sounds, although the game has some
stereo sounds meant to play in 3D. The desired behavior can be achieved with
the AL_SOFT_source_spatialize extension.
7 years ago
Chris Robinson 6f57233ba1 Avoid copying the same Ptr with each iteration 7 years ago
Chris Robinson edfba68eb5 Apply reverb and a low-pass filter when underwater
This replaces the pitch-shift effect when available.
7 years ago
Chris Robinson 27eeaf90d0 Use unordered_map for the music playlist and sound buffer caches 7 years ago
Chris Robinson 033303b911 Properly update the near water sound volume 7 years ago
Chris Robinson 0b720cd90c Set the appropriate meter/unit scale for sound 7 years ago
Chris Robinson c790fedd3f Load an effect and filter for underwater 7 years ago
Chris Robinson 3d37cb3cf6 Load EFX functions when available 7 years ago
Chris Robinson c5a3fb7ccd Simplify checking for near water sfx change
Rather than checking every frame you're near the water, only check when the
current cell changed (the sfx will only change when moving between interior and
exterior). It also doesn't need to look through all playing sounds, as it's a
local one not attached to a Ptr.
7 years ago
Chris Robinson 617c05f557 Make Sound and Stream sibling types
To avoid being able to accidentally cast a Stream* to a Sound*, or vice-versa.
7 years ago
Chris Robinson 9e45f6d05f Make a note that stopTrack needs to be called for a stopping track 7 years ago
Chris Robinson 9e7a49f66e Include alext.h to get OpenAL extension definitions 7 years ago
Chris Robinson 1fe60dd8e2 Replace some shared_ptrs with pointers to deque entries 7 years ago
MiroslavR a66d310a1d ESS-Importer: Fix uninitialized paid crime ID 7 years ago
MiroslavR 6e869c3123 ESS-Importer: Convert ballistic projectiles (Feature #2320) 7 years ago
Bret Curtis e517ad3f7b add ktx support for splashscreens 7 years ago
Bret Curtis dff0a766a8 adding 3 more extensions 7 years ago
Bret Curtis b26887ef9b add support for png and dds splashscreens to begin with. 7 years ago
Koncord f814ae795d [Master] Fix return from isServerValid()
Temporary accept all servers in OnServerAnnnounce
7 years ago
Koncord 838e05521e [Master] Minor fixes 7 years ago
Koncord 6decd148e5 [Server] Fix build on Windows 7 years ago
Koncord 045dc566ea Merge branch 'master' into new-script-api 7 years ago
Koncord bb183457a6 [Master] Init BanAddress/UnbanAddress before opening script 7 years ago
Koncord dc18916f46 [Master] Add isServerValid lambda. Add "OnServerAnnounce" callback 7 years ago
Koncord d1388cdf84 [Master] Add Admin Rest Server
Add admin rest callback - "OnAdminRequest". Called on every POST request
7 years ago
Koncord b869fe0b76 [Master] Add Lua
Init master server values by config table in script
Add BanAddress/UnbanAddress to lua
Fix a couple of indents
Pass lua script as first launch parameter of master server
7 years ago
Koncord 0e2817da88 [Master] Move response stuff to ResponseUtils.hpp 7 years ago
Koncord fc8232f943 [Master] Add ban/unban functions 7 years ago
Koncord 26324c2578 [Master] Change Ban structure to vector<string> 7 years ago
Koncord 4e93905350 [Master] Backport SimpleWeb 7 years ago
David Cernat bd541b1e5b Merge pull request #287 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
7 years ago
scrawl bd667c3847 Merge pull request #1435 from AnyOldName3/cmake-vs-debugging-dir
If CMake supports it, sets the debugger working directory for Visual …
7 years ago
scrawl 00ae9a01a1 Merge pull request #1445 from akortunov/guifixes
Allow to add levelup a description for levels > 20
7 years ago
scrawl 407640322d Merge pull request #1439 from akortunov/resistfix
Take in account elemental shields for GetResist and SetResist script commands
7 years ago
Marc Zinnschlag 9a8a4c744f Merge remote-tracking branch 'capostrophic/controlplus' 7 years ago
Andrei Kortunov 7760e4514c Allow to add levelup a description for levels > 20 7 years ago
scrawl 7688696765 Merge pull request #1437 from Capostrophic/nodemapfix
Use constant nodeMap during part updating in creature animation
7 years ago
Andrei Kortunov c6fd75bf42 Take in account elemental shields for GetResist and SetResist script commands (bug #4093) 7 years ago
Capostrophic 97ff24b8d6 Change ctl to ctrl in OpenMW-CS shortcut manager 7 years ago
scrawl 618ec6dcdd Merge pull request #1440 from akortunov/guardfix
Allow guards to attack fighting creatures only in fAlarmRadius range
