Marc Zinnschlag
c85aaafac2
more include cleanup (most removing Ogre.h)
2012-07-03 15:32:38 +02:00
Marc Zinnschlag
87667ab57e
Issue #107 : Ptr related include cleanup
2012-07-03 13:55:53 +02:00
Marc Zinnschlag
5a7b95bf7a
Issue #107 : cleaned up includes in apps/openmw/mwworld/class.hpp
2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
2012-07-03 12:30:50 +02:00
Marc Zinnschlag
7fcd41c69d
Issue #107 : Detemplateised CellStore; some include cleanup
2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7
Issue #107 : CellStore moved from ESMS to MWWorld
2012-06-29 16:48:50 +02:00
scrawl
63ce143a04
fix triangle / batch counts with compositors
2012-06-22 12:56:04 +02:00
Mark Siewert
bef4bef5d2
- Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.
...
- Quick hack for multiple terrain palettes. Prevents crashes and/or wrong textures in masters/plugins beyond the first.
- Support deleting parent entries from the list.
2012-06-10 11:14:46 +02:00
scrawl
447158e9d6
shutdown crash fix
2012-06-09 19:15:11 +02:00
scrawl
42e44ac1b5
fixed some leaks
2012-06-06 21:08:20 +02:00
scrawl
c85c794c86
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
scrawl
36d26e0681
set the camera orientation after using teleport doors
2012-05-30 15:52:39 +02:00
scrawl
1b561ce91f
Merge branch 'master' into next
2012-05-29 06:56:23 +02:00
scrawl
69e6bc6588
add water settings to settings window
2012-05-29 06:45:44 +02:00
scrawl
5d03e86613
added field of view and texture filtering to settings window
2012-05-29 04:54:54 +02:00
scrawl
14f4f09f83
proper resolution switching (reposition GUI & adjust mouse clipping region)
2012-05-28 09:19:25 +02:00
scrawl
3daf1ebc3f
small map tweak
2012-05-28 05:03:50 +02:00
scrawl
19c428e86c
delete fix
2012-05-28 02:04:00 +02:00
scrawl
8f667580bb
ogre 1.8 final release compability fixes
2012-05-27 23:12:45 +02:00
scrawl
f6a6684685
when the resolution changes, adjust camera aspect ratio and recreate compositors
2012-05-27 21:39:18 +02:00
scrawl
a7e6a142f9
blend fog of war into adjacent cells
2012-05-27 00:39:33 +02:00
scrawl
656a8f1be9
working menu transparency slider
2012-05-23 01:32:36 +02:00
Marc Zinnschlag
7938566004
Merge remote branch 'scrawl/graphics'
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-05-21 11:24:36 +02:00
scrawl
8f2c8bbea4
Merge branch 'master' into graphics
2012-05-21 09:50:46 +02:00
scrawl
789dfe1c88
fix a bug with water reflection plane height
2012-05-21 09:50:02 +02:00
scrawl
8a0c859c16
Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI
2012-05-18 22:27:48 +02:00
scrawl
c9aa0ca1f4
don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region
2012-05-17 19:54:09 +02:00
scrawl
933a40de14
better floating object label positioning.
2012-05-14 21:37:43 +02:00
gugus
9dd65dce30
Finished merging.
2012-05-11 11:52:07 +02:00
scrawl
ee883446b5
Merge branch 'master' into graphics
2012-05-04 07:38:11 +02:00
scrawl
02dad448fe
make the wireframe mode not affect sky
2012-05-03 05:38:43 +02:00
scrawl
9e6531a6c6
fix for dark corners bug on some cards
2012-04-30 21:22:26 +02:00
scrawl
4655ec94f0
Merge branch 'master' into physicsaedra2 & fix warnings
...
