Marc Zinnschlag
eea433f141
restore last played character selection across sessions
2013-11-26 10:37:58 +01:00
scrawl
bda28e2ed0
Increase size of item selection dialog
2013-11-26 06:42:37 +01:00
scrawl
2e87cbc231
Add basic functionality to SaveGameDialog
2013-11-21 20:34:34 +01:00
Bret Curtis
862f2f0883
added keywords for debian and switch to dyn libs in travis
2013-11-20 10:16:51 +01:00
scrawl
3452bd2e0b
Add glow effect for enchanted items
2013-11-20 00:13:12 +01:00
scrawl
cab535dd69
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
Lars Söderberg
35434dc053
German fixes
...
Fixes for German language.
2013-11-16 23:15:51 +01:00
Nikolay Kasyanov
df5b52b45b
OpenCS.app icon & bundle properties
2013-11-10 20:11:53 +04:00
Marc Zinnschlag
fb417f9880
Merge remote-tracking branch 'scrawl/openmw-27' into openmw-27
2013-11-07 09:19:55 +01:00
Marc Zinnschlag
d85360e7fd
Merge remote-tracking branch 'scrawl/ui'
2013-11-06 10:21:41 +01:00
Marc Zinnschlag
418ccf705d
Merge branch 'openmw-27'
...
Conflicts:
apps/launcher/graphicspage.hpp
components/CMakeLists.txt
2013-11-06 10:21:25 +01:00
scrawl
bf5529819d
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
2013-11-05 19:50:24 +01:00
scrawl
3a827d9c12
Deleted Obliviontt.zip
2013-11-05 00:32:06 +01:00
Marc Zinnschlag
dec1483fa4
Merge branch 'saving' into openmw-27
2013-11-04 08:57:32 +01:00
Alex "rainChu" Haddad
23eaf90846
Breath meter flashes when drowning
2013-10-27 04:05:01 -04:00
graffy76
9b483c3ae3
Fix for file path issues
2013-10-26 22:55:44 -05:00
graffy76
9ce4a04a2d
merge from saving
...
Merge branch 'saving' of https://github.com/zinnschlag/openmw into esxSelector
Conflicts:
apps/launcher/datafilespage.cpp
apps/opencs/editor.cpp
apps/opencs/view/doc/filedialog.cpp
apps/opencs/view/doc/filedialog.hpp
2013-10-25 14:44:22 -05:00
graffy76
16d87ea1d1
Merge branch 'master' into esxSelector
2013-10-25 08:11:24 -05:00
graffy76
f9591ddda6
Reimplemented constentselector view class
2013-10-22 21:52:35 -05:00
Marc Zinnschlag
fdba029566
Merge remote-tracking branch 'sirherrbatka/filters' into saving
2013-10-21 18:59:12 +02:00
Marek Kochanowicz
ce2c558257
Missed a file.
2013-10-21 18:40:20 +02:00
Marc Zinnschlag
c995533e07
Merge branch 'dialogue' into saving
...
Conflicts:
apps/opencs/model/world/columnimp.hpp
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loaddial.hpp
2013-10-21 16:45:43 +02:00
Marek Kochanowicz
b138533bf3
renamed defaultfilter.omwaddon.project to defaultfilters.
2013-10-20 17:21:09 +02:00
Marek Kochanowicz
96b6787255
Getting rid of extension. Correcting tiny mistake in filters file.
2013-10-20 10:56:27 +02:00
Marek Kochanowicz
cafea438bd
Added missing light filter.
2013-10-20 09:44:10 +02:00
Marek Kochanowicz
762cbf6278
Changed gauntlets filter. It showes now both gauntlets and bracers.
2013-10-19 18:51:36 +02:00
scrawl
3a3f2a37c8
Add cut, copy & paste of text
2013-10-17 12:47:49 +02:00
graffy76
17950210fa
Merge branch 'master' into esxSelector
2013-10-07 06:52:20 -05:00
graffy76
217a4d75b4
Implemented profile function in launcher datafiles page
...
Implemented dependency sorting to ensure dependent files appear latest
in the list.
2013-10-06 21:13:47 -05:00
graffy76
00c78a4aa1
Implementing ContentSelector class in DataFilesPage
...
Moved AdjusterWidget / FileWidget to ContentSelectorView
2013-10-01 21:29:45 -05:00
Marek Kochanowicz
ae5e8b95ff
Solving Issue912
2013-09-23 20:12:04 +02:00
graffy76
513f0c4b3e
Implemented file/adjuster widgets into new addon creation dialog
2013-09-22 23:52:53 -05:00
graffy76
cfdc19c427
Renamed esxSelector to contentSelector
...
Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
2013-09-21 23:06:29 -05:00
graffy76
7b7dfa122d
Merge branch 'master' into esxSelector
2013-09-19 16:24:28 -05:00
graffy76
244e581952
Finished implementing drag / drop
...
refactored datafilesmodel (now contentmodel)
refactored esmfil
2013-09-19 06:53:09 -05:00
Marc Zinnschlag
2dc3c0ae4f
integrated startup icons
2013-09-09 09:41:43 +02:00
sirherrbatka
7ecf020fcb
Merge pull request #1 from zinnschlag/master
...
Icons for startup window.
2013-09-08 11:14:41 -07:00
Marek Kochanowicz
294bf6c194
Icons for startup window (check raster/startup).
