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2784 commits

Author SHA1 Message Date
Alexei Kotov
6be6f47503 Merge branch 'lua_enchantment_charge_nil' into 'master'
Lua Use nil instead of -1 for default enchantment charge

See merge request OpenMW/openmw!3845
2024-02-08 08:25:15 +00:00
Evil Eye
5715e6428a Merge branch 'lua_separate_owner' into 'master'
Group owner bindings into a table

See merge request OpenMW/openmw!3841
2024-02-07 19:06:18 +00:00
Evil Eye
f114d409c8 Add get and set birth sign 2024-02-07 19:35:26 +01:00
uramer
2463633c99 Put camera after playercontrols in load order not to override move360 controls 2024-02-07 18:10:36 +01:00
Evil Eye
f7aa9f8d94 Expose birth signs to Lua 2024-02-07 18:08:06 +01:00
uramer
b1773d7e9f Use nil instead of -1 for default enchantment charge 2024-02-06 17:30:48 +01:00
uramer
88ce12ecd8 Copy all the luadoc files into resources/lua_api directory 2024-02-06 17:03:29 +01:00
uramer
e7ef49e6df Deep update and destroy ui helpers 2024-02-06 15:35:04 +01:00
uramer
6792cf02b2 Group owner bindings into a table 2024-02-05 18:48:53 +01:00
Andrei Kortunov
66b2d428c8 Merge branch 'qt_localization' into 'master'
Localize Launcher and Wizard

See merge request OpenMW/openmw!3571
2024-02-05 15:11:42 +00:00
uramer
891f3583fe Only reset settings when there is no game, not on game end / player death 2024-02-04 11:12:12 +01:00
uramer
72136e7e92 Remove debug log 2024-02-04 11:12:12 +01:00
uramer
5d0537e57c Document core.sendGlobalEvent behavior in menu scripts 2024-02-04 11:12:12 +01:00
Mads Buvik Sandvei
3882ba15fb Rework documentation of skill used/level up handlers. 2024-02-02 20:10:25 +01:00
uramer
b988db9bda Merge branch 'master' into menuscripts 2024-02-01 20:11:02 +01:00
Andrei Kortunov
7e345436f4 Localize Launcher and Wizard 2024-02-01 09:47:25 +04:00
Mads Buvik Sandvei
4f8476efd4 Comments 2024-01-31 23:01:16 +01:00
uramer
47d5868e2c creationTime field in save info 2024-01-30 22:09:12 +01:00
Mads Buvik Sandvei
9f15f3b431 Add engine handler for skill levelup, to dehardcode the book/trainer case. 2024-01-30 21:25:39 +01:00
Mads Buvik Sandvei
2cfa819ccc Use interface in _onSkillUse engine handler. 2024-01-30 21:25:39 +01:00
Mads Buvik Sandvei
7755c97fdf update docs 2024-01-30 21:25:39 +01:00
Mads Buvik Sandvei
e1a22242d9 skillGain as a table 2024-01-30 21:25:38 +01:00
Mads Buvik Sandvei
011d9d6493 Dehardcode skill and level progression 2024-01-30 21:25:36 +01:00
uramer
2008f35e57 Don't reset player setting groups right after game load, refactor update group functions 2024-01-27 19:09:26 +01:00
Zackhasacat
4fcacd59aa Add model to NPC lua 2024-01-27 12:02:56 -06:00
Zackhasacat
c2782426fc Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-01-27 10:25:05 -06:00
uramer
9cce2e39ba Merge branch 'master' into menuscripts 2024-01-27 15:45:31 +01:00
uramer
d9f8c5c3e8 Fix menu setting page key set 2024-01-27 15:03:34 +01:00
uramer
ad5d594c28 Let menu scripts clean up before loading a game 2024-01-27 14:47:22 +01:00
Mads Buvik Sandvei
a94add741e Lua: Animation bindings 2024-01-26 21:39:33 +00:00
Zackhasacat
daa9c5f0e1 Lua: Add water level to Core.Cell 2024-01-26 20:37:04 +00:00
Zackhasacat
3ef2f71062 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-01-24 15:50:46 -06:00
Mads Buvik Sandvei
1f416d7c8a Lua: Creature skill bindings 2024-01-20 11:56:36 +00:00
psi29a
639b7b0b17 Merge branch 'light_settings' into 'master'
Enhance light settings tweaking

