scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
Marc Zinnschlag
40d4dad15e
Issue #378 : Fix (record wasn't build fully)
2012-08-28 09:32:38 +02:00
Marc Zinnschlag
160b52162b
Merge remote-tracking branch 'scrawl/quick_keys'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2012-08-28 09:06:40 +02:00
scrawl
321f7c3419
fix an infinite recursion regression on several dialogs.
2012-08-27 21:29:04 +02:00
scrawl
5c28a67203
broke something in the last commit.
2012-08-27 20:55:39 +02:00
scrawl
4f19b7fb9b
fix leaks.
2012-08-27 20:52:32 +02:00
scrawl
bc36b0e2bd
remove the restriction on the last quick key
2012-08-27 20:51:13 +02:00
scrawl
6161f81c24
last bits of the quick key menu.
2012-08-27 20:44:14 +02:00
Marc Zinnschlag
14b4263143
Merge remote-tracking branch 'scrawl/alttab'
2012-08-27 20:32:56 +02:00
scrawl
dc8f9bd923
workaround for alt tab view mode toggle
2012-08-27 19:25:30 +02:00
scrawl
9af0b48ad6
show/hide crosshair correctly
2012-08-27 19:18:55 +02:00
scrawl
a4c1d979d6
Merge branch 'master' into quick_keys
2012-08-27 18:14:41 +02:00
scrawl
c5e55d3cac
fix screenshot function
2012-08-27 15:51:01 +02:00
greye
61923349e5
resolving conflicts
2012-08-27 14:52:54 +04:00
scrawl
5ebcaeb098
Merge branch 'next' into quick_keys
2012-08-27 11:04:23 +02:00
scrawl
b1a394552d
mouse click sounds
2012-08-27 10:01:53 +02:00
Marc Zinnschlag
d0cebea580
some cleanup
2012-08-26 18:50:47 +02:00
Marc Zinnschlag
450656a890
Merge remote-tracking branch 'dgdiniz/MoveSoundtoAction-Task339' into next
2012-08-26 18:39:09 +02:00
Marc Zinnschlag
ef4910293b
Merge remote-tracking branch 'corristo/osx_f_keys_fix' into next
2012-08-26 18:35:26 +02:00
Douglas Diniz
5cbb08fee1
Task 339 - Moving all sounds to actions
2012-08-26 11:47:45 -03:00
scrawl
c0f27bd5ef
magic selection window
2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1
some unfinished work on quick keys window
2012-08-26 10:52:06 +02:00
Marc Zinnschlag
1fd4d84173
Merge remote-tracking branch 'mmd/windowswarnings' into next
2012-08-24 15:07:19 +02:00
gugus
165065d378
fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p
2012-08-21 19:54:42 +02:00
Nikolay Kasyanov
71a6ce2202
removed cout spam
2012-08-20 21:14:29 +04:00
Nikolay Kasyanov
5395721c26
more appropriate fix for #189
2012-08-20 21:05:02 +04:00
Douglas Diniz
82e7c04c0a
Changing sounds to Action.
...
Adding onActor to Action to choose between playSound and playSound3D.
2012-08-19 20:11:50 -03:00
scrawl
f7d537cb28
very small correction
2012-08-19 22:15:31 +02:00
scrawl
19ae30ee68
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwbase/inputmanager.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.hpp
apps/openmw/mwinput/mouselookevent.cpp
2012-08-19 22:09:22 +02:00
Lukasz Gromanowski
34513cf16b
Added support for code coverage checking and unittests.
...
Added support for code coverage checking with gcov and
unittests with Google C++ unittest and GMock frameworks.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-08-19 22:23:46 +03:00
greye
e6c3e0744e
tvm update and fix
2012-08-19 10:37:51 +04:00
greye
5b2b378f25
tvm script instruction
2012-08-18 18:05:10 +04:00
Marc Zinnschlag
d1656b2f5d
Merge remote-tracking branch 'greye/player_control'
...