7 years ago
Andrei Kortunov 661232222f Allow guards to attack fighting creatures only in fAlarmRadius range 7 years ago
Capostrophic 9503d61866 Use const nodeMap in creature animation 7 years ago
Kyle Cooley 25d4a0370f Changes to land data access in tables, also update Land once per frame in scene view. 7 years ago
Kyle Cooley d030b595f8 Fix potential segfault, cleanup, get rid of warnings. 7 years ago
Kyle Cooley 72cb405de2 Some bug fixes, changes to land load code. 7 years ago
AnyOldName3 a9b95596bc Add a missed trailing new line. 7 years ago
AnyOldName3 8c74f16247 Restore trailing new lines to shrink PR 7 years ago
AnyOldName3 5ce34f1cbf Move new behaviour into macro to reduce code duplication 7 years ago
MiroslavR 1e585ac71a Log a warning in case of missing bookart instead of showing a pink rectangle (Fixes #3826) 7 years ago
Kyle Cooley 2eacc2f093 Changes to land creation, add ability to specifically clear terrain cache 7 years ago
AnyOldName3 3c0ec0d6d0 If CMake supports it, sets the debugger working directory for Visual Studio 7 years ago
Andrei Kortunov ac2f20f983 Update a disposition bar when a dialogue widget is disabled, but visible 7 years ago
Kyle Cooley ab607f3028 Tweaks to land loading, land cloning, terrain signals, placeholder land update handling 7 years ago
scrawl 8f1c8759e4 Merge pull request #1432 from akortunov/alchemyfix
Update alchemy effects after every created potion (#4079)
7 years ago
Andrei Kortunov dc0313a36f Use base skill value when calculating rank requirements 7 years ago
Andrei Kortunov 7559d25317 Update alchemy effects after every created potion (#4079) 7 years ago
Kyle Cooley 99e90ef808 Cleanup. Also modify ltex index generation. 7 years ago
Kyle Cooley 97d0fd756a LTEX importing 7 years ago
Kyle Cooley 5c3e90da88 Fix includes 7 years ago
Kyle Cooley d3014cf394 Temporary fix for adding new lands, cloned lands will still reference old data though 7 years ago
David Cernat b94c0a9991 [Client] Don't send Attribute & Skill packets as werewolf, part 2 7 years ago
David Cernat b64f379949 Merge pull request #286 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/actors.hpp
7 years ago
David Cernat 8c9d6a0160 [Client] Ensure that LocalPlayer's isWerewolf starts out false 7 years ago
David Cernat ccb15cc09e [Client] When players die, make guards willing to arrest them again 7 years ago
Kyle Cooley 90c485104a Land creator 7 years ago
Kyle Cooley 7cc95a11a4 Add more land table columns 7 years ago
Kyle Cooley 30ba1d4c25 Move touch command to creator, to allow customization and not break abstraction 7 years ago
Thunderforge e0ffc94f3e Fix OpenMW-CS internal name 7 years ago
Koncord 510e657c93 Merge branch 'master' into new-script-api 7 years ago
Koncord 060ebe3d4a [Server] Init isWerewolf variable
Comment unused code
7 years ago
Koncord 74c9a26d16 [Server] Fix "wrong packet with id: 14" 7 years ago
scrawl 4c5992a0d5 Warn if removing a node fails 7 years ago
scrawl 132ac6001b Fix bug of Animation::mSkeleton not being assigned
This bug resulted in deactivating a Skeleton not working properly for creatures (that are out of processing range), therefore reduced performance.
7 years ago
scrawl 7a79ebb713 Merge pull request #1428 from akortunov/stancechangefixes
[Feedback needed] Stance switching changes, part II
7 years ago
Andrei Kortunov 7f5f5458d4 Reset player attack animation when unequip weapon or tool 7 years ago
Andrei Kortunov a5b01fefec Allow to interrupt an attack, if attack button is held 7 years ago
Andrei Kortunov 0d7279ea2a Fixes a regression with bound weapons equipping (bug #4050) 7 years ago
Kyle Cooley 1d480015b4 Add ability to touch records, LAND records in particular 7 years ago
Kyle Cooley 9e41f1340a Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture 7 years ago
Kyle Cooley 5d14a2afcc Initial LTEX/LAND tables 7 years ago
scrawl a8005c33d9 Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51 7 years ago
David Cernat 2e8718a0e0 Merge pull request #282 from OpenMW/master
Add OpenMW commits up to 31 Aug 2017, part 2
7 years ago
David Cernat 3fc1bdecb3 [Client] Shorten player names to 31 characters after they are inputted 7 years ago
David Cernat ac3254d85f [General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
This will prevent the server from overwriting a player's human form stats with their werewolf form stats.