Conflicts:
apps/openmw/mwworld/scene.cpp
2012-04-30 18:46:51 +02:00
scrawl
aaa81397ed
Merge branch 'master' into graphics
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-04-30 18:24:05 +02:00
scrawl
50d79a8815
Merge branch 'next' into tooltips
2012-04-29 17:30:34 +02:00
scrawl
9cf6f27f96
small fix
2012-04-29 03:38:00 +02:00
scrawl
11ebae3be2
toggleCompositors command useful for debugging
2012-04-29 03:33:10 +02:00
Marc Zinnschlag
d1d21c8a0e
compile fix
2012-04-28 21:21:40 +02:00
scrawl
4ce83badc9
flickering lights
2012-04-28 20:42:53 +02:00
scrawl
1b5bfc52a1
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
scrawl
e443455612
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2012-04-24 00:54:35 +02:00
Marc Zinnschlag
7ac9523e0c
Merge branch 'master' into next
2012-04-23 15:32:02 +02:00
Marc Zinnschlag
35f478071e
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
Marc Zinnschlag
cc86998281
removing some cout spam
2012-04-21 10:12:59 +02:00
scrawl
7400b7f313
fix underwater effect staying active when teleporting from underwater to a cell that doesn't have water
2012-04-19 23:25:58 +02:00
scrawl
c6da3872b4
light improvements
2012-04-19 20:59:57 +02:00
scrawl
fb0e649191
minor fix
2012-04-19 01:10:55 +02:00
scrawl
aa4a1b675f
fixed the sky reflection issue
2012-04-19 01:08:26 +02:00
scrawl
046ef39c4a
use camera-relative rendering to prevent precision artifacts when moving far from (0,0,0)
2012-04-18 01:10:00 +02:00
scrawl
51a76eda92
Merge branch 'master' into graphics
2012-04-18 01:09:55 +02:00
Jason Hooks
1ce759af06
Merging in master
2012-04-17 18:12:05 -04:00
scrawl
1de1b3e40e
Merge branch 'master' into tooltips
2012-04-17 15:57:08 +02:00
scrawl
a11c4da16c
vertex colour tweak
2012-04-17 14:22:03 +02:00
Marc Zinnschlag
14ddcc1204
Merge remote branch 'jhooks/clothingarmor'
2012-04-17 00:26:39 +02:00
Jason Hooks
950378ff65
Khajiit male foot fix
2012-04-16 17:25:55 -04:00
scrawl
13b67faf2f
adding more safety checks
2012-04-16 20:39:41 +02:00
Marc Zinnschlag
7483c78b4a
Merge remote branch 'jhooks/clothingarmor'
...
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
2012-04-16 14:06:27 +02:00
scrawl
d1e298c2e1
Merge branch 'master' into tooltips
2012-04-16 13:15:50 +02:00
Jason Hooks
0c9c253778
Fix for some types of boots
2012-04-15 22:49:17 -04:00
scrawl
0a223196e8
Merge branch 'master' into tooltips
2012-04-15 22:23:16 +02:00
scrawl
268b7cd6fc
replaced typename checks
2012-04-15 22:05:33 +02:00
Marc Zinnschlag
afa859a6a6
Merge remote branch 'jhooks/clothingarmor'
...
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
2012-04-15 22:06:05 +02:00
Jason Hooks
65c9cf565c
Skirt and robe part blanking
2012-04-15 15:16:48 -04:00
scrawl
688e79e6d1
Merge branch 'master' into tooltips
2012-04-15 21:14:39 +02:00
Jason Hooks
bc8bb9c57e
Reserve; skirts
2012-04-15 14:22:55 -04:00
scrawl
ab4e03f05f
Merge branch 'master' into tooltips
2012-04-15 17:11:14 +02:00
scrawl
d37bc9cba8
basic mouse-over info for in-game objects
2012-04-15 17:10:08 +02:00
Jason Hooks
85ac658cac
Adding tons of skin body parts
2012-04-14 22:52:05 -04:00
Jason Hooks
5e1ac0cca1
Gloves, Gauntlets, Boots, Shoes
2012-04-14 20:32:46 -04:00
Jason Hooks
940a90e3ba
Pauldrons
2012-04-14 19:21:14 -04:00
Jason Hooks
e5becb1f50
Group add function;Greaves
2012-04-14 18:58:52 -04:00
Jason Hooks
5d4ad4cd81
Shirts and Cuirasses
2012-04-14 16:44:46 -04:00
scrawl
4b0099fb5b
npc visibility flags fix
2012-04-14 16:10:47 +02:00
scrawl
fa5a1432c9
map lighting tweak, default settings tweak
2012-04-14 15:58:58 +02:00
scrawl
e05faa184f
Merge branch 'terrainshader' into graphics
2012-04-14 15:10:35 +02:00
scrawl
e04d127f30
terrain shader fixes
2012-04-14 15:10:26 +02:00
Jason Hooks
7551926afd
Adding helmets
2012-04-13 23:25:15 -04:00
