scrawl
c6bcd75058
Add various custom widgets used in OpenMW to the MyGUI plugin
10 years ago
scrawl
ee3b1e800c
Add FontLoader and transparent BG texture to the MyGUI plugin
10 years ago
scrawl
7fa3100993
Refactor TradeWindow balance buttons to use ControllerRepeatClick
10 years ago
MiroslavR
57f7ef1db4
GUI: update/clear force-hidden window status
10 years ago
scrawl
4f92044d71
Allow user-created markers on local map ( Fixes #1571 )
11 years ago
scrawl
17dc01ec44
Require MyGUI version 3.2.1 and remove legacy code ( Fixes #1528 )
11 years ago
scrawl
dcddd9a07c
Use MyGUI clipboard events for MyGUI 3.2.1+ ( Fixes #1846 )
...
Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
11 years ago
scrawl
63cb91db2e
Add --export-fonts command line option
11 years ago
scrawl
6cb9382bf0
Adjust screen-sized widgets automatically using Stretch align
11 years ago
scrawl
715d357f24
Use a controller to move Drag&Drop widget with the mouse cursor
11 years ago
scrawl
a18cec7c8e
Use a MyGUI widget to render the screen fader ( Fixes #1741 , Fixes #1719 )
11 years ago
scrawl
60499eff83
Hotfix for message boxes locking up the game
11 years ago
scrawl
4b3e12bfb4
Fix pinned widgets receiving mouse clicks in gamemode ( Fixes #1686 )
11 years ago
MiroslavR
0f2305ae43
Clear selected spell when window manager is cleared
11 years ago
scrawl
9a26cf22e6
Implement toggleMenus
11 years ago
scrawl
9e6d21d95b
Clear message boxes in windowmanager cleanup ( Fixes #1496 )
11 years ago
scrawl
3788fb042e
Implement MenuTest script instruction ( Fixes #1454 )
11 years ago
scrawl
e0d6670ac4
Move video skip detection to WindowManager
...
Fixes a bug where skipping using Esc would not work if a mouse button had been pressed previously
11 years ago
Marc Zinnschlag
0668019c86
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
6db936bb3a
Refactor item icon code into ItemWidget ( Fixes #1391 )
...
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
11 years ago
scrawl
cefa20bfb9
Fix not reacting to quit request while video is playing
11 years ago
slothlife
281d3b4c95
Fix for dereferencing past end of mGuiModes.
11 years ago
Marc Zinnschlag
be88168e91
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
3b3b53d665
Support animated main menus (menu_background.bik)
...
Closes #1362
11 years ago
Digmaster
2b3b11d848
Give access to the main menu when at a choice in dialogue
11 years ago
Digmaster
ee7b5fa5c2
Fixed crash when Esc-ing out of Save "are you sure" dialog.
11 years ago
Digmaster
e0356cf89d
Added support to close modal windows with Esc
11 years ago
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
11 years ago
scrawl
039398c8ae
Basic RefData and CellRef change tracking
...
Wrapped item charge handling in getItemHealth function
11 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl
220ab86eca
Simplify new game movie player
11 years ago
scrawl
90ec19c3ac
Remove unneeded MWScrollView
11 years ago
scrawl
028e00c98f
Add missing status report for some toggle commands
11 years ago
scrawl
6cc691115b
Savegame: store most of CreatureStats
11 years ago
scrawl
c98bea2a88
Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip
11 years ago
scrawl
536fc5e192
Fix autosaves
11 years ago
scrawl
6381b1e938
Fixes #1309 : Do not allow saving while dialogs are opened, just like vanilla
...
This limitation could be removed post-1.0 by serializing the state of open windows.
11 years ago
scrawl
17bb8d7f9a
Fixes #1252 : Add item/magic keybindings to savegame
11 years ago
scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
...
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
scrawl
e8210c92c6
Fixes #1240 : Don't hardcode drowning time
11 years ago
scrawl
30666f2cce
Fixes #1297 : Store global map markers in savegame
11 years ago
scrawl
5b011e43a7
Fix a crash after loading game
11 years ago
scrawl
f5810b8e1c
Consider aspect ratio for loading screen background
...
More consistent with the main menu.
