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816 commits

Author SHA1 Message Date
Marc Zinnschlag
aded4608c0 added GetButtonPressed function 2011-07-12 21:26:58 +02:00
Marc Zinnschlag
058822b676 Merge branch 'next' into MessageBox 2011-07-12 21:18:27 +02:00
Marc Zinnschlag
c4177698d0 Merge remote branch 'swick/MessageBox' into MessageBox 2011-07-12 21:18:21 +02:00
Sebastian Wick
317c920e03 everything works, also the readPressedButton function should do the job 2011-07-12 20:05:04 +02:00
Sebastian Wick
16ed02baeb all MessageBoxes look good; next: make them do something ;) 2011-07-12 19:17:07 +02:00
Sebastian Wick
0fc77dc1c3 everything looks good if buttons are on one line 2011-07-12 18:05:46 +02:00
Sebastian Wick
537b2bf963 set position on interactive MessageBox'es 2011-07-12 17:57:16 +02:00
Marc Zinnschlag
d9a25427c5 added --version command line option 2011-07-08 16:16:20 +02:00
Marc Zinnschlag
a7b266c4d2 another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
Marc Zinnschlag
27cba6c624 created config.hpp file for appps/openmw 2011-07-08 14:39:23 +02:00
Nikolay Kasyanov
e48d265b5d Mac fix: added local config dir support, app root dir is dir where bundle located 2011-06-26 20:15:42 +04:00
Nikolay Kasyanov
31749fc97b Added include for Ogre::macBundlePath to main.cpp and removed such
include from engine.cpp (no longer needed there).
2011-06-25 19:29:11 +04:00
Sebastian Wick
9c2bb76869 disigned the interactive messagebox. Have to center it and add button events 2011-06-19 22:56:51 +02:00
Marc Zinnschlag
8446619ac4 Merge branch 'components_namespaces' into next
Conflicts:
	apps/openmw/mwrender/interior.cpp
	components/bsa/bsa_archive.cpp
2011-06-19 20:22:29 +02:00
Sebastian Wick
23194a932f creating the buttons on the fly 2011-06-19 19:41:42 +02:00
Lukasz Gromanowski
e9ff9a446b Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/nifogre into NifOgre namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 19:14:14 +02:00
Sebastian Wick
5db8e8c449 InterMessageBox game mode 2011-06-19 19:10:44 +02:00
Lukasz Gromanowski
2ddd5dba11 Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/nifbullet into NifBullet namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 18:45:23 +02:00
Lukasz Gromanowski
90985e849e Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/misc into Misc namespace.

Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 18:14:03 +02:00
Lukasz Gromanowski
8a84201ba2 Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/bsa into Bsa namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 16:46:34 +02:00
Sebastian Wick
e77240dceb basics for InteractiveMessageBox 2011-06-18 15:50:41 +02:00
Marc Zinnschlag
beeaa2cf7f Merge remote branch 'swick/MessageBox' into MessageBox 2011-06-17 09:22:15 +02:00
Sebastian Wick
d74f834735 make to boxes apear on the correct place even if the oldest is erased 2011-06-16 18:12:50 +02:00
Sebastian Wick
315f4078c6 make them behave like the MessageBox in the original game 2011-06-16 17:11:50 +02:00
Sebastian Wick
5198de53b8 add the new header to the cmake script 2011-06-16 15:16:35 +02:00
Marc Zinnschlag
e3d05e90d4 Merge remote branch 'swick/MessageBox' into MessageBox 2011-06-16 14:11:53 +02:00
Sebastian Wick
b72e9d3b2b non-interactive MessageBox is finished. Didn't find any bugs. 2011-06-16 13:02:49 +02:00
Sebastian Wick
