Alexei Kotov
bcaa402315
Maybe load FO4 levelled item records
1 year ago
Alexei Kotov
1b29077206
Maybe load FO4 terminal records
1 year ago
Alexei Kotov
32f8d08dd3
Maybe load FO4 note records
1 year ago
Alexei Kotov
cfa19cf719
Maybe load FO4 levelled actor records
1 year ago
Alexei Kotov
4dc4add62d
Maybe load FO4 NPC records
1 year ago
Alexei Kotov
e9f9da98cf
Maybe load FO4 ammunition records
1 year ago
Alexei Kotov
dcb791083e
Maybe load FO4 weapon records
1 year ago
Alexei Kotov
ad8d691352
Load object templates in FO4 NPC and weapon records
1 year ago
Alexei Kotov
a188a90023
Maybe load FO4 furniture records
1 year ago
Alexei Kotov
4237da5dfd
Maybe load FO4 flora records
1 year ago
Alexei Kotov
a9454fdc0a
Improve FO3 idle marker record loading
1 year ago
Alexei Kotov
90d4f375b8
Maybe load FO4 moveable static records
1 year ago
Alexei Kotov
4d3edec59f
Maybe load FO4 static collection records
1 year ago
Alexei Kotov
a3069ea863
Maybe load FO4 misc records
1 year ago
Alexei Kotov
f2449df2f7
Maybe load FO4 light records
1 year ago
Alexei Kotov
24d7a096ba
Maybe load FO4 door records
1 year ago
Alexei Kotov
2b9b05c010
Maybe load FO4 container records
1 year ago
Alexei Kotov
60813345ae
ESM4: Acknowledge all model data records
1 year ago
Alexei Kotov
d9ebdc6e41
Maybe load FO4 book records
1 year ago
Alexei Kotov
aedcc28294
Maybe load FO4 armor records
1 year ago
Alexei Kotov
db6f76fea8
Skip more CIS1/CIS2 and skip all PRTN subrecords
...
Avoid formatting problems with newly added skipped FO4 blocks
1 year ago
Alexei Kotov
3118800dbd
Skip ESM4 destructible data for all relevant records
1 year ago
Alexei Kotov
271c14030a
Maybe load FO4 ingestible records
1 year ago
Alexei Kotov
0efc9865f6
Alphabetize SubRecordTypes and include all subrecords used in FO4
...
SUA_BTXT => SUB_BTXT
1 year ago
Alexei Kotov
d15f301193
Load FO4 activator records
1 year ago
Alexei Kotov
a2ed295f1f
Update ESM4 LTEX loading
...
Load grasses into a list
Fix FO4 loading
Load Havok parameters for FNV
1 year ago
Alexei Kotov
d74df61ce5
Load FO4 acoustic space records
1 year ago
Alexei Kotov
5bce6d8d44
Maybe load some FO4 static records
1 year ago
Alexei Kotov
1a7d68cd33
Skip FO4 SOUN::REPT
1 year ago
Alexei Kotov
c706a46dc4
ESM4::RACE: fix loading more than 5 head parts in FO4
1 year ago
Alexei Kotov
426eae3843
ESM4::RACE: don't use current index if it's unset
...
To be safer. Doesn't help with FO4 segfaults though
1 year ago
Alexei Kotov
4605894a5a
Updating RACE for FO4, first pass
1 year ago
Alexei Kotov
0c05bbea37
Skip CTDA target condition subrecords
1 year ago
Alexei Kotov
22fb744751
Skip PRPS object property subrecords
1 year ago
Alexei Kotov
84d693324b
ESM4: read texture set material
1 year ago
Alexei Kotov
e426dd045f
Read string GMSTs correctly in >=TES5
1 year ago
Alexei Kotov
0e94ff4a73
Support unsigned int GMSTs
1 year ago
Alexei Kotov
891be9744d
Skip TES4::TNAM
1 year ago
psi29a
c9f03b4174
Merge branch 'sizeup' into 'master'
...
Replace more sized reads
See merge request OpenMW/openmw!3322
1 year ago
Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
1 year ago
Zackhasacat
3e8a1cce7c
Load ESM4 Terminal objects, add lua bindings for them
1 year ago
jvoisin
4cf80cdac2
Merge branch 'fix_esm4_ai' into 'master'
...
Fix AI in ESM4 cells
See merge request OpenMW/openmw!3338
1 year ago
Kindi
d9c102e14d
utf8.char
1 year ago
elsid
5abbc56bf2
Use proper cell size for ESM4 cells in CoordinateConverter
1 year ago
Alexei Kotov
ee7accf3bd
Don't read affected nodes for 10.0.1.0 NiDynamicEffect
1 year ago
Alexei Kotov
baefff323c
Make some NIF loading messages less confusing
1 year ago
Petr Mikheev
f5ddffa087
Fix coverity warning in esm3/globalscript.cpp
1 year ago
elsid
07c1177b0d
Optimize land lookup on blendmaps sampling
...
Minimize number of getLand calls by grouping samples per cell.
1 year ago
elsid
ce6ffba986
Move blendmap sampling logic into separate function
1 year ago
Kindi
8622a6da3b
luautf8lib
1 year ago
Alexei Dobrohotov
de50f30645
Read a couple of Bethesda-specific controller records
...
BSMaterialEmittanceMultController
BSRefractionFirePeriodController
BSRefractionStrengthController
1 year ago
Petr Mikheev
87912065fd
Rename MWLua::WorldView -> MWLua::ObjectLists
1 year ago
Evil Eye
9e376f3783
Replace explicitly sized reads in cellid, cellref
1 year ago
Evil Eye
48484c9416
Replace explicitly sized reads in aisequence
1 year ago
psi29a
3151452e25
Merge branch 'pandorasbox' into 'master'
...
