Thunderforge
6931f6cadc
Adding message indicating the purpose of the "Testing" block
2018-03-07 18:37:43 -06:00
Thunderforge
da74ca5ce0
Add testing options to the Settings page
2018-03-05 21:26:59 -06:00
Chris Robinson
01dbac7b15
Don't use a different setting for distant viewing distance
2018-03-04 11:37:57 -08:00
Chris Robinson
41669467ae
Make settings for distant fog parameters
2018-03-04 11:37:57 -08:00
AnyOldName3
6d29375d5e
Turning on shadows will now force shaders on
2018-03-03 15:50:36 +00:00
AnyOldName3
e46bf28e5f
Add object shadows setting
2018-03-03 15:13:36 +00:00
AnyOldName3
94c7cf414f
Update documentation to clarify the effects of using shadows without shaders.
2018-03-01 18:28:32 +00:00
David Cernat
37b349c2f6
Merge pull request #390 from OpenMW/master
...
Add OpenMW commits up to 28 Feb 2018
2018-03-01 05:33:37 +02:00
Thunderforge
4292351993
Adding Max Quicksaves setting to Launcher
2018-02-27 20:17:21 -06:00
scrawl
9e9c278527
Merge pull request #1597
2018-02-27 23:48:45 +00:00
AnyOldName3
d1a2955fa1
Merge upstream
2018-02-27 14:29:14 +00:00
David Cernat
9e10eb9c84
Merge pull request #389 from OpenMW/master
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Add OpenMW commits up to 24 Feb 2018
2018-02-25 22:05:32 +02:00
Miloslav Číž
db6107f12f
Merge branch 'master' into screenshot360
2018-02-25 11:25:19 +01:00
Capostrophic
534f3ef094
Bring UI dimensions and positions more in line with Morrowind UI
2018-02-24 12:23:44 +03:00
Daniel Vukelich
104495a9a4
Set default number of quicksaves to 1
2018-02-13 21:05:24 -05:00
David Cernat
53d758ba16
Merge pull request #385 from OpenMW/master
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Add OpenMW commits up to 13 Feb 2018
2018-02-13 05:22:41 +02:00
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting
2018-02-13 00:40:41 +00:00
David Cernat
a7e3261b0b
Merge pull request #383 from OpenMW/master
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Add OpenMW commits up to 11 Feb 2018
2018-02-11 06:57:54 +02:00
Thunderforge
a78acbac85
Changing page description to address Zini's concerns
2018-02-04 13:38:11 -06:00
Thunderforge
cc0f7d19dc
Removing "Use these settings at your own risk"
2018-02-02 12:09:25 -06:00
Thunderforge
04f79c34a2
Fixing typo "Tooltip" -> "Tool Tip"
2018-01-28 23:31:40 -06:00
Thunderforge
8837046d9c
Adding panel for advanced settings.cfg options
2018-01-28 22:49:49 -06:00
David Cernat
5d4b97645d
Merge pull request #374 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/CMakeLists.txt
2018-01-27 22:52:59 +02:00
AnyOldName3
9f20aaccfb
Add some more advanced settings to control shadows.
2018-01-25 16:08:34 +00:00
AnyOldName3
6ec893b618
Merge remote-tracking branch 'refs/remotes/upstream/master'
2018-01-22 15:54:13 +00:00
Daniel Vukelich
97924d97c7
Add the option for multiple quicksave slots
...
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached. After that, the oldest quicksave slot will
be replaced each time you quicksave. Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
2018-01-12 20:09:39 -05:00
scrawl
dd5ebe225b
Merge pull request #1580
2018-01-11 01:54:28 +00:00
David Cernat
14ef2fa791
Merge pull request #369 from OpenMW/master
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Add OpenMW commits up to 9 Jan 2018
2018-01-10 03:49:53 +02:00
Thunderforge
bd072b131b
Moving controller file out of the controllers subdirectory
2018-01-02 20:58:43 -06:00
David Cernat
65d978a3cb
Merge pull request #364 from OpenMW/master
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Add OpenMW commits up to 1 Jan 2017
2018-01-02 07:50:37 +02:00
Thunderforge
096e734df6
Adding gamecontrollerdb.txt file that got left behind due to being on .gitignore
2018-01-01 22:42:45 -06:00
Thunderforge
3f7143556a
Providing different mappings depending on the version of SDL installed
2018-01-01 22:16:54 -06:00
Thunderforge
a5e4f95ed4
Updating controller mappings to latest version
2018-01-01 22:16:54 -06:00
Bret Curtis
7367899634
update openmw.appdata.xml to fix https://lintian.debian.org/tags/appstream-metadata-legacy-format.html
2018-01-01 19:47:36 +01:00
Miloslav Číž
3b741dc4b7
Revert "Add slider for refraction size in settings window"
...
This reverts commit ee40b41285
.
2018-01-01 13:28:14 +01:00
AnyOldName3
c3e0398d1c
Add settings
2017-12-27 02:32:17 +00:00
Miloslav Číž
ee40b41285
Add slider for refraction size in settings window
2017-12-09 14:03:56 +01:00
AnyOldName3
0e481a457e
Merge remote-tracking branch 'refs/remotes/upstream/master'
2017-12-08 23:26:08 +00:00
Miloslav Číž
a142a67972
Add default settings for 360 screenshots
2017-12-06 21:16:30 +01:00
Miloslav Číž
b69c16e682
Add setting option to scale water refractions
2017-12-06 20:39:09 +01:00
Miloslav Číž
390838e084
Replace switch with ifs in shader
2017-12-01 21:03:29 +01:00
Miloslav Číž
ea5e078526
Update shaders in CMakeLists
2017-12-01 19:54:48 +01:00
David Cernat
e7f20e7daf
Merge pull request #351 from OpenMW/master while resolving conflicts
...
# Conflicts:
# CMakeLists.txt
# README.md
2017-11-30 10:06:38 +02:00
scrawl
a4d8aef40d
Merge branch openmw-43 into master
...
Conflicts:
CMakeLists.txt
README.md
files/mygui/openmw_trade_window.layout
2017-11-29 22:37:50 +00:00
David Cernat
656453725b
Merge pull request #343 from OpenMW/master
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Add OpenMW commits up to 23 Nov 2017
2017-11-23 04:51:13 +02:00
scrawl
2136003e1c
Reapply commit a3f821cdc
which got lost in a merge
2017-11-21 22:43:56 +00:00
Andrei Kortunov
ea36956ff1
Reworked trade window
2017-11-21 10:00:53 +04:00
scrawl
cc3c27f241
Clean up layout files to use Spacer class
2017-11-20 23:20:04 +00:00
scrawl
a3f821cdcd
Disable keyboard for trade +/- buttons
...
For one, because their RepeatClick handler breaks the keyboard function, and because its redundant anyway (just press Up/Down arrow with the edit box focused to do the same thing)
2017-11-20 23:20:04 +00:00
AnyOldName3
0f6f097cf2
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
2017-11-17 18:24:08 +00:00
AnyOldName3
3d18ddc8e4
Take into account previous #line directives when expanding @foreach shader macros
2017-11-17 17:18:33 +00:00
David Cernat
5aff515d3f
Merge pull request #337 from OpenMW/master
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Add OpenMW commits up to 15 Nov 2017
2017-11-16 08:49:56 +02:00
scrawl
5a93b6a324
Enable word-wrapping for the console history
2017-11-15 17:20:05 +00:00
Miloslav Číž
af38d3a47d
get rid of sphericalscreenshot class
2017-11-15 17:01:16 +01:00
Miloslav Číž
226fb9c26b
render cubemaps in OGL coordinates
2017-11-15 16:07:01 +01:00
Miloslav Číž
1c3d45f641
dirty 360 screenshot GPU setup
2017-11-15 15:20:59 +01:00
scrawl
b7eda61f7a
Fix overlapping widgets in trade window layout ( Fixes #4205 )
2017-11-11 21:59:21 +00:00
David Cernat
01db219de4
Merge pull request #333 from OpenMW/master
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Add OpenMW commits up to 11 Nov 2017
2017-11-11 03:46:21 +02:00
scrawl
b9baee51d5
Fix overlapping widgets in trade window layout ( Fixes #4205 )
2017-11-10 22:51:29 +00:00
David Cernat
f2a6957e16
Merge pull request #331 from OpenMW/master while resolving conflicts
2017-11-10 08:43:50 +02:00
AnyOldName3
590531595b
Create @foreach shader preprocessor macro in preparation for moving shadow setup out of shadermanager.cpp
2017-11-10 02:02:27 +00:00
AnyOldName3
25432146f7
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
2017-11-07 22:08:21 +00:00
AnyOldName3
715f29165b
Dynamically adjust shaders to have the required number of shadow maps.
2017-11-07 20:22:45 +00:00
AnyOldName3
56fa33af66
Enable parallel split shadow maps
2017-11-07 00:32:04 +00:00
Miloslav Číž
282800b5b2
Create LICENSE ( #1532 )
...
* Create LICENSE
Let's add the license file so that GitHub officially registers it and displays it next to the project.
* move license files
* update licenses in cmakelists.txt
* fix link in README
2017-11-05 15:37:38 +00:00
AnyOldName3
3f63ebce77
Theoretically, at least, fix everything (except hte sky issue which is resolved in another branch)
2017-11-05 14:37:36 +00:00
AnyOldName3
e15d461921
Add (potentially physically-flawed) shadow support to the water shader
2017-10-30 20:06:52 +00:00
David Walley
41dc82abad
Update Links to Documentation in settings.cfg files ( #1523 )
...
