Commit Graph

1899 Commits (341ca691fc8a465a81b48d7953fc800a887b46fd)

Author SHA1 Message Date
AnyOldName3 5b2691e744 Actually use specular shininess parameter instead of hardcoded value. 6 years ago
elsid f2e47d640d
Add option to limit max number of navmesh tiles 6 years ago
Andrei Kortunov 5505582a97 Fix localized 'Invert Y axis' label cutoff 6 years ago
Andrei Kortunov 9398117ea7 Allow to do not reflect terrain 6 years ago
Andrei Kortunov 00ab552184 Add more settings to water reflections in exteriors (feature #4859) 6 years ago
Andrei Kortunov 56fea4b062 Add setting to control composite geometry size 6 years ago
bzzt 9d44e18af6 Allow to configure terrain vertex LOD 6 years ago
bzzt fd94d7f7ff Make Distant Terrain more configurable (feature #4890) 6 years ago
Bret Curtis dc1c2358b9
Merge pull request #2089 from akortunov/qthelp
Editor: Add basic info window
6 years ago
Bret Curtis df2de8a661
Merge pull request #2068 from Capostrophic/normalweapons
Make normal weapon resistance behavior closer to vanilla (bug #4384)
6 years ago
Capostrophic 4138e29ca4 Add option to restore the previous ammo behavior 6 years ago
Bret Curtis 942f7f776d
Merge pull request #2168 from Capostrophic/gamepad
Option to disable controller (feature #3980)
6 years ago
Chris Djali cb5a57e41b
Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm
Shadows
6 years ago
elsid 9626b6ec42
Add option to disable DetourNavigator component to find paths 6 years ago
Capostrophic 39dcbacf44 Option to disable controller (feature #3980) 6 years ago
AnyOldName3 f3fc888ab9 Merge branch 'osgshadow-test-vdsm-mesa-optimised-shader-2' into osgshadow-test-vdsm 6 years ago
AnyOldName3 9b92943d1a Don't rely exclusively on a shadow map when out of its depth range 6 years ago
AnyOldName3 abe9ba736e Add line breaks to make settings more readable. 6 years ago
AnyOldName3 556c9a3382 Add normal-offset shadow mapping to remove shadow acne (flicker) 6 years ago
Capostrophic 731f91759e Account for inverted tangents on normal-mapped objects (bug #3733) 6 years ago
Andrei Kortunov 8580a58ba0 Optimize HUD update (do not do unnecessary work) 6 years ago
Andrei Kortunov 8687a49c19 Editor: Added basic info window 6 years ago
AnyOldName3 e2515f6db7 Merge branch 'master' into osgshadow-test-vdsm 6 years ago
Bret Curtis 83e346e1e6
add new bugtracker 6 years ago
Bret Curtis b8b1a52216 add commit date; revert boost as we are not breaking anything yet 6 years ago
Bret Curtis fc10adb608 makes openmw.appdata.xml a template that accepts @OPENMW_VERSION@ so we do not have to update it all the time; fix deprecated warning for boost header; un-ignore openmw.appdata.xml 6 years ago
AnyOldName3 2d5da1a6fa Don't exclusively rely on a shadow map if its bounds have been expanded since the cull traversal. 6 years ago
Capostrophic 7b5932a49d Add Invert X Axis option (feature #3610) 6 years ago
AnyOldName3 0a409c0ab8 Make shadow map front-face culling configurable 6 years ago
AnyOldName3 dd207d9e54 Make the shadow polygon offset parameters configurable 6 years ago
AnyOldName3 49487355a5 Merge branch 'osgshadow-test-vdsm' of https://github.com/AnyOldName3/openmw into osgshadow-test-vdsm 6 years ago
AnyOldName3 642002b302 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 6 years ago
Bret Curtis caad388c26 bump our versions to 0.46, keep this commit in mind when trying to automate this into one place 6 years ago
Grim Kriegor 8f90f8a3b8 [General] Change the default plugins home location 6 years ago
Stanislaw Halik caefe8cda0 fix win32 app manifest copy-paste error 6 years ago
AnyOldName3 02a8c6a7ce
Merge branch 'master' into pr/fix-hidpi-resolution 6 years ago
Bret Curtis f6243fae83
Merge pull request #1615 from akortunov/holstered_weapons
Weapon sheathing
6 years ago
Capostrophic fcb2cde1dd Tweak the default chargen and level up messages 6 years ago
Stanislaw Halik 5e3e01cac0 fix resolution on HiDPI displays under Windows
The same Windows functionality as scaling user interface elements,
confuses fullscreen games unless they set a particular of metadata to
indicate that they perform the scaling by themselves.

What happened was treating 2160p as 1440p despite the former being
chosen. The same occured with other game title prior to introducing the
metadata bits.

Fortunately with CMake there's no need to invoke the mt.exe "manifest
tool" manually.

Note that the setting of "per-monitor DPI aware" still leaves openmw
confused, hence the choice of global-DPI-aware.
6 years ago
Andrei Kortunov 92e45507d8 Weapon sheathing support, including quivers and scabbards (feature #4673) 6 years ago
AnyOldName3 0bafa4399b Use distant shadow maps when the current fragment is outside the depth range of the near ones. 6 years ago
AnyOldName3 ad9dab8593
Switch alpha test from < to <= to fix weird shadows on actors with 50% chameleon 6 years ago
AnyOldName3 3785ba6aa0 Merge upstream/master 6 years ago
Bret Curtis d6c674660a
Merge pull request #1633 from elsid/pathfinder_detour
Use recastnavigation for pathfinding (#2229)
6 years ago
Marc Zinnschlag 854d85cb47 Merged merge request !42 6 years ago
Bret Curtis cbbe69f3f2 additional cleanups for non-essential fallbacks 6 years ago
Bret Curtis 9b83a2345b remove unnecessary fallbacks 6 years ago
Bret Curtis 988914725a wip 1
wip2