Launcher, content selector: support ESM4 files, allow using game files as addon files
See merge request OpenMW/openmw!3219
1 year ago
psi29a
7b4f7b7f07
Merge branch 'adjust_refnum' into 'master'
...
Adjust FormId in FormIdRefId and for items in containers when loading saves
See merge request OpenMW/openmw!3293
1 year ago
Andrei Kortunov
5cfd21e9ab
Do not place deprecated MyGUI property dynamically
1 year ago
Andrei Kortunov
f3cf61627c
Do not use deprecated MyGUI features for list boxes
1 year ago
elsid
8e7fe44514
Support terrain sample size greater than cell size
1 year ago
elsid
2a49919b53
Move esm3terrain to esmterrain
1 year ago
elsid
28436557b1
Validate fillVertexBuffers arguments
1 year ago
elsid
fbd3d1f61d
Rename increment to sampleSize
1 year ago
elsid
0da156bdc2
Skip getLand call when no vertices are used
1 year ago
elsid
5fda4b3cfd
Precompute height cooridnates offsets
1 year ago
elsid
2c2a60b86c
Simplify filling positions
1 year ago
elsid
4a2a320e08
Use const where possible
1 year ago
elsid
d3e61e4578
Replace C-style cast by static_cast
1 year ago
elsid
e4584ce5dd
Reduce scope for normal and color
1 year ago
elsid
829f325500
Use proper name and scope for vertex coordinate variables
1 year ago
elsid
a23c98d468
Use std::size_t type for vertex coordinates
1 year ago
elsid
51b24c2b70
Fix variable name
1 year ago
elsid
c10f28a413
Pass references to fillVertexBuffers instead of osg::ref_ptr
1 year ago
psi29a
fadfffe22c
Merge branch 'settings_values_map' into 'master'
...
Use settings values for Map settings (#6876 )
See merge request OpenMW/openmw!3284
1 year ago
psi29a
ba4298f36d
Merge branch 'refactor_esm4' into 'master'
...
Refactor components/esm4 to make it easier to load records to ESMStore
See merge request OpenMW/openmw!3301
1 year ago
psi29a
8d1a19a6f4
[ #7358 ] Make MyGui 3.4.2 required for 0.49
1 year ago
Petr Mikheev
957880d515
Add to ESMStore the records that are needed to render ESM4 actors; cleanup usage of `records.hpp`
1 year ago
Petr Mikheev
5d54ca6fdb
Refactor components/esm4
1 year ago
psi29a
ed81baf864
Merge branch 'chrono_fix' into 'master'
...
Simplify file_time_type to time_t conversion
See merge request OpenMW/openmw!3161
1 year ago
psi29a
c290754077
Revert "Merge branch 'loadSSEAlchemyTable' into 'master'"
...
This reverts merge request !3267
1 year ago
psi29a
9c2a2e1946
Merge branch 'nvpp_fixes' into 'master'
...
Improve safety of NVPP ESM records
See merge request OpenMW/openmw!3307
1 year ago
psi29a
4aaffa72e5
Merge branch 'more_coverity_fixes' into 'master'
...
More coverity fixes
See merge request OpenMW/openmw!3304
1 year ago
psi29a
4557d20f0b
Merge branch 'coverity_strings' into 'master'
...
Simplify strings construction
See merge request OpenMW/openmw!3310
1 year ago
Andrei Kortunov
f5b18d2d5d
Do not copy objects twice where possible
1 year ago
Andrei Kortunov
b3a981e0fc
Simplify strings construction
1 year ago
psi29a
5160fbc2a0
Merge branch 'fixedtimestamp' into 'master'
...
Move TimeStamp to ESM3 and remove sized reads
See merge request OpenMW/openmw!3295
1 year ago
psi29a
c86eecb2ea
Merge branch 'movable_objects' into 'master'
...
Move objects instead of copying where possible
See merge request OpenMW/openmw!3289
1 year ago
psi29a
6ff2bb8aeb
Merge branch 'more_esm4_fields' into 'master'
...
Support ESM4 record FullName, CellFlags, X, Y fields by esmtool
See merge request OpenMW/openmw!3299
1 year ago
psi29a
23671ced33
Merge branch 'fix_use_after_move' into 'master'
...
Fix use after move in InfoOrder::insertInfo
See merge request OpenMW/openmw!3296
1 year ago
Andrei Kortunov
4e531524be
Improve safety of NVPP ESM records
1 year ago
Andrei Kortunov
35561450f1
Do not copy osg::ref_ptr when possible
1 year ago
Andrei Kortunov
d3d7a663c6
Move some objects instead of copying
1 year ago
Andrei Kortunov
fe10799bfe
Add an assert for possible null pointer dereference
1 year ago
Andrei Kortunov
b1c8a968ae
Do not use invalid iterators
1 year ago
Andrei Kortunov
34ba2068b7
Remove dead code
1 year ago
Andrei Kortunov
1ae2a994f0
Avoid null pointer dereference
1 year ago
psi29a
b2f669ca48
Merge branch 'fix_async_load' into 'master'
...
Fix crash related to async content loading (#7508 )
Closes #7508
See merge request OpenMW/openmw!3290
1 year ago
Petr Mikheev
0487bf95d1
Merge branch 'coverity49' into 'master'
...
