Koncord
73d030b779
[Server] Remove return value from ON_PLAYER_CONNECT event
7 years ago
Koncord
4e869a2974
[General] Use correct versions of C++ per target
...
C++11 for client, components and launcher
C++14 for server, browser and masterserver
7 years ago
Koncord
e85d0db771
[Server] Code style
7 years ago
Koncord
44c549211e
[Server] use std::unique_ptr for packet controllers and MasterClient
7 years ago
Koncord
2bfd4627ed
[Server] Use queue for MessageBox packets
7 years ago
Koncord
bb7c5ee34c
[Server] Allow nil as callback
7 years ago
Koncord
54945b537d
[Server] Get rid handwritten ids in GUI API
7 years ago
Koncord
4bde7d80f5
[Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua
7 years ago
Koncord
f2a88e6a37
[Server] Use multiple parameters instead functions for Mark functions
7 years ago
Koncord
410eb353e8
[Server] Call GC after deleting player
7 years ago
Koncord
a9614ad28e
[Server] Fix invalid read
7 years ago
Koncord
69436714f9
[Server] Fix uninitialized variable
7 years ago
David Cernat
60f686ee43
[General] Implement setting of physics framerate as part of GameSettings
7 years ago
Daniel Vukelich
3bdd989a50
Remove numeric quicksave slot IDs
...
When multiple quicksaves occurred in quick succession, the numeric order
of the saves could not be guaranteed. To prevent players from getting
confused as to why their saves appear out of order, don't number them.
7 years ago
David Cernat
886b3431bc
[Client] When resurrecting players, set pcknownwerewolf to 0
...
This makes it so players are no longer known werewolves and are no longer attacked infinitely by guards.
7 years ago
David Cernat
53d758ba16
Merge pull request #385 from OpenMW/master
...
Add OpenMW commits up to 13 Feb 2018
7 years ago
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting
7 years ago
scrawl
a708ac488e
Don't call Store::setUp() unnecessarily
...
Fixes a threading issue with ESM::Land store caused by calling setUp() while it's being used.
7 years ago
David Cernat
3b865244d0
[Server] Fix typo related to player deletion
7 years ago
David Cernat
4e9cac96c7
[Server] Add scale and selected spell functions to Player in Sol
7 years ago
David Cernat
ac374a8ef9
Merge pull request #384 from TES3MP/0.6.3 while resolving conflicts
...
Conflicts:
apps/openmw-mp/Player.cpp
apps/openmw-mp/Script/Functions/Mechanics.cpp
apps/openmw-mp/Script/Functions/Mechanics.hpp
apps/openmw-mp/Script/Functions/Quests.cpp
apps/openmw-mp/Script/Functions/Quests.hpp
apps/openmw-mp/Script/ScriptFunctions.hpp
apps/openmw-mp/processors/player/ProcessorRecordDynamic.hpp
apps/openmw/mwmp/LocalPlayer.hpp
apps/openmw/mwmp/WorldEvent.cpp
apps/openmw/mwworld/worldimp.cpp
components/openmw-mp/Base/BasePlayer.hpp
7 years ago
David Cernat
a7e3261b0b
Merge pull request #383 from OpenMW/master
...
Add OpenMW commits up to 11 Feb 2018
7 years ago
scrawl
5bb7d76913
Merge pull request #1605
7 years ago
scrawl
899d464b0d
Cap the rain emitter's frame time ( Fixes #4314 )
7 years ago
scrawl
f28024b541
Don't use Activate and Move keys for GUI navigation if bound to mouse buttons ( Fixes #4225 , Fixes #4320 )
7 years ago
Andrei Kortunov
f626a7fcc7
Take in account PC rank during disposition calculation (bug #4322 )
7 years ago
David Cernat
74765b3ace
[General] Implement selected spell sync as part of PlayerMiscellaneous
7 years ago
Marc Zinnschlag
2a5a574134
Merge remote-tracking branch 'thunderforge/feature/4054-launcher-advanced-settings-panel'
7 years ago
David Cernat
029dfc56ba
[General] Implement player scale as part of PlayerShapeshift
7 years ago
David Cernat
aa448523f8
[Client] Clean up WorldEvent::runConsoleCommands() slightly
7 years ago
David Cernat
ce5670e57e
[Client] Ignore invalid object refIds from ObjectPlace packets
7 years ago
David Cernat
4496625154
Merge pull request #381 from OpenMW/master
...
Add OpenMW commits up to 31 Jan 2018
7 years ago
David Cernat
66078bfea7
[General] Implement Mark location sync as part of PlayerMiscellaneous
7 years ago
scrawl
b1b8e31562
Use unique_ptr over new/delete ( Fixes #4305 )
7 years ago
David Cernat
989f6e6b51
[General] Implement PlayerReputation packet
7 years ago
David Cernat
88ae0772cf
[Server] Initialize new processors and fix issues with RecordDynamic
7 years ago
David Cernat
bdafa8e9ab
Merge pull request #380 from TES3MP/0.6.3
...
Add 0.6.3 commits up to 30 Jan 2018
7 years ago
David Cernat
3d80e2db62
[General] Add placeholders for new packet types, part 2
7 years ago
David Cernat
f1ba9253b0
[Client] Fix build
7 years ago
Thunderforge
8b17844781
Replacing Qt5-only method with Qt4-compatible code
7 years ago
David Cernat
5858e05362
Merge pull request #378 from TES3MP/0.6.3 while resolving conflicts
...
Conflicts:
apps/openmw-mp/CMakeLists.txt
apps/openmw-mp/Script/ScriptFunctions.hpp
components/CMakeLists.txt
7 years ago
David Cernat
02af7f6ba1
[General] Add placeholders for new packet types
7 years ago
Thunderforge
8837046d9c
Adding panel for advanced settings.cfg options
7 years ago
David Cernat
1a8a518897
Merge pull request #376 from TES3MP/0.6.3 while resolving conflicts
...
Conflicts:
README.md
apps/openmw-mp/Script/Functions/World.cpp
apps/openmw/mwmp/LocalPlayer.cpp
apps/openmw/mwmp/LocalPlayer.hpp
apps/openmw/mwworld/scene.cpp
components/openmw-mp/Version.hpp
7 years ago
David Cernat
78df8c5ebe
Merge pull request #375 from OpenMW/master
...
Add OpenMW commits up to 29 Jan 2018
7 years ago
scrawl
89c6b59c30
Merge pull request #1602
7 years ago
David Cernat
ce11a1dfa9
[Client] Fix potential invalid pointer when storing cell unloads
...
Notably, builds of the client done with Clang were crashing on startup before this.
7 years ago
David Cernat
420dab10e1
[General] Track objects directly placed by players in ObjectPlace
...