11 years ago
scrawl
f2cd37edd0
Play company logo movie
11 years ago
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
11 years ago
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
11 years ago
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
11 years ago
Marc Zinnschlag
7693f712bc
started making CellStore into a proper class; encapsulated mCell member
11 years ago
Emanuel Guevel
8824af30b4
Allow to display message box outside of dialogue window
11 years ago
Emanuel Guevel
a3eea4f6b6
Do not allow spellcasting stance without spell selected
11 years ago
Marc Zinnschlag
1b5301eec0
Merge branch 'savedgame'
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
11 years ago
scrawl
365ae15532
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
11 years ago
scrawl
e0de76a6f7
Save/load global map
11 years ago
scrawl
f09328ca84
Clear global map overlay when starting/loading a game
11 years ago
scrawl
03cf383be7
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
...
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
11 years ago
Marc Zinnschlag
9ebe66e693
improved cleanup; failed loads will now drop back into the main menu instead of crashing
11 years ago
scrawl
d01f89b153
Rewrite some awful code
11 years ago
scrawl
2744cde40f
Use a few additional GMSTs
11 years ago
scrawl
62774fcc4a
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
11 years ago
scrawl
32ff3b530c
Change all instances of skill/attribute values to use an appropriate typedef.
11 years ago
Marc Zinnschlag
e1355be47c
Merge remote-tracking branch 'lgro/valgrind_warnings'
11 years ago
Marc Zinnschlag
c3482b6f24
Merge remote-tracking branch 'scrawl/master'
...
Conflicts:
apps/openmw/mwmechanics/spellcasting.cpp
11 years ago
scrawl
c86760e3cd
Remember the last known exterior position of the player in case we fail to map the interior to a world position.
11 years ago
scrawl
3604b9d171
Closes #566 : In interior cells, update global map position marker using the first exterior teleport door
11 years ago
Alexander "Ace" Olofsson
8381cad5a4
Don't try to set a cursor before one exists
11 years ago
Lukasz Gromanowski
cb04f43384
Fixes for "Conditional jump or move depends on uninitialised value(s)"
...
and memleaks reported by valgrind.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl
a3017e16d4
Don't allow changing the spell that is being cast mid-animation
11 years ago
Emanuel Guevel
357ecd92b2
Do not display negative stat values
...
Display zero instead of negative values.
Also remove useless for loops and some unused attributes.
11 years ago
Marc Zinnschlag
030c733e2d
Merge branch 'master' into savedgame
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
11 years ago
scrawl
f695deb29d
Remember window positions
11 years ago
Marc Zinnschlag
e818d43bc3
removed an outdated typedef and some dead code
11 years ago
Marc Zinnschlag
71436b1160
changed interface for global variable access
11 years ago
scrawl
03c4b680ca
Fix changePointer
11 years ago
Marc Zinnschlag
e6dc927f11
removed duplicates of the cell name function
11 years ago
scrawl
7f735c2c4c
Release and show the cursor when focus lost
11 years ago
scrawl
5a4bd9b202
Remove software cursor option, hw cursors seem to be working well enough
11 years ago
scrawl
cab535dd69
Implement magic item recharging via soulgem use
11 years ago
scrawl
992a8e9c36
Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
11 years ago
Jordan Ayers
3fbf918751
Chargen Review Dialog: Init fix.
...
Load the starting Health/Magicka/Fatigue from the player stats when
creating the Review Dialog, and remove the extra copy of these stats.
In some cases, the old stat values were never updated from 0/0.
11 years ago
Lukasz Gromanowski
5ce1f50fab
Cleanup in MWGui::WindowManager constructor initialzation list.
...
Corrected order of initialization list, and added missing
member field initializations - without this openmw crashes when
installer is interrupted and there are no valid data path
in openmw.cfg, as reported by BrotherBrick in:
https://forum.openmw.org/viewtopic.php?f=20&p=19501#p19499
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl
5918b84666
Don't crash on resize events during load
12 years ago
scrawl
d3d6dfbde8
Refactored loading screen
...
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
12 years ago
scrawl
0545622f5a
Fix werewolf state not getting completely reset when starting a new game
12 years ago
Emanuel Guevel
997f37700d
Display HUD icons for hidden windows
12 years ago
Emanuel Guevel
c27c33f542
Fix pinned windows hiding
...
They were always displayed in console mode and in game (even if they
were force hidden).
12 years ago
Chris Robinson
5968165de0
Merge remote-tracking branch 'zini/master' into werewolf
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
12 years ago
Marc Zinnschlag
e9521dc8f1
Merge remote-tracking branch 'potatoesmaster/pinning'
12 years ago
Chris Robinson
2bac4566c0
Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/statsextensions.cpp
12 years ago
Emanuel Guevel
b2e5e8dd0d
Saner inventory window pinning/hiding
...
