David Cernat
993081ba1e
[General] Add enchantmentCharge to worldObjects and items
2017-12-23 13:16:38 +02:00
scrawl
b8c25e6bff
Use the correct priority of animation sources in getStartTime ( Fixes #4263 )
2017-12-21 14:49:09 +00:00
Marc Zinnschlag
7245b251e8
Merge remote-tracking branch 'drummyfish/cs-cam'
2017-12-19 17:01:13 +01:00
Marc Zinnschlag
93716cecd9
Merge remote-tracking branch 'origin/master'
2017-12-19 17:01:03 +01:00
scrawl
993982628d
Merge pull request #1590
2017-12-18 20:41:12 +00:00
Andrei Kortunov
1a58171e86
Do not allow to sell items from containers with zero capacity (bug #4268 )
2017-12-17 18:09:25 +04:00
David Cernat
fef6bddc68
[Client] Fix typo related to drag and dropping
2017-12-16 23:19:54 +02:00
David Cernat
535fba0cb3
[Client] Finish drag and drops when arrested or teleported by server
2017-12-16 07:21:02 +02:00
Miloslav Číž
01f9d90315
CS: Reorder 3D input menu
2017-12-15 17:22:32 +01:00
Miloslav Číž
13dc1bd41e
CS: Add tooltip to camera-ortho-size preference
2017-12-15 14:56:03 +01:00
Miloslav Číž
1f5feeddb9
CS: Change camera parameter types to int
2017-12-15 14:46:23 +01:00
Miloslav Číž
f2777f7242
CS: Mover object-marker-alpha under Rendering
2017-12-15 14:36:12 +01:00
Marc Zinnschlag
ecf1cea1b7
Merge remote-tracking branch 'drummyfish/cs-cam'
2017-12-15 13:41:54 +01:00
Miloslav Číž
79527b746a
Remove unused variable
2017-12-14 17:29:24 +01:00
Miloslav Číž
b246580c63
Fix orbit camera axis
2017-12-13 20:08:38 +01:00
Andrei Kortunov
ba46473038
Do not skip weather transitions from SetPos script command (bug #3603 )
2017-12-13 10:53:23 +04:00
David Cernat
ebf88d12a3
[Client] Send PlayerInventory packet after buying skill training
2017-12-13 05:46:48 +02:00
scrawl
e9ecaf712b
Merge pull request #1584
2017-12-12 20:11:05 +00:00
scrawl
7d62f05f81
Merge pull request #1583
2017-12-12 20:10:59 +00:00
David Cernat
0ad9c99cf4
[Client] Send PlayerInventory packet after completing a vendor trade
2017-12-12 15:18:56 +02:00
David Cernat
a84c4c7ecc
[Server] Print module order on startup
2017-12-10 15:57:19 +02:00
Andrei Kortunov
0e04a26ef6
Set duration of magic effects from ingredients (bug #4261 )
2017-12-10 16:10:44 +04:00
Andrei Kortunov
c908ad2fba
Do not allow to place actors underground via SetPos (bug #3783 )
2017-12-10 14:38:02 +04:00
David Cernat
f2eca2566f
[Server] Add storedData table for Player to increase clarity
...
This way, customData is meant to hold module-specific and temporary data while storedData is meant to hold persistent core data.
2017-12-10 10:06:27 +02:00
Koncord
077a3d06b3
[General] Change type of BasePlayer::resurrectType to ResurrectType
2017-12-10 12:01:04 +08:00
Koncord
f9c4b847aa
[Server] Make argument const reference
2017-12-10 11:46:50 +08:00
Koncord
c5388e49f2
[Server] Remove Pawn switcher in cmake
2017-12-10 10:29:10 +08:00
Koncord
ba07d7820f
[Server] Remove Terra
2017-12-10 10:20:24 +08:00
Koncord
77d14211c9
[Server] Add Weather.cpp to build
2017-12-10 10:16:16 +08:00
Koncord
ecbe0127b0
[Client] Remove unused variable
2017-12-10 09:57:18 +08:00
Koncord
fd721143e2
[Client] Implement weather packet
2017-12-10 09:56:55 +08:00
Koncord
25b7095396
[Client] Share WeatherManager to the mwmp::Main class
2017-12-10 09:53:36 +08:00
Koncord
44dc153ebe
[Server] Add Weather API
2017-12-10 09:51:03 +08:00
Koncord
aff1859759
[Server] Add new line for help strings
2017-12-10 09:47:35 +08:00
Koncord
122a30c183
[General] Change type of refNumIndex & mpNum to unsigned
2017-12-10 09:20:13 +08:00
Chris Robinson
08e947319a
Restore exception throwing to the decoder
2017-12-09 11:00:56 -08:00
Miloslav Číž
ee40b41285
Add slider for refraction size in settings window
2017-12-09 14:03:56 +01:00
Koncord
2726d94d10
[Client] Disallow to load save game via launch options
2017-12-09 18:18:08 +08:00
Koncord
d98bb74b80
[Client] Disable autosave on waiting
2017-12-09 18:17:29 +08:00
Koncord
bfdf348a6c
[Server] Fix Undefined behavior
2017-12-09 18:01:15 +08:00
Koncord
f11473da87
[Client] Remove WorldEvent::addObject(), use move semantics
2017-12-09 15:05:47 +08:00
Koncord
4d0072a74c
[Server] Use foreach loop
2017-12-09 15:04:09 +08:00
Koncord
cd620e17ec
[Server] Use std::move(tokens)
2017-12-09 15:03:44 +08:00
Koncord
dd352f0a91
[Server] Improve Player::sendToLoaded()
2017-12-09 15:03:06 +08:00
Koncord
f35d35741e
[General] Remove redundant code
...
Remove BaseEvent::worldObjectCount
Remove BaseActor::count
Use foreach loops in packets and processors
Remove redundant "&" in CellController::get().getCell() calls
2017-12-09 14:59:41 +08:00
Chris Robinson
06ae61479a
If a sound effect fails to load, substitute silence.
