Aesylwinn
fab7549b42
Fix windows path issue in editor debug run.
...
- The problem was caused by spaces in the data directory
8 years ago
Aesylwinn
ee432690e6
Make it easier to place objects in the scene editor.
...
This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
8 years ago
Allofich
5c2bc515fe
Remove overridden code in aicombat
8 years ago
mrcheko
0775ed75ea
fix zero div in getXAngleToDir
8 years ago
Allofich
0d63d75bb0
Remove no longer used parameter
8 years ago
Allofich
286e4bb98f
Remove attacktype movement
8 years ago
scrawl
bdf55927e1
Merge pull request #1041 from Allofich/waterwalking
...
Don't allow casting Water Walking in deep water
8 years ago
Allofich
154dcc942c
Let NPCs use attack type regardless of movement
8 years ago
Marc Zinnschlag
316cf40f12
Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation'
8 years ago
Allofich
b99c2c54d8
Allow Water Walking on non-submerged creatures
8 years ago
Aesylwinn
c0d53a2557
Fix CellRefs being teleported from interior to exterior cells.
8 years ago
Allofich
22b11c5947
Move Water Walking check into checkEffectTarget()
8 years ago
Allofich
f25c65260c
Limit sMagicinvalidEffect to self-cast spells
8 years ago
Allofich
6c3cad238b
Use castByPlayer bool
8 years ago
Aesylwinn
b2ddd3c259
Initialize with correct content file number instead of correcting at save stage.
8 years ago
Allofich
a6216d883f
Don't allow casting Water Walking in deep water
8 years ago
Aesylwinn
3ae2fc17c6
Fix some issues with content file numbers in the editor.
...
1. Change content numbers to be relative to the plugin when saving.
2. Initialize the indices in the MasterData part of a plugin header.
8 years ago
Allofich
9e1bfde46f
Add comment
8 years ago
Allofich
67bd882bc7
Disable current idle when an action is taken
8 years ago
Allofich
6190ff1f0d
Update idle if current idle finishes playing
8 years ago
Allofich
f4cc5d0399
Sometimes play 1st-person weapon idle to Stop key
8 years ago
Allofich
7db31ab58a
Correct telekinesis glow length
8 years ago
scrawl
346f5a19a3
Merge pull request #1029 from Allofich/anim
...
Improvements for playgroup and loopgroup
8 years ago
Allofich
9b0e5d6b59
Loop mid-animation idles when loading a save game
8 years ago
scrawl
0fd810707e
Remove unused stopLooping()
8 years ago
scrawl
b0dc625b18
Run setLoopingEnabled after the anim queue is updated
8 years ago
scrawl
719e884b7c
Remove duplicate code
8 years ago
scrawl
0c9882956a
Add AnimState::shouldLoop()
8 years ago
scrawl
6450c9be27
Simplify condition
8 years ago
Allofich
bf9dc45b2b
Emulate vanilla animation loops more closely
8 years ago
mrcheko
612c7f1a2f
Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
...
This reverts commit 3732979eec
.
8 years ago
Aesylwinn
91fd966146
Fix some issues detected by coverity for the editor.
8 years ago
Allofich
b332a13b4e
Don't restart looped animations on repeated calls
8 years ago
Marc Zinnschlag
2fef8948f1
Merge remote-tracking branch 'aesylwinn/InstanceRotateAndScale'
8 years ago
scrawl
dda5bfbc9f
CharacterPreview no longer depends on osgViewer
8 years ago
scrawl
8bfcf259a3
LocalMap no longer depends on osgViewer
8 years ago
scrawl
b2ae45f0eb
Remove unneeded setGraphicsContext() calls
8 years ago
scrawl
0209c70583
Improve performance by skipping update if transform is unchanged
9 years ago
scrawl
4751e0e953
Improve performance of animateCollisionShapes by caching the node path
9 years ago
scrawl
8a4722cb84
Revert "animateCollisionShape checks if the shape is really animated"
...
This reverts commit cbf344663f
.
Doesn't work correctly because the Animation delays the assignment of the UpdateCallbacks until the animation starts. The commit broke the animation of in_dagoth_bridge00
9 years ago
scrawl
3ef9b3f44d
Merge pull request #1025 from Allofich/anim
...
Use loopfallback for idle animation groups
9 years ago
Aesylwinn
7125775648
Change free axis rotation.
9 years ago
Allofich
c05782581e
Account for all instances of play()
9 years ago
Allofich
6163c7bb03
Use loopfallback for idle animation groups
9 years ago
scrawl
641005b317
Remove Camera's children before removing the Camera
...
Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
9 years ago
scrawl
a44ba0e461
Merge pull request #966 from kpp/find_mygui
...
Find mygui
9 years ago
Roman Proskuryakov
4cffdb67d8
Uses case-sensitive MyGUI_* variables
9 years ago
Aesylwinn
3e4ac0c662
Potential fix for context sensitive select mode issues.
9 years ago
scrawl
71f786ff84
Delete the WorkQueue first
...
Fixes a potential crash on exit.
9 years ago
scrawl
3732979eec
Revert "Merge pull request #993 from mrcheko/pathfinding"
...
This reverts commit 5190275b37
, reversing
changes made to d7845012bf
.
9 years ago
scrawl
c3340ec143
Merge pull request #1022 from Allofich/anim
...
Make loopgroup loop correct number of times
9 years ago
scrawl
1edcea2ff5
Merge pull request #1023 from psi29a/small_fixes
...
small fixes
9 years ago
scrawl
30b549124e
Fix use-after-free
9 years ago
scrawl
c65492193c
Use osg::clone
9 years ago
scrawl
0fbc0d0da7
Attempt to silence warning
9 years ago
Bret Curtis
0547d4b937
clang says that these must be in the MWWorld namespace
9 years ago
scrawl
8c44334409
Merge pull request #1021 from Allofich/weight
...
Corrections to tooltip displays of zero-weight items
9 years ago
scrawl
2f6075329b
Clang warning fixes
9 years ago
Allofich
a381a15b19
Make loopgroup loop correct number of times
9 years ago
Allofich
7bf04b5014
Allow showing value of zero-weight lights
9 years ago
Allofich
502a26a7ff
Use getWeightString() to avoid casting to int
9 years ago
Allofich
4f5d676b4e
Allow weight tooltips for gold and keys if not 0
9 years ago
Allofich
caf025f93d
Don't show 0 weight tooltips except for potions
9 years ago
Allofich
cf7278f8ae
Don't show weight tooltip for 0-weight equipment
9 years ago
Allofich
ee2702087c
Make zero-weight boots play light boot footsteps
9 years ago
scrawl
f3f02fe154
Merge pull request #1019 from Allofich/bound
...
Don't allow re-casting of bound equipment spells
9 years ago
Allofich
d617651307
Don't allow re-casting of bound equipment spells
9 years ago
Aesylwinn
101c3cc90d
Rotate around center of selection.
9 years ago
Aesylwinn
571969cd65
Scale from center of selection.
9 years ago
MiroslavR
ddbfe0c944
Fix disabled door markers appearing on the map ( Fixes #3348 )
9 years ago
Aesylwinn
388917df89
Base editor rotate/scale commit.
9 years ago
Allofich
cb9bb92b26
Play locked sounds on locked objects instead of actors
9 years ago
Allofich
83b715734f
Move part of addGlow() to addSpellCastGlow()
9 years ago
Allofich
1c76c93ed8
Use raw pointer to node in glowupdater
9 years ago
Allofich
67f31d948e
Add removeTexture method
9 years ago
Allofich
4b9aff7a03
Glowupdater fix when using shaders
9 years ago
Allofich
9b2cb2fb8c
Cleanups
9 years ago
Allofich
775162ccdf
Rewrite spell glow implementation
9 years ago
Allofich
cad41599cf
Fix travis build error and warnings
9 years ago
Allofich
1910128e9c
Don't remove uniform when spell glow ends
9 years ago
Allofich
35c14bb9bb
Minor rewrite, make "open" spells play glow effect
9 years ago
Allofich
e132b52a69
Handle spell glows within updatecallback
9 years ago
Allofich
123c626f2d
Add glow when using telekinesis on doors
9 years ago
Allofich
57138b416e
Fix spell glows to only run one at a time
9 years ago
Allofich
3841a8fb40
Make non-actors glow when they cast spells
9 years ago
Allofich
dca7b4beb7
Make non-actors also play spell casting sounds
9 years ago
Marc Zinnschlag
a563a9d336
added missing Q_OBJECT
9 years ago
Marc Zinnschlag
96fd9263bf
Merge remote-tracking branch 'aesylwinn/FixNullGlobalVariable'
9 years ago
Aesylwinn
448c9d5a5b
Fix globals not being initialized with a valid type.