See merge request OpenMW/openmw!3782
2024-01-19 08:28:23 +00:00
Andrei Kortunov
a340b49cbc Enhance light settings tweaking 2024-01-16 10:23:13 +04:00
uramer
0a2adfee16 SaveInfo.timePlayed field 2024-01-14 17:47:27 +01:00
uramer
94d782c4be Fix doc typos and add menu package to necessary lists 2024-01-14 17:47:23 +01:00
Andrei Kortunov
14e6af8bea Add a table with fadeOut argument for streamMusic 2024-01-13 15:42:17 +04:00
uramer
7cc0eae461 Fix Menu Lua settings reset between states 2024-01-13 00:46:24 +01:00
Zackhasacat
f3229f8674 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-01-12 12:01:44 -06:00
uramer
4ed2af7666 Merge branch 'master' into menuscripts 2024-01-10 23:21:42 +01:00
uramer
bd54292ff4 Update I.Settings.registerGroup documentation 2024-01-10 23:13:27 +01:00
uramer
8cc47f5363 Only allow menu scripts to register permanent groups 2024-01-10 23:13:27 +01:00
uramer
c2b8e318cf Move inputBinding renderer to menu context 2024-01-10 23:13:27 +01:00
uramer
79deb5f559 Remove settings pages in Lua 2024-01-10 23:13:27 +01:00
uramer
c6a27d06b0 Move controls settings to menu context 2024-01-10 23:13:27 +01:00
uramer
5b97a93169 Move camera settings to a menu script 2024-01-10 23:13:27 +01:00
uramer
6917384fc1 Don't reset menu-registered setting groups 2024-01-10 23:13:27 +01:00
uramer
d1d430b431 Initial Menu context Settings implementation 2024-01-10 22:29:03 +01:00
uramer
962ecc4329 Allow menu scripts to read global sections while a game is loaded 2024-01-10 22:28:57 +01:00
Evil Eye
e7d1611be3 Update ActiveEffect documentation 2024-01-09 18:19:04 +01:00
uramer
9b54f479e8 Move settings rendering to Menu scripts 2024-01-08 21:58:11 +01:00
uramer
88049ffac6 Document packages available in menu scripts 2024-01-08 21:58:11 +01:00
uramer
a3fd1b3d6f Document menu scripts 2024-01-08 21:58:07 +01:00
uramer
d1268acf95 Merge branch 'master' into menuscripts 2024-01-07 23:15:21 +01:00
Evil Eye
74a6c81d53 Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs 2024-01-06 14:14:29 +01:00
Evil Eye
26a0d27e57 Merge branch 'fix-mwui-docs' into 'master'
Missing newlines in MWUI documentation

See merge request OpenMW/openmw!3726
2024-01-06 11:09:35 +00:00
Evil Eye
8e17aff6a6 Fix MagicSchoolData documentation 2024-01-05 22:17:46 +01:00
uramer
2c45d316fb Missing newlines in MWUI documentation 2024-01-05 11:21:12 +00:00
uramer
e734191b56 Add clarifying comment 2024-01-02 14:40:03 +01:00
uramer
9d1a3f243d Use the same controls check for startUse and processAttacking 2024-01-02 14:31:13 +01:00
uramer
c1e8e88914 Fix input trigger docs 2024-01-02 13:47:04 +01:00
uramer
5f2cbf810d Check if controls are on for Use action 2024-01-02 13:38:55 +01:00
jvoisin
db0d78ba24 Merge branch 'normalizednormals' into 'master'
Don't handle per-vertex normals as tangent space normals (#7748)

See merge request OpenMW/openmw!3704
2023-12-31 17:12:05 +00:00
Alexei Kotov
7e162a0d7c Merge branch 'lua_real_frame_time' into 'master'
Pass real frame duration to onFrame

See merge request OpenMW/openmw!3621
2023-12-31 01:21:41 +00:00
Alexei Kotov
91a01ae1e2 Remove duplicate ToggleWeapon trigger handler registration 2023-12-30 03:23:27 +03:00
Alexei Kotov
f83a7b711a Don't handle per-vertex normals as tangent space normals 2023-12-30 03:09:56 +03:00
psi29a
e9f3e5c6d1 Merge branch 'lua_actions_electric_boogaloo' into 'master'
Lua actions take 3

See merge request OpenMW/openmw!2628
2023-12-29 18:56:59 +00:00
uramer
0e2e386dc9 Lua actions take 3 2023-12-29 18:56:59 +00:00
Cody Glassman
c53abd870b Merge branch 'waterscatter' into 'master'
Use sun visibility for sunlight scattering (bug #7309)

Closes #7309

See merge request OpenMW/openmw!3478
2023-12-28 22:18:03 +00:00
Cody Glassman
8f85c9194d lua - add bindings to get frame duration 2023-12-26 09:15:55 -08:00
psi29a
ff514df5a1 Merge branch 'distortion' into 'master'
Distortion

See merge request OpenMW/openmw!3536
2023-12-26 10:31:51 +00:00
elsid
851bad4262 Merge branch 'precipitationripples' into 'master'
Use fallback weather ripple settings (bug #7292)

Closes #7292

See merge request OpenMW/openmw!3671
2023-12-26 09:51:23 +00:00
Alexei Kotov
51b05647e2 Merge branch 'move_files' into 'master'
Move *.ui files for different applications to different folders

See merge request OpenMW/openmw!3659
2023-12-24 09:58:24 +00:00
Alexei Kotov
099c39ae87 Use fallback weather ripple settings (bug #7292) 2023-12-23 11:46:08 +03:00
Cody Glassman
187f63d3d3 support postprocess distortion 2023-12-21 10:56:38 -08:00
Andrei Kortunov
2e041073fc Move *.ui files for different applications to different folders 2023-12-19 15:21:08 +04:00
Alexei Kotov
93ea9dbc3b Do all lighting calculations in one place, support per-vertex specularity
Force PPL when specular maps are used
2023-12-15 11:44:54 +03:00
Alexei Kotov
d1274fd3db Deduplicate lambert calculations, consolidate doLighting 2023-12-15 10:36:47 +03:00
Alexei Kotov
4a96885323 Untangle normals and parallax handling
Move tangent space generation to the vertex shaders
Support diffuse parallax when no normal map is present
Don't use diffuse parallax if there's no diffuse map
Generalize normal-to-view conversion
Rewrite parallax
2023-12-12 22:42:53 +03:00
jvoisin
b67d89f2e0 Merge branch 'saveformat' into 'master'
Drop support for old saves