Conflicts:
apps/openmw/mwrender/player.cpp
2012-08-18 13:38:54 +02:00
gugus
cc01a5ceed
Merge branch 'next' of https://github.com/zinnschlag/openmw.git into object_movement_creation
2012-08-18 10:51:12 +02:00
gugus
f2d080d091
bugfix
2012-08-18 10:50:58 +02:00
greye
b8e56d61d3
update camera code, add idle time
2012-08-18 01:31:57 +04:00
greye
3f3972eb3b
no vanity in gui mode (thanks scrawl)
2012-08-17 23:44:28 +04:00
greye
d2b451eb7d
entering vanity mode
2012-08-17 23:25:29 +04:00
greye
b6954a4e8d
use the same height on non-1st person modes
2012-08-17 22:08:16 +04:00
scrawl
8817a9634c
don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone)
2012-08-17 16:55:21 +02:00
Marc Zinnschlag
1da56e2832
removed some unused variables
2012-08-17 15:37:14 +02:00
greye
14f293882c
still resolving
2012-08-17 16:42:42 +04:00
greye
83356d5505
resolving conflicts
2012-08-17 16:25:54 +04:00
greye
7303d595dd
resolving conflicts
2012-08-17 15:36:51 +04:00
greye
4f10138a04
using real player sight angles on ray cast
2012-08-17 15:20:57 +04:00
greye
0e6e141fd4
camera control related script instructions
2012-08-17 15:20:57 +04:00
greye
60fb1e8df6
fix sky in preview mode movement
2012-08-17 15:19:44 +04:00
greye
6961830efb
using real player eye direction when moving
2012-08-17 15:19:44 +04:00
greye
e8fc942bef
reverse Z-axis rotation to make doors happy
2012-08-17 15:19:44 +04:00
greye
a453a7f035
camera adjustment, fix view mode on start
2012-08-17 15:19:44 +04:00
scrawl
34f796c38e
removed the far clip distance hack which is not needed anymore
2012-08-17 15:19:44 +04:00
scrawl
b97b3d7b71
fix sky position when reflection is enabled, fix delay in sky reflection
2012-08-17 15:19:44 +04:00
greye
575244bd35
fix SkaManager issue
2012-08-17 15:19:44 +04:00
greye
783e81afc3
fix 1st/preview/1st change; 1st invisible model
2012-08-17 15:19:43 +04:00
greye
392e6efcb5
initial player rendering
2012-08-17 15:19:43 +04:00
greye
6f87c0c36d
preview mode, advanced vanity support
2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5
poor camera with some fixes
2012-08-17 15:19:43 +04:00
greye
db94018865
far better camera movement
2012-08-17 15:19:43 +04:00
greye
a7aeda9a3b
initial vanity mode support
2012-08-17 15:19:43 +04:00
greye
c46eeaa100
initial 3d-person camera support
2012-08-17 15:19:43 +04:00
Jason Hooks
63a40e9ba3
npc xy disabled
2012-08-16 15:41:42 -04:00
Marc Zinnschlag
e97d23e626
Issue #361 : reset skill level in race selection stage
2012-08-16 15:42:37 +02:00
scrawl
132da92391
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-16 13:20:53 +02:00
Marc Zinnschlag
b0506e2220
re-enabling support for multiple data directories
2012-08-16 12:59:28 +02:00
Jason Hooks
8762f4a47a
boxrotation nif field; commented functions
2012-08-15 16:47:26 -04:00
Jason Hooks
7b8b4c366d
Set angle now working for npcs and creatures
2012-08-14 20:29:48 -04:00
Jason Hooks
1f5bc229e0
Separate adjustRigidBody function
2012-08-14 18:04:58 -04:00
scrawl
f9efd543e4
use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1
2012-08-13 21:33:53 +02:00
Michael Mc Donnell
b373d0ec7b
Correct struct to class in forward declarations
...
Fixes http://bugs.openmw.org/issues/362
2012-08-13 13:58:35 -04:00
scrawl
67577c6192
UI cursor & camera sensitivity sliders
2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32
"reset to defaults" button, invert y axis button
2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc
hotkey window first version
2012-08-13 01:26:15 +02:00
scrawl
c4fe2e4e2a
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-12 23:01:25 +02:00
scrawl
976ad7a301
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
2012-08-12 22:59:58 +02:00
scrawl
90f1d9c2f2
OSX suggestion by corristo
2012-08-12 21:25:13 +02:00
scrawl
97c45455fd
fix WindowManager destruction
2012-08-12 21:21:23 +02:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
Marc Zinnschlag
c4bf6214db
Merge remote branch 'scrawl/master'
2012-08-12 18:11:36 +02:00
Marc Zinnschlag
88e70cb5bd
Merge branch 'decouple'
2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
scrawl
b6f427bf5e
fix OpenMW not exiting when the window is closed (alt f4 etc)
2012-08-12 17:20:46 +02:00
Marc Zinnschlag
35a64edf2a
Issue #107 : removed a template from the window manager
2012-08-12 16:07:04 +02:00
Marc Zinnschlag
484cce12a8
Issue #107 : removed redundant getStore function from window manager
2012-08-12 14:36:46 +02:00
Marc Zinnschlag
f37d3cd3c9
Issue #107 : added a few todo comments
2012-08-12 14:09:55 +02:00
Marc Zinnschlag
4ca3cb81d4
Issue #107 : some include clean up
2012-08-12 14:07:48 +02:00
Marc Zinnschlag
e0ba7cf952
Issue #107 : Fixing up the window manager interface
2012-08-12 13:46:14 +02:00
Marc Zinnschlag
020fde70b8
Issue #107 : moving function implementations from hpp to cpp file
2012-08-12 11:10:17 +02:00
Marc Zinnschlag
dbac3d2e5f
Issue #107 : fixing WindowManager::removeDialog
2012-08-12 10:52:29 +02:00
Marc Zinnschlag
a3b27ae756
Issue #107 : Moved ClassPoint from window manager to character creation
2012-08-12 10:50:03 +02:00
Jason Hooks
e7329d5f8b
Creatures now have a properly positioned box shape
2012-08-12 00:36:49 -04:00
gugus
fb91f76a2b
fixed a crash
2012-08-11 22:08:04 +02:00
gugus
0c8045d606
allow exterior cell for positioncell. Crash!