This allows the OnPCDrop variable to get set correctly even when object placements have to go through the server first in order to gain a unique multiplayer index (mpNum).
Among other things, this makes it possible to roll marijuana joints in the popular mod "Tribunal Code Patch".
7 years ago
David Cernat
595bc5a152
[Client] Only send ObjectScale packets when scale actually changes
7 years ago
David Cernat
5d4b97645d
Merge pull request #374 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/CMakeLists.txt
7 years ago
David Cernat
569911121d
[Client] Fix build
7 years ago
David Cernat
5cf71a4e67
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
7 years ago
David Cernat
d70b93e095
Merge pull request #373 from TES3MP/0.6.2 while resolving conflicts
...
# Conflicts:
# apps/openmw/mwmp/DedicatedActor.cpp
# apps/openmw/mwmp/processors/player/ProcessorPlayerResurrect.hpp
7 years ago
David Cernat
d7e29f1f61
[Client] Unequip items with constant effect damage when resurrected
7 years ago
David Cernat
d19d8b0a34
[Client] Add and use enchantmentType argument for unequipItemsByEffect()
7 years ago
David Cernat
6c4bb8c423
[Client] Move resurrection code for local player to LocalPlayer
7 years ago
David Cernat
6b75a82777
[Client] Ignore equipment items for DedicatedActors with count below 0
7 years ago
David Cernat
e3bc11d9eb
[Client] Fix ListBox overlap crashes by removing ListBoxes properly
7 years ago
David Cernat
c6a85ee8f9
[Client] Add doesEffectListContainEffect() method to MechanicsHelper
7 years ago
David Cernat
aa392ebf20
[Client] Unequip items if necessary when attr/skill modifier is set to 0
7 years ago
David Cernat
ace825b99c
[Client] Ignore invalid player class IDs from packets
...
Additionally, clean up variables names in related code.
7 years ago
David Cernat
c6874509b6
[Client] Ignore invalid faction IDs from packets
7 years ago
Koncord
edd883853d
[Server] Add sendConsoleCommand function to lua api
7 years ago
Koncord
0e97b769f9
[General] Change type of Object::enchantmentCharge
7 years ago
Koncord
4cfb04aa7f
[Server] Fix setBedRestAllowed
7 years ago
Koncord
7e5b929ea2
[General] Rework PacketPlayerFaction
7 years ago
Koncord
29ba07fe8c
[General] Rework PacketPlayerInventory
...
Save the Action for each item. Now you can add or remove multiple items
7 years ago
Koncord
de0bb3cdab
[General] Change type of Item::enchantmentCharge to float
7 years ago
Koncord
cb86557aca
[Server] Init Player::inUpdateQueue
7 years ago
Koncord
1f1cbf53f9
[Client] Mark trivial destructor as default, remove "virtual" keyword
...
Mark constructor as explicit
7 years ago
Koncord
b63bf258ff
[Client] Remove "virtual" keyword for getLocalActor & getDedicatedActor
7 years ago
Koncord
c2578918f2
[Client] Do not copy strings in getLocalActor and getDedicatedActor
7 years ago
Koncord
e2e197d84a
[Client] Fix getting element of shared_ptr by reference
7 years ago
Koncord
f1e2bc01f6
[General] Use floats instead of doubles for enchantmentCharge
7 years ago
Ilya Zhuravlev
8d44d3124e
Android: Add callbacks for basic cursor handling.
7 years ago
David Cernat
a037193e79
Merge pull request #372 from TES3MP/0.6.2 while resolving conflicts
...
Conflicts:
apps/openmw-mp/Script/Functions/Actors.cpp
apps/openmw-mp/Script/Functions/Actors.hpp
apps/openmw-mp/Script/Functions/Items.cpp
apps/openmw-mp/Script/Functions/Items.hpp
apps/openmw-mp/Script/Functions/World.cpp
apps/openmw-mp/Script/Functions/World.hpp
apps/openmw/mwmp/WorldEvent.cpp
components/openmw-mp/Packets/Player/PacketPlayerEquipment.cpp
components/openmw-mp/Version.hpp
7 years ago
Ilya Zhuravlev
455f718394
Android: register a virtual controller definition
7 years ago
Daniel Vukelich
3af8f63895
Use unsigned integer types for QuickSave indices
7 years ago
David Cernat
5894ffae7d
[Client] Ignore dynamic object placements or spawns in packets
7 years ago
David Cernat
9935f56d46
[General] Use doubles instead of ints for enchantmentCharge
...
Additionally, include enchantmentCharges for items in PlayerEquipment packets.
7 years ago
David Cernat
f746958afa
[Client] Send enchantmentCharge for items added or removed in containers
7 years ago
David Cernat
bce3d0eb4c
[Client] Use more descriptive message for version mismatch
7 years ago
Bret Curtis
588c1df0f0
Merge pull request #1599 from xyzz/android
...
Update android port.
7 years ago
Ilya Zhuravlev
d2121ccd62
Update android port.
7 years ago
Daniel Vukelich
f09fd6795c
Follow openmw style guide
7 years ago
scrawl
2caaa48b91
Workaround to make sure message box remains on top ( Fixes #4298 )
7 years ago
scrawl
e2e48e0a50
Add default value for 'sAnd' GMST ( Fixes #4269 )
7 years ago
scrawl
d9d8de3061
Catch exceptions in updateWindowManager (Bug #4269 )
7 years ago
scrawl
80f7279a4d
Change default installation directory from 'data' to 'basedata' (Bug #3557 )
7 years ago
Daniel Vukelich
97924d97c7
Add the option for multiple quicksave slots
...
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached. After that, the oldest quicksave slot will
be replaced each time you quicksave. Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
7 years ago
Andrei Kortunov
eccb49da18
Do not summon the bound bow if there is no suitable ammo
7 years ago
Andrei Kortunov
b995617559
implement rateAmmo() function
7 years ago
Koncord
043eb224e2
[Browser] Cast QStrings to UTF-8 instead Latin1
7 years ago
Koncord
35b771b19e
[Browser] Rework Connect window
7 years ago
scrawl
dd5ebe225b
Merge pull request #1580
7 years ago
scrawl
bba9a8dd91
Don't update off-screen animations
...
Make flying creatures animate in-place when out of processing range
7 years ago
scrawl
1522bda60b
Fix crash in getDistance when invoked before the game starts
7 years ago
scrawl
83726ee06a
Fix Reset Controls button not functioning properly
7 years ago
David Cernat
92060bd6b6
Merge pull request #370 from TES3MP/0.6.2
...
Add 0.6.2 commits up to 10 Jan 2018
7 years ago
David Cernat
14ef2fa791
Merge pull request #369 from OpenMW/master
...