2013-09-08 12:09:36 +02:00
graffy76
a6e7cf9a8c
Implementing drag and drop
2013-09-07 15:57:40 -05:00
Marc Zinnschlag
5a792b10b9
fixed local openmw.cfg file
2013-09-07 09:30:40 +02:00
Lars Söderberg
f4e9199f78
Various chargen tweaks
2013-08-29 16:21:11 +02:00
scrawl
e5ce94c336
Fix the water being affected by fog on the map
2013-08-27 16:45:51 +02:00
scrawl
d3d6dfbde8
Refactored loading screen
...
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
2013-08-27 15:48:13 +02:00
Marek Kochanowicz
3e174df856
Adding nomadic1 icons. Wooho!
2013-08-27 14:49:29 +02:00
Marc Zinnschlag
fb7273e14a
Merge remote-tracking branch 'sirherrbatka/icons-svg'
...
Conflicts:
.gitignore
2013-08-26 14:52:26 +02:00
Marek Kochanowicz
8cd2d89e4e
Merge branch 'icons-svg' of https://github.com/sirherrbatka/openmw into icons-svg
2013-08-26 10:14:35 +02:00
Marek Kochanowicz
44b4c642b7
Added alternative book icon in scalable folder. No raster just yet. I'm not sure if it will replace old icon.
2013-08-26 10:12:43 +02:00
Lars Söderberg
45083fc89e
Chargen updates
2013-08-25 23:15:29 +02:00
Lars Söderberg
e33239eae5
Various fixes
2013-08-25 23:15:20 +02:00
sirherrbatka
c57fb4fc4f
Delete .directory
2013-08-24 19:20:12 +02:00
Marek Kochanowicz
717e04cac5
More icons. At last!
2013-08-23 12:48:34 +02:00
scrawl
5f7e6f7b10
Fix a material issue, layers per pass wasn't entirely correct
2013-08-21 17:26:11 +02:00
graffy76
6898321676
Reenabling features
...
Profile functions enabled
New/load file functions partially enabled
Layout reorganized
2013-08-20 08:16:56 -05:00
scrawl
ecf7786d11
terrain_num_lights was removed
2013-08-20 12:31:47 +02:00
graffy76
b52645bf2a
Fixes to accommodate master/plugin loading
2013-08-20 03:23:32 -05:00
scrawl
8c8653160d
Crash fix, material fix
2013-08-20 09:52:27 +02:00
scrawl
ebf9debb80
Enabled terrain self shadows, implemented getHeightAt, some optimizations
2013-08-19 20:39:37 +02:00
scrawl
e27437f8ed
New terrain renderer - improvements:
...
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
- Fixes several blending issues and cell border seams
- Fix map render to use the terrain bounding box instead of an arbitrary height
- Different LODs are now properly connected instead of using skirts
- Support self shadowing
- Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
- Support a fixed function fallback (though the splatting shader usually performs better)
- Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
2013-08-19 20:34:20 +02:00
graffy76
e614ec3353
Fixing profile code in progress...
2013-08-18 17:11:23 -05:00
graffy76
f6217f9c6a
Moved esx selector classes out of global namespace
2013-08-18 15:11:29 -05:00
graffy76
45277c0082
Minor changes
...
Stretched table columns to fit widget width
Reduced width of opencs file dialog
Hid the file size column for launcher
Added alternating row colors in table view
2013-08-18 09:34:33 -05:00
graffy76
66e50343ad
Fixed row-selection/check feature
2013-08-18 08:54:51 -05:00
graffy76
a9db983233
Fixing row-click selection
2013-08-18 07:29:48 -05:00
graffy76
2878f51cd3
Reimplemented dependency selection feature
...
Moved more code to ContentSelector
Added support for omwgame and omwaddon files
2013-08-17 19:40:28 -05:00
graffy76
49c4e1bf9e
Removed master table widget
2013-08-16 18:23:02 -05:00
graffy76
84e5c2610a
Implemented combobox for game file selection
2013-08-16 18:00:23 -05:00
Lars Söderberg
317d565133
Larger area for window corner diagonal arrows
2013-08-10 08:15:58 +02:00
Lars Söderberg
5b060ffe8d
Varios standardizations, fixes and optimizations
2013-08-09 23:21:25 +02:00
Lars Söderberg
73fb682718
Made the alchemy window resizable
2013-08-09 23:20:51 +02:00
Lars Söderberg
0fabf1fe2e
Updated Alchemy Window
2013-08-08 01:47:19 +02:00
Lars Söderberg
f7ed2ef55f
Standardize align values
...
Updates all align attributes, so all layout files uses the same (new)
system plus fixes a couple of misspellings.
2013-08-07 21:43:19 +02:00
PLkolek
8f4506f5b6
Implemented drowning.
...
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
2013-08-07 16:46:46 +02:00
scrawl
726c93c365
Terrain fixes to match vanilla better - vertices need to be mapped directly to texels for colormap and blendmap (this also caused seams at cell borders), layer uv scale appears to be 8 not 10
2013-08-07 01:34:17 +02:00
Emanuel Guevel
add3bb9904
Add sneaking indicator UI widget
2013-08-03 02:40:01 +02:00
Lars Söderberg
f6f5867256
Fixes the FPS bar
2013-07-31 19:28:11 +02:00
Marc Zinnschlag
0923306404
fixed data-local path
2013-07-31 13:55:56 +02:00
scrawl
3961c276b8
Added enemy health meter
2013-07-30 06:00:20 +02:00
scrawl
91e95e1404
Use the correct slash, chop or thrust animation
2013-07-16 23:32:41 +02:00
scrawl
8407e2b3aa
Fixes the console sometimes receiving text after it was closed
2013-07-14 23:54:28 +02:00
Marc Zinnschlag
b57042cac3
Merge remote-tracking branch 'scrawl/master'
2013-07-13 20:52:30 +02:00
scrawl
d6faad3dd2
Same fix for the book window
2013-07-13 20:26:35 +02:00
scrawl
4a562b585c
Fix journal window with background image != 512x256
2013-07-13 20:24:19 +02:00
Marc Zinnschlag
b17f383c6d
Merge remote-tracking branch 'graffy76/RefIdTypeDelegate'
...