Additionally, share PlayerShapeshift packets last when exchanging data with another player.
7 years ago
David Cernat 93d1aa2e4a [Client] Comment out the broken sending of custom spells until 0.7.0 7 years ago
Koncord 1c0adc47ee [Server] Fix [get/set]MajorSkills and [get/set]MinorSkills 7 years ago
David Cernat 98a7769b91 Merge branch 'master' into 0.6.0 7 years ago
Andrei Kortunov 1aaa8a76c5 Allow to play only one copy of given sound at time (bug #3647) 7 years ago
David Cernat 4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
Koncord 54f5104345 [General] Escape format for strings 7 years ago
David Cernat 499c7db121 [Server] Initialize interiors correctly if exterior 0, 0 has been loaded 7 years ago
Andrei Kortunov 91dcd5bc6e Do not allow to unequip weapon from inventory during attack 7 years ago
Andrei Kortunov 6f22d819c5 Do not allow to switch weapon to probe or lockpick during attack 7 years ago
Koncord 66fdba957b [Server] Add getDataFolder() to Script API 7 years ago
Koncord 1d16958910 [Server] Fix multiple calls of ON_POST_INIT 7 years ago
David Cernat cca4991e74 [Utils] Use consistent names for utility functions added by tes3mp 7 years ago
David Cernat cf4021a7b5 [Client] Only add valid quests to journal 7 years ago
David Cernat 134dd06d48 [Client] Only add valid inventory & equipment items to LocalPlayer
Also add related debug information.
7 years ago
David Cernat c3d1eada89 [Client] Only add spells to players that are ensured to exist 7 years ago
David Cernat f6d36d5d80 [Client] Ensure that objects searched for have a valid reference number 7 years ago
scrawl 8c6a8ca48d Respect the framelimit in all cases (Fixes #3531)
Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
7 years ago
Koncord b18c6dec9d [Server] Fix sendList()
Remove return from requestContainers()
Rename "Cells" usertype to "Cell"
7 years ago
Koncord 60fc0bedb8 [Server] Use lower case for methods 7 years ago
Koncord 7717f9bece [Server] Replace getKillRefId/getKillNumber with getKill 7 years ago
scrawl dc53573de4 Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
7 years ago
scrawl 43fda6cf07 Merge pull request #1423 from akortunov/spellpriority
Combat AI: use effective cast cost when rate enchanted weapon
7 years ago
David Cernat 833d2a5dbe Merge pull request #277 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 29 Aug 2017, part 1
7 years ago
David Cernat 92553b8e29 [Server] Log startup errors by not deleting logger too early 7 years ago
Andrei Kortunov 73d5efabee Display negative values on fatigue progress bar 7 years ago
Andrei Kortunov 8003dbee12 Combat AI: use effective cast cost when rate enchanted weapon 7 years ago
Andrei Kortunov fb45995a41 Do not allow player to change weapon/spell during attack or spellcasting (bug #2445) 7 years ago
Koncord fe2dd1bad4 [Server] Use correct cells in "send" functions
Remove unused return type from ON_PLAYER_SENDMESSAGE
7 years ago
Koncord 2d0840cb3a [General] Modernize Script API
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2);
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
7 years ago
scrawl 4fba157d3b Implement releaseGLObjects for cached resources 7 years ago
Harry 86ae2ae395 Improved shuffle (#1412) 7 years ago
AnyOldName3 1578fcbec7 Escape content file names before sending them to the GUI 7 years ago
Marc Zinnschlag 91f674bb6f Merge remote-tracking branch 'aesylwinn/master' 7 years ago
Kyle Cooley a8576d78ad Change default topic info values 7 years ago
Kyle Cooley 42b948dffe Fix pathgrid segfault 7 years ago
Marc Zinnschlag f4110a72cc Merge remote-tracking branch 'aesylwinn/fixvideotable' 7 years ago
David Cernat 2597f018d2 Merge pull request #272 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 23 Aug 2017
7 years ago
David Cernat a883c8f8aa [Client] Prevent scripts from creating PlayerTopic packet spam 7 years ago
Kyle Cooley 157ecb166c Fix wrong folder name 7 years ago
David Cernat 8f543fb34e [Client] Use less exploitable way of disabling console
Previously, large framerate drops allowed players to open and use the console for short periods of time.
