Commit Graph

14536 Commits (89f6c6df96ce97d124fdcad4545872f4453b94c4)

Author SHA1 Message Date
Koncord 47e6820f97 [General] Move printWithWidth and intToHexStr to components 8 years ago
Andrei Kortunov d598809ac6 Spell priority: check spell resistance, check if actor is already has a non-magnitude effect 8 years ago
David Cernat 34e77c5dae [Client] Initialize Actors based on the guid of an ActorAuthority packet 8 years ago
David Cernat e01cadad23 [Server] Send ActorAuthority packets to all players who loaded the cell 8 years ago
David Cernat 63dd2d9246 [General] Remove code related to ActorAuthority packets that is not used 8 years ago
David Cernat 0b40cb8919 [Client] When there are more client than server plugins, print them all 8 years ago
David Cernat 92e277d75d [Client] Prevent application hang on Windows when plugins don't match 8 years ago
David Cernat 0284f18876 [Client] Replace plugin load order message with a clearer one at the top 8 years ago
David Cernat 1dbe9f0eaa [Client] Print plugin comparison in a better-looking way on Windows 8 years ago
David Cernat f80a16b897 [Client] Don't use try/catch when printing missing plugins
Also move load order note to bottom where it fits better.
8 years ago
David Cernat 4294508082 [Client] Don't print null for missing plugins when comparing with server 8 years ago
David Cernat c3c04bbfc3 [General] Make coding style consistent 8 years ago
Koncord afcf5a7fc8 [Client] Fix segmentation fault 8 years ago
Koncord ccae9590cc [Client] Fix comparison between signed and unsigned integer expressions 8 years ago
Koncord 01bdbfecfb [Client] Fix wrong checksum collection 8 years ago
Koncord 7bee82cedb [Client] Add notification about strict order 8 years ago
Koncord f6bea7a114 [Client] Read answer about ID_GAME_PREINIT from server 8 years ago
Koncord bda9a76d29 [Server] Send server plugin list to client 8 years ago
Koncord f00c4dc107 [Server] Improve preload logic for parsing plugin lists 8 years ago
Koncord 5ddad6a4c6 [Server] Implement getPluginListSample() 8 years ago
Koncord b223d0fa1e [Server] Register new callback 8 years ago
PlutonicOverkill 829560719e Make name highlighting more consistent and only for variable names 8 years ago
David Cernat 377aa9b6c9 [Server] Refresh cellActorList's count after removing Actors from it 8 years ago
David Cernat cad3eb8968 [Client] Iterate through CellStore's mergedRefs when initializing Actors 8 years ago
David Cernat ebf9df3fe2 [Client] Add getMergedRefs() method to CellStore 8 years ago
David Cernat f59609fcd7 [Client] Fix actor memory leaks, part 2 8 years ago
David Cernat 9b58973929 [Client] Remove variable added by tes3mp to CellStore that is not used 8 years ago
David Cernat 83ba4b62b1 [Server] Remove Actors from a Cell's ActorList when they change cells 8 years ago
David Cernat a77bd6652f [Client] Read ActorPosition packets sent from Lua script cell loads 8 years ago
David Cernat 4c35c328a9 [Server] Add SendActorPosition() script function 8 years ago
David Cernat e5e888ac21 [Server] Add script functions for checking what data an Actor has 8 years ago
David Cernat fafed96bf4 [Server] Store data from ActorPosition in the ActorLists of Cells 8 years ago
Andrei Kortunov 1520a4d7db Levelup menu layout fixes 8 years ago
David Cernat 730df061b3 [General] Add hasPositionData and hasStatsDynamicData bools to BaseActor 8 years ago
Koncord 5517d871c6 [Server] Handle ID_CONNECTION_ATTEMPT_FAILED in MasterClient
And fix log message
8 years ago
Koncord 1ce8c0f9ec [Server] Fix id in log message for ID_PLAYER_CELL_STATE processor 8 years ago
David Cernat 48b773bfcb [Client] Use float scale for WorldEvent::sendObjectScale() 8 years ago
Koncord 60f4a1d9e5 [Client] Fix issues when changing npc model to creature 8 years ago
Koncord 6ddab0d323 [Server] Add and implement "look like creature" functions 8 years ago
Koncord e77b109ef5 [Browser] Show only fully connected players in main window 8 years ago
Andrei Kortunov 26ec467df0 Tooltips: faction, magic effects layout fixes 8 years ago
David Cernat 62d93a09c1 [Server] Add new script callbacks for cells, remove a couple of others
OnPlayerCellState and OnActorStatsDynamic are now removed as callbacks.