Conflicts:
apps/opencs/view/world/table.cpp
2013-07-11 09:09:52 +02:00
graffy76
bb049806df
Repo permissions commit fix #2
2013-07-10 21:13:59 -05:00
graffy76
f31e5ef851
new files (repo commit fix #2 )
2013-07-10 17:30:21 -05:00
scrawl
58fce74620
Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders
2013-07-06 16:40:57 +02:00
Sebastian Wick
26bd2a5301
use the new scrollbar; range dependent step size; fix
2013-07-05 20:28:46 +02:00
Sebastian Wick
e3d8bdbafe
autorepeat scrollbar
2013-07-02 17:29:47 +02:00
Marc Zinnschlag
12cfe1fdfe
Merge remote-tracking branch 'graffy76/recordStatusDelegate'
2013-06-26 09:48:51 +02:00
graffy76
8f4fd8202e
Deleted ".directory" text files.
...
Files were hidden files added by dolphin.
2013-06-23 21:28:58 -05:00
Sebastian Wick
acaba78a11
wrong number
2013-06-23 23:13:54 +02:00
Sebastian Wick
357974a429
more minor stuff
2013-06-23 21:34:41 +02:00
Sebastian Wick
a1fea97c3b
use SDL for resolution -> multimonitor support
2013-06-23 03:49:30 +02:00
graffy76
75d7d3b7fc
Added base.png
2013-06-21 12:28:07 -05:00
graffy76
101c147217
Final changes for record status icon feature, incl. window size user
...
preference
1. Included updated status icons, added base.png
2. Added doxygen comments CSV / CSM Settings classes
3. Implemented Glorf's code for window size preference
4. Minor changes code that searches maps in CSV / CSM Settings classes
5. Removed CSVSettings::SamplePage class
6. Other minor code maintenance / improvements
2013-06-20 18:06:25 -05:00
graffy76
965d93ea40
Pull to get latest icons
...
Merge branch 'icons-svg' of git://github.com/sirherrbatka/openmw into recordStatusDelegate
2013-06-20 16:13:01 -05:00
graffy76
f87eb67968
Fixed conflicts
...
Merge branch 'cs-windows' of https://github.com/Glorf/openmw
Conflicts:
apps/opencs/model/settings/usersettings.cpp
apps/opencs/model/settings/usersettings.hpp
apps/opencs/view/settings/usersettingsdialog.cpp
2013-06-17 06:45:44 -05:00
scrawl
4c8a04d9cb
Merge branch 'master' of https://github.com/zinnschlag/openmw into sdl_input2
...
Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
2013-06-15 17:41:42 +02:00
Marek Kochanowicz
c174f57a2f
Git changes show that it should upload all the files this time. Let's
...
hope…
2013-06-15 14:40:36 +02:00
graffy76
a5d9d3fd7a
Updated status icons from sirherrbatka
2013-06-15 07:29:20 -05:00
graffy76
97cfbc31b5
Merge color icons
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Merge branch 'icons-svg' of git://github.com/sirherrbatka/openmw into recordStatusDelegate
2013-06-15 06:46:27 -05:00
scrawl
fcf35d3871
Removed the UI cursor sensitivity slider
2013-06-12 20:27:55 +02:00
scrawl
403704b92a
Use openmw.png for SDL_SetWindowIcon
2013-06-12 16:15:04 +02:00
Marc Zinnschlag
bd08677a7f
Merge branch 'openmw24'
2013-06-12 10:37:33 +02:00
scrawl
daab4f55a3
Use Morrowind's fonts
2013-06-06 22:26:06 +02:00
pvdk
b3595a6a2e
Fix for duplicate key/value pairs being written to settings.cfg, Bug #755
2013-06-02 21:43:22 +02:00
Marek Kochanowicz
09ab541102
Colored status icons. Hopefully everybody loves watercolors!
2013-05-31 11:50:03 +02:00
Marek Kochanowicz
e403773e95
Simply removed background from status icons.
2013-05-30 13:33:49 +02:00
graffy76
94db7cdcfe
Added png's of icons
2013-05-29 12:45:15 -05:00
graffy76
35fb9b669a
Final details implemented
...
Png icons, alignments fixed.
2013-05-29 06:38:35 -05:00
graffy76
5a40594b0d
Merge
...
Merge branch 'icons-svg' of git://github.com/sirherrbatka/openmw into recordStatusDelegate
2013-05-26 23:21:08 -05:00
Marek Kochanowicz
792f3aaa86
Rastered status icons. ingredients, light, and book icon without emblem.
2013-05-26 17:31:29 +02:00
Marek Kochanowicz
b31f0dfe1f
Raster status icons.
2013-05-26 17:28:27 +02:00
scrawl
de5a08a07d
Version should be 100 for GLSLES
2013-05-25 05:40:35 +02:00
scrawl
c2c88acc7b
GLSLES: only the fragment shader needs precision explicitely set.
