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2975 commits

Author SHA1 Message Date
greye
558e0557d0 basic static esmstore 2012-11-05 17:18:01 +04:00
greye
dd8f5e1a91 stores for records indexed with int, basic resolving 2012-11-05 17:18:01 +04:00
greye
ce91c5636d load() method for records with string id 2012-11-05 17:18:01 +04:00
greye
5ac54d1fff alter ESM::Script for storing id as std::string 2012-11-05 17:18:01 +04:00
greye
f0ecbbb056 basic Pathgrid store 2012-11-05 17:18:01 +04:00
greye
3b86955d37 basic Cell store 2012-11-05 17:18:01 +04:00
greye
e1f2f190d4 base record containers 2012-11-05 17:18:01 +04:00
greye
2057f5619e move ESMStore to MWWorld 2012-11-05 17:18:01 +04:00
greye
3c2ce25f5f m prefix for mwworld/cellstore.hpp 2012-11-05 16:07:59 +04:00
gugus
f72f898bd9 implement barterOffer. It's used for travel only.
I've started to implement disposition, but it's very basic for now.
2012-11-05 11:07:43 +01:00
emoose
accf8b2f71 Updated Bug #430 fix so it only moves the player now 2012-11-04 23:26:26 +00:00
Marc Zinnschlag
6f7a621b6f disabled enchanting unfinished enchantment GUI for now 2012-11-04 23:15:20 +01:00
Marc Zinnschlag
aabb1b8f3f Issue #219: implemented death count filter 2012-11-04 13:26:04 +01:00
scrawl
38828acac9 transparent overlay 2012-11-04 12:13:04 +01:00
scrawl
b7aa7e4cef pause all animations 2012-11-04 11:57:51 +01:00
scrawl
ba2fc2d6f8 better fix for chargen button colors 2012-11-04 11:37:47 +01:00
emoose
cadc753216 Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
emoose
c8cc6b6e65 Fixed: engine: Bug #437 Stop animations when paused; tooltips: capitalize first letter (eg paper -> Paper) 2012-11-03 16:39:32 +00:00
emoose
b70b8cc4bc Fixed: character creation: make OK button grayed out/disabled (loses the hoverover when it's re-enabled though...) 2012-11-03 06:02:33 +00:00
emoose
1c8e941f0d fix kdevelop indentation again... 2012-11-02 21:21:32 +00:00
emoose
96b56d9803 fixes: containers: key id case comparison 2012-11-02 21:18:37 +00:00
emoose
4a9821dc65 fix kdevelop indentation... 2012-11-02 20:43:07 +00:00
emoose
15f972cc62 fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
todo: going from CharacterCreation back to CreateClassDialog loses data
2012-11-02 20:33:08 +00:00
Marc Zinnschlag
4bc4ca775c Issue #432: fixed MWWorld::ContainerStore::clear 2012-11-01 15:11:13 +01:00
scrawl
a04df37f83 implemented looting corpses 2012-10-28 16:04:33 +01:00
Marc Zinnschlag
d7add0b9e6 Issue #61: fixed alchemy skill 2012-10-28 14:07:36 +01:00
Marc Zinnschlag
c635447cea Merge branch 'death' 2012-10-27 13:34:20 +02:00
Marc Zinnschlag
ed3641b214 Issue #68: check for essential actors 2012-10-27 13:33:54 +02:00
Marc Zinnschlag
2e63ca5e0a Merge branch 'death' 2012-10-27 11:33:26 +02:00
Marc Zinnschlag
453f347ee8 Issue #68: added getdeadcount script function 2012-10-27 11:33:18 +02:00
Marc Zinnschlag
f72c35fc17 Issue #68: tally deaths 2012-10-27 11:15:52 +02:00
Marc Zinnschlag
6b09b3ad61 Issue #68: Play death animations 2012-10-27 10:36:42 +02:00
bwrsandman
5d45d328b8 Fixed uninitialized variable that caused a segfault when going to previous page. 2012-10-26 21:28:22 -04:00
greye
9f923e7963 fix crashing if /home/greye/.cache not exist 2012-10-25 15:14:34 +04:00
Marc Zinnschlag