Add OpenMW commits up to 9 Jan 2018
7 years ago
scrawl
c7f60a6dc8
Merge pull request #1595
7 years ago
scrawl
f6ca7295a6
Revert "Merge pull request #1595"
...
This reverts commit 7ef7b1a7b1
, reversing
changes made to 9e7e4de0ab
.
7 years ago
scrawl
7ef7b1a7b1
Merge pull request #1595
7 years ago
scrawl
9e7e4de0ab
Merge pull request #1594
7 years ago
Andrei Kortunov
dba071f881
Remove the 'Screenshot saved' message (bug #4191 )
7 years ago
Koncord
1de9f30449
[Server] Fix iterating killed timers when kill() called in the callback
...
Instance new timers before new tick
7 years ago
David Cernat
8316ec0fa7
[Client] Update tes3mp change comment for object rescaling
7 years ago
David Cernat
09548d05f7
[Client] Ignore cell changes that move actors to where they already are
7 years ago
David Cernat
4a9a628a0f
[Client] When getting an actor, make sure their cell is initialized
7 years ago
David Cernat
4caf7ca30a
[Client] Add temporary fix for crashes caused by custom GUI elements
7 years ago
David Cernat
0cc86c04d1
[Client] Print plugin discrepancies, not just plugin lists side by side
7 years ago
Kyle Cooley
7248a5d037
Remove some duplication, standardize sol2 header inclusion
7 years ago
Kyle Cooley
ba4d2bd5fe
Merge remote-tracking branch 'origin/master' into LibIssues
7 years ago
David Cernat
b6a7377692
Merge pull request #366 from TES3MP/0.6.2 while resolving conflicts, 2nd try
...
Conflicts:
apps/openmw-mp/Networking.cpp
apps/openmw-mp/Script/Functions/Miscellaneous.cpp
apps/openmw-mp/Script/Functions/Miscellaneous.hpp
apps/openmw/mwmp/GUI/GUIChat.cpp
7 years ago
Kyle Cooley
fcd4d8b842
Fix build for gcc-5.4.0
7 years ago
Kyle Cooley
e2103d0bea
Clean up find file for LuaJit, add one for Sol2
7 years ago
Koncord
35922e4898
[General] Change "enum ACTOR_ACTION" to "enum class Action"
7 years ago
Koncord
5b8f4f3e92
[Browser] Stop PingHelper on refresh
7 years ago
David Cernat
a639d3494a
[Client] Fix use of DedicatedPlayers as targets for ConsoleCommand
7 years ago
David Cernat
502df7d9c1
[Client] Clean up GUIChat slightly
7 years ago
David Cernat
a818140c14
Merge pull request #365 from OpenMW/master
...
Add OpenMW commits up to 2 Jan 2017
7 years ago
Thunderforge
bd072b131b
Moving controller file out of the controllers subdirectory
7 years ago
David Cernat
1cf2f35a28
[Server] Add script functions to set & get plugin enforcement state
7 years ago
Andrei Kortunov
b277b83810
Display the 'Screenshot saved' message after the screenshot saving (bug #4191 )
7 years ago
Bret Curtis
c3c3fbc68e
overriden -> overridden
7 years ago
David Cernat
65d978a3cb
Merge pull request #364 from OpenMW/master
...
Add OpenMW commits up to 1 Jan 2017
7 years ago
David Cernat
bca9c55046
[Client] Reinstate "Merge pull request #1529 from drummyfish/animfix"
...
This reverts commit 2f4cd6b713
and adds back the changes made by 45993d3da2
because the OpenMW issue at https://bugs.openmw.org/issues/4250 has been fixed by 57257d057f
7 years ago
Koncord
c4949ac5d9
[General] Change regular enums to enum class
7 years ago
Thunderforge
3f7143556a
Providing different mappings depending on the version of SDL installed
7 years ago
Koncord
8f5d31cb03
[Server] Iterate only through updated players on each frame
7 years ago
Koncord
4ab338bbb1
[Server] Register ON_PLAYER_QUICKKEYS event
7 years ago
Koncord
5777759aae
[General] Change enum QuickKey::QUICKKEY_TYPE to enum class
7 years ago
Koncord
2019128d92
[Server] Change signature of TimerController::kill, validate callback
7 years ago
Miloslav Číž
3b741dc4b7
Revert "Add slider for refraction size in settings window"
...
This reverts commit ee40b41285
.
7 years ago
David Cernat
51a92bcf8f
[Client] Fix build
7 years ago
David Cernat
09958681cd
Merge pull request #363 from TES3MP/0.6.2 while resolving conflicts, 2nd try
7 years ago
scrawl
57257d057f
Remove unintended jump cooldown ( Fixes #4250 )
7 years ago
David Cernat
47a3dc9ff2
[Server] Add broadcast argument to functions for sending WorldPackets
7 years ago
David Cernat
1e2517698d
[Server] Send player speech and animation packets only to nearby players
7 years ago
David Cernat
2f4cd6b713
[Client] Revert "Merge pull request #1529 from drummyfish/animfix"
...
This reverts commit 45993d3da2
, reversing
changes made to 3d347730dc
.
That commit made players have to wait around 1.5 seconds after each jump before doing a new one.
It will be reinstated once its accompanying OpenMW issue at https://bugs.openmw.org/issues/4250 is fixed.
7 years ago
David Cernat
db0e0d376e
[Client] Use new code to set the console's Ptrs from server scripts
...
