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8627 commits

Author SHA1 Message Date
cc9cii
801b9446b7 Support for ubuntu/debian. Can easily be reverted if not required. 2014-09-04 07:58:46 +10:00
Marc Zinnschlag
431abcb63a handle shutdown of OpenMW processes when shutting down OpenCS 2014-09-03 20:06:49 +02:00
Marc Zinnschlag
3fec253409 save first (if document was modified) before running OpenMW 2014-09-03 19:56:52 +02:00
Marc Zinnschlag
a06133a50e added failed flag to operation done signal 2014-09-03 19:14:27 +02:00
Marc Zinnschlag
71a2424500 Merge remote-tracking branch 'miroslavr/master' 2014-09-03 17:58:54 +02:00
cc9cii
093c7f8882 Moved format conversion to audio_decode_frame() 2014-09-03 22:52:03 +10:00
Marco Melletti
8bce460f34 loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix 2014-09-03 14:40:32 +02:00
cc9cii
fd5f814218 Trivial change from "Musics" to "Music Files" 2014-09-03 20:06:43 +10:00
cc9cii
1e72cf4cdc More refactoring, remove more #ifdef guards and fix repeat samples for planar formats. 2014-09-03 18:13:43 +10:00
scrawl
628d57f18c Merge branch 'master' of https://github.com/OpenMW/openmw 2014-09-03 04:55:24 +02:00
scrawl
2379c0ada7 Pause frame updates when the window is minimized (Fixes #1868) 2014-09-03 04:54:07 +02:00
MiroslavR
386bb98fd2 Do not attach coin widgets to a box 2014-09-03 03:03:03 +02:00
MiroslavR
5977860e09 Fix broken coin placement in levelup dialog + possible memleak 2014-09-02 22:06:02 +02:00
scrawl
84a0d064cd Fall back to regular death animation if deathknockdown/deathknockout don't exist (Fixes #1870) 2014-09-02 15:14:23 +02:00
cc9cii
5095f729b0 Make travis happy again. 2014-09-02 22:05:54 +10:00
cc9cii
2d6b532ea5 Minimize the use of #ifdef guards for better code legibility. 2014-09-02 21:52:19 +10:00
Marc Zinnschlag
bee36c9167 block saving while OpenMW process is running 2014-09-02 11:59:04 +02:00
Marc Zinnschlag
c88b3a1520 track state of OpenMW process and enable/disable run/stop actions accordingly 2014-09-02 11:56:35 +02:00
Marc Zinnschlag
1b4ab6e130 added OpenMW runner 2014-09-02 10:21:17 +02:00
Marc Zinnschlag
4894699eba Merge remote-tracking branch 'scrawl/master' 2014-09-02 09:04:19 +02:00
scrawl
0eb949c8a7 Don't update ripples when they are not used 2014-09-02 04:29:37 +02:00
cc9cii
f4dd281393 Simplify the use of swr_convert and add #ifdef guards around code that require libswresample. 2014-09-01 21:49:37 +10:00
Marc Zinnschlag
a9df3b53fd restored --new-game switch 2014-09-01 11:55:12 +02:00
Marc Zinnschlag
96cd46568b some cleanup 2014-09-01 11:15:59 +02:00
Marc Zinnschlag
bec6c4e726 fixed editor creation for Display_LongString 2014-09-01 10:56:38 +02:00
Marc Zinnschlag
7e653cebdf implement script editor via QPlainTextEdit instead of QTextEdit 2014-09-01 10:52:10 +02:00
MiroslavR
7dfba0ae30 Followers with high fight should not engage in combat with the player 2014-09-01 03:43:53 +02:00
MiroslavR
41c6045986 Realign all parent boxes when autosizedwidgets change size 2014-09-01 03:38:05 +02:00
scrawl
9caff1d800 Don't say Idle voices when player is not in LOS (Fixes #1436) 2014-09-01 02:21:54 +02:00
scrawl
59720b7dc6 Implement MagicItems flag for vendors (Fixes #1861) 2014-09-01 02:10:36 +02:00
scrawl
0da4757ee6 Merge branch 'master' of github.com:scrawl/openmw 2014-09-01 02:04:18 +02:00
cc9cii
0b9d17a81d More cleanup. 2014-09-01 08:04:28 +10:00
cc9cii
fdee660ffb Implemented feedback review comments, removing hard coded values and adding error handling. 2014-09-01 08:02:25 +10:00
cc9cii
68cbb8989e Cleanup comments. 2014-08-31 23:39:17 +10:00
cc9cii