21c24dedb6 Issue #68: Stop player from dying (temporary workaround) 2012-10-25 12:28:45 +02:00
Marc Zinnschlag
0ab432b074 Issue #68: fixed death detection 2012-10-25 12:22:48 +02:00
Marc Zinnschlag
9172c3ec4d Issue #68: stop NPCs from instantly dropping dead 2012-10-23 13:54:36 +02:00
scrawl
234716daa6 finished spell creation 2012-10-23 11:42:38 +02:00
scrawl
33361e6539 Merge branch 'master' into spellcreation 2012-10-23 10:38:53 +02:00
Marc Zinnschlag
0547f11564 Issue #68: Remove dead actors from actor list 2012-10-20 10:54:51 +02:00
Marc Zinnschlag
f2e25b8a47 Issue #68: Keep dead actors out of the actor list for the current scene 2012-10-20 10:49:48 +02:00
scrawl
59560e84eb small addition 2012-10-19 20:48:15 +02:00
scrawl
b2b9254718 improved the ingredient GUI code (this didnt fix anything, though) 2012-10-19 20:44:53 +02:00
scrawl
475163bd4a Merge branch 'master' of https://github.com/zinnschlag/openmw 2012-10-19 20:21:34 +02:00
scrawl
fbe3538f32 bug #412: sort birth signs 2012-10-19 20:13:37 +02:00
Marc Zinnschlag
3f6afb13f1 Merge remote-tracking branch 'scrawl/alchemy' 2012-10-19 20:09:45 +02:00
scrawl
8d7514e341 corrected chance 2012-10-19 19:48:54 +02:00
scrawl
d76522e7a4 searchPtrViaHandle 2012-10-19 19:48:02 +02:00
Marc Zinnschlag
7884a927c9 Issue #68: added dead flag to CreatureStats 2012-10-19 18:56:22 +02:00
Marc Zinnschlag
a8f294c9ae fixed types of dynamic stats script instructions 2012-10-19 18:01:45 +02:00
Marc Zinnschlag
bdca5aff87 Issue #68: simplified the dynamic stats interface 2012-10-19 13:10:06 +02:00
Marc Zinnschlag
3f833af46a Issue #407: Fortyfy attribute effects were ignored for the last 3 attributes 2012-10-19 10:07:27 +02:00
scrawl
28cc480ce1 fix some alchemy issues and make the gui use the new implementation 2012-10-18 22:21:39 +02:00
Marc Zinnschlag
18686614db Merge remote-tracking branch 'scrawl/splashscreen_dirlisting'
Conflicts:
	apps/openmw/mwgui/loadingscreen.cpp
2012-10-18 15:46:43 +02:00
Marc Zinnschlag
1864dbe031 Issue #61: potion creation 2012-10-18 15:33:27 +02:00
Marc Zinnschlag
f5caf227b2 Issue #61: remove ingredients on potion creation 2012-10-18 14:47:23 +02:00
Marc Zinnschlag
3c71378fad Issue 61: improved ingredients handling in alchemy and documenation 2012-10-18 14:41:57 +02:00
Marc Zinnschlag
3fe0a73cf2 Issue #61: increase alchemy skill on successful potion creation 2012-10-18 14:38:38 +02:00
Marc Zinnschlag
510674aa5e Merge branch 'master' into alchemy
Conflicts:
	components/esm/loadmgef.hpp
2012-10-18 14:37:05 +02:00
Marc Zinnschlag
5fbca239dd Issue #61: potion creation (1st part; still missing some implementations) 2012-10-18 14:02:06 +02:00
scrawl
e80394c0b5 fix training limit 2012-10-17 18:48:29 +02:00
scrawl
125315ebe7 remove a cout 2012-10-17 18:21:24 +02:00
scrawl
c64eb96952 Merge branch 'Travel_Dialogue' into training_travel
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwrender/globalmap.cpp
	files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd training window 2012-10-17 18:03:02 +02:00
scrawl
6be092e268 substr check 2012-10-17 12:41:24 +02:00
scrawl
84a4fd56c3 consider all files in Splash directory 2012-10-17 12:39:45 +02:00
scrawl
6acbea822b splash screen directory listing 2012-10-16 23:59:03 +02:00
scrawl