2013-05-25 04:26:40 +02:00
scrawl
cc747d8ae4
GLSL ES: precision qualifiers are required
2013-05-25 04:23:07 +02:00
scrawl
1e7cf4ae1c
GLES2 experiment
2013-05-25 04:15:24 +02:00
riothamus
885d12e867
updated hud layout
2013-05-22 22:06:22 -04:00
riothamus
39bd8894a9
Bug 787
2013-05-20 16:39:24 -04:00
Marc Zinnschlag
54f56b0515
Merge remote-tracking branch 'graffy76/usersettings'
...
Conflicts:
apps/opencs/view/doc/view.cpp
apps/opencs/view/doc/view.hpp
2013-05-16 18:04:55 +02:00
Marek Kochanowicz
60893f4b00
New icons from nomadic1 finally. Including dialogue-greetings AKA Ave
...
Caesar icon.
2013-05-14 17:57:35 +02:00
scrawl
0c4a963132
Container UI rewrite
2013-05-11 18:38:27 +02:00
scrawl
90b7df439f
Fix image buttons
2013-05-08 13:55:15 +02:00
graffy76
f6203cac2a
update for master
2013-05-07 20:33:42 -05:00
scrawl
8845c0cee1
Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera.
2013-05-07 17:38:24 +02:00
scrawl
f1413ca56b
Synced font code ranges.
2013-05-06 15:17:17 +02:00
scrawl
ef9f0b2fc0
Fix size of quest index
2013-05-05 11:56:08 +02:00
scrawl
78e6dab9d2
Dialogue history rewrite WIP
2013-05-04 14:15:47 +02:00
scrawl
03f4e91ceb
Unrelated shadows fix
2013-05-03 23:08:46 +02:00
scrawl
1f58edb9db
Merge branch 'master' of https://github.com/zinnschlag/openmw into journal
2013-05-03 18:17:27 +02:00
Glorf
f1a659e2ac
Bugfix #730
2013-05-02 14:49:30 +02:00
scrawl
2a42556aa5
Merge branch 'master' into HEAD
2013-04-30 14:54:10 +02:00
Nathan Jeffords
718af692c9
reworked journal to match bethesda's implemenation
2013-04-24 20:20:01 -07:00
Nathan Jeffords
85595245ab
Updated journal layout to match Bethesda's version more closely
2013-04-24 20:20:00 -07:00
Emanuel Guevel
c0102954f1
Add non-breaking space to font code range
2013-04-25 01:42:09 +02:00
Marek Kochanowicz
03af0a8ac9
Adding more icons from nomadic1, replacing older with recently redoned.
2013-04-14 10:02:48 +02:00
scrawl
23b477a938
Fix normal maps with spaces in filename not getting loaded
2013-04-12 04:36:28 +02:00
scrawl
2c70074dd7
Fix combinedAlpha
2013-04-11 15:17:47 +02:00
Chris Robinson
9d29921913
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-09 15:12:19 -07:00
scrawl
0e7d555cdf
Terrain material now uses multiple passes if required, which means it can support an arbitrary number of layers. Also re-enables PSSM.
2013-04-09 20:31:00 +02:00
Chris Robinson
01a1a0b846
Merge remote-tracking branch 'zini/master' into nifogre
...
Conflicts:
components/nifogre/ogrenifloader.cpp
2013-04-08 11:46:57 -07:00
scrawl
343e2027af
Support NIF detail maps
2013-04-08 15:17:30 +02:00
Chris Robinson
3768e04a0c
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-07 17:24:47 -07:00
Chris Robinson
88c81bfb24
Apply polygon_mode to objects
2013-04-07 07:38:43 -07:00
scrawl
4daaa4030d
Added shader based MyGUI render manager to allow using Ogre's next generation render systems.
2013-04-07 00:12:04 +02:00
Chris Robinson
e50b6b1cfe
Apply texture matrix 0 in the object shader
2013-04-06 09:45:26 -07:00
scrawl
75b462b974
If alpha rejection was forced, we also need to force depth_write and depth_check
2013-04-05 18:24:12 +02:00
Marek Kochanowicz
01314b7c08
addin more nomadic icons
2013-04-05 12:08:35 +02:00
Marc Zinnschlag
8dd7f0c53a
Merge remote-tracking branch 'scrawl/normalmap'
2013-04-03 19:46:06 +02:00
scrawl
a9b56eedc3
Support NIF "glow maps", which are basically an emissive channel.
2013-04-03 18:51:40 +02:00
Glorf
ae3e4ecf8b
Finished enchanting
2013-04-03 18:02:30 +02:00
scrawl
5625d73d84
Bump texture support
2013-04-03 17:16:34 +02:00
scrawl
857f2b33db
Fix companion layout align
2013-03-31 14:48:48 +02:00
scrawl
bc6e1fd981
Add missing files
2013-03-31 14:36:03 +02:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
Marek Kochanowicz
49b5b90cd5
png icons from nomadic and my rastered icons in raster folder.
2013-03-31 10:13:01 +02:00
Marek Kochanowicz
faf293bd6d
Removing old directory.
2013-03-31 09:50:35 +02:00
scrawl
a031c77619
Improved enchanting layout
2013-03-30 15:56:14 +01:00
Marc Zinnschlag
a359ba6a2f
Merge remote-tracking branch 'scrawl/graphics'
2013-03-30 11:18:41 +01:00
vorenon
a49e524541
Reduced width of textboxes in race menu
...
The width of the text box was too large and MyGui didn't align the texts properly. Fixed with the help of the MyGui layout editor.
