scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c1edc30ad7 
								
							 
						 
						
							
							
								
								Dead code removal  
							
							
							
						 
						
							2015-05-04 03:29:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e1f4a7f647 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/OpenMW/openmw  into osg  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwgui/mainmenu.cpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/sky.cpp
	components/nif/nifkey.hpp
	components/nif/nifstream.hpp
	components/nifbullet/bulletnifloader.cpp
	components/nifogre/ogrenifloader.hpp
	libs/openengine/bullet/physic.cpp
	libs/openengine/gui/manager.cpp 
							
						 
						
							2015-05-04 02:41:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9de575ad42 
								
							 
						 
						
							
							
								
								Use IncrementalCompileOperation to incrementally upload OpenGL objects during the loading screen  
							
							... 
							
							
							
							For now, not much difference, but should result in a sizable speed up once MyGUI no longer needs the DYNAMIC flag (i.e. the loading screen truly renders in the background). 
							
						 
						
							2015-05-03 18:16:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								283b252142 
								
							 
						 
						
							
							
								
								Stub InputManager  
							
							
							
						 
						
							2015-05-03 17:24:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1a5407af98 
								
							 
						 
						
							
							
								
								Reduce texture memory usage in OpenMW  
							
							
							
						 
						
							2015-05-02 19:36:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8817f44d63 
								
							 
						 
						
							
							
								
								Remove advanced FPS counter (obsoleted by the OSG stats viewer)  
							
							
							
						 
						
							2015-05-02 17:48:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b0804734e5 
								
							 
						 
						
							
							
								
								Port VideoWidget  
							
							
							
						 
						
							2015-05-01 03:03:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a59940a2c7 
								
							 
						 
						
							
							
								
								Move MyGUI platform to components  
							
							
							
						 
						
							2015-05-01 01:44:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								62847f0489 
								
							 
						 
						
							
							
								
								Use node masks to separate Scene and GUI  
							
							
							
						 
						
							2015-05-01 01:44:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rohit Nirmal 
								
							 
						 
						
							
							
							
							
								
							
							
								997347b01e 
								
							 
						 
						
							
							
								
								Silence -Wreorder warnings.  
							
							
							
						 
						
							2015-04-28 18:48:02 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0ff7b2ff11 
								
							 
						 
						
							
							
								
								MechanicsManager, frame update  
							
							
							
						 
						
							2015-04-25 15:19:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15164e20f7 
								
							 
						 
						
							
							
								
								Cleanup fix  
							
							
							
						 
						
							2015-04-24 23:30:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42d6c6140c 
								
							 
						 
						
							
							
								
								Add mygui backend by chris  
							
							
							
						 
						
							2015-04-24 21:55:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8c810e3620 
								
							 
						 
						
							
							
								
								Move rng to components  
							
							
							
						 
						
							2015-04-22 17:58:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								26766b8e0a 
								
							 
						 
						
							
							
								
								Dead code removal  
							
							
							
						 
						
							2015-04-21 23:36:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9c4b2ea61a 
								
							 
						 
						
							
							
								
								CreatureAnimation compiles  
							
							
							
						 
						
							2015-04-19 03:05:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								083c41c950 
								
							 
						 
						
							
							
								
								Environment map for enchanted objects  
							
							
							
						 
						
							2015-04-17 01:23:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								13a1ba0aab 
								
							 
						 
						
							
							
								
								Moon rendering  
							
							
							
						 
						
							2015-04-15 18:50:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5dd1ab24fe 
								
							 
						 
						
							
							
								
								More efficient StateSetController, beginnings of sky rendering  
							
							
							
						 
						
							2015-04-14 15:58:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8c7c89a4aa 
								
							 
						 
						
							
							
								
								Port SoundManager  
							
							
							
						 
						
							2015-04-13 22:48:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c92592493e 
								
							 
						 
						
							
							
								
								OpenMW: create a window and render the starting cell(s)  
							
							
							
						 
						
							2015-04-12 15:38:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4e69e7cc0f 
								
							 
						 
						
							
							
								
								OpenMW compiles and runs w/o render window  
							
							
							
						 
						
							2015-04-01 17:02:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								3f28634d1f 
								
							 
						 
						
							
							
								
								consolidate random number logic  
							
							... 
							
							
							
							Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion. 
							
						 
						
							2015-03-15 14:07:47 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								457c135097 
								
							 
						 
						
							
							
								
								Remove old workaround  
							
							
							
						 
						
							2015-03-09 03:15:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								e197f5318b 
								
							 
						 
						
							
							
								
								fixing MSVC 2013 warning C4244: & C4305  
							
							... 
							
							
							
							conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data 
							
						 
						
							2015-03-08 13:07:29 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2b7287cbd2 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/OpenMW/openmw  into joystick  
							
							... 
							