4d1db13c8f MessageBoxmangerTimer is now working properly 2011-06-16 12:12:50 +02:00
Sebastian Wick
a4217f8fb8 Everything should work fine but deleting the existing MessageBox'es. 2011-06-15 22:53:05 +02:00
Marc Zinnschlag
bc92b7b1fa Merge branch 'directories' into next
Conflicts:
	components/files/multidircollection.hpp
	components/nifogre/ogre_nif_loader.hpp
2011-06-15 22:40:24 +02:00
Marc Zinnschlag
0f2df4e2b8 more cleanup 2011-06-15 22:33:31 +02:00
Sebastian Wick
94e010b790 delete all non-interactive MessageBox'es when creating an interactive MessageBox 2011-06-15 19:53:32 +02:00
Sebastian Wick
6dc35247da Word wrap for MessageBox 2011-06-15 19:42:20 +02:00
Jason Hooks
56affd018a Some cleanup 2011-06-15 13:09:47 -04:00
Sebastian Wick
9c56031ee2 rudimental implementation of non-interactive MessageBox 2011-06-15 13:58:57 +02:00
Sebastian Wick
fc25ccef4e MW_Dialog set ro right propertys 2011-06-14 22:11:36 +02:00
Sebastian Wick
56dc9ffcf3 now, realy deleted needless code. 2011-06-14 18:29:55 +02:00
Sebastian Wick
84c19a90ad deleted needless code 2011-06-14 18:29:20 +02:00
Sebastian Wick
5bf5bde946 created new files, conncted MessageBoxManger with WindowManager 2011-06-14 16:41:30 +02:00
Jason Hooks
2fe66319fe streammusic strict 2011-06-12 16:36:18 -04:00
Jason Hooks
9eefee7168 Say strict 2011-06-11 20:01:21 -04:00
Jason Hooks
93f41e25a4 fs-strict 2011-06-08 17:29:28 -04:00
Jason Hooks
65cc0e8317 trying strict 2011-06-08 17:15:13 -04:00
Jason Hooks
3a9007849d Windows fix 2011-06-08 00:35:30 -04:00
Jason Hooks
4d31ca2c86 Leading slashes now work, efficiency changes 2011-06-07 17:17:25 -04:00
Jason Hooks
45453fd7a9 Case insensitive external loader working 2011-06-06 20:11:23 -04:00
Jason Hooks
f2a0fa8af2 Adding files to directory map 2011-06-05 23:46:18 -04:00
Jason Hooks
2aaa0f4578 Backslash working in linux 2011-06-04 01:29:57 -04:00
Jason
b92955763a Introducing Dir Archive 2011-06-03 20:28:47 -04:00
Marc Zinnschlag
7d2956329a some cleanup 2011-05-30 14:27:04 +02:00
Marc Zinnschlag
bed45a936e fixed cell change crash 2011-05-30 14:21:55 +02:00
Jason Hooks
51b74c2f05 starting 2011-05-23 19:01:36 -04:00
Jason Hooks
b945ce61a5 Merge remote branch 'upstream/master' 2011-05-23 15:01:47 -04:00
gugus
c7fb27e801 Clean up wasn't done properly when deleting a Cell. 2011-05-23 20:22:12 +02:00
gugus
faaa08d6d0 removed this stupide methode to generate unique ID. 2011-05-23 19:47:27 +02:00
gugus
4546ca3863 static Objects goes inside the static geometry 2011-05-23 19:39:10 +02:00
gugus
cd79df1d8b Merge branch 'static' of git@github.com:zinnschlag/openmw.git into optimisation
Conflicts:
	apps/openmw/mwrender/exterior.cpp
2011-05-23 19:27:40 +02:00
Marc Zinnschlag
7192bc4f89 added static flag 2011-05-23 19:12:28 +02:00
gugus
41d283a3aa very experimental: static geometry. 2011-05-23 15:00:01 +02:00
Marc Zinnschlag
64d6ee26bd changed OGRE framelistener function from frameStarted to frameRenderingQueued 2011-05-18 16:37:09 +02:00
Marc Zinnschlag
80691250ec don't create a new virtual machine for each script and frame 2011-05-18 16:01:19 +02:00
Marc Zinnschlag
8829398bfc added --fs-strict switch 2011-05-05 19:56:16 +02:00
Marc Zinnschlag
ef1e986a87 added --data-local switch 2011-05-05 19:50:28 +02:00
Marc Zinnschlag
e60f0e3b38 --data switch accepts multiple directories now 2011-05-05 19:39:11 +02:00
Marc Zinnschlag