7 years ago
David Cernat 056d54e9f7 [Client] Only send ObjectScale packets for objects located in cells 7 years ago
scrawl 30665b743d Merge pull request #1416 from akortunov/guifixes
Display large  journal entries correctly
7 years ago
scrawl aa95cb3d91 Merge pull request #1406 from Aesylwinn/reloadassets
Editor: Asset Reloading
7 years ago
Andrei Kortunov 0177fe6602 Display large entries in journal correctly 7 years ago
Kyle Cooley d3d04171f9 Fix seg fault, undo changes BsaArchive 7 years ago
Andrei Kortunov e799cbdb51 Combat AI: allow only one summoned creature at time 7 years ago
Kyle Cooley 8c4b12a603 VFS changes, one VFS and resource system per document.
Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago
Kyle Cooley 979b0d7211 Code cleanup and more cache clearing 7 years ago
Kyle Cooley 3b9326d238 Clear terrain cache and reload terrain 7 years ago
Kyle Cooley d4a722067d Reload water 7 years ago
Kyle Cooley d7744e8b16 A bit of cleanup 7 years ago
scrawl f0dea8b8e6 Revert "Implement a Fisher-Yates shuffle on background music" 7 years ago
David Cernat ac27ca663b [Client] Don't send ObjectState packets for items in containers 7 years ago
Kyle Cooley 5950b26912 Update scene assets 7 years ago
scrawl dbb8a5c959 Merge pull request #1401 from h313/master
Implement a Fisher-Yates shuffle on background music
7 years ago
Kyle Cooley 742bd00ec6 Clear cached resources 7 years ago
Harry 2a85c5f011 Implement a Fisher-Yates shuffle on background music
This fixes sometimes getting repetitive background music
7 years ago
Andrei Kortunov 65d05ee1cd Get only text from clipboard (bug #4025) 7 years ago
Andrei Kortunov e0bb9c089b Revert commit 67d59bead5 (a better
implementation found)
7 years ago
Kyle Cooley d31ed83b54 Preliminary asset reloading 7 years ago
scrawl 2611377081 Merge pull request #1350 from akortunov/deathanimationfix
Do not allow to loot fighting actors during death animation (bug #3528)
7 years ago
scrawl f277007b49 Merge pull request #1404 from akortunov/ownedcrosshair
Owned crosshair feature improvements [discussion]
7 years ago
Andrei Kortunov 7c80ddc9de Owned crosshair improvements (bug #2789) 7 years ago
Andrei Kortunov 641a6cd842 Added a delay before summoned creature corpse despawning 7 years ago
David Cernat cffd985038 Merge pull request #266 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 18 Aug 2017
7 years ago
David Cernat 0820b7e92b [Server] Add GetCaseInsensitiveFilename() script function
Additionally, make header order consistent in script function files.
7 years ago
Capostrophic 6c8c883dc0 Making knownEffect aware that there can be more than 4 potion effects 7 years ago
scrawl b73ed5ccac Merge pull request #1391 from akortunov/aifollow
AiFollow: add a threshold when turning to target
7 years ago
Andrei Kortunov d8d47f081b AiFollow: add a threshold when turning to target 7 years ago
scrawl c231d20413 Merge pull request #1362 from akortunov/spellpriority
Combat AI: use WhenUsed enchantments [Feedback needed]
7 years ago
scrawl 306b58349e Merge pull request #1387 from akortunov/movementfix
Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
7 years ago
scrawl d1161819bf Merge pull request #1396 from akortunov/dispelfix
Dispel only effects from spells
7 years ago
Andrei Kortunov bc7353f100 Check animation state for GetPCRunning and GetPCSneaking 7 years ago
Andrei Kortunov 67d59bead5 Get only text from input fields (bug #4025) 7 years ago
Andrei Kortunov 1e983604db Dispel only effects from spells (bug #3995) 7 years ago
scrawl 8acf0ba633 Merge pull request #1394 from akortunov/followerattackfix
Prevent followers from attacking player if crime was reported
7 years ago
scrawl 24eaced7d2 Merge pull request #1395 from akortunov/tradeconfiscatefix
Confiscate an item when you try to sell it to its owner
7 years ago
Andrei Kortunov ec64034160 Confiscate stolen item/gem when enchanting 7 years ago
Andrei Kortunov 7a5645b35d Prevent followers from attacking player if crime was reported 7 years ago
Andrei Kortunov f84eb68b3d Confiscate an item when you try to sell it to its owner (bug #3944) 8 years ago
Kyle Cooley 249c1ae95a Fix orbit camera jumping back to old position 8 years ago