Alexander "Ace" Olofsson
0c6862e3e6
Undefining some windows defines
2012-04-13 15:09:38 +02:00
scrawl
a33ae35e94
some fixes
2012-04-13 13:28:31 +02:00
Jason Hooks
e869433b07
Add or replace individual parts
2012-04-12 22:16:02 -04:00
Jason Hooks
1f566fc93a
Another remove function
2012-04-12 20:59:30 -04:00
Jason Hooks
a885f3e942
Remove part function
2012-04-12 20:40:11 -04:00
scrawl
fb78e853d4
removed 2 unneeded lines
2012-04-12 19:18:38 +02:00
scrawl
e2ec889d10
fixed a warning "implicit cast to float3"
2012-04-12 17:40:26 +02:00
scrawl
a96ad7fb82
restored toggleWater
2012-04-12 16:46:56 +02:00
Jason Hooks
7fce57f335
Getting started with a new branch
2012-04-11 20:16:22 -04:00
scrawl
2a4fcf42a3
basic shadows
2012-04-11 18:53:13 +02:00
Jason Hooks
c0f52fef48
one more change
2012-04-09 00:51:10 -04:00
Jason Hooks
80afcb2eac
small change
2012-04-08 20:44:44 -04:00
Jason Hooks
74deb5588d
Post merge
2012-04-08 20:41:49 -04:00
scrawl
1df7be7fee
- fixes to texture filtering setting
...
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
2012-04-09 00:10:42 +02:00
Jason Hooks
6bdfdf379b
Trying iterators
2012-04-08 17:27:56 -04:00
scrawl
a5c6207fe7
add setting to disable the underwater effect
2012-04-08 17:44:00 +02:00
scrawl
113bbfa253
removed the now unneccesary SG for transparent objects
2012-04-08 14:37:36 +02:00
Jason Hooks
ebab98a8a0
Restructuring things
2012-04-07 22:02:20 -04:00
scrawl
c748252d33
weather fix again
2012-04-07 22:55:25 +02:00
scrawl
96911ada95
restored render queue of transparent objects, they are now part of the mrt textures
...
this fixes some issues with transparent objects not visible in the refraction
2012-04-07 22:37:15 +02:00
scrawl
c49d5dd40b
another sky tweak
2012-04-06 19:23:19 +02:00
scrawl
c0f991ac0a
underwater depth effect
2012-04-06 18:51:30 +02:00
scrawl
456eb95209
reversed sun and moon paths (sunrise at east)
2012-04-06 18:22:37 +02:00
scrawl
8316a4c2ec
add mrt dummy output to sky shaders
2012-04-06 17:21:56 +02:00
scrawl
c169f9e171
underwater tweaks
2012-04-06 16:11:08 +02:00
scrawl
2976625b00
better underwater
2012-04-06 15:51:57 +02:00
scrawl
ec3fe1ef00
no sun glare in the reflection
2012-04-06 15:17:54 +02:00
scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
2012-04-06 15:05:17 +02:00
scrawl
a41eee9a72
specular lighting
2012-04-06 14:07:52 +02:00
scrawl
8bfc81f398
Merge branch 'master' into water
2012-04-05 20:09:38 +02:00
scrawl
622fb568cf
removed MRT setting and figure it out automatically
2012-04-05 19:27:54 +02:00
scrawl
b8a470efcd
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
2012-04-05 19:07:21 +02:00
Marc Zinnschlag
000cfad82d
Merge remote branch 'scrawl/gamesettings'
2012-04-05 18:07:47 +02:00
scrawl
88c50c5171
Merge branch 'master' into water
2012-04-05 15:38:46 +02:00
scrawl
1b89a9e203
various fixes
2012-04-05 15:30:55 +02:00
Dmitry Marakasov
84b475130a
Add missing include
2012-04-05 15:03:28 +02:00
scrawl
e1bde415f5
typo
2012-04-05 14:22:44 +02:00
scrawl
43fd0352f4
removed unneeded lines
2012-04-05 14:21:57 +02:00
scrawl
f49131e1b8
renamed setting, automatically disable MRT when unsupported
2012-04-05 13:09:59 +02:00
scrawl
f6342cfd60
fixed viewport background color, fixed indentation of some old functions
2012-04-05 11:52:06 +02:00
scrawl
5664d879a5
fixed some sky objects
2012-04-05 11:40:56 +02:00
scrawl
ab8b74dcac
forgot adding a file
2012-04-05 08:58:21 +02:00
Jason Hooks
ca4de0606e
Some planning
2012-04-04 23:23:24 -04:00
scrawl
3f05aba76d
got MRT working, some minor quirks to solve (black viewport background)
2012-04-05 01:21:36 +02:00
Marc Zinnschlag
6fd3d5c776
Merge remote branch 'lgro/master'
2012-04-04 23:19:30 +02:00
Lukasz Gromanowski
cd2789b15a
Revert "Issue #225 : Correction to commit ae98904."
