Marc Zinnschlag
aded4608c0
added GetButtonPressed function
2011-07-12 21:26:58 +02:00
Marc Zinnschlag
058822b676
Merge branch 'next' into MessageBox
2011-07-12 21:18:27 +02:00
Marc Zinnschlag
c4177698d0
Merge remote branch 'swick/MessageBox' into MessageBox
2011-07-12 21:18:21 +02:00
Sebastian Wick
317c920e03
everything works, also the readPressedButton function should do the job
2011-07-12 20:05:04 +02:00
Sebastian Wick
16ed02baeb
all MessageBoxes look good; next: make them do something ;)
2011-07-12 19:17:07 +02:00
Sebastian Wick
0fc77dc1c3
everything looks good if buttons are on one line
2011-07-12 18:05:46 +02:00
Sebastian Wick
537b2bf963
set position on interactive MessageBox'es
2011-07-12 17:57:16 +02:00
Marc Zinnschlag
d9a25427c5
added --version command line option
2011-07-08 16:16:20 +02:00
Marc Zinnschlag
a7b266c4d2
another minor correction (fixing the previous one)
2011-07-08 16:16:06 +02:00
Marc Zinnschlag
27cba6c624
created config.hpp file for appps/openmw
2011-07-08 14:39:23 +02:00
Nikolay Kasyanov
e48d265b5d
Mac fix: added local config dir support, app root dir is dir where bundle located
2011-06-26 20:15:42 +04:00
Nikolay Kasyanov
31749fc97b
Added include for Ogre::macBundlePath to main.cpp and removed such
...
include from engine.cpp (no longer needed there).
2011-06-25 19:29:11 +04:00
Sebastian Wick
9c2bb76869
disigned the interactive messagebox. Have to center it and add button events
2011-06-19 22:56:51 +02:00
Marc Zinnschlag
8446619ac4
Merge branch 'components_namespaces' into next
...
Conflicts:
apps/openmw/mwrender/interior.cpp
components/bsa/bsa_archive.cpp
2011-06-19 20:22:29 +02:00
Sebastian Wick
23194a932f
creating the buttons on the fly
2011-06-19 19:41:42 +02:00
Lukasz Gromanowski
e9ff9a446b
Mantis: #18 - Move components from global namespace into their own namespace.
...
Moving classes from components/nifogre into NifOgre namespace.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 19:14:14 +02:00
Sebastian Wick
5db8e8c449
InterMessageBox game mode
2011-06-19 19:10:44 +02:00
Lukasz Gromanowski
2ddd5dba11
Mantis: #18 - Move components from global namespace into their own namespace.
...
Moving classes from components/nifbullet into NifBullet namespace.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 18:45:23 +02:00
Lukasz Gromanowski
90985e849e
Mantis: #18 - Move components from global namespace into their own namespace.
...
Moving classes from components/misc into Misc namespace.
Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 18:14:03 +02:00
Lukasz Gromanowski
8a84201ba2
Mantis: #18 - Move components from global namespace into their own namespace.
...
Moving classes from components/bsa into Bsa namespace.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 16:46:34 +02:00
Sebastian Wick
e77240dceb
basics for InteractiveMessageBox
2011-06-18 15:50:41 +02:00
Marc Zinnschlag
beeaa2cf7f
Merge remote branch 'swick/MessageBox' into MessageBox
2011-06-17 09:22:15 +02:00
Sebastian Wick
d74f834735
make to boxes apear on the correct place even if the oldest is erased
2011-06-16 18:12:50 +02:00
Sebastian Wick
315f4078c6
make them behave like the MessageBox in the original game
2011-06-16 17:11:50 +02:00
Sebastian Wick
5198de53b8
add the new header to the cmake script
2011-06-16 15:16:35 +02:00
Marc Zinnschlag
e3d05e90d4
Merge remote branch 'swick/MessageBox' into MessageBox
2011-06-16 14:11:53 +02:00
Sebastian Wick
b72e9d3b2b
non-interactive MessageBox is finished. Didn't find any bugs.
2011-06-16 13:02:49 +02:00
Sebastian Wick
4d1db13c8f
MessageBoxmangerTimer is now working properly
2011-06-16 12:12:50 +02:00
Sebastian Wick
a4217f8fb8
Everything should work fine but deleting the existing MessageBox'es.