Fix some Coverity warnings
See merge request OpenMW/openmw!3286
1 year ago
elsid
798f3cc385
Support ESM4 record FullName, CellFlags, X, Y fields by esmtool
1 year ago
elsid
fd01b4cad7
Avoid casts to read cell flags
1 year ago
elsid
66c5944ecf
Fix use after move in InfoOrder::insertInfo
...
When it->second.mPosition->mPrev != value.mPrev value is first moved into
*mPosition and then used to get mPrev. Since mPrev is RefId and it's copy-only
type there is no real problem but coverity complains about it.
Also enforce contract of insertInfo to support move-only types by adding a test
for a value type with deleted copy constructors.
1 year ago
Evil Eye
79b3855c5b
Move TimeStamp to ESM3 and remove sized reads
1 year ago
Petr Mikheev
9a9f9d7081
Adjust FormId in FormIdRefId and for items in containers when loading saves
1 year ago
Petr Mikheev
2b601eea6d
Fix crash related to async content loading ( #7508 )
1 year ago
elsid
dd54857610
Add missing array include
1 year ago
elsid
c9c32d9a0d
Cleanup includes
1 year ago
Andrei Kortunov
d8ec78d732
Fix some Coverity warnings
1 year ago
psi29a
81deb3796b
Merge branch 'loadSSEAlchemyTable' into 'master'
...
Load SSE alchemy table
See merge request OpenMW/openmw!3267
1 year ago
alekulyn
d2896945e8
Load SSE alchemy table
1 year ago
psi29a
a6d6e16d48
Merge branch 'readsize' into 'master'
...
Disallow implicitly sized reads of ESM structs
See merge request OpenMW/openmw!3100
1 year ago
elsid
9acb93ab29
Use settings values for Map settings
1 year ago
elsid
bdb4808588
Remove unused local map hud widget size setting
...
Unused since d1a3cc98ff
1 year ago
psi29a
e76ce6b696
Merge branch 'fix_find_path' into 'master'
...
Remove stepping from findSmoothPath and other tweaks (#7241 , #7485 )
Closes #7485 and #7241
See merge request OpenMW/openmw!3264
1 year ago
psi29a
3e16ef7445
Merge branch 'esm4_achr' into 'master'
...
Load ESM4 actors (no rendering yet)
See merge request OpenMW/openmw!3278
1 year ago
psi29a
f5677aa352
Merge branch 'settings_values_input' into 'master'
...
Use settings values for Input settings (#6876 )
See merge request OpenMW/openmw!3265
1 year ago
psi29a
e073eab05e
Merge branch 'more_evade_directions' into 'master'
...
Use more evade directions and filter by supporting animation (#7450 )
Closes #7450
See merge request OpenMW/openmw!3210
1 year ago
Petr Mikheev
9b511fdf7a
Load ESM4 actors
1 year ago
Mads Buvik Sandvei
364f2a98e9
Use refnum instead of slot for items during spellcast
1 year ago
psi29a
2c989e4057
Merge branch 'coverityfixes' into 'master'
...
Correct some things based on Coverity's output
See merge request OpenMW/openmw!3272
1 year ago
psi29a
a99aa38d45
Merge branch 'mnam' into 'master'
...
Read STAT::MNAM
See merge request OpenMW/openmw!3273
1 year ago
psi29a
466b2f1b74
Merge branch 'mantlingtalos' into 'master'
...
Copy triangle data from NiSkinPartition, a.k.a. SKYRIM TREES
See merge request OpenMW/openmw!3235
1 year ago
Alexei Kotov
32022e9b5c
Read STAT::MNAM
1 year ago
Alexei Kotov
353b06325e
Fix unintended sign extension in compressed BSA hash generation
...
Which, however, never happens with non-ASCII characters
1 year ago
Alexei Kotov
a8119f3863
Fix vertex color emissive lighting mode handling
1 year ago
Alexei Kotov
0d70ae5028
Clean up primitive set copying
1 year ago
Alexei Kotov
3f252eab5d
Copy triangle data from NiSkinPartition
1 year ago
elsid
6c18723bc7
Use settings values for Input settings
1 year ago
elsid
e00eb50587
Remove stepping from findSmoothPath
...
This is not used anyway. There are features like smooth movement which remove
all redundant points.
Use single findStraightPath call instead of multiple.
1 year ago
elsid
767a14587c
Add more debug logging on navmesh generation
1 year ago
elsid
b4868c6094
Filter evade directions by supported animations
...
To avoid trying those which will not lead to any actor movement due to absent
animation.
1 year ago
elsid
9817f4ca9a
Find closest position on navmesh to start and end before poly path
...
Start and end might not be located on navmesh and findPath may give wrong
results.
1 year ago
elsid
3dfea1dc1b
Make OutputTransformIterator more generic
1 year ago
elsid
de3a6ca6e6
Use std::span for findPath pathBuffer
1 year ago
elsid
c334176d73
Use std::span for makeSmoothPath polygonPath
1 year ago
elsid
548c38f54d
Remove unused code
1 year ago
elsid
350027c588
Remove redundant NavMesh argument from findSmoothPath
1 year ago
elsid
fcea153947
Transform path coordinates outside findSmoothPath
1 year ago
Alexei Kotov
d6e420fb48
Handle BSShader specular flag
1 year ago
psi29a
62ef209185
Merge branch 'readingbooksbutnotquite' into 'master'
...
Read bhkLimitedHingeConstraint
See merge request OpenMW/openmw!3254
1 year ago
psi29a
686281d276
Merge branch 'helgenkeepcalm' into 'master'
...