add more Level_UP and QA text

the rest of the questions
6 years ago
Capostrophic 8757b3edd1 Add icons for Edit and Touch actions (kudos to akortunov) 6 years ago
Capostrophic 89b8eb029f Add icons for record context menu actions 6 years ago
elsid 49d81241db Merge branch 'master' into pathfinder_detour 6 years ago
Bret Curtis e7892361f6
Merge pull request #1994 from akortunov/actor_culling
Minor tweaks for actors processing range setting
6 years ago
elsid abc51a8a17 Add settings option to set max number of polygons per navmesh tile 6 years ago
Andrei Kortunov 06d226a1b7 Minor tweaks for actors processing range setting 6 years ago
Marc Zinnschlag 9dd0d641bc Merged pull request #1931 6 years ago
Capostrophic d27d48eb22 Fix revert record icon 6 years ago
Andrei Kortunov e7de6b974a Optimize actors processing
1. Do not update physics and animations for actors outside processing range (bug #4647)
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
AnyOldName3 e22ab64ebf Fix typo in lighting.glsl 6 years ago
AnyOldName3 85b97d19d3 Add alpha threshold for shadow casting. 6 years ago
AnyOldName3 474770eca8 Switch shadow map rendering to a specialised, simplified shader. 6 years ago
AnyOldName3 ce15369bbd Convert colorMode shader define to a uniform 6 years ago
elsid ed73d130f9
Cache navmesh tiles
Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.

Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape.
6 years ago
elsid 7c80bb9411
Support multiple threads for async nav mesh updater 6 years ago
elsid dc09674362
Add command and settings option to enable actors paths render 6 years ago
elsid c3298d13a6
Add log sinks (stdout and file) 6 years ago
elsid c26773bd29
Log update NavMesh status 6 years ago
elsid faaf50446d
Option to initially enable NavMesh render 6 years ago
elsid ed3a255f65
Do not use NavMesh to find changed tiles 6 years ago
elsid 373adc6ec4
Option to enable/disable file names revisions 6 years ago
elsid 41caca24ee
Options to enable/disable write recast mesh and nav mesh into file 6 years ago
elsid 6d233ae868
Option in settings to enable/disable detour navigator debug log 6 years ago
elsid fafba8ea0c
Use recastnavigation to find path 6 years ago
AnyOldName3 0124be5713 Merge upstream/master 6 years ago
Marc Zinnschlag 6a9618f0f5 Merged pull request #1948 6 years ago
Capostrophic f20f49daa6 Content selector: allow to copy paths to clipboard (feature #2847) 6 years ago
Marc Zinnschlag 3dc15d39e3 Merged pull request #1936 6 years ago
Capostrophic ba2fd8b795 Rename reflected absorb spells setting and add it to Advanced tab 6 years ago
Capostrophic 52da65b776 Fix issues with sun specularity (bug #4527) 6 years ago
Marc Zinnschlag 7be9f2ca45 Merged pull request #1891 6 years ago
Andrei Kortunov 276b7830a9 Mass potion creation (feature #4642) 6 years ago
Andrei Kortunov 62f6f174cf Show attack speed of ranged weapons 6 years ago
Marc Zinnschlag 06b2a23e74 Merged pull request #1768 6 years ago
Andrei Kortunov 275d10e1f7 Add missing icons for UniversalId tables and use them in the editor menu (feature #912) 6 years ago
Andrei Kortunov c9c0230d2a Scale journal fonts separately from common ones 6 years ago
Andrei Kortunov 8da099713e Minor layout fixes to fit different font size 6 years ago
Andrei Kortunov adbaeb7cca Improve GUI scaling (bug #3288) 6 years ago
David Cernat be448e5b8e [General] Use more appropriate update rate in server config 6 years ago
David Cernat 0658d39eaa [General] Update ports used for master server in client & server config 6 years ago
David Cernat a083439139 Merge pull request #469 from davidcernat/master while resolving conflicts
# Conflicts:
#	apps/openmw/main.cpp
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
#	apps/openmw/mwworld/worldimp.hpp
6 years ago
AnyOldName3 80082308f0 Merge upstream (shadermanager log system revamp) 6 years ago
Capostrophic 37f9d45182 Remove an outdated checkbox from the advanced page 6 years ago
Bret Curtis 4cb9b52b81 fix rebase issue 6 years ago
AnyOldName3 1098bd2467 Optimise lighting.glsl for Mesa users. 6 years ago
Yohaulticetl 640b32da56 Fixed merge conflicts 6 years ago
Yohaulticetl d6f607e823 Fixed wrong starting index 6 years ago
Yohaulticetl 7e9ce99062 Made the werewolf check optional 6 years ago
Yohaulticetl d19cbdb652 Factored strength into hand-to-hand combat 6 years ago
AnyOldName3 3b3721897d Make indoor shadows disableable. 7 years ago
AnyOldName3 a2b54714d4 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 7 years ago
Koncord d03722b3f4 [Browser] Rework browser for improved stability & clarity
(cherry picked from commits 5c79e7106f, 57353cdfff, 15723adb9a, 01a5196a92, ed75563a94, 3839a2dcfd, 1fd16ba69c, 66283943c5, ba8613a179, 5b8f4f3e92, 35b771b19e, 043eb224e2, 05fac2f67d)
7 years ago
AnyOldName3 8f4125134f Merge remote-tracking branch 'refs/remotes/upstream/master' 7 years ago
Capostrophic ab29f9e13f Add permanent barter disposition change option (feature #3103) 7 years ago
Marc Zinnschlag e8139a5cc7 Merged pull request #1835 7 years ago
AnyOldName3 cc23a968d1 Merge upstream/master 7 years ago
AnyOldName3 f717c9e56d
Sort out some tabs which snuck into the water shader 7 years ago
Capostrophic 4d48ede6f1 Add two missing gameplay settings to Advanced tab 7 years ago
Andrei Kortunov 2d4ec86b8d Provide launcher icons 7 years ago
David Cernat 21d5bb4d4e
Merge pull request #460 from OpenMW/master
Add 0.7.0 commits up to 20 Jul 2018
7 years ago
Miloslav Číž 4e3bc3e403 Change wave parameters based on weather 7 years ago
David Cernat 7a646494ee [General] Point to serverCore.lua instead of server.lua in server config 7 years ago
David Cernat 26ac29e8b1 [Client] Add disclaimer to save dialog about singleplayer-only saves 7 years ago
David Cernat c0fde5ae97 [General] Add explanation about 0.0.0.0 to server config file 7 years ago
David Cernat a236ffc4be Merge pull request #456 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
#	apps/openmw/mwgui/quickkeysmenu.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/combat.cpp
7 years ago
Koncord 685a80887b Remove Pawn support 7 years ago
Thunderforge 72f6b1a693 Separating "Game" Advanced Settings into "Game Mechanics" and "User Interface" 7 years ago
AnyOldName3 85aba2e1da Add toggleable shadow debug overlay. 7 years ago
AnyOldName3 a7e53df278 Move common shadow code to shared shadow shader headers 7 years ago
AnyOldName3 933ed77ef6 Fix water shader alignment issues noticed while removing tabs. 7 years ago
AnyOldName3 b25b356081 Sort out shader indentation 7 years ago
AnyOldName3 553094669b Merge upstream/master (& fix merge conflicts) 7 years ago
Miloslav Číž d629c30fdb
Merge branch 'master' into screenshot360 7 years ago
Thunderforge 058cfb553c Adding CFBundleIdentifier to OpenMW's Info.plist file for Macs 7 years ago
Thunderforge a9ca528fb8 Adding version number of macOS build of OpenMW 7 years ago
Marc Zinnschlag efb4abbb7f Merged pull request #1623 7 years ago
Andrei Kortunov fea34bd73f Added support for per-group animation files 7 years ago
AnyOldName3 759e6fb804 Merge remote-tracking branch 'refs/remotes/upstream/master' 7 years ago
David Cernat 669d4d3d7e
Merge pull request #440 from OpenMW/master
Add OpenMW commits up to 27 May 2018
7 years ago
scrawl 31ea7c8edd
Revert "set rebalance soul gem values to true by default"
This reverts commit 2963524a01.
7 years ago
Marc Zinnschlag b151a89528 Merged pull request #1568 7 years ago
Marc Zinnschlag e30ade81be Merged pull request #1680 7 years ago
Andrei Kortunov 9ac752ea70 Implement filtering in the spells window 7 years ago
David Cernat 296c69d788
Merge pull request #436 from OpenMW/master
Add OpenMW commits up to 22 May 2018
7 years ago
declan-millar 2963524a01 set rebalance soul gem values to true by default 7 years ago
declan-millar 9ed4f33048 Replace spelling: soulgem -> soul gem 7 years ago
AnyOldName3 86ce33f437 Update documentation 7 years ago
declan-millar 78e79d5775 Add advanced option to Rebalance soulgem values to the launcher 7 years ago
AnyOldName3 feac7bd88e Use 3 shadow maps by default as 1 sucks. 7 years ago
AnyOldName3 84284a60a7 Make CSM shader changes controllable by the setting. 7 years ago
AnyOldName3 5d05aadb37 Begin to let settings toggle between CSM and PSSM 7 years ago
AnyOldName3 aa68af4f8b Make shaders pick the correct shadow cascade level and blend near cascade edges. 7 years ago
David Cernat 5458e09c8a
Merge pull request #420 from OpenMW/master
Add OpenMW commits up to 11 May 2018
7 years ago
AnyOldName3 44b2cf2b7f Merge upstream. 7 years ago
Nelsson Huotari 4ae75d1d20 Terrain texture brush frame 7 years ago
Marc Zinnschlag e661e3cf74 Merged pull request #1677 7 years ago
Nelsson Huotari a2745683e6 new run icon 7 years ago
Nelsson Huotari e4e225f4e7 Add topic, journal and related -info icons. 7 years ago
David Cernat 7db74509e0 Merge pull request #412 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwscript/transformationextensions.cpp
7 years ago
Alexander Olofsson f0288282be Slight appdata cleanup and improvement 7 years ago
David Cernat 17678ee60f
Merge pull request #407 from OpenMW/master
Add OpenMW commits up to 17 Apr 2018
7 years ago
Nelsson Huotari af558e07a3 implement +6 icons 7 years ago
Nelsson Huotari 69aacdff17 Lamoot's new icon set 7 years ago
scrawl fc72483ddf
Merge pull request #1673 7 years ago
Capostrophic b08d7b4a3b Use centroid interpolation for shader lighting (fixes #4143) 7 years ago
David Cernat fa652964fd
Merge pull request #403 from OpenMW/master
Add OpenMW commits up to 9 Apr 2018
7 years ago
scrawl 0982d2175a
Merge pull request #1473 7 years ago
scrawl 35300c04cd
Merge pull request #1671 7 years ago
Capostrophic cddc0914c8 Option to charge for all companions travelling (fixes #4064) 7 years ago
David Cernat e3c43c6af7 Merge pull request #400 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
7 years ago
scrawl c610b8acc8
Merge pull request #1649 7 years ago
scrawl 80a8ef6d49
Merge pull request #1661 7 years ago
Capostrophic baaf65bc2c Add vanilla enchanted weaponry behavior option, on by default (fixes #4136) 7 years ago
David Cernat 365f485e8d Merge pull request #397 from OpenMW/master while resolving conflicts
Conflicts:
	components/CMakeLists.txt
7 years ago
bret curtis 4890ecd357 remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 7 years ago
Capostrophic 2d119e834a Add vanilla absorb attribute behavior option, on by default (Fixes #4135) 7 years ago
Thunderforge d42791e260 Moving testing options to Advanced page 7 years ago
David Cernat b7c6261e16 Merge pull request #392 from OpenMW/master while resolving conflicts
# Conflicts:
#	README.md
7 years ago
Thunderforge f07a12af73 Changing label "and may cause issues" to "and will cause issues" 7 years ago
scrawl e81faf5f2f
Add an option to disable GUI keyboard navigation (Bug #4333) 7 years ago
Harald H d3b623b5d3 http to https for supported urls (#1625)
* http to https for supported urls

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http tp https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* some url fixes

