Commit Graph

12920 Commits (9c56ecac770dd22e107917840f59777b437d7b48)

Author SHA1 Message Date
Aesylwinn fab7549b42 Fix windows path issue in editor debug run.
- The problem was caused by spaces in the data directory
8 years ago
Aesylwinn ee432690e6 Make it easier to place objects in the scene editor.
This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
8 years ago
Allofich 5c2bc515fe Remove overridden code in aicombat 8 years ago
mrcheko 0775ed75ea fix zero div in getXAngleToDir 8 years ago
Allofich 0d63d75bb0 Remove no longer used parameter 8 years ago
Allofich 286e4bb98f Remove attacktype movement 8 years ago
scrawl bdf55927e1 Merge pull request #1041 from Allofich/waterwalking
Don't allow casting Water Walking in deep water
8 years ago
Allofich 154dcc942c Let NPCs use attack type regardless of movement 8 years ago
Marc Zinnschlag 316cf40f12 Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation' 8 years ago
Allofich b99c2c54d8 Allow Water Walking on non-submerged creatures 8 years ago
Aesylwinn c0d53a2557 Fix CellRefs being teleported from interior to exterior cells. 8 years ago
Allofich 22b11c5947 Move Water Walking check into checkEffectTarget() 8 years ago
Allofich f25c65260c Limit sMagicinvalidEffect to self-cast spells 8 years ago
Allofich 6c3cad238b Use castByPlayer bool 8 years ago
Aesylwinn b2ddd3c259 Initialize with correct content file number instead of correcting at save stage. 8 years ago
Allofich a6216d883f Don't allow casting Water Walking in deep water 8 years ago
Aesylwinn 3ae2fc17c6 Fix some issues with content file numbers in the editor.
1. Change content numbers to be relative to the plugin when saving.
2. Initialize the indices in the MasterData part of a plugin header.
8 years ago
Allofich 9e1bfde46f Add comment 8 years ago
Allofich 67bd882bc7 Disable current idle when an action is taken 8 years ago
Allofich 6190ff1f0d Update idle if current idle finishes playing 8 years ago
Allofich f4cc5d0399 Sometimes play 1st-person weapon idle to Stop key 8 years ago
Allofich 7db31ab58a Correct telekinesis glow length 8 years ago
scrawl 346f5a19a3 Merge pull request #1029 from Allofich/anim
Improvements for playgroup and loopgroup
8 years ago
Allofich 9b0e5d6b59 Loop mid-animation idles when loading a save game 8 years ago
scrawl 0fd810707e Remove unused stopLooping() 8 years ago
scrawl b0dc625b18 Run setLoopingEnabled after the anim queue is updated 8 years ago
scrawl 719e884b7c Remove duplicate code 8 years ago
scrawl 0c9882956a Add AnimState::shouldLoop() 8 years ago
scrawl 6450c9be27 Simplify condition 8 years ago
Allofich bf9dc45b2b Emulate vanilla animation loops more closely 8 years ago
mrcheko 612c7f1a2f Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
This reverts commit 3732979eec.
8 years ago
Aesylwinn 91fd966146 Fix some issues detected by coverity for the editor. 8 years ago
Allofich b332a13b4e Don't restart looped animations on repeated calls 8 years ago
Marc Zinnschlag 2fef8948f1 Merge remote-tracking branch 'aesylwinn/InstanceRotateAndScale' 8 years ago
scrawl dda5bfbc9f CharacterPreview no longer depends on osgViewer 8 years ago
scrawl 8bfcf259a3 LocalMap no longer depends on osgViewer 8 years ago
scrawl b2ae45f0eb Remove unneeded setGraphicsContext() calls 8 years ago
scrawl 0209c70583 Improve performance by skipping update if transform is unchanged 9 years ago
scrawl 4751e0e953 Improve performance of animateCollisionShapes by caching the node path 9 years ago
scrawl 8a4722cb84 Revert "animateCollisionShape checks if the shape is really animated"
This reverts commit cbf344663f.