							
							
							Conflicts:
	CMakeLists.txt 
							
						 
						
							2015-02-27 22:37:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Digmaster 
								
							 
						 
						
							
							
							
							
								
							
							
								84ff11d0ab 
								
							 
						 
						
							
							
								
								check if v2 exists before attemping to copy it  
							
							
							
						 
						
							2015-02-27 22:21:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Digmaster 
								
							 
						 
						
							
							
							
							
								
							
							
								464bbe4d6f 
								
							 
						 
						
							
							
								
								if v2 doesn't exist, don't erroneously set keyboardUserExists to true.  
							
							
							
						 
						
							2015-02-27 22:21:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Digmaster 
								
							 
						 
						
							
							
							
							
								
							
							
								5d77ebdc60 
								
							 
						 
						
							
							
								
								If v3 doesn't exist, copy from v2  
							
							
							
						 
						
							2015-02-27 22:21:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								97cc2522c0 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwgui/settingswindow.cpp
	extern/oics/ICSInputControlSystem_joystick.cpp
	files/mygui/openmw_settings_window.layout 
							
						 
						
							2015-02-27 22:21:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Digmaster 
								
							 
						 
						
							
							
							
							
								
							
							
								df5513da7c 
								
							 
						 
						
							
							
								
								uses v3 input bindings, not v2  
							
							
							
						 
						
							2015-02-27 22:19:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Digmaster 
								
							 
						 
						
							
							
							
							
								
							
							
								a192836582 
								
							 
						 
						
							
							
								
								(hopefully) correct gamecontrollerdb.txt behavior  
							
							
							
						 
						
							2015-02-27 22:19:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3ccf4642b4 
								
							 
						 
						
							
							
								
								Implement ToggleScripts  
							
							
							
						 
						
							2015-02-10 20:25:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c27c20a859 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/openmw-35' into HEAD  
							
							... 
							
							
							
							Conflicts:
	files/materials/water.shader 
							
						 
						
							2015-02-09 19:40:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dbd4abd6fe 
								
							 
						 
						
							
							
								
								Fix ripples for D3D - added simpler effect ( Fixes   #1649 )  
							
							
							
						 
						
							2015-02-09 19:30:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								955505c167 
								
							 
						 
						
							
							
								
								Remove unused function  
							
							
							
						 
						
							2015-02-05 04:18:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								27dc49a135 
								
							 
						 
						
							
							
								
								Rewrite game settings manager  
							
							... 
							
							
							
							Removes the abhorrent dependency on Ogre for this code and improves the error handling. 
							
						 
						
							2015-02-05 04:18:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								38a413a483 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2015-01-07 20:22:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4e92f6ab48 
								
							 
						 
						
							
							
								
								Add commandline option to load a save game on startup  
							
							
							
						 
						
							2015-01-07 03:27:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								157438460b 
								
							 
						 
						
							
							
								
								Fix being able to activate objects when paralyzed  
							
							
							
						 
						
							2015-01-07 02:34:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								de12c96a46 
								
							 
						 
						
							
							
								
								Fix crash on exit if the window wasn't created ( Fixes   #2249 )  
							
							
							
						 
						
							2015-01-04 19:23:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ec1df719fe 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'mrcheko/master'  
							
							
							
						 
						
							2015-01-02 18:08:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								60a74d5eb8 
								
							 
						 
						
							
							
								
								increase robustness for gamma to persist in the system;  
							
							... 
							
							
							
							use GMST strings for gamma interface 
							
						 
						
							2014-12-31 18:40:01 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								363d1f9207 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master'  
							
							
							
						 
						
							2014-12-30 23:01:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								04d95810d1 
								
							 
						 
						
							
							
								
								gamma/contrast system reworked  
							
							
							
						 
						
							2014-12-30 18:33:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e73e975291 
								
							 
						 
						
							
							
								
								Fix player being able to activate objects when knocked out  
							
							
							
						 
						
							2014-12-24 15:45:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								e85df00158 
								
							 
						 
						
							
							
								
								change setting "borderless" to "window border"  
							
							... 
							
							
							
							set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled 
							
						 
						
							2014-12-24 15:09:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								639fbfad0b 
								
							 
						 
						
							
							
								
								make borderless setting available to the UI  
							
							
							
						 
						
							2014-12-22 02:44:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								057d0913d6 
								
							 
						 
						
							
							
								
								Merge branch 'scriptfixes'  
							
							
							
						 
						
							2014-12-18 10:22:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a6d30bc2e3 
								
							 
						 
						
							
							
								
								consider --script-warn when running with --script-all-dialogue  
							
							
							
						 
						
							2014-12-18 10:20:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nik Dyonin 
								
							 
						 
						
							
							
							
							
								
							
							
								80c92789c2 
								
							 
						 
						
							
							
								
								Fix issue when killed NPC cannot be looted if it was in combat mode before killing.  
							
