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773 commits

Author SHA1 Message Date
scrawl
76d71f86bc fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
scrawl
4b5d6ce311 allow stacking gold 2012-05-16 17:22:25 +02:00
scrawl
0f1e09d2c1 make Class::use method return an equip action for equippable items, add sound for equipping 2012-05-16 16:08:55 +02:00
scrawl
e9ea1fba4e fixed typo getCapacity method 2012-05-15 22:31:52 +02:00
scrawl
0063387979 Merge branch 'master' into inventoryGUI 2012-05-15 21:48:05 +02:00
Marc Zinnschlag
fdfddc8be7 some todo comment cleanup 2012-05-15 21:34:32 +02:00
Marc Zinnschlag
7e00fea18b added getEncumbrance function 2012-05-15 21:34:00 +02:00
Marc Zinnschlag
c6493fb133 added getCapacity function 2012-05-15 21:17:00 +02:00
scrawl
ab6336b745 using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
scrawl
902309a554 working filters 2012-05-12 21:44:33 +02:00
scrawl
6ee4e8fb5a Merge branch 'itemstacking' into inventoryGUI
Conflicts:
	apps/openmw/mwclass/armor.hpp
	apps/openmw/mwclass/clothing.hpp
	apps/openmw/mwclass/weapon.hpp
	apps/openmw/mwworld/class.hpp
2012-05-12 18:32:06 +02:00
scrawl
5b0251b09f item stacking 2012-05-12 16:17:03 +02:00
scrawl
a31a9e51d3 add the sound for item drag&drop 2012-05-12 14:29:49 +02:00
scrawl
d64fccec6f display the item count in the tooltip 2012-05-12 13:46:03 +02:00
scrawl
a1b86acc38 Merge branch 'master' into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
	files/mygui/core.xml
2012-05-11 16:41:27 +02:00
gugus
8e8f80807e Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/armor.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/clothing.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwclass/lockpick.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/probe.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwclass/weapon.cpp
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
	apps/openmw/mwworld/class.cpp
2012-05-11 10:40:40 +02:00
scrawl
ad5753ba91 Merge branch 'master' of https://github.com/zinnschlag/openmw into gui 2012-05-04 07:34:38 +02:00
scrawl
9fc1138a87 opening, closing and taking books/scrolls works 2012-05-03 05:26:05 +02:00
scrawl
4655ec94f0 Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-04-30 18:46:51 +02:00
scrawl
22f524f8d5 potion effects in tooltip 2012-04-30 01:53:22 +02:00
scrawl
b82c39c8be renamed Widgets::MWEnchantment to Widgets::MWEffectList so it can be
reused for potion effects
2012-04-30 01:08:10 +02:00
scrawl
f733382f74 tooltip now contains info about item enchantment 2012-04-30 00:57:41 +02:00
scrawl
50d79a8815 Merge branch 'next' into tooltips 2012-04-29 17:30:34 +02:00
Alexander "Ace" Olofsson
b1af18e98d Merged next 2012-04-29 09:28:07 +02:00
scrawl
af3ccd85e3 determine shield weight (tested with some light/medium/heavy shields) 2012-04-28 21:23:24 +02:00
scrawl
5d4d35a02c Merge branch 'master' into graphics 2012-04-28 20:43:53 +02:00
scrawl
1b5bfc52a1 Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
Marc Zinnschlag
f4428097f9 removing more cout spam 2012-04-23 15:37:38 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
scrawl
d568b27b92 spell widget i18n improvements (used e.g. in birth menu) 2012-04-18 16:53:56 +02:00
Jason Hooks
1ce759af06 Merging in master 2012-04-17 18:12:05 -04:00
scrawl
2e57cf5730 fixed the tooltip for doors leading to exteriors, fixed map window cell name 2012-04-17 18:47:51 +02:00
scrawl
c2fdacc84f show the creature name for soul gems (if any) 2012-04-17 15:51:02 +02:00