The old OnCellUnload is now renamed into OnCellDeletion.

OnCellLoad and a new OnCellUnload relating to a specific player's load/unload are added.
8 years ago
David Cernat e1ee4a4f49 [Server] Store data from ActorStatsDynamic in the ActorLists of Cells 8 years ago
David Cernat 217894100a [Server] Add ReadCellActorList() script function 8 years ago
David Cernat a73cbac226 [Server] Store a BaseActorList in every Cell to keep track of Actor data 8 years ago
Andrei Kortunov 987677db75 Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes 8 years ago
MiroslavR d24bcbac15 Do not apply underwater effects to player's voice (Fixes #3850) 8 years ago
Andrei Kortunov 6331cc6ab9 Tooltips: level, race, class, specialization layout fixes 8 years ago
David Cernat e8e0090b9b [General] Use new SimpleCreatureStats struct in BaseActor 8 years ago
David Cernat 0e8d115794 [Server] Clean up ActorFunctions by using readActorList pointer
Also rename scriptActorList into writeActorList, and also rename matching methods, for clarity.
8 years ago
David Cernat b54560a362 [Server] Clean up WorldFunctions by using readEvent pointer
Also rename scriptEvent into writeEvent, along with matching methods, for clarity.
8 years ago
David Cernat 809b4d78ba [Client] Split off DedicatedPlayer and PlayerList into different files 8 years ago
David Cernat f2ec6ce02c Merge pull request #209 from OpenMW/master
Add OpenMW commits up to 30 Apr 2017
8 years ago
scrawl 9f1527b7da Merge pull request #1272 from akortunov/guifixes
Service menus layout fixes
8 years ago
Koncord eda74ddf44 [Client] Fix memory leaks 8 years ago
Koncord 3372f27f3a [Client] Notify player about current chat mode 8 years ago
David Cernat f6a218025a [Client] Fix actor memory leaks, part 1 8 years ago
David Cernat 0ba8a407bc [Server] Reuse Cell deletion code in CellController 8 years ago
David Cernat b62969d3cf [Server] Add OnCellUnload script callback 8 years ago
David Cernat 234510a87f [Server] Split off Cell and CellController into two different files 8 years ago
Koncord 805c346bd7 [Client] Fix copy-paste mistake 8 years ago
Koncord 465a05bad0 [Client] Add ability to look like a creature for the DedicatedPlayers 8 years ago
Koncord 7af73782f3 [OpenMW] Implement MWWorld::createRecord for Creatures 8 years ago
David Cernat a2f6d99dfd [Server] Use new CreatureStats in ActorFunctions to fix invalid pointer 8 years ago
David Cernat d333c0b484 [Client] Read ActorStatsDynamic packets sent from Lua script cell loads 8 years ago
Koncord fbd8e8b3a1 [Client] Use CreatureStats instead NpcStats 8 years ago
Koncord 26c00c3141 [Client] Change chat font to RussoOne for better visibility 8 years ago
Koncord db0e25cb6c [Client] Allow colors in the chat window 8 years ago
David Cernat 6ff9091afd [Server] Add script functions for setting actor dynamic stats 8 years ago
David Cernat 9d7142f684 [Server] Clean up order for StatsFunctions 8 years ago
David Cernat 03c56e01f9 [Server] Add script functions for getting actor dynamic stats 8 years ago
David Cernat 3d6b21942c [Server] Add OnActorStatsDynamic script callback 8 years ago
David Cernat e419e25e72 [Client] Don't initialize actors without unique indexes 8 years ago
David Cernat 328b4fb763 [Server] Fix invalid pointers when using ActorFunctions::GetActorCell() 8 years ago
David Cernat a71dbc7d09 [Server] Add script functions for setting actor cells and positions 8 years ago
David Cernat 9c5eb47e90 [Server] Add and use Utils::getCellFromDescription() 8 years ago
David Cernat cc3dfd7da0 Merge pull request #208 from OpenMW/master
Add OpenMW commits up to 28 Apr 2017
8 years ago
PlutonicOverkill 95f60d2bb3 Merge branch 'master' into mark-variable 8 years ago
PlutonicOverkill cbb2b8b119 Add setting so feature can be turned off 8 years ago
PlutonicOverkill a8e7628e83 Enable highlighting when cursor is placed over a name (script editor) 8 years ago