* Update settings-default.cfg
* Update settings.cpp
2017-10-28 16:05:30 +00:00
David Cernat
e164e6305e
Merge pull request #313 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-10-16 07:37:29 +03:00
AnyOldName3
147455626e
Merge OpenMW/master
2017-10-13 21:39:15 +01:00
AnyOldName3
26a7b48d69
Attempt to make a VDSM work, and also to set up a debug HUD, but without success.
2017-10-13 18:19:29 +01:00
AnyOldName3
f8fe992dc0
Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files
2017-10-11 21:58:55 +01:00
AnyOldName3
e0ce284272
Fix the same shader preprocessor variable issue for the third time now
2017-10-08 01:34:54 +01:00
AnyOldName3
2b78fb436d
Fix issue with shader preprocessor variables
2017-10-08 00:44:35 +01:00
David Cernat
08f34e5356
[Client] Fix recent problems with password window
2017-10-08 02:42:41 +03:00
AnyOldName3
b94bbe00cb
Merge remote-tracking branch 'upstream/master' into osgshadow-test
2017-10-08 00:18:02 +01:00
David Cernat
38247ff086
Merge pull request #303 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwbase/dialoguemanager.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
2017-10-06 04:10:04 +03:00
scrawl
12510efab7
Fade screen out during loading screen (when travelling)
2017-10-04 16:00:38 +00:00
scrawl
d7a5622485
Fix book window buttons overlap
2017-10-03 09:16:46 +00:00
AnyOldName3
ba1e2cab2f
Merge remote-tracking branch 'upstream/master' into osgshadow-test
2017-10-03 03:00:15 +01:00
AnyOldName3
ebd3dcf2b3
Remove unnecessary preprocessor variable in shaders
2017-10-03 02:58:25 +01:00
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
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WindowManager overhaul & improved keyboard support
2017-09-28 22:34:05 +00:00
scrawl
05348ab7ed
Merge pull request #1483 from drummyfish/master
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water shader improvements plus rain ripple effect (#452 )
2017-09-28 22:31:13 +00:00
Miloslav Číž
64793a55dc
get rid of buggy shader trick
2017-09-28 20:44:43 +02:00
Miloslav Číž
c9c6326d87
fix non-refraction water rain ripples
2017-09-28 19:23:37 +02:00
Miloslav Číž
8416feaf5b
link rain water ripple effect to actual rain
2017-09-28 19:04:31 +02:00
scrawl
0deda69a27
Fix wrong skin for levelup attribute values
2017-09-27 22:04:36 +02:00
scrawl
db650df416
Fix 'blocking' messageboxes not handling key focus properly
2017-09-27 21:41:22 +02:00
scrawl
fb8306b61f
Disable keyfocus for world map button
...
Fixes 'Tab' no longer working as a keybinding for closing the inventory window.
2017-09-27 21:30:31 +02:00
Miloslav Číž
4a332a1807
improve rain ripples
2017-09-27 21:25:14 +02:00
David Cernat
b1aacd5028
Merge pull request #299 from OpenMW/master
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Add OpenMW commits up to 27 Sep 2017
2017-09-27 21:29:56 +03:00
Miloslav Číž
5c50506c83
water shader refactor plus basic rain ripples
2017-09-27 17:13:21 +02:00
scrawl
2d873a13ac
Merge pull request #1469 from drummyfish/master
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water shader improvements (partially fixes #3365 )
2017-09-27 13:14:22 +00:00
scrawl
879da9c69a
Add key focus for some more button skins
2017-09-27 12:56:06 +00:00
scrawl
7a3fbfb34a
Slightly improve journal window keyboard navigation
2017-09-27 12:56:05 +00:00
scrawl
1714271a76
Improve KeyboardNavigation to better handle modal windows
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It's no longer possible to cycle to widgets that aren't part of the current modal window.
The window manager will remember the focused widget of a modal window on a limited basis (it'll be discarded when a different modal window opens).
2017-09-27 12:55:58 +00:00
scrawl
a0ee1c5630
Fix order of buttons in book window layout for key cycling
2017-09-27 12:55:52 +00:00
Miloslav Číž
cde2c13900
make water depth independent of view frustum
2017-09-26 14:14:28 +02:00
scrawl
e4c9d84666
Disable NeedKey for ScrollView skins
...
The widget is set to accept key focus by default for no reason I can tell. Fix in MyGUI TBD
2017-09-25 01:20:46 +02:00
scrawl
2c4b0cc408
Hide sneak indicator by default
2017-09-25 00:47:05 +02:00
scrawl
be19f51013
Adjust some more windows to be keyboard friendlier
2017-09-24 19:08:14 +02:00
scrawl
622e3ebd60
Remove excessive padding in some GUI layouts
2017-09-24 19:08:12 +02:00
scrawl
5482ad0482
Fix tab completion in console to not cycle key focus
2017-09-24 19:08:11 +02:00
scrawl
c203a0774a
Adjust some layouts to take better advantage of keyboard navigation
2017-09-24 19:08:11 +02:00
scrawl
c11fe6788f
Add basic keyboard navigation for the GUI
...
(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.
Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.
The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
2017-09-24 19:08:11 +02:00
Miloslav Číž
9dececcbd2
rename a constant in water shader
2017-09-22 21:10:05 +02:00
Miloslav Číž
28f58d5a32
add deleted letter in macro
2017-09-22 21:06:03 +02:00
Miloslav Číž
f274bc84cc
fix depth computation in water shader
2017-09-22 21:03:09 +02:00
David Cernat
73e7aa838d
Merge pull request #296 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwgui/container.cpp
2017-09-22 19:12:41 +03:00
Miloslav Číž
8df79625e8
fix water shader
2017-09-22 10:53:02 +02:00
Miloslav Číž
658fa0fdae
fix typo
2017-09-21 22:33:57 +02:00
Miloslav Číž
c43baf6e94
remove commented code
2017-09-21 22:31:26 +02:00
Miloslav Číž
16d9773c6c
fix water shader artifacts at shores
2017-09-21 22:25:36 +02:00
AnyOldName3
e33bec97be
Tidy up the mess I made of lighting.glsl a bit by removing two single-line functions that are only ever called in one location.
2017-09-21 02:03:53 +01:00
AnyOldName3
26ecf2088b
Make shadows play nicely with per-vertex lighting
2017-09-21 01:59:02 +01:00
AnyOldName3
c67b3267fb
Stop shadowing ambient lighting from the light casting a shadow when using per-pixel lighting.
2017-09-21 00:49:34 +01:00
AnyOldName3
f50063402d
Adjust shaders to support shadows
2017-09-21 00:25:48 +01:00
scrawl
aaa727757d
Don't use MW_Dialog skin with plain Widgets
...
After MyGUI commit cfdaf5f , the 'Client' area will be used for every type of widget, whereas previously it would only be used for some widgets like 'Window'. Use 'Window' widget where the client was always used.
This fixes a wrong margin when built with cfdaf5f or later.
2017-09-20 22:24:20 +00:00
scrawl
fe6f9ffff4
Fix skins incorrectly named 'Client' to avoid a collision with new MyGUI feature cfdaf5f
2017-09-20 22:24:19 +00:00
scrawl
d07fe91cfe
Don't use MW_Dialog skin with plain Widgets
...
After MyGUI commit cfdaf5f , the 'Client' area will be used for every type of widget, whereas previously it would only be used for some widgets like 'Window'. Use 'Window' widget where the client was always used.
This fixes a wrong margin when built with cfdaf5f or later.
2017-09-20 22:56:57 +02:00
scrawl
186cc1e370
Fix skins incorrectly named 'Client' to avoid a collision with new MyGUI feature cfdaf5f
2017-09-20 22:29:34 +02:00
David Cernat
4d4eb1bb9f
Merge pull request #292 from OpenMW/master
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Add OpenMW commits up to 18 Sep 2017
2017-09-19 09:40:45 +03:00
Andrei Kortunov
3fb3c4c20f
Add scrollbar to a birth effect lists (bug #4105 )
2017-09-17 14:06:01 +04:00
David Cernat
960b91a53c
Merge pull request #290 from OpenMW/master
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Add OpenMW commits up to 17 Sep 2017
2017-09-17 10:53:33 +03:00
Chris Robinson
ec01b89e59
Increase the default buffer cache sizes
2017-09-14 16:00:42 -07:00
John
0060e457a6
[General] Add .desktop file for Server Browser
2017-09-02 16:30:52 +02:00
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
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# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Andrei Kortunov
6ef5d1408f
Disabled transparency for description edit fields
2017-08-20 21:25:36 +04:00
Andrei Kortunov
765f982123
Removed cursor from Favorite Attributes label
2017-08-20 20:48:14 +04:00
scrawl
2611377081
Merge pull request #1350 from akortunov/deathanimationfix
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Do not allow to loot fighting actors during death animation (bug #3528 )
2017-08-18 22:04:12 +00:00
scrawl
1f2b62c541
Merge pull request #1388 from akortunov/guifixes
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Make inventory avatar to fit within border
2017-08-11 20:31:02 +00:00
Andrei Kortunov
e4df17ccaf
Make inventory avatar to fit within border (bug #4003 )
2017-08-11 09:02:50 +04:00
scrawl
0f983144a4
Merge pull request #1383 from akortunov/guifixes
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Enable transparency for interactive messageboxes and tooltips in game mode
2017-08-10 21:55:24 +00:00
Thunderforge
f41a4bb937
Changing "New Installation" to "Retail CD/DVD" for clarity
2017-08-09 00:20:49 -05:00
Andrei Kortunov
56f5a5dee3
Added transparency to 'owned' tooltip
2017-08-08 22:57:39 +04:00
Andrei Kortunov
8c1c80ab91
Disable transparency for persuation dialogue menu
2017-08-08 20:39:25 +04:00
Andrei Kortunov
6cb3c83248
Add transparency for interactive messageboxes in game mode
2017-08-08 20:36:50 +04:00
Andrei Kortunov
dd919b9f2c
Do not allow to loot fighting actors during death animation (bug #3528 )
2017-08-07 09:55:50 +04:00
David Cernat
721b218cc2
Merge pull request #258 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
2017-08-05 00:09:34 +03:00
Andrei Kortunov
56a30d7aec
Journalbook layout fixes
2017-08-03 20:27:14 +04:00
Andrei Kortunov
a03cc8216e
Fixed count widget buttons alignment
2017-07-31 18:51:44 +04:00
scrawl
c9d9461d3e
Add Spacer class derived from AutoSizedWidget
...