a7371eda4d Now works for both FLT and S16 formats. The output format is hard coded in the MovieAudioDecoder constructor (default S16). 2014-08-31 23:35:05 +10:00
cc9cii
8429dab271 Working version - converts FLTP to FLT. Does not work when converting to S16. 2014-08-31 22:01:08 +10:00
cc9cii
16c165185b Minor cleanup. Tested successfully on windows x64 using ffmpeg-20140823-git-7444cf9-win64-dev which is on libavcodec version 56.0.101. 2014-08-31 13:40:29 +10:00
cc9cii
944f99b23a Initial commit of FLTP format binkaudio support. Converts to FLT format by manually interleaving decoded samples. swresample library is included with a view to use swr_convert() in future versions, but not used in this commit. 2014-08-31 13:20:33 +10:00
Corporama
ccca6db865 Compile fixes for Linux 2014-08-30 23:11:09 +02:00
scrawl
9d6ca9066f Fix summoned creatures not following for non-player summoners 2014-08-30 18:48:28 +02:00
scrawl
180a831e96 Fix typo in combat distance 2014-08-30 18:38:24 +02:00
scrawl
fde6cad24b Reset RefNum when copying a reference to a new cell 2014-08-30 18:27:59 +02:00
scrawl
267cf4e140 Implement ResetActors script instruction (Fixes #1859) 2014-08-30 18:27:32 +02:00
Marc Zinnschlag
03c0cbc65a added owner global column to references table (Fixes #1695) 2014-08-30 10:13:34 +02:00
scrawl
58945c557a Add sound for casting enchanted item with insufficent charge (Fixes #1857) 2014-08-30 02:47:35 +02:00
scrawl
a62e40f4ed Add situational AI use of Feather, Dispel and Cure effects 2014-08-29 17:58:32 +02:00
Marc Zinnschlag
2eadff54d4 Merge remote-tracking branch 'rohitnirmal/scan-build-fixes' 2014-08-29 13:40:37 +02:00
Rohit Nirmal
b5eb16b663 Silence some scan-build warnings. 2014-08-28 20:55:32 -05:00
cc9cii
fa0352cd75 fix typo 2014-08-29 10:47:44 +10:00
cc9cii
961b4f0142 Suppress a warning. 2014-08-29 07:48:52 +10:00
scrawl
0be1ac1343 Enable casting of NoMagnitude effects in AI (e.g. summoned creatures) 2014-08-28 21:37:18 +02:00
scrawl
feeb740497 Fix bone not found exception for golden saint spellcasting 2014-08-28 17:02:11 +02:00
scrawl
0f43592237 Another invalid iterator fix 2014-08-28 16:47:54 +02:00
scrawl
1c222a0154 Fix mSelectedEnchantItem cleanup not working for non-player actors 2014-08-28 16:31:06 +02:00
scrawl
f91d639782 Add missing soul trap sound (Fixes #1855) 2014-08-28 16:30:42 +02:00
Marc Zinnschlag
78393bca30 Merge branch 'editorfix' 2014-08-28 13:33:08 +02:00
Marc Zinnschlag
0dff1fb816 fix for previous commit (was using wrong destination path) 2014-08-28 13:25:56 +02:00
Marek Kochanowicz
ea2feb0aa9 fix for bug 1672 2014-08-28 12:51:49 +02:00
Marc Zinnschlag
ce3d75bba2 Merge remote-tracking branch 'scrawl/master' 2014-08-28 12:34:08 +02:00
Marc Zinnschlag
9197d4b653 Merge remote-tracking branch 'scrawl/ai' 2014-08-28 09:32:44 +02:00
scrawl
253036abee Play VFX_Soul_Trap on successful soul trap 2014-08-28 02:55:36 +02:00
scrawl
f8f4d2dfdb Another invalid iterator fix 2014-08-28 02:14:30 +02:00
scrawl
1a98f8ca93 Invalid iterator fix 2014-08-28 02:09:00 +02:00
scrawl
2e623bac5a Don't attempt to use broken weapons in AI 2014-08-28 02:01:41 +02:00
scrawl
0bdc1b243a Consider weapon ammunition in combat AI (Fixes #1576) 2014-08-28 01:54:32 +02:00
scrawl
f1d72419de Don't equip weapons in autoEquip, AiCombat does that now (Fixes #1451) 2014-08-28 00:59:54 +02:00
scrawl
0fe9612afb Implement basic spellcasting AI (Fixes #961)
Select a weapon to attack with in AiCombat and equip it (Fixes #1609, Fixes #1772)
2014-08-28 00:55:37 +02:00
scrawl
1a96dd0bd5 Remove more MyGUI 3.2.0 specific code 2014-08-27 16:39:13 +02:00
Marc Zinnschlag