2017-12-08 22:10:09 -08:00
Koncord
585c24cee8
[Server] Optimize CellController
2017-12-09 11:44:56 +08:00
Koncord
ff8b5061b4
[Server] Modernize CellController singleton
2017-12-09 11:08:53 +08:00
Koncord
e97dac7793
[Server] Mark derived processor classes as final
2017-12-09 10:20:55 +08:00
Koncord
7748e582a8
[Client] Mark derived processor classes as final
2017-12-09 10:18:17 +08:00
David Cernat
de77ee3126
Merge pull request #356 from OpenMW/master
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Add OpenMW commits up to 7 Dec 2017
2017-12-08 23:08:34 +02:00
Miloslav Číž
e309dfd234
CS: Rename variables (AppVeyor fix)
2017-12-08 22:06:03 +01:00
scrawl
9cee439e37
Merge pull request #1577
2017-12-08 20:00:58 +00:00
scrawl
1d823d8ae1
Merge pull request #1579
2017-12-08 20:00:26 +00:00
scrawl
b12cd1f5b2
Merge pull request #1581
2017-12-08 20:00:15 +00:00
Miloslav Číž
199e41833f
Merge branch 'master' into cs-cam
2017-12-08 20:56:05 +01:00
Miloslav Číž
d85f8deaa3
CS: Add fixed roll setting, plus ortho fix
2017-12-08 20:51:40 +01:00
Miloslav Číž
1b77e3ed62
CS: Add ortho camera setting
2017-12-08 18:18:27 +01:00
Miloslav Číž
bfad5ebde4
CS: Fix camera orbit control with keys
2017-12-08 17:42:20 +01:00
David Cernat
ad61d88cb1
[General] Fix typos and use consistent style for recent additions
2017-12-08 18:02:23 +02:00
Chris Robinson
aecf74e7bb
Don't throw exceptions from the audio decoder
2017-12-08 07:00:04 -08:00
Koncord
051f65a4d5
[Client] Make channel buttons blinking on new messages
2017-12-08 22:53:22 +08:00
Koncord
7eecbfd08e
[Client] Fix saving channel history
2017-12-08 22:36:16 +08:00
Koncord
1c7330635b
[Server] Add & register ON_PLAYER_WEATHER event
2017-12-08 20:38:36 +08:00
Koncord
392e645fe5
[Server] Add isMarkedForDeleteion function
2017-12-08 20:37:22 +08:00
Koncord
91398c5dcc
[Server] Implicitly join to "Default" channel
2017-12-08 20:35:19 +08:00
Koncord
aa183e6844
[General] Introduce chat channels
2017-12-08 07:43:29 +08:00
Koncord
c55f0f73b8
[Server] Pass shared_ptr<Player> by reference
2017-12-08 07:32:49 +08:00
Miloslav Číž
5e076ee015
CS: Fix camera orbit with arbitrary roll
2017-12-08 00:19:05 +01:00
Miloslav Číž
cfdc6c788e
CS: Make camera FOV change dynamically
2017-12-08 00:05:50 +01:00
Miloslav Číž
7d36dd68dc
CS: Make orbit camera not change roll
2017-12-07 23:52:05 +01:00
Miloslav Číž
360d786ff2
CS: Add rendering prefs and camera FOV
2017-12-07 23:48:34 +01:00
Andrei Kortunov
744859f327
Take in account armor condition in the armor rating calculation (bug #4246 )
2017-12-07 22:43:32 +04:00
Miloslav Číž
b69c16e682
Add setting option to scale water refractions
2017-12-06 20:39:09 +01:00
David Cernat
85a9181c12
Merge pull request #355 from OpenMW/master
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Add OpenMW commits up to 6 Dec 2017
2017-12-06 18:32:59 +02:00
Koncord
94f3eaa980
[Server] Fix warning "implicit fallthrough"
2017-12-06 13:30:39 +08:00
Allofich
7e87ce8787
Prevent combat on/off cycling for calmed actors
2017-12-06 01:03:24 +09:00
Allofich
e0c54b3f39
Stop guards trying to arrest player when calm
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(Fixes #3863 )
2017-12-05 23:53:02 +09:00
Andrei Kortunov
a28cc37501
Do not sell ingredients from organic containers
2017-12-05 10:24:58 +04:00
Andrei Kortunov
29b2308b2c
Do not display cyrillic soft/hard signs in the journal index
2017-12-04 22:42:17 +04:00
Andrei Kortunov
b6ae7f3cc8
Do not add greetings to the journal index (bug #4342 )
2017-12-04 22:42:10 +04:00
David Cernat
e97c9f72a2
[General] Rework getting/clearing of skill modifiers as with attributes
2017-12-04 15:06:27 +02:00
David Cernat
456bcee68a
[Server] Use Utils function as workaround for "bad exception" on Windows
2017-12-04 14:32:23 +02:00
David Cernat
cfb5835e17
[Server] Clean up method and variable names
2017-12-04 10:39:20 +02:00
Koncord
cd03d59056
[Client] Fix invalid read (memcheck warning)
2017-12-04 16:25:57 +08:00
David Cernat
c2f330d4f1
Merge pull request #354 from TES3MP/master
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Add master commits up to 4 Dec 2017
2017-12-04 04:39:08 +02:00
David Cernat
07f0cc2b0e
Merge pull request #353 from OpenMW/master
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Add OpenMW commits up to 4 Dec 2017
2017-12-04 04:38:38 +02:00
scrawl
ff1226c96b
Merge pull request #1575
2017-12-03 22:22:29 +00:00
Andrei Kortunov
8decd35607
Fixes crash on quickload from the container menu (bug #4239 )
2017-12-03 21:49:13 +04:00
David Cernat
fc5e883160
[General] Rework PlayerStatsDynamic packets so they are of minimal size
2017-12-02 18:29:30 +02:00
David Cernat
993cc3dfd6
[Server] Rename server "plugins"/"mods" into "modules" for clarity
...
The terms "plugins" and "mods" were used interchangeably to refer to collections of server scripts, which was bound to cause confusion later on, especially with client data files frequently being referred to as "plugins" and "mods" as well.
Moreover, the server configuration file now starts its manual ordering with "Module1" for consistency with the pluginlist.json (soon to be dataFileList.json) of the CoreScripts.
2017-12-02 15:39:08 +02:00
David Cernat
047ad40b96
[Client] Clear FortifyAttribute effects when server sets modifier to 0
2017-12-02 09:22:36 +02:00
David Cernat
2944be18ae
[Server] Actually, turn SetAttributeModifier into ClearAttributeModifier
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There's no way SetAttributeModifier() was going to make sense if, say, a player had drunk 3 different potions fortifying the same attribute and was wearing equipment fortifying it as well. How would one change the sum modifier of those while accounting for each specific effect's duration and magnitude?