2011-06-15 22:53:05 +02:00
Marc Zinnschlag
bc92b7b1fa
Merge branch 'directories' into next
...
Conflicts:
components/files/multidircollection.hpp
components/nifogre/ogre_nif_loader.hpp
2011-06-15 22:40:24 +02:00
Marc Zinnschlag
0f2df4e2b8
more cleanup
2011-06-15 22:33:31 +02:00
Sebastian Wick
94e010b790
delete all non-interactive MessageBox'es when creating an interactive MessageBox
2011-06-15 19:53:32 +02:00
Sebastian Wick
6dc35247da
Word wrap for MessageBox
2011-06-15 19:42:20 +02:00
Jason Hooks
56affd018a
Some cleanup
2011-06-15 13:09:47 -04:00
Sebastian Wick
9c56031ee2
rudimental implementation of non-interactive MessageBox
2011-06-15 13:58:57 +02:00
Sebastian Wick
fc25ccef4e
MW_Dialog set ro right propertys
2011-06-14 22:11:36 +02:00
Sebastian Wick
56dc9ffcf3
now, realy deleted needless code.
2011-06-14 18:29:55 +02:00
Sebastian Wick
84c19a90ad
deleted needless code
2011-06-14 18:29:20 +02:00
Sebastian Wick
5bf5bde946
created new files, conncted MessageBoxManger with WindowManager
2011-06-14 16:41:30 +02:00
Jason Hooks
2fe66319fe
streammusic strict
2011-06-12 16:36:18 -04:00
Jason Hooks
9eefee7168
Say strict
2011-06-11 20:01:21 -04:00
Jason Hooks
93f41e25a4
fs-strict
2011-06-08 17:29:28 -04:00
Jason Hooks
65cc0e8317
trying strict
2011-06-08 17:15:13 -04:00
Jason Hooks
3a9007849d
Windows fix
2011-06-08 00:35:30 -04:00
Jason Hooks
4d31ca2c86
Leading slashes now work, efficiency changes
2011-06-07 17:17:25 -04:00
Jason Hooks
45453fd7a9
Case insensitive external loader working
2011-06-06 20:11:23 -04:00
Jason Hooks
f2a0fa8af2
Adding files to directory map
2011-06-05 23:46:18 -04:00
Jason Hooks
2aaa0f4578
Backslash working in linux
2011-06-04 01:29:57 -04:00
Jason
b92955763a
Introducing Dir Archive
2011-06-03 20:28:47 -04:00
Marc Zinnschlag
7d2956329a
some cleanup
2011-05-30 14:27:04 +02:00
Marc Zinnschlag
bed45a936e
fixed cell change crash
2011-05-30 14:21:55 +02:00
Jason Hooks
51b74c2f05
starting
2011-05-23 19:01:36 -04:00
Jason Hooks
b945ce61a5
Merge remote branch 'upstream/master'
2011-05-23 15:01:47 -04:00
gugus
c7fb27e801
Clean up wasn't done properly when deleting a Cell.
2011-05-23 20:22:12 +02:00
gugus
faaa08d6d0
removed this stupide methode to generate unique ID.
2011-05-23 19:47:27 +02:00
gugus
4546ca3863
static Objects goes inside the static geometry
2011-05-23 19:39:10 +02:00
gugus
cd79df1d8b
Merge branch 'static' of git@github.com:zinnschlag/openmw.git into optimisation
...
Conflicts:
apps/openmw/mwrender/exterior.cpp
2011-05-23 19:27:40 +02:00
Marc Zinnschlag
7192bc4f89
added static flag
2011-05-23 19:12:28 +02:00
gugus
41d283a3aa
very experimental: static geometry.