Marc Zinnschlag 7919c4d672 Merge remote-tracking branch 'plutonicoverkill/master' 8 years ago
David Cernat aeab851ed8 [Server] Add script functions for getting actor position coordinates 8 years ago
David Cernat 1ce60fbf30 [Server] Add GetActorCell() script function 8 years ago
PlutonicOverkill e685de0f84 Fix script editor undo/redo context menu actions 8 years ago
PlutonicOverkill 6063d8e31b Fix existing context menu in script editor 8 years ago
Koncord e53916da10 [Browser] Add Rules tab to ServerInfo 8 years ago
Koncord db2b53c1b8 [Browser] Update to new protocol 8 years ago
Koncord e7a1474e04 [Browser] Implement QueryClient 8 years ago
Koncord d40a55a748 [Master] Update server via operator= instead map::insert 8 years ago
Koncord b677a0455d [Server] Fix MasterClient crashes 8 years ago
David Cernat 752848834a Merge pull request #207 from OpenMW/master
Add OpenMW commits up to 26 Apr 2017
8 years ago
Andrei Kortunov f484ef8ffb Fixed jump fatigue loss formula (fixes #3843) 8 years ago
Andrei Kortunov bba822c014 Purge all effects with same ID instead only first (fixes #3839) 8 years ago
Marc Zinnschlag 61e6b0d03c improved ScriptErrorTable handling of script errors that don't have line/column associated with them (also avoiding a segfault) 8 years ago
PlutonicOverkill 3d1e640388 Add setting to change keyboard shortcut and fix another crash 8 years ago
PlutonicOverkill 1f699552f7 Fix infinite recursion bug in uncommentSelection() 8 years ago
David Cernat 9a89284bca [Server] Add OnActorCellChange script callback 8 years ago
David Cernat 6a21ec1fdc [General] Rename PlayerPos into PlayerPosition 8 years ago
David Cernat 7b07d6651f [General] Add and use PlayerBounty packet and matching script functions 8 years ago
David Cernat 6658531713 [General] Fix names for two PlayerProcessors 8 years ago
David Cernat 7dbcfbd3b1 [Client] Use better check for empty CreatureStats in DedicatedActor 8 years ago
David Cernat 11605bd19a [Client] Make aggressive actors initiate combat with DedicatedPlayers
Previously, they were only attacking DedicatedPlayers who had attacked them first.
8 years ago
PlutonicOverkill 61e374fdfc Implement commentSelection() and uncommentSelection() 8 years ago
PlutonicOverkill 83ff7d162c Add comment/uncomment actions to the context menu 8 years ago
David Cernat a4165325fa [Client] Improve synchronization of Actor swings 8 years ago
David Cernat ce9605957a [Client] Use different way of preventing attacks on players in dialogue 8 years ago
David Cernat ea7c3f2dc7 [Client] Make tes3mp combat code work with Creatures, not just NPCs 8 years ago
David Cernat a82646a130 [Client] Delineate tes3mp-only code more clearly, part 2 8 years ago
David Cernat 44476248b7 [Client] Add and use DedicatedPlayer::update() 8 years ago
David Cernat e11a24f446 [Client] Add back statement that should not have been removed in e4a261e 8 years ago
David Cernat e4a261ea2e [Client] Remove unused include and variables, fixing warnings 8 years ago
Koncord 51422da641 [Server] Remove outdated code 8 years ago
Koncord 0f30f57d4d [Server] Handle IS_PENDING and IS_CONNECTING in switch 8 years ago
Koncord d0c3d190e1 [Server] Send players list to master server 8 years ago
Koncord 3e00d42067 [Server] Reworking MasterClient to new master server 8 years ago
Koncord 9643eb6026 [Master] Notify server about announce state
Rename structure Server to QueryData
8 years ago
David Cernat 841e6a63f8 [Client] Initialize Creatures as LocalActors 8 years ago
David Cernat 850b19badf [Client] Add clearer debug messages for Actor initialization 8 years ago
David Cernat 2082f8ff4f [Client] Send LocalActor cell changes at end of mwmp::Cell's update 8 years ago
David Cernat 1f6ba9d9ee [Client] Remove jump check from LocalActor that is irrelevant for NPCs 8 years ago
David Cernat e70faf1016 [Client] Fix crashes in PlayerProcessors from NULL players
Also rename ProcessorPlayerDrawState into ProcessorPlayerAnimFlags