0b3e2775a0 fixed wording in body part verifier 2014-08-27 10:46:21 +02:00
Stanislav
4d2bdda22f Merge branch 'master' of https://github.com/OpenMW/openmw 2014-08-26 22:14:50 +06:00
Stanislav
bdfb0c8351 Feature #1616: Body part record verifier 2014-08-26 21:55:31 +06:00
scrawl
c5fa7bf7c2 Minor cleanup 2014-08-26 17:45:28 +02:00
scrawl
4f92044d71 Allow user-created markers on local map (Fixes #1571) 2014-08-26 17:45:23 +02:00
scrawl
17dc01ec44 Require MyGUI version 3.2.1 and remove legacy code (Fixes #1528) 2014-08-26 17:01:35 +02:00
scrawl
dd77954512 Don't pass key to input binder if it was consumed by text editor (Fixes #1845) 2014-08-26 03:06:30 +02:00
scrawl
dcddd9a07c Use MyGUI clipboard events for MyGUI 3.2.1+ (Fixes #1846)
Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
2014-08-26 03:06:30 +02:00
scrawl
10a0e2434e Open inventory when activating an unconscious actor (Fixes #1848) 2014-08-26 03:06:23 +02:00
scrawl
fc7ed05da8 Knock out actors when fatigue base is 0 (Fixes #1847) 2014-08-26 03:02:06 +02:00
scrawl
44642ae21b Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd) 2014-08-26 02:09:23 +02:00
scrawl
b4fbaf1169 Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
scrawl
854491ac15 Don't treat actors as following if another non-combat AiPackage precedes (Fixes #1843) 2014-08-26 02:09:23 +02:00
scrawl
7714192e28 Remove wrong comment 2014-08-26 02:09:23 +02:00
scrawl
9f13315d1c Remove unused numUnload 2014-08-26 02:09:23 +02:00
scrawl
c775e05d7a Show encumbrance preview when trading (Fixes #1793) 2014-08-26 02:09:22 +02:00
MiroslavR
fc21d898f2 Add hand-to-hand tooltip 2014-08-25 03:15:28 +02:00
MiroslavR
3823e36f05 Merge branch 'master' of github.com:OpenMW/openmw 2014-08-25 00:56:35 +02:00
MiroslavR
d16e0c063c Enchanting, spellmaking dialog: check for flags when listing known effects 2014-08-24 21:59:52 +02:00
MiroslavR
df262e53ae Display school in the spell tooltip 2014-08-24 20:51:41 +02:00
MiroslavR
fc789265e2 Spells that always succeed should not increase your skill when you cast them 2014-08-24 20:36:31 +02:00
Marc Zinnschlag
111b55f48e Merge remote-tracking branch 'scrawl/script' 2014-08-24 17:58:05 +02:00
Marc Zinnschlag
ea4cd94c25 syntax highlighter modes 2014-08-24 17:56:20 +02:00
MiroslavR
e8a245bea3 Enchanting dialog: follow vanilla behavior more closely 2014-08-24 16:41:17 +02:00
Marc Zinnschlag
5c536d571b added script column to debug profile table (dialogue only) 2014-08-24 13:15:18 +02:00
Marc Zinnschlag
52f6a2ec7b remote local variable access was always using variable with index 1 instead of the index specified by the access request (Fixes #1739) 2014-08-24 11:58:08 +02:00
Marc Zinnschlag
d024c1a93f Merge remote-tracking branch 'scrawl/master' 2014-08-24 09:14:17 +02:00
Marc Zinnschlag
79e1786ff9 Merge remote-tracking branch 'rohitnirmal/quick-draw' 2014-08-24 09:11:58 +02:00
scrawl
c5c822ecba Use Chop attack when walking diagonally (Fixes #1729) 2014-08-24 02:38:00 +02:00
scrawl
e0e4cbbb41 Implement Light magic effect (Fixes #1122) 2014-08-24 02:37:59 +02:00
scrawl
714c927fda Fix being able to change camera during death via mouse wheel 2014-08-24 02:37:59 +02:00
scrawl
3dbe17b6ed Terminate AiPursue when target dies (Fixes #1836) 2014-08-24 02:37:59 +02:00
scrawl
2b407a9995 Refactor NIF cache
- Remove broken cache locking mechanism

This was supposed to unload NIFFiles after a cell transition completes, but it was never working due to a mistake on the line if (--sLockLevel), should have been if (--sLockLevel == 0). Repairing this would increase load times (NIF files would have to be reloaded more frequently), so just removed it for now.