2013-03-30 03:07:34 +01:00
vorenon
f93cefa201
Changed Y position of the textboxes
2013-03-29 21:26:40 +01:00
vorenon
35a6ca010a
Adjusted textbox height in race menu
2013-03-29 20:43:17 +01:00
scrawl
a39c129954
Clamp individual light attenuation at 1
2013-03-29 19:53:52 +01:00
scrawl
7ad1e962e0
Merge branch 'master' into graphics
2013-03-29 19:39:18 +01:00
Marc Zinnschlag
573368849b
Merge remote-tracking branch 'glorf/enchanting'
...
Conflicts:
apps/openmw/CMakeLists.txt
2013-03-29 16:48:21 +01:00
Marek Kochanowicz
623f9c2a58
A new icon for misc iteams. I really hope that scales will do.
2013-03-27 19:52:12 +01:00
Marek Kochanowicz
cf0c55b37f
New random-item. Looks a lot better.
2013-03-26 10:28:43 +01:00
Marek Kochanowicz
37a1fb6b7c
Adding ingredient.svg icon. I need to work on random-item and scrap container icon.
2013-03-26 09:41:26 +01:00
Marek Kochanowicz
b7f95cd271
Random item (dice). Container.svg needs to be scraped, I'm afraid.
2013-03-24 10:19:46 +01:00
Marek Kochanowicz
3b5e202b13
Update the status icons. X as removed.svg and backgrounds for status icons stolen from oxygen emblems :P It gives clear look for it.
2013-03-23 19:53:10 +01:00
Marek Kochanowicz
e97319c0bb
Drawer as container icon looks actually quite good IMHO.
2013-03-23 19:32:37 +01:00
Marek Kochanowicz
cb58ee126e
Drawer as container icon. Look a little better the old crappy chest but changes are needed.
2013-03-23 19:29:52 +01:00
Marek Kochanowicz
59233e54b2
changing potion.svg according to pvdk sugestions
2013-03-23 18:18:19 +01:00
Marek Kochanowicz
43e863b020
Forgot to place the icons in the middle of the page.
2013-03-23 16:22:17 +01:00
Marek Kochanowicz
001b56714a
Adding new status icons svg files. Qt svg does not allow blur to be used so I think that we should make png files of it but first information on the actual resolution needed is required...
2013-03-23 16:16:23 +01:00
scrawl
7beda509fe
Lighting should be done in view space instead of object space, so that attenuation also works correctly for scaled objects
2013-03-23 09:53:38 +01:00
scrawl
a2ca679beb
Added PC repair feature
2013-03-23 08:16:46 +01:00
Marek Kochanowicz
df8600e636
New anvil icon (repair.svg), edited weapon.svg (added new gradient on dagger blade) and light source.svg (clear to see what happend). container icon is still work in progress.
2013-03-22 18:06:11 +01:00
scrawl
20774f8f81
Added merchant repair feature
2013-03-22 14:13:10 +01:00
Marek Kochanowicz
e46097cd2e
Icons. Currently activator, apparatus, book, container (work in progress), light source, potion, static, weapon.
2013-03-21 20:18:18 +01:00
scrawl
11aed7474e
Shadow cast on water
2013-03-20 18:34:54 +01:00
scrawl
4cbb202306
Several tooltip fixes
2013-03-20 03:31:01 +01:00
scrawl
6c1ff8caca
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwworld/weather.cpp
components/fileorderlist/model/datafilesmodel.cpp
2013-03-20 02:29:03 +01:00
scrawl
1666bc7740
Armor rating
2013-03-16 22:53:33 +01:00
scrawl
c0b0227e8a
enchanting
2013-03-16 19:00:14 +01:00
scrawl
83932ebfe8
HLSL shader fix
2013-03-16 14:36:37 +01:00
scrawl
fdcbdbf35d
Rewrote layout tooltips to use the new box layout system, fixes word wrapping delay
2013-03-13 19:44:34 +01:00
pvdk
30f3fbac3c
Fixed paths to OpenMW icons
2013-03-12 21:21:08 +01:00
scrawl
4c588cbab6
Levelup dialog is now dynamic; added level descriptions
2013-03-12 17:18:47 +01:00
pvdk
31ba332647
Moved Windows icon to files/launcher
2013-03-12 04:05:14 +01:00
pvdk
75f86f3a85
Some changes to the stylesheet and other small GUI improvements
2013-03-12 01:03:15 +01:00
Pieter van der Kloet
64c5af314d
Removed grayish pixel from the clear button, looks weird with dark colors
2013-03-11 01:53:54 +01:00
Pieter van der Kloet
b4d408af5d
Added actions to datafiles.ui and implemented them in the launcher
2013-03-11 01:48:01 +01:00
Pieter van der Kloet
5e13614e08
Improved appearance of combobox and when using dark color themes
2013-03-11 01:34:12 +01:00
Sandy Carter
391bad2ccb
put .desktop file in the right directory
2013-03-09 14:43:44 -05:00
Marc Zinnschlag
2a9d15cd9f
Merge remote-tracking branch 'scrawl/master'
2013-03-07 16:42:07 +01:00
scrawl
0ee0dbdb97
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
Pieter van der Kloet
9145fb210b
Merge remote-tracking branch 'upstream/master' into opencsui
2013-03-07 03:02:03 +01:00
Pieter van der Kloet
7504ae675b
Implemented a file dialog for the editor using launcher .ui
2013-03-07 03:00:59 +01:00
scrawl
7f8d659f3c
Fix transparency sorting
2013-03-05 17:09:20 +01:00
scrawl
ff30bef3b2
Mipmap fix
2013-03-05 14:27:05 +01:00
scrawl
2486ec6cb9
Material fixes (vertex colors, alpha)
2013-03-05 13:51:48 +01:00
Marc Zinnschlag
8a887a0aef
Merge remote-tracking branch 'potatoesmaster/tradewindow'
2013-03-04 19:42:51 +01:00
Marc Zinnschlag
ac810faa7e
Merge remote-tracking branch 'scrawl/master'
2013-03-04 19:36:58 +01:00
scrawl
9f0bd95ef1
Added BM trees to transparency overrides
2013-03-04 17:57:35 +01:00
scrawl
cab5315a8e
Disable mipmaps generation
2013-03-04 16:28:20 +01:00
Emanuel Guevel
215d45aaf7
Make trade window's "max sale" button clickable
...