scrawl 1bdcecc32e Merge pull request #1390 from akortunov/referencecheck
Do not make target reference unavailable on cell change
8 years ago
Andrei Kortunov 3f159960b7 Restored pickpocket and werewolf check 8 years ago
scrawl b6aaa2f2be Merge pull request #1389 from akortunov/autosave
Create autosave when waiting
8 years ago
Andrei Kortunov b3b7d6aa9f Do not make target reference unavailable on cell change (bug #3898) 8 years ago
Andrei Kortunov c542ae6875 Create autosave when waiting (bug #1452) 8 years ago
David Cernat d51736d68f [Client] Fix crashes caused by inventory items with disabling scripts 8 years ago
scrawl 0f983144a4 Merge pull request #1383 from akortunov/guifixes
Enable transparency for interactive messageboxes and tooltips in game mode
8 years ago
Thunderforge f41a4bb937 Changing "New Installation" to "Retail CD/DVD" for clarity 8 years ago
Andrei Kortunov 56f5a5dee3 Added transparency to 'owned' tooltip 8 years ago
scrawl af9db74010 Merge pull request #1377 from LennyPenny/master
Fade out music before change occurs
8 years ago
Andrei Kortunov 4cc8afd25d Add transparency for tooltips in game mode 8 years ago
Andrei Kortunov 6cb3c83248 Add transparency for interactive messageboxes in game mode 8 years ago
Lennart Bernhardt 546352dbe3 avoid starting sound updates more than necessary 8 years ago
Lennart Bernhardt 7b8278ae45 remove redundant mMusicFader variable 8 years ago
scrawl 551045e4cc Merge pull request #1370 from Siimacore/data_files_loc_fix
Correcting https://bugs.openmw.org/issues/3906.
8 years ago
scrawl cd4525cf25 Merge pull request #1372 from akortunov/guifixes
Journalbook layout fixes
8 years ago
Andrei Kortunov ab391f17db Fixes regression in spell school detection (bug #4007) 8 years ago
Andrei Kortunov dd919b9f2c Do not allow to loot fighting actors during death animation (bug #3528) 8 years ago
scrawl ba72eb77f4 Merge pull request #1374 from akortunov/guardfix
Disable AiPursue package for player's followers
8 years ago
scrawl 7f5b615295 Merge pull request #1375 from MiroslavR/missing-import
Add missing include for isatty function
8 years ago
spycrab 632d39ca76 Allow starting at an (unnamed) exterior cell using --start (Feature #3941) 8 years ago
Lennart Bernhardt 60a7d3d6e0 Fade out music before change occurs 8 years ago
MiroslavR 393f4ab758 Add missing include for isatty function (Fixes #4002) 8 years ago
David Cernat 77ce05b7d6 [Client] Fix spell casting probability synchronization 8 years ago
Andrei Kortunov 72ce118d02 Disable AiPursue package for player's followers 8 years ago
Andrei Kortunov cf7a6232d0 Combat AI: use WhenUsed enchantments 8 years ago
scrawl fe8437ae10 Merge pull request #1371 from akortunov/journalfix
Do not allow to use journal in a main menu
8 years ago
David Cernat 721b218cc2 Merge pull request #258 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
8 years ago
Jake Westrip 63343b6241 Ensure jail does not decrease a skill past zero 8 years ago
David Cernat 0e2038f045 [General] Record and get player positions before their last cell change 8 years ago
David Cernat fbec0d9443 [Client] Remove inertia from players who are teleported via a packet 8 years ago
Andrei Kortunov 23bda7613b Do not allow to use journal in a main menu (bug #3991) 8 years ago
Siimacore c920d083e4 Correcting https://bugs.openmw.org/issues/3906. 8 years ago
scrawl a78f254883 Merge pull request #1368 from akortunov/tradefix
Trade window improvements
8 years ago
scrawl a63b9e33fd Merge pull request #1369 from akortunov/tauntfix
Take in account a temporary disposition in isAggressive check (bug #3…
8 years ago
Andrei Kortunov 56a30d7aec Journalbook layout fixes 8 years ago
Andrei Kortunov d1489f5b42 Take in account a temporary disposition in isAggressive check (bug #3987) 8 years ago
Andrei Kortunov 35beede065 Restock items after trade deal instead of trade window opening 8 years ago
Andrei Kortunov 487e72fd23 Play Up sounds instead of Down ones in trade window (bug #3982) 8 years ago
elsid 748f5225a9 Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
May become dangling reference because method may remove all elements from mPath.
