scrawl
d9f6072f02
gamma correct rendering & adjustment setting
2012-09-19 23:25:07 +02:00
scrawl
32de090079
Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities
2012-09-19 19:34:02 +02:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
scrawl
ab698bb401
date time label
2012-09-18 20:53:32 +02:00
scrawl
0ba996f290
dialog layout
2012-09-18 18:29:03 +02:00
scrawl
42d25c0af0
fix resources, I renamed those in the last commit, but only in one place
2012-09-16 20:56:49 +02:00
scrawl
76b494100e
finished?
2012-09-15 17:12:42 +02:00
scrawl
95f3a20e2c
Merge branch 'master' into levelup
2012-09-15 14:25:37 +02:00
scrawl
b76a28f69c
beginnings of the gui
2012-09-14 19:44:00 +02:00
scrawl
a308d2e38a
fixed exception, fixed armor label obscuring the items
2012-09-14 15:33:24 +02:00
scrawl
6ac2a12296
item selection working on the preview
2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0
race selection preview
2012-09-13 19:03:31 +02:00
scrawl
5155339cb6
character preview working
2012-09-13 14:56:50 +02:00
scrawl
4f3eb3c34a
character preview WIP
2012-09-13 00:54:32 +02:00
scrawl
a8d9aa98b1
some fixes
2012-09-11 19:18:26 +02:00
scrawl
369db182de
actual progress bar, performance optimization
2012-09-11 16:53:49 +02:00
scrawl
2b339f6c0f
loading screen
2012-09-11 16:37:54 +02:00
scrawl
ad66ebf84f
fix button align on 2 windows
2012-09-10 14:31:19 +02:00
scrawl
996e6280d8
more spell buying window cleanup
2012-09-10 14:10:01 +02:00
scrawl
ba0acd4056
changed some text colors
2012-09-10 13:52:37 +02:00
scrawl
fde69d0c87
Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
2012-09-10 13:40:34 +02:00
scrawl
bc6a1979b0
replaced everything with the new method
2012-09-10 13:39:22 +02:00
Marc Zinnschlag
273ac0a97f
Merge branch 'spellbuying'
2012-09-10 13:16:02 +02:00
scrawl
b66c8099eb
new system for dynamic sizing of buttons & text boxes
2012-09-10 11:20:27 +02:00
scrawl
bb267dddf6
some stats window cleanup
2012-09-09 23:50:57 +02:00
Marc Zinnschlag
3fad1c0786
fixed a crash
2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
2012-09-09 14:10:07 -04:00
Adam Hogan
ebf80943a9
Added spell buying window
2012-09-08 18:17:03 -04:00
Marc Zinnschlag
ef6f033dd1
Merge branch 'multidata'
2012-09-04 11:02:28 +02:00
Marc Zinnschlag
e2bf4694cb
Merge remote-tracking branch 'scrawl/master'
2012-08-31 09:22:32 +02:00
scrawl
ba43f2997f
fix missing character in font for french morrowind version, thanks to jvoisin
2012-08-30 22:08:30 +02:00
scrawl
dbe3cca828
added a separate core.xml file that works with the mygui layout editor
2012-08-29 13:11:06 +02:00
Marc Zinnschlag
4f411ff1eb
Merge remote-tracking branch 'scrawl/master'
2012-08-29 11:17:33 +02:00
scrawl
6ad08dfd33
added settings for crosshair & subtitles
2012-08-29 11:15:17 +02:00
scrawl
5370fecb6f
fix a small input focus issue with the map
2012-08-29 10:51:36 +02:00
scrawl
7eaf5e7f0f
changed the markers to look more like morrowind's (hover effect)
2012-08-28 18:40:11 +02:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
scrawl
6161f81c24
last bits of the quick key menu.