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
7 years ago
David Cernat
dddd2f1cc7
Merge pull request #361 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
7 years ago
David Cernat
5fd9079b26
[Client] Stop drag and drop when setting player inventory
7 years ago
David Cernat
40e70ebf9c
[Client] Fix key focus for chat window
7 years ago
David Cernat
bed96e5a3d
[Client] Remove check of GM_RestBed GUI mode that no longer exists
7 years ago
David Cernat
cac2c6c1e8
Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts
7 years ago
David Cernat
ecb0ad0d77
Merge pull request #359 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
7 years ago
David Cernat
993081ba1e
[General] Add enchantmentCharge to worldObjects and items
7 years ago
scrawl
b8c25e6bff
Use the correct priority of animation sources in getStartTime ( Fixes #4263 )
7 years ago
Marc Zinnschlag
7245b251e8
Merge remote-tracking branch 'drummyfish/cs-cam'
7 years ago
Marc Zinnschlag
93716cecd9
Merge remote-tracking branch 'origin/master'
7 years ago
scrawl
993982628d
Merge pull request #1590
7 years ago
Andrei Kortunov
1a58171e86
Do not allow to sell items from containers with zero capacity (bug #4268 )
7 years ago
David Cernat
fef6bddc68
[Client] Fix typo related to drag and dropping
7 years ago
David Cernat
535fba0cb3
[Client] Finish drag and drops when arrested or teleported by server
7 years ago
Miloslav Číž
01f9d90315
CS: Reorder 3D input menu
7 years ago
Miloslav Číž
13dc1bd41e
CS: Add tooltip to camera-ortho-size preference
7 years ago
Miloslav Číž
1f5feeddb9
CS: Change camera parameter types to int
7 years ago
Miloslav Číž
f2777f7242
CS: Mover object-marker-alpha under Rendering
7 years ago
Marc Zinnschlag
ecf1cea1b7
Merge remote-tracking branch 'drummyfish/cs-cam'
7 years ago
Miloslav Číž
79527b746a
Remove unused variable
7 years ago
Miloslav Číž
b246580c63
Fix orbit camera axis
7 years ago
Andrei Kortunov
ba46473038
Do not skip weather transitions from SetPos script command (bug #3603 )
7 years ago
David Cernat
ebf88d12a3
[Client] Send PlayerInventory packet after buying skill training
7 years ago
scrawl
e9ecaf712b
Merge pull request #1584
7 years ago
scrawl
7d62f05f81
Merge pull request #1583
7 years ago
David Cernat
0ad9c99cf4
[Client] Send PlayerInventory packet after completing a vendor trade
7 years ago
David Cernat
a84c4c7ecc
[Server] Print module order on startup
7 years ago
Andrei Kortunov
0e04a26ef6
Set duration of magic effects from ingredients (bug #4261 )
7 years ago
Andrei Kortunov
c908ad2fba
Do not allow to place actors underground via SetPos (bug #3783 )
7 years ago
David Cernat
f2eca2566f
[Server] Add storedData table for Player to increase clarity
...
This way, customData is meant to hold module-specific and temporary data while storedData is meant to hold persistent core data.
7 years ago
Koncord
077a3d06b3
[General] Change type of BasePlayer::resurrectType to ResurrectType
7 years ago
Koncord
f9c4b847aa
[Server] Make argument const reference
7 years ago
Koncord
c5388e49f2
[Server] Remove Pawn switcher in cmake
7 years ago
Koncord
ba07d7820f
[Server] Remove Terra
7 years ago
Koncord
77d14211c9
[Server] Add Weather.cpp to build
7 years ago
Koncord
ecbe0127b0
[Client] Remove unused variable
7 years ago
Koncord
fd721143e2
[Client] Implement weather packet
7 years ago
Koncord
25b7095396
[Client] Share WeatherManager to the mwmp::Main class
7 years ago
Koncord
44dc153ebe
[Server] Add Weather API
7 years ago
Koncord
aff1859759
[Server] Add new line for help strings
7 years ago
Koncord
122a30c183
[General] Change type of refNumIndex & mpNum to unsigned
7 years ago
Chris Robinson
08e947319a
Restore exception throwing to the decoder
7 years ago
Miloslav Číž
ee40b41285
Add slider for refraction size in settings window
7 years ago
Koncord
2726d94d10
[Client] Disallow to load save game via launch options
7 years ago
Koncord
d98bb74b80
[Client] Disable autosave on waiting
7 years ago
Koncord
bfdf348a6c
[Server] Fix Undefined behavior
7 years ago
Koncord
f11473da87
[Client] Remove WorldEvent::addObject(), use move semantics
7 years ago
Koncord
4d0072a74c
[Server] Use foreach loop
7 years ago
Koncord
cd620e17ec
[Server] Use std::move(tokens)
7 years ago
Koncord
dd352f0a91
[Server] Improve Player::sendToLoaded()
7 years ago
Koncord
f35d35741e
[General] Remove redundant code
...
Remove BaseEvent::worldObjectCount
Remove BaseActor::count
Use foreach loops in packets and processors
Remove redundant "&" in CellController::get().getCell() calls
7 years ago
Chris Robinson
06ae61479a
If a sound effect fails to load, substitute silence.
7 years ago
Koncord
585c24cee8
[Server] Optimize CellController
7 years ago
Koncord
ff8b5061b4
[Server] Modernize CellController singleton
7 years ago
Koncord
e97dac7793
[Server] Mark derived processor classes as final
7 years ago
Koncord
7748e582a8
[Client] Mark derived processor classes as final
7 years ago
David Cernat
de77ee3126
Merge pull request #356 from OpenMW/master
...
Add OpenMW commits up to 7 Dec 2017
7 years ago
Miloslav Číž
e309dfd234
CS: Rename variables (AppVeyor fix)
7 years ago
scrawl
9cee439e37
Merge pull request #1577
7 years ago
scrawl
1d823d8ae1
Merge pull request #1579
7 years ago
scrawl
b12cd1f5b2
Merge pull request #1581
7 years ago
Miloslav Číž
199e41833f
Merge branch 'master' into cs-cam
7 years ago
Miloslav Číž
d85f8deaa3
CS: Add fixed roll setting, plus ortho fix
7 years ago
Miloslav Číž
1b77e3ed62
CS: Add ortho camera setting
7 years ago
Miloslav Číž
bfad5ebde4
CS: Fix camera orbit control with keys
7 years ago
David Cernat
ad61d88cb1
[General] Fix typos and use consistent style for recent additions
7 years ago
Chris Robinson
aecf74e7bb
Don't throw exceptions from the audio decoder
7 years ago
Koncord
051f65a4d5
[Client] Make channel buttons blinking on new messages
7 years ago
Koncord
7eecbfd08e
[Client] Fix saving channel history
7 years ago
Koncord
1c7330635b
[Server] Add & register ON_PLAYER_WEATHER event
7 years ago
Koncord
392e645fe5
[Server] Add isMarkedForDeleteion function
7 years ago
Koncord
91398c5dcc
[Server] Implicitly join to "Default" channel
7 years ago
Koncord
aa183e6844
[General] Introduce chat channels
7 years ago
Koncord
c55f0f73b8
[Server] Pass shared_ptr<Player> by reference
7 years ago
Miloslav Číž
5e076ee015
CS: Fix camera orbit with arbitrary roll
7 years ago
Miloslav Číž
cfdc6c788e
CS: Make camera FOV change dynamically
7 years ago
Miloslav Číž
7d36dd68dc
CS: Make orbit camera not change roll
7 years ago
Miloslav Číž
360d786ff2
CS: Add rendering prefs and camera FOV
7 years ago
Andrei Kortunov
744859f327
Take in account armor condition in the armor rating calculation (bug #4246 )
7 years ago
Miloslav Číž
b69c16e682
Add setting option to scale water refractions
7 years ago
David Cernat
85a9181c12
Merge pull request #355 from OpenMW/master
...