See merge request OpenMW/openmw!3629
2023-12-06 12:33:07 +00:00
Evil Eye
7cdf702a14 Merge branch 'niftestbsatool' into 'master'
bsatool and NIF debugging improvements

See merge request OpenMW/openmw!3619
2023-12-04 19:24:10 +00:00
Alexei Kotov
53f5e4dd3c Merge branch 'highlight_color' into 'master'
Highlight new items in launcher by text formatting, not by color

See merge request OpenMW/openmw!3625
2023-12-03 20:29:25 +00:00
Alexei Kotov
98dfb68d4a Merge branch 'ejaansalah' into 'master'
Fix the spelling of expel in lua api

See merge request OpenMW/openmw!3608
2023-12-03 20:28:01 +00:00
AnyOldName3
952bf58bc1 Merge branch 'turnitup' into 'master'
Support Oblivion parallax setup

See merge request OpenMW/openmw!3620
2023-12-03 18:52:17 +00:00
Evil Eye
659d7fefa1 Add Russian localization 2023-12-01 16:38:38 +01:00
Evil Eye
23aacbd914 Introduce a minimum supported save game format 2023-12-01 16:37:29 +01:00
Zackhasacat
162ac452cf Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2023-11-30 20:49:35 -06:00
Evil Eye
047db00980 Merge branch 'useitem_force_fix' into 'master'
Allow not passing force in ItemUsage events

See merge request OpenMW/openmw!3609
2023-11-29 15:42:35 +00:00
Zackhasacat
67421d67e2 Allow not passing force in ItemUsage events 2023-11-29 15:42:34 +00:00
jvoisin
d230c89a56 Merge branch 'rework_resolutions' into 'master'
Rework resolution selection

Closes #7709

See merge request OpenMW/openmw!3622
2023-11-29 13:18:20 +00:00
Andrei Kortunov
5e96825e6b Highlight new items in launcher by text formatting, not by color 2023-11-29 11:14:44 +04:00
Zackhasacat
4beac9035a Add bindings for controller cursor mode 2023-11-28 19:58:41 -06:00
Zackhasacat
ae3f9f8dcf Merge branch 'lua_ui_child_element' into 'master'
Lua Element as layout children

See merge request OpenMW/openmw!3582
2023-11-28 21:54:55 +00:00
Alexei Kotov
99024d3826 Revamp NIF debug logging
Disabled by default
Extend it to supported files
Log more version info
Reduce noise
2023-11-28 21:46:29 +03:00
Andrei Kortunov
81a6a7cd2f Rework resolution selection (feature 7709) 2023-11-28 22:22:34 +04:00
Alexei Kotov
9c94058727 Support Oblivion parallax setup 2023-11-27 03:41:51 +03:00
uramer
4d250263d7 Missing return type of split 2023-11-25 17:01:26 +01:00
uramer
6db75a7b7e Fix servicesOffered types 2023-11-25 15:22:57 +01:00
uramer
2be3824d9e Clarify child element update behavior in the documentation 2023-11-24 20:41:54 +01:00
uramer
39df270ff2 Update UI Content docs 2023-11-24 20:36:45 +01:00
Zackhasacat
5623a5cf01 Merge branch 'lua_sgetcurrent_conditionofitem_itemdata_idea' into 'master'
Lua API to get/set item condition

See merge request OpenMW/openmw!3421
2023-11-23 23:10:39 +00:00
Zackhasacat
f230e3cab0 Merge branch 'lua_ui_select_renderer_invalid' into 'master'
Render invalid 'select' setting renderer values instead of silent failure

See merge request OpenMW/openmw!3584
2023-11-21 23:06:22 +00:00
Zackhasacat
a38d17a918 Merge branch 'api_inconsistencies' into 'master'
Minor API inconsistencies

See merge request OpenMW/openmw!3601
2023-11-21 03:04:24 +00:00
uramer
c9eaeb47d5 Minor API inconsistencies 2023-11-21 03:04:24 +00:00
Zackhasacat
ad1d6c0d0f Merge branch 'find_nearest_nav_mesh_position' into 'master'
Add Navigator and Lua API function to find nearest position on navmesh

See merge request OpenMW/openmw!2681
2023-11-21 03:01:51 +00:00
kuyondo
9ebbdc3a22 expell->expel 2023-11-20 15:59:11 +08:00
Zackhasacat
6fb6c7a32f Merge branch 'misisng_plugins' into 'master'
Display missing plugins upon savegame loading

Closes #7608

See merge request OpenMW/openmw!3594
2023-11-20 00:19:43 +00:00
elsid
94b085af9e
Add Navigator and Lua API function to find nearest position on navmesh 2023-11-18 23:54:37 +01:00
Evil Eye
5a1a54b959 Merge branch 'lua_class_data' into 'master'
Add class records to lua

See merge request OpenMW/openmw!3515
2023-11-18 20:55:45 +00:00
Evil Eye
d5906dcf29 Merge branch 'lua_navmesh_doc' into 'master'
Define tables for navmesh related lua bindings as separate types

See merge request OpenMW/openmw!3599
2023-11-18 20:33:16 +00:00
Andrei Kortunov
f88b99201a Display missing plugins upon savegame loading (feature 7608) 2023-11-18 14:12:18 +04:00
Zackhasacat
13deb0fba8 Merge branch 'imod' into 'master'
Fill out item modification records and add them to the scene