NIF additions relevant to Helgen Keep
See merge request OpenMW/openmw!3252
1 year ago
psi29a
dc405df0a5
Merge branch 'morrowind_tests' into 'master'
...
Add Morrowind specific tests
See merge request OpenMW/openmw!2117
1 year ago
Evil Eye
6e5d84ce37
inline
1 year ago
elsid
5a0ad8cdd7
Add Morrowind specific tests
1 year ago
elsid
9bff292a29
Log path to navmesh.db
1 year ago
Evil Eye
9d4877d432
Treat std::array like regular arrays
1 year ago
psi29a
c80a8d5293
Merge branch 'amaranth' into 'master'
...
Add polygon offset to decals in Skyrim models, reducing Z-fighting
See merge request OpenMW/openmw!3237
1 year ago
psi29a
9410eed9e5
Merge branch 'bump-cmake-version' into 'master'
...
Bump required CMake version to 3.16
See merge request OpenMW/openmw!3242
1 year ago
Evil Eye
45ba05c0ed
Disallow implicitly sized reads of ESM structs
1 year ago
Alexei Kotov
6b6a3bcfca
Make decal rendering more accurate for Skyrim models, reducing Z-fighting
1 year ago
psi29a
ec9b4c4563
Merge branch 'caius4friends' into 'master'
...
Fix dialogue insertion again
See merge request OpenMW/openmw!3212
1 year ago
psi29a
03dbe1c9f3
Merge branch 'stringrefidskills' into 'master'
...
Assign StringRefIds to skills
See merge request OpenMW/openmw!3146
1 year ago
Alexei Kotov
6c4957fe4a
Read bhkLimitedHingeConstraint
1 year ago
Alexei Kotov
d2c797aee9
Read BSDamageStage
1 year ago
Alexei Kotov
5a3dce160c
Read NiBoolTimelineInterpolator
1 year ago
Alexei Kotov
4265524ad5
Read BSRangeNode and BSBlastNode
1 year ago
Alexei Kotov
fa39f04a3a
Read BSBehaviorGraphExtraData
1 year ago
Alexei Kotov
e710e94304
Read BSLightingShaderPropertyColorController
1 year ago
Alexei Kotov
c34157fc28
Fix bhkConstraintMotorCInfo loading
1 year ago
AnyOldName3
34fcfb63cf
Eliminate redundant version checks
1 year ago
psi29a
baa67893b6
Merge branch 'settings_values_gui' into 'master'
...
Use settings values for GUI settings (#6876 )
See merge request OpenMW/openmw!3238
1 year ago
psi29a
85822eca45
Merge branch 'darkmagic' into 'master'
...
Implement the NegativeLight flag
Closes #7477
See merge request OpenMW/openmw!3240
1 year ago
Alexei Kotov
727e5c5af2
Read IDLM model data
1 year ago
Alexei Kotov
1e7fef979a
Skip MISC destruction data
1 year ago
Alexei Kotov
09f6032c9b
Skip TACT::VMAD/MODS
1 year ago
Alexei Kotov
332f38b7ab
Read SCRL::YNAM/ZNAM
1 year ago
Alexei Kotov
7e1e43f9c6
Allow GMSTs with empty EDID
1 year ago
Alexei Kotov
22cc7f3020
Skip LIGH destruction data
1 year ago
Evil Eye
2a1d520c9e
Address feedback
1 year ago
Evil Eye
7573004efc
Implement the NegativeLight flag
1 year ago
elsid
d113f0fc44
Use settings values for GUI settings
1 year ago
Alexei Kotov
25f5c5651d
Sort ESM3ExteriorCellRefIds earlier than StringRefIds
...
Causes inconsistency with the serialized type enumeration, but necessary for COC to work correctly
1 year ago
psi29a
98bb9fc125
Merge branch 'deserializedeez' into 'master'
...
Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found
See merge request OpenMW/openmw!3226
1 year ago
psi29a
abb71eeb53
Merge branch 'plannedobsolescence' into 'master'
...
Allow compilation with MYGUI_DONT_USE_OBSOLETE
See merge request OpenMW/openmw!3232
1 year ago
psi29a
5bc06b3678
Merge branch 'bhkconstraint' into 'master'
...
Read bhkRagdollConstraint and bhkHingeConstraint
See merge request OpenMW/openmw!3231
1 year ago
Evil Eye
a0127dd7e4
Allow compilation with MYGUI_DONT_USE_OBSOLETE
1 year ago
Alexei Kotov
65fe89d8af
Read NiTextureTransformController
1 year ago
Alexei Kotov
ed8fd81714
Don't mess with A/B hardcoding in constraints
1 year ago
Alexei Kotov
eb3e762c50
Read bhkHingeConstraint
1 year ago
Alexei Kotov
83be42893d
Read bhkRagdollConstraint
1 year ago
Alexei Kotov
723f5c58e1
Add bhkConstraint
1 year ago
Alexei Kotov
d8f50553af
Move Skyrim shader property controllers to controllers
1 year ago
Evil Eye
cd8f2355c0
Only allow StringRefId for Skill ids
1 year ago
psi29a
ce84fdf5f5
Merge branch 'limitedpower' into 'master'
...
Cap global map cell size (bug #6222 )
Closes #6222
See merge request OpenMW/openmw!3225
1 year ago
Evil Eye
7b909c8d24
Create getRefIds
1 year ago
Evil Eye
967b5d205b
Use StringRefId for skills
1 year ago
Evil Eye
ac9378fa08
Replace Skill::mIndex with Skill::refIdToIndex
1 year ago
Evil Eye
c59032fd66
Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found
1 year ago
psi29a
7952b27c26
Merge branch 'xptl' into 'master'
...