Add OpenMW commits up to 6 Dec 2017
7 years ago
Koncord
94f3eaa980
[Server] Fix warning "implicit fallthrough"
7 years ago
Allofich
7e87ce8787
Prevent combat on/off cycling for calmed actors
7 years ago
Allofich
e0c54b3f39
Stop guards trying to arrest player when calm
...
(Fixes #3863 )
7 years ago
Andrei Kortunov
a28cc37501
Do not sell ingredients from organic containers
7 years ago
Andrei Kortunov
29b2308b2c
Do not display cyrillic soft/hard signs in the journal index
7 years ago
Andrei Kortunov
b6ae7f3cc8
Do not add greetings to the journal index (bug #4342 )
7 years ago
David Cernat
e97c9f72a2
[General] Rework getting/clearing of skill modifiers as with attributes
7 years ago
David Cernat
456bcee68a
[Server] Use Utils function as workaround for "bad exception" on Windows
7 years ago
David Cernat
cfb5835e17
[Server] Clean up method and variable names
7 years ago
Koncord
cd03d59056
[Client] Fix invalid read (memcheck warning)
7 years ago
David Cernat
c2f330d4f1
Merge pull request #354 from TES3MP/master
...
Add master commits up to 4 Dec 2017
7 years ago
David Cernat
07f0cc2b0e
Merge pull request #353 from OpenMW/master
...
Add OpenMW commits up to 4 Dec 2017
7 years ago
scrawl
ff1226c96b
Merge pull request #1575
7 years ago
Andrei Kortunov
8decd35607
Fixes crash on quickload from the container menu (bug #4239 )
7 years ago
David Cernat
fc5e883160
[General] Rework PlayerStatsDynamic packets so they are of minimal size
7 years ago
David Cernat
993cc3dfd6
[Server] Rename server "plugins"/"mods" into "modules" for clarity
...
The terms "plugins" and "mods" were used interchangeably to refer to collections of server scripts, which was bound to cause confusion later on, especially with client data files frequently being referred to as "plugins" and "mods" as well.
Moreover, the server configuration file now starts its manual ordering with "Module1" for consistency with the pluginlist.json (soon to be dataFileList.json) of the CoreScripts.
7 years ago
David Cernat
047ad40b96
[Client] Clear FortifyAttribute effects when server sets modifier to 0
7 years ago
David Cernat
2944be18ae
[Server] Actually, turn SetAttributeModifier into ClearAttributeModifier
...
There's no way SetAttributeModifier() was going to make sense if, say, a player had drunk 3 different potions fortifying the same attribute and was wearing equipment fortifying it as well. How would one change the sum modifier of those while accounting for each specific effect's duration and magnitude?
The only workable solution is to allow the server to clear the modifier.
7 years ago
David Cernat
ef6dc61797
[Client] Send PlayerAttribute packets when attribute modifiers change
7 years ago
David Cernat
e8d636ebc3
[Server] Rework Get/SetAttributeCurrent into Get/SetAttributeModifier
...
As seen here, attributes don't use the concept of current values, but rather of value modifiers and value damage:
https://github.com/OpenMW/openmw/blob/master/apps/openmw/mwmechanics/stat.cpp#L217
7 years ago
David Cernat
d1ad0c91f8
[General] Rework PlayerEquipment packets so they are of minimal size
...
Moreover, rename BaseNetCreature's equipedItems into equipmentItems.
7 years ago
David Cernat
c9c363ebef
[General] Allow GameSettings to set bed & wilderness resting separately
7 years ago
David Cernat
7e322f1f8b
Merge pull request #352 from TES3MP/master while resolving conflicts
...
# Conflicts:
# README.md
7 years ago
David Cernat
e7f20e7daf
Merge pull request #351 from OpenMW/master while resolving conflicts
...
# Conflicts:
# CMakeLists.txt
# README.md
7 years ago
scrawl
a4d8aef40d
Merge branch openmw-43 into master
...
Conflicts:
CMakeLists.txt
README.md
files/mygui/openmw_trade_window.layout
7 years ago
scrawl
47a5229eed
Merge pull request #1564
7 years ago
scrawl
59bfd670c0
Merge pull request #1571
7 years ago
David Cernat
bd9e8bd10f
[General] Simplify storing of attribute and skill index changes
7 years ago
David Cernat
720ef5f6c5
[General] Use consistent code style
7 years ago
David Cernat
eff3504b05
Merge pull request #350 from TES3MP/master
...
Add master commits up to 29 Nov 2017
7 years ago
David Cernat
22521578eb
Merge pull request #349 from OpenMW/master
...
Add OpenMW commits up to 28 Nov 2017
7 years ago
Grigorii Latyshev
2abb1a2ec2
Added checkMagicka parameter
7 years ago
Grigorii Latyshev
9fe5a4d236
Revert condition changes
7 years ago
Grigorii Latyshev
dab72b45db
Move mana reducing code back
7 years ago
Andrei Kortunov
b9d9660efd
Update music state in the menu mode (bug #3664 )
7 years ago
Andrei Kortunov
f7f8dfaf2a
AiWander: do not allow flying/swimming creatures to use pathgrid
7 years ago
Koncord
e44fcdc0b3
[General] Cleanup Player packets
7 years ago
scrawl
9920779a7b
Merge pull request #1543
7 years ago
scrawl
c50b18b3bb
Move PathgridGraph out of CellStore
...
By definition this is not 'Mutable state of a cell' and does not belong in CellStore.
This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
7 years ago
scrawl
5fe68ab062
Merge pull request #1419
7 years ago
scrawl
fee2e946d1
Merge pull request #1565
7 years ago
David Cernat
3508a16836
[General] Use GameSettings packet to set ability to rest and wait
7 years ago
Kyle Cooley
eb23367175
Fix rendering depth/order issues
7 years ago
Grigorii Latyshev
ce32462358
Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*)
7 years ago
David Cernat
901fe72471
[Server] Fix variable shadowing in Player
7 years ago
David Cernat
a796f81444
[General] Add and use utility function for int value checks in vectors
7 years ago
Andrei Kortunov
dea7d0beff
Do not interrupt swim and sneak idle animations during attack (bug #4122 )
7 years ago
Kyle Cooley
c8f79ea838
Adjust rotation markers
7 years ago
scrawl
88ec6179ff
Merge pull request #1566 from akortunov/guifixes
...
Set default values for class and birthsign select menus
7 years ago
Koncord
46d55816b8
[Client] Remove debug code
7 years ago
Koncord
4ebfcc4a21
[Server] Limit handshake attempts
7 years ago
Koncord
729f6e745e
[Server] Remove unused get() method from EventController
7 years ago
Koncord
fef3764eb1
[General] Add forgotten files to build
7 years ago
Koncord
382f56178c
[Client] Add custom windows
7 years ago
Koncord
e657934cef
[Server] Add custom window API
7 years ago
David Cernat
300ca905fc
[Client] Don't pause game when minimizing window, despite MyGUI issues
7 years ago
Andrei Kortunov
55db3c2712
Set default values for class and birthsign select menus (bug #4226 )
7 years ago
David Cernat
0a35b897be
Merge pull request #348 from TES3MP/master
...