The HBox widget above it was stealing the input events.
2013-03-04 12:24:42 +01:00
scrawl
f1d35b73b8
Cleanup
2013-03-03 19:52:20 +01:00
scrawl
c9fefc7f5d
Simpler, more lightweight underwater effect, changed colors to match vanilla better
2013-03-03 19:28:11 +01:00
scrawl
5341bf9504
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-03-03 15:51:58 +01:00
scrawl
ac0a23a68d
Fix initialization problem
2013-03-03 14:53:47 +01:00
scrawl
cf87708c1f
Magic effect icons for spells
2013-03-03 12:01:19 +01:00
scrawl
0f6fd80294
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
2013-03-03 11:02:38 +01:00
Pieter van der Kloet
f2193bb1ba
Made the mainwindow use a .ui file and removed the stylesheet
2013-03-03 00:48:09 +01:00
scrawl
d8f2d0195a
Got rid of the texture rotation hack by rendering the cursor manually.
2013-03-01 18:45:52 +01:00
Marc Zinnschlag
0b629791a8
reverting loading bar layout
2013-02-28 20:40:32 +01:00
Lars Söderberg
f77ace0885
Removed the "hack" mygui.png and misc fixes for this.
2013-02-28 20:16:46 +01:00
vorenon
bd597f07ab
Centered the loading text
2013-02-28 19:22:10 +01:00
scrawl
8966e88050
Fix shadows
2013-02-27 16:07:15 +01:00
scrawl
d4264353a3
Merge branch 'z-up' into graphics
...
Conflicts:
apps/openmw/mwrender/localmap.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/water.cpp
files/materials/water.shader
2013-02-26 14:54:53 +01:00
scrawl
284ba58e1e
Z-up conversion: global map, shader fix
2013-02-26 13:52:01 +01:00
scrawl
2e7bc1a368
Z-up conversion: local map, fix tcg
2013-02-26 13:39:10 +01:00
scrawl
3ef952172d
Z-up conversion: water, sky
2013-02-26 10:38:48 +01:00
scrawl
8aff033a0c
Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog
2013-02-25 18:29:11 +01:00
scrawl
a3afb91485
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-24 18:04:51 +01:00
Lars Söderberg
e32646ee50
Prettier repeated borders.
2013-02-24 16:57:40 +01:00
Lars Söderberg
62c5568ed9
Fix for the loadingbar to resemble vanilla Morrowind.
2013-02-24 16:57:07 +01:00
scrawl
0d6a3367d3
Water shader no longer depends on object shaders being enabled
2013-02-24 10:28:50 +01:00
scrawl
7046e7ae3d
Water fog fix
2013-02-23 09:02:05 +01:00
scrawl
01102f9c73
Don't emit if there wasn't enough movement
2013-02-23 05:53:20 +01:00
scrawl
db9e49968e
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-23 04:13:51 +01:00
Nathan Jeffords
5e1ec9e128
improved book window layout
2013-02-22 08:32:54 -08:00
Emanuel Guevel
3dc28baa28
Remove "PinToggle" event from layout file
2013-02-20 01:31:10 +01:00
Emanuel Guevel
2dea86bbc7
Make the "lock window" button appealing
2013-02-20 01:30:42 +01:00
Emanuel Guevel
3ba3c71556
Make the "lock window" button to change state visually
2013-02-20 01:30:39 +01:00
scrawl
6cceb04adf
When a custom near clip plane is used, we need to fix up a second viewproj matrix manually to get proper depth values in the vertex shader. This fixes fog on reflections.
2013-02-19 03:08:00 +01:00
scrawl
32b837ebd4
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2013-02-19 00:15:54 +01:00
scrawl
42883ec64b
cleanup
2013-02-18 02:33:53 +01:00
graffy76
ceefae81e8
fix for the opencs icon
2013-02-17 07:46:50 -06:00
scrawl
492e0f2ccf
Switched objects shaders to vertex lighting, to accomodate badly placed lights in morrowind.
...
Fixed a very obvious land <-> water seam.
2013-02-14 19:45:07 +01:00
scrawl
499f3ac0d1
Slightly better ripple normal blending. Not physically accurate at all, but looks good.