							
							
						 
						
							2014-12-14 02:58:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1f74d8cca5 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/scripttest'  
							
							
							
						 
						
							2014-12-13 12:49:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ba65c6cc7f 
								
							 
						 
						
							
							
								
								Add --script-all-dialogue switch to compile all dialogue scripts ( Fixes   #1659 )  
							
							
							
						 
						
							2014-12-13 02:51:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ed6face4aa 
								
							 
						 
						
							
							
								
								Disable activation scripts for actors in combat  
							
							
							
						 
						
							2014-12-12 22:21:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Digmaster 
								
							 
						 
						
							
							
							
							
								
							
							
								c37881ead1 
								
							 
						 
						
							
							
								
								Joystick Support  
							
							
							
						 
						
							2014-12-08 21:57:32 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d36dfbe779 
								
							 
						 
						
							
							
								
								Apply the frame time cap to Ogre's ControllerManager ( Fixes   #2154 )  
							
							... 
							
							
							
							This fixes particle systems getting out of whack due to a particularly long frame time, e.g. after a loading screen. 
							
						 
						
							2014-11-25 02:44:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Ayers 
								
							 
						 
						
							
							
							
							
								
							
							
								aac2de270e 
								
							 
						 
						
							
							
								
								Cleanup:  Don't call <environment obj>.get().  
							
							... 
							
							
							
							mEnvironment.get() is redundant.  Switch the call to resemble the
surrounding environment get() calls, instead. 
							
						 
						
							2014-10-05 18:12:55 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9c0649c11d 
								
							 
						 
						
							
							
								
								Add basic framework to retrieve font colors from fallback settings (Feature  #704 )  
							
							
							
						 
						
							2014-09-19 11:53:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								54dac1460c 
								
							 
						 
						
							
							
								
								Run global scripts after running local scripts  
							
							... 
							
							
							
							Turns out to be a compatibility problem with Calvus Horatius contract scripts. The local script needs to be run first, otherwise the cleanup when he quits as result of negative profit does not work properly. 
							
						 
						
							2014-09-18 04:33:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								19f469c7db 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2014-09-14 12:00:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								d1d861e1be 
								
							 
						 
						
							
							
								
								Merge branch 'run'  
							
							... 
							
							
							
							Conflicts:
	apps/opencs/model/world/columns.cpp
	apps/opencs/model/world/columns.hpp
	apps/opencs/model/world/data.cpp
	components/CMakeLists.txt 
							
						 
						
							2014-09-14 11:59:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4426b03fa4 
								
							 
						 
						
							
							
								
								Remove some garbage  
							
							
							
						 
						
							2014-09-13 22:21:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0c273568f2 
								
							 
						 
						
							
							
								
								Increment version number for input configuration  
							
							... 
							
							
							
							Old files are broken by keycode->scancode switch (319f4e0547 
							
						 
						
							2014-09-13 21:45:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								36a90198e2 
								
							 
						 
						
							
							
								
								Add option to change screenshot image format  
							
							
							
						 
						
							2014-09-11 04:32:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2379c0ada7 
								
							 
						 
						
							
							
								
								Pause frame updates when the window is minimized ( Fixes   #1868 )  
							
							
							
						 
						
							2014-09-03 04:54:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a9df3b53fd 
								
							 
						 
						
							
							
								
								restored --new-game switch  
							
							
							
						 
						
							2014-09-01 11:55:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2b407a9995 
								
							 
						 
						
							
							
								
								Refactor NIF cache  
							
							... 
							
							
							
							- Remove broken cache locking mechanism
This was supposed to unload NIFFiles after a cell transition completes, but it was never working due to a mistake on the line if (--sLockLevel), should have been if (--sLockLevel == 0). Repairing this would increase load times (NIF files would have to be reloaded more frequently), so just removed it for now.
 - Decouple cache from NIFFile (now a new nifcache component)
 - Add API for future background loading
 - Provide a reliable way (SharedPtr) to hold on to loaded NIFFiles. This will be useful to avoid deep copies of keyframe and text key data, which is currently a performance bottleneck. 
							
						 
						
							2014-08-24 02:37:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								63cb91db2e 
								
							 
						 
						
							
							
								
								Add --export-fonts command line option  
							
							
							
						 
						
							2014-08-11 20:40:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								d0654f3ade 
								
							 
						 
						
							
							
								
								move starting of startup scripts from engine startup to new game start; also restart all startup scripts on saved game load  
							
							
							
						 
						
							2014-07-25 12:17:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a3c4000198 
								
							 
						 
						
							
							
								
								moved call to Globalscripts::addStartup out of the constructor because at the time of construction the environment may not be set up yet to perform this operation  
							
							
							
						 
						
							2014-07-25 09:36:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								d87630b41a 
								
							 
						 
						
							
							
								
								blacklisting for scripts in OpenMW  
							
							
							
						 
						
							2014-07-21 09:34:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								326c747508 
								
							 
						 
						
							
							
								
								Don't run scripts when in pause menu ( Fixes   #1495 )  
							
							
							
						 
						
							2014-06-15 14:18:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								797134aa51 
								
							 
						 
						
							
							
								
								Handle activation scripts in AiActivate ( Fixes   #1478 )  
							
							
							
						 
						
							2014-06-13 02:26:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								41ab7329a8 
								
							 
						 
						
							
							
								
								Store keybindings as keycode, not keyname. Also use SDL_GetKeyName instead of a manually created map.  Fixes   #1202  
							
							... 
							
