Andrei Kortunov
|
91dcd5bc6e
|
Do not allow to unequip weapon from inventory during attack
|
2017-08-31 13:28:09 +04:00 |
|
Andrei Kortunov
|
6f22d819c5
|
Do not allow to switch weapon to probe or lockpick during attack
|
2017-08-31 12:36:54 +04:00 |
|
scrawl
|
8c6a8ca48d
|
Respect the framelimit in all cases (Fixes #3531)
Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
|
2017-08-30 21:26:30 +00:00 |
|
scrawl
|
dc53573de4
|
Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
|
2017-08-29 23:11:23 +00:00 |
|
scrawl
|
43fda6cf07
|
Merge pull request #1423 from akortunov/spellpriority
Combat AI: use effective cast cost when rate enchanted weapon
|
2017-08-29 22:38:36 +00:00 |
|
Andrei Kortunov
|
73d5efabee
|
Display negative values on fatigue progress bar
|
2017-08-29 18:53:21 +04:00 |
|
Andrei Kortunov
|
8003dbee12
|
Combat AI: use effective cast cost when rate enchanted weapon
|
2017-08-29 16:40:55 +04:00 |
|
Andrei Kortunov
|
fb45995a41
|
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445)
|
2017-08-29 15:53:23 +04:00 |
|
scrawl
|
4fba157d3b
|
Implement releaseGLObjects for cached resources
|
2017-08-26 19:29:12 +00:00 |
|
Harry
|
86ae2ae395
|
Improved shuffle (#1412)
|
2017-08-25 20:08:49 +00:00 |
|
AnyOldName3
|
1578fcbec7
|
Escape content file names before sending them to the GUI
|
2017-08-25 10:05:56 +00:00 |
|
scrawl
|
30665b743d
|
Merge pull request #1416 from akortunov/guifixes
Display large journal entries correctly
|
2017-08-22 20:37:46 +00:00 |
|
Andrei Kortunov
|
0177fe6602
|
Display large entries in journal correctly
|
2017-08-22 23:26:06 +04:00 |
|
Andrei Kortunov
|
e799cbdb51
|
Combat AI: allow only one summoned creature at time
|
2017-08-22 09:18:49 +04:00 |
|
scrawl
|
f0dea8b8e6
|
Revert "Implement a Fisher-Yates shuffle on background music"
|
2017-08-20 20:20:27 +00:00 |
|
scrawl
|
dbb8a5c959
|
Merge pull request #1401 from h313/master
Implement a Fisher-Yates shuffle on background music
|
2017-08-19 22:48:24 +00:00 |
|
Harry
|
2a85c5f011
|
Implement a Fisher-Yates shuffle on background music
This fixes sometimes getting repetitive background music
|
2017-08-19 14:48:00 -04:00 |
|
Andrei Kortunov
|
65d05ee1cd
|
Get only text from clipboard (bug #4025)
|
2017-08-19 15:32:17 +04:00 |
|
Andrei Kortunov
|
e0bb9c089b
|
Revert commit 67d59bead5 (a better
implementation found)
|
2017-08-19 15:24:06 +04:00 |
|
scrawl
|
2611377081
|
Merge pull request #1350 from akortunov/deathanimationfix
Do not allow to loot fighting actors during death animation (bug #3528)
|
2017-08-18 22:04:12 +00:00 |
|
scrawl
|
f277007b49
|
Merge pull request #1404 from akortunov/ownedcrosshair
Owned crosshair feature improvements [discussion]
|
2017-08-18 20:21:23 +00:00 |
|
Andrei Kortunov
|
7c80ddc9de
|
Owned crosshair improvements (bug #2789)
|
2017-08-18 17:08:15 +04:00 |
|
Andrei Kortunov
|
641a6cd842
|
Added a delay before summoned creature corpse despawning
|
2017-08-18 11:58:28 +04:00 |
|
Capostrophic
|
6c8c883dc0
|
Making knownEffect aware that there can be more than 4 potion effects
|
2017-08-18 00:47:28 +03:00 |
|
scrawl
|
b73ed5ccac
|
Merge pull request #1391 from akortunov/aifollow
AiFollow: add a threshold when turning to target
|
2017-08-17 20:17:11 +00:00 |
|
Andrei Kortunov
|
d8d47f081b
|
AiFollow: add a threshold when turning to target
|
2017-08-17 22:52:34 +04:00 |
|
scrawl
|
c231d20413
|
Merge pull request #1362 from akortunov/spellpriority
Combat AI: use WhenUsed enchantments [Feedback needed]
|
2017-08-16 21:23:57 +00:00 |
|
scrawl
|
306b58349e
|
Merge pull request #1387 from akortunov/movementfix
Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
|
2017-08-16 20:50:49 +00:00 |
|
scrawl
|
d1161819bf
|
Merge pull request #1396 from akortunov/dispelfix
Dispel only effects from spells
|
2017-08-16 20:49:40 +00:00 |
|
Andrei Kortunov
|
bc7353f100
|
Check animation state for GetPCRunning and GetPCSneaking
|
2017-08-16 20:30:47 +04:00 |
|
Andrei Kortunov
|
67d59bead5
|
Get only text from input fields (bug #4025)
|
2017-08-16 15:03:04 +04:00 |
|
Andrei Kortunov
|
1e983604db
|
Dispel only effects from spells (bug #3995)
|
2017-08-15 09:35:29 +04:00 |
|
scrawl
|
8acf0ba633
|
Merge pull request #1394 from akortunov/followerattackfix
Prevent followers from attacking player if crime was reported
|
2017-08-14 22:19:46 +00:00 |
|
Andrei Kortunov
|
ec64034160
|
Confiscate stolen item/gem when enchanting