scrawl
c044fadcc3 show weapon type & damage in the tooltip 2012-04-17 15:31:16 +02:00
scrawl
cdd4d83d9e moved the tooltip info to the appropriate MWWorld::Class classes 2012-04-16 22:58:16 +02:00
scrawl
c4825cdb43 fixed gold pickup sound for international MW versions, fix npc tooltip 2012-04-16 20:20:18 +02:00
Marc Zinnschlag
afa859a6a6 Merge remote branch 'jhooks/clothingarmor'
Conflicts:
	apps/openmw/mwrender/npcanimation.cpp
2012-04-15 22:06:05 +02:00
gugus
a38db39e88 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
2012-04-15 17:54:13 +02:00
gugus
b309d245c5 cleaning up hircine work 2012-04-15 17:52:39 +02:00
Jason Hooks
5d4ad4cd81 Shirts and Cuirasses 2012-04-14 16:44:46 -04:00
gugus
03d6d1fb82 NPC rank is correctly loaded now. Also corrected a potential bug (i think). 2012-04-12 17:08:57 +02:00
gugus
0553227ee1 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into Factions2
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwworld/player.cpp
	apps/openmw/mwworld/player.hpp
2012-04-09 14:43:35 +02:00
Jason Hooks
74deb5588d Post merge 2012-04-08 20:41:49 -04:00
Alexander "Ace" Olofsson
290d09de64 Switching creature and npc to using the same id storage as the rest of the records 2012-04-08 18:32:40 +02:00
Marc Zinnschlag
77604086e2 Merge branch 'autoequip' 2012-04-08 13:01:25 +02:00
Jason Hooks
ebab98a8a0 Restructuring things 2012-04-07 22:02:20 -04:00
Marc Zinnschlag
d5a7d418dd added getValue function to Class hierarchy 2012-04-07 19:53:49 +02:00
gugus
be4af711af NPC rank was not loaded. Not sure if it's the right way, but it seems to work. 2012-04-03 17:30:19 +02:00
Jason Hooks
57299571d5 Preparing for clothes/armor 2012-04-02 22:08:46 -04:00
Chris Robinson
ae308b9b5f Use a set of flags instead of separate booleans 2012-03-31 07:31:55 -07:00
Jason Hooks
b9fabce9c4 Awesome, working 2012-03-27 20:17:54 -04:00
Jason Hooks
18a139cd66 adding up and down move buttons 2012-03-24 22:03:08 -04:00
Marc Zinnschlag
6f9d9c0f9e another armour class detection fix 2012-03-15 15:05:14 +01:00
Marc Zinnschlag
7ab20c3eb1 fixed armour class detection 2012-03-15 14:36:12 +01:00
Marc Zinnschlag
c616d005e8 fixed a spelling mistake 2012-03-15 14:31:16 +01:00
Michael Papageorgiou
947288e13a Merge master and rewrite around the new detection function 2012-03-14 00:38:44 +02:00
Michael Papageorgiou
db9085ae59 Pickup sounds for weapons 2012-03-13 20:40:30 +02:00
Michael Papageorgiou
7c1475b723 Pickup sounds for potions, repair, gold, lights, rings 2012-03-13 20:01:55 +02:00
Michael Papageorgiou
34e18df0fe Pickup sounds for apparatus, books, clothes, ingredients, lockpicks, misc and probes 2012-03-13 18:50:32 +02:00
Michael Papageorgiou
6dddf8a3d5 Pickup sounds for armors 2012-03-13 18:05:38 +02:00
Marc Zinnschlag
cbbc295eb6 implemented new equipment functions in MWClass 2012-03-13 15:35:06 +01:00
Michael Papageorgiou
703e484a92 Doors and Containers sounds, now in 3D 2012-03-13 14:17:49 +02:00
Marc Zinnschlag
79158b9325 NPCs are using InventoryStore instead of ContainerStore from now on 2012-03-10 12:49:54 +01:00
Michael Papageorgiou
fe977fe313 More container and door trap fixes 2012-02-27 16:59:45 +02:00
Michael Papageorgiou
28fdfb0f99 Added container locked and trapped activation sounds 2012-02-27 16:37:05 +02:00
Michael Papageorgiou
c6861ed2a9 Added door activation sounds 2012-02-27 09:39:35 +02:00
Marc Zinnschlag
26bd2be1e8 Merge branch 'equipment' into next 2012-02-23 13:02:20 +01:00