							
							
							Note: breaks compatibility with input.xml, so the filename was changed. 
							
						 
						
							2014-06-11 19:47:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3b3b53d665 
								
							 
						 
						
							
							
								
								Support animated main menus (menu_background.bik)  
							
							... 
							
							
							
							Closes  #1362  
						
							2014-05-29 17:24:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e68600eda2 
								
							 
						 
						
							
							
								
								Make Activate instruction work properly even when onActivate was not called in the same frame.  
							
							... 
							
							
							
							There are two major differences to the old implementation:
 - Activate can now be called on its own, e.g. in the console. In Vanilla this appears to be a no-op, so it is unlikely to be used and the potential for breakage is low.
 - The Action to execute is now determined when Activate is called, not when OnActivate is called. This however makes sense, since there may be a time difference between the two, and the object (or the player) could have changed in the meantime, requiring a different Action.
Fixes  #1166  and #1346 . 
							
						 
						
							2014-05-28 19:23:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6ac700a501 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'potatoesmaster/getClass'  
							
							
							
						 
						
							2014-05-23 08:00:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								244eb11651 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'greye/widechar'  
							
							
							
						 
						
							2014-05-23 07:48:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								1e4a854433 
								
							 
						 
						
							
							
								
								Remove static method MWWorld::Class::get(&Ptr)  
							
							... 
							
							
							
							It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :) 
							
						 
						
							2014-05-22 20:50:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								8b94e31062 
								
							 
						 
						
							
							
								
								try to set relative path to resources  
							
							
							
						 
						
							2014-05-21 15:39:58 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b39b572c5a 
								
							 
						 
						
							
							
								
								Moved mStartupScript to World, so that it is executed for a New game  
							
							
							
						 
						
							2014-05-21 09:25:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9fe505c8fa 
								
							 
						 
						
							
							
								
								Only run --script-run commands when bypassing the menu  
							
							... 
							
							
							
							Running them while no game is started yet is dangerous, and also leaves bits and pieces of state (e.g. in LocalScripts for scripted items added to inventory) that will not get cleaned up properly when a game is loaded (since when no game was previously running, no cleanup is performed). As a result, dangling MWWorld::Ptrs were left in LocalScripts. 
							
						 
						
							2014-05-20 18:35:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d70306382e 
								
							 
						 
						
							
							
								
								Don't create the player object until the game starts  
							
							... 
							
							
							
							Fixes a crash introduced in e591d23 
							
						 
						
							2014-05-16 00:58:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6eca5ac4bb 
								
							 
						 
						
							
							
								
								Fixes   #1296 : Streamlined cellChanged detection  
							
							
							
						 
						
							2014-04-26 07:46:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4f852daf45 
								
							 
						 
						
							
							
								
								Don't play company logo when using --skip-menu  
							
							
							
						 
						
							2014-03-27 19:59:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f2cd37edd0 
								
							 
						 
						
							
							
								
								Play company logo movie  
							
							
							
						 
						
							2014-03-27 19:51:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5906d795c0 
								
							 
						 
						
							
							
								
								Refactored video player (now a MyGUI widget)  
							
							
							
						 
						
							2014-03-27 19:10:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e4ef93b28 
								
							 
						 
						
							
							
								
								Add proper main menu (background image, logo animation, title music)  
							
							
							
						 
						
							2014-03-27 15:25:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marek Kochanowicz 
								
							 
						 
						
							
							
							
							
								
							
							
								6416ae90d2 
								
							 
						 
						
							
							
								
								Merge branch 'preview' of  https://github.com/zinnschlag/openmw  into Editor-Dialog  
							
							... 
							
							
							
							Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/view/world/subviews.cpp 
							
						 
						
							2014-03-19 10:23:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7bc97fb8b8 
								
							 
						 
						
							
							
								
								reworked code for player positioning on startup and new game  
							
							
							
						 
						
							2014-03-13 13:19:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								2de862126a 
								
							 
						 
						
							
							
								
								moved resources group creation from Engine to bsa component  
							
							
							
						 
						
							2014-03-09 11:42:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								edb5a54092 
								
							 
						 
						
							
							
								
								Include some more required Ogre headers explicitely.  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a99aa15d14 
								
							 
						 
						
							
							
								
								Fix a copy&paste mistake leaving start rotation uninitialized  
							
							
							
						 
						
							2014-02-28 17:23:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4ee43612f6 
								
							 
						 
						
							
							
								
								added new switch: --script-warn  
							
							
							
						 
						
							2014-02-02 14:09:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								49e26415be 
								
							 
						 
						
							
							
								
								Don't call loadGame() from within the MWMechanics::Actors update sequence  
							
							
							
						 
						
							2014-02-01 18:42:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1b5301eec0 
								
							 
						 
						
							
							
								
								Merge branch 'savedgame'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwbase/soundmanager.hpp
	apps/openmw/mwgui/mapwindow.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwsound/soundmanagerimp.hpp
	components/esm/loadcell.cpp 
							
						 
						
							2014-02-01 18:16:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								29c3a288e3 
								
							 
						 
						
							
							
								
								load and save of reference in cells (without CustomData state)  
							
							
							
						 
						
							2014-01-27 13:27:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								28185e2017 
								
							 
						 
						
							
							
								
								Death/godmode fixes: Revive player *after* character update, since there might be fall damage.  
							