Using a normal widget as a spacer with HStretch/VStretch may not work properly because for widgets not derived from AutoSizedWidget, the HBox/VBox treat the widget's current size as the requested minimum size. This leads the layout to break when resized more than once.
The new class sets HStretch and VStretch to true by default to save some typing.
2017-07-31 16:20:29 +02:00
scrawl
7d97d1d513
Merge pull request #1247 from pvdk/progressbar
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Ini-importer progress bar fills the whole width of the ui element now
2017-07-30 23:38:49 +00:00
Thunderforge
b98e175161
Renaming duplicate horizontalSpacer variable
2017-07-30 17:40:56 -05:00
scrawl
59b92dc67b
Merge pull request #1349 from Thunderforge/prevent-parchment-from-being-cut-off
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UI adjustments to prevent parchment scroll from being cut off (fixes #3910 )
2017-07-30 22:01:58 +00:00
scrawl
196eedf1b0
Fix key focus issue with the journal hotkey
2017-07-30 23:51:07 +02:00
Nikolay Kasyanov
fd0be7008d
[macOS] Fixes accidental loading of plugins from system-wide Qt install
...
I was too eager to remove the workaround in 014a2fc0e9
.
Actually, config-based solution seems cleaner.
Respective Qt documentation: http://doc.qt.io/qt-5/qt-conf.html .
Also, moves Qt plugins from Contents/MacOS to Contents/PlugIns
for consistency.
2017-07-30 15:43:45 +02:00
David Cernat
bfbf1bbac4
Merge pull request #247 from OpenMW/master
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Add OpenMW commits up to 26 Jul 2017
2017-07-26 14:01:01 +03:00
Thunderforge
072fbcaee3
UI adjustments to prevent parchment scroll from being cut off ( fixes #3910 )
2017-07-25 22:12:29 -05:00
Thunderforge
8ded95201d
Move Morrowind Content Language label to section header
2017-07-24 22:56:58 -05:00
David Cernat
b8b3856c73
Merge pull request #244 from OpenMW/master
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Add OpenMW commits up to 19 Jul 2017
2017-07-19 20:49:56 +03:00
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
2017-07-19 16:44:37 +02:00
David Cernat
fd046e42ef
Merge pull request #242 from OpenMW/master
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Add OpenMW commits up to 16 Jul 2017
2017-07-17 21:34:44 +03:00
Andrei Kortunov
6795163265
Disable transparency for all popup lists
2017-07-16 23:03:53 +04:00
Andrei Kortunov
5bb9f1b187
Make popup in character select menu non-transparent
2017-07-16 13:18:59 +04:00
Andrei Kortunov
2b22d10ebc
Spellview fixes
2017-07-16 13:14:19 +04:00
Andrei Kortunov
9179a019df
Quick keys menu fixes
2017-07-16 13:11:34 +04:00
Andrei Kortunov
5be1c81913
Fixed Close button handler in EditEffectDialog ( fixes #3956 )
2017-07-15 14:03:36 +04:00
David Cernat
c9c00d921e
[Build] Add tes3mp_text_input to MyGUI's CMakeLists
2017-07-10 12:38:40 +03:00
David Cernat
c899525e30
[General] Use address keys with clearer meaning in tes3mp config files
2017-07-03 01:31:48 +03:00
David Cernat
1f682749d6
[General] Add optional notes to PasswordDialogs
2017-07-02 13:07:36 +03:00
David Cernat
89f6c6df96
Merge pull request #225 from OpenMW/master
...
Add OpenMW commits up to 4 Jun 2017
2017-06-05 03:38:58 +03:00
Andrei Kortunov
f4a187a9c2
Move a setting to show enchanting success chance from GUI to Game section
2017-06-03 23:03:24 +04:00
David Cernat
315ec46ff6
Merge pull request #224 from OpenMW/master
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Add OpenMW commits up to 3 Jun 2017
2017-06-03 17:19:34 +03:00
Andrei Kortunov
9a1ba1e559
Show success chance when self-enchanting (Feature #3492 )
2017-06-03 14:39:15 +04:00
David Cernat
41de1876a3
Merge pull request #223 from OpenMW/master
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Add OpenMW commits up to 31 May 2017
2017-06-01 08:11:46 +03:00
scrawl
9fd0d54a35
Merge pull request #1289 from akortunov/newrepair
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Improved repair and recharge widgets
2017-05-31 22:47:38 +02:00
Andrei Kortunov
10d4cb15ad
Improved repair widget
2017-05-31 19:11:49 +04:00
Andrei Kortunov
1164c3f16e
Improved recharge widget
2017-05-31 19:11:49 +04:00
scrawl
2638327593
Merge pull request #1303 from akortunov/guifixes
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Character generation layout fixes
2017-05-31 15:25:41 +02:00
Andrei Kortunov
2b28d1a6d2
Select specialization menu layout fix
2017-05-30 17:15:10 +04:00
David Cernat
0cce9908be
Merge pull request #222 from OpenMW/master
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Add OpenMW commits up to 29 May 2017
2017-05-29 04:53:23 +03:00
scrawl
a1661af864
Merge pull request #1301 from akortunov/tooltips
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Tooltips layout fixes
2017-05-29 00:13:34 +02:00
David Cernat
cdfc2db2d1
Merge pull request #220 from OpenMW/master
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Add OpenMW commits up to 26 May 2017
2017-05-26 17:38:59 +03:00
Andrei Kortunov
f17badb3cd
Makes cells cache size configurable
2017-05-25 13:09:40 +04:00
Andrei Kortunov
da828a1089
Class choice layout fix
2017-05-01 21:37:37 +04:00
Andrei Kortunov
ba78e187c7
Listbox spacing fix
2017-05-01 21:28:42 +04:00
Andrei Kortunov
0e35e6a700
Class generation menu layout fixes
2017-05-01 20:51:54 +04:00
Andrei Kortunov
1520a4d7db
Levelup menu layout fixes
2017-05-01 20:48:39 +04:00
Koncord
6739233aa3
[General] Change master server port to 25560
2017-05-01 18:56:09 +08:00
Andrei Kortunov
26ec467df0
Tooltips: faction, magic effects layout fixes
2017-05-01 10:00:51 +04:00
Andrei Kortunov
987677db75
Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes
2017-04-30 22:39:05 +04:00
Andrei Kortunov
27181367e2
Tooltips: skills and attributes layout fixes
2017-04-30 21:26:13 +04:00
Andrei Kortunov
6331cc6ab9
Tooltips: level, race, class, specialization layout fixes
2017-04-30 19:45:36 +04:00
David Cernat
f2ec6ce02c
Merge pull request #209 from OpenMW/master
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Add OpenMW commits up to 30 Apr 2017
2017-04-30 13:31:16 +03:00
scrawl
9f1527b7da
Merge pull request #1272 from akortunov/guifixes
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Service menus layout fixes
2017-04-30 12:27:21 +02:00
Koncord
8492929738
[Client] Use RussoOne for chat
2017-04-30 01:08:19 +08:00
Koncord
26c00c3141
[Client] Change chat font to RussoOne for better visibility
2017-04-29 20:34:36 +08:00
Koncord
e53916da10
[Browser] Add Rules tab to ServerInfo
2017-04-27 11:41:45 +08:00
Koncord
3e00d42067
[Server] Reworking MasterClient to new master server
2017-04-24 20:01:05 +08:00
Andrei Kortunov
bc9080d9d7
Removed 31 symbols cap from service menus
2017-04-23 08:56:54 +04:00
David Cernat
a5484d237b
Merge pull request #203 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017, part 2
2017-04-21 21:07:37 +03:00
David Cernat
fec82dc033
Merge pull request #202 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017
2017-04-21 07:58:13 +03:00
Andrei Kortunov
6c1e3a0618
Merged from upstream master
2017-04-21 08:48:22 +04:00
Andrei Kortunov
c65c643abe
Fixed race menu skills layout
2017-04-20 21:30:13 +04:00
Andrei Kortunov
0a90b48e60
Fixed progressbars layout in review menu
2017-04-20 17:37:37 +04:00
Andrei Kortunov
f0f1df3a96
Properly clear inventory
2017-04-19 20:54:09 +04:00
Andrei Kortunov
aac78d29a4
Service menus layout fixes
2017-04-16 20:30:20 +04:00
David Cernat
bf17464074
Merge pull request #198 from OpenMW/master
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Add OpenMW commits up to 14 Apr 2017
2017-04-15 05:36:50 +03:00
scrawl
f63b1e81cd
Merge pull request #1228 from akortunov/master
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Options to show hidden weapon parameters
2017-04-14 20:01:08 +02:00
David Cernat
c6cd0a2953
Merge pull request #196 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
2017-04-13 07:07:49 +03:00
scrawl
8d8f293a65
Merge pull request #1246 from akortunov/develop
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Menu improvements
2017-04-12 23:57:00 +02:00
Andrei Kortunov
1fe3a3efe4
Count dialog layout changes
2017-04-12 19:15:22 +04:00
Andrei Kortunov
72a16dc78b
Merge branch 'master' into pinned since added PR #1250
2017-04-12 13:17:06 +04:00
Andrei Kortunov
506cc47c9d
Add option to show reach and attack speed for melee weapons
2017-04-12 09:12:25 +04:00
Andrei Kortunov
95ce7637f3
Adds persisted pin (feature #2834 , bug #2489 )
2017-04-10 10:18:00 +04:00
David Cernat
106c9edead
Merge pull request #192 from OpenMW/master
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Add OpenMW commits up to 3 Apr 2017
2017-04-04 01:48:43 +03:00
MiroslavR
395e97cf40
Remove evil "implicit GetJournalIndex" hack from expression parser
2017-04-03 01:44:26 +02:00
Pieter van der Kloet
8d76903392
Ini-importer progress bar fills the whole width of the ui element now
2017-04-02 03:15:32 +02:00
Andrei Kortunov
df5a43363a
Confirmation dialogs size fix
2017-03-30 17:05:56 +04:00
Andrei Kortunov
e5a0f89934
List scroll fix
2017-03-28 12:49:23 +04:00
David Cernat
7647715dac
Merge pull request #190 from OpenMW/master
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Add OpenMW commits up to 27 Mar 2017
2017-03-28 08:05:23 +03:00
Andrei Kortunov
edadcb338c
Savegame dialog improvements
2017-03-27 23:10:57 +04:00
Andrei Kortunov
a35d4334c3
Encumberance text fix
2017-03-27 14:54:04 +04:00
Andrei Kortunov
c9cf0ec977
Buttons and widgets captions vertical alignment
2017-03-27 14:38:40 +04:00
Andrei Kortunov
7d09a5d644
Progress bars vertical alignment
2017-03-27 13:33:28 +04:00
Andrei Kortunov
4daa88351b
Vanilla style progress bars
2017-03-24 21:38:33 +04:00
Andrei Kortunov
b89fdcfd27
Vanilla style drowning widget (partially fixes bug #3801 ).