* http to https
7 years ago
Thunderforge 6931f6cadc Adding message indicating the purpose of the "Testing" block 7 years ago
Thunderforge da74ca5ce0 Add testing options to the Settings page 7 years ago
Chris Robinson 01dbac7b15 Don't use a different setting for distant viewing distance 7 years ago
Chris Robinson 41669467ae Make settings for distant fog parameters 7 years ago
AnyOldName3 6d29375d5e Turning on shadows will now force shaders on 7 years ago
AnyOldName3 e46bf28e5f Add object shadows setting 7 years ago
AnyOldName3 94c7cf414f Update documentation to clarify the effects of using shadows without shaders. 7 years ago
David Cernat 37b349c2f6
Merge pull request #390 from OpenMW/master
Add OpenMW commits up to 28 Feb 2018
7 years ago
Thunderforge 4292351993 Adding Max Quicksaves setting to Launcher 7 years ago
scrawl 9e9c278527
Merge pull request #1597 7 years ago
AnyOldName3 d1a2955fa1 Merge upstream 7 years ago
David Cernat 9e10eb9c84
Merge pull request #389 from OpenMW/master
Add OpenMW commits up to 24 Feb 2018
7 years ago
Miloslav Číž db6107f12f
Merge branch 'master' into screenshot360 7 years ago
Capostrophic 534f3ef094
Bring UI dimensions and positions more in line with Morrowind UI 7 years ago
Daniel Vukelich 104495a9a4 Set default number of quicksaves to 1 7 years ago
David Cernat 53d758ba16
Merge pull request #385 from OpenMW/master
Add OpenMW commits up to 13 Feb 2018
7 years ago
scrawl 123f7b83d5
Make the CompositeMapRenderer use available time and add related setting 7 years ago
David Cernat a7e3261b0b
Merge pull request #383 from OpenMW/master
Add OpenMW commits up to 11 Feb 2018
7 years ago
Thunderforge a78acbac85 Changing page description to address Zini's concerns 7 years ago
Thunderforge cc0f7d19dc
Removing "Use these settings at your own risk" 7 years ago
Thunderforge 04f79c34a2 Fixing typo "Tooltip" -> "Tool Tip" 7 years ago
Thunderforge 8837046d9c Adding panel for advanced settings.cfg options 7 years ago
David Cernat 5d4b97645d Merge pull request #374 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/CMakeLists.txt
7 years ago
AnyOldName3 9f20aaccfb Add some more advanced settings to control shadows. 7 years ago
AnyOldName3 6ec893b618 Merge remote-tracking branch 'refs/remotes/upstream/master' 7 years ago
Daniel Vukelich 97924d97c7 Add the option for multiple quicksave slots
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached.  After that, the oldest quicksave slot will
be replaced each time you quicksave.  Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
7 years ago
scrawl dd5ebe225b
Merge pull request #1580 7 years ago
David Cernat 14ef2fa791
Merge pull request #369 from OpenMW/master
Add OpenMW commits up to 9 Jan 2018
7 years ago
Thunderforge bd072b131b Moving controller file out of the controllers subdirectory 7 years ago
David Cernat 65d978a3cb
Merge pull request #364 from OpenMW/master
Add OpenMW commits up to 1 Jan 2017
7 years ago
Thunderforge 096e734df6 Adding gamecontrollerdb.txt file that got left behind due to being on .gitignore 7 years ago
Thunderforge 3f7143556a Providing different mappings depending on the version of SDL installed 7 years ago
Thunderforge a5e4f95ed4 Updating controller mappings to latest version 7 years ago
Bret Curtis 7367899634 update openmw.appdata.xml to fix https://lintian.debian.org/tags/appstream-metadata-legacy-format.html 7 years ago
Miloslav Číž 3b741dc4b7 Revert "Add slider for refraction size in settings window"
This reverts commit ee40b41285.
7 years ago
AnyOldName3 c3e0398d1c Add settings 7 years ago
Miloslav Číž ee40b41285 Add slider for refraction size in settings window 7 years ago
AnyOldName3 0e481a457e Merge remote-tracking branch 'refs/remotes/upstream/master' 7 years ago
Miloslav Číž a142a67972 Add default settings for 360 screenshots 7 years ago
Miloslav Číž b69c16e682 Add setting option to scale water refractions 7 years ago
Miloslav Číž 390838e084 Replace switch with ifs in shader 7 years ago
Miloslav Číž ea5e078526 Update shaders in CMakeLists 7 years ago
David Cernat e7f20e7daf Merge pull request #351 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	README.md
7 years ago
scrawl a4d8aef40d
Merge branch openmw-43 into master
Conflicts:
	CMakeLists.txt
	README.md
	files/mygui/openmw_trade_window.layout
7 years ago
David Cernat 656453725b
Merge pull request #343 from OpenMW/master
Add OpenMW commits up to 23 Nov 2017
7 years ago
scrawl 2136003e1c
Reapply commit a3f821cdc which got lost in a merge 7 years ago
Andrei Kortunov ea36956ff1 Reworked trade window 7 years ago
scrawl cc3c27f241 Clean up layout files to use Spacer class 7 years ago
scrawl a3f821cdcd Disable keyboard for trade +/- buttons
For one, because their RepeatClick handler breaks the keyboard function, and because its redundant anyway (just press Up/Down arrow with the edit box focused to do the same thing)
7 years ago
AnyOldName3 0f6f097cf2 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 7 years ago
AnyOldName3 3d18ddc8e4 Take into account previous #line directives when expanding @foreach shader macros 7 years ago
David Cernat 5aff515d3f
Merge pull request #337 from OpenMW/master
Add OpenMW commits up to 15 Nov 2017
7 years ago
scrawl 5a93b6a324 Enable word-wrapping for the console history 7 years ago
Miloslav Číž af38d3a47d get rid of sphericalscreenshot class 7 years ago
Miloslav Číž 226fb9c26b render cubemaps in OGL coordinates 7 years ago
Miloslav Číž 1c3d45f641 dirty 360 screenshot GPU setup 7 years ago
scrawl b7eda61f7a Fix overlapping widgets in trade window layout (Fixes #4205) 7 years ago
David Cernat 01db219de4
Merge pull request #333 from OpenMW/master
Add OpenMW commits up to 11 Nov 2017
7 years ago
scrawl b9baee51d5 Fix overlapping widgets in trade window layout (Fixes #4205) 7 years ago
David Cernat f2a6957e16 Merge pull request #331 from OpenMW/master while resolving conflicts 7 years ago
AnyOldName3 590531595b Create @foreach shader preprocessor macro in preparation for moving shadow setup out of shadermanager.cpp 7 years ago
AnyOldName3 25432146f7 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 7 years ago
AnyOldName3 715f29165b Dynamically adjust shaders to have the required number of shadow maps. 7 years ago
AnyOldName3 56fa33af66 Enable parallel split shadow maps 7 years ago
Miloslav Číž 282800b5b2 Create LICENSE (#1532)
* Create LICENSE

Let's add the license file so that GitHub officially registers it and displays it next to the project.