8 years ago
David Cernat dba0d47973 [Client] Revert position changes on invalid cell changes to fix glitches 8 years ago
David Cernat 5c5c62f33a Merge pull request #206 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017, part 2
8 years ago
David Cernat 284f863292 [Client] Add linear interpolation for DedicatedActors 8 years ago
MiroslavR eada8c6822 Fix wrong incrementation in InventoryStore::visitEffectSources (Fixes #3838) 8 years ago
David Cernat a12694c6ef [Client] Fix crash caused by late-arriving ActorAuthority packets 8 years ago
David Cernat 14e1ff27cb [Client] Rename CellController's cellsActive to cellsInitialized for clarity 8 years ago
David Cernat ef634a1c52 Merge pull request #205 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017
8 years ago
David Cernat 27186f555d [Client] Enable reading of ActorPackets, and thus NPC sync, by default 8 years ago
David Cernat 871d8c8308 [Client] Send and read ActorCellChange packets 8 years ago
David Cernat 9ea69f4c1f [Client] Add LocalActor & DedicatedActor cell transition logic to World::moveObject() 8 years ago
David Cernat 4e86d8781f [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 8 years ago
David Cernat 87ada3e763 [Client] Add CellController::isSameCell() and use it in LocalPlayer 8 years ago
Koncord d1df9dde14 [Server] Add processors to source groups 8 years ago
Koncord c35d5a2c6c [Master] Implement Master server 8 years ago
Andrei Kortunov c2706ac3e7 Merchant repair and travel window scroll fix 8 years ago
scrawl 0e37e71ea2 Merge pull request #1266 from akortunov/handsfallbackfix
Improved hands bodyparts selection fallback
8 years ago
Andrei Kortunov 4544caf7f3 Improved bodypart select fallback (fixes #2594) 8 years ago
David Cernat 4ebc9f1314 Merge pull request #204 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
8 years ago
MiroslavR 0737d6cb72 Merge pull request #1270 from Allofich/scriptfix
Check for NULL before running voice dialogue scripts
8 years ago
Allofich f34e35eb19 Check for NULL before running voice scripts
(Fixes #3834)
8 years ago
David Cernat a5484d237b Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
8 years ago
scrawl 8fbf9dc597 Merge pull request #1253 from akortunov/pinned
Remember "pinned" windows across game restarts
8 years ago
Andrei Kortunov 2b3b6d558f Move updatePinnedWindows() function to private section 8 years ago
Andrei Kortunov f986e3fafa Remove unused code 8 years ago
Allofich 143ee387cc Add enabled check to animation script commands
(Fixes #3793)
8 years ago
scrawl fc56fc0b81 Merge pull request #1265 from akortunov/develop
Use "sLevel" GMST instead of hardcoded text in load game menu
8 years ago
scrawl 2c879ddbbf Merge pull request #1264 from Allofich/script
Run scripts for voiced dialogue
8 years ago
Andrei Kortunov e717d046f2 Escaped class name string 8 years ago
scrawl 1956602aa2 Merge pull request #1262 from Allofich/warnings
Fix more warnings
8 years ago
Andrei Kortunov f67ec9c9ce Use sLevel GMST instead of hardcoded text in load game menu 8 years ago
David Cernat fec82dc033 Merge pull request #202 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017
8 years ago
Andrei Kortunov 6c1e3a0618 Merged from upstream master 8 years ago
Allofich ff3cb18d4f Fix shadowing warnings 8 years ago
Allofich 60c67bc327 Run scripts for voiced dialogue
(Fixes #3787)
8 years ago
scrawl c2240e3af1 Call the WindowManager::updatePlayer after the startup script is run 8 years ago
scrawl 1ffb9e1bf3 Remove renderWorldMap() 8 years ago
scrawl bfdde0262f Merge pull request #1260 from akortunov/levitationfix
Purge existing levitation effects when levitation is disabled (fixes #3766)
8 years ago
Allofich ff3e307059 Pass parameters by const reference 8 years ago
David Cernat 10d554af5b [Client] Make NPCs react to DedicatedPlayer & DedicatedActor attacks 8 years ago