...
This reverts commit 0e5c90d3e7
.
2012-04-04 21:05:19 +02:00
scrawl
eb67afe552
added MRT output to terrain material
2012-04-04 20:18:08 +02:00
scrawl
6442d49e16
render queue groups, sky fix
2012-04-04 18:53:40 +02:00
scrawl
cc4076d42a
basic noise
2012-04-03 21:16:43 +02:00
scrawl
fe63f2b2aa
first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
2012-04-03 19:10:02 +02:00
Marc Zinnschlag
cc9696cc2c
Merge remote branch 'scrawl/minimap'
2012-04-03 18:26:20 +02:00
scrawl
6481cf87fc
cleanup resources
2012-04-03 17:07:16 +02:00
scrawl
052cc47ee9
fixed waterAdded
2012-04-03 16:53:33 +02:00
scrawl
b3a186e729
simple water without shaders that uses original MW textures
2012-04-03 16:37:54 +02:00
scrawl
c1693a0c63
Merge branch 'minimap' into water
2012-04-03 15:37:11 +02:00
scrawl
51e33cc090
fixed map of some interiors
2012-04-03 15:34:13 +02:00
scrawl
8aea311797
added visibility flags for everything
2012-04-03 15:13:47 +02:00
scrawl
fd45208196
re-added code for reflection & refraction rendering
2012-04-03 14:23:23 +02:00
scrawl
d393f2dd4b
Merge branch 'master' into water
2012-04-03 14:06:14 +02:00
Jason Hooks
57299571d5
Preparing for clothes/armor
2012-04-02 22:08:46 -04:00
Marc Zinnschlag
26371a82a5
Merge remote branch 'scrawl/crashfix'
2012-04-02 23:53:07 +02:00
Lukasz Gromanowski
0e5c90d3e7
Issue #225 : Correction to commit ae98904
.
...
Changed pointer to LandData struct to simple member variable.
2012-04-02 23:50:53 +02:00
scrawl
d4a2bdfa3d
fix crash when hardware occlusion queries unsupporetd
2012-04-02 20:46:42 +02:00
scrawl
bd9e165e3f
Merge branch 'master' into water
2012-04-02 19:44:25 +02:00
scrawl
16481b0594
Merge branch 'master' into minimap
2012-04-02 19:38:36 +02:00
scrawl
342464530d
rotated map working
2012-04-02 19:37:24 +02:00
scrawl
ff15f28787
options for texture filtering and mipmaps
2012-04-02 18:01:49 +02:00
scrawl
39ee9e9ab8
setting for field of view
2012-04-02 17:51:51 +02:00
scrawl
5f2a674d93
fixed a typo
2012-04-02 16:14:39 +02:00
scrawl
fd662f937a
add settings for viewing distance and fog
2012-04-02 15:51:48 +02:00
scrawl
e5cc9adbb0
added settings for rendering distance of small objects
2012-04-02 15:30:29 +02:00
scrawl
2b4b941192
Merge branch 'master' into gamesettings
2012-04-02 15:21:10 +02:00
scrawl
e0631dd9be
Merge branch 'master' into minimap
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-04-02 14:38:02 +02:00