6e880cffb2 changed engine class to support multiple data directories for esm files 2011-05-05 19:32:42 +02:00
Marc Zinnschlag
5b6ec405e3 Merge branch 'script' 2011-04-28 10:30:32 +02:00
Marc Zinnschlag
58cbdfd762 Merge branch 'journal' 2011-04-28 10:27:18 +02:00
Marc Zinnschlag
8b9ee30924 user/global mixup 2011-04-28 10:15:04 +02:00
Marc Zinnschlag
bdfd28f44d adjusted components/files namespace; some related cleanup 2011-04-28 09:56:50 +02:00
Marc Zinnschlag
7131c08ca4 moved path.hpp/path.cpp to a new component 2011-04-28 09:39:40 +02:00
Marc Zinnschlag
125319c441 splitting off console output from messageBox channel 2011-04-26 21:48:13 +02:00
Marc Zinnschlag
f52e6bd5ef made toggle-type script instructions more verbose 2011-04-26 21:38:21 +02:00
Marc Zinnschlag
e18dde4571 added topic tracking 2011-04-26 20:48:36 +02:00
Marc Zinnschlag
7a1b215b6a splitting of topic class from quest class 2011-04-26 20:39:59 +02:00
Marc Zinnschlag
3406d2fa89 removed redundant data from quest class 2011-04-26 20:22:50 +02:00
Marc Zinnschlag
944291d34f added quest tracking to the journal 2011-04-26 20:08:37 +02:00
Marc Zinnschlag
fc2d659925 Merge remote branch 'jpn/config' into config 2011-04-24 12:20:38 +02:00
Marc Zinnschlag
65e43c448a splitted StampedJournalEntry class off from JournalEntry 2011-04-22 11:16:39 +02:00
Marc Zinnschlag
f4f12e885f all program options (except help) can now be used from a cfg file 2011-04-21 18:23:46 +02:00
Marc Zinnschlag
8915e8a751 change in multi_es branch broke fps switch; fixed now 2011-04-21 18:10:35 +02:00
Marc Zinnschlag
9ea99a46ee Merge branch 'multi_es' 2011-04-21 18:07:32 +02:00
Marc Zinnschlag
f3fecdc627 quest entries are added to main journal now 2011-04-21 11:05:49 +02:00
Marc Zinnschlag
792de880cf another constness fix 2011-04-21 11:00:00 +02:00
Marc Zinnschlag
717b5e1784 fixed a constness problem 2011-04-21 10:49:45 +02:00
Marc Zinnschlag
23464e4035 added interface and container for main journal 2011-04-19 11:02:22 +02:00
Marc Zinnschlag
5851e0a28c added journal entry struct 2011-04-19 10:54:11 +02:00
Jason Hooks
92509d3b70 Trying to animate creatures 2011-04-13 20:35:44 -04:00
Jason Hooks
2ac1cc8aee Trying to animate creatures 2011-04-13 20:16:46 -04:00
Jan-Peter Nilsson
f2faa34bd9 If there is an openmw.cfg in the current path, use it as global config 2011-04-09 11:31:06 +02:00
Marc Zinnschlag
53e0e38862 added missing TCL instruction 2011-04-06 09:49:00 +02:00
Marc Zinnschlag
f321e549a4 added instruction GetPCCell 2011-04-04 15:10:37 +02:00
Marc Zinnschlag
e4a0702bb4 added journal-related script instructions 2011-04-04 14:49:26 +02:00
Marc Zinnschlag
b40117449a added journal script interface 2011-04-04 11:23:15 +02:00
Marc Zinnschlag
190f77f6c9 added journal class 2011-04-04 11:16:56 +02:00
Jan-Peter Nilsson
dc4e6216c3 Initialize member variables in the same order they are defined to avoid compiler warning 2011-04-03 13:20:42 +02:00
Jan-Peter Nilsson
a94de76801 Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline) 2011-04-03 13:20:42 +02:00
Jan-Peter Nilsson
2e2d490c78 Remove unused variable (compiler warning) 2011-04-03 13:20:18 +02:00
Marc Zinnschlag
beb1422c77 allow multiple --master and --plugin command line arguments 2011-03-29 13:57:56 +02:00
Pieter van der Kloet
833a61dd82 Fixed Boost errors with 1.46 caused by the deprecated name file_string() 2011-03-28 17:36:05 +02:00
Marc Zinnschlag
53e1d0e7e7 more cleanup 2011-03-23 23:05:15 +01:00