Marc Zinnschlag
af23cc352e more cleanup 2012-02-23 12:58:12 +01:00
Marc Zinnschlag
699246e54b removed insertIntoContainer function from MWWorld::Class hierarchy 2012-02-23 12:53:48 +01:00
Marc Zinnschlag
e02cba58b1 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
c471aa950f re-enabled batching for statics; fixed a misplaced assert 2012-02-06 09:42:24 +01:00
Marc Zinnschlag
ee02154805 lights without a mesh were not rendered 2012-02-04 10:48:15 +01:00
Marc Zinnschlag
f2972b1ca0 turned ContainerStore from a template into a simple struct 2012-01-28 11:45:55 +01:00
Marc Zinnschlag
8de6761a79 general cleanup 2012-01-27 15:11:02 +01:00
Marc Zinnschlag
c081160591 replaced container store in ref data with new custom data implementation 2012-01-27 14:55:58 +01:00
Marc Zinnschlag
b0256cea34 replaced movement settings in ref data with new custom data implementation 2012-01-27 13:17:30 +01:00
Marc Zinnschlag
aa87bd4030 replaced creature stats in ref data with new custom data implementation 2012-01-26 11:35:47 +01:00
Marc Zinnschlag
c6761e3470 replaced NPC stats in ref data with new custom data implementation 2012-01-25 16:56:49 +01:00
Marc Zinnschlag
9b910dda94 clean up 2012-01-17 15:10:53 +01:00
Jason Hooks
7fde576dd9 actor physics again 2012-01-07 23:21:19 -05:00
Jason Hooks
a615369189 Warning and different physics 2012-01-06 22:52:15 -05:00
Jason Hooks
d855bb4fc6 physics reenabled 2011-12-27 17:52:17 -05:00
Jason Hooks
a6b88b48ec A different way 2011-12-27 00:20:14 -05:00
Jason Hooks
7eee54bcd7 More physics and managing of Animation objects 2011-12-25 01:52:57 -05:00
Jason Hooks
1b835d6702 Cell changing fixes 2011-12-24 21:53:12 -05:00
Jason Hooks
0902a3db89 Filled out NpcAnimation and CreatureAnimation classes 2011-12-11 22:40:00 -05:00
Jason Hooks
5c48d8fc1e more stuff 2011-12-09 03:02:09 -05:00
Jason Hooks
ee98a2af1a Empty npcs 2011-12-09 00:08:30 -05:00
Jason Hooks
835c3f2603 Working towards npc rendering 2011-11-27 02:27:06 -05:00
Jason Hooks
7bd911b401 Problems with handles 2011-11-24 23:13:34 -05:00
Jason Hooks
16ff2a7a1b Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
Jason Hooks
7319f7a8c6 Many bugs fixed related to changing cells 2011-11-19 01:01:19 -05:00
Jason Hooks
15fcdc8b72 Physics working 2011-11-17 19:38:52 -05:00
Jason Hooks
4dc59dfbdd Scenenode flip 2011-11-17 17:10:27 -05:00
Jason Hooks
a0947cd432 Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
Jason Hooks
db57f0a1a5 more corrections 2011-11-13 18:19:29 -05:00
Jason Hooks
bc58ef28cd Made corrections 2011-11-12 15:58:22 -05:00
Jason Hooks
0b3bb2719f Fixing some errors 2011-11-12 00:19:22 -05:00
Jason Hooks
c7dadec840 Updating the rest of mwclass 2011-11-11 23:01:12 -05:00
Jason Hooks
62d8d1add2 more recommended changes 2011-11-11 14:37:42 -05:00
Jason Hooks
f4e7bd6dfd Made some recommended changes 2011-11-11 00:20:53 -05:00
Jason Hooks
042bceb547 Changes to insertObjectRendering; Proposed insertObject 2011-11-09 18:06:55 -05:00
Jason Hooks
1faa07b279 insertObjectRendering proposed 2011-11-09 15:47:06 -05:00
Jacob Essex
9aac625000 Changes to move the mutable ESM::Position data to RefData 2011-11-08 00:08:00 +00:00
Marc Zinnschlag
8446619ac4 Merge branch 'components_namespaces' into next
Conflicts:
	apps/openmw/mwrender/interior.cpp
	components/bsa/bsa_archive.cpp
2011-06-19 20:22:29 +02:00
Lukasz Gromanowski
90985e849e Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/misc into Misc namespace.

Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 18:14:03 +02:00
Marc Zinnschlag
bc92b7b1fa Merge branch 'directories' into next
Conflicts:
	components/files/multidircollection.hpp
	components/nifogre/ogre_nif_loader.hpp
2011-06-15 22:40:24 +02:00
Marc Zinnschlag
0f2df4e2b8 more cleanup 2011-06-15 22:33:31 +02:00
Jason Hooks
56affd018a Some cleanup 2011-06-15 13:09:47 -04:00
Jason Hooks
93f41e25a4 fs-strict 2011-06-08 17:29:28 -04:00
Jason Hooks
65cc0e8317 trying strict 2011-06-08 17:15:13 -04:00
Jason Hooks
3a9007849d Windows fix 2011-06-08 00:35:30 -04:00
Jason Hooks
4d31ca2c86 Leading slashes now work, efficiency changes 2011-06-07 17:17:25 -04:00
Jason Hooks
45453fd7a9 Case insensitive external loader working 2011-06-06 20:11:23 -04:00
Jason Hooks
f2a0fa8af2 Adding files to directory map 2011-06-05 23:46:18 -04:00
Jason Hooks
2aaa0f4578 Backslash working in linux 2011-06-04 01:29:57 -04:00
Jason
b92955763a Introducing Dir Archive 2011-06-03 20:28:47 -04:00
Jason Hooks
51b74c2f05 starting 2011-05-23 19:01:36 -04:00
Marc Zinnschlag
7192bc4f89 added static flag 2011-05-23 19:12:28 +02:00
Jason Hooks
92509d3b70 Trying to animate creatures 2011-04-13 20:35:44 -04:00
Marc Zinnschlag
7653caea27 Merge branch 'master' into collision
Conflicts:
	apps/openmw/mwclass/npc.cpp
2011-03-22 20:02:03 +01:00
Marc Zinnschlag
72ce493123 non-unique NPC ID workaround 2011-03-18 10:20:14 +01:00
gugus
0fb2107265 Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
Conflicts:
	apps/openmw/mwclass/npc.cpp
2011-03-15 13:36:25 +01:00
gugus
9b606be4b8 fix direction bug 2011-03-11 19:39:45 +01:00
Jan-Peter Nilsson
12db15d9a2 Reset arm position changed by commit 27f69d0f5b 2011-03-07 19:13:24 +01:00
Jan-Peter Nilsson
d68141d203 Remove unused variables 2011-03-07 19:13:24 +01:00
Marc Zinnschlag
151560b882 added missing run flag for NPCs 2011-02-10 11:08:25 +01:00
Marc Zinnschlag
3cd1088695 crash bug fix 2011-02-03 12:16:20 +01:00
Marc Zinnschlag
65232008a5 fixed a crash bug in NPC rendering 2011-02-03 11:47:42 +01:00
Marc Zinnschlag
4468a2b6a8 added movement data to MW references; added movement interface to MWWorld::Class 2011-02-03 11:37:17 +01:00
Marc Zinnschlag
88b0908104 adding physics when insertering objects into the OGRE scene 2011-01-29 17:33:48 +01:00
Marc Zinnschlag
b48a5084be added NPC stances 2011-01-18 10:45:29 +01:00
athile
27f69d0f5b Fix some double-to-float Visual Studio warnings in npc.cpp. Add 'm' prefix to member variables in esm_reader.hpp. 2011-01-10 16:13:32 -07:00
Marc Zinnschlag
42ef7a61a0 Merge branch 'script'
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwworld/world.cpp
	apps/openmw/mwworld/world.hpp
2011-01-09 20:56:21 +01:00
Pieter van der Kloet
dd4d022301 Converted all tabs to four spaces 2011-01-05 22:18:21 +01:00
Marc Zinnschlag
4a12be11bf moved PlayerPos class from MWRender to MWWorld and renamed it to Player 2011-01-04 15:58:22 +01:00
Jason Hooks
f3ae1ea737 NPC leg appearance changed 2011-01-01 13:00:58 -05:00
Jason Hooks
ba168b22e9 cleanupandupdate 2011-01-01 11:47:12 -05:00
Jason Hooks
11406ae6f3 cleanupandupdate 2011-01-01 11:45:11 -05:00
Jason Hooks
60601682cd Beast races fixed 2010-12-21 21:45:54 -05:00
Jason Hooks
1896a6a2e8 Preliminary npcs4 2010-12-13 16:01:52 -05:00
Jason Hooks
467988455c Preliminary npcs3 2010-12-12 22:05:47 -05:00
Jason Hooks
dfe20033ea Preliminary npcs2 2010-11-25 18:36:25 -05:00
Marc Zinnschlag
be8f852663 implemented skill value handling during character creation (untested) 2010-09-16 10:45:08 +02:00
Marc Zinnschlag