* move license files

* update licenses in cmakelists.txt

* fix link in README
7 years ago
AnyOldName3 3f63ebce77 Theoretically, at least, fix everything (except hte sky issue which is resolved in another branch) 7 years ago
AnyOldName3 e15d461921 Add (potentially physically-flawed) shadow support to the water shader 7 years ago
David Walley 41dc82abad Update Links to Documentation in settings.cfg files (#1523)
* Update settings-default.cfg

* Update settings.cpp
7 years ago
David Cernat e164e6305e Merge pull request #313 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
AnyOldName3 147455626e Merge OpenMW/master 7 years ago
AnyOldName3 26a7b48d69 Attempt to make a VDSM work, and also to set up a debug HUD, but without success. 7 years ago
AnyOldName3 f8fe992dc0 Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files 7 years ago
AnyOldName3 e0ce284272 Fix the same shader preprocessor variable issue for the third time now 7 years ago
AnyOldName3 2b78fb436d Fix issue with shader preprocessor variables 7 years ago
David Cernat 08f34e5356 [Client] Fix recent problems with password window 7 years ago
AnyOldName3 b94bbe00cb Merge remote-tracking branch 'upstream/master' into osgshadow-test 7 years ago
David Cernat 38247ff086 Merge pull request #303 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwbase/dialoguemanager.hpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.hpp
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
7 years ago
scrawl 12510efab7 Fade screen out during loading screen (when travelling) 7 years ago
scrawl d7a5622485 Fix book window buttons overlap 7 years ago
AnyOldName3 ba1e2cab2f Merge remote-tracking branch 'upstream/master' into osgshadow-test 7 years ago
AnyOldName3 ebd3dcf2b3 Remove unnecessary preprocessor variable in shaders 7 years ago
scrawl 64e27c032b Merge pull request #1481 from scrawl/keyfocus
WindowManager overhaul & improved keyboard support
7 years ago
scrawl 05348ab7ed Merge pull request #1483 from drummyfish/master
water shader improvements plus rain ripple effect (#452)
7 years ago
Miloslav Číž 64793a55dc get rid of buggy shader trick 7 years ago
Miloslav Číž c9c6326d87 fix non-refraction water rain ripples 7 years ago
Miloslav Číž 8416feaf5b link rain water ripple effect to actual rain 7 years ago
scrawl 0deda69a27 Fix wrong skin for levelup attribute values 7 years ago
scrawl db650df416 Fix 'blocking' messageboxes not handling key focus properly 7 years ago
scrawl fb8306b61f Disable keyfocus for world map button
Fixes 'Tab' no longer working as a keybinding for closing the inventory window.
7 years ago
Miloslav Číž 4a332a1807 improve rain ripples 7 years ago
David Cernat b1aacd5028 Merge pull request #299 from OpenMW/master
Add OpenMW commits up to 27 Sep 2017
7 years ago
Miloslav Číž 5c50506c83 water shader refactor plus basic rain ripples 7 years ago
scrawl 2d873a13ac Merge pull request #1469 from drummyfish/master
water shader improvements (partially fixes #3365)
7 years ago
scrawl 879da9c69a Add key focus for some more button skins 7 years ago
scrawl 7a3fbfb34a Slightly improve journal window keyboard navigation 7 years ago
scrawl 1714271a76 Improve KeyboardNavigation to better handle modal windows
It's no longer possible to cycle to widgets that aren't part of the current modal window.

The window manager will remember the focused widget of a modal window on a limited basis (it'll be discarded when a different modal window opens).
7 years ago
scrawl a0ee1c5630 Fix order of buttons in book window layout for key cycling 7 years ago
Miloslav Číž cde2c13900 make water depth independent of view frustum 7 years ago
scrawl e4c9d84666 Disable NeedKey for ScrollView skins
The widget is set to accept key focus by default for no reason I can tell. Fix in MyGUI TBD
7 years ago
scrawl 2c4b0cc408 Hide sneak indicator by default 7 years ago
scrawl be19f51013 Adjust some more windows to be keyboard friendlier 7 years ago
scrawl 622e3ebd60 Remove excessive padding in some GUI layouts 7 years ago
scrawl 5482ad0482 Fix tab completion in console to not cycle key focus 7 years ago
scrawl c203a0774a Adjust some layouts to take better advantage of keyboard navigation 7 years ago
scrawl c11fe6788f Add basic keyboard navigation for the GUI
(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.

Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.

The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
7 years ago
Miloslav Číž 9dececcbd2 rename a constant in water shader 7 years ago
Miloslav Číž 28f58d5a32 add deleted letter in macro 7 years ago
Miloslav Číž f274bc84cc fix depth computation in water shader 7 years ago
David Cernat 73e7aa838d Merge pull request #296 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwgui/container.cpp
7 years ago
Miloslav Číž 8df79625e8 fix water shader 7 years ago
Miloslav Číž 658fa0fdae fix typo 7 years ago
Miloslav Číž c43baf6e94 remove commented code 7 years ago
Miloslav Číž 16d9773c6c fix water shader artifacts at shores 7 years ago
AnyOldName3 e33bec97be Tidy up the mess I made of lighting.glsl a bit by removing two single-line functions that are only ever called in one location. 7 years ago
AnyOldName3 26ecf2088b Make shadows play nicely with per-vertex lighting 7 years ago
AnyOldName3 c67b3267fb Stop shadowing ambient lighting from the light casting a shadow when using per-pixel lighting. 7 years ago
AnyOldName3 f50063402d Adjust shaders to support shadows 7 years ago
scrawl aaa727757d Don't use MW_Dialog skin with plain Widgets
After MyGUI commit cfdaf5f , the 'Client' area will be used for every type of widget, whereas previously it would only be used for some widgets like 'Window'. Use 'Window' widget where the client was always used.