Add master commits up to 25 Nov 2017
7 years ago
David Cernat
d06817a356
Merge pull request #347 from OpenMW/master
...
Add OpenMW commits up to 25 Nov 2017
7 years ago
Grigorii Latyshev
32096ae0cc
Fix displayed spell success chance in God Mode
7 years ago
scrawl
665ca5b2d5
Merge pull request #1558 from akortunov/rusjournal
...
Cyrillic journal index (bug #2485 )
7 years ago
scrawl
8226c8dc92
Merge pull request #1560 from akortunov/guifixes
...
Fix the Topics button position if the Tribunal is not installed
7 years ago
scrawl
f5c075b188
Merge pull request #1563 from drummyfish/throwfix
...
Make thrown projectiles rotate (#4216 )
7 years ago
Grigorii Latyshev
a7c953b318
Display 0 chance for spell if player does not have enought magic energy
7 years ago
David Cernat
b0965f094a
[General] Rework PlayerAttribute packets so they are of minimal size
...
Previously, whenever a single attribute value changed for a player, that player then sent a PlayerAttribute packet with all values for all 8 attributes.
This did not cause anywhere as much packet spam as PlayerSkill used to, but there was no good reason not to fix it as well.
7 years ago
David Cernat
ef79a98544
[General] Rework PlayerSkill packets so they are of minimal size
...
Previously, whenever a single skill value changed for a player, that player then sent a PlayerSkill packet with all values for all 27 skills, plus the player's progress towards the next level and the bonuses to each attribute on the next level up as the result of sklll increases thus far.
This commit makes PlayerSkill contain only the values of specific skills, moves the player's progress towards the next level to PlayerLevel packets, and moves the bonuses to each attribute on the next level up to PlayerAttribute packets.
Players now also send a PlayerSkill packet whenever their progress towards a new point in a skill changes. This was previously avoided so as to not have massive packet spam.
7 years ago
David Cernat
64b57983f0
[General] Add TRACE log messages in player processors
7 years ago
David Cernat
606ddff813
Merge pull request #346 from TES3MP/master
...
Add master commits up to 24 Nov 2017
7 years ago
David Cernat
2373be9735
Merge pull request #345 from OpenMW/master
...
Add OpenMW commits up to 23 Nov 2017
7 years ago
Miloslav Číž
4373fea21e
Correct projectile rotation
7 years ago
Miloslav Číž
d0a299caab
Rotate thrown projectiles around the bb center
7 years ago
Miloslav Číž
38bda3bd71
Do not save thrown state for projectiles
7 years ago
Andrei Kortunov
94c0e3ed10
Move toUpper() from StringUtils to the JournalViewModel
7 years ago
Andrei Kortunov
a8bf4cdd98
Remove redundant include
7 years ago
Miloslav Číž
3dbcda6686
Make use of mEffectAnimationTime for projectile rotation
7 years ago
Miloslav Číž
2b9a0a7732
Save new projectile state
7 years ago
Andrei Kortunov
4f190bf7f4
Do not show carriage return characters (bug #3696 )
7 years ago
David Cernat
cac4684986
[Client] Don't force skill update on cell change
...
Previously, an attempt by the server to simultaneously change a player's cell and skills (as you'd expect when a player file is loaded) led to:
1) The server sending the cell packet first and the skill packet afterwards
2) The player receiving the cell packet and sending their own skill packet as part of the client's forced skill update
3) The player receiving the skill packet from the server
4) The server receiving the skill packet from the player
The result was that, if the player then left the server without sending another skill packet, the server's memory retained the skills the player had sent instead of the skills it had sent to the player.
This is the first step in a solution to that situation and similar ones.
7 years ago
Andrei Kortunov
4d384889af
Fix the Topics button position if the Tribunal is not installed
7 years ago
David Cernat
07d75abdf8
[Server] Use consistent order for includes
7 years ago
David Cernat
1ee460bba8
Merge pull request #344 from TES3MP/master
...
Add master commits up to 23 Nov 2017
7 years ago
David Cernat
656453725b
Merge pull request #343 from OpenMW/master
...
Add OpenMW commits up to 23 Nov 2017
7 years ago
Miloslav Číž
de42aa9d03
Make thrown projectiles rotate
7 years ago
David Cernat
6668b9ab42
[General] Implement ConsoleCommand packet
7 years ago
Andrei Kortunov
86a17b1e3e
Get rid of the redundant Utf8Stream when during journal index creation
7 years ago
Andrei Kortunov
3571f7f413
Remove getEncoding() from WindowManager
7 years ago
Andrei Kortunov
5f41f7c48d
Clean code up a bit
7 years ago
Andrei Kortunov
ba91cd658b
Convert topic name to Unicode
7 years ago
Andrei Kortunov
f0ca3eabd3
Merge from upstream master
7 years ago
Andrei Kortunov
a83a43e376
Determine when need to use the Cyrillic journal index
7 years ago
scrawl
719255c5c6
Merge pull request #1557 from akortunov/journalfix
...
[Feedback needed] Handle 128px Tx_menubook_topics textures
7 years ago
Andrei Kortunov
ce5bdd6361
Split the JournalBooks::createTopicIndexBook()
7 years ago
Andrei Kortunov
a391990f2a
Provide multibyte toLower() and single chars comparator
7 years ago
Andrei Kortunov
4dcaf040e6
A Russian journal index
7 years ago
Andrei Kortunov
60d0c83cca
Handle 128px Tx_menubook_topics textures
7 years ago
David Cernat
d33254f287
[Server] Rename CharClass' isDefault() into isCustom()
...
It was already using the logic of isCustom() by mistake.
7 years ago
David Cernat
010a80ceca
[Server] Place getters and setters in consistent order
7 years ago
David Cernat
947b3f76be
[Server] Replace Player's isMale() and setIsMale() with gender property
...
For simplicity and clarity.
7 years ago
David Cernat
6f822f54aa
[Server] Make chat commands case insensitive
7 years ago
David Cernat
a3e2ab4d4e
[Server] Send correct packet for inventory changes
7 years ago
David Cernat
4cc0216e0a
[Server] Send cell changes before position changes, and prioritize both
...
Previously, a script changing a player's cell and position at the same time would end up sending a position packet first and then a cell change packet that overrode the former, with the player ending up at the center of the destination cell instead of at the correct position.