2013-02-05 16:40:41 +01:00
scrawl
3772cd9257
Refraction can be disabled separately now
2013-02-05 14:29:46 +01:00
scrawl
0f37c24d5f
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-02-04 21:55:41 +01:00
scrawl
e949765922
cloud blending now as before (0 -> 0.25 -> 1)
2013-02-04 19:21:47 +01:00
scrawl
bf037b7d29
Removed problematic ModVertexAlpha method, now done in shader
2013-02-04 18:03:03 +01:00
scrawl
15e51b76de
Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
2013-02-03 15:46:23 +01:00
scrawl
a461b282c1
water ripples (experimental)
2013-02-01 23:43:23 +01:00
scrawl
3ec703e6af
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-02-01 16:25:54 +01:00
Emanuel Guevel
af9e126487
Add unicode number for ellipsis (…) to code range
2013-01-20 17:50:32 +01:00
lazydev
aa514a53d9
Console font change to provide possibility to show cyrillic symbols
2013-01-15 02:22:14 +04:00
scrawl
30136eb449
Update settings UI
2013-01-12 06:36:48 +01:00
scrawl
55769aaf91
Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled
2013-01-10 01:46:00 +01:00
scrawl
35015ef110
Change default settings to use no object shaders and per vertex lighting, as some lights in MW look clearly broken with per pixel lighting enabled (e.g. fireplace in census office, ghostfence)
2013-01-09 23:11:15 +01:00
scrawl
bd8d793fec
Removing gamma correction due to caused inconsistencies.
2013-01-09 21:41:40 +01:00
scrawl
111e38ef25
Revert "fog now distance based instead of depth"
...
This reverts commit 7ee038fdd7
.
2013-01-09 20:18:26 +01:00
scrawl
f1b138d0a8
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2013-01-07 13:25:15 +01:00
scrawl
1718d735b5
Fix menu/journal/book/scroll buttons when using localised MW-installations
...
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
2013-01-03 01:09:03 +01:00
scrawl
a6c3e06e54
fixed fog in some cells
2012-12-15 20:36:17 +01:00
scrawl
5f676f9c6b
Merge branch 'master' of https://github.com/zinnschlag/openmw into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwscript/miscextensions.cpp
2012-12-11 22:28:23 +01:00
scrawl
44010974fc
workaround for HLSL error X4579
2012-12-10 12:34:28 +01:00
scrawl
c4facc233e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
scrawl
11a8d5d70a
Merge branch 'master' of git://github.com/zinnschlag/openmw into globalmap
2012-11-10 21:19:41 +01:00
scrawl
7c22690116
Merge branch 'next' into globalmap
2012-11-10 21:19:10 +01:00
scrawl
5fdc7ad809
forgot to add file
2012-11-10 13:07:26 +01:00
scrawl
ace9ee9c83
persuasion dialog
2012-11-09 20:18:38 +01:00
scrawl
38828acac9
transparent overlay
2012-11-04 12:13:04 +01:00
Marc Zinnschlag
648b53ef93
removed unused launcher.cfg file
2012-10-31 10:09:27 +01:00
scrawl
234716daa6
finished spell creation
2012-10-23 11:42:38 +02:00
scrawl
9f821e5df2
fix shaders
2012-10-22 16:56:43 +02:00
scrawl
0a19b56031
fix gold label
2012-10-17 18:49:49 +02:00
scrawl
e80394c0b5
fix training limit
2012-10-17 18:48:29 +02:00
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd
training window
2012-10-17 18:03:02 +02:00
Lukasz Gromanowski
5e9153e2b8
Issue #423 : Wrong usage of "Version"
...
Remove "Version" line from openmw.desktop file (according to
http://standards.freedesktop.org/desktop-entry-spec/latest/ar01s05.html
it's not required).
Fixes #423
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-10-16 23:16:14 +03:00
scrawl
f154031e54
last bits of the gui
2012-10-11 18:26:29 +02:00
gugus
1f4de03613
oooups
2012-10-06 22:33:10 +02:00
gugus
85d9357e3a
Travel GUI
2012-10-06 17:52:46 +02:00
scrawl
025e820703
abstracted code and use it in enchanting window as well
2012-10-03 15:36:10 +02:00
scrawl
1c0dd3ccc5
some editing code
2012-10-03 15:06:54 +02:00
scrawl
7ee038fdd7
fog now distance based instead of depth
2012-10-03 12:03:07 +02:00
scrawl
636f297f10
enchant
2012-09-28 16:52:42 +02:00
scrawl
ac0c1ea986
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
...
Conflicts:
apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
scrawl
73c69e8eda
video playback
2012-09-25 02:35:50 +02:00
scrawl
d393f551ed
edit effect dialog
2012-09-24 08:09:16 +02:00
scrawl
9d7c35ae48
and go
2012-09-23 00:36:20 +02:00
scrawl
f45a6b71a9
Merge branch 'master' into next
2012-09-22 20:48:55 +02:00
Marc Zinnschlag
63772e2301
Merge remote-tracking branch 'scrawl/gamma' into next
2012-09-22 18:27:51 +02:00
scrawl
dbf59d14dc
water gamma correction
2012-09-22 16:52:53 +02:00
Nikolay Kasyanov
8a81a4a334
Fixed typo on openmw.cfg that caused launcher crash on OS X
2012-09-22 13:03:58 +04:00
scrawl
8214966d44
Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap
2012-09-20 17:41:14 +02:00
scrawl
e5e3d829d0
player arrow & markers
2012-09-20 17:30:09 +02:00
scrawl
86cfc91ef3
global map rendering
2012-09-20 13:56:37 +02:00
Marc Zinnschlag
87a9373a56
Merge remote-tracking branch 'scrawl/gamma' into next
2012-09-20 09:01:58 +02:00
scrawl
b9a3f8e8d7
gamma slider
2012-09-19 23:47:42 +02:00
scrawl
d9f6072f02
gamma correct rendering & adjustment setting
2012-09-19 23:25:07 +02:00
scrawl
32de090079
Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities
2012-09-19 19:34:02 +02:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
scrawl
ab698bb401
date time label
2012-09-18 20:53:32 +02:00
scrawl
0ba996f290
dialog layout
2012-09-18 18:29:03 +02:00
scrawl
42d25c0af0
fix resources, I renamed those in the last commit, but only in one place
2012-09-16 20:56:49 +02:00
scrawl
76b494100e
finished?