Skip REFR::XPTL
See merge request OpenMW/openmw!3224
1 year ago
Alexei Dobrohotov
39c84c84da
Cap global map cell size (bug #6222 )
1 year ago
psi29a
3a1ae9df58
Merge branch 'nsaids-for-shared-memory-structs' into 'master'
...
Share the dump directory for crash and freeze dumps
See merge request OpenMW/openmw!3221
1 year ago
psi29a
41abbae3e7
Merge branch 'sittingontheoverlap' into 'master'
...
Allow subrecords to overlap the following record (bug #6025 )
Closes #6025
See merge request OpenMW/openmw!3215
1 year ago
Alexei Dobrohotov
c6882dbc6b
Skip REFR::XPTL
...
Needed by Yukichigai Unofficial Patch
1 year ago
AnyOldName3
f239988c06
Remove unused function
1 year ago
AnyOldName3
899f0a4633
Remove redundant explicit null terminator
1 year ago
AnyOldName3
677c17530e
I don't like reformatting things over and over.
1 year ago
AnyOldName3
1bdcb5d6d9
Share the dump directory for crash and freeze dumps
...
This means the shared memory struct is just 255 bytes longer than a few
commits ago instead of 32K.
Also introduce a function for putting path strings in the shared memory
as there was too much copied and pasted code and it was error-prone.
Also free some handles once we're done with them so they don't leak.
1 year ago
Evil Eye
4eac137109
Change control flow to be easier to understand
1 year ago
Alexei Dobrohotov
5adda00f5e
Content selector: allow using non-primary game files as addon files
2 years ago
psi29a
1268dde8fe
Merge branch 'metermarker' into 'master'
...
Don't discard collision for the entire tree if BSXFlags marker flag is set
See merge request OpenMW/openmw!3216
2 years ago
Alexei Dobrohotov
d589b46f96
Launcher, content selector: support ESM4 files
...
Cell name loader ignores ESM4 files
2 years ago
alekulyn
b085a52681
Add template Nif record
2 years ago
alekulyn
4b90352c2f
Add RC value to BSLightingShaderPropertyFloatController and change the revelant RC value in niffile
2 years ago
alekulyn
589726d4f8
Enchanting table fully ready
2 years ago
alekulyn
ed532b5aca
Add BSEffectShaderPropertyFloatController record reading
2 years ago
alekulyn
7ea2ea96b6
Read new nodes pt1
2 years ago
Alexei Dobrohotov
2de8c6b3c0
Don't discard collision for the entire tree if BSXFlags marker flag is set
2 years ago
Alexei Dobrohotov
66fd1f8862
Allow subrecords to overlap the following record (bug #6025 )
2 years ago
psi29a
d9027f7eef
Merge branch 'falloutfalloffnthtimesthecharm' into 'master'
...
BSEffectShader/NoLighting fixes
See merge request OpenMW/openmw!3211
2 years ago
Evil Eye
d3c1928f01
Fix dialogue insertion again
2 years ago
Alexei Dobrohotov
52a16e0e93
BSEffectShader/NoLighting fixes
...
Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2 years ago
psi29a
a755fa0f34
Merge branch 'cleanup_includes' into 'master'
...
Cleanup includes
See merge request OpenMW/openmw!3203
2 years ago
psi29a
81f8d16982
Merge branch 'loadBsTriShape' into 'master'
...
Load BSTriShape NIF nodes
See merge request OpenMW/openmw!3099
2 years ago
alekulyn
74aa7b947a
Load BSTriShape NIF nodes
2 years ago
psi29a
da592356f1
Merge branch 'no-crash-dump-in-temp' into 'master'
...
Don't put crash dumps in Temp on Windows
Closes #7455
See merge request OpenMW/openmw!3200
2 years ago
elsid
f6fce5ee15
Cleanup includes
2 years ago
psi29a
cab47d0a2a
Merge branch 'settings_values_general' into 'master'
...
Use settings values for General settings (#6876 )
See merge request OpenMW/openmw!3198
2 years ago
psi29a
2a534576de
Merge branch 'fix-the-comments-again' into 'master'
...
Restore and clarify comments damaged by !2971
Closes #7350 and #7349
See merge request OpenMW/openmw!2979
2 years ago
AnyOldName3
106dbba086
Restore and clarify comments damaged by !2971
2 years ago
Petr Mikheev
fb7ba40385
Merge branch 'lua-bb-once-and-for-all' into 'master'
...
Lua - Fix BB once and for all
See merge request OpenMW/openmw!3143
2 years ago
AnyOldName3
48368f79b6
Update Windows crash dump path once we know where we're logging
...
Manual rewrite of 5102f4b11d
2 years ago
AnyOldName3
72d99237e3
This would never have happened had clang format not tried making this function wrogn in the first place
2 years ago
AnyOldName3
1bcbc4f53f
Undo clang format change because clang format in CI disagrees with clang format on my computer
2 years ago
AnyOldName3
3bb3f58c73
Don't put crash dumps in Temp on Windows
...
Well... unless we fail to get the user profile directory.
Also put freeze dumps in a more appropriately-named file.
Discussed in https://gitlab.com/OpenMW/openmw/-/issues/7455
Manual rewrite of c21695c951
As well as that, I found a bug where the crash dump path was being converted from a std::filesystem::path to a utf8-encoded std::string, then passed to the crash catcher, which converted it to a std::filesystem::path implicitly, but using the system eight-bit code page, which wouldn't usually be UTF-8. That's now fixed by passing the function that expects a path a path instead of a string.