2527fe92a7 implemented creature/NPC level 2010-09-15 15:32:35 +02:00
Marc Zinnschlag
1dc805d0d4 Merge branch 'master' into exterior
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2010-09-08 15:38:19 +02:00
Marc Zinnschlag
61c4fa0630 blocked using of locked doors (keys are not considered yet) 2010-08-30 12:02:47 +02:00
Marc Zinnschlag
459dd82896 implemented locking/unlocking for doors (can not be invoked by user interaction yet) 2010-08-30 11:56:55 +02:00
Marc Zinnschlag
7bb2041418 made rendering more robust (no more crashes, even if Ogre throws an exception) 2010-08-25 09:43:06 +02:00
Marc Zinnschlag
67a067e49c changed name of teleport doors to the name of the destination cell 2010-08-19 13:19:23 +02:00
Marc Zinnschlag
3b49d6c826 added NPC stats 2010-08-19 12:49:13 +02:00
Marc Zinnschlag
6258654383 fixed a very sloppy merge 2010-08-18 09:32:36 +02:00
Marc Zinnschlag
2cfe5f0697 Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/creature.hpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
	apps/openmw/mwworld/class.cpp
	apps/openmw/mwworld/class.hpp
2010-08-18 09:25:07 +02:00
Marc Zinnschlag
6f28bd9adf handle sounds when enabling/disabling 2010-08-14 11:39:32 +02:00
Marc Zinnschlag
d57c984517 added enable and disable functions to class hierarchy; fixed a bug regarding actors in cellings being actived 2010-08-14 11:27:13 +02:00
Marc Zinnschlag
967f85875d reimplemented class-dependend rendering code in MWClass 2010-08-14 10:02:54 +02:00
Marc Zinnschlag
2acfe22975 added test for actor ID 2010-08-08 14:28:35 +02:00
Marc Zinnschlag
8086933282 Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/creature.hpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
2010-08-08 14:14:43 +02:00
Marc Zinnschlag
7afc8ffd2e Merge branch 'container'
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/creature.hpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
2010-08-07 20:33:07 +02:00
Marc Zinnschlag
a7fe28ecbe implemented take action 2010-08-07 20:25:17 +02:00
Marc Zinnschlag
0a60bde834 added insertIntoContainer function to class hierarchy 2010-08-06 22:20:20 +02:00
Marc Zinnschlag
d42747e85b Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/creature.hpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
2010-08-06 19:20:05 +02:00
Marc Zinnschlag
09c42589cc implemented npc/creature activation (enters dialog gui mode for now) 2010-08-06 18:15:46 +02:00
Marc Zinnschlag
10a63b10b5 Merge branch 'master' into container
Conflicts:
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/container.hpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/creature.hpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
	apps/openmw/mwworld/class.cpp
	apps/openmw/mwworld/class.hpp
2010-08-06 14:37:53 +02:00
Marc Zinnschlag
7a313f24ab integrated activation into script system 2010-08-05 15:40:03 +02:00
Marc Zinnschlag
ee7570f7e7 added containerstore 2010-08-04 14:37:23 +02:00
Marc Zinnschlag
002345270b implemented teleport doors (only for the player for now) 2010-08-03 18:44:52 +02:00
Marc Zinnschlag
239498bcd4 added getName function 2010-08-03 17:11:41 +02:00
Marc Zinnschlag
f50ced4616 added missing record classes 2010-08-03 15:24:44 +02:00
Marc Zinnschlag
bfc282779b added item health interface 2010-08-03 14:14:04 +02:00
Marc Zinnschlag
93754b2851 moved some includes around 2010-08-03 13:32:37 +02:00
Marc Zinnschlag
33b6a0b800 moved concrete record classes to separate sub-system (mwclass) 2010-08-03 13:17:31 +02:00
Marc Zinnschlag
9d6e658e05 previous commit was missing some files 2010-08-03 13:03:08 +02:00