|
2017-08-14 19:29:34 +04:00 |
|
Andrei Kortunov
|
7a5645b35d
|
Prevent followers from attacking player if crime was reported
|
2017-08-14 18:42:19 +04:00 |
|
Andrei Kortunov
|
f84eb68b3d
|
Confiscate an item when you try to sell it to its owner (bug #3944)
|
2017-08-14 11:31:17 +04:00 |
|
scrawl
|
1bdcecc32e
|
Merge pull request #1390 from akortunov/referencecheck
Do not make target reference unavailable on cell change
|
2017-08-12 18:48:52 +00:00 |
|
Andrei Kortunov
|
3f159960b7
|
Restored pickpocket and werewolf check
|
2017-08-12 21:18:05 +04:00 |
|
scrawl
|
b6aaa2f2be
|
Merge pull request #1389 from akortunov/autosave
Create autosave when waiting
|
2017-08-12 16:50:30 +00:00 |
|
Andrei Kortunov
|
b3b7d6aa9f
|
Do not make target reference unavailable on cell change (bug #3898)
|
2017-08-12 09:36:09 +04:00 |
|
Andrei Kortunov
|
c542ae6875
|
Create autosave when waiting (bug #1452)
|
2017-08-12 09:06:31 +04:00 |
|
scrawl
|
0f983144a4
|
Merge pull request #1383 from akortunov/guifixes
Enable transparency for interactive messageboxes and tooltips in game mode
|
2017-08-10 21:55:24 +00:00 |
|
Andrei Kortunov
|
56f5a5dee3
|
Added transparency to 'owned' tooltip
|
2017-08-08 22:57:39 +04:00 |
|
scrawl
|
af9db74010
|
Merge pull request #1377 from LennyPenny/master
Fade out music before change occurs
|
2017-08-08 17:34:50 +00:00 |
|
Andrei Kortunov
|
4cc8afd25d
|
Add transparency for tooltips in game mode
|
2017-08-08 20:38:15 +04:00 |
|
Andrei Kortunov
|
6cb3c83248
|
Add transparency for interactive messageboxes in game mode
|
2017-08-08 20:36:50 +04:00 |
|
Lennart Bernhardt
|
546352dbe3
|
avoid starting sound updates more than necessary
|
2017-08-08 03:31:01 +02:00 |
|
Lennart Bernhardt
|
7b8278ae45
|
remove redundant mMusicFader variable
|
2017-08-08 03:17:40 +02:00 |
|
scrawl
|
cd4525cf25
|
Merge pull request #1372 from akortunov/guifixes
Journalbook layout fixes
|
2017-08-07 18:49:13 +00:00 |
|
Andrei Kortunov
|
ab391f17db
|
Fixes regression in spell school detection (bug #4007)
|
2017-08-07 12:12:57 +04:00 |
|
Andrei Kortunov
|
dd919b9f2c
|
Do not allow to loot fighting actors during death animation (bug #3528)
|
2017-08-07 09:55:50 +04:00 |
|
scrawl
|
ba72eb77f4
|
Merge pull request #1374 from akortunov/guardfix
Disable AiPursue package for player's followers
|
2017-08-06 21:11:08 +00:00 |
|
scrawl
|
7f5b615295
|
Merge pull request #1375 from MiroslavR/missing-import
Add missing include for isatty function
|
2017-08-06 21:10:11 +00:00 |
|
spycrab
|
632d39ca76
|
Allow starting at an (unnamed) exterior cell using --start (Feature #3941)
|
2017-08-06 22:31:07 +02:00 |
|
Lennart Bernhardt
|
60a7d3d6e0
|
Fade out music before change occurs
|
2017-08-06 20:10:56 +02:00 |
|
MiroslavR
|
393f4ab758
|
Add missing include for isatty function (Fixes #4002)
|
2017-08-06 13:02:22 +02:00 |
|
Andrei Kortunov
|
72ce118d02
|
Disable AiPursue package for player's followers
|
2017-08-05 12:38:26 +04:00 |
|
Andrei Kortunov
|
cf7a6232d0
|
Combat AI: use WhenUsed enchantments
|
2017-08-05 12:18:38 +04:00 |
|
scrawl
|
fe8437ae10
|
Merge pull request #1371 from akortunov/journalfix
Do not allow to use journal in a main menu
|
2017-08-04 21:45:44 +00:00 |
|
Jake Westrip
|
63343b6241
|
Ensure jail does not decrease a skill past zero
|
2017-08-05 06:15:15 +10:00 |
|
Andrei Kortunov
|
23bda7613b
|
Do not allow to use journal in a main menu (bug #3991)
|
2017-08-04 07:31:41 +04:00 |
|
scrawl
|
a78f254883
|
Merge pull request #1368 from akortunov/tradefix
Trade window improvements
|
2017-08-03 21:09:57 +00:00 |
|
scrawl
|
a63b9e33fd
|
Merge pull request #1369 from akortunov/tauntfix
Take in account a temporary disposition in isAggressive check (bug #3…
|
2017-08-03 21:01:03 +00:00 |
|
Andrei Kortunov
|
56a30d7aec
|
Journalbook layout fixes
|
2017-08-03 20:27:14 +04:00 |
|
Andrei Kortunov
|
d1489f5b42
|
Take in account a temporary disposition in isAggressive check (bug #3987)
|
2017-08-03 19:18:31 +04:00 |
|
Andrei Kortunov
|
35beede065
|
Restock items after trade deal instead of trade window opening
|
2017-08-03 18:41:13 +04:00 |
|
Andrei Kortunov
|
487e72fd23
|
Play Up sounds instead of Down ones in trade window (bug #3982)
|
2017-08-03 18:39:59 +04:00 |
|
elsid
|
748f5225a9
|
Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
May become dangling reference because method may remove all elements from mPath.
