scrawl
|
4fba157d3b
|
Implement releaseGLObjects for cached resources
|
2017-08-26 19:29:12 +00:00 |
|
Harry
|
86ae2ae395
|
Improved shuffle (#1412)
|
2017-08-25 20:08:49 +00:00 |
|
AnyOldName3
|
1578fcbec7
|
Escape content file names before sending them to the GUI
|
2017-08-25 10:05:56 +00:00 |
|
David Cernat
|
2597f018d2
|
Merge pull request #272 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 23 Aug 2017
|
2017-08-23 07:22:29 +03:00 |
|
David Cernat
|
a883c8f8aa
|
[Client] Prevent scripts from creating PlayerTopic packet spam
|
2017-08-23 07:14:45 +03:00 |
|
David Cernat
|
8f543fb34e
|
[Client] Use less exploitable way of disabling console
Previously, large framerate drops allowed players to open and use the console for short periods of time.
|
2017-08-23 04:58:07 +03:00 |
|
David Cernat
|
056d54e9f7
|
[Client] Only send ObjectScale packets for objects located in cells
|
2017-08-23 02:45:38 +03:00 |
|
scrawl
|
30665b743d
|
Merge pull request #1416 from akortunov/guifixes
Display large journal entries correctly
|
2017-08-22 20:37:46 +00:00 |
|
Andrei Kortunov
|
0177fe6602
|
Display large entries in journal correctly
|
2017-08-22 23:26:06 +04:00 |
|
Andrei Kortunov
|
e799cbdb51
|
Combat AI: allow only one summoned creature at time
|
2017-08-22 09:18:49 +04:00 |
|
scrawl
|
f0dea8b8e6
|
Revert "Implement a Fisher-Yates shuffle on background music"
|
2017-08-20 20:20:27 +00:00 |
|
David Cernat
|
ac27ca663b
|
[Client] Don't send ObjectState packets for items in containers
|
2017-08-20 06:58:39 +03:00 |
|
scrawl
|
dbb8a5c959
|
Merge pull request #1401 from h313/master
Implement a Fisher-Yates shuffle on background music
|
2017-08-19 22:48:24 +00:00 |
|
Harry
|
2a85c5f011
|
Implement a Fisher-Yates shuffle on background music
This fixes sometimes getting repetitive background music
|
2017-08-19 14:48:00 -04:00 |
|
Andrei Kortunov
|
65d05ee1cd
|
Get only text from clipboard (bug #4025)
|
2017-08-19 15:32:17 +04:00 |
|
Andrei Kortunov
|
e0bb9c089b
|
Revert commit 67d59bead5 (a better
implementation found)
|
2017-08-19 15:24:06 +04:00 |
|
scrawl
|
2611377081
|
Merge pull request #1350 from akortunov/deathanimationfix
Do not allow to loot fighting actors during death animation (bug #3528)
|
2017-08-18 22:04:12 +00:00 |
|
scrawl
|
f277007b49
|
Merge pull request #1404 from akortunov/ownedcrosshair
Owned crosshair feature improvements [discussion]
|
2017-08-18 20:21:23 +00:00 |
|
Andrei Kortunov
|
7c80ddc9de
|
Owned crosshair improvements (bug #2789)
|
2017-08-18 17:08:15 +04:00 |
|
Andrei Kortunov
|
641a6cd842
|
Added a delay before summoned creature corpse despawning
|
2017-08-18 11:58:28 +04:00 |
|
David Cernat
|
cffd985038
|
Merge pull request #266 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 18 Aug 2017
|
2017-08-18 07:45:36 +03:00 |
|
Capostrophic
|
6c8c883dc0
|
Making knownEffect aware that there can be more than 4 potion effects
|
2017-08-18 00:47:28 +03:00 |
|
scrawl
|
b73ed5ccac
|
Merge pull request #1391 from akortunov/aifollow
AiFollow: add a threshold when turning to target
|
2017-08-17 20:17:11 +00:00 |
|
Andrei Kortunov