This fixes a wrong margin when built with cfdaf5f or later.
7 years ago
scrawl fe6f9ffff4 Fix skins incorrectly named 'Client' to avoid a collision with new MyGUI feature cfdaf5f 7 years ago
scrawl d07fe91cfe Don't use MW_Dialog skin with plain Widgets
After MyGUI commit cfdaf5f , the 'Client' area will be used for every type of widget, whereas previously it would only be used for some widgets like 'Window'. Use 'Window' widget where the client was always used.

This fixes a wrong margin when built with cfdaf5f or later.
7 years ago
scrawl 186cc1e370 Fix skins incorrectly named 'Client' to avoid a collision with new MyGUI feature cfdaf5f 7 years ago
David Cernat 4d4eb1bb9f Merge pull request #292 from OpenMW/master
Add OpenMW commits up to 18 Sep 2017
7 years ago
Andrei Kortunov 3fb3c4c20f Add scrollbar to a birth effect lists (bug #4105) 7 years ago
David Cernat 960b91a53c Merge pull request #290 from OpenMW/master
Add OpenMW commits up to 17 Sep 2017
7 years ago
Chris Robinson ec01b89e59 Increase the default buffer cache sizes 7 years ago
John 0060e457a6 [General] Add .desktop file for Server Browser 7 years ago
David Cernat 4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
Andrei Kortunov 6ef5d1408f Disabled transparency for description edit fields 7 years ago
Andrei Kortunov 765f982123 Removed cursor from Favorite Attributes label 7 years ago
scrawl 2611377081 Merge pull request #1350 from akortunov/deathanimationfix
Do not allow to loot fighting actors during death animation (bug #3528)
7 years ago
scrawl 1f2b62c541 Merge pull request #1388 from akortunov/guifixes
Make inventory avatar to fit within border
8 years ago
Andrei Kortunov e4df17ccaf Make inventory avatar to fit within border (bug #4003) 8 years ago
scrawl 0f983144a4 Merge pull request #1383 from akortunov/guifixes
Enable transparency for interactive messageboxes and tooltips in game mode
8 years ago
Thunderforge f41a4bb937 Changing "New Installation" to "Retail CD/DVD" for clarity 8 years ago
Andrei Kortunov 56f5a5dee3 Added transparency to 'owned' tooltip 8 years ago
Andrei Kortunov 8c1c80ab91 Disable transparency for persuation dialogue menu 8 years ago
Andrei Kortunov 6cb3c83248 Add transparency for interactive messageboxes in game mode 8 years ago
Andrei Kortunov dd919b9f2c Do not allow to loot fighting actors during death animation (bug #3528) 8 years ago
David Cernat 721b218cc2 Merge pull request #258 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
8 years ago
Andrei Kortunov 56a30d7aec Journalbook layout fixes 8 years ago
Andrei Kortunov a03cc8216e Fixed count widget buttons alignment 8 years ago
scrawl c9d9461d3e Add Spacer class derived from AutoSizedWidget
Using a normal widget as a spacer with HStretch/VStretch may not work properly because for widgets not derived from AutoSizedWidget, the HBox/VBox treat the widget's current size as the requested minimum size. This leads the layout to break when resized more than once.

The new class sets HStretch and VStretch to true by default to save some typing.
8 years ago
scrawl 7d97d1d513 Merge pull request #1247 from pvdk/progressbar
Ini-importer progress bar fills the whole width of the ui element now
8 years ago
Thunderforge b98e175161 Renaming duplicate horizontalSpacer variable 8 years ago
scrawl 59b92dc67b Merge pull request #1349 from Thunderforge/prevent-parchment-from-being-cut-off
UI adjustments to prevent parchment scroll from being cut off (fixes #3910)
8 years ago
scrawl 196eedf1b0 Fix key focus issue with the journal hotkey 8 years ago
Nikolay Kasyanov fd0be7008d [macOS] Fixes accidental loading of plugins from system-wide Qt install
I was too eager to remove the workaround in 014a2fc0e9.
Actually, config-based solution seems cleaner.
Respective Qt documentation: http://doc.qt.io/qt-5/qt-conf.html.