9 years ago
scrawl
0bbd715f65
Fix the cloned StateSet not being assigned
9 years ago
scrawl
5190275b37
Merge pull request #993 from mrcheko/pathfinding
...
Pathfinding unification
9 years ago
Aesylwinn
0963adb2f4
Fix pointer being deleted twice.
9 years ago
scrawl
46538b9438
Merge pull request #1011 from devnexen/master
...
Mainly making compilable under OpenBSD.
9 years ago
mrcheko
e2cd87fcc7
fix veritcal aiming
9 years ago
Marc Zinnschlag
aa1ed9b172
Merge remote-tracking branch 'aesylwinn/RenderWater'
9 years ago
scrawl
7b557af885
Merge pull request #1007 from MiroslavR/save-anim-state
...
Save scripted animation state
9 years ago
David Carlier
83bab29e4b
Mainly making compilable under OpenBSD.
...
Renaming one resource file as the space led to issue for qt/moc.
9 years ago
Aesylwinn
16d0580ce8
Fix struct/class mismatch.
9 years ago
Aesylwinn
1f32f1eef5
Add water texture.
9 years ago
Aesylwinn
9454f4f2e7
Use shared water geometry + state generation,
...
Fix water position and render bin,
Fix passed cell parameter being ignored
9 years ago
Aesylwinn
5753f52b47
Move water mesh + simple state generation to components library.
9 years ago
Aesylwinn
3904a24e6c
Add missing include.
9 years ago
Aesylwinn
5674e0da24
Render water in editor.
9 years ago
LohikaarmeHAV
19c74a4d6e
Part two
9 years ago
LohikaarmeHAV
7309be8592
First part
9 years ago
lohikaarme
e8ef5c233f
Miss info
9 years ago
lohikaarme
0592d1cdcf
Commnent?
9 years ago
MiroslavR
b65f379b7f
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
9 years ago
lohikaarme
48bcde8cc9
...
9 years ago
LohikaarmeHav
b0cf276cfc
hups
9 years ago
LohikaarmeHav
7cd991107c
Nah
...
Preview seem to not like removing mCamPositionSet and I have do other things.
9 years ago
LohikaarmeHav
c6bc30d6a8
Forgot to remove line and add comment.
9 years ago
LohikaarmeHav
2e6f80688c
Removed debug
9 years ago
LohikaarmeHav
c6ec473280
Camera reset now every time cell object->view is pressed.
9 years ago
scrawl
3374630e7b
Merge pull request #1008 from Internecine/bug3451-invalid-enchantments
...
Fixes Bug 3451 - Invalid Enchantment IDs
9 years ago
Internecine
90735d226d
Replaced Store::find usage with Store::search to remove exception handlers.
9 years ago
Marc Zinnschlag
f32d0121fc
Merge remote-tracking branch 'aesylwinn/KeyConfigAndShortcuts'
9 years ago
Internecine
14165352f6
Added exception handlers when trying to retreive enchantment and magic effect data.
9 years ago
Aesylwinn
f73d60cc73
Make scene controls use configurable speed modifier.
9 years ago
Aesylwinn
bf2ab4ed45
Change the way modifiers are handled so they can be shared.
9 years ago
Aesylwinn
faea33b888
Revert "Change scene controls to more closely match blender as requested"
...
This reverts commit bc7ae70f0b
.
9 years ago
Aesylwinn
bc7ae70f0b
Change scene controls to more closely match blender as requested
...
in the forums.
9 years ago
Aesylwinn
1cce085fa2
Remove unused headers.
9 years ago
Aesylwinn
2f97d6cffb
Move tool tip processing to ShortcutManager,
...
Process cell arrow tooltip,
Fix cell arrows not being added when cell is added
9 years ago
Aesylwinn
d7a83d80a2
Change some key binding defaults.
9 years ago
Aesylwinn
3475b83e90
Clean up modifier/shortcut class and handle focus out event,
...
Improve shortcut labels,
Adjust menu titles and remove menu navigation (can conflict with
shortcuts)
9 years ago
Aesylwinn
96a3c278fd
Added shortcuts for loading a cell relative to the camera,
...
Removed Ctl+V binding for "Verify" because that is associated
with paste.
9 years ago
Aesylwinn
65201badf6
Add custom page for key bindings.
9 years ago
mrcheko
293a0f768c
use real distance to target to determinate 'ready to attack' state
9 years ago
LohikaarmeHav
f142f9bf86
wtf
9 years ago
Aesylwinn
b685c0ce6c
Add ability to clear shortcut/modifier setting with right click.