Hide inventory window pin button in container, companion and barter mode.
Restore the pinned inventory window position when exiting these modes.
Allow toggling windows visibility in inventory mode only.
12 years ago
PLkolek
8f4506f5b6
Implemented drowning.
...
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
12 years ago
Emanuel Guevel
d054366460
Permit to force hiding GUI windows
12 years ago
Emanuel Guevel
8f8362d2c4
Expose sneak indicator widget through WindowManager
12 years ago
Marc Zinnschlag
ca94d1a2fb
Merge remote-tracking branch 'swick/inventorypos'
...
Conflicts:
apps/openmw/mwgui/inventorywindow.cpp
12 years ago
Sebastian Wick
7ed763262f
GUI mode dependent position
12 years ago
Marc Zinnschlag
3642562959
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
3961c276b8
Added enemy health meter
12 years ago
Sebastian Wick
40d3efc671
use cancel methid
12 years ago
Sebastian Wick
7b40e57ba1
Allow the 'Activate' key to close the countdialog window; cleanups
12 years ago
scrawl
6164e5bae6
Restored window resizing
12 years ago
scrawl
8407e2b3aa
Fixes the console sometimes receiving text after it was closed
12 years ago
scrawl
91f6d87126
Fix an uninitialized variable
12 years ago
scrawl
72600a16cf
Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea
12 years ago
Sebastian Wick
b43f41c2bd
use a mygui controller for scrollbar repeat
12 years ago
Sebastian Wick
e3d8bdbafe
autorepeat scrollbar
12 years ago
scrawl
b16bc69479
Removed the no longer needed --debug switch
12 years ago
scrawl
4fd7891d2c
Fix a message box issue
12 years ago
scrawl
03682184c6
Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
12 years ago
scrawl
f1ff9b69b3
Mouse grab and relative input need to be disabled when the mouse leaves the window; Disabled resolution switching / window resizing for now due to several glitches
12 years ago
scrawl
0880805559
Minor cleanup
12 years ago
scrawl
918a1655bb
Restored HW cursor rotation and resolution/fullscreen switching
12 years ago
scrawl
495aeb5d3b
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
12 years ago
scrawl
daab4f55a3
Use Morrowind's fonts
12 years ago
scrawl
c41f119ba6
Added new game button
12 years ago
Marc Zinnschlag
e14cb6853f
Merge remote-tracking branch 'scrawl/containerui'
12 years ago
scrawl
0c4a963132
Container UI rewrite
12 years ago
kpp
24d619d6b4
Changes the logic of WindowManager::messageBox()
...
Fixes removeItem
Fixes addItem
12 years ago
scrawl
c6edb0288a
Remove unused file
12 years ago
scrawl
78e6dab9d2
Dialogue history rewrite WIP
12 years ago
scrawl
1f58edb9db
Merge branch 'master' of https://github.com/zinnschlag/openmw into journal
12 years ago
Glorf
57f22c77c0
Bugfix #732 part 1
12 years ago
scrawl
2a42556aa5
Merge branch 'master' into HEAD
12 years ago
Marc Zinnschlag
93868c8bca
Merge remote-tracking branch 'scrawl/master'
12 years ago
Glorf
6222b3f52a
Bugfix #744
12 years ago
scrawl
6c5ea1ea7a
Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes
12 years ago
Nathan Jeffords
7db6447a00
dropped the I infront of the journal view model interfaces
12 years ago
Nathan Jeffords
36a6806faf
drop the leading 'I' from the book page control interfaces
12 years ago
Nathan Jeffords
718af692c9
reworked journal to match bethesda's implemenation
12 years ago
Nathan Jeffords
55ca037411
Created a MyGUI widget to present a page of formatted text.
12 years ago
Nathan Jeffords
8dad04eef1
hid JournalWindow behind IJournalWindow interface, and put its entire
...
implementation, class definition and all, into journalwindow.cpp
12 years ago
Britt Mathis
7eee86ab66
No more using namespace
12 years ago
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
12 years ago
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
12 years ago
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
12 years ago
scrawl
43cdbd033d
Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips
12 years ago
scrawl
05a5cb3ae4
Improved responsiveness of the inventory window when resizing.