See merge request OpenMW/openmw!3540
2023-11-17 18:22:17 +00:00
elsid
fbb39802a1
Define tables for navmesh related lua bindings as separate types 2023-11-17 13:50:19 +01:00
Zackhasacat
16f178b80e Remove character 2023-11-16 07:43:45 -06:00
Zackhasacat
10030a55e0 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-11-16 07:37:03 -06:00
Joakim Berg
624d6ce7d0 Update file sv.yaml 2023-11-14 21:11:27 +00:00
Joakim Berg
818cd8343f Update file sv.yaml 2023-11-14 10:52:28 +00:00
Joakim Berg
f62b43d2d6 Update file sv.yaml 2023-11-14 05:27:30 +00:00
uramer
435e9731df Render invalid 'select' setting renderer values instead of silent failure 2023-11-11 18:09:00 +01:00
jvoisin
d8cd465d61 Merge branch 'navmesh_doc' into 'master'
Reword navigation mesh related docs and tooltips

See merge request OpenMW/openmw!3569
2023-11-08 22:48:52 +00:00
jvoisin
60ec894d8a Merge branch 'lightitupbaby' into 'master'
Support point specular lighting (#6188)

Closes #6188

See merge request OpenMW/openmw!3559
2023-11-08 22:43:42 +00:00
Zackhasacat
279e9affa8 Merge branch 'docs-mwscript-variables' into 'master'
Fix MWScript variables documentation type

See merge request OpenMW/openmw!3572
2023-11-08 16:28:52 +00:00
Zackhasacat
72a5b50002 Merge branch 'interfaces-item-usage' into 'master'
Add ItemUsage to interfaces package type definition

See merge request OpenMW/openmw!3573
2023-11-08 00:05:31 +00:00
Zackhasacat
ae4eafdfd4 Move classes to types.NPC 2023-11-07 11:50:09 -06:00
Alexei Kotov
e1cd5250af Use sun visibility for sunlight scattering (bug #7309) 2023-11-07 10:30:26 +03:00
Alexei Kotov
bdc019647a Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible

Closes #5062

See merge request OpenMW/openmw!3549
2023-11-07 03:01:56 +00:00
uramer
afbfed78ad Add ItemUsage to interfaces package type definition 2023-11-06 21:57:49 +00:00
uramer
75c5ce5f31 Fix MWScript variables documetnation type 2023-11-06 21:38:40 +00:00
elsid
392218dde3
Reword navigation mesh related docs and tooltips
To explain the effect of the setting in a more user friendly language.
2023-11-06 10:52:52 +01:00
Cody Glassman
0f53088014 re-sync docs with postprocessing API 2023-11-05 10:22:22 -08:00
Zackhasacat
231803c6ea Merge branch 'sunvisibility' into 'master'
Make sun specularity behavior more intuitive (bug #6190)

Closes #6190

See merge request OpenMW/openmw!3535
2023-11-05 17:55:27 +00:00
jvoisin
e4c5c1bc43 Merge branch 'govna' into 'master'
Expose governing attributes to Lua

See merge request OpenMW/openmw!3556
2023-11-05 16:35:27 +00:00
jvoisin
44dc29e675 Merge branch 'forurm' into 'master'
Add types.Actor.isDead

See merge request OpenMW/openmw!3557
2023-11-05 16:35:09 +00:00
Alexei Kotov
820fc068d1 Support point specular lighting (#6188)
Fix passing light specular colors with shader lighting methods (with help from wazabear)
2023-11-04 17:58:51 +03:00
Mads Buvik Sandvei
4886d31d89 Language, bob -> sway 2023-11-04 13:37:23 +01:00
Alexei Kotov
d851eaa199 Merge branch 'fix_lua_sneak' into 'master'
Remember sneaking when game is saved and loaded(#7664)

See merge request OpenMW/openmw!3546
2023-11-03 20:36:15 +00:00
Zackhasacat
8d0d9a49c6 Remember sneaking when game is saved and loaded(#7664) 2023-11-03 20:36:14 +00:00
Evil Eye
eb0ddf72d8 Merge branch 'fix_my_errors' into 'master'
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua

See merge request OpenMW/openmw!3548
2023-11-03 16:31:23 +00:00
Zackhasacat
dd87d01f06 Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua 2023-11-03 16:31:23 +00:00
Mads Buvik Sandvei
9c93d907dc Settings page entry for the "player movement ignores animation" setting. 2023-11-02 19:30:51 +01:00
Evil Eye
2d90176fe9 Add types.Actor.isDead 2023-11-02 19:29:26 +01:00
Evil Eye
a88f0ecc95 Expose governing attributes to Lua 2023-11-02 17:43:09 +01:00
uramer
abae5f031d Fix docs type 2023-11-02 16:05:52 +00:00
Mads Buvik Sandvei
f41de6b02d Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement. 2023-11-01 20:31:57 +01:00
Zackhasacat
dbd7d34120 Add class Record 2023-11-01 13:27:37 -05:00
Zackhasacat
482d174ef2 Read only, add skill spec to docs 2023-11-01 13:21:14 -05:00
Zackhasacat
371eeddf85 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-10-31 22:23:45 -05:00
Alexei Kotov
0b8739711e Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)