2012-08-27 20:44:14 +02:00
scrawl
c5e55d3cac
fix screenshot function
2012-08-27 15:51:01 +02:00
scrawl
c0f27bd5ef
magic selection window
2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1
some unfinished work on quick keys window
2012-08-26 10:52:06 +02:00
scrawl
132da92391
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-16 13:20:53 +02:00
Marc Zinnschlag
b0506e2220
re-enabling support for multiple data directories
2012-08-16 12:59:28 +02:00
Marc Zinnschlag
f9693ab33a
Merge remote-tracking branch 'scrawl/shadersystem'
2012-08-16 12:03:03 +02:00
scrawl
4ae0a5c02e
fix silhouettes around objects above the water
2012-08-15 19:29:00 +02:00
Pieter van der Kloet
9501e133f5
Updated the EB Garamond font to a higher-resolution version
2012-08-14 03:23:57 +02:00
scrawl
67577c6192
UI cursor & camera sensitivity sliders
2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32
"reset to defaults" button, invert y axis button
2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc
hotkey window first version
2012-08-13 01:26:15 +02:00
scrawl
976ad7a301
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
2012-08-12 22:59:58 +02:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
scrawl
8ac2d11f56
changed shading to be more like MW (completely replace material ambient with vertex colors if present), fixes some too dark daedric ruins
2012-08-11 14:42:14 +02:00
scrawl
f58a4ada7a
Merge branch 'master' into shadersystem
2012-08-11 14:28:31 +02:00
scrawl
f72956b918
- added a simple main menu (with Return, Options and Exit buttons)
...
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
scrawl
993c7150dc
tweaked depth bias
2012-08-07 22:43:11 +02:00
scrawl
15a16aeba1
Fixed DirectX HLSL shaders and re-enabled them in the gui
2012-08-01 04:11:16 +02:00
scrawl
37c7becb07
some potential compability fixes
2012-07-25 23:53:06 +02:00
scrawl
3feb4ce61b
terrain lod morph fix
2012-07-25 19:33:21 +02:00
scrawl
8c8228a15c
fix terrain num lights setting
2012-07-24 00:08:53 +02:00
scrawl
3ebc6fd590
fixed a settings window bug
2012-07-23 20:50:56 +02:00
scrawl
a70f93b024
fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
2012-07-23 20:12:42 +02:00
scrawl
9f9183ff73
depth bias
2012-07-23 18:25:20 +02:00
scrawl
bc7876e980
use alpha map for moons
2012-07-23 13:04:48 +02:00
scrawl
f0b3142966
switch to glsl 1.2
2012-07-23 02:54:50 +02:00
scrawl
6bfcf2bc1b
- exchanged the preprocessor again, no warnings now
...
- disable line directives for now, causing some trouble
2012-07-22 02:45:39 +02:00
scrawl
17a5c22c8f
don't use globbing
2012-07-20 23:31:49 +02:00
scrawl
acc5c3bbbf
some fixes
2012-07-20 17:08:15 +02:00
scrawl
41791ccaa2
add file
2012-07-20 16:44:40 +02:00
scrawl
014396e80c
remove the plugins.cfg files, do not enforce CG plugin
2012-07-20 16:44:03 +02:00
scrawl
21728020f6
fixed the water on local map
2012-07-20 14:45:42 +02:00
scrawl
f5ffea4d4b
new button, water timescale
2012-07-19 23:30:41 +02:00
scrawl
e077814a8c
water
2012-07-19 22:23:07 +02:00
scrawl
9d7470e14c
temp commit
2012-07-19 20:18:34 +02:00
scrawl
739455e6f8
new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
2012-07-19 16:23:30 +02:00
scrawl
778e59ee37
terrain as it was before, with about 4x less code
2012-07-15 08:21:43 +02:00
scrawl
29f91753f7
correction
2012-07-14 18:44:03 +02:00
scrawl
93c641efa7
terrain albedo
2012-07-14 18:25:43 +02:00
scrawl
7d5b94709d
Merge branch 'master' into shadersystem
...