The only workable solution is to allow the server to clear the modifier.
2017-12-02 09:19:33 +02:00
David Cernat
ef6dc61797
[Client] Send PlayerAttribute packets when attribute modifiers change
2017-11-30 23:03:34 +02:00
David Cernat
e8d636ebc3
[Server] Rework Get/SetAttributeCurrent into Get/SetAttributeModifier
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As seen here, attributes don't use the concept of current values, but rather of value modifiers and value damage:
https://github.com/OpenMW/openmw/blob/master/apps/openmw/mwmechanics/stat.cpp#L217
2017-11-30 22:37:06 +02:00
David Cernat
d1ad0c91f8
[General] Rework PlayerEquipment packets so they are of minimal size
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Moreover, rename BaseNetCreature's equipedItems into equipmentItems.
2017-11-30 12:31:54 +02:00
David Cernat
c9c363ebef
[General] Allow GameSettings to set bed & wilderness resting separately
2017-11-30 12:18:15 +02:00
David Cernat
7e322f1f8b
Merge pull request #352 from TES3MP/master while resolving conflicts
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# Conflicts:
# README.md
2017-11-30 10:10:38 +02:00
David Cernat
e7f20e7daf
Merge pull request #351 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# README.md
2017-11-30 10:06:38 +02:00
scrawl
a4d8aef40d
Merge branch openmw-43 into master
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Conflicts:
CMakeLists.txt
README.md
files/mygui/openmw_trade_window.layout
2017-11-29 22:37:50 +00:00
scrawl
47a5229eed
Merge pull request #1564
2017-11-29 22:10:36 +00:00
scrawl
59bfd670c0
Merge pull request #1571
2017-11-29 22:04:41 +00:00
David Cernat
bd9e8bd10f
[General] Simplify storing of attribute and skill index changes
2017-11-29 16:55:51 +02:00
David Cernat
720ef5f6c5
[General] Use consistent code style
2017-11-29 13:00:22 +02:00
David Cernat
eff3504b05
Merge pull request #350 from TES3MP/master
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Add master commits up to 29 Nov 2017
2017-11-29 04:02:24 +02:00
David Cernat
22521578eb
Merge pull request #349 from OpenMW/master
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Add OpenMW commits up to 28 Nov 2017
2017-11-29 03:52:15 +02:00
Grigorii Latyshev
2abb1a2ec2
Added checkMagicka parameter
2017-11-28 23:35:54 +01:00
Grigorii Latyshev
9fe5a4d236
Revert condition changes
2017-11-28 23:35:46 +01:00
Grigorii Latyshev
dab72b45db
Move mana reducing code back
2017-11-28 23:34:05 +01:00
Andrei Kortunov
b9d9660efd
Update music state in the menu mode (bug #3664 )
2017-11-28 20:49:48 +04:00
Andrei Kortunov
f7f8dfaf2a
AiWander: do not allow flying/swimming creatures to use pathgrid
2017-11-28 18:03:13 +04:00
Koncord
e44fcdc0b3
[General] Cleanup Player packets
2017-11-28 21:38:45 +08:00
scrawl
9920779a7b
Merge pull request #1543
2017-11-27 21:21:54 +00:00
scrawl
c50b18b3bb
Move PathgridGraph out of CellStore
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By definition this is not 'Mutable state of a cell' and does not belong in CellStore.
This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
2017-11-27 21:20:31 +00:00
scrawl
5fe68ab062
Merge pull request #1419
2017-11-27 21:13:11 +00:00
scrawl
fee2e946d1
Merge pull request #1565
2017-11-27 21:13:09 +00:00
David Cernat
3508a16836
[General] Use GameSettings packet to set ability to rest and wait
2017-11-27 07:39:02 +02:00
Kyle Cooley
eb23367175
Fix rendering depth/order issues
2017-11-26 17:39:57 -05:00
Grigorii Latyshev
ce32462358
Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*)
2017-11-26 13:58:04 +01:00
David Cernat
901fe72471
[Server] Fix variable shadowing in Player
2017-11-26 13:14:53 +02:00
David Cernat
a796f81444
[General] Add and use utility function for int value checks in vectors
2017-11-26 13:03:54 +02:00
Andrei Kortunov
dea7d0beff
Do not interrupt swim and sneak idle animations during attack (bug #4122 )
2017-11-26 09:54:12 +04:00
Kyle Cooley
c8f79ea838
Adjust rotation markers
2017-11-25 20:46:14 -05:00
scrawl
88ec6179ff
Merge pull request #1566 from akortunov/guifixes
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Set default values for class and birthsign select menus
2017-11-25 22:58:40 +00:00
Koncord
46d55816b8
[Client] Remove debug code
2017-11-26 02:14:20 +08:00
Koncord
4ebfcc4a21
[Server] Limit handshake attempts
2017-11-26 00:18:19 +08:00
Koncord
729f6e745e
[Server] Remove unused get() method from EventController
2017-11-26 00:00:31 +08:00
Koncord
fef3764eb1
[General] Add forgotten files to build
2017-11-25 23:55:05 +08:00
Koncord
382f56178c
[Client] Add custom windows
2017-11-25 23:50:14 +08:00
Koncord
e657934cef
[Server] Add custom window API
2017-11-25 23:47:02 +08:00
David Cernat
300ca905fc
[Client] Don't pause game when minimizing window, despite MyGUI issues
2017-11-25 13:32:43 +02:00
Andrei Kortunov
55db3c2712
Set default values for class and birthsign select menus (bug #4226 )
2017-11-25 11:35:29 +04:00
David Cernat
0a35b897be
Merge pull request #348 from TES3MP/master
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Add master commits up to 25 Nov 2017
2017-11-25 08:55:18 +02:00
David Cernat
d06817a356
Merge pull request #347 from OpenMW/master
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Add OpenMW commits up to 25 Nov 2017
2017-11-25 08:54:22 +02:00
Grigorii Latyshev
32096ae0cc
Fix displayed spell success chance in God Mode
2017-11-25 01:47:18 +01:00
scrawl
665ca5b2d5
Merge pull request #1558 from akortunov/rusjournal
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Cyrillic journal index (bug #2485 )
2017-11-24 23:17:28 +00:00
scrawl
8226c8dc92
Merge pull request #1560 from akortunov/guifixes
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Fix the Topics button position if the Tribunal is not installed
2017-11-24 23:16:33 +00:00
scrawl
f5c075b188
Merge pull request #1563 from drummyfish/throwfix
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Make thrown projectiles rotate (#4216 )
2017-11-24 23:15:54 +00:00
Grigorii Latyshev
a7c953b318
Display 0 chance for spell if player does not have enought magic energy
2017-11-24 15:06:07 +01:00
David Cernat
b0965f094a
[General] Rework PlayerAttribute packets so they are of minimal size
...