2 years ago
elsid
ebb8fdc698
Use settings values for General settings
2 years ago
glassmancody.info
a659d2eaeb
lua - fix bounding box once and for all
2 years ago
elsid
a6dbd819a1
Fix writing IndexRefId to ESM3
...
Use correct enum value.
2 years ago
psi29a
050fc20379
Merge branch 'settings_values_game' into 'master'
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Use settings values for Game settings (#6876 )
See merge request OpenMW/openmw!3188
2 years ago
psi29a
6601b0cb15
Merge branch 'fastandloose' into 'master'
...
Drop support for --fs-strict
Closes #7394
See merge request OpenMW/openmw!3093
2 years ago
elsid
6e8dcc16c6
Use settings values for Game settings
2 years ago
elsid
86e5b94ef6
Convert setting value int to CollisionShapeType on initialization
2 years ago
psi29a
fc5d73648a
Merge branch 'schooled' into 'master'
...
Merge magic schools into skills
See merge request OpenMW/openmw!3148
2 years ago
alekulyn
683fb0a342
Templated nif reader function modelled after cc9cii's reader
2 years ago
Evil Eye
73c2387708
Merge schools into skills
2 years ago
psi29a
31efad1dd0
Merge branch 'fix_model_path' into 'master'
...
Fix #7403 : incorrect model path for records created by Lua scripts
Closes #7403
See merge request OpenMW/openmw!3151
2 years ago
psi29a
dd0d66513d
Merge branch 'clickbait' into 'master'
...
Mostly dehardcode attributes
See merge request OpenMW/openmw!3164
2 years ago
psi29a
558b3cbf60
Merge branch 'particles_fix' into 'master'
...
Create a stateset for every particle system to create its own defineMap
Closes #7304
See merge request OpenMW/openmw!3162
2 years ago
Andrei Kortunov
a08d921c4c
Create a stateset for every particle system to create its own defineMap
2 years ago
psi29a
47b1247fa2
Merge branch 'l10n' into 'master'
...
Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
2 years ago
psi29a
abdd4f5207
Merge branch 'lua_potion_magic' into 'master'
...
Lua: Add effects to potionRecord, ingredientRecord
See merge request OpenMW/openmw!3160
2 years ago
Zackhasacat
611a6429a9
Lua: Add effects to potionRecord, ingredientRecord
2 years ago
psi29a
68415a952e
Merge branch 'lua_quat' into 'master'
...
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
2 years ago
Andrei Kortunov
2ea7eb4ba8
Simplify file_time_type to time_t conversion
2 years ago
Evil Eye
bac6777fae
Reduce the number of magic numbers
2 years ago
Petr Mikheev
2f16a8d27c
Fix incorrect model part for records created by Lua scripts
2 years ago
Bret Curtis
d582a26e4c
Set the default to CLAMP_TO_EDGE in case it was not explicity called for
2 years ago
Bret Curtis
30da8a27ba
small revert, "It is copying a texture, it is not a default initialized one. The source texture may or may not want GL_CLAMP_TO_EDGE."
2 years ago
Bret Curtis
0b1a0ad1a8
only 4 deep
2 years ago
Bret Curtis
ff6944701f
Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
2 years ago
elsid
04215ca9ec
Use settings values for Fog settings
2 years ago
psi29a
1630e04d1b
Merge branch 'fix_7423' into 'master'
...
Fix #7422 , #7423 , #7424
Closes #7424 , #7423 , and #7422
See merge request OpenMW/openmw!3136
2 years ago
psi29a
807893eb45
Merge branch 'clickbait' into 'master'
...
Mostly dehardcode skills
See merge request OpenMW/openmw!3112
2 years ago
Petr Mikheev
ab7eebb356
Fix #7423 (too strict fallback validation)
2 years ago
Petr Mikheev
718d5e4a71
Add setting "gmst overrides l10n"
2 years ago
Petr Mikheev
96399b3d23
Add fallbacks to Store<ESM::GameSetting>
2 years ago
Petr Mikheev
be45b8199e
Whitelist and type validation for fallbacks
2 years ago
Petr Mikheev
3b43cc2aea
Lua: change obj.rotation from Euler angles to Quaternion
2 years ago
Evil Eye
3c588900dd
Apply elsid's suggestion and revert 3a888ef543
2 years ago
elsid
180dd7dc64
Log worldspace in RecastContext
2 years ago
elsid
f9e9368fda
Add operator<< for DetourSettings
2 years ago
elsid
dd08154b23
Add operator<< for DetourNavigator::AreaCosts
2 years ago
elsid
ce5fbd6b68
Write separator between Detour status flags
2 years ago
psi29a
25a719700b
Merge branch 'esmtool_fallout_nv' into 'master'
...
Support FalloutNV.esm
See merge request OpenMW/openmw!3065
2 years ago
psi29a
ec2f0e4645
Merge branch 'fragile' into 'master'
...
More closely replicate Morrowind.exe's locks
Closes #7415
See merge request OpenMW/openmw!3116
2 years ago
elsid
11204d35d6
Use zlib directly for ESM4
...
Fallback to decompression by block of fixed size when decompressing the
whole archive fails.
2 years ago
elsid
f841a1377f
Skip ATTR subrecord in CLAS record
...
Present in FalloutNV.esm.
2 years ago
psi29a
2686e586e5
Merge branch 'dev-7019' into 'master'
...