2012-09-15 17:12:42 +02:00
scrawl
95f3a20e2c
Merge branch 'master' into levelup
2012-09-15 14:25:37 +02:00
scrawl
b76a28f69c
beginnings of the gui
2012-09-14 19:44:00 +02:00
scrawl
a308d2e38a
fixed exception, fixed armor label obscuring the items
2012-09-14 15:33:24 +02:00
scrawl
6ac2a12296
item selection working on the preview
2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0
race selection preview
2012-09-13 19:03:31 +02:00
scrawl
5155339cb6
character preview working
2012-09-13 14:56:50 +02:00
scrawl
4f3eb3c34a
character preview WIP
2012-09-13 00:54:32 +02:00
scrawl
a8d9aa98b1
some fixes
2012-09-11 19:18:26 +02:00
scrawl
369db182de
actual progress bar, performance optimization
2012-09-11 16:53:49 +02:00
scrawl
2b339f6c0f
loading screen
2012-09-11 16:37:54 +02:00
scrawl
ad66ebf84f
fix button align on 2 windows
2012-09-10 14:31:19 +02:00
scrawl
996e6280d8
more spell buying window cleanup
2012-09-10 14:10:01 +02:00
scrawl
ba0acd4056
changed some text colors
2012-09-10 13:52:37 +02:00
scrawl
fde69d0c87
Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
2012-09-10 13:40:34 +02:00
scrawl
bc6a1979b0
replaced everything with the new method
2012-09-10 13:39:22 +02:00
Marc Zinnschlag
273ac0a97f
Merge branch 'spellbuying'
2012-09-10 13:16:02 +02:00
scrawl
b66c8099eb
new system for dynamic sizing of buttons & text boxes
2012-09-10 11:20:27 +02:00
scrawl
bb267dddf6
some stats window cleanup
2012-09-09 23:50:57 +02:00
Marc Zinnschlag
3fad1c0786
fixed a crash
2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
2012-09-09 14:10:07 -04:00
Adam Hogan
ebf80943a9
Added spell buying window
2012-09-08 18:17:03 -04:00
Marc Zinnschlag
ef6f033dd1
Merge branch 'multidata'
2012-09-04 11:02:28 +02:00
Marc Zinnschlag
e2bf4694cb
Merge remote-tracking branch 'scrawl/master'
2012-08-31 09:22:32 +02:00
scrawl
ba43f2997f
fix missing character in font for french morrowind version, thanks to jvoisin
2012-08-30 22:08:30 +02:00
scrawl
dbe3cca828
added a separate core.xml file that works with the mygui layout editor
2012-08-29 13:11:06 +02:00
Marc Zinnschlag
4f411ff1eb
Merge remote-tracking branch 'scrawl/master'
2012-08-29 11:17:33 +02:00
scrawl
6ad08dfd33
added settings for crosshair & subtitles
2012-08-29 11:15:17 +02:00
scrawl
5370fecb6f
fix a small input focus issue with the map
2012-08-29 10:51:36 +02:00
scrawl
7eaf5e7f0f
changed the markers to look more like morrowind's (hover effect)
2012-08-28 18:40:11 +02:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
scrawl
6161f81c24
last bits of the quick key menu.
2012-08-27 20:44:14 +02:00
scrawl
c5e55d3cac
fix screenshot function
2012-08-27 15:51:01 +02:00
scrawl
c0f27bd5ef
magic selection window
2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1
some unfinished work on quick keys window
2012-08-26 10:52:06 +02:00
scrawl
132da92391
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-16 13:20:53 +02:00
Marc Zinnschlag
b0506e2220
re-enabling support for multiple data directories
2012-08-16 12:59:28 +02:00
Marc Zinnschlag
f9693ab33a
Merge remote-tracking branch 'scrawl/shadersystem'
2012-08-16 12:03:03 +02:00
scrawl
4ae0a5c02e
fix silhouettes around objects above the water
2012-08-15 19:29:00 +02:00
Pieter van der Kloet
9501e133f5
Updated the EB Garamond font to a higher-resolution version
2012-08-14 03:23:57 +02:00
scrawl
67577c6192
UI cursor & camera sensitivity sliders
2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32
"reset to defaults" button, invert y axis button
2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc
hotkey window first version
2012-08-13 01:26:15 +02:00
scrawl
976ad7a301
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
2012-08-12 22:59:58 +02:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
scrawl
8ac2d11f56
changed shading to be more like MW (completely replace material ambient with vertex colors if present), fixes some too dark daedric ruins
2012-08-11 14:42:14 +02:00
scrawl
f58a4ada7a
Merge branch 'master' into shadersystem
2012-08-11 14:28:31 +02:00
scrawl
f72956b918
- added a simple main menu (with Return, Options and Exit buttons)
...
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
scrawl
993c7150dc
tweaked depth bias
2012-08-07 22:43:11 +02:00
scrawl
15a16aeba1
Fixed DirectX HLSL shaders and re-enabled them in the gui
2012-08-01 04:11:16 +02:00