Conflicts:
components/nifogre/ogre_nif_loader.cpp
2012-07-14 11:16:35 +02:00
scrawl
16c2ea3a75
terrain colourmap
2012-07-14 11:13:38 +02:00
scrawl
1429c8d5cb
copy&paste mistake
2012-07-13 12:43:48 +02:00
scrawl
fb109ec7e2
use debug versions of ogre plugins in debug mode
2012-07-13 11:30:47 +02:00
scrawl
7731e9a6fa
finished cleaning up sky
2012-07-13 09:13:12 +02:00
scrawl
b8384162b6
merge
2012-07-13 06:16:55 +02:00
scrawl
cd6e9986b6
forgot to add files
2012-07-11 09:09:38 +02:00
scrawl
ad7383be43
sky
2012-07-11 09:08:55 +02:00
scrawl
e0a99f104b
settings tab "shadows"
2012-07-11 04:28:45 +02:00
scrawl
485adc8bdc
shader mode button in settingswindow
2012-07-11 03:19:51 +02:00
scrawl
865bfc6f47
sync mrt_output setting
2012-07-11 02:31:03 +02:00
scrawl
1a9f59d5d4
shadows
2012-07-10 00:07:33 +02:00
scrawl
07fd9986ef
accidently removed the map.
2012-07-09 20:14:07 +02:00
scrawl
b803d0e949
converted shadow caster shader
2012-07-09 19:46:36 +02:00
scrawl
81d30ff63a
temp commit
2012-07-09 19:20:41 +02:00
scrawl
e517e75d09
update
2012-07-07 01:25:14 +02:00
scrawl
a095572205
fixed some textures, started with sky
2012-07-06 10:31:48 +02:00
scrawl
71c865e2e9
let there be light
2012-07-06 07:10:10 +02:00
scrawl
33c48b9481
update
2012-07-06 04:28:08 +02:00
scrawl
8e683c2e05
vertex colors
2012-07-05 01:38:33 +02:00
scrawl
9bd888d9a1
transparency
2012-07-05 00:39:25 +02:00
scrawl
f8e3213996
fog, mrt depth
2012-07-04 16:57:14 +02:00
scrawl
de9b7a51de
change glsl #version, remove CG from required libraries
2012-07-04 00:33:09 +02:00
scrawl
4ea6530772
hello world.
2012-07-04 00:26:57 +02:00
scrawl
d27863bf8e
rename layout files to .layout to get them recognized by layout editor
2012-07-03 11:34:20 +02:00
scrawl
246c6493df
Merge branch 'master' into graphics
2012-06-08 17:29:36 +02:00
scrawl
b886aea298
change console skin to MW_Window and set the selected object refID as window title
2012-06-02 12:31:23 +02:00
scrawl
fbaedd2c3a
new underwater colors
2012-05-30 16:20:35 +02:00
scrawl
298ae4f7f8
HUD icons for selected weapon / selected spell / selected enchanted item
2012-05-29 18:33:01 +02:00
scrawl
30461438f6
still left: spell success formula
2012-05-29 12:35:03 +02:00
scrawl
c7268233df
spell window layout & opening/closing/pinning logic
2012-05-29 09:02:22 +02:00
scrawl
1b561ce91f
Merge branch 'master' into next
2012-05-29 06:56:23 +02:00
scrawl
69e6bc6588
add water settings to settings window
2012-05-29 06:45:44 +02:00
scrawl
5d03e86613
added field of view and texture filtering to settings window
2012-05-29 04:54:54 +02:00
scrawl
6945afe95b
alchemy window layout
2012-05-29 02:57:19 +02:00
scrawl
6014a90002
added tooltip delay option
2012-05-28 09:46:05 +02:00
scrawl
8f667580bb
ogre 1.8 final release compability fixes
2012-05-27 23:12:45 +02:00
scrawl
10cfe0f5bc
Issue #295 : Class creation dialogs tooltips; plus tons of other improvements
2012-05-27 06:39:10 +02:00
scrawl
63213b36bf
Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
2012-05-26 23:06:15 +02:00
scrawl
313a8e55b7
- Issue #296 : Clicking on HUD elements shows/hides the respective window
...
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
2012-05-26 21:09:21 +02:00
scrawl
750259973e
potion creating works, most of the values are bogus
2012-05-25 18:00:13 +02:00
scrawl
1df1b521a4
show the list of potion effects
2012-05-25 16:20:57 +02:00
scrawl
09c870ad68
first alchemy window layout (not pretty)
2012-05-25 12:58:28 +02:00
scrawl
51b8a76a68
merged by branches together, starting with alchemy window
...