12 years ago
scrawl
b0199c703c
Companion UI
12 years ago
scrawl
51204f098e
Added soulgem dialog; made interactive message boxes not close the previous UI
12 years ago
scrawl
a2ca679beb
Added PC repair feature
12 years ago
scrawl
20774f8f81
Added merchant repair feature
12 years ago
Glorf
a07c910d0b
Feature #535 : Console object selection improvements
12 years ago
scrawl
4c588cbab6
Levelup dialog is now dynamic; added level descriptions
12 years ago
Sebastian Wick
0ae48c1f83
fix for Bug #509
12 years ago
scrawl
e34685b8a3
Fix manually changed mouse cursor
12 years ago
Marc Zinnschlag
dc3edc6024
Merge branch 'vartype'
12 years ago
Marc Zinnschlag
ba4907fbaf
use new Variant type for GMSTs
12 years ago
scrawl
5341bf9504
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
12 years ago
Marc Zinnschlag
3e97943e06
Merge remote-tracking branch 'scrawl/includes'
12 years ago
scrawl
9a84f6744f
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
12 years ago
scrawl
cf87708c1f
Magic effect icons for spells
12 years ago
scrawl
0f6fd80294
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
12 years ago
scrawl
d8f2d0195a
Got rid of the texture rotation hack by rendering the cursor manually.
12 years ago
Emanuel Guevel
be9d49c510
Do not hide pinned windows during loadings
12 years ago
scrawl
db9e49968e
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
12 years ago
Emanuel Guevel
3ba3c71556
Make the "lock window" button to change state visually
12 years ago
Emanuel Guevel
43d6392921
Change the way pinnable window are made visible
...
This ensure pinned window are not displayed in main menu, dialogue and
container mode.
12 years ago
scrawl
32b837ebd4
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
12 years ago
scrawl
00db13be32
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
12 years ago
Marc Zinnschlag
910858c300
Merge remote-tracking branch 'sergeyshambir/guiconvience' into next
12 years ago
Tom Mason
158c6fc9fa
pressing enter when a messagebox is prompting for "ok", will activate ok button
12 years ago
Sergey Shambir
725bfe6372
TradeWindow: balance now changes per time if user holds +/- button
...
pressed
12 years ago
scrawl
608c112f34
Supply the new render window to mygui
12 years ago
Jordan Milne
9b485a86ef
resize the window in a slightly less bad way, fix my check in setUseHardwareCursors to be the right way round
12 years ago
Jordan Milne
b6ec64485c
fix includes for Windows
12 years ago
Jordan Milne
5a6589af01
extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start
12 years ago
scrawl
30136eb449
Update settings UI
12 years ago
Jordan Milne
eeacb04fe2
Fully working hardware cursors (if you compile SDL2 with XCursor support)
12 years ago
Jordan Milne
f9b064d1bc
add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully
12 years ago
Jordan Milne
1bf36c686c
add ability to check if a window is on the stack (to see if we're in the main menu)
12 years ago
scrawl
f1b138d0a8
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
12 years ago
scrawl
1718d735b5
Fix menu/journal/book/scroll buttons when using localised MW-installations
...
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
12 years ago
scrawl
86f30992d7
fix message boxes not appearing properly when e.g. trading
12 years ago
lazydev
7cd1e87fe8
Merge branch 'master' of git://github.com/zinnschlag/openmw
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
12 years ago
lazydev
cd5d95ed22
1. Dialogs in Russian version now works.
...
2. Destination names it travel window are now translated
12 years ago
Tom Mason
299a1f32ed
cleanup
12 years ago
Tom Mason
716fbbbd74
messageboxes during dialogue show up in dialogue window, and messageboxes are generated when an item is removed from inventory
12 years ago
Marc Zinnschlag
afc2e840ae
renamed namespace TranslationData to Translation
12 years ago
Marc Zinnschlag
206c613b52
moved translation storage from GUI manager to engine
12 years ago
lazydev
74ae479780
Cell names localization fix
12 years ago
scrawl
64210e6efa
Revert "New Game button"
...
This reverts commit c5dd0e1968
.
12 years ago
scrawl
1c73a3f2fb
Revert "remove commandline switch for new game"
...
This reverts commit 86671096ec
.