 - Decouple cache from NIFFile (now a new nifcache component)

 - Add API for future background loading

 - Provide a reliable way (SharedPtr) to hold on to loaded NIFFiles. This will be useful to avoid deep copies of keyframe and text key data, which is currently a performance bottleneck.
2014-08-24 02:37:50 +02:00
Marc Zinnschlag
80d39780ae same fix for a couple of additional instructions 2014-08-23 18:50:53 +02:00
Marc Zinnschlag
7de49a66e2 fix for PCJoinFaction and for getPcRank without explicit reference 2014-08-23 18:45:06 +02:00
Marc Zinnschlag
0d8bfbfa9b getpcrank did not read the explicit reference in some cases (Fixed #1767) 2014-08-23 18:23:14 +02:00
Rohit Nirmal
6ed4f530df Forgot to update comment. 2014-08-23 10:35:55 -05:00
Rohit Nirmal
bf97fe7b35 Need to change draw state if use'd item is in player's right hand. 2014-08-23 10:31:10 -05:00
scrawl
e9e7e96c5f SaveGameDialog: use ComboBox accept event, not changePosition (improves keyboard navigation) 2014-08-23 16:18:46 +02:00
Marc Zinnschlag
30830d0693 make delegates use the whole document instead of the undo stack 2014-08-23 12:25:12 +02:00
Marc Zinnschlag
7c1b32ae62 Merge remote-tracking branch 'miroslavr/corprus' 2014-08-23 09:15:27 +02:00
Rohit Nirmal
234903d93c Change player draw state when quick-selecting weapon or spell.
(Fixes #1828)
2014-08-22 21:36:39 -05:00
Marc Zinnschlag
232c6c9ad3 Merge branch 'scriptedit' into run 2014-08-22 13:20:02 +02:00
Marc Zinnschlag
be61ed0f6a minor cleanup 2014-08-22 13:18:47 +02:00
Marc Zinnschlag
c2e3709d0f moved syntax highlighter from ScriptSubView to ScriptEdit 2014-08-22 12:49:34 +02:00
MiroslavR
85aa237baf Implement removal of corprus spells 2014-08-22 03:34:31 +02:00
Marc Zinnschlag
d4981c3037 moved change lock from ScriptSubView to ScriptEdit 2014-08-21 14:50:13 +02:00
MiroslavR
2cbe17ca0a Make Spells::mCorprusSpells private 2014-08-20 12:40:38 +02:00
MiroslavR
26732bc228 Purge blight should not remove corprus 2014-08-19 22:13:37 +02:00
MiroslavR
96e7ff666d Implement saving/loading of corprus stats, remove redundant code 2014-08-19 03:17:31 +02:00
Bret Curtis
feb0ef8390 fixes building on systems with kFreeBSD kernel 2014-08-18 17:19:54 +02:00
scrawl
83037a1a91 Move fast-forward of particle systems outside of OgreNifLoader (Fixes #1830)
Particle systems were being fast-forwarded before the skeleton base was attached, so particles without the LocalSpace flag would spawn at an incorrect position.