2012-08-11 19:16:00 +02:00
gugus
0bc48cc5ea
little fix (thanks greye!)
2012-08-11 18:07:20 +02:00
gugus
379fbccf8c
Merge branch 'move_rotate_fix' of https://github.com/greye/openmw.git into object_movement_creation
2012-08-11 17:53:40 +02:00
Marc Zinnschlag
0231533d05
Issue #107 : InputManager is accessed only through the interface class from now on
2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28
Issue #107 : MechanicsManager is accessed only through the interface class from now on
2012-08-11 17:30:55 +02:00
scrawl
dcf1e66456
fix main menu placement after resolution changes
2012-08-11 17:26:01 +02:00
greye
f7f8ac0a73
fix move/rotateObject code
2012-08-11 18:28:37 +04:00
scrawl
2ebf4721d1
small main menu fix
2012-08-11 15:15:09 +02:00
Marc Zinnschlag
380defa52f
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 15:08:17 +02:00
greye
47f7a5e988
fix double pos/rot adjustment
2012-08-11 17:01:55 +04:00
Marc Zinnschlag
bc16dc81b9
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 14:44:39 +02:00
gugus
eaf6a8df94
some correction
2012-08-11 14:06:58 +02:00
greye
355ca649c2
camera flip control rewritten
2012-08-11 14:54:33 +04:00
gugus
5d1c01a58e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-08-11 12:28:03 +02:00
Marc Zinnschlag
766e782aae
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 12:05:10 +02:00
Marc Zinnschlag
f3edea77b2
MSCV compatibility fix
2012-08-11 12:03:22 +02:00
Marc Zinnschlag
b53b27533a
fixes some include guards
2012-08-11 12:02:51 +02:00
Marc Zinnschlag
6eb9f15b6d
fixed time stamp operator
2012-08-11 11:38:26 +02:00
greye
45306e4bc3
fixed rotation adjustment
2012-08-11 13:23:54 +04:00
greye
5018db3332
removed some redundant code, added some comments
2012-08-11 12:13:16 +04:00
gugus
54221aab89
Merge branch 'cross_cell-borders' of https://github.com/greye/openmw.git into object_movement_creation
2012-08-11 09:53:06 +02:00
gugus
7fa1dc93d7
2nd try: position/ PositionCell
2012-08-11 09:52:49 +02:00
greye
0042020385
should fix 'north direction' bug
...
not even compiled
2012-08-10 21:24:07 +04:00
greye
bed6545e45
still fix assertion fail
2012-08-10 21:06:09 +04:00
greye
56c9c4dbd9
remove some redundant code
2012-08-10 21:03:46 +04:00
scrawl
11fadf4a07
forgot something
2012-08-10 16:25:27 +02:00
scrawl
44ff31b50a
removed world exit methods
2012-08-10 16:21:53 +02:00
scrawl
f72956b918
- added a simple main menu (with Return, Options and Exit buttons)
...
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
Jason Hooks
38c2c5d480
Creatures now use object physics
2012-08-09 18:09:11 -04:00
gugus
b664b174f0
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
...