See merge request OpenMW/openmw!3527
2023-10-31 21:24:53 +00:00
Petr Mikheev
889ddc10d6 Enable openmw.input in menu scripts 2023-10-31 11:05:00 +01:00
Petr Mikheev
1dd7a15255 Draft: add new type of Lua scripts - menu scripts 2023-10-31 10:29:24 +01:00
Alexei Kotov
03c3818229 Place ESM4::ItemMod into the scene 2023-10-31 00:54:44 +03:00
Alexei Kotov
6d776ac833 Merge branch 'range' into 'master'
Use a dynamic falloff range for soft effect

See merge request OpenMW/openmw!3532
2023-10-29 22:03:05 +00:00
Alexei Kotov
12abd30e9f Make sun specularity behavior more intuitive (bug #6190)
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
2023-10-29 04:11:40 +03:00
Cody Glassman
09928ba265 use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
Alexei Kotov
3f4591eb3b Add movable static and ESM4 land texture stores 2023-10-27 22:53:40 +03:00
psi29a
f724b05c57 Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player

See merge request OpenMW/openmw!3519
2023-10-27 17:37:04 +00:00
elsid
dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
Zackhasacat
2f16a104dc Revise record store, add specialization function 2023-10-25 21:38:42 -05:00
Zackhasacat
909be9cf35 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-10-25 21:05:35 -05:00
Zackhasacat
f0640da21e Add character to core 2023-10-25 21:05:14 -05:00
Kindi
1bff02e3b0 add docs 2023-10-26 03:32:15 +08:00
psi29a
2e587c3379 Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality

See merge request OpenMW/openmw!3516
2023-10-25 12:35:35 +00:00
psi29a
f3931c8321 Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.

See merge request OpenMW/openmw!3450
2023-10-25 12:34:56 +00:00
Zackhasacat
ac9cfc782a Add functions to lua ui library to toggle HUD visibility, and check current status. 2023-10-25 12:34:56 +00:00
Alexei Kotov
08da35704f Merge branch 'remove-obsolete-comment' into 'master'
Get rid of obsolete comment

See merge request OpenMW/openmw!3514
2023-10-24 21:49:56 +00:00
Zackhasacat
f4d349070c Add isTeleportingEnabled and setTeleportingEnabled 2023-10-24 13:51:12 -05:00
Petr Mikheev
f547cd5934 Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable

See merge request OpenMW/openmw!3483
2023-10-24 13:55:51 +00:00
Zackhasacat
78e9a1753e Add lua binding for gameObject globalVariable 2023-10-24 13:55:50 +00:00
Petr Mikheev
31f5c8826b Merge branch 'lua_global_new' into 'master'
Add global variable access to world.mwscript (#7597)

See merge request OpenMW/openmw!3491
2023-10-24 09:23:25 +00:00
Zackhasacat
db42a91867 Add global variable access to world.mwscript (#7597) 2023-10-24 09:23:25 +00:00
Zackhasacat
5dd1f0332f Add notes about active effects 2023-10-23 23:44:54 -05:00
Zackhasacat
bd90ac2ed8 Add missing field in docs 2023-10-23 23:02:01 -05:00
Zackhasacat
254bf7c5d8 class -> classes 2023-10-23 22:23:30 -05:00
Zackhasacat
611f96ce65 Add class bindings 2023-10-23 22:19:16 -05:00
AnyOldName3
606a0eea8f Get rid of obsolete comment
The matrix in question was removed by !2682
2023-10-23 19:28:54 +00:00
Abdu Sharif
ee80f889b7 Make Per-Pixel Lighting option description a bit more neutral 2023-10-23 12:35:57 +00:00
Cody Glassman
5fc46b166a track debug window size and dimensions between sessions 2023-10-18 09:04:57 -07:00
Evil Eye
2ebd544dfb Fix #7624 2023-10-14 14:18:50 +02:00
Petr Mikheev
15306c7d49 [Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input 2023-10-10 01:15:09 +02:00
psi29a
2c81220cf7 Merge branch 'book' into 'master'
Reading ESM4 books

See merge request OpenMW/openmw!3471
2023-10-05 17:24:50 +00:00
Petr Mikheev
54cc1f25a2 Mention in Lua documentation that default tag is an empty string 2023-10-04 10:36:54 +02:00
Petr Mikheev
fcc7b9bb9e Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs. 2023-10-04 10:20:56 +02:00
Petr Mikheev
6161953106 Allow reading ESM4 books 2023-10-03 10:55:12 +02:00
AnyOldName3
15e6ababf1 Merge branch 'soft_particles' into 'master'
Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)

See merge request OpenMW/openmw!3447
2023-10-02 21:38:14 +00:00
PharisMods
01aa67c792 Use thick border textures for thick border UI templates 2023-10-01 00:54:24 +00:00
psi29a
3ea14e904d Merge branch 'actors_range' into 'master'
Handle actors processing range in Lua

See merge request OpenMW/openmw!3458
2023-09-28 08:33:46 +00:00
psi29a
6c39e3f817 Merge branch 'draft' into 'master'
Treat teleportation out of the draft cell as object creation

Closes #7588 and #7453

See merge request OpenMW/openmw!3455
2023-09-28 08:33:10 +00:00
psi29a
bae8d585fe Merge branch 'lua/capacity_encum_bindings' into 'master'
Add more lua bindings for encumbrance and capacity