2017-03-24 09:41:18 +04:00
Andrei Kortunov
1286754fb3
Add a new option to show arrow damage (feature #2923 )
2017-03-18 08:07:36 +04:00
David Cernat
60037e4081
Merge pull request #185 from OpenMW/master
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Add OpenMW commits up to 14 Mar 2017
2017-03-15 11:20:06 +02:00
scrawl
19d516cbda
Use the QuadTreeWorld based on distant terrain setting now that it sort of works.
2017-03-14 19:27:56 +01:00
Koncord
ea9c31a8f7
[Client] Add password to client params and to config file
2017-02-20 22:40:09 +08:00
Koncord
158e9b3b09
[Server] Add ability to set password to server from config & scripts
2017-02-20 22:40:09 +08:00
David Cernat
2ed9ae5739
Merge pull request #149 from OpenMW/master
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Add OpenMW commits up to 14 Feb 2017
2017-02-14 10:27:53 +02:00
scrawl
e295a72d43
Add align=Center to GUI dialogs ( Fixes #2289 )
2017-02-14 07:58:16 +01:00
David Cernat
6763718412
Merge pull request #146 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwmechanics/actors.cpp
2017-02-10 21:39:16 +02:00
scrawl
2ea0db1d1a
Merge pull request #1198 from Allofich/combat
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Make combat engagement logic more like vanilla
2017-02-10 06:20:04 +01:00
David Cernat
ae23c6d6a5
Merge pull request #145 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
2017-02-09 12:17:27 +02:00
scrawl
93c582064e
Remove item shadows for equipped weapon/spell indicators
2017-02-09 04:13:13 +01:00
scrawl
45ae8d5ffa
Add support for GL_AMBIENT colorMode to shaders as required by particle systems
2017-02-08 18:39:24 +01:00
Allofich
25c64dbb0f
Make combat engagement logic more like vanilla
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(Fixes #2678 , Fixes #3705 )
2017-02-07 01:25:12 +09:00
David Cernat
3a29b2d41d
Merge pull request #141 from OpenMW/master
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Add OpenMW commits up to 5 Feb 2017
2017-02-05 07:11:45 +02:00
scrawl
5f2539adb6
Optimize scrollbar/progress skins by using one widget for the track instead of one widget per pixel
2017-02-04 16:05:22 +01:00
David Cernat
44e27148d5
Merge pull request #140 from OpenMW/master
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Add OpenMW commits up to 4 Feb 2017
2017-02-04 07:37:17 +02:00
scrawl
2db7292bcb
Add new setting for the number of preloading worker threads
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If you have CPU cores to spare, consider setting 2 or 3. Up to about 3 threads, preloading performance seems to increase in a linear fashion, but with 4 or more threads I/O bottlenecks and synchronization overhead starts to show.
2017-02-04 02:59:28 +01:00
Koncord
1808cf815f
[Browser] Some minor fixes
2017-02-01 18:00:03 +08:00
David Cernat
9f8f62b765
Merge pull request #137 from OpenMW/master
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Add OpenMW commits up to 1 Feb
2017-02-01 09:28:23 +02:00
scrawl
1808b8567e
Add 'small feature culling pixel size' setting specifically for water RTTs, by default set higher than the one in [Camera]
2017-02-01 06:00:14 +01:00
scrawl
fcb4129aee
Add 'small feature culling pixel size' setting
2017-02-01 06:00:14 +01:00
David Cernat
8e4a51dc17
Merge pull request #136 from OpenMW/master
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Add OpenMW commits up to 31 Jan
2017-01-31 09:50:52 +02:00
David Cernat
8e1dff8e02
[Browser] Change "Not fully" into "Not full"
2017-01-30 07:30:58 +02:00
Koncord
c147d13a73
[Browser] Move hardcoded title to UI
2017-01-30 07:22:32 +08:00
Koncord
e3a304dd03
[Browser] Add filters to UI
2017-01-30 07:16:22 +08:00
Nikolay Kasyanov
9e8e9aef86
Update gamecontrollerdb.txt from upstream
2017-01-28 11:02:06 +01:00
David Cernat
268a1501ad
[GUI] Make tes3mp_dialog_list larger
2017-01-27 11:59:26 +02:00
David Cernat
0917184359
[GUI] Replace "Yes" button with "OK" in tes3mp_dialog_list
2017-01-27 10:29:55 +02:00
Koncord
0af5e1269a
Move browser xml files to files/tes3mp/ui
2017-01-22 15:00:28 +08:00
David Cernat
0fe2d743a7
Rename tes3mp-netlauncher into tes3mp-browser
2017-01-19 12:14:25 +02:00
David Cernat
b2577498a9
Use tes3mp icon for netlauncher
2017-01-18 16:37:06 +02:00
David Cernat
2e3f508a56
Fix broken default keys and enable master server in configs
2017-01-13 10:33:21 +02:00
Koncord
968546b20c
Use master server address from config file
2017-01-11 22:58:50 +08:00
Koncord
cb799ee446
Server browser
2017-01-11 22:05:40 +08:00
Koncord
f510a5583f
Move MasterClient to Networking class
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Rename MOTD to hostname
2017-01-10 19:21:31 +08:00
David Cernat
973db7c78a
Merge pull request #113 from OpenMW/master
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Add OpenMW commits up to 17 Dec
2016-12-17 23:27:09 +02:00
Leon Krieg
739cd5ba45
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
David Cernat
7bbeed629d
Merge pull request #109 from OpenMW/master
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Add OpenMW changes up to 25 Nov
2016-11-26 01:58:43 +02:00
scrawl
5297d7b5be
Merge pull request #1137 from nikolaykasyanov/osx-structure
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[macOS] Move all resources files inside application bundles (fixes #3566 )
2016-11-25 02:51:32 +01:00
Nikolay Kasyanov
db69342b5d
[macOS] Move all configs & resources into app bundles
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Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
2016-11-23 22:32:54 +01:00
David Cernat
49a78d8462
Merge pull request #105 from OpenMW/master
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Add OpenMW changes up to 19 Nov
2016-11-19 22:24:48 +02:00
MiroslavR
7e5ba4d435
Fix default values of some GMSTs
2016-11-17 19:43:02 +01:00
David Cernat
48ca4d29bc
Merge pull request #99 from OpenMW/master
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Add OpenMW commits up to 7 Nov
2016-11-08 00:24:39 +02:00
MiroslavR
e80636f0ca
Improve performance of repairing/recharging ( Fixes #2493 )
2016-11-06 11:01:46 +01:00
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
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Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
2016-11-04 00:24:16 +08:00
David Cernat
47ebd24b4a
Merge pull request #79 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# apps/openmw/mwinput/inputmanagerimp.cpp
2016-10-24 09:18:21 +03:00
MiroslavR
76ddd9bebb
Add a setting for merchant auto-equipping prevention
2016-10-19 02:22:49 +02:00
scrawl
77bc807305
Attenuate the light ambient in lighting.glsl ( Fixes #3597 )
2016-10-17 15:01:10 +02:00
David Cernat
3136a12051
Resolve conflicts in pull request #75
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# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
2016-10-14 18:34:17 +03:00
scrawl
e7154c3f7c
Add the ItemShadow to various other skins
2016-10-13 01:46:57 +02:00
scrawl
612c3e995f
Add drop shadow to ItemWidget ( Fixes #3545 )
2016-10-13 01:42:50 +02:00
David Cernat
08a5cdc4f3
Make tes3mp config files less confusing
2016-09-27 16:40:12 +03:00
Koncord
fbfa9bccd0
added master address to client config
2016-08-24 16:21:04 +08:00
David Cernat
f93e382b8b
Use tes3mp icon for executable, part 2
2016-08-24 04:01:05 +03:00
David Cernat
d6083552f1
Add tes3mp icon
2016-08-23 23:47:05 +03:00
David Cernat
a2dbeb6c95
Share skills and attributes correctly upon logging in, and fix grammar
2016-08-18 05:21:25 +03:00
Koncord
35991fcd15
Add logger to client
2016-08-18 07:58:37 +08:00
David Cernat
d9cfd5bac2
Resolve conflicts with OpenMW
2016-08-15 19:14:13 +03:00
Koncord
a92ef8b6bd
Some fixes
2016-08-15 22:49:34 +08:00
Koncord
c695923825
Added master server stuff
2016-08-15 07:48:55 +08:00
scrawl
f291aabc4b
Fix shader compile error for objects without diffuse map
2016-08-09 01:04:02 +02:00
David Cernat
babba95413
Merge pull request #34 from OpenMW/master
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Add OpenMW commits from 1st week of August
2016-08-08 15:53:56 +03:00
David Carlier
83bab29e4b
Mainly making compilable under OpenBSD.