2014-08-18 16:37:47 +02:00
MiroslavR
3722c7adc3 Initial work on implementing corprus worsening effect 2014-08-18 15:33:12 +02:00
scrawl
03cb66c342 Set render queue group for projectiles (Fixes #1829) 2014-08-18 15:32:52 +02:00
Bret Curtis
bb1fe23f9c fix building on GNU Hurd 2014-08-18 14:41:46 +02:00
scrawl
888a53af04 SaveGameDialog: Allow deleting saves with keyboard (Delete key) 2014-08-17 20:41:23 +02:00
scrawl
9b38888ac9 Add missing AiFollow ActorId initialization (Fixes #1818) 2014-08-17 17:01:04 +02:00
Marc Zinnschlag
2f08d44313 moved script widget configuration code from ScriptSubView to ScriptEdit 2014-08-17 15:25:22 +02:00
Marc Zinnschlag
4e521d1aca fixed resources collection access 2014-08-17 14:21:23 +02:00
Marc Zinnschlag
02b7712d7c Merge remote-tracking branch 'scrawl/master' 2014-08-17 12:07:44 +02:00
scrawl
bcc79919a7 Fix fortified skill not immediately updating on changing equipment 2014-08-17 05:42:52 +02:00
scrawl
360c7f863c Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
scrawl
2db50da8dd Implement magic effect script instructions (Feature #1489) 2014-08-17 05:09:14 +02:00
scrawl
d8943aef2f Encapsulate magic effect magnitude (Feature #1489) 2014-08-17 03:58:04 +02:00
scrawl
e508450c1c Add persuasion GMST to ensureNeededRecords (Fixes #1817) 2014-08-17 03:58:03 +02:00
scrawl
322480862b InteractiveMessageBox: lay out buttons horizontally if button width does not exceed message width (Fixes #1812)
Also fix some layout bugs.
2014-08-16 18:53:13 +02:00
MiroslavR
195f044f3b Replace more .tga->.dds hacks with ResourceHelpers 2014-08-16 18:12:18 +02:00
scrawl
bb33b4e005 Revert "Remove horizontal messagebox layout, not used in vanilla (Fixes #1402)"
This reverts commit 40d6c8abf7.
2014-08-16 17:24:18 +02:00
scrawl
ddf8c5023e InventoryWindow: don't unnecessarily update preview on opening count dialog 2014-08-16 17:18:13 +02:00
scrawl
6ddd9cc5a2 Don't show weight or value for keys (Fixes #1815) 2014-08-16 16:51:56 +02:00
Marc Zinnschlag
47619d957a Merge remote-tracking branch 'miroslavr/master' 2014-08-16 15:25:13 +02:00
Marc Zinnschlag
e893d0d7d3 Merge remote-tracking branch 'scrawl/master' 2014-08-16 15:10:03 +02:00
MiroslavR
063b40a0ee Correct tooltip for maxed out skills 2014-08-16 13:30:49 +02:00
MiroslavR
236eec3d89 Allow widgets with layout-type tooltip to change user data of widgets from tooltip layout 2014-08-16 13:24:44 +02:00
MiroslavR
a9f7a30d90 HBox, VBox: call parent setPropertyOverride 2014-08-16 13:12:02 +02:00
scrawl
c4ae07f48a Remove partially broken sound pausing in main menu (Fixes #1707) 2014-08-16 02:01:39 +02:00
scrawl
7432771ac7 For non-active torches set the particle system speed factor to zero instead of destroying it (Fixes #1811) 2014-08-16 00:51:02 +02:00
scrawl
ddba9e5854 Improve performance of ItemView resize (reposition widgets instead of recreate) 2014-08-15 18:42:33 +02:00
Marc Zinnschlag
06e1cfe613 added missing allowed drop types for script edit (script and region) 2014-08-15 14:41:34 +02:00
Marc Zinnschlag
58916a7731 fixed creator for filter dialogue subview 2014-08-15 13:37:37 +02:00
Marc Zinnschlag
6f97fa472e added dialgoue subview for debug profiles 2014-08-15 13:35:53 +02:00
Marc Zinnschlag
fd3842d726 added flag columns to debug profile table 2014-08-15 13:22:20 +02:00
Marc Zinnschlag
2b9395333a fixed error detection and improved error reporting in IdValidator 2014-08-15 13:11:55 +02:00
Marc Zinnschlag
775e24d2c0 save debug profiles in project files 2014-08-15 12:08:29 +02:00
Marc Zinnschlag
605f71ecc0 added creator to debug profile table 2014-08-15 12:03:07 +02:00
Marc Zinnschlag
1bf177fe72 fixed double namespace in GenericCreator 2014-08-15 12:01:37 +02:00
scrawl
084cc857d4 Update magic effects when changing equipment (Fixes #1646) 2014-08-15 01:13:38 +02:00
MiroslavR
1385a86bd4 Spell creation: do not add skill/attribute effects before selecting the skill or attribute 2014-08-15 00:30:24 +02:00
scrawl
7f807f31d0 Remove comment
Doing some testing with extended journals, doesn't appear to be a performance issue.