See merge request OpenMW/openmw!3462
2023-09-28 08:32:38 +00:00
glassmancody.info
9aa992eede add more lua bindings for encumbrance and capacity 2023-09-27 17:19:08 -07:00
Petr Mikheev
63d5bd6f8a Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman) 2023-09-27 20:41:52 +02:00
Andrei Kortunov
40c8783790 Handle actors processing range in Lua 2023-09-27 15:14:32 +04:00
Zackhasacat
6bfa3f78bd Fix AttributeRecord and SkillRecord documentation in OpenMW.core 2023-09-27 07:30:52 +00:00
Evil Eye
641f34a3c9 Treat teleportation out of the draft cell as object creation 2023-09-25 21:01:32 +02:00
Alexei Kotov
7e360df6c0 Place ESM4::Flora instances to the scene 2023-09-24 10:25:44 +03:00
Evil Eye
90ca8a2f4e Remove ATTRIBUTE, SKILL, and SCHOOL enums 2023-09-21 19:34:13 +02:00
Evil Eye
6ed5cbb7d0 Remove numeric magic school ids and deprecate the enum 2023-09-20 19:51:29 +02:00
psi29a
1c8198242e Merge branch 'toggleai' into 'master'
Add a way to toggle AI to Lua debug package

See merge request OpenMW/openmw!3429
2023-09-18 08:37:19 +00:00
psi29a
18b6eba709 Merge branch 'reloadlua' into 'master'
safe reloadlua on top of !3362

See merge request OpenMW/openmw!3412
2023-09-17 11:28:01 +00:00
Petr Mikheev
72b8ff82ff !3362 with safe reloadlua 2023-09-15 19:10:33 +02:00
Andrei Kortunov
6769d10203 Fix documentation error 2023-09-15 19:23:13 +04:00
Andrei Kortunov
56ea3e3879 Add a way to toggle AI to Lua debug package 2023-09-15 18:49:46 +04:00
psi29a
12159d95f3 Merge branch 'music' into 'master'
Rework music system

See merge request OpenMW/openmw!3372
2023-09-15 07:11:31 +00:00
psi29a
ed022a6c14 Merge branch 'fix_use' into 'master'
Fix regression added in  !3354: Set `force` to false when applying UseItem from inventory.

See merge request OpenMW/openmw!3422
2023-09-15 07:03:34 +00:00
Andrei Kortunov
db72a91180 Add a way to check if sound system is enabled 2023-09-14 13:02:20 +04:00
Andrei Kortunov
655c4442bc Implement isMusicPlaying 2023-09-13 17:48:49 +04:00
Andrei Kortunov
e25e867d77 Remove 'music' package 2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029 Rework music system 2023-09-13 09:11:07 +04:00
Andrei Kortunov
02dcf1fb31 Split setFactionRank to separate functions 2023-09-12 11:57:19 +04:00
Andrei Kortunov
6ee86dea82 Implement Lua API for factions (feature 7468) 2023-09-12 09:49:03 +04:00
Petr Mikheev
fb8ccf52d8 Add missing argument force in UseItem 2023-09-11 16:21:34 +02:00
psi29a
9791fae2db
Merge branch 'statrecords' into 'master'
Expose skill and attribute records to Lua and deprecate their enums

See merge request OpenMW/openmw!3407
2023-09-09 20:39:45 +00:00
Evil Eye
cd0e612cb7 Expose skill and attribute records to Lua and deprecate their enums 2023-09-07 21:30:08 +02:00
Petr Mikheev
42f2ece8b3 Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode. 2023-09-07 02:16:22 +02:00
psi29a
938c487684
Merge branch 'time' into 'master'
[Lua] Ability to unpause the game when UI is opened.

See merge request OpenMW/openmw!3398
2023-09-06 08:16:49 +00:00
Zackhasacat
f287b2f436 Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services 2023-09-04 10:49:51 -05:00
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
Implement Lua API for VFS

Closes #6864

See merge request OpenMW/openmw!3373
2023-09-03 17:06:14 +00:00
psi29a
0b74146b05
Merge branch 'luautflib' into 'master'
Lua utf-8 support

Closes #6505

See merge request OpenMW/openmw!3327
2023-09-03 17:05:27 +00:00
Andrei Kortunov
66bf7be373 Preload new packages to console 2023-09-03 08:24:51 +04:00
Petr Mikheev
65cd518b44 Update camera logic related to paused game / opened UI 2023-09-03 04:21:18 +02:00
Petr Mikheev
23a7661d0b Control UI pause from Lua 2023-09-03 03:41:13 +02:00
Petr Mikheev
b4c8b8308f Lock actiovation when the game is paused; Lock movement controls when UI is opened. 2023-09-03 02:43:55 +02:00
Zackhasacat
ee5983f64a Docs fixes 2023-09-02 15:21:03 -05:00
Zackhasacat
7d0e140889 Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services 2023-09-02 14:55:57 -05:00
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
Handle Use action in Lua in a similar way to Activate action

See merge request OpenMW/openmw!3354
2023-09-02 15:11:43 +00:00
Andrei Kortunov
65109b3822 Simplify VFS index iteration 2023-09-02 17:40:14 +04:00
Andrei Kortunov
c04a0ca3a5 Implement Lua API for VFS 2023-09-02 08:47:46 +04:00
Zackhasacat
9f80d68795 add servicesOffered to npc and creature records 2023-09-01 16:39:33 -05:00
psi29a
a1828eec29
Merge branch 'lua_spell_fix' into 'master'
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()

See merge request OpenMW/openmw!3315
2023-09-01 20:33:42 +00:00
Zackhasacat
7113db8b97
Clear selected enchanted item and/or spell with actor.clearSelectedCastable() 2023-09-01 20:33:42 +00:00
psi29a
3e99103beb
Merge branch 'rtd' into 'master'
Show OpenMW version and Lua API revision in documentation