Doesn't work correctly because the Animation delays the assignment of the UpdateCallbacks until the animation starts. The commit broke the animation of in_dagoth_bridge00
9 years ago
scrawl 3ef9b3f44d Merge pull request #1025 from Allofich/anim
Use loopfallback for idle animation groups
9 years ago
Aesylwinn 7125775648 Change free axis rotation. 9 years ago
Allofich c05782581e Account for all instances of play() 9 years ago
Allofich 6163c7bb03 Use loopfallback for idle animation groups 9 years ago
scrawl 641005b317 Remove Camera's children before removing the Camera
Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
9 years ago
scrawl a44ba0e461 Merge pull request #966 from kpp/find_mygui
Find mygui
9 years ago
Roman Proskuryakov 4cffdb67d8 Uses case-sensitive MyGUI_* variables 9 years ago
Aesylwinn 3e4ac0c662 Potential fix for context sensitive select mode issues. 9 years ago
scrawl 71f786ff84 Delete the WorkQueue first
Fixes a potential crash on exit.
9 years ago
scrawl 3732979eec Revert "Merge pull request #993 from mrcheko/pathfinding"
This reverts commit 5190275b37, reversing
changes made to d7845012bf.
9 years ago
scrawl c3340ec143 Merge pull request #1022 from Allofich/anim
Make loopgroup loop correct number of times
9 years ago
scrawl 1edcea2ff5 Merge pull request #1023 from psi29a/small_fixes
small fixes
9 years ago
scrawl 30b549124e Fix use-after-free 9 years ago
scrawl c65492193c Use osg::clone 9 years ago
scrawl 0fbc0d0da7 Attempt to silence warning 9 years ago
Bret Curtis 0547d4b937 clang says that these must be in the MWWorld namespace 9 years ago
scrawl 8c44334409 Merge pull request #1021 from Allofich/weight
Corrections to tooltip displays of zero-weight items
9 years ago
scrawl 2f6075329b Clang warning fixes 9 years ago
Allofich a381a15b19 Make loopgroup loop correct number of times 9 years ago
Allofich 7bf04b5014 Allow showing value of zero-weight lights 9 years ago
Allofich 502a26a7ff Use getWeightString() to avoid casting to int 9 years ago
Allofich 4f5d676b4e Allow weight tooltips for gold and keys if not 0 9 years ago
Allofich caf025f93d Don't show 0 weight tooltips except for potions 9 years ago
Allofich cf7278f8ae Don't show weight tooltip for 0-weight equipment 9 years ago
Allofich ee2702087c Make zero-weight boots play light boot footsteps 9 years ago
scrawl f3f02fe154 Merge pull request #1019 from Allofich/bound
Don't allow re-casting of bound equipment spells
9 years ago
Allofich d617651307 Don't allow re-casting of bound equipment spells 9 years ago
Aesylwinn 101c3cc90d Rotate around center of selection. 9 years ago
Aesylwinn 571969cd65 Scale from center of selection. 9 years ago
MiroslavR ddbfe0c944 Fix disabled door markers appearing on the map (Fixes #3348) 9 years ago
Aesylwinn 388917df89 Base editor rotate/scale commit. 9 years ago
Allofich cb9bb92b26 Play locked sounds on locked objects instead of actors 9 years ago
Allofich 83b715734f Move part of addGlow() to addSpellCastGlow() 9 years ago
Allofich 1c76c93ed8 Use raw pointer to node in glowupdater 9 years ago
Allofich 67f31d948e Add removeTexture method 9 years ago
Allofich 4b9aff7a03 Glowupdater fix when using shaders 9 years ago
Allofich 9b2cb2fb8c Cleanups 9 years ago
Allofich 775162ccdf Rewrite spell glow implementation 9 years ago
Allofich cad41599cf Fix travis build error and warnings 9 years ago
Allofich 1910128e9c Don't remove uniform when spell glow ends 9 years ago
Allofich 35c14bb9bb Minor rewrite, make "open" spells play glow effect 9 years ago
Allofich e132b52a69 Handle spell glows within updatecallback 9 years ago
Allofich 123c626f2d Add glow when using telekinesis on doors 9 years ago
Allofich 57138b416e Fix spell glows to only run one at a time 9 years ago
Allofich 3841a8fb40 Make non-actors glow when they cast spells 9 years ago
Allofich dca7b4beb7 Make non-actors also play spell casting sounds 9 years ago
Marc Zinnschlag a563a9d336 added missing Q_OBJECT 9 years ago
Marc Zinnschlag 96fd9263bf Merge remote-tracking branch 'aesylwinn/FixNullGlobalVariable' 9 years ago
Aesylwinn 448c9d5a5b Fix globals not being initialized with a valid type. 9 years ago
scrawl 0bbd715f65 Fix the cloned StateSet not being assigned 9 years ago
scrawl 5190275b37 Merge pull request #993 from mrcheko/pathfinding
Pathfinding unification
9 years ago
Aesylwinn 0963adb2f4 Fix pointer being deleted twice. 9 years ago
scrawl 46538b9438 Merge pull request #1011 from devnexen/master
Mainly making compilable under OpenBSD.