|
d8d47f081b
|
AiFollow: add a threshold when turning to target
|
2017-08-17 22:52:34 +04:00 |
|
scrawl
|
c231d20413
|
Merge pull request #1362 from akortunov/spellpriority
Combat AI: use WhenUsed enchantments [Feedback needed]
|
2017-08-16 21:23:57 +00:00 |
|
scrawl
|
306b58349e
|
Merge pull request #1387 from akortunov/movementfix
Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
|
2017-08-16 20:50:49 +00:00 |
|
scrawl
|
d1161819bf
|
Merge pull request #1396 from akortunov/dispelfix
Dispel only effects from spells
|
2017-08-16 20:49:40 +00:00 |
|
Andrei Kortunov
|
bc7353f100
|
Check animation state for GetPCRunning and GetPCSneaking
|
2017-08-16 20:30:47 +04:00 |
|
Andrei Kortunov
|
67d59bead5
|
Get only text from input fields (bug #4025)
|
2017-08-16 15:03:04 +04:00 |
|
Andrei Kortunov
|
1e983604db
|
Dispel only effects from spells (bug #3995)
|
2017-08-15 09:35:29 +04:00 |
|
scrawl
|
8acf0ba633
|
Merge pull request #1394 from akortunov/followerattackfix
Prevent followers from attacking player if crime was reported
|
2017-08-14 22:19:46 +00:00 |
|
Andrei Kortunov
|
ec64034160
|
Confiscate stolen item/gem when enchanting
|
2017-08-14 19:29:34 +04:00 |
|
Andrei Kortunov
|
7a5645b35d
|
Prevent followers from attacking player if crime was reported
|
2017-08-14 18:42:19 +04:00 |
|
Andrei Kortunov
|
f84eb68b3d
|
Confiscate an item when you try to sell it to its owner (bug #3944)
|
2017-08-14 11:31:17 +04:00 |
|
scrawl
|
1bdcecc32e
|
Merge pull request #1390 from akortunov/referencecheck
Do not make target reference unavailable on cell change
|
2017-08-12 18:48:52 +00:00 |
|
Andrei Kortunov
|
3f159960b7
|
Restored pickpocket and werewolf check
|
2017-08-12 21:18:05 +04:00 |
|
scrawl
|
b6aaa2f2be
|
Merge pull request #1389 from akortunov/autosave
Create autosave when waiting
|
2017-08-12 16:50:30 +00:00 |
|
Andrei Kortunov
|
b3b7d6aa9f
|
Do not make target reference unavailable on cell change (bug #3898)
|
2017-08-12 09:36:09 +04:00 |
|
Andrei Kortunov
|
c542ae6875
|
Create autosave when waiting (bug #1452)
|
2017-08-12 09:06:31 +04:00 |
|
David Cernat
|
d51736d68f
|
[Client] Fix crashes caused by inventory items with disabling scripts
|
2017-08-11 05:49:33 +03:00 |
|
scrawl
|
0f983144a4
|
Merge pull request #1383 from akortunov/guifixes
Enable transparency for interactive messageboxes and tooltips in game mode
|
2017-08-10 21:55:24 +00:00 |
|
Andrei Kortunov
|
56f5a5dee3
|
Added transparency to 'owned' tooltip
|
2017-08-08 22:57:39 +04:00 |
|
scrawl
|
af9db74010
|
Merge pull request #1377 from LennyPenny/master
Fade out music before change occurs
|
2017-08-08 17:34:50 +00:00 |
|
Andrei Kortunov
|
4cc8afd25d
|
Add transparency for tooltips in game mode
|
2017-08-08 20:38:15 +04:00 |
|
Andrei Kortunov
|
6cb3c83248
|
Add transparency for interactive messageboxes in game mode
|
2017-08-08 20:36:50 +04:00 |
|
Lennart Bernhardt
|
546352dbe3
|
avoid starting sound updates more than necessary
|
2017-08-08 03:31:01 +02:00 |
|
Lennart Bernhardt
|
7b8278ae45
|
remove redundant mMusicFader variable
|
2017-08-08 03:17:40 +02:00 |
|
scrawl
|
cd4525cf25