9 years ago
Aesylwinn
12db6d2114
Add modifier setting.
9 years ago
Marc Zinnschlag
63fd1e8df7
Merge remote-tracking branch 'origin/master'
9 years ago
Aesylwinn
b204758be1
More shortcuts.
9 years ago
Aesylwinn
3f7f75cc9d
Exclude keys not compatible with qt 4
9 years ago
Aesylwinn
3edc77a32b
Remove QShortcut usage,
...
Add a lot of shortcuts,
Remove debug messages
9 years ago
Aesylwinn
08af82e1bd
Switched to an interactive method for key input,
...
Redid text representation for shortcuts
9 years ago
AnyOldName3
20f73f4a32
Relocate escape-related code to new files escape.hpp and escape.cpp.
9 years ago
Aesylwinn
05888e7925
Updated more tool tips to show shortcut configs.
9 years ago
Aesylwinn
8c5fddf150
Fix pathgrid selection mode not being removed from toolbar.
9 years ago
Aesylwinn
051aec2729
Added methods to keep text mentioning shortcuts up to date,
...
fixed potential issue with widget relationship tracking,
hopefully got rid of signed/unsigned errors (Qt4/5 issue)
9 years ago
Aesylwinn
f251c3867d
Redesigned shortcut handler to be capable of dealing with child and
...
parent widgets. This should be the final design change. Also, some
various bug fixes.
9 years ago
Aesylwinn
acdb636935
Qt4 protected signal workaround and signed/unsigned mismatch.
9 years ago
Aesylwinn
455d227f3c
Changed shortcut design to allow a configurable second output. Also
...
re-added shift for temporarily changing camera speed.
9 years ago
MiroslavR
4a3529488b
Fix possible reference duplication when the refID is modified by a plugin (Bug #3471 )
9 years ago
MiroslavR
dafe184220
Fix moved references disappearing when modified by a plugin
9 years ago
MiroslavR
d790747389
Implement deletion of moved references (Bug #3471 )
9 years ago
Aesylwinn
1b5273f2b7
Finally re-added rendering stats, refactored some functions
...
to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
9 years ago
AnyOldName3
59639e3988
Make it build again (but remove the new functionality).
9 years ago
Aesylwinn
faa84e0a35
- Further extended usage of new shortcut class
...
- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
9 years ago
Aesylwinn
d8fa3fd1de
Added orbit "center on selection" shortcut.
9 years ago
Aesylwinn
e8626e588a
Changes in shortcut design.
...
- Handle input in centralized class for potential conflict resolution.
- Remove wrapper class for QShortcut; it should be unnecessary.
- Added customizable shortcut usage to orbit camera mode.
9 years ago
Aesylwinn
3fa4fdb839
Remove use of c++11 feature and add some missing headers.
9 years ago
Aesylwinn
40297701d0
Base key config/shortcut implementation
9 years ago
AnyOldName3
95d2c7ea5c
Attempt to unescape characters when constructing file paths, introducing compilation errors.
9 years ago
Marc Zinnschlag
c17e1ca24a
Merge remote-tracking branch 'anyoldname3/ignore-hash-test'
9 years ago
MiroslavR
19a8800d4d
Fix camera distance not getting reset to max value ( Fixes #3473 )
9 years ago
mrcheko
203804ff15
fix AiPackage repeating
9 years ago
mrcheko
59a1a6d117
checkWayIsClear: remove PATHFIND_CAUTION_DIST check
9 years ago
AnyOldName3
f1b5ad5804
Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings.
9 years ago
AnyOldName3
e6f78ae5b7
Switch indentation to spaces to remain consistent with the rest of the project
9 years ago
mrcheko
b4e94e2aae
Merge remote-tracking branch 'upstream/master' into pathfinding
...
# Conflicts:
# apps/openmw/mwmechanics/aipackage.cpp
# apps/openmw/mwmechanics/aipackage.hpp
9 years ago
AnyOldName3
1a0642f1db
Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing
9 years ago
mrcheko
8d4f0660ce
fix hardcoded melee attack ranges
9 years ago
AnyOldName3
195dd27780
Resolve obvious runtime error revealing more subtle one
9 years ago
AnyOldName3
fbe6dc9704
Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++
9 years ago
Allofich
c57d177f1c
Trim unneeded code
9 years ago
AnyOldName3
2a9b12bb3f
Fix an issue preventing compilation, revealing another that doesn't make much sense.