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
scrawl
c2b818373e
adjust tooltip skin, now is never transparent
2012-05-24 15:11:45 +02:00
scrawl
6ea7bdb224
vsync & fps buttons, sound volume apply fix
2012-05-24 11:50:48 +02:00
scrawl
9b94edd561
audio tab with volume sliders
2012-05-24 04:34:53 +02:00
scrawl
cb35f4d208
some unrelated gui cleanup
2012-05-24 03:50:02 +02:00
scrawl
689cf7ce05
ConfirmationDialog
2012-05-23 05:28:25 +02:00
scrawl
656a8f1be9
working menu transparency slider
2012-05-23 01:32:36 +02:00
scrawl
972c035e97
TabControl skin, settings window categories
2012-05-22 23:35:05 +02:00
scrawl
313294c522
settings window (hotkey F2) which does nothing. Yay!
2012-05-22 21:40:42 +02:00
scrawl
343bbaf0fd
integrated video settings in the settings file, the launcher is now useless
2012-05-22 03:36:03 +02:00
Marc Zinnschlag
7938566004
Merge remote branch 'scrawl/graphics'
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-05-21 11:24:36 +02:00
scrawl
8f2c8bbea4
Merge branch 'master' into graphics
2012-05-21 09:50:46 +02:00
scrawl
b2d207130d
vastly improved look of the GUI, skin background textures now use tiling instead of stretching
2012-05-21 08:14:22 +02:00
scrawl
1079bb2677
finished tooltips for everything in the stats window, some gui refactoring
2012-05-21 05:14:07 +02:00
scrawl
8ce4727424
skill tooltips
2012-05-21 01:58:11 +02:00
scrawl
6518eb7794
some cleanup
2012-05-20 22:55:14 +02:00
scrawl
1c7110fbf5
birthsign tooltip
2012-05-20 22:45:30 +02:00
scrawl
8d52ee27dc
attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files
2012-05-20 22:06:54 +02:00
scrawl
4fb30544d4
more gui files cleanup
2012-05-19 16:00:00 +02:00
scrawl
7a4de0ed1d
changed more gui stuff to use the new tag system
2012-05-19 15:32:32 +02:00
scrawl
7ef0ad4e39
show faction & birthsign in the stats window
2012-05-19 14:55:09 +02:00
scrawl
24ce88de2a
working mygui tag replacement system for GMST strings
2012-05-19 14:19:21 +02:00
scrawl
41efea4c1d
in the trade window, don't show items that the merchant has equipped.
2012-05-17 21:56:16 +02:00
scrawl
6ae642aa06
complete trade window layout
2012-05-17 21:15:48 +02:00
scrawl
4213b4370f
trade window shows up and shows the vendor's inventory items.
2012-05-17 19:53:04 +02:00
scrawl
5da4da820e
beginnings of trade window layout.
2012-05-17 17:15:44 +02:00
scrawl
0c1d06d9f7
added some trade window stuff, which does nothing yet.
2012-05-17 13:36:25 +02:00
scrawl
8cc49ae2b9
xml files update (layout tweak, added double quotation marks to font)
2012-05-17 12:55:48 +02:00
scrawl
b18ee198b4
use a raycast to determine where to place object, if distance is too far
...