2014-08-14 19:49:03 +02:00
scrawl
c62d53ae84 Remove no longer needed comments about coordinate system 2014-08-14 19:09:33 +02:00
scrawl
c065a4b203 Add ManualResourceLoader for global map overlay (Fixes #1736) 2014-08-14 19:01:03 +02:00
scrawl
1bb82c710c Fix use of uninitialized memory in AiWander::init 2014-08-14 18:55:54 +02:00
Marc Zinnschlag
c66dfe67b1 integrated namespace widget into input field (GenericCreator) 2014-08-14 14:21:34 +02:00
scrawl
061c7813f6 AiFollow: return from execute() if target is not player (Fixes #1637) 2014-08-14 02:14:13 +02:00
scrawl
f8010c09fe Adjust combat engagement of following actors (Fixes #1810) 2014-08-14 02:13:55 +02:00
scrawl
94c2517d67 Fix race preview crash (Fixes #1808) 2014-08-13 19:30:46 +02:00
scrawl
28e61c9834 Add default values for fDifficultyMult and sDifficulty (Fixes #1742)
Also added values for some other GMSTs added in a Morrowind patch or Tribunal/BM
2014-08-13 17:32:52 +02:00
scrawl
09f27d142a Clear movement queue when changing to a new cell (Fixes #1802) 2014-08-13 16:25:27 +02:00
scrawl
d649c19790 Cache ActorId in AiFollow::getTarget (Fixes #1804) 2014-08-13 16:00:32 +02:00
Marc Zinnschlag
93ed019ca3 Merge remote-tracking branch 'scrawl/master' 2014-08-13 09:04:35 +02:00
scrawl
8ae6796b2f Play creature movement animation without scaling if a fallback is used (Fixes #1797) 2014-08-13 01:53:56 +02:00
scrawl
e2ee3b2497 Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwrender/terrainstorage.cpp
2014-08-12 19:53:37 +02:00
MiroslavR
4f67f5d26f Spellcreation window: set captions to "0" if no effects are added (Fixes #1778) 2014-08-12 18:53:03 +02:00
Marc Zinnschlag
40a33eb9f0 Merge remote-tracking branch 'miroslavr/master' 2014-08-12 17:49:03 +02:00
scrawl
b374255447 Improve performance of moving spell window (don't recreate widgets unnecessarily) 2014-08-12 17:07:15 +02:00
scrawl
025f50a2df Improve performance of inventory window resize (don't update selection buffer unnecessarily) 2014-08-12 17:07:06 +02:00
MiroslavR
baa14511cf Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
Marc Zinnschlag
a5ecf2e9f0 hide record type column in resources tables 2014-08-12 11:32:38 +02:00
Marc Zinnschlag
98fa789904 fixed mixed-up tooltip 2014-08-12 11:07:54 +02:00
scrawl
177de58884 Use fWereWolfRunMult only when no weapon is drawn 2014-08-12 01:10:18 +02:00
scrawl
63cb91db2e Add --export-fonts command line option 2014-08-11 20:40:02 +02:00
scrawl
cf22d2fa36 Make Potions reveal two effects for every fWortChanceValue of alchemy skill (Fixes #1792) 2014-08-11 20:40:02 +02:00
scrawl
5335f00958 Don't show Until Healed button when only fatigue is not full (Fixes #1798) 2014-08-11 20:40:02 +02:00
scrawl
28fe81df90 Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796) 2014-08-11 20:39:56 +02:00
MiroslavR
4d403ed747 Rename and move functions for texture path correction 2014-08-11 20:04:44 +02:00
scrawl
8866b5f860 Fix maximum magicka calculation (Fixes #1795) 2014-08-11 19:07:14 +02:00