7d1e659960 fading, greying out destinations you cant afford, warning fix 2012-10-16 20:25:50 +02:00
gugus
9583a1b8e9 FadeOut/In, that's for you scrawl! 2012-10-16 19:59:53 +02:00
gugus
c9afe222be traveling now takes time 2012-10-16 19:34:29 +02:00
scrawl
c991f68a2d buying created spell 2012-10-15 21:54:19 +02:00
Marc Zinnschlag
e05e683da3 Merge remote-tracking branch 'scrawl/spellcreation' 2012-10-12 17:19:30 +02:00
scrawl
f154031e54 last bits of the gui 2012-10-11 18:26:29 +02:00
Marc Zinnschlag
35d099a638 disabling gcc extensions 2012-10-09 17:10:25 +02:00
gugus
27a3487d78 right prices 2012-10-08 15:51:36 +02:00
gugus
5a611b66d7 traveling. 2012-10-08 11:14:22 +02:00
gugus
85d9357e3a Travel GUI 2012-10-06 17:52:46 +02:00
scrawl
025e820703 abstracted code and use it in enchanting window as well 2012-10-03 15:36:10 +02:00
scrawl
1c0dd3ccc5 some editing code 2012-10-03 15:06:54 +02:00
Marc Zinnschlag
332039da10 Issue #61: replaced 4 ingredient member variables with vector in alchemy GUI 2012-10-02 10:29:47 +02:00
Marc Zinnschlag
14833a4c3a Issue #61: More robust tools handling in alchemy window 2012-10-02 10:20:49 +02:00
Marc Zinnschlag
1cc2c2055f Issue #61: Implemented basic ingredient handling in Alchemy class 2012-10-02 10:20:26 +02:00
Marc Zinnschlag
6469933ce8 Merge branch 'master' into alchemy
Conflicts:
	apps/openmw/mwgui/alchemywindow.cpp
2012-10-02 09:30:49 +02:00
scrawl
21493c2dbd added magic effect flags from Research wiki page 2012-10-01 23:33:07 +02:00
scrawl
63fd8172d8 Merge branch 'master' of https://github.com/zinnschlag/openmw into spellcreation 2012-10-01 23:09:03 +02:00
scrawl
fa358ab196 change the inventory preview to "inventoryhandtohand" animation pose 2012-10-01 18:04:21 +02:00
scrawl
ff2c2d2b96 Merge branch 'master' into spellcreation
Conflicts:
	apps/openmw/mwbase/windowmanager.hpp
2012-10-01 17:54:45 +02:00
Marc Zinnschlag
d1c4559abe fixed GMST string handling in GUI 2012-10-01 10:03:49 +02:00
Marc Zinnschlag
35d7b5e5b0 Merge remote-tracking branch 'greye/record_saving' 2012-10-01 09:50:20 +02:00
Marc Zinnschlag
29633bd02f Merge remote-tracking branch 'greye/master' 2012-10-01 09:46:20 +02:00
greye
f907a6a86f updateListener() every frame 2012-10-01 11:24:44 +04:00
Chris Robinson
6c5c9ce46e Avoid console spam when a sound can't play 2012-09-30 17:38:55 -07:00
Chris Robinson
6942fa97da Specify a proper up vector for the listener 2012-09-30 17:23:05 -07:00
Chris Robinson
991f942fba Merge remote-tracking branch 'zini/master' into sound
Conflicts:
	apps/openmw/mwsound/soundmanagerimp.cpp
	apps/openmw/mwsound/soundmanagerimp.hpp
2012-09-30 16:57:54 -07:00
greye
2fa4ac177a initial resolving 2012-10-01 00:23:49 +04:00
greye
721324c1db rm record inheritance, rework esmtool accordingly 2012-09-30 23:34:53 +04:00
Marc Zinnschlag
10c8360e07 Issue #61: Replaced apparatus handling in alchemy GUI with new implementation in Alchemy class 2012-09-30 19:05:45 +02:00
Marc Zinnschlag
42f02f3ccd Issue #61: Re-implemented tool selection in Alchemy class 2012-09-30 18:54:20 +02:00
Marc Zinnschlag
20a263738a Merge remote-tracking branch 'chris/animation' 2012-09-29 12:39:56 +02:00
Chris Robinson
41f80908d9 Simplify getting the stop time when playing all animation groups 2012-09-29 01:10:49 -07:00
Marc Zinnschlag