Andrei Kortunov 90d90b6d81 Fixed dynamic stats tooltips in review menu 8 years ago
Andrei Kortunov 39682d616c Merge branch 'master' of https://github.com/OpenMW/openmw into guifixes 8 years ago
Allofich 2e5fd74db0 Fix invalid iterator warning 8 years ago
David Cernat edb155869b Merge pull request #201 from OpenMW/master
Add OpenMW commits up to 19 Apr 2017
8 years ago
David Cernat 6aa0fa85ab [Client] Send and read ActorAttack packets 8 years ago
David Cernat 2e8714afaa [Client] Rethink and restructure tes3mp combat code so it works for NPCs 8 years ago
scrawl df3b4fe6a5 Merge pull request #1259 from Allofich/warnings
Fix a few Cppcheck warnings
8 years ago
David Cernat 6c2bbd6608 [Client] Fix assignAttackTarget() not assigning LocalPlayer as target 8 years ago
Andrei Kortunov f0f1df3a96 Properly clear inventory 8 years ago
Allofich e87d2aa1af Remove unused function 8 years ago
Allofich 60a2625b89 Add parentheses to clarify calculations 8 years ago
scrawl 30081393a6 Add InventoryWindow::clear() as part of world cleanup 8 years ago
Allofich f299f26720 Remove unused variable 8 years ago
Allofich 5a00b239ac Reduce scope of variables 8 years ago
Allofich c655875584 Change mWaterEnabled from float to bool 8 years ago
David Cernat 61cedfa192 [Client] Add CellController methods to fetch Actors without needing Ptrs 8 years ago
Andrei Kortunov 04eb4ea6b6 Check for disabled levitation (fixes #3766) 8 years ago
David Cernat 0ef9e014eb [Client] Add resetAttack() and getSpellSuccess() to MechanicsHelper 8 years ago
scrawl 50f3794d12 Merge pull request #1258 from akortunov/drownfix
Fixed drowning widget initialization with non-default "fHoldBreathTime" GMST value
8 years ago
Andrei Kortunov 3c4c47d1e6 Reduced scope of fHoldBreathTime variable 8 years ago
David Cernat c3375ba86f [Client] Add MechanicsHelper::assignAttackTarget() 8 years ago
David Cernat 17c4b6d4de [Client] Add MechanicsHelper methods for easily getting Attacks from Ptr 8 years ago
Andrei Kortunov c3fd327bb2 Fixed drowning widget initialization 8 years ago
scrawl f90e5081f9 Merge pull request #1257 from akortunov/chargen
Chargen menus fixes
8 years ago
David Cernat 82e455f736 [Client] Organize headers 8 years ago
David Cernat 014ff7a059 [Client] Replace usage of Networking::isDedicatedPlayer() 8 years ago
David Cernat 1f6d05dfe5 [Client] Remove unused Networking::attack() method 8 years ago
David Cernat 53081a6a6f [Client] Clean up more checks by using PlayerList::isDedicatedPlayer() 8 years ago
Koncord 0a9768860b [Client] Add Processors to subgroups in cmakelists 8 years ago
Koncord 9cbb8af9d2 [Client] Remove WorldController from cmakelists 8 years ago
Koncord 67aba35d37 [Client] Simplify Processors 8 years ago
Koncord 1db30a65cb [Client] Remove unecessary calls 8 years ago
Koncord 6969742ef0 [Client] Enable actor processors 8 years ago
Koncord 2c62c501f6 [Client] Add & init Actor processors 8 years ago
Koncord 7ec897a829 [Client] Add ActorProcessor 8 years ago
David Cernat 29f9453554 [Client] Clean up headers in Networking 8 years ago
Koncord 8128a5c39c [Client] Use protected member instead local variable 8 years ago
Koncord 25fef1a7b8 [Client] FIx conflicts 8 years ago
Koncord 578d305d86 [Client] Enable world processors 8 years ago
Koncord 7dcaef5a5a [Client] Init world processors 8 years ago
Koncord fd3a7d2ad0 [Client] Add world processors 8 years ago
Koncord f0805ca6f7 [Client] Fix typo 8 years ago
Koncord 740bfea0b2 [Client] Use processors for player packets 8 years ago
Koncord e98fa6ad07 [Client] Add ProcessorInitializer 8 years ago
Koncord f09dc2b65b [Client] Add player processors 8 years ago
Koncord a6111b6599 [Client] Add PlayerProcessor & WorldProcessor 8 years ago
David Cernat 07c2d4251e [Client] Add and use mwmp::PlayerList::isDedicatedPlayer() 8 years ago
David Cernat 7c45888f05 [Client] Reorder methods in DedicatedPlayer 8 years ago