Closes #6149

See merge request OpenMW/openmw!3382
2023-09-01 08:06:58 +00:00
Zackhasacat
86c28921ae
Add function to get current disposition, add baseDisposition to NPC record 2023-09-01 08:06:34 +00:00
Petr Mikheev
d39552962f Validate version of resources 2023-08-31 20:56:02 +02:00
Petr Mikheev
f260fa006e Show OpenMW version and Lua API revision in documentation. 2023-08-31 20:56:02 +02:00
psi29a
5ba13f7aae Merge branch 'lua_template_new' into 'master'
Support 'template' field in createRecordDraft, to use an existing record as a base in lua

See merge request OpenMW/openmw!3387
2023-08-31 08:02:50 +00:00
Petr Mikheev
ea8692a534 Add usehandlers.lua (same approach as activationhandlers.lua) 2023-08-30 22:48:51 +02:00
psi29a
58aeb81e46 Merge branch 'container_ptr' into 'master'
Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.

See merge request OpenMW/openmw!3381
2023-08-30 10:19:16 +00:00
Zackhasacat
4b7bf62671 Fix weapon table, and docs 2023-08-29 16:37:32 -05:00
Zackhasacat
45f25e3f14 Add in initial support 2023-08-29 11:19:11 -05:00
psi29a
4a46d772a1 Merge branch 'fix_createRecord' into 'master'
Add two missing record types to world.createRecord docs

See merge request OpenMW/openmw!3386
2023-08-29 09:19:11 +00:00
psi29a
a0d3313d8d Merge branch 'lua_restock' into 'master'
Add isRestocking to types.Item

See merge request OpenMW/openmw!3383
2023-08-29 07:07:06 +00:00
Zackhasacat
ecc89ed826 Add two missing record types 2023-08-28 21:20:12 -05:00
Zackhasacat
5fdaee093a add isRestocking 2023-08-28 08:30:54 -05:00
psi29a
65a15ff0b1 Merge branch 'container_inventory' into 'master'
[Lua] Add alias `types.Container.inventory` = `types.Container.content` for consistency with `types.Actor.inventory`

See merge request OpenMW/openmw!3314
2023-08-28 11:32:16 +00:00
Zackhasacat
84987450ee Add baseCount 2023-08-27 20:47:43 -05:00
Petr Mikheev
55a9ab4f52 Add obj.parentContainer in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor. 2023-08-27 23:45:19 +02:00
Kindi
532230254b add documentation 2023-08-28 02:37:52 +08:00
Zackhasacat
b571d8d050 Remove player quest name example 2023-08-25 14:25:25 -05:00
Zackhasacat
425076b8dd Fix types.LevelledCreature in docs 2023-08-25 17:44:34 +00:00
Evil Eye
ef6100f788 Start the game on Friday 2023-08-21 21:31:50 +00:00
psi29a
516108691d Merge branch 'record_gold' into 'master'
Add baseGold to NPC and creature lua records

See merge request OpenMW/openmw!3369
2023-08-21 11:33:11 +00:00
Zackhasacat
1320261eba Add baseGold to NPC and creature records 2023-08-20 14:55:23 -05:00
Petr Mikheev
c5ba289bc7 Handle UI modes open/close sounds in Lua 2023-08-20 17:49:56 +02:00
Petr Mikheev
36d22cff1c Improve GUI mode validation 2023-08-20 17:49:56 +02:00
Petr Mikheev
f1bcf64afb Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu 2023-08-20 17:49:56 +02:00
Petr Mikheev
87eacf774a Control GUI modes from Lua 2023-08-20 17:49:56 +02:00
psi29a
ab798be320 Merge branch 'fix_scrollbars' into 'master'
Do not use deprecated MyGUI properties

Closes #5896

See merge request OpenMW/openmw!3320
2023-08-20 11:04:23 +00:00
Zackhasacat
86e7863d9a Fix the docs 2023-08-18 22:18:34 -05:00
Petr Mikheev
4211665ede Merge branch 'sounds' into 'master'
Lua bindings for sound functions

See merge request OpenMW/openmw!3247
2023-08-18 09:15:24 +00:00
psi29a
861b9b215c Merge branch 'moveinto' into 'master'
[Lua] Accept GameObject as destination in obj:moveInto.

See merge request OpenMW/openmw!3318
2023-08-18 08:23:20 +00:00
psi29a
e21e3a0d46 Merge branch 'time' into 'master'
Pause/resume the game in Lua scripts