9 years ago
mrcheko e2cd87fcc7 fix veritcal aiming 9 years ago
Marc Zinnschlag aa1ed9b172 Merge remote-tracking branch 'aesylwinn/RenderWater' 9 years ago
scrawl 7b557af885 Merge pull request #1007 from MiroslavR/save-anim-state
Save scripted animation state
9 years ago
David Carlier 83bab29e4b Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
9 years ago
Aesylwinn 16d0580ce8 Fix struct/class mismatch. 9 years ago
Aesylwinn 1f32f1eef5 Add water texture. 9 years ago
Aesylwinn 9454f4f2e7 Use shared water geometry + state generation,
Fix water position and render bin,
Fix passed cell parameter being ignored
9 years ago
Aesylwinn 5753f52b47 Move water mesh + simple state generation to components library. 9 years ago
Aesylwinn 3904a24e6c Add missing include. 9 years ago
Aesylwinn 5674e0da24 Render water in editor. 9 years ago
LohikaarmeHAV 19c74a4d6e Part two 9 years ago
LohikaarmeHAV 7309be8592 First part 9 years ago
lohikaarme e8ef5c233f Miss info 9 years ago
lohikaarme 0592d1cdcf Commnent? 9 years ago
MiroslavR b65f379b7f Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
lohikaarme 48bcde8cc9 ... 9 years ago
LohikaarmeHav b0cf276cfc hups 9 years ago
LohikaarmeHav 7cd991107c Nah
Preview seem to not like removing mCamPositionSet and I have do other things.
9 years ago
LohikaarmeHav c6bc30d6a8 Forgot to remove line and add comment. 9 years ago
LohikaarmeHav 2e6f80688c Removed debug 9 years ago
LohikaarmeHav c6ec473280 Camera reset now every time cell object->view is pressed. 9 years ago
scrawl 3374630e7b Merge pull request #1008 from Internecine/bug3451-invalid-enchantments
Fixes Bug 3451 - Invalid Enchantment IDs
9 years ago
Internecine 90735d226d Replaced Store::find usage with Store::search to remove exception handlers. 9 years ago
Marc Zinnschlag f32d0121fc Merge remote-tracking branch 'aesylwinn/KeyConfigAndShortcuts' 9 years ago
Internecine 14165352f6 Added exception handlers when trying to retreive enchantment and magic effect data. 9 years ago
Aesylwinn f73d60cc73 Make scene controls use configurable speed modifier. 9 years ago
Aesylwinn bf2ab4ed45 Change the way modifiers are handled so they can be shared. 9 years ago
Aesylwinn faea33b888 Revert "Change scene controls to more closely match blender as requested"
This reverts commit bc7ae70f0b.
9 years ago
Aesylwinn bc7ae70f0b Change scene controls to more closely match blender as requested
in the forums.
9 years ago
Aesylwinn 1cce085fa2 Remove unused headers. 9 years ago
Aesylwinn 2f97d6cffb Move tool tip processing to ShortcutManager,
Process cell arrow tooltip,
Fix cell arrows not being added when cell is added
9 years ago
Aesylwinn d7a83d80a2 Change some key binding defaults. 9 years ago
Aesylwinn 3475b83e90 Clean up modifier/shortcut class and handle focus out event,
Improve shortcut labels,
Adjust menu titles and remove menu navigation (can conflict with
shortcuts)
9 years ago
Aesylwinn 96a3c278fd Added shortcuts for loading a cell relative to the camera,
Removed Ctl+V binding for "Verify" because that is associated
with paste.