Marc Zinnschlag
a70e582ae2 removed debugging leftovers from the tab_complition branch 2011-03-23 23:03:41 +01:00
Marc Zinnschlag
c571148bef Merge branch 'collision' 2011-03-23 22:57:56 +01:00
Marc Zinnschlag
5661dc27c2 removed a leftover from physics debugging 2011-03-23 22:56:58 +01:00
gugus
3ad2b9986e fix actors not beeing deleted. Need the latest OEngine. 2011-03-23 19:16:51 +01:00
Marc Zinnschlag
d7226fc9c2 Merge branch 'tab_completion' 2011-03-23 17:08:52 +01:00
Marc Zinnschlag
7144657cfc Merge branch 'script' 2011-03-23 17:07:05 +01:00
gugus
773b7635a4 decrease the range of the raycast, and modifie the gravity/speed of the player. 2011-03-22 21:30:46 +01:00
Marc Zinnschlag
0866e4d4fe fix: NPCs were not added to physics system 2011-03-22 20:31:33 +01:00
Marc Zinnschlag
9946bb36f7 Merge remote branch 'gus/collision' into collision 2011-03-22 20:20:49 +01:00
gugus
7a28c9f3aa fix the door bug 2011-03-22 20:15:19 +01:00
Marc Zinnschlag
7653caea27 Merge branch 'master' into collision
Conflicts:
	apps/openmw/mwclass/npc.cpp
2011-03-22 20:02:03 +01:00
gugus
0cc94c81d4 Merge remote branch 'upstream/collision' into collision 2011-03-22 14:14:56 +01:00
Marc Zinnschlag
7b5d24c853 fixed a bug in phyiscs update code 2011-03-22 13:48:31 +01:00
gugus
3dddcbd958 fix a camera problem and increase player speed 2011-03-22 13:01:23 +01:00
Marc Zinnschlag
91ea36509d gus' fly mode fix; manually applied 2011-03-21 14:08:56 +01:00
Marc Zinnschlag
8788dcebcf Merge remote branch 'gus/collisions' into collision 2011-03-20 22:38:42 +01:00
gugus
8aeefd2af8 fix the fall bug when using ToggleCollision. Require lastest change with OEngine. 2011-03-20 21:52:31 +01:00
Marc Zinnschlag
647e88003e build and activation fix 2011-03-19 19:54:37 +01:00
gugus
21c224af25 add gravity change to the ToggleCollisionMode function. 2011-03-18 13:32:42 +01:00
gugus
102f1ee5dc filled the toggleCollisionMode function. It needs the lastest change in OEngine 2011-03-18 13:23:26 +01:00
gugus
2aee958789 Not sure about this commit: the PhysicEngine was initialized twice... 2011-03-18 13:22:51 +01:00
Marc Zinnschlag
72ce493123 non-unique NPC ID workaround 2011-03-18 10:20:14 +01:00
gugus
98b27813b7 change raycasting 2011-03-17 10:54:38 +01:00
Marc Zinnschlag
72a84356e2 added tcg/tcb instructions (toggle collision rendering); not fully working yet (problem in OpenEngine or MWScene) 2011-03-16 09:09:45 +01:00
Marc Zinnschlag
8ebdd77772 Merge branch 'collision' into script 2011-03-16 08:48:13 +01:00
gugus
0fb2107265 Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
Conflicts:
	apps/openmw/mwclass/npc.cpp
2011-03-15 13:36:25 +01:00
Marc Zinnschlag
4100a72e8d don't do physics calculations while the GUI is up 2011-03-13 22:39:44 +01:00
Marc Zinnschlag
f1bfca7c7c player class cleanup 2011-03-13 22:37:54 +01:00
Marc Zinnschlag
eb93ef68f1 fixed collision mode interface and redirected collision mode script instruction from Player class to MWScene class 2011-03-13 22:33:55 +01:00
Jan-Peter Nilsson
0f2152903e Get rid of deprecated warning for eventWindowChangeCoord 2011-03-12 13:54:00 +01:00
Jan-Peter Nilsson
f83c5327f3 Move eventDone to WindowBase and make it tell which window is done 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a Decrease number of classes that need to know about other components 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