scrawl
fc1687906b Use the last Loop Stop key for calculating animation velocity (Fixes #1776) 2014-08-11 05:29:36 +02:00
scrawl
34847baa54 Disable head animations for dead actors (Fixes #1781) 2014-08-11 05:00:13 +02:00
scrawl
f8040da694 Make doors move through dead actors (Fixes #1608) 2014-08-11 04:43:06 +02:00
scrawl
98bc4618cb AiAvoidDoor: turn and walk forward instead of backwards or sideways (Fixes #1788) 2014-08-11 04:21:04 +02:00
scrawl
36ba56d037 Make Position instruction move non-player actors within their cell only (Fixes #1791) 2014-08-11 02:01:20 +02:00
scrawl
f724732290 Implement mouse wheel journal navigation (Fixes #1790) 2014-08-11 00:51:54 +02:00
scrawl
fcd2a9e4d5 Don't set magic effects for dead actors (Fixes #1783) 2014-08-10 23:52:32 +02:00
Marc Zinnschlag
fa9c6b19c2 removed OpenCS-specific custom Filter record struct (default ESM struct will do from now on) 2014-08-10 21:03:45 +02:00
Marc Zinnschlag
2df1079dd4 removed mScope field from Filter record (redundant now) 2014-08-10 20:49:14 +02:00
Marc Zinnschlag
a54efbcfa0 made FilterCreator redundant by generalising GenericCreator 2014-08-10 18:46:32 +02:00
scrawl
4138c3e966 Reuse health of previous level rather than recalculating initial health (Fixes #1787) 2014-08-10 17:09:14 +02:00
scrawl
399fa90ef1 Add missing include guard 2014-08-10 16:56:54 +02:00
MiroslavR
4873c4bd31 Generalize function for texture path correction (Fixes #1779) 2014-08-09 18:59:57 +02:00
scrawl
4a26dcb2ad Avoid calling RenderTarget::update from within loadResource 2014-08-08 15:46:33 +02:00
scrawl
8c26f802e6 Move terrain grid implementation to a component so the editor can use it (Feature #1597) 2014-08-08 15:46:33 +02:00
scrawl
982453d4f6 Move ESM terrain data handler to esmterrain component so it can be used by the editor (Feature #1597) 2014-08-08 15:46:33 +02:00
scrawl
accab47724 Don't knock down from fall damage in onHit (CharacterController is doing that already) 2014-08-08 15:46:32 +02:00
scrawl
a731ec3587 Remove summoned creature and its effect when it is killed (Fixes #1341) 2014-08-08 15:46:32 +02:00
scrawl
8a4e0a2ce8 Don't fade out screen if teleport target cell is not found 2014-08-08 15:46:32 +02:00
scrawl
143609be59 Set glyph width/height separately from texture coordinates (Bug #1096)
Requires MyGUI SVN
2014-08-08 15:46:13 +02:00
scrawl
22d7d8a466 Implement Command creature/humanoid magic effects (Fixes #1120) 2014-08-07 17:21:07 +02:00
Marc Zinnschlag
35803bc9b6 added scope configuration to creators 2014-08-07 09:32:49 +02:00
scrawl
0f8a10f468 Savegame: Set equipment slot for lights (Fixes #1761) 2014-08-06 20:13:58 +02:00
scrawl
2bfcec53bf Don't show sMagicInvalidTarget for soultrap on NPCs (Fixes #1762)
Note the message was accurate, since NPCs can't be soultrapped. Maybe vanilla doesn't show it to not spam the screen with message boxes when attacking with a "soultrap on strike" weapon...