2ab96d0108 Merge remote-tracking branch 'scrawl/next' 2012-09-29 10:03:52 +02:00
Marc Zinnschlag
c6fd864a76 Issue #61: Forgot to add some files 2012-09-29 10:02:46 +02:00
scrawl
0c6ad13364 WakeUpPc instruction 2012-09-29 09:41:34 +02:00
Chris Robinson
cd8515396a Use a multimap to store the text keys 2012-09-28 23:20:15 -07:00
gugus
4f5c4bf89a Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwgui/dialogue.hpp
	apps/openmw/mwgui/mode.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
2012-09-28 17:09:15 +02:00
gugus
4d496c1188 correction1 2012-09-28 17:02:27 +02:00
scrawl
044ab3d2b6 fix error in framelistener with tcg enabled 2012-09-28 17:02:18 +02:00
gugus
1971ba66f1 destination name is now OK for every trave services 2012-09-27 13:08:38 +02:00
Marc Zinnschlag
cd343c4fbd Issue #61: Basic alchemy class (doesn't do anything yet) 2012-09-27 11:59:40 +02:00
scrawl
ac0c1ea986 Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
Conflicts:
	apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
scrawl
9b0254a158 small map fix 2012-09-26 23:34:35 +02:00
Marc Zinnschlag
bb6d9a329c Merge remote-tracking branch 'scrawl/book_skillgain' into next 2012-09-26 20:35:48 +02:00
gugus
3060fbee60 TravelGUI, not completly finished. 2012-09-26 18:30:47 +02:00
scrawl
71d04e16da fix the global map updating when pinned 2012-09-25 21:57:57 +02:00
scrawl
caef570c8a fix the weather not changing when sleeping/waiting 2012-09-25 21:49:34 +02:00
scrawl
359824d614 oops 2012-09-25 21:49:34 +02:00
scrawl
4453459378 re-use the texture across preview instances 2012-09-25 21:49:34 +02:00
scrawl
e2b1329620 fix the race selection escape crash 2012-09-25 21:49:34 +02:00
scrawl
d163f8203c change books to RecListWithIDT 2012-09-25 21:38:34 +02:00
scrawl
853d62adba book skillgain 2012-09-25 18:59:24 +02:00
Marc Zinnschlag
a34bdb9623 per NPC ID interaction tracking 2012-09-25 10:48:57 +02:00
scrawl
b63d205c6e change the select attribute/skill dialogs to be reusable 2012-09-24 22:09:38 +02:00
Marc Zinnschlag
5bdc7bcacf Merge branch 'master' into next 2012-09-24 10:14:09 +02:00
scrawl
d393f551ed edit effect dialog 2012-09-24 08:09:16 +02:00
scrawl
02e7b3df4f oops 2012-09-24 01:07:33 +02:00
scrawl
f8a18d58a6 re-use the texture across preview instances 2012-09-24 01:06:17 +02:00
scrawl
dd5c083124 fix the race selection escape crash 2012-09-24 00:42:05 +02:00
scrawl
1cb1259e18 fixing some unrelated warnings 2012-09-23 19:36:37 +02:00
greye
807a56c9e4 fix dynamic potion id 2012-09-23 19:29:00 +04:00
scrawl
9d7c35ae48 and go 2012-09-23 00:36:20 +02:00
scrawl
b4db339fd5 everything uses find now 2012-09-22 21:39:05 +02:00
scrawl
9f2668b45b Task #400 Review GMST access 2012-09-22 21:35:57 +02:00
scrawl
f45a6b71a9 Merge branch 'master' into next 2012-09-22 20:48:55 +02:00
scrawl
b471bef92a Merge branch 'master' into next 2012-09-22 20:48:22 +02:00
Marc Zinnschlag
39e21a6103 Merge remote-tracking branch 'scrawl/globalmap' into next 2012-09-22 18:27:42 +02:00
scrawl
78b2d51cfc fix a map crash 2012-09-22 16:52:31 +02:00
Marc Zinnschlag
8da00caaa4 Merge remote-tracking branch 'scrawl/globalmap' into next 2012-09-21 20:39:20 +02:00
scrawl
47d9fae89f don't use cache 2012-09-21 20:35:50 +02:00
Marc Zinnschlag
3560690660 Merge remote-tracking branch 'scrawl/sleep_wait' into next 2012-09-21 18:27:06 +02:00