							
							
						 
						
							2014-01-25 15:54:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								03cf383be7 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into savedgame  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwgui/referenceinterface.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwscript/cellextensions.cpp
	apps/openmw/mwworld/cells.cpp
	apps/openmw/mwworld/cells.hpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.cpp
	apps/openmw/mwworld/worldimp.cpp 
							
						 
						
							2014-01-24 18:28:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9b9c39af7a 
								
							 
						 
						
							
							
								
								Fix being able to activate magic bolts mid-flight  
							
							
							
						 
						
							2014-01-24 13:22:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								828e5841d8 
								
							 
						 
						
							
							
								
								Windows SDL fix  
							
							
							
						 
						
							2014-01-11 11:00:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								098f9712f1 
								
							 
						 
						
							
							
								
								Add getPlayerPtr() utility method. Reduces dependencies a lot.  
							
							
							
						 
						
							2014-01-08 18:39:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								62774fcc4a 
								
							 
						 
						
							
							
								
								Merge branch 'master' into HEAD  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp 
							
						 
						
							2014-01-06 00:23:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b8e9343764 
								
							 
						 
						
							
							
								
								Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes  
							
							
							
						 
						
							2014-01-05 18:09:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								85ed21dbd2 
								
							 
						 
						
							
							
								
								Remove unused command line option  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								33389b9b63 
								
							 
						 
						
							
							
								
								XDG compliant paths  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								a854eb73db 
								
							 
						 
						
							
							
								
								StateRunning check returns  
							
							
							
						 
						
							2013-12-16 21:02:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								f50ff0b1c4 
								
							 
						 
						
							
							
								
								reworked  http://bugs.openmw.org/issues/428  
							
							
							
						 
						
							2013-12-16 15:40:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0bc3a13c0f 
								
							 
						 
						
							
							
								
								Break invisibility on Use or Activate  
							
							
							
						 
						
							2013-12-08 23:36:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								030c733e2d 
								
							 
						 
						
							
							
								
								Merge branch 'master' into savedgame  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	files/settings-default.cfg 
							
						 
						
							2013-12-07 12:27:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								afa71bb622 
								
							 
						 
						
							
							
								
								Throw an exception if a BSA is not found  
							
							
							
						 
						
							2013-12-05 15:51:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bcf61331ab 
								
							 
						 
						
							
							
								
								Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger.  
							
							
							
						 
						
							2013-11-29 20:06:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								35e8e23037 
								
							 
						 
						
							
							
								
								keep track of total play time per character  
							
							
							
						 
						
							2013-11-28 09:33:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								616e3aa32f 
								
							 
						 
						
							
							
								
								store content file list in saved games and reject saved games not matching the current game  
							
							
							
						 
						
							2013-11-25 13:00:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								5e64888227 
								
							 
						 
						
							
							
								
								added basic save slot management and connected main menu save to save function (bypassing the save GUI for now)  
							
							
							
						 
						
							2013-11-19 15:38:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								82c8495338 
								
							 
						 
						
							
							
								
								removed boolean running flag with state enum  
							
							
							
						 
						
							2013-11-18 15:15:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c5f81e3508 
								
							 
						 
						
							
							
								
								don't run udpates if no game is running  
							
							
							
						 
						
							2013-11-16 17:46:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ec5b2e9a7e 
								
							 
						 
						
							
							
								
								added running flag; moved new game code to MWState  
							
							
							
						 
						
							2013-11-16 12:22:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								31ec973c9c 
								
							 
						 
						
							
							
								
								removed default value for --start  
							
							
							
						 
						
							2013-11-16 12:08:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b3a7c8c098 
								
							 
						 
						
							
							
								
								removed --new-game switch  
							
							
							
						 
						
							2013-11-16 11:36:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7a4b604376 
								
							 
						 
						
							
							
								
								added --skip-menu switch  
							
							
							
						 
						
							2013-11-16 11:33:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f19973450f 
								
							 
						 
						
							
							
								
								moved exit game flag from Environment to StateManager  
							
							
							
						 
						
							2013-11-16 11:07:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								79b7fa258b 
								
							 
						 
						
							
							
								
								added new mwstate subsystem  
							
							
							
						 
						
							2013-11-16 10:31:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								992a8e9c36 
								
							 
						 
						
							
							
								
								Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.  
							
							
							
						 
						
							2013-11-14 14:41:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								418ccf705d 
								
							 
						 
						
							
							
								
								Merge branch 'openmw-27'  
							
							... 
							