Previously, whenever a single attribute value changed for a player, that player then sent a PlayerAttribute packet with all values for all 8 attributes.
This did not cause anywhere as much packet spam as PlayerSkill used to, but there was no good reason not to fix it as well.
2017-11-24 14:28:05 +02:00
David Cernat
ef79a98544
[General] Rework PlayerSkill packets so they are of minimal size
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Previously, whenever a single skill value changed for a player, that player then sent a PlayerSkill packet with all values for all 27 skills, plus the player's progress towards the next level and the bonuses to each attribute on the next level up as the result of sklll increases thus far.
This commit makes PlayerSkill contain only the values of specific skills, moves the player's progress towards the next level to PlayerLevel packets, and moves the bonuses to each attribute on the next level up to PlayerAttribute packets.
Players now also send a PlayerSkill packet whenever their progress towards a new point in a skill changes. This was previously avoided so as to not have massive packet spam.
2017-11-24 12:38:42 +02:00
David Cernat
64b57983f0
[General] Add TRACE log messages in player processors
2017-11-24 09:43:45 +02:00
David Cernat
606ddff813
Merge pull request #346 from TES3MP/master
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Add master commits up to 24 Nov 2017
2017-11-24 05:47:33 +02:00
David Cernat
2373be9735
Merge pull request #345 from OpenMW/master
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Add OpenMW commits up to 23 Nov 2017
2017-11-24 05:46:53 +02:00
Miloslav Číž
4373fea21e
Correct projectile rotation
2017-11-23 20:27:22 +01:00
Miloslav Číž
d0a299caab
Rotate thrown projectiles around the bb center
2017-11-23 20:02:38 +01:00
Miloslav Číž
38bda3bd71
Do not save thrown state for projectiles
2017-11-23 18:00:10 +01:00
Andrei Kortunov
94c0e3ed10
Move toUpper() from StringUtils to the JournalViewModel
2017-11-23 19:37:45 +04:00
Andrei Kortunov
a8bf4cdd98
Remove redundant include
2017-11-23 19:29:40 +04:00
Miloslav Číž
3dbcda6686
Make use of mEffectAnimationTime for projectile rotation
2017-11-23 15:14:15 +01:00
Miloslav Číž
2b9a0a7732
Save new projectile state
2017-11-23 12:11:26 +01:00
Andrei Kortunov
4f190bf7f4
Do not show carriage return characters (bug #3696 )
2017-11-23 14:58:20 +04:00
David Cernat
cac4684986
[Client] Don't force skill update on cell change
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Previously, an attempt by the server to simultaneously change a player's cell and skills (as you'd expect when a player file is loaded) led to:
1) The server sending the cell packet first and the skill packet afterwards
2) The player receiving the cell packet and sending their own skill packet as part of the client's forced skill update
3) The player receiving the skill packet from the server
4) The server receiving the skill packet from the player
The result was that, if the player then left the server without sending another skill packet, the server's memory retained the skills the player had sent instead of the skills it had sent to the player.
This is the first step in a solution to that situation and similar ones.
2017-11-23 10:07:14 +02:00
Andrei Kortunov
4d384889af
Fix the Topics button position if the Tribunal is not installed
2017-11-23 10:14:45 +04:00
David Cernat
07d75abdf8
[Server] Use consistent order for includes
2017-11-23 08:11:37 +02:00
David Cernat
1ee460bba8
Merge pull request #344 from TES3MP/master
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Add master commits up to 23 Nov 2017
2017-11-23 04:53:27 +02:00
David Cernat
656453725b
Merge pull request #343 from OpenMW/master
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Add OpenMW commits up to 23 Nov 2017
2017-11-23 04:51:13 +02:00
Miloslav Číž
de42aa9d03
Make thrown projectiles rotate
2017-11-23 00:32:22 +01:00
David Cernat
6668b9ab42
[General] Implement ConsoleCommand packet
2017-11-23 00:21:47 +02:00
Andrei Kortunov
86a17b1e3e
Get rid of the redundant Utf8Stream when during journal index creation
2017-11-22 09:06:54 +04:00
Andrei Kortunov
3571f7f413
Remove getEncoding() from WindowManager
2017-11-22 08:32:38 +04:00
Andrei Kortunov
5f41f7c48d
Clean code up a bit
2017-11-21 13:03:38 +04:00
Andrei Kortunov
ba91cd658b
Convert topic name to Unicode
2017-11-21 12:31:23 +04:00
Andrei Kortunov
f0ca3eabd3
Merge from upstream master
2017-11-21 09:39:54 +04:00
Andrei Kortunov
a83a43e376
Determine when need to use the Cyrillic journal index
2017-11-21 09:32:35 +04:00
scrawl
719255c5c6
Merge pull request #1557 from akortunov/journalfix
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[Feedback needed] Handle 128px Tx_menubook_topics textures
2017-11-20 23:07:18 +00:00
Andrei Kortunov
ce5bdd6361
Split the JournalBooks::createTopicIndexBook()
2017-11-20 22:25:53 +04:00
Andrei Kortunov
a391990f2a
Provide multibyte toLower() and single chars comparator
2017-11-20 21:30:46 +04:00
Andrei Kortunov
4dcaf040e6
A Russian journal index
2017-11-20 19:37:24 +04:00
Andrei Kortunov
60d0c83cca
Handle 128px Tx_menubook_topics textures
2017-11-20 17:39:28 +04:00
David Cernat
d33254f287
[Server] Rename CharClass' isDefault() into isCustom()
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It was already using the logic of isCustom() by mistake.