|
2017-08-02 11:35:53 +03:00 |
|
scrawl
|
0d58a77f86
|
Merge pull request #1291 from MiroslavR/respawn_crash
Prevent respawned references from being added to the scene twice
|
2017-08-01 14:38:46 +00:00 |
|
Andrei Kortunov
|
604f9ee323
|
Split weapons and spells rating code from combat actions
|
2017-08-01 09:05:35 +04:00 |
|
MiroslavR
|
d24286273b
|
Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864)
|
2017-08-01 00:11:14 +02:00 |
|
Andrei Kortunov
|
b7cfb1aaf4
|
Fixed DamageHealth and AbsorbHealth effects applying
|
2017-07-31 23:05:19 +04:00 |
|
scrawl
|
eac2e52841
|
Merge pull request #1329 from akortunov/priorityfix
Combat AI: make default spell priority calculation formula close to vanilla
|
2017-07-31 18:21:47 +00:00 |
|
scrawl
|
fde6e29628
|
Merge pull request #1326 from akortunov/spellpriority
Combat AI improvements [feedback needed]
|
2017-07-31 17:51:51 +00:00 |
|
scrawl
|
333648c975
|
Merge pull request #1324 from akortunov/doorfix
Improved doors detection
|
2017-07-31 17:42:53 +00:00 |
|
Andrei Kortunov
|
10eb6ec75f
|
AI: Check angle between actor and door
|
2017-07-31 19:28:02 +04:00 |
|
scrawl
|
9ac409e61c
|
Merge pull request #1287 from akortunov/spellsorting
Spellbuying menu improvements
|
2017-07-31 09:43:47 +00:00 |
|
scrawl
|
43279c49b5
|
Go back to index when selecting 'cancel' on topics list
|
2017-07-30 23:51:44 +02:00 |
|
scrawl
|
4b51fd23e0
|
Merge pull request #1356 from akortunov/guifixes
Add missing journal sounds (bug #3974)
|
2017-07-30 21:36:04 +00:00 |
|
Andrei Kortunov
|
99b5f21a46
|
Add missing journal sounds (bug #3974)
|
2017-07-29 19:41:46 +04:00 |
|
Allofich
|
dae19412f2
|
Fix problem with animations not looping
Fixes #3804
|
2017-07-29 20:54:11 +09:00 |
|
scrawl
|
631d79f1c8
|
Merge pull request #1346 from akortunov/aibreathe
AiBreathe AI package (feature #1374)
|
2017-07-28 20:50:04 +00:00 |
|
scrawl
|
4c2487d55f
|
Merge pull request #1353 from akortunov/restfix
Update effects during rest (bug #3679)
|
2017-07-28 20:46:14 +00:00 |
|
Andrei Kortunov
|
920021c61b
|
Update effects during rest (bug #3679)
|
2017-07-28 16:50:52 +04:00 |
|
Andrei Kortunov
|
6ab36c0539
|
Spellbuying menu improvements
|
2017-07-27 13:20:18 +04:00 |
|
scrawl
|
1792886f1e
|
Merge pull request #1344 from julianko/dialogue_performance
Fix dialogue window performance
|
2017-07-26 22:05:45 +00:00 |
|
Julian
|
d7aa2a882d
|
improve dialogue window performance
|
2017-07-26 18:58:27 +02:00 |
|
scrawl
|
d3be4769ea
|
Merge pull request #1347 from akortunov/encumberancefix
Fixed encumberance check (bug #3963)
|
2017-07-26 16:20:16 +00:00 |
|
Andrei Kortunov
|
548814bfbc
|
Added AiBreathe package (feature #1374)
|
2017-07-25 10:58:04 +04:00 |
|
Andrei Kortunov
|
325ea10594
|
Fixed encumberance check (bug #3963)
|
2017-07-25 10:28:33 +04:00 |
|
Andrei Kortunov
|
3ba0a336b7
|
Move spell magicka cost calculation to standalone function
|
2017-07-24 21:11:59 +04:00 |
|
Andrei Kortunov
|
337f0f876d
|
Fade screen in on a new game start
|
2017-07-23 11:04:58 +04:00 |
|
scrawl
|
9bc24ab629
|
Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955)
|
2017-07-22 00:38:27 +02:00 |
|
scrawl
|
5c11266a46
|
Fix character preview item selection
|
2017-07-22 00:06:43 +02:00 |
|
scrawl
|
c9f8a220dc
|
Update the tooltip when the focusObject is set
|
2017-07-20 20:59:36 +02:00 |
|
scrawl
|
0e2e23e9f8
|
Remove tooltip object as part of WindowManager::clear
|
2017-07-20 20:59:09 +02:00 |
|
scrawl
|
7f634514a8
|
Fix the viewport of the character preview being set a frame ahead due to a threading issue
|
2017-07-19 17:43:15 +02:00 |
|
scrawl
|
20606a2aff
|
Add 'prediction time' setting for cell/terrain pre-loading
|
2017-07-19 16:44:37 +02:00 |
|
scrawl
|
ac78d01b2b
|
Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
|
2017-07-19 13:11:44 +02:00 |
|
scrawl
|
a629d48df6
|
Update the facedObject after the camera is updated
|
2017-07-19 13:05:51 +02:00 |
|
scrawl
|
2c7ce26fb7
|
Merge pull request #1336 from akortunov/evadefix
Combat AI: avoid enemy hits when casting Self-ranged spells
|
2017-07-16 20:05:21 +00:00 |
|
Andrei Kortunov
|
98f161c7fd
|
Combat AI: avoid enemy hits when casting Self-ranged spells (fixes #3922)
|
2017-07-16 22:38:23 +04:00 |
|
scrawl
|
2c95f40640
|
Merge pull request #1333 from akortunov/guidistortionfix
Disable sound distortion for GUI actions and PlaySound command [discussion]
|
2017-07-16 18:28:03 +00:00 |
|
Andrei Kortunov
|
2b22d10ebc
|
Spellview fixes
|
2017-07-16 13:14:19 +04:00 |
|
Andrei Kortunov
|
9179a019df
|
Quick keys menu fixes
|
2017-07-16 13:11:34 +04:00 |
|
Andrei Kortunov
|
5be1c81913
|
Fixed Close button handler in EditEffectDialog (fixes #3956)
|
2017-07-15 14:03:36 +04:00 |
|
Andrei Kortunov
|
dca8317083
|
Disable sound distortion for player actions in GUI mode
|
2017-07-15 10:59:08 +04:00 |
|
Andrei Kortunov
|
3b163ce6ce
|
Disable sound distortion for PlaySound script command
|
2017-07-15 10:58:19 +04:00 |
|
scrawl
|
ada85aa1ee
|
Merge pull request #1331 from akortunov/guidistortionfix
Prevent GUI sounds distortion
|
2017-07-14 19:55:33 +02:00 |
|
Andrei Kortunov
|
54b4d93f79
|
Added a special function for GUI sounds playing
|
2017-07-10 15:48:00 +04:00 |
|
Andrei Kortunov
|
37952c9a79
|
Added door detection based by ray casting
|
2017-07-03 22:08:29 +04:00 |
|
scrawl
|
951c4e12e0
|
Fix crash introduced by commit 1d8a9ff622 (Fixes #3940)
|
2017-06-30 00:52:02 +02:00 |
|
Andrei Kortunov
|
143fdae6fe
|
Make spell priority calculation close to vanilla (bug #3937).