Also, moves Qt plugins from Contents/MacOS to Contents/PlugIns
for consistency.
8 years ago
David Cernat bfbf1bbac4 Merge pull request #247 from OpenMW/master
Add OpenMW commits up to 26 Jul 2017
8 years ago
Thunderforge 072fbcaee3 UI adjustments to prevent parchment scroll from being cut off (fixes #3910) 8 years ago
Thunderforge 8ded95201d Move Morrowind Content Language label to section header 8 years ago
David Cernat b8b3856c73 Merge pull request #244 from OpenMW/master
Add OpenMW commits up to 19 Jul 2017
8 years ago
scrawl 20606a2aff Add 'prediction time' setting for cell/terrain pre-loading 8 years ago
David Cernat fd046e42ef Merge pull request #242 from OpenMW/master
Add OpenMW commits up to 16 Jul 2017
8 years ago
Andrei Kortunov 6795163265 Disable transparency for all popup lists 8 years ago
Andrei Kortunov 5bb9f1b187 Make popup in character select menu non-transparent 8 years ago
Andrei Kortunov 2b22d10ebc Spellview fixes 8 years ago
Andrei Kortunov 9179a019df Quick keys menu fixes 8 years ago
Andrei Kortunov 5be1c81913 Fixed Close button handler in EditEffectDialog (fixes #3956) 8 years ago
David Cernat c9c00d921e [Build] Add tes3mp_text_input to MyGUI's CMakeLists 8 years ago
David Cernat c899525e30 [General] Use address keys with clearer meaning in tes3mp config files 8 years ago
David Cernat 1f682749d6 [General] Add optional notes to PasswordDialogs 8 years ago
David Cernat 89f6c6df96 Merge pull request #225 from OpenMW/master
Add OpenMW commits up to 4 Jun 2017
8 years ago
Andrei Kortunov f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 8 years ago
David Cernat 315ec46ff6 Merge pull request #224 from OpenMW/master
Add OpenMW commits up to 3 Jun 2017
8 years ago
Andrei Kortunov 9a1ba1e559 Show success chance when self-enchanting (Feature #3492) 8 years ago
David Cernat 41de1876a3 Merge pull request #223 from OpenMW/master
Add OpenMW commits up to 31 May 2017
8 years ago
scrawl 9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
8 years ago
Andrei Kortunov 10d4cb15ad Improved repair widget 8 years ago
Andrei Kortunov 1164c3f16e Improved recharge widget 8 years ago
scrawl 2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
8 years ago
Andrei Kortunov 2b28d1a6d2 Select specialization menu layout fix 8 years ago
David Cernat 0cce9908be Merge pull request #222 from OpenMW/master
Add OpenMW commits up to 29 May 2017
8 years ago
scrawl a1661af864 Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
8 years ago
David Cernat cdfc2db2d1 Merge pull request #220 from OpenMW/master
Add OpenMW commits up to 26 May 2017
8 years ago
Andrei Kortunov f17badb3cd Makes cells cache size configurable 8 years ago
Andrei Kortunov da828a1089 Class choice layout fix 8 years ago
Andrei Kortunov ba78e187c7 Listbox spacing fix 8 years ago
Andrei Kortunov 0e35e6a700 Class generation menu layout fixes 8 years ago
Andrei Kortunov 1520a4d7db Levelup menu layout fixes 8 years ago
Koncord 6739233aa3 [General] Change master server port to 25560 8 years ago
Andrei Kortunov 26ec467df0 Tooltips: faction, magic effects layout fixes 8 years ago
Andrei Kortunov 987677db75 Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes 8 years ago
Andrei Kortunov 27181367e2 Tooltips: skills and attributes layout fixes 8 years ago
Andrei Kortunov 6331cc6ab9 Tooltips: level, race, class, specialization layout fixes 8 years ago
David Cernat f2ec6ce02c Merge pull request #209 from OpenMW/master
Add OpenMW commits up to 30 Apr 2017
8 years ago
scrawl 9f1527b7da Merge pull request #1272 from akortunov/guifixes
Service menus layout fixes
8 years ago
Koncord 8492929738 [Client] Use RussoOne for chat 8 years ago
Koncord 26c00c3141 [Client] Change chat font to RussoOne for better visibility 8 years ago
Koncord e53916da10 [Browser] Add Rules tab to ServerInfo 8 years ago
Koncord 3e00d42067 [Server] Reworking MasterClient to new master server 8 years ago
Andrei Kortunov bc9080d9d7 Removed 31 symbols cap from service menus 8 years ago
David Cernat a5484d237b Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
8 years ago
David Cernat fec82dc033 Merge pull request #202 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017
8 years ago
Andrei Kortunov 6c1e3a0618 Merged from upstream master 8 years ago
Andrei Kortunov c65c643abe Fixed race menu skills layout 8 years ago
Andrei Kortunov 0a90b48e60 Fixed progressbars layout in review menu 8 years ago
Andrei Kortunov f0f1df3a96 Properly clear inventory 8 years ago
Andrei Kortunov aac78d29a4 Service menus layout fixes 8 years ago
David Cernat bf17464074 Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
8 years ago
scrawl f63b1e81cd Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
8 years ago
David Cernat c6cd0a2953 Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
8 years ago
scrawl 8d8f293a65 Merge pull request #1246 from akortunov/develop
Menu improvements
8 years ago
Andrei Kortunov 1fe3a3efe4 Count dialog layout changes 8 years ago
Andrei Kortunov 72a16dc78b Merge branch 'master' into pinned since added PR #1250 8 years ago
Andrei Kortunov 506cc47c9d Add option to show reach and attack speed for melee weapons 8 years ago
Andrei Kortunov 95ce7637f3 Adds persisted pin (feature #2834, bug #2489) 8 years ago
David Cernat 106c9edead Merge pull request #192 from OpenMW/master
Add OpenMW commits up to 3 Apr 2017
8 years ago
MiroslavR 395e97cf40 Remove evil "implicit GetJournalIndex" hack from expression parser 8 years ago
Pieter van der Kloet 8d76903392 Ini-importer progress bar fills the whole width of the ui element now 8 years ago
Andrei Kortunov df5a43363a Confirmation dialogs size fix 8 years ago
Andrei Kortunov e5a0f89934 List scroll fix 8 years ago
David Cernat 7647715dac Merge pull request #190 from OpenMW/master
Add OpenMW commits up to 27 Mar 2017
8 years ago
Andrei Kortunov edadcb338c Savegame dialog improvements 8 years ago
Andrei Kortunov a35d4334c3 Encumberance text fix 8 years ago
Andrei Kortunov c9cf0ec977 Buttons and widgets captions vertical alignment 8 years ago
Andrei Kortunov 7d09a5d644 Progress bars vertical alignment 8 years ago
Andrei Kortunov 4daa88351b Vanilla style progress bars 8 years ago
Andrei Kortunov b89fdcfd27 Vanilla style drowning widget (partially fixes bug #3801). 8 years ago
Andrei Kortunov 1286754fb3 Add a new option to show arrow damage (feature #2923) 8 years ago
David Cernat 60037e4081 Merge pull request #185 from OpenMW/master
Add OpenMW commits up to 14 Mar 2017
8 years ago
scrawl 19d516cbda Use the QuadTreeWorld based on distant terrain setting now that it sort of works. 8 years ago
Koncord ea9c31a8f7 [Client] Add password to client params and to config file 8 years ago
Koncord 158e9b3b09 [Server] Add ability to set password to server from config & scripts 8 years ago
David Cernat 2ed9ae5739 Merge pull request #149 from OpenMW/master
Add OpenMW commits up to 14 Feb 2017
8 years ago
scrawl e295a72d43 Add align=Center to GUI dialogs (Fixes #2289) 8 years ago
David Cernat 6763718412 Merge pull request #146 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwmechanics/actors.cpp
8 years ago
scrawl 2ea0db1d1a Merge pull request #1198 from Allofich/combat
Make combat engagement logic more like vanilla
8 years ago
David Cernat ae23c6d6a5 Merge pull request #145 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
8 years ago
scrawl 93c582064e Remove item shadows for equipped weapon/spell indicators 8 years ago
scrawl 45ae8d5ffa Add support for GL_AMBIENT colorMode to shaders as required by particle systems 8 years ago
Allofich 25c64dbb0f Make combat engagement logic more like vanilla
(Fixes #2678, Fixes #3705)
8 years ago
David Cernat 3a29b2d41d Merge pull request #141 from OpenMW/master
Add OpenMW commits up to 5 Feb 2017
8 years ago
scrawl 5f2539adb6 Optimize scrollbar/progress skins by using one widget for the track instead of one widget per pixel 8 years ago
David Cernat 44e27148d5 Merge pull request #140 from OpenMW/master
Add OpenMW commits up to 4 Feb 2017
8 years ago
scrawl 2db7292bcb Add new setting for the number of preloading worker threads
If you have CPU cores to spare, consider setting 2 or 3. Up to about 3 threads, preloading performance seems to increase in a linear fashion, but with 4 or more threads I/O bottlenecks and synchronization overhead starts to show.
8 years ago
Koncord 1808cf815f [Browser] Some minor fixes 8 years ago
David Cernat 9f8f62b765 Merge pull request #137 from OpenMW/master
Add OpenMW commits up to 1 Feb
8 years ago
scrawl 1808b8567e Add 'small feature culling pixel size' setting specifically for water RTTs, by default set higher than the one in [Camera] 8 years ago
scrawl fcb4129aee Add 'small feature culling pixel size' setting 8 years ago
David Cernat 8e4a51dc17 Merge pull request #136 from OpenMW/master
Add OpenMW commits up to 31 Jan
8 years ago
David Cernat 8e1dff8e02 [Browser] Change "Not fully" into "Not full" 8 years ago
Koncord c147d13a73 [Browser] Move hardcoded title to UI 8 years ago
Koncord e3a304dd03 [Browser] Add filters to UI 8 years ago
Nikolay Kasyanov 9e8e9aef86 Update gamecontrollerdb.txt from upstream 8 years ago
David Cernat 268a1501ad [GUI] Make tes3mp_dialog_list larger 8 years ago
David Cernat 0917184359 [GUI] Replace "Yes" button with "OK" in tes3mp_dialog_list 8 years ago
Koncord 0af5e1269a Move browser xml files to files/tes3mp/ui 8 years ago
David Cernat 0fe2d743a7 Rename tes3mp-netlauncher into tes3mp-browser 8 years ago
David Cernat b2577498a9 Use tes3mp icon for netlauncher 8 years ago
David Cernat 2e3f508a56 Fix broken default keys and enable master server in configs 8 years ago
Koncord 968546b20c Use master server address from config file 8 years ago
Koncord cb799ee446 Server browser 8 years ago
Koncord f510a5583f Move MasterClient to Networking class
Rename MOTD to hostname
8 years ago
David Cernat 973db7c78a Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
8 years ago
Leon Krieg 739cd5ba45 Fixed more spelling mistakes 8 years ago
David Cernat 7bbeed629d Merge pull request #109 from OpenMW/master
Add OpenMW changes up to 25 Nov
8 years ago
scrawl 5297d7b5be Merge pull request #1137 from nikolaykasyanov/osx-structure
[macOS] Move all resources files inside application bundles (fixes #3566)
8 years ago
Nikolay Kasyanov db69342b5d [macOS] Move all configs & resources into app bundles
Fixes #3566 (https://bugs.openmw.org/issues/3566).
8 years ago
David Cernat 49a78d8462 Merge pull request #105 from OpenMW/master
Add OpenMW changes up to 19 Nov
8 years ago
MiroslavR 7e5ba4d435 Fix default values of some GMSTs 8 years ago
David Cernat 48ca4d29bc Merge pull request #99 from OpenMW/master
Add OpenMW commits up to 7 Nov
8 years ago
MiroslavR e80636f0ca Improve performance of repairing/recharging (Fixes #2493) 8 years ago
Koncord adb49b7c7d Add New GUI dialog: ListBox
Example:

local GUI_LISTBOX = 42

function OnPlayerSendMessage(pid, message)
    if message == "/lb" then
        local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
        local label = "Lorem ipsum dolor sit amet"
        tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
    end
end

function OnGUIAction(pid, idGui, data)
    if idGui == GUI_LISTBOX then
        print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
    end
end
8 years ago
David Cernat 47ebd24b4a Merge pull request #79 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	apps/openmw/mwinput/inputmanagerimp.cpp
8 years ago
MiroslavR 76ddd9bebb Add a setting for merchant auto-equipping prevention 8 years ago
scrawl 77bc807305 Attenuate the light ambient in lighting.glsl (Fixes #3597) 8 years ago
David Cernat 3136a12051 Resolve conflicts in pull request #75
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
8 years ago
scrawl e7154c3f7c Add the ItemShadow to various other skins 8 years ago
scrawl 612c3e995f Add drop shadow to ItemWidget (Fixes #3545) 8 years ago
David Cernat 08a5cdc4f3 Make tes3mp config files less confusing 8 years ago
Koncord fbfa9bccd0 added master address to client config 8 years ago
David Cernat f93e382b8b Use tes3mp icon for executable, part 2 8 years ago
David Cernat d6083552f1 Add tes3mp icon 8 years ago
David Cernat a2dbeb6c95 Share skills and attributes correctly upon logging in, and fix grammar 9 years ago
Koncord 35991fcd15 Add logger to client 9 years ago
David Cernat d9cfd5bac2 Resolve conflicts with OpenMW 9 years ago
Koncord a92ef8b6bd Some fixes 9 years ago
Koncord c695923825 Added master server stuff 9 years ago
scrawl f291aabc4b Fix shader compile error for objects without diffuse map 9 years ago
David Cernat babba95413 Merge pull request #34 from OpenMW/master
Add OpenMW commits from 1st week of August
9 years ago
David Carlier 83bab29e4b Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
9 years ago