drop it on the ground
2012-05-15 16:47:23 +02:00
scrawl
24a0fecd37
implemented item count selection dialog
2012-05-15 12:51:51 +02:00
scrawl
f300a5621c
Merge branch 'master' into inventoryGUI
2012-05-13 17:45:57 +02:00
scrawl
a54e52586b
fix for a potential directx problem
2012-05-13 12:17:07 +02:00
scrawl
3a93df8db4
dynamic inventory layout like morrowind
2012-05-13 11:25:35 +02:00
scrawl
78b06d0ebf
inventory window pinning
2012-05-12 22:44:12 +02:00
scrawl
822e5fbe1e
add indication which filter is selected
2012-05-12 22:00:15 +02:00
scrawl
0114bf948c
revised filters
2012-05-12 21:28:04 +02:00
scrawl
1abf70692c
added a scrollbar to the item container, dynamic positioning of items, fixed the item count display bug
2012-05-12 18:24:47 +02:00
scrawl
ed6ff0a94a
cleanup 3
2012-05-12 13:12:37 +02:00
scrawl
3a6fde5039
cleanup 2
2012-05-11 16:58:07 +02:00
scrawl
a1b86acc38
Merge branch 'master' into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
files/mygui/core.xml
2012-05-11 16:41:27 +02:00
gugus
8e8f80807e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/armor.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/clothing.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/light.cpp
apps/openmw/mwclass/lockpick.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/probe.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwclass/weapon.cpp
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
apps/openmw/mwworld/class.cpp
2012-05-11 10:40:40 +02:00
scrawl
a99f74702e
workaround for a white square that appears in menubook_next texture
2012-05-11 09:57:43 +02:00
scrawl
1f1edea6af
make it possible to use scroll wheel when mouse is over a skill in the stats window; set the correct track size for the scrollbar
2012-05-11 08:45:03 +02:00
scrawl
65ccfba191
resize both the left and the right pane of the stats window
2012-05-11 08:15:22 +02:00
scrawl
8a9e05a96b
display text on the book window
2012-05-10 11:03:27 +02:00
scrawl
d69501b061
change daedric font to .zip resource
2012-05-09 02:16:10 +02:00
scrawl
cd351ba3af
simple scroll text parsing (tags are ignored until now)
2012-05-08 00:39:52 +02:00
scrawl
9dd53b32b8
added daedric font for magic scrolls
2012-05-07 02:00:31 +02:00
scrawl
f20d4eeb41
Bug #281 , openmw.font.xml update
2012-05-05 01:44:51 +02:00
scrawl
499dd26398
dialogue window topic list word-wrapping
2012-05-04 23:53:50 +02:00
scrawl
a3d99767f7
next & prev button mouseover
2012-05-04 19:11:32 +02:00
scrawl
c125fba9d2
button mouse-over image change working
2012-05-04 18:44:46 +02:00
scrawl
a4d6d1baff
added a utility for creating texture atlas at runtime
2012-05-04 18:09:45 +02:00
scrawl
5028a83d11
fix stats window layout resizing
2012-05-03 07:03:04 +02:00
scrawl
0e6b82284f
book & scroll windows
2012-05-03 03:33:33 +02:00
scrawl
f733382f74
tooltip now contains info about item enchantment
2012-04-30 00:57:41 +02:00
scrawl
397a978145
DispositionEdit tweaks
2012-04-29 18:57:26 +02:00
scrawl
cca39978d4
changed messagebox text colors
2012-04-29 17:46:09 +02:00
scrawl
50d79a8815
Merge branch 'next' into tooltips
2012-04-29 17:30:34 +02:00
gugus
5603cb312c
Objects can now be selected and follow mouse movements.
2012-04-27 20:54:39 +02:00
scrawl
1b5bfc52a1
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
scrawl
e443455612
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2012-04-24 00:54:35 +02:00
gugus
25432d97d2
trying to get selected item. Doesn't work.
2012-04-21 20:35:45 +02:00
Alexander "Ace" Olofsson
f7a03b39c4
Some improvments for windows builds and installer
2012-04-19 14:58:27 +02:00
scrawl
4889902b98
magic effect widget improvements, read name of effect from GMST and don't show duration/target for constant effects
2012-04-18 21:18:53 +02:00
pchan3
215d4e1739
Made adjustments to keep container window within the viewscreen.
2012-04-18 23:09:13 +10:00
scrawl
51a76eda92
Merge branch 'master' into graphics
2012-04-18 01:09:55 +02:00
scrawl
1de1b3e40e
Merge branch 'master' into tooltips
2012-04-17 15:57:08 +02:00
scrawl
13b67faf2f
adding more safety checks
2012-04-16 20:39:41 +02:00
scrawl
f1b80c6ff7
fixed text input box
2012-04-16 19:23:24 +02:00
scrawl
cfa37b0e77
fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text
2012-04-16 19:14:05 +02:00
scrawl
b3dc1931a9
general GUI refactoring, part 1
2012-04-16 15:48:01 +02:00
Nikolay Kasyanov
582d7ab213
building & packaging improvements for OS X
2012-04-16 15:28:09 +02:00
scrawl
194ecf274c
attribute tooltips
2012-04-16 00:16:35 +02:00
scrawl
705d4c6d54
mostly complete
2012-04-15 21:14:14 +02:00
gugus
58d05fa503
more clean-up. Container window shows up! But there is no working close button.