|
2017-06-28 14:02:51 +04:00 |
|
Andrei Kortunov
|
7fcb22b867
|
Do not show empty journal entries (fixes #3891)
|
2017-06-27 15:54:16 +04:00 |
|
scrawl
|
8d17565efd
|
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900)
|
2017-06-25 14:44:17 +02:00 |
|
scrawl
|
903e59f495
|
Don't reset idle time when there is no camera movement (Fixes #3902)
|
2017-06-25 13:08:55 +02:00 |
|
scrawl
|
44e2089098
|
Don't play 'menu click' sound for right clicks (Fixes #3919)
|
2017-06-25 12:52:59 +02:00 |
|
scrawl
|
534c81976c
|
Add missing cell update for physics system (Fixes #3917)
|
2017-06-25 12:47:57 +02:00 |
|
scrawl
|
62f0ba6045
|
Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
|
2017-06-20 00:57:44 +02:00 |
|
Andrei Kortunov
|
1a8f2bfc11
|
Combat AI: select target by priority
|
2017-06-16 16:11:12 +04:00 |
|
Andrei Kortunov
|
a2be73295b
|
Combat AI: take in account enemy weapon resistance
|
2017-06-16 13:33:42 +04:00 |
|
Andrei Kortunov
|
62b24eb078
|
Combat AI: do not use range weapons under water
|
2017-06-16 12:20:31 +04:00 |
|
Jordan Ayers
|
b277bd782e
|
Adjust restock calculations to ignore filled soul gems.
Bug #3684
|
2017-06-15 21:59:13 -05:00 |
|
Allofich
|
4f08084e79
|
Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656)
|
2017-06-15 18:33:50 +09:00 |
|
Allofich
|
028762a7dc
|
Make guards that are attacked try to arrest player
(Fixes #3706)
|
2017-06-15 01:47:10 +09:00 |
|
scrawl
|
53264f34b3
|
Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
|
2017-06-13 17:06:47 +02:00 |
|
Allofich
|
42402976e3
|
Fixes for building in MSVC
|
2017-06-13 19:38:12 +09:00 |
|
Andrei Kortunov
|
87939bf3b1
|
Use mRange to check spell range instead of mArea.
|
2017-06-13 11:02:40 +04:00 |
|
scrawl
|
dd3f612e88
|
Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
|
2017-06-12 23:34:40 +02:00 |
|
scrawl
|
80eb2ea35d
|
Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
|
2017-06-12 23:32:35 +02:00 |
|
scrawl
|
6d90f5a9a5
|
Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
|
2017-06-12 23:19:45 +02:00 |
|
Andrei Kortunov
|
e9d0bf7c12
|
Added missed return statement
|
2017-06-11 15:06:44 +04:00 |
|
Andrei Kortunov
|
9fdfb2a83f
|
Spell priority: make AI do not cast target spells when enemy is under water
|
2017-06-11 10:13:00 +04:00 |
|
Andrei Kortunov
|
cab51d26cc
|
Doors: small key search optimizations
|
2017-06-10 22:33:14 +04:00 |
|
Andrei Kortunov
|
188424d5d3
|
Allow AI to use keys to open doors
|
2017-06-10 22:31:17 +04:00 |
|
Bret Curtis
|
dbf149f9b2
|
gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
|
2017-06-10 00:51:19 +02:00 |
|
Andrei Kortunov
|
4600f24e27
|
Playing sound when AI is opening a door
|
2017-06-09 22:52:40 +04:00 |
|
Bret Curtis
|
c781d1f8ed
|
purge unnecessary imports
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d799954ca0
|
replace and purge boost::math::gcd and other non-used headers
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
154d7cffa2
|
replace and purge boost::function
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d48b829b45
|
replace and purge boost::lexical_cast
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
98752a9702
|
replace boost::bind
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
b7c27e5e96
|
remove boost/tuple
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d97aa9152b
|
remove more unused imports, including boost headers
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
39185e6f8c
|
purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up
revert Qt
add back boost fstream
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d785344fad
|
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
07f75e1104
|
replace boost::shared_ptr in extern and components
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
c8b67221d7
|
use nullptr instead of NULL
|
2017-06-09 16:49:25 +02:00 |
|
Ewan Higgs
|
38a2de3c51
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
|
Andrei Kortunov
|
3190f28710
|
Spell priority: make AI do not cast target spells under water
|
2017-06-09 10:23:46 +04:00 |
|
Andrei Kortunov
|
4bb9622c21
|
Handle greetings differently from responses
|
2017-06-08 22:40:31 +04:00 |
|
scrawl
|
59eb0aba7d
|
Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
|
2017-06-07 21:55:45 +02:00 |
|
Andrei Kortunov
|
c2962ced90
|
Removed empty space before dialogue entry (bug #3892)
|
2017-06-04 23:20:43 +04:00 |
|
scrawl
|
172cc65be9
|
Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
|
2017-06-04 12:49:53 +02:00 |
|
Andrei Kortunov
|
00402b7154
|
Removed unused variable
|
2017-06-04 14:09:23 +04:00 |
|
scrawl
|
70e02f4c28
|
Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
|
2017-06-04 11:18:49 +02:00 |
|
Andrei Kortunov
|
f4a187a9c2
|
Move a setting to show enchanting success chance from GUI to Game section
|
2017-06-03 23:03:24 +04:00 |
|
Andrei Kortunov
|
9a1ba1e559
|
Show success chance when self-enchanting (Feature #3492)
|
2017-06-03 14:39:15 +04:00 |
|
Andrei Kortunov
|
42f3c73c75
|
Spell priority: dispel usage improvements
|
2017-06-03 13:16:44 +04:00 |
|
Nicholas
|
f6f07f5497
|
clear mGoToJail flag on load
|
2017-06-02 13:33:47 -05:00 |
|
scrawl
|
9fd0d54a35
|
Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
|
2017-05-31 22:47:38 +02:00 |
|
Andrei Kortunov
|
f6c3d4935e
|
Spell priority: feather and burden
|
2017-05-31 19:23:44 +04:00 |
|
Andrei Kortunov
|
10d4cb15ad
|
Improved repair widget
|
2017-05-31 19:11:49 +04:00 |
|
Andrei Kortunov
|
1164c3f16e
|
Improved recharge widget
|
2017-05-31 19:11:49 +04:00 |
|
Andrei Kortunov
|
6c21e4ed31
|
Spell priority: ignore some effects useless in battle
|
2017-05-31 18:41:41 +04:00 |
|
scrawl
|
2638327593
|
Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
|
2017-05-31 15:25:41 +02:00 |
|
scrawl
|
a1661af864
|
Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
|
2017-05-29 00:13:34 +02:00 |
|
Andrei Kortunov
|
46c8842808
|
Fixed enchant points calculations formula
|
2017-05-26 23:42:11 +04:00 |
|
Andrei Kortunov
|
f17badb3cd
|
Makes cells cache size configurable
|
2017-05-25 13:09:40 +04:00 |
|
scrawl
|
f9cdc2da94
|
Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
|
2017-05-21 21:18:10 +02:00 |
|
MiroslavR
|
98daf4f043
|
Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
|
2017-05-21 11:47:58 +02:00 |
|
scrawl
|
8cd8eab9dd
|
Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
|
2017-05-20 23:44:14 +02:00 |
|
Andrei Kortunov
|
4f41c44cd6
|
Swap enchant type when clean selected soulgem widget (fixes #3878)
|
2017-05-20 18:30:11 +04:00 |
|
Allofich
|
315ad54b29
|
Don't make NPCs or player speak while underwater
(Fixes #3851)
|
2017-05-08 19:55:54 +09:00 |
|
scrawl
|
109bc3cb59
|
Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
|
2017-05-07 21:08:30 +02:00 |
|
Andrei Kortunov
|
4d927439ca
|
Spell priority: item wearing check when disintegrate weapon/armor
|
2017-05-03 11:13:35 +04:00 |
|
Andrei Kortunov
|
d598809ac6
|
Spell priority: check spell resistance, check if actor is already has a non-magnitude effect
|
2017-05-03 10:35:56 +04:00 |
|
Andrei Kortunov
|
1520a4d7db
|
Levelup menu layout fixes
|
2017-05-01 20:48:39 +04:00 |
|
Andrei Kortunov
|
26ec467df0
|
Tooltips: faction, magic effects layout fixes
|
2017-05-01 10:00:51 +04:00 |
|
Andrei Kortunov
|
987677db75
|
Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes
|
2017-04-30 22:39:05 +04:00 |
|
MiroslavR
|
d24bcbac15
|
Do not apply underwater effects to player's voice (Fixes #3850)
|
2017-04-30 18:51:49 +02:00 |
|
Andrei Kortunov
|
6331cc6ab9
|
Tooltips: level, race, class, specialization layout fixes
|
2017-04-30 19:45:36 +04:00 |
|
scrawl
|
9f1527b7da
|
Merge pull request #1272 from akortunov/guifixes
Service menus layout fixes
|
2017-04-30 12:27:21 +02:00 |
|
Andrei Kortunov
|
f484ef8ffb
|
Fixed jump fatigue loss formula (fixes #3843)
|
2017-04-26 18:28:59 +04:00 |
|
Andrei Kortunov
|
bba822c014
|
Purge all effects with same ID instead only first (fixes #3839)
|
2017-04-26 17:18:06 +04:00 |
|
MiroslavR
|
eada8c6822
|
Fix wrong incrementation in InventoryStore::visitEffectSources (Fixes #3838)
|
2017-04-23 18:05:41 +02:00 |
|
Andrei Kortunov
|
c2706ac3e7
|
Merchant repair and travel window scroll fix
|
2017-04-23 09:15:25 +04:00 |
|
scrawl
|
0e37e71ea2
|
Merge pull request #1266 from akortunov/handsfallbackfix
Improved hands bodyparts selection fallback
|
2017-04-23 00:36:48 +02:00 |
|
Andrei Kortunov