|
Merge pull request #1372 from akortunov/guifixes
Journalbook layout fixes
|
2017-08-07 18:49:13 +00:00 |
|
Andrei Kortunov
|
ab391f17db
|
Fixes regression in spell school detection (bug #4007)
|
2017-08-07 12:12:57 +04:00 |
|
Andrei Kortunov
|
dd919b9f2c
|
Do not allow to loot fighting actors during death animation (bug #3528)
|
2017-08-07 09:55:50 +04:00 |
|
scrawl
|
ba72eb77f4
|
Merge pull request #1374 from akortunov/guardfix
Disable AiPursue package for player's followers
|
2017-08-06 21:11:08 +00:00 |
|
scrawl
|
7f5b615295
|
Merge pull request #1375 from MiroslavR/missing-import
Add missing include for isatty function
|
2017-08-06 21:10:11 +00:00 |
|
spycrab
|
632d39ca76
|
Allow starting at an (unnamed) exterior cell using --start (Feature #3941)
|
2017-08-06 22:31:07 +02:00 |
|
Lennart Bernhardt
|
60a7d3d6e0
|
Fade out music before change occurs
|
2017-08-06 20:10:56 +02:00 |
|
MiroslavR
|
393f4ab758
|
Add missing include for isatty function (Fixes #4002)
|
2017-08-06 13:02:22 +02:00 |
|
David Cernat
|
77ce05b7d6
|
[Client] Fix spell casting probability synchronization
|
2017-08-06 00:11:54 +03:00 |
|
Andrei Kortunov
|
72ce118d02
|
Disable AiPursue package for player's followers
|
2017-08-05 12:38:26 +04:00 |
|
Andrei Kortunov
|
cf7a6232d0
|
Combat AI: use WhenUsed enchantments
|
2017-08-05 12:18:38 +04:00 |
|
scrawl
|
fe8437ae10
|
Merge pull request #1371 from akortunov/journalfix
Do not allow to use journal in a main menu
|
2017-08-04 21:45:44 +00:00 |
|
David Cernat
|
721b218cc2
|
Merge pull request #258 from OpenMW/master while resolving conflicts
# Conflicts:
# .travis.yml
# README.md
|
2017-08-05 00:09:34 +03:00 |
|
Jake Westrip
|
63343b6241
|
Ensure jail does not decrease a skill past zero
|
2017-08-05 06:15:15 +10:00 |
|
David Cernat
|
0e2038f045
|
[General] Record and get player positions before their last cell change
|
2017-08-04 21:45:52 +03:00 |
|
David Cernat
|
fbec0d9443
|
[Client] Remove inertia from players who are teleported via a packet
|
2017-08-04 21:43:01 +03:00 |
|
Andrei Kortunov
|
23bda7613b
|
Do not allow to use journal in a main menu (bug #3991)
|
2017-08-04 07:31:41 +04:00 |
|
scrawl
|
a78f254883
|
Merge pull request #1368 from akortunov/tradefix
Trade window improvements
|
2017-08-03 21:09:57 +00:00 |
|
scrawl
|
a63b9e33fd
|
Merge pull request #1369 from akortunov/tauntfix
Take in account a temporary disposition in isAggressive check (bug #3…
|
2017-08-03 21:01:03 +00:00 |
|
Andrei Kortunov
|
56a30d7aec
|
Journalbook layout fixes
|
2017-08-03 20:27:14 +04:00 |
|
Andrei Kortunov
|
d1489f5b42
|
Take in account a temporary disposition in isAggressive check (bug #3987)
|
2017-08-03 19:18:31 +04:00 |
|
Andrei Kortunov
|
35beede065
|
Restock items after trade deal instead of trade window opening
|
2017-08-03 18:41:13 +04:00 |
|
Andrei Kortunov
|
487e72fd23
|
Play Up sounds instead of Down ones in trade window (bug #3982)
|
2017-08-03 18:39:59 +04:00 |
|
elsid
|
748f5225a9
|
Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
May become dangling reference because method may remove all elements from mPath.