David Cernat 0aaf68c994 [Client] Rename mwmp::Players into mwmp::PlayerList for clarity 8 years ago
David Cernat c05c456b11 [Client] Clean up parts of LocalPlayer and DedicatedPlayer 8 years ago
David Cernat a650683bae [General] Add and use Target struct in mwmp::Attack 8 years ago
David Cernat 9882ceedf3 [General] Remove attackerGuid from mwmp::Attack because it is redundant 8 years ago
David Cernat 340ad09c97 [Server] Rename variables in ProcessorPlayerAttack 8 years ago
David Cernat caf5428532 [General] Rename mwmp::Attack vars in preparation for Actor support 8 years ago
David Cernat 2050d06b31 [Client] Process PlayerAttack in MechanicsHelper::processAttack() 8 years ago
David Cernat cf155c9279 [Client] Add MechanicsHelper and move linear interpolation code to it 8 years ago
David Cernat 2565816b22 [Client] Delimit and clarify combat changes made by tes3mp
Additionally, revert unneeded small changes to the formatting of OpenMW code
8 years ago
David Cernat 9f226253d4 [General] Rename mwmp::Attack's refid into refId for consistency 8 years ago
David Cernat b09e6644a9 [Client] Prevent infinite guard arrest loops 8 years ago
Andrei Kortunov aac78d29a4 Service menus layout fixes 8 years ago
David Cernat f0f0b2dcc9 [General] Send and read ActorSpeech packets 8 years ago
David Cernat d2178e5414 [Client] Assign LocalActor movement settings before rotations get reset 8 years ago
David Cernat 1fb11dafef [General] Send and read ActorStatsDynamic packets 8 years ago
David Cernat 678edffb5a [Client] Rename updateDynamicStats() into updateStatsDynamic() 8 years ago
David Cernat 870886192b [General] Rename DYNAMICSTATS into STATS_DYNAMIC 8 years ago
David Cernat f64580bc10 [Client] Enable head rotation AI for DedicatedActors 8 years ago
David Cernat 8ebe7ed683 [Client] Remove isLocalActor (no longer needed) from LiveCellRefBase 8 years ago
David Cernat ca8fd1aa72 [General] Remove ActorHeadRotation packet because it would be too spammy 8 years ago
David Cernat 2872675f5e [General] Send and read ActorAnimPlay packets 8 years ago
David Cernat 56aeb85965 [Client] Update method names in ActorList 8 years ago
David Cernat 5c1d7f614a [Client] Rename readDrawStates() into readAnimFlags() 8 years ago
David Cernat bf17464074 Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
8 years ago
Andrei Kortunov c93cf822c7 Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628) 8 years ago
Andrei Kortunov fb0c4700a4 Save a proto gender in racemenu 8 years ago
scrawl f63b1e81cd Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
8 years ago
David Cernat e7960eee76 [General] Rename DrawState packets into AnimFlags ones for clarity 8 years ago
David Cernat 11a9e3bdb1 Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
8 years ago
scrawl 17125e6c4d Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
8 years ago
David Cernat de8d28e2c3 [Client] Improve logic for updating LocalActors & sending their packets 8 years ago
David Cernat 9e25a95861 [Server] Initialize processors for recently added ActorPackets 8 years ago
David Cernat 426d5a7fc2 [Client] Add missing usage of sendDrawStateActors() 8 years ago
Andrei Kortunov dc036e96d4 fixed magicka calculation on chargen (bug #3694) 8 years ago
Allofich 6e405aed8c Adjustments to RemoveItem behavior
(Fixes #3796)
8 years ago
David Cernat d2fe777f89 [General] Send and read ActorDrawState packets 8 years ago
David Cernat 9c731990a9 [Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags() 8 years ago
David Cernat 10ad5b2a99 [General] Remove BaseActor's AnimStates that are no longer needed 8 years ago
David Cernat c6cd0a2953 Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
8 years ago
scrawl 8d8f293a65 Merge pull request #1246 from akortunov/develop
Menu improvements
8 years ago
scrawl d8943d911c Merge pull request #1254 from Allofich/warning
Remove unnecessary line
8 years ago
Allofich 470988f9ef Minor changes to getActorsSidingWith 8 years ago