Fix improper access of stereo manager by other shared components
See merge request OpenMW/openmw!2437
2 years ago
Evil Eye
f5a20d1e9c
Change include guard name
2 years ago
Evil Eye
e8ddccaefe
Use std::transform
2 years ago
Evil Eye
e791d2b498
Fix unit tests
2 years ago
Evil Eye
eeda48ec50
Drop support for --fs-strict
2 years ago
Evil Eye
da4e04522b
More closely replicate Morrowind.exe's locks
2 years ago
Evil Eye
65b22975c9
Remove SkillEnum
2 years ago
Evil Eye
16c0f0d5cc
Use a regular TypedDynamicStore for ESM:Skill
2 years ago
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
...
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2 years ago
psi29a
25c1e6abee
Merge branch 'clickbait' into 'master'
...
Use std::array in various ESM structs
See merge request OpenMW/openmw!3103
2 years ago
psi29a
2f5bfb4df2
Merge branch 'fix-#7410' into 'master'
...
fix #7410
Closes #7410
See merge request OpenMW/openmw!3104
2 years ago
elsid
e8ef1a2a0c
Add default initialization for ESM4::TeleportDest::flags
2 years ago
elsid
67e32abd4f
Add default initialization to ESM::Position members
2 years ago
florent.teppe
04e026c53f
getRecNameString now constexpr
...
getTypeDescription uses a static constexpr variable so we don't return ref to temp memory.
2 years ago
Evil Eye
e01a3076dd
Use std::array in NpcStats
2 years ago
Evil Eye
a5bb6c7d8d
Use std::array in NPDTstruct52
2 years ago
Evil Eye
dd83da5eba
Use std::array in FADTstruct
2 years ago
Evil Eye
7be005c9a5
Use std::array in CLDTstruct
2 years ago
Evil Eye
8a474b9807
Use std::array in RADTstruct
2 years ago
psi29a
55cd30ea3b
Merge branch 'string_ref_id_utf8' into 'master'
...
Support UTF-8 by StringRefId::toDebugString (#7407 )
Closes #7407
See merge request OpenMW/openmw!3096
2 years ago
psi29a
cc213fb437
Merge branch 'loadBsInvMarker' into 'master'
...
Load BSInvMarker NIF nodes
See merge request OpenMW/openmw!3092
2 years ago
psi29a
4335667d32
Merge branch 'esm4_cleanup' into 'master'
...
Clean up components/esm4
See merge request OpenMW/openmw!3086
2 years ago
psi29a
0bb652d7ce
Merge branch 'clickbait' into 'master'
...
Resolve Attribute GMSTs
See merge request OpenMW/openmw!3090
2 years ago
alekulyn
dc860ca302
Load BSInvMarker NIF nodes
2 years ago
elsid
78b3f7288a
Support UTF-8 by StringRefId::toDebugString
2 years ago
jvoisin
3152078c7e
Restore missing std::endl removed by an overeager regex
2 years ago
jvoisin
0e33730f5d
Remove useless logging
...
As suggested in https://gitlab.com/OpenMW/openmw/-/merge_requests/3086#note_1413234840
2 years ago
jvoisin
a58dc6fd30
Use the logging system instead of std::cout in components/esm4
...
- Remove debug-related includes
- Add some trivial missing includes
- Remove useless {}
- Move the known-but-skipped-records are the end of the switch-cases
- Always throw on unknown records
2 years ago
psi29a
27a879de9a
Merge branch 'tree_and_furniture' into 'master'
...
Load ESM4::Tree and ESM4::Furniture
See merge request OpenMW/openmw!3040
2 years ago
psi29a
83c8312060
Merge branch 'esm4_cell_fixes' into 'master'
...
A few fixes related to ESM4::Cell
See merge request OpenMW/openmw!3083
2 years ago
Evil Eye
08f35fe839
Add ESM::Skill::mWerewolfValue
2 years ago
Evil Eye
7b0680de5f
Resolve attribute GMST members
2 years ago
Evil Eye
eea730768b
Replace sIconNames with ESM::Skill::mIcon
2 years ago
Evil Eye
9c819b5705
Disallow formatting of UString
2 years ago
Petr Mikheev
5cb4c66266
Avoid using ESM4::Cell with uninitialized fields
2 years ago
Petr Mikheev
19fb9f8e14
Handle editor marker bit in BSXFlags
2 years ago
Petr Mikheev
788a4d32aa
Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty.
2 years ago
Petr Mikheev
fd90a8c9b4
Hide Nif nodes with name "EditorMarker".
2 years ago
Petr Mikheev
1b669db017
Load ESM4::Tree and ESM4::Furniture
2 years ago
Evil Eye
9c60a6fa4d
Replace sSkillNameIds with ESM::Skill::mName
2 years ago
florent.teppe
9f9a6c06e0
Fix get vertex Height for esm4
2 years ago
florent.teppe
5dfa06acf8
removes unused variable
...
it was already mostly unused, it was usefull only in the constructor, even though it was a paramater of the constructor, so it could have been removed.
2 years ago
florent.teppe
12304d36aa
std::cout => Log(Debug::Verbose)
2 years ago
florent.teppe
ad8cfde4e0
ESM::LandData no longer a virtual interface
...
instead it is constructed from ESM::Land or ESM4::Land
2 years ago
fteppe
22dc383f63
fixes errors and warnings
...
Applies review comments
getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.
applied review comments
use default initlializer when possible
factorise code
uses pattern matching in for loop.
2 years ago
florent.teppe
f600730459
fixes functions that were virtual but not tagged as override.