See merge request OpenMW/openmw!3317
2023-08-18 08:22:04 +00:00
Andrei Kortunov
d9c91ff3d9 Add bindings for ESM::Sound records 2023-08-16 20:26:55 +04:00
Andrei Kortunov
7ce9fc25c5 Implement Lua bindings for sound system 2023-08-15 10:28:29 +04:00
Zackhasacat
3e8a1cce7c Load ESM4 Terminal objects, add lua bindings for them 2023-08-15 06:23:38 +00:00
uramer
16ba35d63b Don't refer to local type by absolute path in docs 2023-08-12 21:17:11 +02:00
Zackhasacat
8f303f46dc Lua Documentation clarification/fixes 2023-08-11 21:16:32 +00:00
Petr Mikheev
b34930d3f2 Add missing 'local' in playercontrols.lua 2023-08-09 10:18:26 +02:00
Petr Mikheev
6c4e1f4e8f Lua commands world.pause / world.unpause 2023-08-08 22:57:28 +02:00
Petr Mikheev
1a53e9db5d [Lua] Accept GameObject as destination in obj:moveInto. 2023-08-08 22:56:42 +02:00
Petr Mikheev
ac9facabf5 [Lua] Add alias types.Container.inventory = types.Container.content 2023-08-08 22:56:16 +02:00
Andrei Kortunov
a2d509a4b5 Do not use deprecated MyGUI features for scrollbars 2023-08-08 09:30:22 +04:00
Andrei Kortunov
f3cf61627c Do not use deprecated MyGUI features for list boxes 2023-08-08 09:30:13 +04:00
Andrei Kortunov
370807281f Do not use deprecated MyGUI features for progress bars 2023-08-08 09:30:02 +04:00
psi29a
fadfffe22c Merge branch 'settings_values_map' into 'master'
Use settings values for Map settings (#6876)

See merge request OpenMW/openmw!3284
2023-08-06 16:14:09 +00:00
psi29a
e6cffa5494 Merge branch '7248-Extend_console_search_with_regex_and_case_sensitivity' into 'master'
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"

Closes #7248

See merge request OpenMW/openmw!3248
2023-08-05 10:02:08 +00:00
Chris Vigil
996f5fd7ad Resolve "Extend searching in the console with regex and toggleable case-sensitivity" 2023-08-05 10:02:07 +00:00
Petr Mikheev
abde92e207 Merge branch 'active-spells-rework' into 'master'
Lua: active spell params and active spell effects

See merge request OpenMW/openmw!3179
2023-07-31 00:02:05 +00:00
Mads Buvik Sandvei
c18a7801ed Lua: active spell params and active spell effects 2023-07-31 00:02:05 +00:00
Mads Buvik Sandvei
edb7081ea6 Lua: String overload for effects store index. 2023-07-30 23:55:19 +00:00
elsid
bdb4808588
Remove unused local map hud widget size setting
Unused since d1a3cc98ff
2023-07-27 22:53:51 +02:00
psi29a
e76ce6b696 Merge branch 'fix_find_path' into 'master'
Remove stepping from findSmoothPath and other tweaks (#7241 , #7485)

Closes #7485 and #7241

See merge request OpenMW/openmw!3264
2023-07-27 09:34:50 +00:00
psi29a
3032b340a2 Merge branch 'teleporting' into 'master'
A few Lua changes related to teleporting

See merge request OpenMW/openmw!3246
2023-07-27 09:32:28 +00:00
elsid
e00eb50587
Remove stepping from findSmoothPath
This is not used anyway. There are features like smooth movement which remove
all redundant points.

Use single findStraightPath call instead of multiple.
2023-07-22 18:08:40 +02:00
elsid
9817f4ca9a
Find closest position on navmesh to start and end before poly path
Start and end might not be located on navmesh and findPath may give wrong
results.
2023-07-22 17:24:51 +02:00
Petr Mikheev
2c212b18e4 Remove World::activate since all activation now goes trough LuaManager 2023-07-22 17:22:43 +02:00
elsid
a5ba721eca
Fix typo 2023-07-20 20:24:38 +02:00
Petr Mikheev
f2edf05a55 Move camera update after teleporting from worldimp to camera.lua 2023-07-19 10:42:58 +02:00
Petr Mikheev
95bce836ee Add non-carriable lights to nearby.items 2023-07-12 22:26:06 +02:00
psi29a
429e911da1 Merge branch 'lua_journal' into 'master'
Add Lua bindings for journal (second iteration of !3133)

See merge request OpenMW/openmw!3189
2023-07-11 07:37:13 +00:00
Alexei Dobrohotov
52a16e0e93 BSEffectShader/NoLighting fixes
Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2023-07-09 14:44:09 +03:00
uramer
bf7b39f214 Fix typos in Lua documentation 2023-07-08 18:40:33 +02:00
Joakim Berg
c612c2a218 Last Swedish translations as of now (#7417) 2023-07-08 12:39:00 +00:00
Petr Mikheev
a09fb8d8f8 Rework Lua bindings for journal 2023-07-08 14:32:58 +02:00
Tobias Tribble
c792582376 Add Lua bindings for journal 2023-07-08 13:37:39 +02:00
psi29a
b1e00b59f2 Merge branch 'lua_mwscript' into 'master'
Change MWScript Lua bindings (#7142)

See merge request OpenMW/openmw!2881
2023-07-02 19:23:09 +00:00
Petr Mikheev
866f67ed19 Change MWScript Lua bindings (#7142) 2023-06-30 22:26:17 +02:00
Petr Mikheev
fa4cce7132 [Lua] Fix usage example of util.transform in documentation 2023-06-28 00:14:36 +02:00
psi29a
e5e0787337 Merge branch 'fix_effect_spell' into 'master'
Lua: Fix documentation for type.ActiveEffect

See merge request OpenMW/openmw!3178
2023-06-26 18:55:39 +00:00
jvoisin
a555519290 Merge branch 'The-abilities-are-inert' into 'master'
Typo: Inert -> Innate

See merge request OpenMW/openmw!3180
2023-06-25 20:14:54 +00:00
psi29a
dd0d66513d Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes

See merge request OpenMW/openmw!3164
2023-06-25 20:11:19 +00:00