2011-05-23 15:00:01 +02:00
Marc Zinnschlag
64d6ee26bd
changed OGRE framelistener function from frameStarted to frameRenderingQueued
2011-05-18 16:37:09 +02:00
Marc Zinnschlag
80691250ec
don't create a new virtual machine for each script and frame
2011-05-18 16:01:19 +02:00
Marc Zinnschlag
8829398bfc
added --fs-strict switch
2011-05-05 19:56:16 +02:00
Marc Zinnschlag
ef1e986a87
added --data-local switch
2011-05-05 19:50:28 +02:00
Marc Zinnschlag
e60f0e3b38
--data switch accepts multiple directories now
2011-05-05 19:39:11 +02:00
Marc Zinnschlag
6e880cffb2
changed engine class to support multiple data directories for esm files
2011-05-05 19:32:42 +02:00
Marc Zinnschlag
5b6ec405e3
Merge branch 'script'
2011-04-28 10:30:32 +02:00
Marc Zinnschlag
58cbdfd762
Merge branch 'journal'
2011-04-28 10:27:18 +02:00
Marc Zinnschlag
8b9ee30924
user/global mixup
2011-04-28 10:15:04 +02:00
Marc Zinnschlag
bdfd28f44d
adjusted components/files namespace; some related cleanup
2011-04-28 09:56:50 +02:00
Marc Zinnschlag
7131c08ca4
moved path.hpp/path.cpp to a new component
2011-04-28 09:39:40 +02:00
Marc Zinnschlag
125319c441
splitting off console output from messageBox channel
2011-04-26 21:48:13 +02:00
Marc Zinnschlag
f52e6bd5ef
made toggle-type script instructions more verbose
2011-04-26 21:38:21 +02:00
Marc Zinnschlag
e18dde4571
added topic tracking
2011-04-26 20:48:36 +02:00
Marc Zinnschlag
7a1b215b6a
splitting of topic class from quest class
2011-04-26 20:39:59 +02:00
Marc Zinnschlag
3406d2fa89
removed redundant data from quest class
2011-04-26 20:22:50 +02:00
Marc Zinnschlag
944291d34f
added quest tracking to the journal
2011-04-26 20:08:37 +02:00
Marc Zinnschlag
fc2d659925
Merge remote branch 'jpn/config' into config
2011-04-24 12:20:38 +02:00
Marc Zinnschlag
65e43c448a
splitted StampedJournalEntry class off from JournalEntry
2011-04-22 11:16:39 +02:00
Marc Zinnschlag
f4f12e885f
all program options (except help) can now be used from a cfg file
2011-04-21 18:23:46 +02:00
Marc Zinnschlag
8915e8a751
change in multi_es branch broke fps switch; fixed now
2011-04-21 18:10:35 +02:00
Marc Zinnschlag
9ea99a46ee
Merge branch 'multi_es'
2011-04-21 18:07:32 +02:00
Marc Zinnschlag
f3fecdc627
quest entries are added to main journal now
2011-04-21 11:05:49 +02:00
Marc Zinnschlag
792de880cf
another constness fix
2011-04-21 11:00:00 +02:00
Marc Zinnschlag
717b5e1784
fixed a constness problem
2011-04-21 10:49:45 +02:00
Marc Zinnschlag
23464e4035
added interface and container for main journal
2011-04-19 11:02:22 +02:00
Marc Zinnschlag
5851e0a28c
added journal entry struct
2011-04-19 10:54:11 +02:00
Jason Hooks
92509d3b70
Trying to animate creatures
2011-04-13 20:35:44 -04:00
Jason Hooks
2ac1cc8aee
Trying to animate creatures
2011-04-13 20:16:46 -04:00
Jan-Peter Nilsson
f2faa34bd9
If there is an openmw.cfg in the current path, use it as global config
2011-04-09 11:31:06 +02:00
Marc Zinnschlag
53e0e38862
added missing TCL instruction
2011-04-06 09:49:00 +02:00
Marc Zinnschlag
f321e549a4
added instruction GetPCCell
2011-04-04 15:10:37 +02:00
Marc Zinnschlag
e4a0702bb4
added journal-related script instructions
2011-04-04 14:49:26 +02:00
Marc Zinnschlag
b40117449a
added journal script interface
2011-04-04 11:23:15 +02:00
Marc Zinnschlag
190f77f6c9
added journal class
2011-04-04 11:16:56 +02:00
Jan-Peter Nilsson
dc4e6216c3
Initialize member variables in the same order they are defined to avoid compiler warning
2011-04-03 13:20:42 +02:00
Jan-Peter Nilsson
a94de76801
Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline)
2011-04-03 13:20:42 +02:00
Jan-Peter Nilsson
2e2d490c78
Remove unused variable (compiler warning)
2011-04-03 13:20:18 +02:00
Marc Zinnschlag
beb1422c77
allow multiple --master and --plugin command line arguments
2011-03-29 13:57:56 +02:00
Pieter van der Kloet
833a61dd82
Fixed Boost errors with 1.46 caused by the deprecated name file_string()
2011-03-28 17:36:05 +02:00
Marc Zinnschlag
53e1d0e7e7
more cleanup
2011-03-23 23:05:15 +01:00
Marc Zinnschlag
a70e582ae2
removed debugging leftovers from the tab_complition branch
2011-03-23 23:03:41 +01:00
Marc Zinnschlag
c571148bef
Merge branch 'collision'
2011-03-23 22:57:56 +01:00
Marc Zinnschlag
5661dc27c2
removed a leftover from physics debugging
2011-03-23 22:56:58 +01:00
gugus
3ad2b9986e
fix actors not beeing deleted. Need the latest OEngine.