Conflicts:
apps/openmw/mwscript/transformationextensions.cpp
2012-08-09 23:50:44 +02:00
gugus
cb5b69104d
PositionCell
2012-08-09 23:45:06 +02:00
Jason Hooks
083e3537b4
post merge
2012-08-09 17:21:59 -04:00
greye
38b06aee6c
resolving conflicts
2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2
Merge branch 'decouple' into player_control
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
greye
b5bc7bc424
SoundManager dependency on camera pos/dir
2012-08-09 17:01:03 +04:00
Marc Zinnschlag
6bd48d12af
Issue #107 : SoundManager is accessed only through the interface class from now on
2012-08-09 14:33:21 +02:00
Marc Zinnschlag
d00d40cc3f
Issue #107 : Journal is accessed only through the interface class from now on
2012-08-09 12:56:03 +02:00
Marc Zinnschlag
a84145a087
Issue #107 : minor corrections
2012-08-09 12:05:47 +02:00
greye
181d45661f
fix rotation angles
2012-08-09 13:43:52 +04:00
greye
6b996d8c34
fix disabled camera on start
2012-08-09 13:29:13 +04:00
greye
df60f4bf92
stub for soundmanager, adjust rotation mode
2012-08-09 13:27:32 +04:00
Marc Zinnschlag
923109b260
Issue #107 : DialogueManager is accessed only through the interface class from now on
2012-08-09 10:35:53 +02:00
Marc Zinnschlag
e6ede480c7
Issue #107 : fixed up some interfaces
2012-08-09 09:41:17 +02:00
greye
378fcc2460
fix DisablePlayerControl logic
2012-08-09 11:10:18 +04:00
greye
1511eb3549
implemented enable/disable player looking switch
2012-08-09 10:55:49 +04:00
greye
a2d87d5f5b
added camera flip control, fixed input rotation axis
2012-08-09 10:24:18 +04:00
greye
ec9cf4d3c6
rotateObject() added, input system rewritten
2012-08-09 00:15:52 +04:00
Marc Zinnschlag
28ecfb4290
Issue #107 : ScriptManager is accessed only through the interface class from now on
2012-08-08 15:18:55 +02:00
Marc Zinnschlag
9b567e4ba6
Issue #107 : Removed a redundant function in world interface; added a comment
2012-08-08 14:54:35 +02:00
greye
b6f7f21bcf
fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added
2012-08-08 14:51:33 +04:00
greye
79b7487c87
fix using deleted objects
2012-08-07 22:21:46 +04:00
greye
d32a61b928
fix object moving
2012-08-06 18:20:48 +04:00
greye
ee97a204f2
fix npc animation key update
2012-08-06 15:26:37 +04:00
gugus
8a485e213b
first try of the Position script instruction. Still missing: check if overlapp with an object.
2012-08-05 16:44:56 +02:00
gugus
d850a3ee49
some correction
2012-08-05 16:21:53 +02:00
Marc Zinnschlag
f5ee5a5414
Merge remote branch 'edmondo/master'
2012-08-05 00:03:16 +02:00
Marc Zinnschlag
1db7978361
silenced a warning
2012-08-04 22:03:14 +02:00
Marc Zinnschlag
0c5f886683
Merge remote branch 'greye/player_control'
2012-08-04 21:55:13 +02:00
Jason Hooks
cacf0bd10d
Basic collision with npcs
2012-08-04 15:43:33 -04:00
greye
16ad97610d
add support for some scripting player control switches
2012-08-04 11:54:42 +04:00
Marc Zinnschlag
994e33e3d2
fixed object rotation code
2012-08-04 09:34:49 +02:00
Marc Zinnschlag
e4dc01832b
fixing object rotation script instructions (wrong argument type and missing error handling)
2012-08-04 09:18:20 +02:00
Edmondo Tommasina
11d0761528
terrainmaterial.cpp: fix std::runtime_error compile error
2012-08-03 22:42:28 +02:00
gugus
b2ce1dfd1a
getStartingPos
2012-08-03 18:20:51 +02:00
gugus
7d6ad6ad94
setPos and getPos Script instructions. Cell-crossing is not tested yet.
2012-08-03 18:14:05 +02:00
greye
ff62770657
World::isUnderwater(), World::isSwimming()
2012-08-03 14:42:09 +04:00
Marc Zinnschlag
c251fbdf23
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
libs/openengine/ogre/renderer.cpp
2012-08-02 14:57:35 +02:00
gugus
e9aac4512b
Build fix for Windows
...
Fixes a number of places where uint was used and not defined. This commit
was originally authored by gus. It rebased by Michael Mc Donnell to take
recent commit fixes into account.