7 years ago
Miloslav Číž
ea2bbce68a
Fix memory leak in WindowManager
7 years ago
David Cernat
80be664139
[Server] Fix skill-related script functions
...
Add getSkillIncrease() and setSkillIncrease() script functions to get and set the attribute bonuses received at the next level up as a result of skill increases.
Previously, getSkill() and setSkill() attempted to return and set the attribute bonuses, respectively. However, they mistakenly used a skill ID as a parameter for the attribute bonuses, when in fact npcStats.mSkillIncrease is an integer array of size 8 where the key stands for an attribute's ID. As a result, setSkill() had the unexpected side effect of messing up a player's major and minor skills because of the invalid values it was setting for npcStats.mSkillIncreases.
7 years ago
David Cernat
57a0415ba3
[Server] Send level packets in Player's update() at the appropriate time
...
Previously, trying to send a level packet after base info and character class packets in a script actually led to the level packet being sent first and then being overridden by the others, with the player ending up at level 1 on their client.
7 years ago
David Cernat
494b10b97e
[Server] Send player packets in a more appropriate order
...
Previously, the fact that a character class packet got sent after a dynamic stats packet caused the dynamic stats to get overridden on the client by the class change.
7 years ago
David Cernat
ba161ddddd
[Server] Make a few function names more consistent and fix typos
7 years ago
David Cernat
7788821a69
Merge pull request #340 from TES3MP/master
...
Add master commits up to 17 Nov 2017
7 years ago
David Cernat
28e1947f23
Merge pull request #339 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/engine.cpp
7 years ago
scrawl
36f4f0ef85
Don't increase simulationTime while the game is minimized ( Fixes #4211 )
7 years ago
David Cernat
068f733d1e
Merge pull request #338 from TES3MP/master
...
Add master commits up to 16 Nov 2017
7 years ago
David Cernat
5aff515d3f
Merge pull request #337 from OpenMW/master
...
Add OpenMW commits up to 15 Nov 2017
7 years ago
scrawl
cf40d19d7d
Merge pull request #1551 from thegriglat/abs
...
Change abs to std::abs
7 years ago
scrawl
35d68f038d
Update dialogue topics list after result script is run
...
Regression from 0.42.
7 years ago
scrawl
60fba7acd8
Fix reorder warning
7 years ago
scrawl
c36d250044
Parse dialogue text for keywords after the resultscript runs ( Fixes #4210 )
7 years ago
scrawl
7c5d2a1ac4
Update dialogue topics list after result script is run
...
Regression from 0.42.
7 years ago
Grigorii Latyshev
6e4f6c4bd5
Change abs to std::abs
7 years ago
David Cernat
1272b03f25
[Server] Fix typo in player script function
7 years ago
David Cernat
b4e8560698
[Client] Send cell states correctly after inputting name
...
Previously, initial cell states were sent in LocalPlayer::processCharGen() and were ignored by the server because the player was not yet regarded as loaded. The result was that existing players logging in could not see each other until they went through at least one cell change.
7 years ago
David Cernat
926106cf8c
[General] Rework CharGen slightly for clarity purposes
...
Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.
7 years ago
David Cernat
a21f5d18d6
Merge pull request #336 from TES3MP/master
...
Add master commits up to 12 Nov 2017
7 years ago
David Cernat
2ba1c84cf7
Merge pull request #335 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwgui/container.cpp
7 years ago
David Cernat
a8261bb385
[General] Fix printing of packet identifiers after changes to logger
7 years ago
scrawl
a7fd27f413
Merge pull request #1544 from rexelion/archerrangefix
...
use fProjectileMaxSpeed for ranged weapons distance (fixes #4192 )
7 years ago
scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
...
Item models reworking
7 years ago
scrawl
dc016059c3
Disable Activate key when textinput is active (Bug #4151 )
7 years ago
scrawl
3b9e1e8c1b
Make movement keys not function in text input mode
7 years ago
Andrei Kortunov
8c0dcd8b2b
Do not track a nearest actor during combat and pursue (bug #4179 )
7 years ago
rexelion
f0649849b8
changed variable name to be more descriptive
7 years ago
Andrei Kortunov
9943bd4d74
AiWander fast forwarding improvements (bug #3638 )
7 years ago
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
7 years ago
Andrei Kortunov
99517d83ea
Bound items detection refactoring
7 years ago
Andrei Kortunov
a02124f884
Handle item owners during pickpocketing
7 years ago
David Cernat
700e4d032e
Merge pull request #334 from TES3MP/master
...
Add master commits up to 11 Nov 2017
7 years ago
David Cernat
01db219de4
Merge pull request #333 from OpenMW/master
...
Add OpenMW commits up to 11 Nov 2017
7 years ago
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
7 years ago
scrawl
b06512a60d
Fix error message that referred to the wrong file (Bug #4159 )
7 years ago
scrawl
1afbf99f74
Make movement keys not function in text input mode
7 years ago
rexelion
69a56eaea3
don't initialise rangeAttackOfTarget
7 years ago
Kyle Cooley
1cd539bad2
Fix render order for markers
7 years ago
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
7 years ago
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
7 years ago
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
7 years ago
Kyle Cooley
556117f6e6
Update marker transparency when changed.
7 years ago
David Cernat
4dbada69bf
Merge pull request #332 from TES3MP/master while resolving conflicts
7 years ago
David Cernat
f2a6957e16
Merge pull request #331 from OpenMW/master while resolving conflicts
7 years ago
Kyle Cooley
de214db8d4
Use configured transparency.
7 years ago
Kyle Cooley
197ea95646
Prevent arrows for move/scale markers from intersecting.
7 years ago
rexelion
983c33c4c8
don't use a pointer for ActionWeapon
7 years ago
scrawl
41ecbdbe6c
Add missing WaitDialog::clear() ( Fixes #4196 )
7 years ago
scrawl
9ecdcc187f
Clarify a warning message refers to inventory objects
7 years ago
scrawl
95b3c1181a
Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects ( Fixes #4190 )
7 years ago
scrawl
e42bd71081
Add missing WaitDialog::clear() ( Fixes #4196 )
7 years ago
rexelion
cab0002461
Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents
7 years ago
rexelion
a1d9f11b04
use fProjectileMaxSpeed for ranged weapons distance
7 years ago
Kyle Cooley
492b99b008
Transparent object markers
7 years ago
Koncord
ca7f3f7450
[Client] Disable focus on <tab> for chat window
7 years ago
Koncord
64b531aa3c
[Server] Remove redundant argument
7 years ago
Koncord
f377164db9
[Client] Fix build
7 years ago
Koncord
d15c674584
[General] Move getFilenameTimestamp() to Utils
7 years ago
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
...