9 years ago
Aesylwinn 65201badf6 Add custom page for key bindings. 9 years ago
mrcheko 293a0f768c use real distance to target to determinate 'ready to attack' state 9 years ago
LohikaarmeHav f142f9bf86 wtf 9 years ago
Aesylwinn b685c0ce6c Add ability to clear shortcut/modifier setting with right click. 9 years ago
Aesylwinn 12db6d2114 Add modifier setting. 9 years ago
Marc Zinnschlag 63fd1e8df7 Merge remote-tracking branch 'origin/master' 9 years ago
Aesylwinn b204758be1 More shortcuts. 9 years ago
Aesylwinn 3f7f75cc9d Exclude keys not compatible with qt 4 9 years ago
Aesylwinn 3edc77a32b Remove QShortcut usage,
Add a lot of shortcuts,
Remove debug messages
9 years ago
Aesylwinn 08af82e1bd Switched to an interactive method for key input,
Redid text representation for shortcuts
9 years ago
AnyOldName3 20f73f4a32 Relocate escape-related code to new files escape.hpp and escape.cpp. 9 years ago
Aesylwinn 05888e7925 Updated more tool tips to show shortcut configs. 9 years ago
Aesylwinn 8c5fddf150 Fix pathgrid selection mode not being removed from toolbar. 9 years ago
Aesylwinn 051aec2729 Added methods to keep text mentioning shortcuts up to date,
fixed potential issue with widget relationship tracking,
hopefully got rid of signed/unsigned errors (Qt4/5 issue)
9 years ago
Aesylwinn f251c3867d Redesigned shortcut handler to be capable of dealing with child and
parent widgets. This should be the final design change. Also, some
various bug fixes.
9 years ago
Aesylwinn acdb636935 Qt4 protected signal workaround and signed/unsigned mismatch. 9 years ago
Aesylwinn 455d227f3c Changed shortcut design to allow a configurable second output. Also
re-added shift for temporarily changing camera speed.
9 years ago
MiroslavR 4a3529488b Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 9 years ago
MiroslavR dafe184220 Fix moved references disappearing when modified by a plugin 9 years ago
MiroslavR d790747389 Implement deletion of moved references (Bug #3471) 9 years ago
Aesylwinn 1b5273f2b7 Finally re-added rendering stats, refactored some functions
to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
9 years ago
AnyOldName3 59639e3988 Make it build again (but remove the new functionality). 9 years ago
Aesylwinn faa84e0a35 - Further extended usage of new shortcut class
- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
9 years ago
Aesylwinn d8fa3fd1de Added orbit "center on selection" shortcut. 9 years ago
Aesylwinn e8626e588a Changes in shortcut design.
- Handle input in centralized class for potential conflict resolution.
- Remove wrapper class for QShortcut; it should be unnecessary.
- Added customizable shortcut usage to orbit camera mode.
9 years ago
Aesylwinn 3fa4fdb839 Remove use of c++11 feature and add some missing headers. 9 years ago
Aesylwinn 40297701d0 Base key config/shortcut implementation 9 years ago
AnyOldName3 95d2c7ea5c Attempt to unescape characters when constructing file paths, introducing compilation errors. 9 years ago
Marc Zinnschlag c17e1ca24a Merge remote-tracking branch 'anyoldname3/ignore-hash-test' 9 years ago
MiroslavR 19a8800d4d Fix camera distance not getting reset to max value (Fixes #3473) 9 years ago
mrcheko 203804ff15 fix AiPackage repeating 9 years ago
mrcheko 59a1a6d117 checkWayIsClear: remove PATHFIND_CAUTION_DIST check 9 years ago
AnyOldName3 f1b5ad5804 Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings. 9 years ago
AnyOldName3 e6f78ae5b7 Switch indentation to spaces to remain consistent with the rest of the project 9 years ago
mrcheko b4e94e2aae Merge remote-tracking branch 'upstream/master' into pathfinding
# Conflicts:
#	apps/openmw/mwmechanics/aipackage.cpp
#	apps/openmw/mwmechanics/aipackage.hpp
9 years ago
AnyOldName3 1a0642f1db Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing 9 years ago
mrcheko 8d4f0660ce fix hardcoded melee attack ranges 9 years ago
AnyOldName3 195dd27780 Resolve obvious runtime error revealing more subtle one 9 years ago
AnyOldName3 fbe6dc9704 Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++ 9 years ago
Allofich c57d177f1c Trim unneeded code 9 years ago
AnyOldName3 2a9b12bb3f Fix an issue preventing compilation, revealing another that doesn't make much sense. 9 years ago
AnyOldName3 c1ffc9e776 Remove a compilation error and set up framework to remove the others 9 years ago
AnyOldName3 e17e354e84 Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors 9 years ago
scrawl 2329812988 Merge pull request #995 from Allofich/traps
Trap and lock fixes
9 years ago