							
							
							Conflicts:
	apps/launcher/graphicspage.hpp
	components/CMakeLists.txt 
							
						 
						
							2013-11-06 10:21:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f4e6f31658 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/openmw-27'  
							
							
							
						 
						
							2013-11-05 08:19:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3a827d9c12 
								
							 
						 
						
							
							
								
								Deleted Obliviontt.zip  
							
							
							
						 
						
							2013-11-05 00:32:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								636d399c7f 
								
							 
						 
						
							
							
								
								Refactored Ogre initialisation into a component  
							
							
							
						 
						
							2013-10-30 14:04:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4f35fd8184 
								
							 
						 
						
							
							
								
								Removed a workaround from Renderer, some cleanup  
							
							
							
						 
						
							2013-10-30 13:05:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c995533e07 
								
							 
						 
						
							
							
								
								Merge branch 'dialogue' into saving  
							
							... 
							
							
							
							Conflicts:
	apps/opencs/model/world/columnimp.hpp
	apps/opencs/model/world/columns.cpp
	apps/opencs/model/world/columns.hpp
	apps/opencs/model/world/data.cpp
	components/esm/loaddial.hpp 
							
						 
						
							2013-10-21 16:45:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								4cdb57e388 
								
							 
						 
						
							
							
								
								workaround segfault on --new-game switch  
							
							
							
						 
						
							2013-09-30 10:30:40 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								9c2145eda1 
								
							 
						 
						
							
							
								
								Issue  #913 : Merge --master and --plugin switches  
							
							... 
							
							
							
							Merged master/plugin switches into content in openmw
and mwiniimporter.
Extension in content files is now required.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-09-29 09:11:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d3d6dfbde8 
								
							 
						 
						
							
							
								
								Refactored loading screen  
							
							... 
							
							
							
							- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress 
							
						 
						
							2013-08-27 15:48:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ebf9debb80 
								
							 
						 
						
							
							
								
								Enabled terrain self shadows, implemented getHeightAt, some optimizations  
							
							
							
						 
						
							2013-08-19 20:39:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e27437f8ed 
								
							 
						 
						
							
							
								
								New terrain renderer - improvements:  
							
							... 
							
							
							
							- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
 - Fixes several blending issues and cell border seams
 - Fix map render to use the terrain bounding box instead of an arbitrary height
 - Different LODs are now properly connected instead of using skirts
 - Support self shadowing
 - Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
 - Support a fixed function fallback (though the splatting shader usually performs better)
 - Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY  - we can't really enable this yet due to depth precision issues when using a large view distance 
							
						 
						
							2013-08-19 20:34:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alex 
								
							 
						 
						
							
							
							
							
								
							
							
								b9579e085f 
								
							 
						 
						
							
							
								
								cleanup  
							
							
							
						 
						
							2013-08-07 15:40:57 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alex 
								
							 
						 
						
							
							
							
							
								
							
							
								c3ca5b7c32 
								
							 
						 
						
							
							
								
								mild cleanup  
							
							
							
						 
						
							2013-08-07 13:16:20 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alex 
								
							 
						 
						
							
							
							
							
								
							
							
								de1f423bd7 
								
							 
						 
						
							
							
								
								initial move of script opcodes and registerExtensions functions to components/compiler  
							
							
							
						 
						
							2013-08-06 20:38:41 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7dc30a01cd 
								
							 
						 
						
							
							
								
								Some changes suggested by cppcheck  
							
							
							
						 
						
							2013-07-31 18:46:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								e553f285b8 
								
							 
						 
						
							
							
								
								update player position on engine start  
							
							
							
						 
						
							2013-07-07 15:06:05 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								8bdc9ff3ae 
								
							 
						 
						
							
							
								
								set position of the window for multiple monitors  
							
							
							
						 
						
							2013-07-01 03:56:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Vincent Heuken 
								
							 
						 
						
							
							
							
							
								
							
							
								09cca0bf80 
								
							 
						 
						
							
							
								
								more detailed error message when SDL fails to initialize  
							
							
							
						 
						
							2013-06-23 16:45:23 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b16bc69479 
								
							 
						 
						
							
							
								
								Removed the no longer needed --debug switch  
							
							
							
						 
						
							2013-06-16 20:39:40 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								289587b1a9 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2013-06-15 16:29:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4fb32f7f05 
								
							 
						 
						
							
							
								
								Moved window resize messages to sdlinputwrapper  
							
							
							
						 
						
							2013-06-15 13:22:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								403704b92a 
								
							 
						 
						
							
							
								
								Use openmw.png for SDL_SetWindowIcon  
							
							
							
						 
						
							2013-06-12 16:15:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								495aeb5d3b 
								
							 
						 
						
							
							
								
								Merge branch 'master' into HEAD  
							
							... 
							