|
4544caf7f3
|
Improved bodypart select fallback (fixes #2594)
|
2017-04-22 22:23:10 +04:00 |
|
MiroslavR
|
0737d6cb72
|
Merge pull request #1270 from Allofich/scriptfix
Check for NULL before running voice dialogue scripts
|
2017-04-22 01:58:20 +02:00 |
|
Allofich
|
f34e35eb19
|
Check for NULL before running voice scripts
(Fixes #3834)
|
2017-04-22 07:51:31 +09:00 |
|
scrawl
|
8fbf9dc597
|
Merge pull request #1253 from akortunov/pinned
Remember "pinned" windows across game restarts
|
2017-04-21 18:44:47 +02:00 |
|
Andrei Kortunov
|
2b3b6d558f
|
Move updatePinnedWindows() function to private section
|
2017-04-21 19:37:09 +04:00 |
|
Andrei Kortunov
|
f986e3fafa
|
Remove unused code
|
2017-04-21 18:39:01 +04:00 |
|
Allofich
|
143ee387cc
|
Add enabled check to animation script commands
(Fixes #3793)
|
2017-04-21 23:27:24 +09:00 |
|
scrawl
|
fc56fc0b81
|
Merge pull request #1265 from akortunov/develop
Use "sLevel" GMST instead of hardcoded text in load game menu
|
2017-04-21 15:30:15 +02:00 |
|
scrawl
|
2c879ddbbf
|
Merge pull request #1264 from Allofich/script
Run scripts for voiced dialogue
|
2017-04-21 15:26:09 +02:00 |
|
Andrei Kortunov
|
e717d046f2
|
Escaped class name string
|
2017-04-21 17:21:57 +04:00 |
|
scrawl
|
1956602aa2
|
Merge pull request #1262 from Allofich/warnings
Fix more warnings
|
2017-04-21 14:34:36 +02:00 |
|
Andrei Kortunov
|
f67ec9c9ce
|
Use sLevel GMST instead of hardcoded text in load game menu
|
2017-04-21 09:40:25 +04:00 |
|
Andrei Kortunov
|
6c1e3a0618
|
Merged from upstream master
|
2017-04-21 08:48:22 +04:00 |
|
Allofich
|
ff3cb18d4f
|
Fix shadowing warnings
|
2017-04-21 11:06:18 +09:00 |
|
Allofich
|
60c67bc327
|
Run scripts for voiced dialogue
(Fixes #3787)
|
2017-04-21 10:39:11 +09:00 |
|
scrawl
|
c2240e3af1
|
Call the WindowManager::updatePlayer after the startup script is run
|
2017-04-21 00:51:13 +02:00 |
|
scrawl
|
1ffb9e1bf3
|
Remove renderWorldMap()
|
2017-04-21 00:50:22 +02:00 |
|
scrawl
|
bfdde0262f
|
Merge pull request #1260 from akortunov/levitationfix
Purge existing levitation effects when levitation is disabled (fixes #3766)
|
2017-04-21 00:25:09 +02:00 |
|
Allofich
|
ff3e307059
|
Pass parameters by const reference
|
2017-04-20 23:47:03 +09:00 |
|
Andrei Kortunov
|
90d90b6d81
|
Fixed dynamic stats tooltips in review menu
|
2017-04-20 17:24:34 +04:00 |
|
Andrei Kortunov
|
39682d616c
|
Merge branch 'master' of https://github.com/OpenMW/openmw into guifixes
|
2017-04-20 17:20:20 +04:00 |
|
Allofich
|
2e5fd74db0
|
Fix invalid iterator warning
|
2017-04-20 19:30:35 +09:00 |
|
scrawl
|
df3b4fe6a5
|
Merge pull request #1259 from Allofich/warnings
Fix a few Cppcheck warnings
|
2017-04-19 20:32:40 +02:00 |
|
Andrei Kortunov
|
f0f1df3a96
|
Properly clear inventory
|
2017-04-19 20:54:09 +04:00 |
|
Allofich
|
e87d2aa1af
|
Remove unused function
|
2017-04-20 01:47:30 +09:00 |
|
Allofich
|
60a2625b89
|
Add parentheses to clarify calculations
|
2017-04-20 01:38:21 +09:00 |
|
scrawl
|
30081393a6
|
Add InventoryWindow::clear() as part of world cleanup
|
2017-04-19 18:28:49 +02:00 |
|
Allofich
|
f299f26720
|
Remove unused variable
|
2017-04-20 01:22:33 +09:00 |
|
Allofich
|
5a00b239ac
|
Reduce scope of variables
|
2017-04-20 01:22:30 +09:00 |
|
Allofich
|
c655875584
|
Change mWaterEnabled from float to bool
|
2017-04-20 01:09:52 +09:00 |
|
Andrei Kortunov
|
04eb4ea6b6
|
Check for disabled levitation (fixes #3766)
|
2017-04-19 18:38:25 +04:00 |
|
scrawl
|
50f3794d12
|
Merge pull request #1258 from akortunov/drownfix
Fixed drowning widget initialization with non-default "fHoldBreathTime" GMST value
|
2017-04-19 16:08:55 +02:00 |
|
Andrei Kortunov
|
3c4c47d1e6
|
Reduced scope of fHoldBreathTime variable
|
2017-04-19 15:52:15 +04:00 |
|
Andrei Kortunov
|
c3fd327bb2
|
Fixed drowning widget initialization
|
2017-04-19 08:48:16 +04:00 |
|
scrawl
|
f90e5081f9
|
Merge pull request #1257 from akortunov/chargen
Chargen menus fixes
|
2017-04-18 22:23:30 +02:00 |
|
Andrei Kortunov
|
aac78d29a4
|
Service menus layout fixes
|
2017-04-16 20:30:20 +04:00 |
|
Andrei Kortunov
|
c93cf822c7
|
Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628)
|
2017-04-14 23:21:20 +04:00 |
|
Andrei Kortunov
|
fb0c4700a4