scrawl 67d3571fac Fix activation distance in third person mode 9 years ago
mrcheko 05794505c8 travis build fix 9 years ago
Allofich 599e6708ec Allow using keys to open trapped objects of lock level 0 9 years ago
Allofich cabe038a97 Make lockpick and probe sounds 3d positional 9 years ago
Allofich 249918612d Play trap disarm sound when key used on trapped object 9 years ago
Allofich d4e656ceaf Play trap activation sound on trapped object, not actor 9 years ago
mrcheko f57858b750 Merge remote-tracking branch 'upstream/master' into pathfinding
# Conflicts:
#	apps/openmw/mwmechanics/aiactivate.cpp
9 years ago
MiroslavR b0fcad4cb8 Don't stack effects for scrolls of the same type (Fixes #3466) 9 years ago
MiroslavR 75a66ced20 Fix actors lacking turning animations while in first person mode 9 years ago
mrcheko d2fe6fe857 Merge remote-tracking branch 'refs/remotes/origin/master' into pathfinding
# Conflicts:
#	apps/openmw/mwmechanics/aiactivate.cpp
#	apps/openmw/mwmechanics/aicombat.cpp
#	apps/openmw/mwmechanics/aicombat.hpp
#	apps/openmw/mwmechanics/aifollow.cpp
#	apps/openmw/mwmechanics/aipackage.cpp
#	apps/openmw/mwmechanics/aipackage.hpp
#	apps/openmw/mwmechanics/aiwander.cpp
#	apps/openmw/mwmechanics/aiwander.hpp
9 years ago
MiroslavR dc0bc5b68c Implement Face instruction (Feature #1424) 9 years ago
scrawl 6f376bd499 Merge pull request #983 from Allofich/telekinesis
Don't allow telekinesis on actors or teleport doors
9 years ago
Allofich 7a0f9a7989 Clean up, remove unnecessary code changes 9 years ago
Allofich 53ceefa46a Allow some telekinesis on teleport doors 9 years ago
Allofich 4e54338ce0 Implement and use getDistanceToFacedObject() 9 years ago
Allofich 0e5c3f781f Only allow trap distance check to apply to player 9 years ago
Allofich 7de3afaa7d Cleanups 9 years ago
Allofich cb621939fd Streamline trap code 9 years ago
Allofich 35a23c3b49 Implement and use new method allowTelekinesis() 9 years ago
Allofich 8014f37879 Avoid duplicate code 9 years ago
Allofich 538209b0a2 Change variable to mRatio and initialize it 9 years ago
Allofich e25e698978 Fix telekinesis check for activators 9 years ago
MiroslavR 80f2ae0ca7 Apply magic effects while waiting/sleeping 9 years ago
MiroslavR 41484432b4 Player's death now interrupts waiting/sleeping 9 years ago
MiroslavR d4e29e3e0c Clear projectiles on non-incremental time advances 9 years ago
mrcheko 0793e4a80e refactor pathfinding code in AiWander: use AiPackage::pathTo, reuse AiPackage::ObstacleCheck 9 years ago
Allofich c1236f4113 Simplified code 9 years ago
Allofich c02695e56d Cleanups and fixes 9 years ago
Allofich 199607423b Use iMaxActivateDist for AI actors that use Activate packages 9 years ago
Allofich 64d298d2b5 Use raycast distance when player activates trapped object 9 years ago
Allofich 64d53a2314 Avoid double raycasts when using getFacedObject 9 years ago
Allofich 574e40db5e Don't allow telekinesis on activators 9 years ago
scrawl 343dccdbcc Merge pull request #980 from scrawl/voice_fix
Voice fix
9 years ago
scrawl d96e49c04a Do not set change flag when running forEach on an empty cell 9 years ago
scrawl 8f62ea2e80 Fix for "RigGeometry rendering with no skeleton" errors 9 years ago
scrawl b9b73d7b12 Replace "sys::default" with ESM::CellId::sDefaultWorldspace 9 years ago
scrawl 96757a3b7c Fix non-predefined cells not being saved correctly 9 years ago
MiroslavR c8b61cb234 Cache magic effects in MWMechanics::Spells 9 years ago
MiroslavR 700dde116e Show remnant corprus effects in magic window 9 years ago
MiroslavR 54f52f7bae Implement effect removal for abilities (Fixes #3455) 9 years ago
scrawl 252b27f0ef Remove getEyePos() 9 years ago
Allofich b29e9e9c77 Don't allow telekinesis on actors or teleport doors 9 years ago
MiroslavR 72d2daae90 Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects 9 years ago
scrawl 528de956da Merge pull request #981 from Allofich/magicka
Fix timing of some magicka calculations
9 years ago
Allofich 2290346296 Fix timing of some magicka calculations 9 years ago
scrawl 5eb6c548d7 Merge pull request #965 from kpp/find_tinyxml
Find tinyxml
9 years ago
scrawl 509e5dfe4d Include cleanup 9 years ago
scrawl 4699a8098b Include fix 9 years ago
scrawl 1739351b7a Remove now unused Sound_Decoder::rewind() 9 years ago
scrawl dc1b010cf0 Don't analyze the loudness for sounds that don't need it 9 years ago
scrawl 965aaebbdb Analyze the loudness data as the stream is decoded for playback
Instead of getting the loudness data for the whole file in advance, we now get it piece by piece as the sound is streamed.