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Renaming one resource file as the space led to issue for qt/moc.
2016-08-06 19:00:27 +01:00
David Cernat
723a109fcd
Move new logo to correct location
2016-08-06 04:20:10 +03:00
Koncord
166bc255a3
Add logo to repo
2016-08-02 17:38:16 +08:00
Aesylwinn
b4a000913c
Merge remote-tracking branch 'yar/master' into Even
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwdialogue/filter.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/localscripts.cpp
# components/CMakeLists.txt
# components/compiler/exprparser.cpp
# components/sceneutil/workqueue.cpp
2016-07-17 23:50:52 -04:00
Stanislav Zhukov
131887c981
Delete script.pwn
...
Not for this repo.
2016-07-13 02:49:14 +08:00
Alexander Kurtz
ff3b7de0e7
Update gamecontrollerdb.txt from upstream.
2016-07-07 18:31:49 +02:00
Koncord
1b259e2d33
Syncing inventory, animations, position, 8 key attributes
...
Created Package system
2016-07-07 23:50:48 +08:00
scrawl
bc04989448
Remove unused uniforms
2016-06-17 00:20:53 +02:00
scrawl
8e23c37668
Flip the parallax offset Y component based on tangent parity (Bug #3440 )
2016-06-16 18:07:10 +02:00
scrawl
6f5b68859f
Comment out UV test that is not working
2016-06-16 17:33:54 +02:00
scrawl
6a1fd05074
Fix the coordinate frame for eyeDir, minor cleanup (Bug #3440 )
2016-06-16 17:32:27 +02:00
scrawl
aa5a643e3b
Fix incorrect multiplication order of TBN matrix (Bug #3440 )
2016-06-16 17:31:17 +02:00
Marc Zinnschlag
091e1bf25d
improved scene element visibility buttons
2016-04-23 13:54:19 +02:00
Sergey "Shnatsel" Davidoff
5c8756cb2c
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
Sergey "Shnatsel" Davidoff
c2c81c6b1a
Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
2016-04-21 15:18:30 +03:00
scrawl
f3e9fd49f3
Don't add the autodetected mw path in global config file
...
The wizard takes care of detecting the MW installation path already. By having this path permanently in the global cfg-file, there exists no way to *not* use an autodetected installation, which is a problem.
2016-04-17 17:17:07 +02:00
scrawl
e1dda9675d
Add "preload instances" setting, disabling this may help if you are low on memory.
2016-03-30 00:13:37 +02:00
scrawl
6f31b3d79f
Add parallax mapping for objects
2016-03-22 21:46:15 +01:00
scrawl
b59b2c6d6d
Move to parallax.glsl
2016-03-22 21:46:15 +01:00
scrawl
b4dda045a6
Pass the tangent in object space
2016-03-22 21:46:15 +01:00
scrawl
157c11398d
Add terrain parallax mapping
2016-03-22 21:46:15 +01:00
Marc Zinnschlag
563f44b823
Merge remote-tracking branch 'origin/master'
2016-03-03 12:13:11 +01:00
Aesylwinn
9d985d883b
added grid icon
2016-03-02 20:45:04 -05:00
scrawl
6e7c6fdd7e
Implement NiTexturingProperty::DecalTexture
2016-03-01 18:41:36 +01:00
scrawl
414c19f717
Fix detailMapUV bug
2016-03-01 18:40:18 +01:00
scrawl
5e105da3ba
Generate texture coordinates per-pixel when normal map + environment map are used
2016-02-24 21:28:55 +01:00
scrawl
900b522d13
Rename viewPos to viewDirection
2016-02-21 01:28:42 +01:00
scrawl
09684adeff
Update settings documentation
2016-02-21 00:48:18 +01:00
scrawl
0db7163363
Add specular mapping for terrain
2016-02-20 19:55:08 +01:00
scrawl
f01e8a6950
Add specular mapping for objects
2016-02-20 19:55:08 +01:00
scrawl
5cf2441b10
ShaderVisitor: support automatic recognition of normal maps based on file pattern
...
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
2016-02-20 18:00:43 +01:00
scrawl
e2dc46c92e
Update settings
2016-02-19 01:48:07 +01:00
scrawl
6000e48bba
Add terrain shaders and normal map support
...
Textures with _n filename suffix are automatically recognized as terrain normal maps.
2016-02-19 01:37:30 +01:00
scrawl
5e12a1b4ef
Add enchanted item glow to the shader
2016-02-18 23:05:44 +01:00
scrawl
1232607385
Remove pointless widget names in settings layout file
2016-02-18 19:41:06 +01:00
scrawl
a73512afb7
Add shader settings to settings.cfg
2016-02-18 19:38:34 +01:00
scrawl
3969675afa
Remove unused settings
2016-02-18 19:38:34 +01:00
scrawl
e5a37a7023
Add normal map code
2016-02-18 19:37:59 +01:00
scrawl
18e80d5627
Add per-pixel lighting code
2016-02-18 19:37:59 +01:00
scrawl
1223bca3d4
Move doLighting to separate file
2016-02-18 19:37:59 +01:00
scrawl
456816f707
Use diffuse.a / vertex.a, use material emission
2016-02-18 19:37:58 +01:00
scrawl
5fd84074c5
Reimplement detailMap, darkMap and emissiveMap
2016-02-18 19:37:58 +01:00
scrawl
e845c576d4
Use the texture matrix
2016-02-18 19:37:58 +01:00
scrawl
3859c58a8a
Assign gl_ClipVertex in the vertex shader to make clip planes work
2016-02-18 19:37:57 +01:00
scrawl
9376811213
Vertex lighting shader
2016-02-18 19:37:57 +01:00
scrawl
044e0a829a
Add fog
2016-02-18 19:37:57 +01:00
scrawl
a9ad1b09e2
Introduce ShaderManager & ShaderVisitor
...
Actual shaders still to be written.
2016-02-18 19:37:56 +01:00
scrawl
7f89bb273a
Add 'reflect actors' setting for the water shader, default off
2016-02-18 19:36:17 +01:00
scrawl
6fb0022b35
Update preloading settings
...
Disable 'preload fast travel' by default.
Add 'min cache size' and 'max cache size' settings.
Split the 'cache expiry delay' into 'preload cell expiry delay' and 'cache expiry delay'.
2016-02-18 17:47:10 +01:00
scrawl
6806741d9b
Add settings for disabling the individual preloading types
2016-02-09 01:58:33 +01:00
scrawl
a81b10b415
Make the cache expiryDelay configurable
2016-02-07 19:05:55 +01:00
scrawl
5efaa9817c
Add preloading settings
2016-02-07 18:01:14 +01:00
scrawl
e8662bea31
Change the way that image origin is converted to OpenGL's lower-left convention
...
Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
2016-02-05 21:03:11 +01:00
scrawl
7d647088ab
Make the local map cell distance configurable
2016-02-05 01:19:45 +01:00
scrawl
ffcb6ec381
Change the default near clip distance to 1 ( Fixes #3155 )
2016-01-21 23:38:23 +01:00
scrawl
ef20962fc5
Disable fog of war rendering on the HUD map by default
2016-01-11 22:58:08 +01:00
scrawl
0da6d249fe
Fix the window pinning button's borders not accepting mouse clicks
2016-01-11 22:57:53 +01:00
scrawl
190bf15887
SettingsWindow: support auto-updating of slider labels through the layout file
2016-01-11 22:57:16 +01:00
Marc Zinnschlag
9c7bbd667b
Merge branch 'usersettings'
2015-12-15 14:58:04 +01:00
Marc Zinnschlag
d6bd2cb1f0
changed name of openmw-cs user settings file
2015-12-15 14:51:25 +01:00
Chris Robinson
f1faeeae3a
Use separate config options for min and mag texture filters
2015-12-13 17:05:19 -08:00
Chris Robinson
b830a413d3
Rename the texture filter options
...