2012-08-01 11:47:36 -04:00
gugus
ebd8b064f6
getStartingAngle script instruction
2012-08-01 12:21:42 +02:00
scrawl
15a16aeba1
Fixed DirectX HLSL shaders and re-enabled them in the gui
2012-08-01 04:11:16 +02:00
greye
f2a2e5f57d
remove MWWorld::Player::setPos()
2012-07-31 19:30:24 +04:00
greye
0e3f70413e
a very little comments
2012-07-31 16:52:21 +04:00
greye
288b63350c
fixed objects update, local script handling
2012-07-31 11:46:57 +04:00
greye
37990b5133
fix player update
2012-07-30 23:54:26 +04:00
greye
d6150b7482
high-level implementation, unstable
2012-07-30 23:28:14 +04:00
gugus
d37d0b1947
build fix for windows
2012-07-30 19:45:40 +02:00
Marc Zinnschlag
db10baafe1
Merge branch 'scriptconsole'
2012-07-30 12:43:48 +02:00
Marc Zinnschlag
2ccecd839b
improved the help text for --script-run; updated readme.txt
2012-07-30 12:43:23 +02:00
Marc Zinnschlag
fd6c155118
Issue #352 : added --script-run switch
2012-07-30 12:37:46 +02:00
Marc Zinnschlag
23f8595b87
Issue #352 : refactored script execution in console
2012-07-30 11:57:19 +02:00
Marc Zinnschlag
90de02b901
Issue #350 : console only script instructions
2012-07-30 11:43:28 +02:00
Marc Zinnschlag
0da3f2cb59
Issue #314 : Playing drink sound when using a potion
2012-07-27 12:27:22 +02:00
Marc Zinnschlag
8b08928dae
Issue #351 : Added sound playing to Action
2012-07-27 12:19:25 +02:00
Marc Zinnschlag
78fe6fdce5
Issue #351 : Refactoring Action class
2012-07-27 12:00:10 +02:00
scrawl
7cf2fc4009
Merge branch 'master' into shadersystem
2012-07-26 23:11:16 +02:00
scrawl
6077965d27
fix the directx startup issue on windows
2012-07-26 23:09:46 +02:00
Marc Zinnschlag
7725190f89
removed some redundant code
2012-07-26 19:09:45 +02:00
greye
aa5f63ffcc
disabled items placing handling
2012-07-26 19:06:48 +04:00
greye
26595f22f6
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
2012-07-26 16:14:11 +04:00
greye
b734460dc9
Merge branch 'master' of https://github.com/zinnschlag/openmw
2012-07-26 16:02:58 +04:00
scrawl
06bd2cd919
Merge branch 'master' into shadersystem
2012-07-25 23:54:22 +02:00
greye
cd04911f3c
dropping on the ground
2012-07-25 20:31:39 +04:00
greye
49b1d5e127
fix object placing
2012-07-25 20:31:39 +04:00
greye
e7666d3a7f
move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
2012-07-25 20:31:39 +04:00
greye
bcc47cd5fb
local scripts, move placing to World::placeObject(Ptr, CellStore, Position)
2012-07-25 20:31:39 +04:00
greye
d5fe378a66
Revert "local script registration"
...
This reverts commit 0686399a306319a4c49e1009d10215a9c0e65ec2.
2012-07-25 20:31:39 +04:00
greye
aff05b9d36
local script registration
2012-07-25 20:31:39 +04:00
greye
e1c7d1f529
fixed item sinking
2012-07-25 20:31:39 +04:00
greye
6a3a728a56
Class::getModel implementation
2012-07-25 20:31:39 +04:00
greye
87050e48c8
physics getObjectHeight(), MWWorld::Class::getModel() definition
2012-07-25 20:31:39 +04:00
greye
71253c64ab
moving part 2, adding position parameter, stable
2012-07-25 20:31:39 +04:00
greye
61cb012ee7
moving Scene::insertObject to CellStore::insertObject, part 1
2012-07-25 20:31:39 +04:00
Chris Robinson
9f0c1eeb7b
Support playgroup mode 0
2012-07-24 14:54:12 -07:00
Chris Robinson
13ab2baef0
Use a struct to hold the current animation times and remaining loop count
2012-07-24 14:42:01 -07:00
Chris Robinson
fd1e3f6ec5
Add support for playgroup mode 2
2012-07-24 14:14:32 -07:00
Chris Robinson
20121f3b0a
Remove some unused stuff
2012-07-24 13:56:28 -07:00
Chris Robinson
9a7a629d0f
Add support for playing animation groups
2012-07-24 13:51:48 -07:00
Chris Robinson
f953d7f8c0
Store text keys from base NIF animations
2012-07-23 17:27:35 -07:00
Chris Robinson
36be1536d9
Return text keys from NIFs when creating entities
2012-07-23 17:20:47 -07:00