|
Save a proto gender in racemenu
|
2017-04-14 23:19:48 +04:00 |
|
scrawl
|
f63b1e81cd
|
Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
|
2017-04-14 20:01:08 +02:00 |
|
scrawl
|
17125e6c4d
|
Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
|
2017-04-14 01:08:29 +02:00 |
|
Andrei Kortunov
|
dc036e96d4
|
fixed magicka calculation on chargen (bug #3694)
|
2017-04-13 18:30:36 +04:00 |
|
Allofich
|
6e405aed8c
|
Adjustments to RemoveItem behavior
(Fixes #3796)
|
2017-04-13 22:33:13 +09:00 |
|
scrawl
|
8d8f293a65
|
Merge pull request #1246 from akortunov/develop
Menu improvements
|
2017-04-12 23:57:00 +02:00 |
|
scrawl
|
d8943d911c
|
Merge pull request #1254 from Allofich/warning
Remove unnecessary line
|
2017-04-12 23:49:29 +02:00 |
|
Allofich
|
470988f9ef
|
Minor changes to getActorsSidingWith
|
2017-04-13 04:45:44 +09:00 |
|
Andrei Kortunov
|
c3d49d5ca5
|
Fixed inventory crash and skipmenu launch
|
2017-04-12 22:57:32 +04:00 |
|
Allofich
|
6272e1c674
|
Cache allies found while iterating engageCombat
(Fixes #3814)
|
2017-04-13 02:02:38 +09:00 |
|
Allofich
|
5020d03c78
|
Remove unnecessary line
|
2017-04-12 22:59:28 +09:00 |
|
Andrei Kortunov
|
72a16dc78b
|
Merge branch 'master' into pinned since added PR #1250
|
2017-04-12 13:17:06 +04:00 |
|
Andrei Kortunov
|
506cc47c9d
|
Add option to show reach and attack speed for melee weapons
|
2017-04-12 09:12:25 +04:00 |
|
scrawl
|
993860a4b1
|
Merge pull request #1250 from resilar/mapbutton
Hide WorldButton when in game mode
|
2017-04-11 21:34:53 +02:00 |
|
scrawl
|
8f335b3484
|
Merge pull request #1245 from akortunov/tgm
Vanilla-like tgm
|
2017-04-11 21:34:44 +02:00 |
|
Andrei Kortunov
|
95ce7637f3
|
Adds persisted pin (feature #2834, bug #2489)
|
2017-04-10 10:18:00 +04:00 |
|
def
|
785b3c3d01
|
Hide WorldButton when in game mode
|
2017-04-03 09:40:12 +03:00 |
|
Andrei Kortunov
|
31bd70f334
|
Added missed recharge and repair sounds
|
2017-04-02 23:19:43 +04:00 |
|
Andrei Kortunov
|
df5a43363a
|
Confirmation dialogs size fix
|
2017-03-30 17:05:56 +04:00 |
|
scrawl
|
3c9f3a0f7f
|
Merge pull request #1242 from Allofich/warnings
Fix AppVeyor warnings
|
2017-03-29 07:28:00 +02:00 |
|
Andrei Kortunov
|
edadcb338c
|
Savegame dialog improvements
|
2017-03-27 23:10:57 +04:00 |
|
scrawl
|
9e7ade4ba4
|
Merge pull request #1244 from akortunov/develop
MyGUI vertical alignment
|
2017-03-27 20:14:09 +02:00 |
|
Allofich
|
db2f97f308
|
Fix shadowing warning
|
2017-03-27 20:22:20 +09:00 |
|
Andrei Kortunov
|
7d09a5d644
|
Progress bars vertical alignment
|
2017-03-27 13:33:28 +04:00 |
|
scrawl
|
a036a98fd0
|
Merge pull request #1243 from akortunov/develop
Journal improvements
|
2017-03-27 02:56:35 +02:00 |
|
scrawl
|
b064dd29cc
|
Fix reset of blend function (Bug #3811)
|
2017-03-27 02:51:23 +02:00 |
|
Andrei Kortunov
|
658ab5e941
|
Minor journal improvements
|
2017-03-26 22:56:36 +04:00 |
|
scrawl
|
2a74f79bf1
|
Merge pull request #1240 from Allofich/follow
Adjust AI follow distances
|
2017-03-26 20:35:11 +02:00 |
|
Allofich
|
6253a5218e
|
Adjust AI follow distances
(Fixes #3225)
|
2017-03-27 03:31:25 +09:00 |
|
scrawl
|
0a061d45b7
|
Merge pull request #1239 from akortunov/projectilefix
Disable explosion effect for 0-range projectiles (bug #3730)
|
2017-03-26 20:30:43 +02:00 |
|
Andrei Kortunov
|
14b59e0e4b
|
Vanilla-like tgm (fixes #3798)
|
2017-03-25 22:40:11 +04:00 |
|
Andrei Kortunov
|
860b556713
|
Disables explosion effect for 0-range projectiles (fixes #3730)
|
2017-03-25 19:53:24 +04:00 |
|
MiroslavR
|
da6b28eb40
|
Fix selling success chance (Fixes #3802)
|
2017-03-25 15:21:16 +01:00 |
|
scrawl
|
97dbd07ed2
|
Merge pull request #1236 from akortunov/guifixes
Minor GUI fixes
|
2017-03-25 13:36:58 +01:00 |
|
Andrei Kortunov
|
7bd0c74aa8
|
Fixes mWatchedTimeToStartDrowning initialization (fixes bug #3801)
|
2017-03-25 14:15:16 +04:00 |
|
Andrei Kortunov
|
e383e4d023
|
Disabled hit overlay for damage/absorb mana/fatigue spells
|
2017-03-25 14:10:19 +04:00 |
|
scrawl
|
373bd78cf3
|
Merge pull request #1233 from akortunov/guifixes
Vanilla style drowning widget
|
2017-03-24 18:10:11 +01:00 |
|
Andrei Kortunov
|
b89fdcfd27
|
Vanilla style drowning widget (partially fixes bug #3801).