8 years ago
scrawl 0d58a77f86 Merge pull request #1291 from MiroslavR/respawn_crash
Prevent respawned references from being added to the scene twice
8 years ago
Andrei Kortunov 604f9ee323 Split weapons and spells rating code from combat actions 8 years ago
MiroslavR d24286273b Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864) 8 years ago
Andrei Kortunov b7cfb1aaf4 Fixed DamageHealth and AbsorbHealth effects applying 8 years ago
scrawl eac2e52841 Merge pull request #1329 from akortunov/priorityfix
Combat AI: make default spell priority calculation formula close to vanilla
8 years ago
Koncord d7cbfc98eb [Browser] Fix crashing of browser (I hope) 8 years ago
scrawl fde6e29628 Merge pull request #1326 from akortunov/spellpriority
Combat AI improvements [feedback needed]
8 years ago
scrawl 333648c975 Merge pull request #1324 from akortunov/doorfix
Improved doors detection
8 years ago
Andrei Kortunov 10eb6ec75f AI: Check angle between actor and door 8 years ago
Koncord 1f632d8bc9 [Master] Fix REST servers/info 8 years ago
Koncord bca594150c [Browser] Add debug info to QueryClient 8 years ago
Koncord 918658d383 [Master] Waiting ACK instead of immediately closing connection. 8 years ago
scrawl 9ac409e61c Merge pull request #1287 from akortunov/spellsorting
Spellbuying menu improvements
8 years ago
scrawl 43279c49b5 Go back to index when selecting 'cancel' on topics list 8 years ago
scrawl 4b51fd23e0 Merge pull request #1356 from akortunov/guifixes
Add missing journal sounds (bug #3974)
8 years ago
Unknown bfbfbeac43 Added networking and saving for custom spells 8 years ago
Andrei Kortunov 99b5f21a46 Add missing journal sounds (bug #3974) 8 years ago
Allofich dae19412f2 Fix problem with animations not looping
Fixes #3804
8 years ago
scrawl 631d79f1c8 Merge pull request #1346 from akortunov/aibreathe
AiBreathe AI package (feature #1374)
8 years ago
scrawl 4c2487d55f Merge pull request #1353 from akortunov/restfix
Update effects during rest (bug #3679)
8 years ago
David Cernat 4db64e1721 [Client] Synchronize spellcasting for non-bipedal creatures 8 years ago
Andrei Kortunov 920021c61b Update effects during rest (bug #3679) 8 years ago
David Cernat c9550fc560 [Server] Use case-insensitive filename comparison for plugins
Additionally, clarify the comments related to plugin comparison.
8 years ago
David Cernat 690f7dc7df Merge pull request #251 from OpenMW/master
Add OpenMW commits up to 27 Jul 2017, part 2
8 years ago
David Cernat 9d05063af4 [General] Add server script functions for banning & unbanning IPs
Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
8 years ago
Marc Zinnschlag 6001e04e51 Merge remote-tracking branch 'rcutmore/bug-3148' 8 years ago
Andrei Kortunov 6ab36c0539 Spellbuying menu improvements 8 years ago
David Cernat 500bff9911 Merge pull request #250 from OpenMW/master
Add OpenMW commits up to 27 Jul 2017
8 years ago
Rob Cutmore 3f2cd9b669 Editor: Do color to int conversion in ColorEditor 8 years ago
Rob Cutmore c7241c692f Editor: Do int to color conversion in ColorEditor 8 years ago
scrawl 1792886f1e Merge pull request #1344 from julianko/dialogue_performance
Fix dialogue window performance
8 years ago
David Cernat 2f551aba02 [Client] Don't start dialogue via client scripts if already in dialogue
This prevents infinite greeting spam in scripts such as hlormarScript.