2017-11-19 12:35:11 +02:00
David Cernat
010a80ceca
[Server] Place getters and setters in consistent order
2017-11-19 11:34:03 +02:00
David Cernat
947b3f76be
[Server] Replace Player's isMale() and setIsMale() with gender property
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For simplicity and clarity.
2017-11-19 11:06:35 +02:00
David Cernat
6f822f54aa
[Server] Make chat commands case insensitive
2017-11-19 10:12:35 +02:00
David Cernat
a3e2ab4d4e
[Server] Send correct packet for inventory changes
2017-11-19 04:24:54 +02:00
David Cernat
4cc0216e0a
[Server] Send cell changes before position changes, and prioritize both
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Previously, a script changing a player's cell and position at the same time would end up sending a position packet first and then a cell change packet that overrode the former, with the player ending up at the center of the destination cell instead of at the correct position.
2017-11-19 00:59:32 +02:00
Miloslav Číž
ea2bbce68a
Fix memory leak in WindowManager
2017-11-18 19:27:09 +01:00
David Cernat
80be664139
[Server] Fix skill-related script functions
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Add getSkillIncrease() and setSkillIncrease() script functions to get and set the attribute bonuses received at the next level up as a result of skill increases.
Previously, getSkill() and setSkill() attempted to return and set the attribute bonuses, respectively. However, they mistakenly used a skill ID as a parameter for the attribute bonuses, when in fact npcStats.mSkillIncrease is an integer array of size 8 where the key stands for an attribute's ID. As a result, setSkill() had the unexpected side effect of messing up a player's major and minor skills because of the invalid values it was setting for npcStats.mSkillIncreases.
2017-11-18 10:02:52 +02:00
David Cernat
57a0415ba3
[Server] Send level packets in Player's update() at the appropriate time
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Previously, trying to send a level packet after base info and character class packets in a script actually led to the level packet being sent first and then being overridden by the others, with the player ending up at level 1 on their client.
2017-11-18 03:55:17 +02:00
David Cernat
494b10b97e
[Server] Send player packets in a more appropriate order
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Previously, the fact that a character class packet got sent after a dynamic stats packet caused the dynamic stats to get overridden on the client by the class change.
2017-11-18 01:47:18 +02:00
David Cernat
ba161ddddd
[Server] Make a few function names more consistent and fix typos
2017-11-17 04:12:25 +02:00
David Cernat
7788821a69
Merge pull request #340 from TES3MP/master
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Add master commits up to 17 Nov 2017
2017-11-17 01:28:07 +02:00
David Cernat
28e1947f23
Merge pull request #339 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/engine.cpp
2017-11-17 01:26:31 +02:00
scrawl
36f4f0ef85
Don't increase simulationTime while the game is minimized ( Fixes #4211 )
2017-11-16 18:48:49 +00:00
David Cernat
068f733d1e
Merge pull request #338 from TES3MP/master
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Add master commits up to 16 Nov 2017
2017-11-16 08:50:27 +02:00
David Cernat
5aff515d3f
Merge pull request #337 from OpenMW/master
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Add OpenMW commits up to 15 Nov 2017
2017-11-16 08:49:56 +02:00
scrawl
cf40d19d7d
Merge pull request #1551 from thegriglat/abs
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Change abs to std::abs
2017-11-15 17:34:59 +00:00
scrawl
35d68f038d
Update dialogue topics list after result script is run
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Regression from 0.42.
2017-11-15 17:20:40 +00:00
scrawl
60fba7acd8
Fix reorder warning
2017-11-15 17:20:08 +00:00
scrawl
c36d250044
Parse dialogue text for keywords after the resultscript runs ( Fixes #4210 )
2017-11-15 17:20:06 +00:00
scrawl
7c5d2a1ac4
Update dialogue topics list after result script is run
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Regression from 0.42.
2017-11-15 17:20:06 +00:00
Grigorii Latyshev
6e4f6c4bd5
Change abs to std::abs
2017-11-13 21:36:55 +01:00
David Cernat
1272b03f25
[Server] Fix typo in player script function
2017-11-13 07:43:20 +02:00
David Cernat
b4e8560698
[Client] Send cell states correctly after inputting name
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Previously, initial cell states were sent in LocalPlayer::processCharGen() and were ignored by the server because the player was not yet regarded as loaded. The result was that existing players logging in could not see each other until they went through at least one cell change.
2017-11-13 05:38:56 +02:00
David Cernat
926106cf8c
[General] Rework CharGen slightly for clarity purposes
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Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.
2017-11-13 05:33:27 +02:00
David Cernat
a21f5d18d6
Merge pull request #336 from TES3MP/master
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Add master commits up to 12 Nov 2017
2017-11-12 06:37:34 +02:00
David Cernat
2ba1c84cf7
Merge pull request #335 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwgui/container.cpp
2017-11-12 06:35:15 +02:00
David Cernat
a8261bb385
[General] Fix printing of packet identifiers after changes to logger
2017-11-12 02:36:18 +02:00
scrawl
a7fd27f413
Merge pull request #1544 from rexelion/archerrangefix
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use fProjectileMaxSpeed for ranged weapons distance (fixes #4192 )
2017-11-11 22:30:59 +00:00
scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
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Item models reworking
2017-11-11 22:12:07 +00:00
scrawl
dc016059c3
Disable Activate key when textinput is active (Bug #4151 )
2017-11-11 22:00:18 +00:00
scrawl
3b9e1e8c1b
Make movement keys not function in text input mode
2017-11-11 22:00:09 +00:00
Andrei Kortunov
8c0dcd8b2b
Do not track a nearest actor during combat and pursue (bug #4179 )
2017-11-11 19:46:59 +04:00
rexelion
f0649849b8
changed variable name to be more descriptive
2017-11-11 12:00:23 +00:00
Andrei Kortunov
9943bd4d74
AiWander fast forwarding improvements (bug #3638 )
2017-11-11 15:31:06 +04:00
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
2017-11-11 11:58:22 +04:00
Andrei Kortunov
99517d83ea
Bound items detection refactoring
2017-11-11 11:58:22 +04:00
Andrei Kortunov
a02124f884
Handle item owners during pickpocketing
2017-11-11 11:58:18 +04:00
David Cernat
700e4d032e
Merge pull request #334 from TES3MP/master
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Add master commits up to 11 Nov 2017
2017-11-11 03:47:22 +02:00
David Cernat
01db219de4
Merge pull request #333 from OpenMW/master
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Add OpenMW commits up to 11 Nov 2017
2017-11-11 03:46:21 +02:00
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
2017-11-10 22:54:53 +00:00
scrawl
b06512a60d
Fix error message that referred to the wrong file (Bug #4159 )
2017-11-10 22:51:32 +00:00
scrawl
1afbf99f74
Make movement keys not function in text input mode
2017-11-10 22:51:31 +00:00
rexelion
69a56eaea3
don't initialise rangeAttackOfTarget
2017-11-10 10:44:53 +00:00
Kyle Cooley
1cd539bad2
Fix render order for markers
2017-11-10 02:06:06 -05:00
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
2017-11-10 10:58:40 +04:00
Kyle Cooley
556117f6e6
Update marker transparency when changed.