The benefit is that we need to decode the audio just once instead of twice.

We no longer need to rewind() the stream when the first decoding is done, this should hopefully fix bug #3453 .
9 years ago
scrawl fc293aa048 Merge pull request #978 from Allofich/fatigue
Fix update of fatigue display
9 years ago
scrawl 5d9f611869 Merge pull request #979 from MiroslavR/master
Show correct class image in level-up dialog
9 years ago
Allofich 1602eb3de8 Fix so that keepPlayerAlive() will not run twice 9 years ago
Allofich 19a20a6871 Fix update of fatigue display 9 years ago
MiroslavR 7244809c4a Remove redundant part of condition 9 years ago
Marc Zinnschlag 594444a85a Merge remote-tracking branch 'aesylwinn/MultipleDeletion' 9 years ago
MiroslavR 0db3af1b89 ESSImporter: load specialization increases 9 years ago
MiroslavR dfc62c99b4 Show correct class image in level-up dialog (Fixes #3443) 9 years ago
Allofich dc468dd139 Fix magicka and fatigue calculations from fortifying attributes 9 years ago
Allofich 5d3aebd04b Update disposition check between persuasion attempts 9 years ago
terrorfisch be25e2ba75 Make NPCs use both hands in weaponless combat. 9 years ago
Allofich b1be3596dc Cleanup of #include statements 9 years ago
Allofich 4a38fb8650 Use namespace block in aiactivate 9 years ago
scrawl f549b5fb7a Add missing include 9 years ago
scrawl c18de84798 Fix a crash that could occur when two or more plugins move a deleted ref to another cell (Fixes #3446) 9 years ago
scrawl 3ce63c3f6e Merge pull request #967 from Allofich/AIPackageFixes
AI package cleanups
9 years ago
Allofich c2b51112f2 AI package cleanups 9 years ago
scrawl 693d3cea4a Float to surface fix 9 years ago
scrawl b5cb11ff07 Split refreshCurrentAnims into multiple functions 9 years ago
scrawl 372f2e2f18 Merge pull request #962 from Allofich/AIPackageFixes
Duration fixes for Follow and Escort
9 years ago
Allofich 3bebbab78e Duration fixes for Follow and Escort 9 years ago
scrawl 3ec4ee6290 Make a copy of map key to work around it being invalidated (Fixes #3329) 9 years ago
Roman Proskuryakov 28c63aea72 Uses FindTinyXML to find package 9 years ago
Roman Proskuryakov edb41b5b08 Rewrites FindLIBUNSHIELD using LibFindMacros
Renames LIBUNSHIELD_INCLUDE_DIR -> LIBUNSHIELD_INCLUDE_DIRS, LIBUNSHIELD_LIBRARY -> LIBUNSHIELD_LIBRARIES
9 years ago
scrawl 4acfe1a7e4 Move cleanupSummonedCreature to the mechanics manager (Bug #3439) 9 years ago
scrawl 910ad76e29 Remove spell effects when a summoned creature expires (Bug #3439) 9 years ago
scrawl b7e45b046d When a summoned creature dies, wait for its death animation to complete before removing it (Bug #3439) 9 years ago
scrawl a825882c6b Process death events at the end of the death animation (Fixes #1873) 9 years ago