2011-03-23 19:16:51 +01:00
Marc Zinnschlag
d7226fc9c2
Merge branch 'tab_completion'
2011-03-23 17:08:52 +01:00
Marc Zinnschlag
7144657cfc
Merge branch 'script'
2011-03-23 17:07:05 +01:00
gugus
773b7635a4
decrease the range of the raycast, and modifie the gravity/speed of the player.
2011-03-22 21:30:46 +01:00
Marc Zinnschlag
0866e4d4fe
fix: NPCs were not added to physics system
2011-03-22 20:31:33 +01:00
Marc Zinnschlag
9946bb36f7
Merge remote branch 'gus/collision' into collision
2011-03-22 20:20:49 +01:00
gugus
7a28c9f3aa
fix the door bug
2011-03-22 20:15:19 +01:00
Marc Zinnschlag
7653caea27
Merge branch 'master' into collision
...
Conflicts:
apps/openmw/mwclass/npc.cpp
2011-03-22 20:02:03 +01:00
gugus
0cc94c81d4
Merge remote branch 'upstream/collision' into collision
2011-03-22 14:14:56 +01:00
Marc Zinnschlag
7b5d24c853
fixed a bug in phyiscs update code
2011-03-22 13:48:31 +01:00
gugus
3dddcbd958
fix a camera problem and increase player speed
2011-03-22 13:01:23 +01:00
Marc Zinnschlag
91ea36509d
gus' fly mode fix; manually applied
2011-03-21 14:08:56 +01:00
Marc Zinnschlag
8788dcebcf
Merge remote branch 'gus/collisions' into collision
2011-03-20 22:38:42 +01:00
gugus
8aeefd2af8
fix the fall bug when using ToggleCollision. Require lastest change with OEngine.
2011-03-20 21:52:31 +01:00
Marc Zinnschlag
647e88003e
build and activation fix
2011-03-19 19:54:37 +01:00
gugus
21c224af25
add gravity change to the ToggleCollisionMode function.
2011-03-18 13:32:42 +01:00
gugus
102f1ee5dc
filled the toggleCollisionMode function. It needs the lastest change in OEngine
2011-03-18 13:23:26 +01:00
gugus
2aee958789
Not sure about this commit: the PhysicEngine was initialized twice...
2011-03-18 13:22:51 +01:00
Marc Zinnschlag
72ce493123
non-unique NPC ID workaround
2011-03-18 10:20:14 +01:00
gugus
98b27813b7
change raycasting
2011-03-17 10:54:38 +01:00
Marc Zinnschlag
72a84356e2
added tcg/tcb instructions (toggle collision rendering); not fully working yet (problem in OpenEngine or MWScene)
2011-03-16 09:09:45 +01:00
Marc Zinnschlag
8ebdd77772
Merge branch 'collision' into script
2011-03-16 08:48:13 +01:00
gugus
0fb2107265
Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
...