12 years ago
scrawl
86671096ec
remove commandline switch for new game
12 years ago
scrawl
c5dd0e1968
New Game button
12 years ago
scrawl
a3bd3a40ca
fix 2 unrelated leaks
12 years ago
scrawl
c4facc233e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
12 years ago
scrawl
dc67a547b0
global map explored overlay
12 years ago
scrawl
7c22690116
Merge branch 'next' into globalmap
12 years ago
scrawl
b2afb1fd5c
Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/spellbuyingwindow.cpp
apps/openmw/mwgui/trainingwindow.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
12 years ago
scrawl
3d7146cd50
don't allow opening a window multiple times, primarily the console
12 years ago
greye
9ab2c16055
store created character classes as dynamic records
12 years ago
greye
a9c1ce412a
applying new interface vol.7, inconsistent
12 years ago
gugus
2841d831a6
Disposition is now updated everyframe
12 years ago
greye
3c2ce25f5f
m prefix for mwworld/cellstore.hpp
12 years ago
scrawl
38828acac9
transparent overlay
12 years ago
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
12 years ago
scrawl
1a2034b4dd
training window
12 years ago
gugus
85d9357e3a
Travel GUI
12 years ago
scrawl
1c0dd3ccc5
some editing code
12 years ago
scrawl
dc33dee22e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
12 years ago
scrawl
ff2c2d2b96
Merge branch 'master' into spellcreation
...
Conflicts:
apps/openmw/mwbase/windowmanager.hpp
12 years ago
Marc Zinnschlag
d1c4559abe
fixed GMST string handling in GUI
12 years ago
greye
2fa4ac177a
initial resolving
12 years ago
scrawl
0c6ad13364
WakeUpPc instruction
12 years ago
gugus
4f5c4bf89a
Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwgui/dialogue.hpp
apps/openmw/mwgui/mode.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
12 years ago
scrawl
ac0c1ea986
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
...
Conflicts:
apps/openmw/mwgui/dialogue.cpp
12 years ago
gugus
3060fbee60
TravelGUI, not completly finished.
12 years ago
scrawl
05eb307bfb
added video timing
12 years ago
scrawl
73c69e8eda
video playback
12 years ago
scrawl
9d7c35ae48
and go
12 years ago
scrawl
b4db339fd5
everything uses find now
12 years ago
scrawl
9106e5307c
moved global map from RenderingManager to gui and removed world method
12 years ago
greye
18cc435aa1
resolving conflicts
12 years ago
scrawl
98c1dc1151
ShowMap & FillMap commands, merged next
12 years ago
scrawl
8214966d44
Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap
12 years ago
scrawl
e5e3d829d0
player arrow & markers
12 years ago
scrawl
be44810623
implemented GetPCSleep
12 years ago
scrawl
bf5e30b24f
everything done except health/mana restore
12 years ago
scrawl
0ba996f290
dialog layout
12 years ago
greye
7606ebafd6
resolving conflicts, minor update
12 years ago
scrawl
896428c129
enableRestMenu & enableLevelupMenu
12 years ago
scrawl
b34b894d6a
removed some debug stuff
12 years ago
scrawl
76b494100e
finished?
12 years ago
scrawl
b76a28f69c
beginnings of the gui
12 years ago
scrawl
2f0b47fc38
test
12 years ago
scrawl
a96ed6ac61
splash screens on startup
12 years ago
Marc Zinnschlag
e9e30c0fce
fixed a memory leak
12 years ago
scrawl
a8d9aa98b1
some fixes
12 years ago
scrawl
2b339f6c0f
loading screen
12 years ago
scrawl
996e6280d8
more spell buying window cleanup
12 years ago
scrawl
fde69d0c87
Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
12 years ago
scrawl
b66c8099eb
new system for dynamic sizing of buttons & text boxes
12 years ago
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
12 years ago
Adam Hogan
ebf80943a9
Added spell buying window
13 years ago
scrawl
760f05c454
the HUD can be toggled with F12 key; useful for screenshots
13 years ago
scrawl
6ad08dfd33
added settings for crosshair & subtitles
13 years ago
Marc Zinnschlag
160b52162b
Merge remote-tracking branch 'scrawl/quick_keys'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
13 years ago
scrawl
321f7c3419
fix an infinite recursion regression on several dialogs.
13 years ago
scrawl
9af0b48ad6
show/hide crosshair correctly
13 years ago
scrawl
c5e55d3cac
fix screenshot function
13 years ago
scrawl
fab4cfecb1
some unfinished work on quick keys window
13 years ago
scrawl
bc6e4feedc
hotkey window first version
13 years ago
scrawl
97c45455fd
fix WindowManager destruction
13 years ago
Marc Zinnschlag
c4bf6214db
Merge remote branch 'scrawl/master'
13 years ago
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
13 years ago