scrawl
b91d74d394 fix normalized encumbrance 2012-09-21 17:56:15 +02:00
scrawl
872fcf3e3d sleeping restoration of health, magicka, and fatigue 2012-09-21 17:53:16 +02:00
Marc Zinnschlag
28e2430f3a Merge remote-tracking branch 'scrawl/master' 2012-09-21 17:47:27 +02:00
scrawl
f49401bb53 center map on the player, dynamic map size 2012-09-21 16:26:04 +02:00
scrawl
1d012d1680 don't update input during loading. Fixes the OSX crash, and doesn't suffer from the issue anymore that I had while implementing this, so let's accept it as a hotfix for now. Note this means we can't switch the window during loading anymore. 2012-09-21 15:24:26 +02:00
scrawl
9106e5307c moved global map from RenderingManager to gui and removed world method 2012-09-21 14:11:01 +02:00
greye
18cc435aa1 resolving conflicts 2012-09-21 13:13:11 +04:00
greye
2d5ddd104b Land::loadData rework 2012-09-21 12:12:16 +04:00
scrawl
a161b34c67 remove useless member, fix map rendering crash 2012-09-20 18:23:27 +02:00
scrawl
98c1dc1151 ShowMap & FillMap commands, merged next 2012-09-20 18:02:37 +02:00
scrawl
8214966d44 Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap 2012-09-20 17:41:14 +02:00
scrawl
451a9fd6ac don't update world arrow position in interior 2012-09-20 17:35:30 +02:00
scrawl
e5e3d829d0 player arrow & markers 2012-09-20 17:30:09 +02:00
scrawl
5f014f7411 oops, left in a testing assertion 2012-09-20 14:04:29 +02:00
scrawl
86cfc91ef3 global map rendering 2012-09-20 13:56:37 +02:00
Marc Zinnschlag
87a9373a56 Merge remote-tracking branch 'scrawl/gamma' into next 2012-09-20 09:01:58 +02:00
scrawl
b9a3f8e8d7 gamma slider 2012-09-19 23:47:42 +02:00
scrawl
d9f6072f02 gamma correct rendering & adjustment setting 2012-09-19 23:25:07 +02:00
Marc Zinnschlag
ede9a2b170 fixed an orientation problem 2012-09-19 19:56:02 +02:00
scrawl
32de090079 Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities 2012-09-19 19:34:02 +02:00
Marc Zinnschlag
a3c680d20a Merge remote-tracking branch 'scrawl/sleep_wait' into next 2012-09-19 09:41:32 +02:00
scrawl
be44810623 implemented GetPCSleep 2012-09-19 03:11:23 +02:00
scrawl
bf5e30b24f everything done except health/mana restore 2012-09-19 02:53:06 +02:00
scrawl
ab698bb401 date time label 2012-09-18 20:53:32 +02:00
scrawl
4d4ba6698a fix character preview destruction; don't allow empty names in name dialog 2012-09-18 19:00:20 +02:00
scrawl
0ba996f290 dialog layout 2012-09-18 18:29:03 +02:00
Marc Zinnschlag
4abb9a00da Merge remote-tracking branch 'jhooks/physicsaedra3' into next 2012-09-18 11:25:09 +02:00
Marc Zinnschlag
fcda3b6ca8 fixed some script argument types 2012-09-18 11:09:54 +02:00
Marc Zinnschlag
ea8eab4f34 more cleanup 2012-09-18 11:06:19 +02:00
Marc Zinnschlag
408c5b8bd4 some cleanup 2012-09-18 10:49:51 +02:00
Marc Zinnschlag
4469976be9 Merge remote-tracking branch 'gus/object_movement_creation' into object_movement_creation
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-09-18 10:44:25 +02:00
gugus
3c1a9061de Fixed a bug of Ptr having a wrong orientation. But that's strange, seems CellRef isn't initialized properly 2012-09-17 14:12:27 +02:00
gugus
032ff7c879 Clean-up. There is still a little bug. 2012-09-17 13:36:48 +02:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