Conflicts:
apps/openmw/mwclass/npc.cpp
2011-03-15 13:36:25 +01:00
Marc Zinnschlag
4100a72e8d
don't do physics calculations while the GUI is up
2011-03-13 22:39:44 +01:00
Marc Zinnschlag
f1bfca7c7c
player class cleanup
2011-03-13 22:37:54 +01:00
Marc Zinnschlag
eb93ef68f1
fixed collision mode interface and redirected collision mode script instruction from Player class to MWScene class
2011-03-13 22:33:55 +01:00
Jan-Peter Nilsson
0f2152903e
Get rid of deprecated warning for eventWindowChangeCoord
2011-03-12 13:54:00 +01:00
Jan-Peter Nilsson
f83c5327f3
Move eventDone to WindowBase and make it tell which window is done
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a
Decrease number of classes that need to know about other components
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
67b4243a7f
Use one instead of five state variables to keep track of character creation progress
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
183ccad872
Move ClassPoint struct definition from source to header file
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
53b85eaaa9
Stat setValue, use the enum values all the way through instead of converting enum->string->same enum
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
0695e8d8b2
Move HUD implementation out of the header file
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
2a53afc2bf
Move StatsWindow class to it's own file.
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
5342bd77f1
Use one event with a parameters instead of four events to tell with dialog we want to see
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
a0ee11c51b
Don't care about the widget
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
03158f4b62
Change indentation to four spaces
2011-03-12 10:56:10 +01:00
Nikolay Kasyanov
edcac879d7
Oops. Used tabs instead of 4 spaces. Fixed.
2011-03-12 03:00:42 +03:00
Marc Zinnschlag
a14db99aa8
Merge remote branch 'gus/collisions' into collision
2011-03-11 22:09:01 +01:00
gugus
9b606be4b8
fix direction bug
2011-03-11 19:39:45 +01:00
Marc Zinnschlag
8ed1c59059
Merge remote branch 'jpn/collision' into collision
2011-03-09 19:31:18 +01:00
gugus
00de2e6d98
correct some stuff with the physic implementation
2011-03-09 19:09:11 +01:00
gugus
40193253b0
fix some time bug
2011-03-09 18:29:57 +01:00
Nikolay Kasyanov
768c9bdf07
On OS X openmw now sets current directory to bundle root, openmw.cfg values is relative to bundle root
2011-03-09 01:42:04 +03:00
Nikolay Kasyanov
943eea8104
.app bundle finally works
2011-03-08 22:27:57 +03:00
Nikolay Kasyanov
3d75eea377
Merge remote-tracking branch 'upstream/master'
2011-03-08 19:03:20 +03:00
Jan-Peter Nilsson
12db15d9a2
Reset arm position changed by commit 27f69d0f5b
2011-03-07 19:13:24 +01:00
Jan-Peter Nilsson
d68141d203
Remove unused variables
2011-03-07 19:13:24 +01:00
Jan-Peter Nilsson
6840e2c42f
Fix mising of signed/unsigned types in WindowManager::showClassQuestionDialog
2011-03-07 19:13:24 +01:00
Nikolay Kasyanov
4028600768
Builds on OS X now
2011-03-07 05:09:29 +03:00
Jan-Peter Nilsson
fb2f6f3c02
Delete mPhysicEngine when we are done with it
2011-02-27 13:37:17 +01:00
Jan-Peter Nilsson
1ce77229c0
Don't create physics before we have initialized ogre
2011-02-27 00:50:08 +01:00
Marc Zinnschlag
1e9dc4b435
de-Windownizing and some build-fixes
2011-02-26 16:37:47 +01:00
gugus
33f22fd68b
fix camera bug
2011-02-23 12:28:13 +01:00
gugus
903f39cb50
change the rayCasting system. It use bullet now. NOT TESTED!
2011-02-22 20:52:05 +01:00
gugus
d3c1640723
add physic support
2011-02-22 14:11:53 +01:00
gugus
7386fd0442
solve error with min/max macro for windows
2011-02-19 19:21:32 +01:00
gugus
84dce2eb36
add physic and solve a problem with window.h macro min/max
2011-02-19 19:18:03 +01:00
gugus
ff941b5963
add physic
2011-02-19 17:59:40 +01:00
sergoz
53ac8776ec
added box for fps counter and changed font colour to white
2011-02-19 18:55:58 +03:00
gugus
ee0d73e142
Merge branch 'bullet' of git://github.com/zinnschlag/openmw.git into collisions
2011-02-19 15:54:00 +01:00
gugus
746cf3a45a
add physic.