2 years ago
florent.teppe
7d88a240d3
no default terrain for esm4 exterior.
2 years ago
florent.teppe
2bb17279df
linux build
...
clang format 14.0
Arm64 build
2 years ago
florent.teppe
a9e0489867
fixes stutters => bugs in the way cells were updated.
2 years ago
florent.teppe
0e4d21a40c
takes the right terrain bounds.
2 years ago
florent.teppe
7bc4fc6bf9
Fix issues on terrain change
...
terrain Preloader now preloads the right terrain
2 years ago
florent.teppe
427b6ea39a
fix bug in "fixColour" and "fixNormal"
...
fix issue in vtx texture selection
2 years ago
florent.teppe
c2e652b8a0
getLand taken out of loop where it's value would always be the same.
2 years ago
florent.teppe
feb60f5ad8
One landsize variable instead of two.
...
fixes issues in constant values.
2 years ago
florent.teppe
d0211acf9e
Fixes bug in terrain loading + collision heightmap works
...
although terrain rendering is 100% broken right now
2 years ago
florent.teppe
c35c7b3640
ESM4::Land loaded, added to store and to land objects
...
it does not work yet. Some things are displayed, but it looks all wrong.
2 years ago
florent.teppe
fffcf52316
land manager cache's key is an ExteriorCellLocation
...
ESM4::Land is now a ESM::LandData
2 years ago
florent.teppe
e0fa15b727
Abstracted Land data that can be used by esm3 and esm4.
2 years ago
florent.teppe
1b718f09c5
adding worldspace info to terrain data structures
...
Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2 years ago
florent.teppe
93e7b0d946
Terrain has a mandatory worldspace in constructor
...
getTerrainHeightAt takes a worldspace.
Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2 years ago
Evil Eye
90a3a7b62f
Add mWerewolfGMST
2 years ago
Evil Eye
a5e1c87fb8
Remove sGmstAttributeIds, sGmstAttributeDescIds, sAttributeIcons
2 years ago
psi29a
16a580eb21
Merge branch 'clickbait' into 'master'
...
Remove sAttributeIds and sSkillIds
See merge request OpenMW/openmw!3071
2 years ago
psi29a
052972033c
Merge branch 'get_rid_of_asserts_in_esm' into 'master'
...
Replace all asserts in components/esm[34] with throw
See merge request OpenMW/openmw!3069
2 years ago
unknown
14600de185
Remove sAttributeIds and sSkillIds
2 years ago
jvoisin
c98c532213
Replace all asserts in components/esm[34] with throw
2 years ago
elsid
235eb65c97
Rename positionToCellIndex to match return type
2 years ago
psi29a
05555947c3
Merge branch 'specialdedup' into 'master'
...
Deduplicate specialization code
See merge request OpenMW/openmw!3063
2 years ago
jvoisin
44a65512e8
Replace another assert with a throw
2 years ago
Evil Eye
877f6747be
Deduplicate specialization code
2 years ago
elsid
dc8dfe81ce
Add more details to exceptions
2 years ago
Pierre Mossler
e6838cddc7
missing include in attr.cpp
2 years ago
psi29a
d3ed04c551
Merge branch 'lua-activeeffects' into 'master'
...
Lua: Actor api for active effects and active spells
See merge request OpenMW/openmw!3036
2 years ago
Petr Mikheev
e74161ea8e
Merge branch 'slashrslashmarijuanaenthusiasts' into 'master'
...
Improve Skyrim tree loading (limited)
See merge request OpenMW/openmw!3054
2 years ago
elsid
89eccab7f1
Add missing include
...
In file included from /home/elsid/dev/openmw/apps/openmw_test_suite/settings/testvalues.cpp:1:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp: In function ‘std::string Misc::StringUtils::toHex(std::string_view)’:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:139:87: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
139 | const std::ptrdiff_t space = static_cast<std::ptrdiff_t>(static_cast<std::uint8_t>(v) <= 0xf);
| ^~~~~~~
| wint_t
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:140:97: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
140 | const auto [ptr, ec] = std::to_chars(out + space, out + space + 2, static_cast<std::uint8_t>(v), 16);
| ^~~~~~~
| wint_t
2 years ago
Mads Buvik Sandvei
410e8b100a
Elsid comments
2 years ago
Mads Buvik Sandvei
5a8c6df633
clang'd
2 years ago
Mads Buvik Sandvei
4bf23f152b
Revert use of string_view to std::string for effectIdTo* methods.
2 years ago
Mads Buvik Sandvei
6cfc06d7d8
There is no typo
2 years ago
Mads Buvik Sandvei
9a59330561
refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts.
2 years ago
Mads Buvik Sandvei
b791ce9132
Remove redundant qualifiers
2 years ago
Mads Buvik Sandvei
7ba43c9426
actor.ActiveEffects and actor.ActiveSpells
2 years ago
elsid
2f18da08d7
Add missing include
2 years ago
psi29a
2545185d52
Merge branch 'cs_show_magic_effect_name' into 'master'
...
Show magic effect name instead of IndexRefId (#7366 )
Closes #7366
See merge request OpenMW/openmw!3049
2 years ago
psi29a
64b07ee9f4
Merge branch 'esmtool_dawnguard_dragonborn' into 'master'
...
Partial support esmtool dump for Dragonborn.esm and Dawnguard.esm from Skyrim
See merge request OpenMW/openmw!3052
2 years ago
psi29a
a61f955e9f
Merge branch 'case.ext' into 'master'
...
Fix a regression and use more starts_with and ends_with
See merge request OpenMW/openmw!3051
2 years ago