Jason Hooks
192d634098 Movement keys; View angles 2012-09-16 13:19:38 -04:00
Jason Hooks
76f2a82884 More pmove stuff; Turned off broadphase, we could not fall in exteriors 2012-09-15 22:48:24 -04:00
Jason Hooks
f586f53a42 positioning 2012-09-15 16:45:50 -04:00
scrawl
896428c129 enableRestMenu & enableLevelupMenu 2012-09-15 20:18:41 +02:00
scrawl
9cf1cbc89b remove book skill gain 2012-09-15 20:03:53 +02:00
scrawl
3e5ab069a6 remove the const cast 2012-09-15 19:52:18 +02:00
Jason Hooks
02bca98e9f Setrotate working 2012-09-15 13:23:49 -04:00
scrawl
cf358fa79d >= instead of == 2012-09-15 19:20:13 +02:00
scrawl
0dc242c603 don't increase skill beyond 100 2012-09-15 19:10:48 +02:00
scrawl
f5237ff1a6 skill gain from books 2012-09-15 19:06:56 +02:00
scrawl
234f8fa5d5 added the missing sound & notification for skill increase 2012-09-15 18:35:59 +02:00
scrawl
b34b894d6a removed some debug stuff 2012-09-15 17:20:47 +02:00
scrawl
76b494100e finished? 2012-09-15 17:12:42 +02:00
scrawl
95f3a20e2c Merge branch 'master' into levelup 2012-09-15 14:25:37 +02:00
scrawl
3e794a6087 remove useless member and removed a warning 2012-09-15 01:02:07 +02:00
scrawl
2793096b50 Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
Marc Zinnschlag
b7c9285b24 added support for out of world rendering 2012-09-14 21:12:16 +02:00
scrawl
b76a28f69c beginnings of the gui 2012-09-14 19:44:00 +02:00
scrawl
35f7216f2f fixed some things 2012-09-14 17:25:32 +02:00
scrawl
7c59b83419 performance optimization 2012-09-14 17:10:10 +02:00
scrawl
a308d2e38a fixed exception, fixed armor label obscuring the items 2012-09-14 15:33:24 +02:00
scrawl
1f7e044fad removed some debug stuff 2012-09-14 14:41:19 +02:00
scrawl
6ac2a12296 item selection working on the preview 2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0 race selection preview 2012-09-13 19:03:31 +02:00
scrawl
5155339cb6 character preview working 2012-09-13 14:56:50 +02:00
scrawl
d90af9c524 Merge branch 'master' into characterpreview 2012-09-13 14:22:17 +02:00
Marc Zinnschlag
835c530e06 Merge branch 'ingredients' 2012-09-13 13:31:46 +02:00
Marc Zinnschlag
5706caa141 Issue #356: added ingredient eating sound effect 2012-09-13 13:30:57 +02:00
Marc Zinnschlag
fe68a252d5 Issue #356: Implemented ingredient eating 2012-09-13 13:02:26 +02:00
Marc Zinnschlag
2ccd7a480d Issue #356: added a missing return 2012-09-13 13:01:59 +02:00
scrawl
7ad80e306b fixed the disappearing 2012-09-13 12:33:09 +02:00
Marc Zinnschlag
9de7b3bf90 Issue #356: Properly support ingredients effect in ActiveSpells (hopefully) 2012-09-13 11:30:59 +02:00
Marc Zinnschlag
0af0dc0d5d Issue #356: More CreatureStats cleanup 2012-09-13 11:13:05 +02:00
Marc Zinnschlag
2934987f78 Issue #356: Some CreatureStats cleanup 2012-09-13 10:52:34 +02:00
Marc Zinnschlag
9dcf8939e9 Issue #356: added function for fatigue term calculation 2012-09-13 10:45:32 +02:00
Marc Zinnschlag
fca3b67507 Issue #356: basic support for ingredients in ActiveSpells (still using the wrong formula) 2012-09-13 09:30:47 +02:00
scrawl
4f3eb3c34a character preview WIP 2012-09-13 00:54:32 +02:00
Jason Hooks
a1a7733730 Set scale implemented 2012-09-12 18:30:32 -04:00
scrawl
2f0b47fc38 test 2012-09-13 00:21:58 +02:00
scrawl
a96ed6ac61 splash screens on startup 2012-09-12 19:15:29 +02:00