2011-02-19 11:36:57 +01:00
sergoz
5132531f73
added fps counter
2011-02-18 17:46:24 +03:00
Marc Zinnschlag
ef7a06dea5
player was not registered at mwscene (for physics)
2011-02-11 09:51:11 +01:00
Marc Zinnschlag
9807e7dadc
simplified actor-related physics interface to mwscene
2011-02-11 09:24:59 +01:00
Marc Zinnschlag
5c1aae3e26
added object movement code in mwscene (will be replaced by physics code later); does not work well, because OpenEngine manipulates camera instead of player node
2011-02-10 13:32:34 +01:00
Marc Zinnschlag
9c6bc4975c
attached camera to a scene node
2011-02-10 12:56:19 +01:00
Marc Zinnschlag
151560b882
added missing run flag for NPCs
2011-02-10 11:08:25 +01:00
Marc Zinnschlag
9a3158675a
reworked cell changing mechanism
2011-02-10 10:38:45 +01:00
Marc Zinnschlag
f773cf27cb
replaced old movement input system
2011-02-03 12:16:59 +01:00
Marc Zinnschlag
3cd1088695
crash bug fix
2011-02-03 12:16:20 +01:00
Marc Zinnschlag
65232008a5
fixed a crash bug in NPC rendering
2011-02-03 11:47:42 +01:00
Marc Zinnschlag
8a3445beec
collect movement vectors from all actors
2011-02-03 11:43:29 +01:00
Marc Zinnschlag
4468a2b6a8
added movement data to MW references; added movement interface to MWWorld::Class
2011-02-03 11:37:17 +01:00
Marc Zinnschlag
ca44b3640a
pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug
2011-02-01 10:11:41 +01:00
Marc Zinnschlag
7449de22b1
removed a leftover debugging breadcrumb
2011-01-30 13:21:54 +01:00
Marc Zinnschlag
8b2252e7a1
first attempt at building with bullet
2011-01-30 13:19:41 +01:00
Marc Zinnschlag
40d772b33a
call doPhysics function once per frame
2011-01-29 17:39:34 +01:00
Marc Zinnschlag
88b0908104
adding physics when insertering objects into the OGRE scene
2011-01-29 17:33:48 +01:00
Marc Zinnschlag
6a14ea8ec3
handle physics during player changing cells
2011-01-29 16:57:33 +01:00
Marc Zinnschlag
5486c70edf
connected object-manipulator functions in world to physics interface
2011-01-27 09:46:54 +01:00
Marc Zinnschlag
9a5a6eac2b
stop reporting changes originating from physics system back to physics system
2011-01-27 09:29:55 +01:00
Marc Zinnschlag
ec88aee581
added a missing function
2011-01-25 18:12:13 +01:00
Marc Zinnschlag
843a0288c3
added more physics interface to MWScene
2011-01-25 17:56:49 +01:00
Marc Zinnschlag
162db31a5f
physics interface
2011-01-23 15:28:42 +01:00
Marc Zinnschlag
36cb10572a
fixed tab problem
2011-01-18 15:20:36 +01:00
Marc Zinnschlag
eb5e4427c1
Merge remote branch 'star/master' into movement
2011-01-18 15:15:00 +01:00
Star-Demon
588e6e9995
Fixed a syntax error! Oops!
2011-01-18 08:36:42 -05:00
Marc Zinnschlag
b48a5084be
added NPC stances
2011-01-18 10:45:29 +01:00
Star-Demon
09023bb853
Toggle now toggles, conventions...
2011-01-18 00:16:01 -05:00
Star-Demon
962b8c9781
Cleaned up inputmanager, tightened up player.exectueAutoMove()
2011-01-17 16:36:44 -05:00
Star-Demon
1bc9a46c6b
Cleaned up and changed executeAutoMove()
2011-01-17 15:48:12 -05:00
Marc Zinnschlag
18b8cdce29
added GetInterior script function
2011-01-17 10:18:12 +01:00
Star-Demon
90e6029bad
Fixed object reference error in player gets
2011-01-16 13:45:54 -05:00
Star-Demon
81c0909dbf
Player constructor now inits new variables.
2011-01-16 12:39:54 -05:00
Star-Demon
1a56ef9a67
More AutoMove, now including walking - ready for a look and then test
2011-01-16 11:05:03 -05:00
Star-Demon
5aec3815fd
The player should now be able to run AND walk...
2011-01-16 10:47:03 -05:00