|
2017-03-24 09:41:18 +04:00 |
|
scrawl
|
338592b99b
|
Don't clear the animation queue when turning (Bug #3581)
Otherwise, the turnAnimationThreshold would make it difficult to estimate when we can start playing the animation.
|
2017-03-23 20:05:06 +01:00 |
|
scrawl
|
a5d7b36c28
|
Don't clear idle animation when movement ends (Bug #3581)
This caused problems when AiWander tried to start an idle animation in the frame after movement stops.
|
2017-03-23 20:05:05 +01:00 |
|
scrawl
|
c611ddba8d
|
Remove stray term
|
2017-03-23 20:05:05 +01:00 |
|
scrawl
|
f230df3d1c
|
Merge pull request #1232 from akortunov/tooltipfix
Tooltip maximum width cap
|
2017-03-23 17:12:36 +01:00 |
|
Andrei Kortunov
|
1a47b9727b
|
Changed tooltip maximum width (bug #3800)
|
2017-03-23 14:31:01 +04:00 |
|
scrawl
|
02c6c1897e
|
Merge pull request #1230 from Allofich/stats
Change bounds behavior of stat script commands
|
2017-03-22 20:22:45 +01:00 |
|
Allofich
|
5282556ae0
|
Show names on combat actors when RMB GUI is active
Fixes (#3797)
|
2017-03-22 20:04:29 +09:00 |
|
Allofich
|
57aeec59d5
|
Change bounds behavior of stat script commands
Fixes (#3776)
|
2017-03-22 15:17:44 +09:00 |
|
Andrei Kortunov
|
1286754fb3
|
Add a new option to show arrow damage (feature #2923)
|
2017-03-18 08:07:36 +04:00 |
|
Andrei Kortunov
|
eb81ab5b24
|
Disables weapon and spells cycling in GUI mode (bugs #2409, #2483, #2645)
|
2017-03-15 17:07:25 +04:00 |
|
scrawl
|
e987fe85d0
|
Add abort flag to TerrainPreloadItem
|
2017-03-14 21:28:57 +01:00 |
|
scrawl
|
42e9891504
|
Fix issues caused by loading multiple views into the same terrain View
|
2017-03-14 20:27:55 +01:00 |
|
scrawl
|
97ed999097
|
Fix cleanup issue
|
2017-03-14 20:02:22 +01:00 |
|
scrawl
|
c22fde2bcd
|
Preload terrain while reading savegame
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
9371100fde
|
Reuse the intersection visitor and set a traversal number to allow the terrain component to manage its view more efficiently
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
59bf100907
|
Fill exteriorPositions in preloadFastTravel
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
03c07d3bd5
|
Remove old code
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
86e75f0987
|
Preload terrain even when cell preloading is disabled
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
d055dc25bf
|
Add custom traversal for local map camera to avoid loading terrain nodes that are exactly outside the border to another cell
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
6ccb6009ee
|
Use the View-based preloading for TerrainGrid as well
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
3c29e2dbeb
|
Refactor ownership of terrain views
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
28fd492711
|
Don't use terrain LOD for the map camera
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
e7a0878c10
|
Add CompositeMapRenderer info to the stats panel
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
ec0b743123
|
Revert "Change ordering of LocalMap nodes to make sure they are traversed before the CompositeMapRenderer."
This reverts commit 7d72c70c93ee3c0cc3d00d37b22c339d0103cd19.
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
4549196b31
|
Use the new way of terrain preloading in CellPreloader/Scene
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
1c15686353
|
Remove non required use of WorkQueue
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
19d516cbda
|
Use the QuadTreeWorld based on distant terrain setting now that it sort of works.
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
4dbd224249
|
Hide the terrain in non-exterior cells
|
2017-03-14 19:27:56 +01:00 |
|
scrawl
|
c684860e3b
|
Change ordering of LocalMap nodes to make sure they are traversed before the CompositeMapRenderer.
|
2017-03-14 19:27:55 +01:00 |
|
scrawl
|
2d549d088e
|
Get the world size from the ESM::Land store
|
2017-03-14 19:27:55 +01:00 |
|
scrawl
|
14225a42c6
|
Remove unused pointer to IncrementalCompileOperation
|
2017-03-14 19:27:55 +01:00 |
|
scrawl
|
5eff286c71
|
Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps.
|
2017-03-14 19:27:55 +01:00 |
|
scrawl
|
e323b2fa7b
|
Use the SceneManager's ShaderManager
|
2017-03-14 19:27:55 +01:00 |
|
scrawl
|
0fc465da59
|
Store the min/max height in LandData
|
2017-03-14 19:27:55 +01:00 |
|
scrawl
|
051c17a184
|
Make reportStats const
|
2017-03-14 19:27:55 +01:00 |
|
scrawl
|
2c68ed4fb4
|
Remove no longer required use of UnrefQueue as the new resource manager will naturally clear the cache from the worker thread
|
2017-03-14 19:27:55 +01:00 |
|
scrawl
|
35d53acc65
|
Factor out terrain chunk loading/caching into a new resource manager
|
2017-03-14 19:27:55 +01:00 |
|