scrawl
c3966a7c5a oops, I used a float texture for water reflection. this change should give a little performance boost. 2012-09-11 22:45:41 +02:00
Marc Zinnschlag
e9e30c0fce fixed a memory leak 2012-09-11 20:34:54 +02:00
scrawl
a8d9aa98b1 some fixes 2012-09-11 19:18:26 +02:00
scrawl
d5a08e31e7 scene does not disappear anymore during load 2012-09-11 17:36:20 +02:00
scrawl
369db182de actual progress bar, performance optimization 2012-09-11 16:53:49 +02:00
scrawl
2b339f6c0f loading screen 2012-09-11 16:37:54 +02:00
Jason Hooks
c5b25ef70b Very basic actor physics (no set scale/rotate functions) 2012-09-10 20:29:24 -04:00
scrawl
4977c33e4c fixed a stats window resizing problem that I introduced today 2012-09-10 21:58:19 +02:00
Marc Zinnschlag
6c03d7aec4 documentation fix 2012-09-10 21:12:35 +02:00
scrawl
9448ce5968 implemented "get<Control>Disabled" functions 2012-09-10 18:44:59 +02:00
scrawl
89ad2af1d9 key usage to open doors or containers
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
2012-09-10 17:44:59 +02:00
scrawl
fdc2a7433c remove the wrong container open sound 2012-09-10 15:01:51 +02:00
scrawl
d581ac426e useless cout message 2012-09-10 14:10:56 +02:00
scrawl
996e6280d8 more spell buying window cleanup 2012-09-10 14:10:01 +02:00
scrawl
ba0acd4056 changed some text colors 2012-09-10 13:52:37 +02:00
scrawl
fde69d0c87 Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing 2012-09-10 13:40:34 +02:00
scrawl
bc6a1979b0 replaced everything with the new method 2012-09-10 13:39:22 +02:00
Marc Zinnschlag
61c8a627aa added a missing include 2012-09-10 13:19:15 +02:00
Marc Zinnschlag
273ac0a97f Merge branch 'spellbuying' 2012-09-10 13:16:02 +02:00
Marc Zinnschlag
f17756712a fixed spell list handling 2012-09-10 13:15:55 +02:00
Marc Zinnschlag
6c928e93d3 added missing initialisation of NPC/creature spell lists from ESX records 2012-09-10 13:04:00 +02:00
scrawl
b66c8099eb new system for dynamic sizing of buttons & text boxes 2012-09-10 11:20:27 +02:00
scrawl
35dd49f948 fixed some "using namespace" in headers 2012-09-10 09:10:50 +02:00
scrawl
56061474c4 another 3 unnecessary lines 2012-09-09 23:53:23 +02:00
scrawl
bb267dddf6 some stats window cleanup 2012-09-09 23:50:57 +02:00
scrawl
432c089434 fix the spell tooltips to show the spell target 2012-09-09 23:06:24 +02:00
Marc Zinnschlag
bcf3a81a6c and a tiny bit more of cleanup 2012-09-09 21:18:47 +02:00
Marc Zinnschlag
9c49ca1468 a bit more random cleanup 2012-09-09 21:08:57 +02:00
Marc Zinnschlag
06677a0fc8 fixed ID handling and some misc cleanup 2012-09-09 21:03:39 +02:00
Marc Zinnschlag
3fad1c0786 fixed a crash 2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 2012-09-09 14:10:07 -04:00
Adam Hogan
562df5388f Merge branch 'master' of git://github.com/zinnschlag/openmw 2012-09-09 08:38:56 -04:00
Adam Hogan
ebf80943a9 Added spell buying window 2012-09-08 18:17:03 -04:00
Lukasz Gromanowski
99c46093dd Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests 2012-09-08 22:18:25 +03:00
Jason Hooks
23777033fd Starting to implement new PhysicActor 2012-09-05 17:44:11 -04:00
Marc Zinnschlag
0879abb948 Merge branch 'actiontarget' 2012-09-04 20:56:40 +02:00
Marc Zinnschlag
da041f902f Issue #370: fixed item taking sound 2012-09-04 20:56:28 +02:00