67b4243a7f Use one instead of five state variables to keep track of character creation progress 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
183ccad872 Move ClassPoint struct definition from source to header file 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
53b85eaaa9 Stat setValue, use the enum values all the way through instead of converting enum->string->same enum 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
0695e8d8b2 Move HUD implementation out of the header file 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
2a53afc2bf Move StatsWindow class to it's own file. 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
5342bd77f1 Use one event with a parameters instead of four events to tell with dialog we want to see 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
a0ee11c51b Don't care about the widget 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
03158f4b62 Change indentation to four spaces 2011-03-12 10:56:10 +01:00
Nikolay Kasyanov
edcac879d7 Oops. Used tabs instead of 4 spaces. Fixed. 2011-03-12 03:00:42 +03:00
Marc Zinnschlag
a14db99aa8 Merge remote branch 'gus/collisions' into collision 2011-03-11 22:09:01 +01:00
gugus
9b606be4b8 fix direction bug 2011-03-11 19:39:45 +01:00
Marc Zinnschlag
8ed1c59059 Merge remote branch 'jpn/collision' into collision 2011-03-09 19:31:18 +01:00
gugus
00de2e6d98 correct some stuff with the physic implementation 2011-03-09 19:09:11 +01:00
gugus
40193253b0 fix some time bug 2011-03-09 18:29:57 +01:00
Nikolay Kasyanov
768c9bdf07 On OS X openmw now sets current directory to bundle root, openmw.cfg values is relative to bundle root 2011-03-09 01:42:04 +03:00
Nikolay Kasyanov
943eea8104 .app bundle finally works 2011-03-08 22:27:57 +03:00
Nikolay Kasyanov
3d75eea377 Merge remote-tracking branch 'upstream/master' 2011-03-08 19:03:20 +03:00
Jan-Peter Nilsson
12db15d9a2 Reset arm position changed by commit 27f69d0f5b 2011-03-07 19:13:24 +01:00
Jan-Peter Nilsson
d68141d203 Remove unused variables 2011-03-07 19:13:24 +01:00
Jan-Peter Nilsson
6840e2c42f Fix mising of signed/unsigned types in WindowManager::showClassQuestionDialog 2011-03-07 19:13:24 +01:00
Nikolay Kasyanov
4028600768 Builds on OS X now 2011-03-07 05:09:29 +03:00
Jan-Peter Nilsson
fb2f6f3c02 Delete mPhysicEngine when we are done with it 2011-02-27 13:37:17 +01:00
Jan-Peter Nilsson
1ce77229c0 Don't create physics before we have initialized ogre 2011-02-27 00:50:08 +01:00
Marc Zinnschlag
1e9dc4b435 de-Windownizing and some build-fixes 2011-02-26 16:37:47 +01:00
gugus
33f22fd68b fix camera bug 2011-02-23 12:28:13 +01:00
gugus
903f39cb50 change the rayCasting system. It use bullet now. NOT TESTED! 2011-02-22 20:52:05 +01:00
gugus
d3c1640723 add physic support 2011-02-22 14:11:53 +01:00
gugus
7386fd0442 solve error with min/max macro for windows 2011-02-19 19:21:32 +01:00
gugus
84dce2eb36 add physic and solve a problem with window.h macro min/max 2011-02-19 19:18:03 +01:00
gugus
ff941b5963 add physic 2011-02-19 17:59:40 +01:00
sergoz
53ac8776ec added box for fps counter and changed font colour to white 2011-02-19 18:55:58 +03:00
gugus
ee0d73e142 Merge branch 'bullet' of git://github.com/zinnschlag/openmw.git into collisions 2011-02-19 15:54:00 +01:00
gugus
746cf3a45a add physic. 2011-02-19 11:36:57 +01:00
sergoz
5132531f73 added fps counter 2011-02-18 17:46:24 +03:00