2014-08-06 20:13:58 +02:00
scrawl
a9a7a7ec73 Use Modified attribute values to derive magicka and fatigue (Fixes #1760) 2014-08-06 20:13:58 +02:00
scrawl
44b517f66d Implement hiding inventory windows by double click on caption (Fixes #1690) 2014-08-06 20:13:58 +02:00
scrawl
c6bf9dfbfb Add ManualResourceLoader for character previews (Fixes #1752) 2014-08-06 20:13:57 +02:00
scrawl
0b1e997bdd Make sure dialogue is ended properly when closing it by using a service (Fixes #1755) 2014-08-06 20:13:57 +02:00
scrawl
1fc424ce30 Make sure player doesn't get any AI packages (Bug #1749) 2014-08-06 20:13:57 +02:00
MiroslavR
42dceb641e Readd Azura's Star after recharging (Fixes #1765) 2014-08-06 19:50:10 +02:00
MiroslavR
8707f7b116 Fix spell creation magicka cost (Fixes #1763) 2014-08-06 13:19:40 +02:00
Marc Zinnschlag
0be1e3d12f removed WriteFilterStage class (functionality integrated into WriteCollectionStage) 2014-08-06 10:03:04 +02:00
Marc Zinnschlag
828536e999 generalised the concept of record scope 2014-08-06 09:53:10 +02:00
Marc Zinnschlag
f4ddf2a7b9 Merge remote-tracking branch 'sandstranger/android' 2014-08-06 08:04:11 +02:00
root
c15902487d fix indent in cmake 2014-08-06 07:59:39 +04:00
root
32ebc90ba4 fix v9 2014-08-06 07:52:36 +04:00
root
713787d92f fix v7 2014-08-06 07:48:16 +04:00
root
3cd98e5259 fix code v5 2014-09-06 02:02:39 +04:00
root
d8772156a7 fixe all code v 2 2014-08-06 00:46:21 +04:00
root
8a8b91dfe1 fixed all code for building on all platforms inlcudng ANDROID 2014-09-04 22:47:03 +04:00
root
57a8b9cdb5 abdroid-build 2014-08-04 19:52:01 +04:00
root
16aafc26bc fixed cmake for build on all plaforms include android 2014-08-04 19:49:54 +04:00
Marc Zinnschlag
4d49924025 added debug profile record table 2014-08-04 13:36:01 +02:00
Marc Zinnschlag
33c36bf0df Merge remote-tracking branch 'scrawl/master' 2014-08-03 22:23:48 +02:00
scrawl
45f0f0e4c3 Use sky_night_02.nif if available (Fixes #1744) 2014-08-03 17:40:29 +02:00
scrawl
639ae7e06c Implement friendly hits on followers (Fixes #1139) 2014-08-03 16:24:16 +02:00
scrawl
2d74388a76 Don't report crime if we are in combat with the victim 2014-08-03 16:24:16 +02:00
scrawl
216ebac2e9 Implement weapon condition damage for ranged weapons (Fixes #1746) 2014-08-03 16:24:11 +02:00
Marc Zinnschlag
dbf5613d8c cleanup 2014-08-03 09:28:44 +02:00
Digmaster
a32ab842ae Added ForceJump/ForceMoveJump commands 2014-08-02 22:42:40 -07:00
scrawl
eb1888a540 Fix GetPcRank and PcExpelled not accepting Faction IDs properly (Fixes #1709) 2014-08-03 00:31:25 +02:00
scrawl
ef78ae22f6 Loosen mode restrictions on opening Journal window (Fixes #1570) 2014-08-03 00:31:18 +02:00
scrawl
cd8287da16 Make sure fog texture is loaded before trying to convertToImage 2014-08-01 18:42:51 +02:00
scrawl
6cb9382bf0 Adjust screen-sized widgets automatically using Stretch align 2014-08-01 17:15:28 +02:00
scrawl
715d357f24 Use a controller to move Drag&Drop widget with the mouse cursor 2014-08-01 17:14:35 +02:00
scrawl
a18cec7c8e Use a MyGUI widget to render the screen fader (Fixes #1741, Fixes #1719) 2014-08-01 16:25:41 +02:00
Marc Zinnschlag
3f6a7e36d0 removed the (partial broken) return/enter shortcut for custom push buttons, since there is already a space shortcut) 2014-08-01 09:50:49 +02:00
Marc Zinnschlag
1e6d557089 Merge branch 'visibility' 2014-07-31 14:34:25 +02:00
Marc Zinnschlag
f381451ae0 added control element selector toolbar button 2014-07-31 14:33:38 +02:00
Marc Zinnschlag
612202a7a5 fixed several bugs in the layout algorithm of the toggle scene tool 2014-07-31 14:33:12 +02:00
Marc Zinnschlag
507e5c4f6e explicitly flag scene as modified when changing visibility mask 2014-07-31 14:29:52 +02:00
Marc Zinnschlag
439ba57d46 added visual element selector toolbar button 2014-07-31 14:06:04 +02:00
Marc Zinnschlag
a25758c3b1 fixed visibility flags setting 2014-07-31 14:02:55 +02:00
Marc Zinnschlag
b0a9d17dc3 use name as a tooltip if no tooltip is given for scene tool bar toggle buttons 2014-07-31 13:26:23 +02:00
Marc Zinnschlag
92d322cbd1 added visibility flags 2014-07-31 13:25:30 +02:00
Marc Zinnschlag
71ce78f949 added scene toolbar toggle widget 2014-07-31 13:05:08 +02:00