9 years ago
AnyOldName3
c1ffc9e776
Remove a compilation error and set up framework to remove the others
9 years ago
AnyOldName3
e17e354e84
Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors
9 years ago
scrawl
2329812988
Merge pull request #995 from Allofich/traps
...
Trap and lock fixes
9 years ago
scrawl
67d3571fac
Fix activation distance in third person mode
9 years ago
mrcheko
05794505c8
travis build fix
9 years ago
Allofich
599e6708ec
Allow using keys to open trapped objects of lock level 0
9 years ago
Allofich
cabe038a97
Make lockpick and probe sounds 3d positional
9 years ago
Allofich
249918612d
Play trap disarm sound when key used on trapped object
9 years ago
Allofich
d4e656ceaf
Play trap activation sound on trapped object, not actor
9 years ago
mrcheko
f57858b750
Merge remote-tracking branch 'upstream/master' into pathfinding
...
# Conflicts:
# apps/openmw/mwmechanics/aiactivate.cpp
9 years ago
MiroslavR
b0fcad4cb8
Don't stack effects for scrolls of the same type ( Fixes #3466 )
9 years ago
MiroslavR
75a66ced20
Fix actors lacking turning animations while in first person mode
9 years ago
mrcheko
d2fe6fe857
Merge remote-tracking branch 'refs/remotes/origin/master' into pathfinding
...
# Conflicts:
# apps/openmw/mwmechanics/aiactivate.cpp
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/aicombat.hpp
# apps/openmw/mwmechanics/aifollow.cpp
# apps/openmw/mwmechanics/aipackage.cpp
# apps/openmw/mwmechanics/aipackage.hpp
# apps/openmw/mwmechanics/aiwander.cpp
# apps/openmw/mwmechanics/aiwander.hpp
9 years ago
MiroslavR
dc0bc5b68c
Implement Face instruction (Feature #1424 )
9 years ago
scrawl
6f376bd499
Merge pull request #983 from Allofich/telekinesis
...
Don't allow telekinesis on actors or teleport doors
9 years ago
Allofich
7a0f9a7989
Clean up, remove unnecessary code changes
9 years ago
Allofich
53ceefa46a
Allow some telekinesis on teleport doors
9 years ago
Allofich
4e54338ce0
Implement and use getDistanceToFacedObject()
9 years ago
Allofich
0e5c3f781f
Only allow trap distance check to apply to player
9 years ago
Allofich
7de3afaa7d
Cleanups
9 years ago
Allofich
cb621939fd
Streamline trap code
9 years ago
Allofich
35a23c3b49
Implement and use new method allowTelekinesis()
9 years ago
Allofich
8014f37879
Avoid duplicate code
9 years ago
Allofich
538209b0a2
Change variable to mRatio and initialize it
9 years ago
Allofich
e25e698978
Fix telekinesis check for activators
9 years ago
MiroslavR
80f2ae0ca7
Apply magic effects while waiting/sleeping
9 years ago
MiroslavR
41484432b4
Player's death now interrupts waiting/sleeping
9 years ago
MiroslavR
d4e29e3e0c
Clear projectiles on non-incremental time advances
9 years ago
mrcheko
0793e4a80e
refactor pathfinding code in AiWander: use AiPackage::pathTo, reuse AiPackage::ObstacleCheck
9 years ago
Allofich
c1236f4113
Simplified code
9 years ago
Allofich
c02695e56d
Cleanups and fixes
9 years ago
Allofich
199607423b
Use iMaxActivateDist for AI actors that use Activate packages
9 years ago
Allofich
64d298d2b5
Use raycast distance when player activates trapped object
9 years ago
Allofich
64d53a2314
Avoid double raycasts when using getFacedObject
9 years ago
Allofich
574e40db5e
Don't allow telekinesis on activators
9 years ago
scrawl
343dccdbcc
Merge pull request #980 from scrawl/voice_fix
...
Voice fix
9 years ago
scrawl
d96e49c04a
Do not set change flag when running forEach on an empty cell
9 years ago
scrawl
8f62ea2e80
Fix for "RigGeometry rendering with no skeleton" errors
9 years ago
scrawl
b9b73d7b12
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
scrawl
96757a3b7c
Fix non-predefined cells not being saved correctly
9 years ago
MiroslavR
c8b61cb234
Cache magic effects in MWMechanics::Spells
9 years ago
MiroslavR
700dde116e
Show remnant corprus effects in magic window
9 years ago
MiroslavR
54f52f7bae
Implement effect removal for abilities ( Fixes #3455 )
9 years ago
scrawl
252b27f0ef
Remove getEyePos()
9 years ago
Allofich
b29e9e9c77
Don't allow telekinesis on actors or teleport doors
9 years ago
MiroslavR
72d2daae90
Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects
9 years ago
scrawl
528de956da
Merge pull request #981 from Allofich/magicka
...