							
							
							Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/mwgui/cursorreplace.cpp
	apps/openmw/mwgui/cursorreplace.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwgui/windowmanagerimp.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	libs/openengine/ogre/renderer.cpp 
							
						 
						
							2013-06-12 12:34:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								daab4f55a3 
								
							 
						 
						
							
							
								
								Use Morrowind's fonts  
							
							
							
						 
						
							2013-06-06 22:26:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								aaa9aba999 
								
							 
						 
						
							
							
								
								Some fixes  
							
							
							
						 
						
							2013-05-15 22:38:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c41f119ba6 
								
							 
						 
						
							
							
								
								Added new game button  
							
							
							
						 
						
							2013-05-15 17:54:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ac4fa1941d 
								
							 
						 
						
							
							
								
								Fix the frame update not getting called on the first frame  
							
							
							
						 
						
							2013-05-13 20:08:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Glorf 
								
							 
						 
						
							
							
							
							
								
							
							
								74de8b83b6 
								
							 
						 
						
							
							
								
								Enabled collision when new game  
							
							
							
						 
						
							2013-04-29 17:56:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2693b78536 
								
							 
						 
						
							
							
								
								Add initial player inventory when new game is started  
							
							
							
						 
						
							2013-04-15 02:56:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2eb9395661 
								
							 
						 
						
							
							
								
								Do some padding with zeros on the resource group name to avoid priority problems with more than 10 resource groups.  
							
							
							
						 
						
							2013-04-13 00:05:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								86bac7aa92 
								
							 
						 
						
							
							
								
								Fix wrong BSA group name typo  
							
							
							
						 
						
							2013-04-12 23:40:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f0d49fdbd0 
								
							 
						 
						
							
							
								
								Create separate groups for each data dir / BSA file.  
							
							
							
						 
						
							2013-04-03 12:28:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								05a5cb3ae4 
								
							 
						 
						
							
							
								
								Improved responsiveness of the inventory window when resizing.  
							
							
							
						 
						
							2013-04-03 00:27:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								df0ee82a3c 
								
							 
						 
						
							
							
								
								Loose files should have priority over BSA resources. This makes texture replacers work.  
							
							
							
						 
						
							2013-04-02 23:45:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								289bbc64f7 
								
							 
						 
						
							
							
								
								Load fallback archives listed in openmw.cfg at startup  
							
							
							
						 
						
							2013-03-09 21:14:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c8b31b4745 
								
							 
						 
						
							
							
								
								Remove an outdated message  
							
							
							
						 
						
							2013-03-09 13:26:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fe7b2732d8 
								
							 
						 
						
							
							
								
								Avoid manually updating render targets from within frameRenderingQueued  
							
							
							
						 
						
							2013-03-05 14:24:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								05bd94effb 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							
							
						 
						
							2013-03-03 15:14:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0f6fd80294 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwrender/npcanimation.cpp
	files/mygui/openmw_settings_window.layout 
							
						 
						
							2013-03-03 11:02:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								109dff2d29 
								
							 
						 
						
							
							
								
								renamed high level NIF files...  
							
							
							
						 
						
							2013-03-02 13:23:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								d3c1f5e7b2 
								
							 
						 
						
							
							
								
								renamed low-level NIF related files and include guards to conform to naming convention  
							
							
							
						 
						
							2013-03-02 10:46:12 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d8f2d0195a 
								
							 
						 
						
							
							
								
								Got rid of the texture rotation hack by rendering the cursor manually.  
							
							
							
						 
						
							2013-03-01 18:45:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cacdb33b42 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/sky.cpp 
							
						 
						
							2013-02-25 15:12:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								df8889dcc4 
								
							 
						 
						
							
							
								
								Limit maximum frame time to 200ms  
							
							... 
							
							
							
							This effectively slows game time when it drops below 5 fps. Something like this
is desirable when dealing with time-based animations, which can jump forward
after a lengthy cell transition. 
							
						 
						
							2013-02-23 13:15:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								db9e49968e 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-02-23 04:13:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3c0b29de45 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-02-22 01:34:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								71e5369f04 
								
							 
						 
						
							
							
								
								Loading translation data for all the plugin files, not only for the first one  
							
							
							
						 
						
							2013-02-22 02:18:54 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42883ec64b 
								
							 
						 
						
							
							
								
								cleanup  
							
							
							
						 
						
							2013-02-18 02:33:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								34ddf69a31 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/next' into animation2  
							
							
							
						 
						
							2013-02-09 09:46:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d47090b312 
								
							 
						 
						
							
							
								
								Merge branch 'next' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-02-09 16:40:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								dca8dc4fdb 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into multiple_esm_esp  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/esmreader.hpp
- Quick hack: OMW::Engine::prepareEngine only loads translation data for the first master file. 
							