2012-04-15 20:56:45 +02:00
gugus
a38db39e88
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
2012-04-15 17:54:13 +02:00
gugus
b309d245c5
cleaning up hircine work
2012-04-15 17:52:39 +02:00
scrawl
ab4e03f05f
Merge branch 'master' into tooltips
2012-04-15 17:11:14 +02:00
scrawl
d37bc9cba8
basic mouse-over info for in-game objects
2012-04-15 17:10:08 +02:00
Marc Zinnschlag
f36c8733fa
Merge remote branch 'scrawl/graphics'
2012-04-15 17:02:51 +02:00
scrawl
cac662ca98
basic tooltips
2012-04-14 17:47:44 +02:00
scrawl
fa5a1432c9
map lighting tweak, default settings tweak
2012-04-14 15:58:58 +02:00
k1ll
226f312163
Set the version in the openmw.desktop file via CMake
2012-04-13 17:36:31 +02:00
Marc Zinnschlag
a4fb71a0fc
Merge remote branch 'scrawl/graphics'
2012-04-12 18:46:02 +02:00
scrawl
95f87a8abf
more or less complete list for morrowind.bsa (thanks to artorius)
2012-04-12 16:33:36 +02:00
scrawl
2b8c81e779
removed test.skin file
2012-04-12 14:31:12 +02:00
scrawl
800df7376c
use the cursors from morrowind.bsa and remove mwpointer.png
2012-04-12 14:26:21 +02:00
scrawl
a727bcd4a4
override nif transparency settings (part 1)
2012-04-11 20:13:15 +02:00
scrawl
2a4fcf42a3
basic shadows
2012-04-11 18:53:13 +02:00
scrawl
1df7be7fee
- fixes to texture filtering setting
...
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
2012-04-09 00:10:42 +02:00
scrawl
aa8208efb9
changed compositor to be compatible with Ogre 1.8RC
2012-04-08 22:18:56 +02:00
scrawl
0b2dab0b5d
disable water fog due to some issues
2012-04-08 18:17:52 +02:00
scrawl
a5c6207fe7
add setting to disable the underwater effect
2012-04-08 17:44:00 +02:00
scrawl
b1c84f28a9
Merge branch 'master' into water
...
Conflicts:
files/settings-default.cfg
2012-04-08 16:11:16 +02:00
scrawl
fbfc6e0966
enabled new water by default
2012-04-08 16:06:47 +02:00
scrawl
17eb68e4bc
disable "reflect statics" by default because it performs not so well right now
2012-04-08 15:52:43 +02:00
scrawl
8caa5ff9c4
fixed refraction and underwater distortion artifacts
2012-04-08 15:03:09 +02:00
Marc Zinnschlag
8e6c445111
Merge remote branch 'chris/sound'
2012-04-08 11:13:42 +02:00
Chris Robinson
59ccab0b2c
Add sound volume settings
2012-04-07 16:00:30 -07:00
Chris Robinson
752e89a268
Add a setting to select the sound device name
2012-04-07 15:28:38 -07:00
scrawl
030060e656
settings description
2012-04-07 23:29:36 +02:00
scrawl
9169c0d7c9
slightly improved the quality of the default water setting
2012-04-07 23:18:08 +02:00
scrawl
96911ada95
restored render queue of transparent objects, they are now part of the mrt textures
...
this fixes some issues with transparent objects not visible in the refraction
2012-04-07 22:37:15 +02:00
scrawl
044d649edd
Merge branch 'master' into water
2012-04-07 17:16:35 +02:00
Roman Melnik
bdbb8a8d84
Merge remote-tracking branch 'upstream/master' into windowsPinning
...
Conflicts:
apps/openmw/mwgui/window_manager.cpp (keep both changes)
2012-04-07 17:30:20 +03:00
Roman Melnik
1bf79fd022
Windows pinning: support for MapWindow
...
Set correct skin for the Map Window.