To avoid compatibility issues with upgrading from or downgrading to older
builds.
2015-12-13 16:02:09 -08:00
Chris Robinson
fb6abb53ae
Simplify the in-game texture options
...
This makes it behave like it originally did, although the config options remain
expanded.
2015-12-13 15:02:36 -08:00
Chris Robinson
76bde5ee13
Separate and expand texture filtering options
2015-12-13 11:25:01 -08:00
scrawl
0f3660e268
Update comment in settings-default.cfg
...
There are antialiasing techniques that address texture/shading aliasing, but the one we use (MSAA) does not.
2015-12-12 02:01:19 +01:00
scrawl
3890afd6f5
Merge pull request #843 from kcat/master
...
Add HRTF options and fix an incorrect SoundID
2015-12-08 13:59:15 +01:00
scrawl
e520d37c87
Override the field of view for first person meshes ( Fixes #858 , Fixes #3051 )
2015-12-07 16:29:30 +01:00
scrawl
9621b66b78
Move field of view setting to Camera section
2015-12-07 16:23:06 +01:00
scrawl
9d4af59860
Don't attempt to create quest log buttons if textures are unavailable ( Fixes #3063 )
2015-12-07 15:33:04 +01:00
Chris Robinson
c75303b652
Add an option to select and enable HRTF
2015-12-05 17:14:53 -08:00
Chris Robinson
d4238a6d91
Add config options for the sound buffer cache size
...
The cache size is specified with a min/max range, intended to avoid constant
unloading once the limit is reached. This way, buffers can be unloaded down to
a reasonable mimimum, allowing some more buffers to be subsequently loaded
without causing more unloading.
2015-11-26 02:13:37 -08:00
cfcohen
fa610c447c
Fix typos. Add "e.g." in places where ranges are only
...
recommmendations. Add more factual limits where that's easy.
2015-11-25 17:42:10 -05:00
cfcohen
ac2eedcb7d
Change wording in warning to be clearer. Correct ranges on contrast
...
and gamma.
2015-11-25 09:24:38 -05:00
cfcohen
e0752ccdd0
Prioritize warning about user settings. Make recommendations for
...
screen number more generic. Remove resolution recommendation.
2015-11-24 00:10:23 -05:00
cfcohen
89100088f3
The latest version of the settings.cfg without any code changes.
2015-11-23 20:07:48 -05:00
cfcohen
d7e27fa9f4
New brief comments version of settings.cfg.
2015-11-23 16:36:59 -05:00
cfcohen
89329dfbaf
Merge remote-tracking branch 'upstream/master'
2015-11-23 16:33:15 -05:00
scrawl
3fe38e3556
Remove unused setting
2015-11-23 03:26:21 +01:00
cfcohen
7b64b35eb3
Added comments (and commentary) to the settings-default.cfg file.
2015-11-22 19:28:09 -05:00
scrawl
34350ddeb1
Fix bug #3028
2015-11-22 15:46:04 +01:00
scrawl
75f11f781c
Use the ScalingLayer for Scroll window
2015-11-08 18:32:41 +01:00
scrawl
516f2765a1
Use the ScalingLayer for journal, books and scrolls
2015-11-08 18:30:22 +01:00
scrawl
08a55febc8
Adjust Scroll window layout to better match MW
2015-11-08 17:52:39 +01:00
scrawl
d85d74e615
Use AdditiveLayer for the hit fader
2015-11-07 18:05:16 +01:00
scrawl
a90ef8afd0
layer renaming
2015-11-07 17:49:11 +01:00
scrawl
13c7235b6b
Remove old FPS setting code
2015-11-07 00:13:13 +01:00
scrawl
47664e1370
Hide the defunct FPS checkbox in settings menu, added hint text for f3 binding
2015-11-07 00:10:49 +01:00
scrawl
a41ebd6695
Comment out object shaders in the settings menu
2015-11-07 00:04:34 +01:00
scrawl
4cc200680c
Comment out shadows tab in settings menu
2015-11-06 23:59:06 +01:00
scrawl
c9d7078b4b
Water: add texture quality setting to the settings window
2015-10-29 00:27:42 +01:00
scrawl
60bc7dbabc
Improve MW_ComboBox skin
2015-10-29 00:25:24 +01:00
scrawl
8cb2c7a9fb
Water: remove defunct "reflect <object type>" settings
...
Not really useful
2015-10-29 00:25:24 +01:00
scrawl
8433e0679f
Water: connect to settings window
2015-10-29 00:25:24 +01:00
scrawl
9f8d36b573
Water code cleanup
2015-10-29 00:25:24 +01:00
scrawl
09631385c3
Use boost ifstream for water resources
2015-10-29 00:25:24 +01:00
scrawl
51e40cf1b8
Water: minor shader cleanup
2015-10-29 00:25:24 +01:00
scrawl
d485dd0782
Water: fix world UV coords
2015-10-29 00:25:24 +01:00
scrawl
9f2f503d37
Water: pass the near and far planes
2015-10-29 00:25:24 +01:00
scrawl
37c9c12962
Water: clipping plane offset
2015-10-29 00:25:23 +01:00
scrawl
e13eb625d3
New water WIP
...
Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader
Still to do: see comments...
2015-10-29 00:25:23 +01:00
scrawl
169d76b49b
Fix scrollbar step in count dialog
2015-09-26 01:20:20 +02:00
Emmanuel Anne
29a84452ab
durations in tooltips : use "show effect duration" setting
2015-09-16 22:42:54 +02:00
scrawl
481f23d955
Implement framerate limit setting
...
The framerate limit can be used to reduce strain on the CPU and GPU, in a way similar to VSync, but without the increased input lag that is typical with VSync.
2015-09-07 16:05:51 +02:00
Marc Zinnschlag
d436dc332b
Merge remote-tracking branch 'jeffreyhaines/gametimetracker'
2015-08-20 20:39:44 +02:00
Jeffrey Haines
d91f197119
Time played display setting
2015-08-19 11:31:43 -04:00
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
Nikolay Kasyanov
dbcce482a6
OS X: enable high resolution mode for OpenMW & OpenCS
...
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
2015-08-15 22:37:09 +02:00
Alexandre Moine
8c8c5328dc
Rewrite of the description
2015-08-04 22:50:53 +02:00
Alexandre Moine
581ea26605
Add appdata file for openmw and install it
2015-08-04 13:06:43 +02:00
Pawel Kubik
47922f6c35
Changed a settings variable responsible for number of loaded exterior cells.
2015-07-24 22:01:49 +02:00
Jiří Kuneš
a5b4e087c5
define owned colours in settings.cfg
2015-07-18 22:17:46 +02:00
Jiří Kuneš
cbc44b33ba
define crosshair owned colour in openmw_hud_box.skin.xml
2015-07-18 21:29:38 +02:00
Jiří Kuneš
75f5972898
show owned - better settings
2015-07-18 17:13:20 +02:00
Jiří Kuneš
df077f8649
color tooltip red when taking item would result in crime
2015-07-18 16:56:57 +02:00
Marc Zinnschlag
b3ad983f1f
Merge remote-tracking branch 'scrawl/version'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2015-07-18 12:22:37 +02:00
Marc Zinnschlag
edde1fb727
Merge remote-tracking branch 'scrawl/master'
2015-07-18 11:40:36 +02:00
scrawl
f09e4620b6
Move OpenMW version information to a textfile instead of compiling it in
...
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
2015-07-18 03:09:04 +02:00
Jiří Kuneš
15107ca5cf
crosshair owned - settings option
2015-07-17 17:48:38 +02:00
scrawl
9a115fedbc
Add ability to copy&paste the version label in the main menu
2015-07-16 20:11:33 +02:00
scrawl
76328677ef
Add some values to launcher's antialiasing combobox
2015-06-05 02:48:51 +02:00
scrawl
89fc473fae
Remove Render System combo box from the launcher UI
2015-06-05 02:35:13 +02:00
scrawl
a2e211675d
Update openmw_layers.xml to newer version
2015-06-04 02:35:52 +02:00
scrawl
c2131e7c31
Make near clip distance configurable
2015-05-24 02:34:20 +02:00
scrawl
c748ea7363
Fix view distance slider
2015-05-24 01:40:49 +02:00
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
scrawl
0fb59178b6
Settings file cleanup
2015-05-22 20:15:50 +02:00
scrawl
bec9abd319
Remove name extension for internal MyGUI textures
...
Since they're no longer loaded from disk, the extension makes no sense.
2015-05-15 23:21:29 +02:00
scrawl
49df07ea7f
Implement UI scaling factor
2015-05-15 00:41:21 +02:00
scrawl
a73362f036
Settings file cleanup
2015-05-14 21:45:18 +02:00
scrawl
24bb2e152c
Apply texture filter setting changes
2015-05-14 21:42:04 +02:00
scrawl
5442bf23a6
Apply video mode & gamma setting changes
2015-05-14 20:31:16 +02:00
scrawl
3e86dd7df0
Apply runtime changes to field of view & view distance
2015-05-14 18:46:28 +02:00
scrawl
4dd96f3318
Fix missing tiling in skin
2015-05-14 01:32:46 +02:00
scrawl
fd3d49c171
Fix typo in settings layout
2015-05-14 01:18:24 +02:00
scrawl
4825744a03
Fix inconsistent health bar skin
2015-05-13 17:25:54 +02:00
scrawl
033719ccd7
Correct the icon used for custom map markers
2015-05-11 16:38:15 +02:00
dteviot
b0c4be2316
Multi-select + context menu. ( Fixes #2480 )
...
Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
2015-05-04 14:52:47 +12:00
scrawl
c1edc30ad7
Dead code removal
2015-05-04 03:29:12 +02:00
scrawl
157d8bfedd
Remove unused mygui files
2015-05-03 17:26:12 +02:00
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
2015-05-02 17:48:24 +02:00
scrawl
cac288d5be
Remove OgreInit
2015-05-01 21:49:36 +02:00
scrawl
a592c1a1c2
Remove unused resources
2015-05-01 18:42:44 +02:00
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
2015-04-12 15:38:30 +02:00
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
2015-04-01 17:02:15 +02:00
Ivy Foster
f708944657
Remove toggle sneak menu option
...
Users can change the option in settings.cfg.
2015-03-08 16:15:43 -05:00
Ivy Foster
ba7fc8609c
Add toggle sneak option; fix bug #2119
...
To enable toggle sneak mode, set "toggle sneak = true" in
the [Input] section of settings.cfg.
Outstanding issues:
- In toggle sneak mode, holding the Sneak button causes
rapid, repeated toggling.
- The button in the settings menu doesn't do anything.
2015-03-08 15:23:46 -05:00
Marc Zinnschlag
8b84fa5579
Merge remote-tracking branch 'scrawl/master'
2015-03-02 20:01:31 +01:00
Marc Zinnschlag
36ea374c10
Merge remote-tracking branch 'sandstranger/fixes-for-glsles2'
2015-03-02 19:34:25 +01:00
scrawl
fb0fdf0312
New look for fps counter
2015-03-01 23:58:16 +01:00
sylar
4c57cfc2d3
fixes for glsles2
2015-03-01 09:49:33 +04:00
scrawl
960e99c4f3
Loading screen align fix
2015-02-28 17:43:15 +01:00
scrawl
76732b475a
Remove leftover
2015-02-28 16:37:06 +01:00
scrawl
0cd5437595
gamecontrollerdb.txt updated from upstream, added link and license
2015-02-27 22:37:29 +01:00
scrawl
2b7287cbd2
Merge branch 'master' of https://github.com/OpenMW/openmw into joystick
...
Conflicts:
CMakeLists.txt
2015-02-27 22:37:22 +01:00
scrawl
97cc2522c0
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwgui/settingswindow.cpp
extern/oics/ICSInputControlSystem_joystick.cpp
files/mygui/openmw_settings_window.layout
2015-02-27 22:21:02 +01:00
Digmaster
1e4a845b6f
Minor code cleanup
2015-02-27 22:19:08 +01:00
Marc Zinnschlag
44d1f43b2b
Merge remote-tracking branch 'sandstranger/fixes-for-android'
2015-02-27 10:34:41 +01:00
sylar
edd3f9f95c
small fix for float
2015-02-27 08:58:00 +04:00
sylar
cef725012c
fix transpose error fo gles2
2015-02-27 08:56:20 +04:00
Marc Zinnschlag
093c577895
Merge remote-tracking branch 'dteviot/Bug2344'
2015-02-26 19:05:30 +01:00
scrawl
68f89318e7
Fix canvas align in skill view
2015-02-22 20:56:47 +01:00
dteviot
accc078e0e
Morrowind.ini import progress bar. ( Fixes #2344 )
...
1. Show a "bouncing ball" Progress bar when importing from morrowind.ini.
2. Removed dialog that asks for content list name when import game files from morrowind.ini. Instead, name is time stamp.
3. Removed commented out code.
4. Additional bugfix. No longer create a empty content list when OpenMW.cfg has no content files.
2015-02-22 08:46:12 +13:00
scrawl
a5847afdac
Fix ignored clicks on HUD mini-map ( Fixes #2388 )
2015-02-20 00:00:13 +01:00
scrawl
93ffdb427c
Small tweak to ripples
2015-02-14 15:53:01 +01:00
scrawl
a139e4efb0
Grey out completed quests in journal quests list
2015-02-13 16:51:34 +01:00
jacmoe
ee574e08ef
MIT License header added to all terrain component files.
2015-02-09 20:16:29 +01:00
scrawl
c27c20a859
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
...
Conflicts:
files/materials/water.shader
2015-02-09 19:40:59 +01:00
scrawl
dbd4abd6fe
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
2015-02-09 19:30:11 +01:00
Marc Zinnschlag
e9d6e4f6df
Merge remote-tracking branch 'ace/include-cleanup'
2015-02-09 18:03:28 +01:00
scrawl
e81d2a9dde
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
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Conflicts:
apps/openmw/mwmechanics/npcstats.cpp
2015-02-08 21:28:29 +01:00
scrawl
c63ab673e1
Revert "Add freedesktop.org mimeinfo for OpenMW save game files"
...
This reverts commit 94002b0758
.
Conflicts:
CMakeLists.txt
2015-02-07 23:24:27 +01:00
MiroslavR
1230cf49bf
Properly center jail progress widget, fix a bug with it not disappearing if the console is open
2015-02-07 18:38:41 +01:00
scrawl
9ce3e4b4e1
UI consistency fix in levelup dialog
2015-02-06 01:27:17 +01:00
Marc Zinnschlag
8292b22e2f
Merge remote-tracking branch 'lazaroth/Tweaks'
2015-02-03 20:02:10 +01:00
Lazaroth
42363191a4
Layout tweaks
2015-02-03 15:25:36 +01:00
Marc Zinnschlag
0557d45bd1
renamed opencs into openmw-cs
2015-02-03 13:18:03 +01:00
Lazaroth
7685de1d50
MyGUI tweaks
...
Feedback / testing is needed on this.
Some small button location tweaks and more importantly, some changes to
bring consistency between the Potion maker screen (already in openmw),
Trading screen (already in openmw), Spellmaker screen, Travel screen and
Training screen. It's mainly the top bar I'm talking about and
resizability.
It is not 1:1 towards vanilla, but looks better (IMO) and again, creates
some consistency. This can probably be expanded to the remaining screens
such as Enchanting and Spell and perhaps even the save/load screen to
have OpenMW wide consistency.
2015-02-03 08:13:29 +01:00
Lazaroth
7aa5dbc27e
Default sound level tweak
...
These settings closer match vanilla relative sound levels.
2015-02-03 02:31:03 +01:00
Lazaroth
fc6bd8e784
Water tweaks
...
As per https://forum.openmw.org/viewtopic.php?f=3&t=2492
Also did a quick remove trailing spaces.
2015-02-03 00:23:30 +01:00
Nikolay Kasyanov
6ac4b48705
Update executable name in Info.plist
2015-02-01 16:02:01 +02:00
scrawl
57a259c526
Remove references to no longer used font
2015-01-31 22:40:43 +01:00
scrawl
efbbe73c2a
Fix pinned window caption
2015-01-31 22:40:41 +01:00
scrawl
417f60f467
Use the mooncircle textures ( Fixes #1624 , Fixes #1743 )
2015-01-31 22:40:38 +01:00
scrawl
e0d0997409
Rename omwlauncher -> openmw-launcher, mwiniimport -> openmw-iniimporter
2015-01-31 22:40:38 +01:00
scrawl
dac1290597
Reduce size of water plane and increase subdivisions ( Fixes #969 )
2015-01-31 22:40:37 +01:00
scrawl
9bcc84ceec
Add option to stretch menu backgrounds/cutscenes to the whole screen
2015-01-28 00:22:56 +01:00
scrawl
cfdbe35b0f
Dialogue window text area tweak
2015-01-27 23:12:20 +01:00
scrawl
3d80bb3207
Fix overlap for long window captions
2015-01-27 23:05:20 +01:00
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
...
Fix transparent window background not applying to the header bar (Fixes #2294 )
2015-01-27 23:05:19 +01:00
scrawl
e2fe9693f3
Add missing tooltips in edit effect dialog
2015-01-11 17:04:58 +01:00
Marc Zinnschlag
7c959c8494
Merge remote-tracking branch 'dteviot/Bug811'
2015-01-11 12:30:32 +01:00
scrawl
f9227beedd
Add warning when loading a savegame that depends on non-existing content files ( Fixes #2261 )
2015-01-11 00:06:52 +01:00
dteviot
063388e0eb
Change "Profile" to "Content List" in user visible strings in Launcher. ( Fixes #810 )
2015-01-10 15:04:45 +13:00
Marc Zinnschlag
f8a3ec3ee3
Merge remote-tracking branch 'scrawl/cmdline-savegame'
2015-01-08 20:57:49 +01:00
scrawl
94002b0758
Add freedesktop.org mimeinfo for OpenMW save game files
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This allows us to launch OpenMW when the user opens a save game file through the file manager.
2015-01-07 15:08:57 +01:00
scrawl
d02e075bab
Add setting for exterior cell grid size ( Fixes #1537 )
2015-01-07 02:34:29 +01:00
scrawl
e6be979350
Fix default position for spell window
2015-01-05 18:57:23 +01:00
Marc Zinnschlag
ec1df719fe
Merge remote-tracking branch 'mrcheko/master'
2015-01-02 18:08:47 +01:00
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
...