2017-11-10 01:56:06 -05:00
David Cernat
4dbada69bf
Merge pull request #332 from TES3MP/master while resolving conflicts
2017-11-10 08:50:28 +02:00
David Cernat
f2a6957e16
Merge pull request #331 from OpenMW/master while resolving conflicts
2017-11-10 08:43:50 +02:00
Kyle Cooley
de214db8d4
Use configured transparency.
2017-11-09 13:45:32 -05:00
Kyle Cooley
197ea95646
Prevent arrows for move/scale markers from intersecting.
2017-11-09 13:04:46 -05:00
rexelion
983c33c4c8
don't use a pointer for ActionWeapon
2017-11-09 14:23:26 +00:00
scrawl
41ecbdbe6c
Add missing WaitDialog::clear() ( Fixes #4196 )
2017-11-08 00:56:05 +00:00
scrawl
9ecdcc187f
Clarify a warning message refers to inventory objects
2017-11-08 00:26:09 +00:00
scrawl
95b3c1181a
Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects ( Fixes #4190 )
2017-11-08 00:24:52 +00:00
scrawl
e42bd71081
Add missing WaitDialog::clear() ( Fixes #4196 )
2017-11-08 00:24:04 +00:00
rexelion
cab0002461
Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents
2017-11-07 17:57:23 +00:00
rexelion
a1d9f11b04
use fProjectileMaxSpeed for ranged weapons distance
2017-11-07 11:43:21 +00:00
Kyle Cooley
492b99b008
Transparent object markers
2017-11-07 00:41:27 -05:00
Koncord
ca7f3f7450
[Client] Disable focus on <tab> for chat window
2017-11-07 11:44:08 +08:00
Koncord
64b531aa3c
[Server] Remove redundant argument
2017-11-07 06:37:09 +08:00
Koncord
f377164db9
[Client] Fix build
2017-11-07 05:35:23 +08:00
Koncord
d15c674584
[General] Move getFilenameTimestamp() to Utils
2017-11-07 05:33:10 +08:00
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
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Check the real distance to target in AIPursue (issue #4184 )
2017-11-05 23:24:59 +00:00
Miloslav Číž
f98a821482
fix possible bug in aipursue
2017-11-05 23:46:15 +01:00
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
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Wait a few seconds before getting up (fixes #3884 )
2017-11-05 20:27:54 +00:00
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
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Stop character landing animation when turning (issue #4177 )
2017-11-05 20:24:24 +00:00
Miloslav Číž
430d01a39a
additional animation refactor
2017-11-05 20:19:47 +01:00
rexelion
de7a7d842b
mTimeUntilWake is initialised in the constructor
2017-11-05 18:30:34 +00:00
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
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Trigger OnActivate when item is picked up through the inventory (Issue #3726 )
2017-11-05 15:35:39 +00:00
rexelion
48ec680f23
use game time instead of real time
2017-11-04 19:37:20 +00:00
Miloslav Číž
f34223fce9
check the real distance to target in aipursue
2017-11-04 20:02:21 +01:00
rexelion
ab66034ed1
use uniform_int_distribution instead of rand()
2017-11-04 02:15:56 +00:00
rexelion
ee2f3db9a8
fixed randomness
2017-11-04 01:31:15 +00:00
rexelion
8c2cc0f42f
break invisibility first
2017-11-04 00:44:16 +00:00
rexelion
bcbfa5fe1e
prevent activation, leave the rest to the script
2017-11-04 00:38:33 +00:00
rexelion
de83ad0116
use real time; wait random number of seconds
2017-11-04 00:24:09 +00:00
Koncord
0da44f69ad
[Server] Isolate getModFolder() & getDataFolder()
2017-11-03 06:36:35 +08:00
Koncord
062d6a1824
[Server] Add sandboxed import() function
2017-11-03 06:36:35 +08:00
rexelion
5b8610b34b
knocked out characters wait some time before getting up
2017-11-01 23:44:50 +00:00
David Cernat
2ca4017371
[Client] Force position updates for players in animations
2017-11-01 22:00:54 +02:00
David Cernat
29cb51cdce
[Server] Enable SOL_SAFE_USERTYPE for both Debug and RelWithDebInfo
2017-11-01 18:09:25 +02:00
Koncord
bd7082f57e
[Server] Use custom Lua error handler not only on Windows
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For some reason sol's default error handler does not wroking properly
2017-11-01 21:48:42 +08:00
David Cernat
71c921faa7
[Server] Rename property cell into description, initialize Cells type
2017-11-01 13:22:41 +02:00
rexelion
a9e5e19482
OnActivate is triggered when the item is picked up
2017-10-31 22:33:26 +00:00
David Cernat
5653d07c7b
[Server] Fix build on Windows
2017-10-31 22:00:03 +02:00
Koncord
948090676a
[Server] Impove Lua Error handler for Windows
2017-11-01 01:17:11 +08:00
Miloslav Číž
ff1265c0e7
refactor jump animation
2017-10-31 14:22:24 +01:00
David Cernat
be25decee2
[General] Implement PlayerSpeech packet
2017-10-31 15:19:14 +02:00
David Cernat
61db22f5ae
Merge pull request #329 from TES3MP/master
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Add master commits up to 31 Oct 2017
2017-10-31 06:31:49 +02:00
David Cernat
a31d43965f
Merge pull request #328 from OpenMW/master
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Add OpenMW commits up to 31 Oct 2017
2017-10-31 06:22:57 +02:00
rexelion
e8743f3f79
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
2017-10-30 21:16:25 +00:00
Miloslav Číž
3c65bdaf14
weapon cycle fix
2017-10-30 18:05:45 +01:00
Miloslav Číž
7bc512974f
use mcurrentjump instead of custom attrib
2017-10-30 15:26:38 +01:00
David Cernat
605b06c303
[General] Find actor speech captions instead of sending them in packets