8 years ago
David Cernat e6e5d406b8 Merge pull request #248 from OpenMW/master
Add OpenMW commits up to 26 Jul 2017, part 2
8 years ago
David Cernat 796118c266 [Client] Send StatsDynamic packets more often 8 years ago
Julian d7aa2a882d improve dialogue window performance 8 years ago
scrawl d3be4769ea Merge pull request #1347 from akortunov/encumberancefix
Fixed encumberance check (bug #3963)
8 years ago
David Cernat d543edbd9a [Server] Make sure players are initialized as non-werewolves 8 years ago
David Cernat 84662ed3fe [Client] Add temporary warnings when creating custom spells and items 8 years ago
Rob Cutmore 3fb7c42845 Editor: Use colour field for cell map colour 8 years ago
Rob Cutmore 0082f5a2dc Editor: fix handling of colour columns
Colours are stored as ints in the backend but the conversion from
QColor to int was broken.
8 years ago
David Cernat cd8d064761 [Server] Add PlayerShapeshift to PlayerCellChange's information exchange 8 years ago
David Cernat 8b79cdd4f4 [Server] Document script functions, part 3
Also reorder functions in Cells and CharClass so they are consistent with the rest.
8 years ago
Andrei Kortunov 548814bfbc Added AiBreathe package (feature #1374) 8 years ago
Andrei Kortunov 325ea10594 Fixed encumberance check (bug #3963) 8 years ago
David Cernat 3d1458b5a2 Merge pull request #246 from OpenMW/master
Add OpenMW commits up to 24 Jul 2017
8 years ago
Andrei Kortunov 3ba0a336b7 Move spell magicka cost calculation to standalone function 8 years ago
Marc Zinnschlag cfc5cdd309 Merge remote-tracking branch 'plutonicoverkill/highlight-occurence-fix' 8 years ago
David Cernat 2c1ece79fc Merge pull request #245 from OpenMW/master
Add OpenMW commits up to 22 Jul 2017
8 years ago
David Cernat 5e5440b697 [Server] Document script functions, part 2 8 years ago
PlutonicOverkill 16be1e1a84 Fix occurrence highlighting preferences panel 8 years ago
Andrei Kortunov 337f0f876d Fade screen in on a new game start 8 years ago
scrawl 9bc24ab629 Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955) 8 years ago
scrawl 5c11266a46 Fix character preview item selection 8 years ago
scrawl c9f8a220dc Update the tooltip when the focusObject is set 8 years ago
scrawl 0e2e23e9f8 Remove tooltip object as part of WindowManager::clear 8 years ago
David Cernat cc91b32b2f [Server] Make spell script functions consistent with others 8 years ago
David Cernat 7173a48f4b [Client] Prevent ObjectState packet spam 8 years ago
David Cernat b8b3856c73 Merge pull request #244 from OpenMW/master
Add OpenMW commits up to 19 Jul 2017
8 years ago
David Cernat 8bd33e5fbb [Server] Document script functions, part 1 8 years ago
scrawl 7f634514a8 Fix the viewport of the character preview being set a frame ahead due to a threading issue 8 years ago
scrawl 20606a2aff Add 'prediction time' setting for cell/terrain pre-loading 8 years ago
scrawl ac78d01b2b Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
8 years ago
scrawl a629d48df6 Update the facedObject after the camera is updated 8 years ago
David Cernat fd046e42ef Merge pull request #242 from OpenMW/master
Add OpenMW commits up to 16 Jul 2017
8 years ago
scrawl 2c7ce26fb7 Merge pull request #1336 from akortunov/evadefix
Combat AI: avoid enemy hits when casting Self-ranged spells
8 years ago
Andrei Kortunov 98f161c7fd Combat AI: avoid enemy hits when casting Self-ranged spells (fixes #3922) 8 years ago
scrawl 2c95f40640 Merge pull request #1333 from akortunov/guidistortionfix
Disable sound distortion for GUI actions and PlaySound command [discussion]
8 years ago
Andrei Kortunov 2b22d10ebc Spellview fixes 8 years ago
Andrei Kortunov 9179a019df Quick keys menu fixes 8 years ago
Andrei Kortunov 5be1c81913 Fixed Close button handler in EditEffectDialog (fixes #3956) 8 years ago
David Cernat aeb1ec3394 [Client] Delimit and clarify changes made by tes3mp to engine and main 8 years ago
David Cernat f65f996418 [Server] Add script functions for werewolf states 8 years ago
Andrei Kortunov dca8317083 Disable sound distortion for player actions in GUI mode 8 years ago
Andrei Kortunov 3b163ce6ce Disable sound distortion for PlaySound script command 8 years ago
David Cernat e3929df38a Merge pull request #239 from OpenMW/master
Add OpenMW commits up to 14 Jul 2017