(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
mrcheko
60a74d5eb8
increase robustness for gamma to persist in the system;
...
use GMST strings for gamma interface
2014-12-31 18:40:01 +03:00
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
2014-12-30 23:01:45 +01:00
mrcheko
04d95810d1
gamma/contrast system reworked
2014-12-30 18:33:11 +03:00
scrawl
9b33eca368
Use scaling factor for HUD map to match original MW
2014-12-24 15:45:14 +01:00
scrawl
5d7dcafa53
Make local map widget size configurable
2014-12-24 15:45:14 +01:00
scrawl
a47de06492
Make local map resolution configurable and use lower default value
...
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
2014-12-24 15:45:14 +01:00
scrawl
703b9c59e9
Add missing tooltips to spell creation dialog
2014-12-24 15:45:13 +01:00
scrawl
37e11b7272
Adjust loading box size for large captions
2014-12-24 15:45:12 +01:00
Sebastian Wick
e85df00158
change setting "borderless" to "window border"
...
set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
2014-12-24 15:09:50 +01:00
Sebastian Wick
ebd384455f
disable borderless window by default
...
fix positioning of the in-game graphics settings
2014-12-22 02:56:07 +01:00
Sebastian Wick
639fbfad0b
make borderless setting available to the UI
2014-12-22 02:44:20 +01:00
Sebastian Wick
ec18a2cfa0
add support for borderless windows
2014-12-22 02:16:30 +01:00
scrawl
79237d16a7
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
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This should also improve window resizing performance, the widgets are now just resized instead of recreated.
2014-12-15 13:28:03 +01:00
Digmaster
61d73d186d
Fixed part of settings window being in the incorrect place
2014-12-09 14:56:40 -06:00
Digmaster
bb6ed06a4e
read gamecontrollerdb file location from settings file
2014-12-09 14:37:32 -06:00
Digmaster
073a2f0674
Fixed issue with walking
2014-12-09 00:02:18 -06:00
Digmaster
c37881ead1
Joystick Support
2014-12-08 21:57:32 -06:00
Marc Zinnschlag
6c8a662042
label local/global openmw.cfg files ( Fixes #2196 )
2014-12-08 20:08:59 +01:00
scrawl
b650338d69
Implement drawMode of NiStencilProperty (Feature #1057 )
2014-12-03 18:28:35 +01:00
scrawl
077c619611
Implement Clamp mode for NiTexturingProperty ( Fixes #2050 )
2014-12-01 23:09:46 +01:00
scrawl
6960cac5eb
Disable third person zoom feature by default due to usability issues ( Fixes #2129 )
2014-12-01 23:09:46 +01:00
Marc Zinnschlag
e04ead2bd5
new element visibility button icons
2014-11-28 09:14:02 +01:00
Marc Zinnschlag
50a489321f
updated run button
2014-11-27 09:27:29 +01:00
Sergey Shnatsel Davidoff
f1ff2b2d6a
Add offscreen credits and a note about the use of "Play" icon from elementary icon theme to the SVG masters. Clean up unused offscreen objects in scene view icon.
2014-11-26 00:28:11 +03:00
Sergey Shnatsel Davidoff
54ac54b347
Add the "scene-play.png" icon for launching the game from OpenCS. Also included are SVG source and the GIMP XCF with transparency mask on the edges.
2014-11-26 00:20:45 +03:00
Marc Zinnschlag
7e1f86793c
Merge remote-tracking branch 'shnatsel/master'
2014-11-24 11:27:28 +01:00
cc9cii
69134e3ac2
Add icon to windows executable.
2014-11-24 12:48:36 +11:00
Sergey Shnatsel Davidoff
5a16420231
supply the correct icon (without the red line) for the default rendering state
2014-11-23 19:47:53 +03:00
Sergey Shnatsel Davidoff
c9e7a41e1a
Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
2014-11-23 17:39:01 +03:00
scrawl
e5a6049ea7
Improve clarity of label
2014-11-18 18:03:31 +01:00
scrawl
4fa303d7c4
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/launcher/CMakeLists.txt
2014-11-18 17:43:51 +01:00
Marc Zinnschlag
5eb9fd81e1
use placeholder icons in OpenCS when no proper icon is available
2014-11-13 12:09:10 +01:00
scrawl
273a80e2c0
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-11-11 15:43:46 +01:00
scrawl
07ea352e46
Fix button graphics preventing mouse clicks ( Fixes #2104 )
2014-11-07 00:16:41 +01:00
hasufell
0fd33e3198
Fix morrowind data files detection for custom install locations
2014-11-06 22:27:35 +01:00
Marc Zinnschlag
e5a087f8d6
Merge remote-tracking branch 'miroslavr/master'
2014-10-27 07:17:56 +01:00
Marc Zinnschlag
9d15e0d56f
Merge remote-tracking branch 'sandstranger/fixes-shadows-on-glsles-shaders'
2014-10-27 07:16:32 +01:00
sylar
a5b509ca70
Merge branch 'fixes-shadows-on-glsles-shaders' of https://github.com/sandstranger/openmw
2014-11-26 06:56:28 +04:00
sylar
925f1487b0
fix for world_matrix error
2014-11-26 06:55:41 +04:00
MiroslavR
450e951b2d
Adjusted book layout to better match vanilla
2014-10-26 01:54:25 +02:00
scrawl
c8a273f552
Stats window layout fix
2014-10-25 19:57:01 +02:00
sylar
c9750dc7c6
fixes shadows on glsles
2014-10-25 19:00:23 +04:00
Marc Zinnschlag
18b63d2e16
Merge remote-tracking branch 'lgro/issue_1982_long_class_names_are_cut_off'
2014-10-25 12:05:01 +02:00
Lukasz Gromanowski
d7716e7314
Fixes #1982 : Long class names are cut off in the UI
...
Corrected HBox, AutoSizedTextBox and TextBox positions and alignment.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-25 09:37:51 +02:00
Marc Zinnschlag
94ae222f0e
Merge branch 'settings'
2014-10-19 13:44:15 +02:00
scrawl
6d7f4085a5
Add shader implementation of alpha test
2014-10-17 19:11:06 +02:00
scrawl
5f11ccc298
Show tooltip for non-affordable list items ( Fixes #2025 )
2014-10-17 19:02:31 +02:00
Lukasz Gromanowski
02f0b7caa3
Fixes #1982 : Long class names are cut off in the UI
...
Added HBox widget with AutoSizedTextBox, spacer,
and TextBox for level, race, class caption and text pairs.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-16 23:22:22 +02:00
scrawl
c4e81adb83
Fix settings window being too small for all tabs on some localizations
2014-10-16 15:49:01 +02:00
Marc Zinnschlag
7de6360695
Removed all content from opencs.ini
...
Not needed since we already have reasonable default values within the code. Keeping the file to allow global modifications to these values.
2014-10-16 14:50:25 +02:00
scrawl
c3853b376d
Fix outdated core_layouteditor.xml
2014-10-15 22:48:15 +02:00
Lukasz Gromanowski
f29c4086cd
Fixes #1982 : Long class names are cut off in the UI
...
Increased length of text filed for race, class name
in stats window, and class name cation in chargen create
class window.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-10-12 15:18:37 +02:00
MiroslavR
29f5cb46ac
Merge branch 'master' of github.com:OpenMW/openmw
2014-10-09 19:17:39 +02:00
sylar
70fd531722
None texturing filtering enable for android by default
2014-10-08 00:15:22 +04:00
sylar
3a625c567d
fixes for shaders glsles
2014-10-07 23:32:19 +04:00
sylar
f75721a217
Add none texture filtering .It is fixes a bug with black objects in shaders glsles
2014-10-07 23:30:31 +04:00
MiroslavR
de2cb8926a
Feature #1697 : Queue fade operations, implement hit fader & werewolf overlay
2014-10-05 17:53:50 +02:00
scrawl
7d36a202a8
Implement cell loading threshold ( Fixes #1874 )
...
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.
Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
2014-10-02 16:50:10 +02:00
scrawl
a33514fa1d
More shader compatibility fixes
2014-10-02 13:55:36 +02:00
scrawl
88da7f5157
Adjust border skin for loading bar and message boxes to match vanilla MW
2014-10-02 00:27:03 +02:00
scrawl
c826de49a5
Potential shader compatibility fix
2014-09-30 22:57:00 +02:00
scrawl
358257ca6b
Rename some skin files to .skin.xml for consistency
2014-09-28 18:11:19 +02:00
scrawl
ff0b4e0583
Add debug window (F10), displays Bullet's profiler output
2014-09-28 18:02:49 +02:00
scrawl
fedfd7129d
Add spacing between buttons to TabControl skin
2014-09-28 15:33:36 +02:00
scrawl
97df7c9b22
Get rid of markers.png and use original MW texture, cleanup
2014-09-26 13:40:10 +02:00
scrawl
4f0fc79ea4
Change global map cell size from 24 to 18 and make it configurable
2014-09-26 12:47:33 +02:00
scrawl
764c6287e1
Remove some garbage
2014-09-26 12:36:55 +02:00
scrawl
9fbc7ebc02
Tweak CountDialog layout
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First time using the LayoutEditor. Success!
2014-09-25 21:04:59 +02:00
scrawl
b75b464495
Move Cancel buttons to right side of dialog ( Fixes #1715 )
2014-09-25 21:04:58 +02:00
scrawl
0bc840aadd
Add NumericEditBox widget
2014-09-25 21:04:51 +02:00
scrawl
f721b7adfb
Change skin files to use ResourceSkin (Skin is deprecated) - now the SkinEditor can load them
2014-09-25 16:41:27 +02:00