2017-10-30 11:06:09 +02:00
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
2017-10-29 11:45:17 +00:00
rexelion
1ee5dcff77
added a function to determine if a script contains OnActivate
2017-10-28 20:56:08 +01:00
Miloslav Číž
5c8f491441
move animation disabling code to a better place
2017-10-28 18:46:52 +02:00
Miloslav Číž
f9c396e0ea
stop landing animation when turning
2017-10-28 15:48:07 +02:00
David Cernat
b7e5e77166
[Server] Fix getCaseInsensitiveFilename, simplify Players.size()
2017-10-28 03:58:53 +03:00
David Cernat
378d30834b
[Server] Add special error handler for Sol back in, but only for Windows
2017-10-28 01:44:02 +03:00
Koncord
14d47213ef
[Server] Add Players.size() to Lua API
2017-10-28 02:34:45 +08:00
Miloslav Číž
03401bb5df
remove redundant condition
2017-10-27 20:19:20 +02:00
Koncord
3495fd43f4
[Client] Add network statistics (CTRL+F2)
2017-10-28 00:39:46 +08:00
Koncord
e7a5919477
[Server] Fix path to native libs
2017-10-27 20:58:02 +08:00
David Cernat
413893aa51
[General] Implement PlayerAnimPlay packet
2017-10-27 09:10:29 +03:00
Koncord
1aa630e4a9
[Server] Add StackWalker for Windows
2017-10-27 05:27:07 +08:00
Koncord
e8915f8ec5
[Client] Fix build
2017-10-27 01:33:01 +08:00
Koncord
14fdec2478
[Server] Add forgotten stacktrace.cpp
2017-10-26 23:24:35 +08:00
David Cernat
b801cf2c9e
Merge pull request #327 from TES3MP/master
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Add master commits up to 26 Oct 2017
2017-10-26 17:34:00 +03:00
David Cernat
37304655da
Merge pull request #326 from OpenMW/master
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Add OpenMW commits up to 25 Oct 2017
2017-10-26 17:28:56 +03:00
David Cernat
878294e4fe
Merge branch 'new-script-api' of https://github.com/TES3MP/openmw-tes3mp into new-script-api
2017-10-26 17:25:53 +03:00
scrawl
f9397ce933
Merge branch 'master' into openmw-43
2017-10-25 14:17:06 +00:00
Koncord
d44848ecbb
[Server] Fix build
2017-10-25 16:05:45 +08:00
Koncord
05abb8ace3
[Server] Add Log level constants to lua
2017-10-25 15:22:07 +08:00
Koncord
04a844a9c0
[Server] Use sol's default_handler
2017-10-25 15:21:11 +08:00
Koncord
dad0b38f25
[Server] Add custom terminate handler with stacktrace
2017-10-25 14:45:36 +08:00
Koncord
a3d5fbbdcd
[Server] Add stacktrace
2017-10-25 14:45:36 +08:00
Koncord
916ada108f
[General] Modernize Log utility
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* Reverse Log levels
* Add LOG_TRACE
* Spawn instance of Log in Get() function
2017-10-25 14:45:36 +08:00
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
2017-10-25 07:21:00 +03:00
Alexander "Ace" Olofsson
3e51c9e6b3
Missed the OpenCS config file
2017-10-24 23:23:55 +02:00
scrawl
4a7be0ffda
Don't reset journal index to a lower value ( Fixes #4172 )
2017-10-24 20:02:35 +00:00
David Cernat
bece095579
[Server] Add getCaseInsensitiveFilename script function back in
2017-10-24 20:25:02 +03:00
David Cernat
76a4abd7c0
Merge pull request #325 from TES3MP/master while resolving conflicts
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# Conflicts:
# apps/openmw-mp/processors/player/ProcessorPlayerTopic.hpp
2017-10-24 19:45:11 +03:00
David Cernat
dd25c7db4e
Merge pull request #324 from OpenMW/master
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Add OpenMW commits up to 24 Oct 2017
2017-10-24 19:36:14 +03:00
David Cernat
a94d4ce6f5
Merge pull request #323 from TES3MP/0.6.1
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Add hotfix commit for 0.6.1 from 23 Oct 2017
2017-10-24 19:34:34 +03:00
scrawl
4437a72e47
Merge pull request #1519 from drummyfish/rainfix
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fix rain ripple regression (bug #4169 )
2017-10-24 15:31:16 +00:00
Miloslav Číž
3731e20228
fix rain ripple regression
2017-10-24 14:12:41 +02:00
scrawl
0c6ef17fb5
Add explicit variant of 'OnActivate'
2017-10-23 23:33:06 +00:00
scrawl
e564dd842e
Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response ( Fixes #4166 )
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Don't delete Link objects prematurely (Fixes #4171 )
2017-10-23 23:33:06 +00:00
scrawl
2a0b2c4e24
Hide modal window before deleting it ( Fixes #4168 )
2017-10-23 23:33:05 +00:00
David Cernat
3aedc2e5bc
[Server] Don't automatically share PlayerTopic packets between players
2017-10-23 19:39:35 +03:00
David Cernat
360cf2ead7
Merge pull request #321 from OpenMW/master
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Add OpenMW commits up to 22 Oct 2017
2017-10-23 14:51:29 +03:00
scrawl
8b19a8b7f6
Merge pull request #1513 from lukago/feature4082b
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Feature #4082 : use many ingredients/potions instantly
2017-10-22 20:51:14 +00:00
scrawl
3d0094bd2e
Fix behavior of 'journal' command when invoked with already seen entry
2017-10-22 20:50:15 +00:00
scrawl
768da57da2
Fix dialogue topics displayed in lower case
2017-10-22 20:50:15 +00:00
David Cernat
3a9e5e3a7b
Merge pull request #319 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwworld/worldimp.hpp
2017-10-22 20:27:44 +03:00
lukago
b6cb3b445c
use getIndex to handle other windows, nullsafe fixes
2017-10-21 23:34:57 +02:00
scrawl
bb4ffb7743
Merge pull request #1514 from akortunov/ringfix