Check the real distance to target in AIPursue (issue #4184 )
7 years ago
Miloslav Číž
f98a821482
fix possible bug in aipursue
7 years ago
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
...
Wait a few seconds before getting up (fixes #3884 )
7 years ago
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
...
Stop character landing animation when turning (issue #4177 )
7 years ago
Miloslav Číž
430d01a39a
additional animation refactor
7 years ago
rexelion
de7a7d842b
mTimeUntilWake is initialised in the constructor
7 years ago
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
...
Trigger OnActivate when item is picked up through the inventory (Issue #3726 )
7 years ago
rexelion
48ec680f23
use game time instead of real time
7 years ago
Miloslav Číž
f34223fce9
check the real distance to target in aipursue
7 years ago
rexelion
ab66034ed1
use uniform_int_distribution instead of rand()
7 years ago
rexelion
ee2f3db9a8
fixed randomness
7 years ago
rexelion
8c2cc0f42f
break invisibility first
7 years ago
rexelion
bcbfa5fe1e
prevent activation, leave the rest to the script
7 years ago
rexelion
de83ad0116
use real time; wait random number of seconds
7 years ago
Koncord
0da44f69ad
[Server] Isolate getModFolder() & getDataFolder()
7 years ago
Koncord
062d6a1824
[Server] Add sandboxed import() function
7 years ago
rexelion
5b8610b34b
knocked out characters wait some time before getting up
7 years ago
David Cernat
2ca4017371
[Client] Force position updates for players in animations
7 years ago
David Cernat
29cb51cdce
[Server] Enable SOL_SAFE_USERTYPE for both Debug and RelWithDebInfo
7 years ago
Koncord
bd7082f57e
[Server] Use custom Lua error handler not only on Windows
...
For some reason sol's default error handler does not wroking properly
7 years ago
David Cernat
71c921faa7
[Server] Rename property cell into description, initialize Cells type
7 years ago
rexelion
a9e5e19482
OnActivate is triggered when the item is picked up
7 years ago
David Cernat
5653d07c7b
[Server] Fix build on Windows
7 years ago
Koncord
948090676a
[Server] Impove Lua Error handler for Windows
7 years ago
Miloslav Číž
ff1265c0e7
refactor jump animation
7 years ago
David Cernat
be25decee2
[General] Implement PlayerSpeech packet
7 years ago
David Cernat
61db22f5ae
Merge pull request #329 from TES3MP/master
...
Add master commits up to 31 Oct 2017
7 years ago
David Cernat
a31d43965f
Merge pull request #328 from OpenMW/master
...
Add OpenMW commits up to 31 Oct 2017
7 years ago
rexelion
e8743f3f79
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
7 years ago
Miloslav Číž
3c65bdaf14
weapon cycle fix
7 years ago
Miloslav Číž
7bc512974f
use mcurrentjump instead of custom attrib
7 years ago
David Cernat
605b06c303
[General] Find actor speech captions instead of sending them in packets
7 years ago
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
7 years ago
rexelion
1ee5dcff77
added a function to determine if a script contains OnActivate
7 years ago
Miloslav Číž
5c8f491441
move animation disabling code to a better place
7 years ago
Miloslav Číž
f9c396e0ea
stop landing animation when turning
7 years ago
David Cernat
b7e5e77166
[Server] Fix getCaseInsensitiveFilename, simplify Players.size()
7 years ago
David Cernat
378d30834b
[Server] Add special error handler for Sol back in, but only for Windows
7 years ago
Koncord
14d47213ef
[Server] Add Players.size() to Lua API
7 years ago
Miloslav Číž
03401bb5df
remove redundant condition
7 years ago
Koncord
3495fd43f4
[Client] Add network statistics (CTRL+F2)
7 years ago
Koncord
e7a5919477
[Server] Fix path to native libs
7 years ago
David Cernat
413893aa51
[General] Implement PlayerAnimPlay packet
7 years ago
Koncord
1aa630e4a9
[Server] Add StackWalker for Windows
7 years ago
Koncord
e8915f8ec5
[Client] Fix build
7 years ago
Koncord
14fdec2478
[Server] Add forgotten stacktrace.cpp
7 years ago
David Cernat
b801cf2c9e
Merge pull request #327 from TES3MP/master
...
Add master commits up to 26 Oct 2017
7 years ago
David Cernat
37304655da
Merge pull request #326 from OpenMW/master
...
Add OpenMW commits up to 25 Oct 2017
7 years ago
David Cernat
878294e4fe
Merge branch 'new-script-api' of https://github.com/TES3MP/openmw-tes3mp into new-script-api
7 years ago
scrawl
f9397ce933
Merge branch 'master' into openmw-43
7 years ago
Koncord
d44848ecbb
[Server] Fix build
7 years ago
Koncord
05abb8ace3
[Server] Add Log level constants to lua
7 years ago
Koncord
04a844a9c0
[Server] Use sol's default_handler
7 years ago
Koncord
dad0b38f25
[Server] Add custom terminate handler with stacktrace
7 years ago
Koncord
a3d5fbbdcd
[Server] Add stacktrace
7 years ago
Koncord
916ada108f
[General] Modernize Log utility
...
* Reverse Log levels
* Add LOG_TRACE
* Spawn instance of Log in Get() function
7 years ago
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
7 years ago
Alexander "Ace" Olofsson
3e51c9e6b3
Missed the OpenCS config file
7 years ago
scrawl
4a7be0ffda
Don't reset journal index to a lower value ( Fixes #4172 )
7 years ago
David Cernat
bece095579
[Server] Add getCaseInsensitiveFilename script function back in
7 years ago
David Cernat
76a4abd7c0
Merge pull request #325 from TES3MP/master while resolving conflicts
...
# Conflicts:
# apps/openmw-mp/processors/player/ProcessorPlayerTopic.hpp
7 years ago
David Cernat
dd25c7db4e
Merge pull request #324 from OpenMW/master
...
Add OpenMW commits up to 24 Oct 2017
7 years ago
David Cernat
a94d4ce6f5
Merge pull request #323 from TES3MP/0.6.1
...
Add hotfix commit for 0.6.1 from 23 Oct 2017
7 years ago
scrawl
4437a72e47
Merge pull request #1519 from drummyfish/rainfix
...
fix rain ripple regression (bug #4169 )
7 years ago
Miloslav Číž
3731e20228
fix rain ripple regression
7 years ago
scrawl
0c6ef17fb5
Add explicit variant of 'OnActivate'
7 years ago
scrawl
e564dd842e
Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response ( Fixes #4166 )
...
Don't delete Link objects prematurely (Fixes #4171 )
7 years ago
scrawl
2a0b2c4e24
Hide modal window before deleting it ( Fixes #4168 )
7 years ago