Fix timing of some magicka calculations
9 years ago
Allofich
2290346296
Fix timing of some magicka calculations
9 years ago
scrawl
5eb6c548d7
Merge pull request #965 from kpp/find_tinyxml
...
Find tinyxml
9 years ago
scrawl
509e5dfe4d
Include cleanup
9 years ago
scrawl
4699a8098b
Include fix
9 years ago
scrawl
1739351b7a
Remove now unused Sound_Decoder::rewind()
9 years ago
scrawl
dc1b010cf0
Don't analyze the loudness for sounds that don't need it
9 years ago
scrawl
965aaebbdb
Analyze the loudness data as the stream is decoded for playback
...
Instead of getting the loudness data for the whole file in advance, we now get it piece by piece as the sound is streamed.
The benefit is that we need to decode the audio just once instead of twice.
We no longer need to rewind() the stream when the first decoding is done, this should hopefully fix bug #3453 .
9 years ago
scrawl
fc293aa048
Merge pull request #978 from Allofich/fatigue
...
Fix update of fatigue display
9 years ago
scrawl
5d9f611869
Merge pull request #979 from MiroslavR/master
...
Show correct class image in level-up dialog
9 years ago
Allofich
1602eb3de8
Fix so that keepPlayerAlive() will not run twice
9 years ago
Allofich
19a20a6871
Fix update of fatigue display
9 years ago
MiroslavR
7244809c4a
Remove redundant part of condition
9 years ago
Marc Zinnschlag
594444a85a
Merge remote-tracking branch 'aesylwinn/MultipleDeletion'
9 years ago
MiroslavR
0db3af1b89
ESSImporter: load specialization increases
9 years ago
MiroslavR
dfc62c99b4
Show correct class image in level-up dialog ( Fixes #3443 )
9 years ago
Allofich
dc468dd139
Fix magicka and fatigue calculations from fortifying attributes
9 years ago
Allofich
5d3aebd04b
Update disposition check between persuasion attempts
9 years ago
terrorfisch
be25e2ba75
Make NPCs use both hands in weaponless combat.
9 years ago
Allofich
b1be3596dc
Cleanup of #include statements
9 years ago
Allofich
4a38fb8650
Use namespace block in aiactivate
9 years ago
scrawl
f549b5fb7a
Add missing include
9 years ago
scrawl
c18de84798
Fix a crash that could occur when two or more plugins move a deleted ref to another cell ( Fixes #3446 )
9 years ago
scrawl
3ce63c3f6e
Merge pull request #967 from Allofich/AIPackageFixes
...
AI package cleanups
9 years ago
Allofich
c2b51112f2
AI package cleanups
9 years ago
scrawl
693d3cea4a
Float to surface fix
9 years ago
scrawl
b5cb11ff07
Split refreshCurrentAnims into multiple functions
9 years ago
scrawl
372f2e2f18
Merge pull request #962 from Allofich/AIPackageFixes
...
Duration fixes for Follow and Escort
9 years ago
Allofich
3bebbab78e
Duration fixes for Follow and Escort
9 years ago
scrawl
3ec4ee6290
Make a copy of map key to work around it being invalidated ( Fixes #3329 )
9 years ago
Roman Proskuryakov
28c63aea72
Uses FindTinyXML to find package
9 years ago
Roman Proskuryakov
edb41b5b08
Rewrites FindLIBUNSHIELD using LibFindMacros
...
Renames LIBUNSHIELD_INCLUDE_DIR -> LIBUNSHIELD_INCLUDE_DIRS, LIBUNSHIELD_LIBRARY -> LIBUNSHIELD_LIBRARIES
9 years ago
scrawl
4acfe1a7e4
Move cleanupSummonedCreature to the mechanics manager (Bug #3439 )
9 years ago
scrawl
910ad76e29
Remove spell effects when a summoned creature expires (Bug #3439 )
9 years ago
scrawl
b7e45b046d
When a summoned creature dies, wait for its death animation to complete before removing it (Bug #3439 )
9 years ago
scrawl
a825882c6b
Process death events at the end of the death animation ( Fixes #1873 )
9 years ago