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Do not replace an equpped ring of the same value
2017-10-21 13:35:55 +00:00
scrawl
075a7fee20
Merge pull request #1515 from akortunov/guifixes
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Fix a 'Good Beast' companion window
2017-10-21 13:35:29 +00:00
scrawl
5b2fe01375
Merge pull request #1508 from AnyOldName3/shut-up-travis
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Mark worldimp functions as override to stop distracting Travis CI war…
2017-10-21 13:34:48 +00:00
Andrei Kortunov
eaff7e30aa
Fix a 'Good Beast' companion window
2017-10-21 16:56:21 +04:00
Koncord
ba8613a179
[Browser] Add "no password" filter to browser
2017-10-21 12:42:38 +08:00
Andrei Kortunov
e64f14b7ce
Do not replace an equpped ring of the same value
2017-10-20 23:05:12 +04:00
lukago
a3225364ff
refactor, use dragItem method
2017-10-19 17:43:27 +02:00
AnyOldName3
03fc3353b9
Tidy up indentation 2
2017-10-19 16:34:50 +01:00
AnyOldName3
f3e6b26e6b
Tidy up indentation
2017-10-19 16:34:11 +01:00
scrawl
9be27193a3
Merge pull request #1512 from Rhiyo/patch-1
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fixed new clothing replacing old clothing of same value
2017-10-19 14:54:27 +00:00
lukago
43f94a8890
simplify drag and drop on avatar for potions and ingredients
2017-10-19 16:50:04 +02:00
Marc Zinnschlag
0b163f0a50
Merge remote-tracking branch 'aesylwinn/forceNewProject'
2017-10-19 14:44:30 +02:00
Marc Zinnschlag
bdabace7e2
Merge remote-tracking branch 'aesylwinn/LLmerge'
2017-10-19 14:24:58 +02:00
Rhiyo
d9fe3aac99
fixed new clothing replacing old clothing of same value
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Found on the bug http://bugs.openmw.org/issues/4165 .
In original Morrowind, new clothing of the same value wouldn't replace old clothing. Tested with common and expensive clothing by selling to merchants and using the AddItem console command in original Morrowind.
In OpenMW, before this change, new clothing of the same value would replace old clothing, tested with the same methods used above.
2017-10-19 22:46:08 +10:30
David Cernat
fb67180809
[Server] Fix build in Visual Studio
2017-10-19 13:04:37 +03:00
Koncord
4530370e52
[Server] Use old style of Server Plugins location
2017-10-19 11:55:49 +08:00
Koncord
ce6a4e4032
[Server] Fix indents
2017-10-19 10:26:03 +08:00
Koncord
fc3f2483ee
[Server] Add manual Server Plugins sort
2017-10-19 10:24:17 +08:00
Kyle Cooley
6d8666d80d
Force new project file when creating new project
2017-10-18 20:21:44 -04:00
Koncord
dffd3bfa7d
[Server] Add customData to Player
...
example:
counter = 0
Event.register(Events.ON_PLAYER_CONNECT, function(player)
player.customData.counter = counter
counter = counter + 1
return true
end)
CommandController.registerCommand("test", function(player, args)
player:message(player.customData.counter, false)
return true
end, "")
2017-10-18 22:32:03 +08:00
Koncord
7a0b45d456
[Server] Load mods in dependencies order
2017-10-18 21:30:36 +08:00
Koncord
66283943c5
[Browser] Fix Clang warnings
2017-10-18 21:30:36 +08:00
AnyOldName3
2abff22c08
Make MWWorld::World final to enable compiler optimisations
2017-10-18 13:48:31 +01:00
AnyOldName3
7440cf37bc
Remove redundant virtual keywords implied by override keywords
2017-10-18 13:37:37 +01:00
David Cernat
6e7c033a5d
Merge pull request #318 from TES3MP/master
...
Add master commits up to 18 Oct 2017
2017-10-18 15:14:37 +03:00
David Cernat
260b3411c3
Merge pull request #317 from OpenMW/master
...
Add OpenMW commits up to 18 Oct 2017
2017-10-18 15:13:48 +03:00
AnyOldName3
69da89be39
Mark a method I missed out the first time as override
2017-10-18 13:05:04 +01:00
scrawl
33ceddc58b
Merge pull request #1506 from akortunov/swimanimations
...
Use SwimTurnLeft/Right animations correctly
2017-10-18 10:03:30 +00:00
scrawl
21a705fb75
Merge pull request #1507 from AnyOldName3/data-local-fix
...
Fix the loading of 'data-local' lines which I broke
2017-10-18 09:59:43 +00:00
scrawl
7328de6c50
Merge pull request #1505 from drummyfish/master
...
Make snow create water ripples (fixes #4156 )
2017-10-18 09:59:21 +00:00
AnyOldName3
2aad5bed7a
Mark worldimp functions as override to stop distracting Travis CI warnings and prevent future typos
2017-10-18 05:06:09 +01:00
AnyOldName3
43e9e955c8
Do the same for the CS
2017-10-18 02:04:48 +01:00
AnyOldName3
1f77f9654b
Strip quotes from the data-local setting if present (because for whatever reason it's a string, not a boost::filesystem::path)
2017-10-18 01:42:11 +01:00
Andrei Kortunov
4d4d247565
Use SwimTurnLeft/Right animations correctly
2017-10-17 23:26:55 +04:00
Miloslav Číž
a7cad65aab
fix water shader switching bug
2017-10-17 10:00:01 +02:00
Miloslav Číž
8a1e0e74fd
update uniform from one place
2017-10-17 09:59:53 +02:00
Miloslav Číž
797e407269
make snow create water ripples
2017-10-17 09:59:53 +02:00
Miloslav Číž
da47653625
move rain intensity uniform to water node
2017-10-17 09:59:45 +02:00
David Cernat
bbac26294f
[Server] Fix typos and make all files end with newlines
2017-10-17 07:44:10 +03:00
David Cernat
b20df4b7cd
Merge pull request #316 from TES3MP/master
...
Add master commits up to 17 Oct 2017
2017-10-17 05:15:02 +03:00