Marc Zinnschlag
ef7a06dea5 player was not registered at mwscene (for physics) 2011-02-11 09:51:11 +01:00
Marc Zinnschlag
9807e7dadc simplified actor-related physics interface to mwscene 2011-02-11 09:24:59 +01:00
Marc Zinnschlag
5c1aae3e26 added object movement code in mwscene (will be replaced by physics code later); does not work well, because OpenEngine manipulates camera instead of player node 2011-02-10 13:32:34 +01:00
Marc Zinnschlag
9c6bc4975c attached camera to a scene node 2011-02-10 12:56:19 +01:00
Marc Zinnschlag
151560b882 added missing run flag for NPCs 2011-02-10 11:08:25 +01:00
Marc Zinnschlag
9a3158675a reworked cell changing mechanism 2011-02-10 10:38:45 +01:00
Marc Zinnschlag
f773cf27cb replaced old movement input system 2011-02-03 12:16:59 +01:00
Marc Zinnschlag
3cd1088695 crash bug fix 2011-02-03 12:16:20 +01:00
Marc Zinnschlag
65232008a5 fixed a crash bug in NPC rendering 2011-02-03 11:47:42 +01:00
Marc Zinnschlag
8a3445beec collect movement vectors from all actors 2011-02-03 11:43:29 +01:00
Marc Zinnschlag
4468a2b6a8 added movement data to MW references; added movement interface to MWWorld::Class 2011-02-03 11:37:17 +01:00
Marc Zinnschlag
ca44b3640a pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug 2011-02-01 10:11:41 +01:00
Marc Zinnschlag
7449de22b1 removed a leftover debugging breadcrumb 2011-01-30 13:21:54 +01:00
Marc Zinnschlag
8b2252e7a1 first attempt at building with bullet 2011-01-30 13:19:41 +01:00
Marc Zinnschlag
40d772b33a call doPhysics function once per frame 2011-01-29 17:39:34 +01:00
Marc Zinnschlag
88b0908104 adding physics when insertering objects into the OGRE scene 2011-01-29 17:33:48 +01:00
Marc Zinnschlag
6a14ea8ec3 handle physics during player changing cells 2011-01-29 16:57:33 +01:00
Marc Zinnschlag
5486c70edf connected object-manipulator functions in world to physics interface 2011-01-27 09:46:54 +01:00
Marc Zinnschlag
9a5a6eac2b stop reporting changes originating from physics system back to physics system 2011-01-27 09:29:55 +01:00
Marc Zinnschlag
ec88aee581 added a missing function 2011-01-25 18:12:13 +01:00
Marc Zinnschlag
843a0288c3 added more physics interface to MWScene 2011-01-25 17:56:49 +01:00
Marc Zinnschlag
162db31a5f physics interface 2011-01-23 15:28:42 +01:00
Marc Zinnschlag
36cb10572a fixed tab problem 2011-01-18 15:20:36 +01:00
Marc Zinnschlag
eb5e4427c1 Merge remote branch 'star/master' into movement 2011-01-18 15:15:00 +01:00
Star-Demon
588e6e9995 Fixed a syntax error! Oops! 2011-01-18 08:36:42 -05:00
Marc Zinnschlag
b48a5084be added NPC stances 2011-01-18 10:45:29 +01:00
Star-Demon
09023bb853 Toggle now toggles, conventions... 2011-01-18 00:16:01 -05:00
Star-Demon
962b8c9781 Cleaned up inputmanager, tightened up player.exectueAutoMove() 2011-01-17 16:36:44 -05:00
Star-Demon
1bc9a46c6b Cleaned up and changed executeAutoMove() 2011-01-17 15:48:12 -05:00
Marc Zinnschlag
18b8cdce29 added GetInterior script function 2011-01-17 10:18:12 +01:00
Star-Demon
90e6029bad Fixed object reference error in player gets 2011-01-16 13:45:54 -05:00
Star-Demon
81c0909dbf Player constructor now inits new variables. 2011-01-16 12:39:54 -05:00
Star-Demon
1a56ef9a67 More AutoMove, now including walking - ready for a look and then test 2011-01-16 11:05:03 -05:00
Star-Demon
5aec3815fd The player should now be able to run AND walk... 2011-01-16 10:47:03 -05:00