2012-04-07 16:47:41 +03:00
scrawl
bcee5d5943
fix areas with only water (no objects below)
2012-04-06 19:40:37 +02:00
scrawl
c0f991ac0a
underwater depth effect
2012-04-06 18:51:30 +02:00
scrawl
456eb95209
reversed sun and moon paths (sunrise at east)
2012-04-06 18:22:37 +02:00
scrawl
114e8ae2a0
much less underwater distortion
2012-04-06 16:45:45 +02:00
scrawl
2976625b00
better underwater
2012-04-06 15:51:57 +02:00
scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
2012-04-06 15:05:17 +02:00
scrawl
a41eee9a72
specular lighting
2012-04-06 14:07:52 +02:00
Roman Melnik
ef0a185e11
Pinnable windows: hide hud elements
...
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.
Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
2012-04-06 01:17:23 +03:00
scrawl
8bfc81f398
Merge branch 'master' into water
2012-04-05 20:09:38 +02:00
scrawl
622fb568cf
removed MRT setting and figure it out automatically
2012-04-05 19:27:54 +02:00
scrawl
b8a470efcd
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
2012-04-05 19:07:21 +02:00
scrawl
1b89a9e203
various fixes
2012-04-05 15:30:55 +02:00
scrawl
f49131e1b8
renamed setting, automatically disable MRT when unsupported
2012-04-05 13:09:59 +02:00
scrawl
add4ebe445
fresnel effect
2012-04-05 12:59:56 +02:00
scrawl
8ddc8131a5
fresnel test
2012-04-05 11:18:58 +02:00
scrawl
36fd9b9f26
shore transition test
2012-04-05 10:39:22 +02:00
scrawl
ab8b74dcac
forgot adding a file
2012-04-05 08:58:21 +02:00
scrawl
3f05aba76d
got MRT working, some minor quirks to solve (black viewport background)
2012-04-05 01:21:36 +02:00
scrawl
006970fd79
add MRT code to shaders
2012-04-04 19:53:41 +02:00
scrawl
328bdaafb6
fixed a problem with the underwater compositor
2012-04-03 22:53:08 +02:00
scrawl
2fa9bac517
added fog
2012-04-03 22:04:37 +02:00
scrawl
cc4076d42a
basic noise
2012-04-03 21:16:43 +02:00
scrawl
fe63f2b2aa
first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
2012-04-03 19:10:02 +02:00
scrawl
6481cf87fc
cleanup resources
2012-04-03 17:07:16 +02:00
scrawl
b3a186e729
simple water without shaders that uses original MW textures
2012-04-03 16:37:54 +02:00
scrawl
8aea311797
added visibility flags for everything
2012-04-03 15:13:47 +02:00
scrawl
fd45208196
re-added code for reflection & refraction rendering
2012-04-03 14:23:23 +02:00
scrawl
ff15f28787
options for texture filtering and mipmaps
2012-04-02 18:01:49 +02:00
scrawl
39ee9e9ab8
setting for field of view
2012-04-02 17:51:51 +02:00
scrawl
00cc45c537
FPS is now a setting instead of commandline option
2012-04-02 16:10:54 +02:00
scrawl
fd662f937a
add settings for viewing distance and fog
2012-04-02 15:51:48 +02:00
scrawl
e5cc9adbb0
added settings for rendering distance of small objects
2012-04-02 15:30:29 +02:00
scrawl
1445ae992d
adding a setting to disable static geometry
2012-04-02 14:24:16 +02:00
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
2012-04-01 20:36:57 +03:00
scrawl
7b3adb27a3
backend changes, terrain num lights setting
2012-04-01 18:48:37 +02:00
scrawl
f4bbcb48a6
settings-default.cfg
2012-04-01 17:14:49 +02:00
Nikolay Kasyanov
2a7885b514
Synchronized OS X icon with our current app icon
2012-03-31 19:36:07 +04:00
Marc Zinnschlag
46279a001b
Merge remote branch 'scrawl/dialogue'
2012-03-30 15:39:56 +02:00
scrawl
4bbedeb3e7
made all dialogs semi transparent (like in morrowind)
2012-03-30 14:01:43 +02:00
scrawl
d3f31c3498
dialogue window enhancements
2012-03-30 13:53:35 +02:00
scrawl
e6303fc3f4
Merge branch 'master' into water
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
2012-03-28 21:37:20 +02:00
Pieter van der Kloet
426c278505
Changed the OpenMW default font from Comic sans to EB Garamond
2012-03-24 22:02:55 +01:00
Pieter van der Kloet
155cd76f37
Changed Launcher font to EB Garamond and added license info
2012-03-24 20:43:35 +01:00
scrawl
7a3034701f
functional HUD map
2012-03-23 16:51:56 +01:00
scrawl
ce63d29d4a
rotate hud player arrow
2012-03-23 15:26:24 +01:00
scrawl
770b0f2106
gui changes
2012-03-23 10:25:55 +01:00
scrawl
9c3e1f48f0
player arrow
2012-03-23 09:00:00 +01:00
scrawl
6067053f08
Merge branch 'next' into water
...