						 
						
							2013-01-25 18:22:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3c02e1ccc9 
								
							 
						 
						
							
							
								
								Run physics right after updating the actors  
							
							
							
						 
						
							2013-01-16 08:22:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1ce8eaf52c 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/actors.cpp
	apps/openmw/mwrender/actors.hpp 
							
						 
						
							2013-01-16 07:36:56 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								10a3caa504 
								
							 
						 
						
							
							
								
								more resizing fixes from scrawl, share an SDLWindow between the input wrapper and the engine  
							
							
							
						 
						
							2013-01-13 23:38:46 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								9b485a86ef 
								
							 
						 
						
							
							
								
								resize the window in a slightly less bad way, fix my check in setUseHardwareCursors to be the right way round  
							
							
							
						 
						
							2013-01-13 22:38:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								043e29c620 
								
							 
						 
						
							
							
								
								Have SDL manage the window instead of OGRE to work around SDL Windows bugs (grumble)  
							
							
							
						 
						
							2013-01-13 21:32:45 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								d26e33eb26 
								
							 
						 
						
							
							
								
								Merge branch 'master' into sdl_input  
							
							
							
						 
						
							2013-01-13 17:06:39 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								b6ec64485c 
								
							 
						 
						
							
							
								
								fix includes for Windows  
							
							
							
						 
						
							2013-01-12 17:52:26 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								5a6589af01 
								
							 
						 
						
							
							
								
								extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start  
							
							
							
						 
						
							2013-01-12 11:57:29 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								52516ca4b4 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							
							
						 
						
							2013-01-12 01:22:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ed3c23ad9a 
								
							 
						 
						
							
							
								
								Fixed crash on changing cell due to Utf8Encoder going out of scope  
							
							
							
						 
						
							2013-01-12 01:18:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								d5ebd6654d 
								
							 
						 
						
							
							
								
								cache loaded NIF files to eliminate reloads  
							
							... 
							
							
							
							Created a NIF file caching mechanism to prevent the system from
reloading a NIF during a startup and cell changes. 
							
						 
						
							2013-01-10 21:47:02 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								d469415e59 
								
							 
						 
						
							
							
								
								factored out two function from OMW::Engine::go  
							
							... 
							
							
							
							The initialization code inside Engine::go is now in two function it
calls prior to running the main loop. 
							
						 
						
							2013-01-10 21:32:24 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ef85c46fd 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-01-10 19:35:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								55769aaf91 
								
							 
						 
						
							
							
								
								Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled  
							
							
							
						 
						
							2013-01-10 01:46:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								44031ec3d7 
								
							 
						 
						
							
							
								
								fleshed out BSAArchive and DirArchive.  
							
							... 
							
							
							
							Implemented both lists & finds, with pattern matching.
Conflicts:
	components/bsa/bsa_archive.cpp 
							
						 
						
							2013-01-09 08:53:27 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								719663d86e 
								
							 
						 
						
							
							
								
								added option to override the activation distance  
							
							... 
							
							
							
							The command line option '--activate-dist <int>' can be used to override
the in game activation distance. 
							
						 
						
							2013-01-08 20:00:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								b9fbd6ae4b 
								
							 
						 
						
							
							
								
								Factored faced object lookups into MWRender::World  
							
							... 
							
							
							
							* Renamed MWWorld::World::getFacedHandle to getFacedObject.
 * Changed it to return an object pointer
 * Updated clients to use return object directly. 
							
						 
						
							2013-01-07 23:38:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								63f09462fd 
								
							 
						 
						
							
							
								
								to_utf8, Utf8Encoder: pass encoding as constructor parameter  
							
							... 
							
							
							
							Edit other files accordingly. 
							
						 
						
							2013-01-06 01:37:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								cd5d95ed22 
								
							 
						 
						
							
							
								
								1. Dialogs in Russian version now works.  
							
							... 
							
							
							
							2. Destination names it travel window are now translated 
							
						 
						
							2012-12-31 04:15:47 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								206c613b52 
								
							 
						 
						
							
							
								
								moved translation storage from GUI manager to engine  
							
							
							
						 
						
							2012-12-26 17:03:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								1f71395660 
								
							 
						 
						
							
							
								
								renaming of translation component; removing of C++11 features  
							
							
							
						 
						
							2012-12-25 23:20:39 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								74ae479780 
								
							 
						 
						
							
							
								
								Cell names localization fix  
							
							
							
						 
						
							2012-12-23 23:23:24 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								8ea9f00e6f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into multiple_esm_esp  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/terrain.cpp
	apps/openmw/mwworld/cells.cpp
	apps/openmw/mwworld/cells.hpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/cellstore.hpp
	apps/openmw/mwworld/containerstore.cpp
	apps/openmw/mwworld/localscripts.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm_store/reclists.hpp
	components/esm_store/store.cpp
	extern/shiny
- Re-implement some patches that were broken by the removal of reclists.hpp and store.cpp/.hpp.
- NOTE: Not everything works as before, I'll have to test some more stuff before we are back to where we were. 
							
						 
						
							2012-11-25 14:12:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								2a1727d4c5 
								
							 
						 
						
							
							
								
								improved error reporting for dialogue scripts (enabled via --script-verbose)  
							
							
							
						 
						
							2012-11-13 15:35:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								79706bf60f 
								
							 
						 
						
							
							
								
								Issue  #219 : dialogue manager cleanup  
							
							
							
						 
						
							2012-11-10 14:31:58 +01:00