8 years ago
David Cernat 43a3daf0aa [General] Add & implement PlayerShapeshift packet for werewolf states 8 years ago
scrawl ada85aa1ee Merge pull request #1331 from akortunov/guidistortionfix
Prevent GUI sounds distortion
8 years ago
David Cernat ad9fa0631a [General] Rename jailText to jailEndText and add jailProgressText in PlayerJail 8 years ago
David Cernat 708d3723eb [Client] Fix client script messagebox buttons that had always broken in tes3mp 8 years ago
David Cernat e36c0afc59 [General] Send faction reputation via PlayerFaction packets 8 years ago
David Cernat be93ec8ef6 [General] Implement ObjectState packet 8 years ago
David Cernat 083b46394d [General] Add ignoreJailSkillIncreases to PlayerJail packets 8 years ago
David Cernat 5962570c48 [General] Add jailText to PlayerJail packets 8 years ago
David Cernat 5774023f8b [Client] Add missing processor initialization for ProcessorPlayerJail 8 years ago
David Cernat 3280f0c5ee [General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions

Remove connection between PlayerResurrect and jailing
8 years ago
David Cernat b1b27728e2 [Server] Move functions dealing with PlayerKillCount to QuestFunctions 8 years ago
Koncord 9cc07f100c [Server] Add OnObjectState callback 8 years ago
Andrei Kortunov 54b4d93f79 Added a special function for GUI sounds playing 8 years ago
David Cernat 3529f9b090 [General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand 8 years ago
David Cernat 4e74910fdb [General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
8 years ago
David Cernat 6dde0ca9c9 [Server] Rework script functons by removing unnecessary vector buffers
Add new initialization script functions to allow clearing all player changes vectors in a manner consistent with Actor and World functions

Add toOthers boolean to all methods that send packets with player changes vectors
8 years ago
David Cernat 2c05b7f747 [Server] Rename InitiateEvent() into InitializeEvent() for consistency 8 years ago
David Cernat 1d504a665f [General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets 8 years ago
Koncord 940ae5c2fb [Server] Implement GetIP API function 8 years ago
Koncord 1f3cbb46e2 [Server] Use __ARM_ARCH definition for detecting ARM 8 years ago
Andrei Kortunov 37952c9a79 Added door detection based by ray casting 8 years ago
Koncord 768790e9b4 [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
Koncord 60ac884d13 [Server] Delete commented line 8 years ago
Koncord 9bb586de77 [Client] Simplify setMapExplored() 8 years ago
Koncord 52349278e9 [Client] Fix warnings 8 years ago
Koncord b2339f2f9a [Client] Fix building 8 years ago
David Cernat 60574ae667 [General] Implement jail time as a death penalty 8 years ago
David Cernat 71313c5aa6 [General] Implement PlayerMap packet, part 1 8 years ago
David Cernat ad4b1d05bb [Client] Add comments for GUI additions made by tes3mp 8 years ago
David Cernat b1fb9ba23e [Browser] Remove Favorites tab while it remains broken 8 years ago
David Cernat c899525e30 [General] Use address keys with clearer meaning in tes3mp config files 8 years ago
David Cernat 99640da111 Merge pull request #234 from OpenMW/master
Add OpenMW commits up to 30 Jun 2017
8 years ago
David Cernat 1f682749d6 [General] Add optional notes to PasswordDialogs 8 years ago
Koncord 9630f95335 [Server] Remove debug output 8 years ago
Koncord 73cf134107 [General] Fix incoming password string 8 years ago
Koncord 0cf09adb44 [General] Move AddProcessor to BasePacketProcessor 8 years ago
Koncord d9e98ec771 [Server] Add expected ‘;’ 8 years ago
Koncord d14ad55a49 [Server] Fix compilation on arm 8 years ago
Koncord f92117e73d [Server] change "__arm__" to "__ARM_ARCH" in ARM detection 8 years ago
Koncord 15a197cb9a [Server] Temporarily disable CallFF for ARM 8 years ago
Koncord f015c3b2f6 [Server] Remove commented code 8 years ago
Koncord 653db9e266 [Server] Simplify native CallPublic & CreateTimerEx 8 years ago
Koncord 5292914325 [Server] Simplify native CallPublic & CreateTimerEx 8 years ago
Koncord 1c09e0c255 [Server] Add CallFF dependency 8 years ago
scrawl 951c4e12e0 Fix crash introduced by commit 1d8a9ff622 (Fixes #3940) 8 years ago
David Cernat 0b68e59060 [Client] Send ObjectLock packets when using lock spells 8 years ago