Conflicts:
CMakeLists.txt
2012-03-22 21:41:32 +01:00
scrawl
cf3515a898
it is now possible to drag the minimap with the mouse
2012-03-22 21:27:21 +01:00
scrawl
cc9f20a04f
MW_MapView skin
2012-03-22 20:25:41 +01:00
scrawl
ab9aa1ba74
Merge branch 'next' into minimap
...
Conflicts:
files/mygui/openmw_map_window_layout.xml
2012-03-22 19:36:37 +01:00
scrawl
70ed5770da
black journal text
2012-03-22 17:32:18 +01:00
scrawl
250fcab7c2
moved the mygui resources to a more suitable location
2012-03-22 17:11:24 +01:00
Jason Hooks
f2093a51db
more cleanup
2012-03-18 22:38:07 -04:00
Jason Hooks
fe9e6a732c
Some cleanup
2012-03-18 22:32:46 -04:00
Jason Hooks
51fb9e67cd
Merge
2012-03-18 21:31:31 -04:00
Marc Zinnschlag
be70d197e5
Merge branch 'next'
...
Conflicts:
.gitignore
cmake/FindOGRE.cmake
2012-03-02 12:11:44 +01:00
Marc Zinnschlag
4c2fffdd61
temporarily disabled multi data path support in OpenMW
2012-02-28 09:27:35 +01:00
scrawl
8b5da06fce
Merge branch 'next' into weather
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-02-20 18:33:13 +01:00
Marc Zinnschlag
e02cba58b1
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
8186445de9
fix for a very silly bug
2012-02-16 21:06:25 +01:00
Marc Zinnschlag
8244ed5860
workaround for space in paths problem
2012-02-16 09:26:27 +01:00
Marc Zinnschlag
e1defd3595
adjusted the globally installed openmw.cfg file
2012-02-14 09:25:12 +01:00
Pieter van der Kloet
7bf8497215
Fixed CMake problem with Ogre plugins path
2012-02-07 21:41:08 +01:00
Nikolay Kasyanov
705b2955a0
Feature #162 - Need to create app bundle using CMake, not by hand.
...
In progress, working towards plugins support.
2012-01-30 00:28:02 +04:00
Jason Hooks
bf09762b6a
Ground showing up
2012-01-20 19:50:42 -05:00
Jason Hooks
ff2bbc9fc5
Transparent water
2012-01-18 22:42:07 -05:00
Jason Hooks
8798f7dd40
Bringing in some of Azathoth's work
2012-01-14 18:34:14 -05:00
Pieter van der Kloet
6716bf649e
Some stylesheet improvements and a drop-shadow for the scroll background
2011-06-26 23:16:39 +02:00
Nikolay Kasyanov
24947d800a
Fixed launcher config and style location. Launcher will be started when opening bundle
2011-06-26 21:04:17 +04:00
Pieter van der Kloet
db20186e50
Added newline to the end of some files, GitHub was complaining about it
2011-06-24 21:46:20 +02:00
Pieter van der Kloet
118765a274
Renamed the launcher executable and icons, added .desktop file and default config, modified/updated some other files
2011-06-24 21:42:18 +02:00
Pieter van der Kloet
409bd0fe7e
Moved the stylesheet to main.cpp and made some stylesheet-related changes
2011-05-10 22:47:08 +02:00