|
2017-08-02 11:35:53 +03:00 |
|
scrawl
|
0d58a77f86
|
Merge pull request #1291 from MiroslavR/respawn_crash
Prevent respawned references from being added to the scene twice
|
2017-08-01 14:38:46 +00:00 |
|
Andrei Kortunov
|
604f9ee323
|
Split weapons and spells rating code from combat actions
|
2017-08-01 09:05:35 +04:00 |
|
MiroslavR
|
d24286273b
|
Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864)
|
2017-08-01 00:11:14 +02:00 |
|
Andrei Kortunov
|
b7cfb1aaf4
|
Fixed DamageHealth and AbsorbHealth effects applying
|
2017-07-31 23:05:19 +04:00 |
|
scrawl
|
eac2e52841
|
Merge pull request #1329 from akortunov/priorityfix
Combat AI: make default spell priority calculation formula close to vanilla
|
2017-07-31 18:21:47 +00:00 |
|
scrawl
|
fde6e29628
|
Merge pull request #1326 from akortunov/spellpriority
Combat AI improvements [feedback needed]
|
2017-07-31 17:51:51 +00:00 |
|
scrawl
|
333648c975
|
Merge pull request #1324 from akortunov/doorfix
Improved doors detection
|
2017-07-31 17:42:53 +00:00 |
|
Andrei Kortunov
|
10eb6ec75f
|
AI: Check angle between actor and door
|
2017-07-31 19:28:02 +04:00 |
|
scrawl
|
9ac409e61c
|
Merge pull request #1287 from akortunov/spellsorting
Spellbuying menu improvements
|
2017-07-31 09:43:47 +00:00 |
|
scrawl
|
43279c49b5
|
Go back to index when selecting 'cancel' on topics list
|
2017-07-30 23:51:44 +02:00 |
|
scrawl
|
4b51fd23e0
|
Merge pull request #1356 from akortunov/guifixes
Add missing journal sounds (bug #3974)
|
2017-07-30 21:36:04 +00:00 |
|
Unknown
|
bfbfbeac43
|
Added networking and saving for custom spells
|
2017-07-31 03:45:47 +10:00 |
|
Andrei Kortunov
|
99b5f21a46
|
Add missing journal sounds (bug #3974)
|
2017-07-29 19:41:46 +04:00 |
|
Allofich
|
dae19412f2
|
Fix problem with animations not looping
Fixes #3804
|
2017-07-29 20:54:11 +09:00 |
|
scrawl
|
631d79f1c8
|
Merge pull request #1346 from akortunov/aibreathe
AiBreathe AI package (feature #1374)
|
2017-07-28 20:50:04 +00:00 |
|
scrawl
|
4c2487d55f
|
Merge pull request #1353 from akortunov/restfix
Update effects during rest (bug #3679)
|
2017-07-28 20:46:14 +00:00 |
|
David Cernat
|
4db64e1721
|
[Client] Synchronize spellcasting for non-bipedal creatures
|
2017-07-28 20:49:26 +03:00 |
|
Andrei Kortunov
|
920021c61b
|
Update effects during rest (bug #3679)
|
2017-07-28 16:50:52 +04:00 |
|
David Cernat
|
9d05063af4
|
[General] Add server script functions for banning & unbanning IPs
Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
|
2017-07-27 19:29:17 +03:00 |
|
Andrei Kortunov
|
6ab36c0539
|
Spellbuying menu improvements
|
2017-07-27 13:20:18 +04:00 |
|
David Cernat
|
500bff9911
|
Merge pull request #250 from OpenMW/master
Add OpenMW commits up to 27 Jul 2017
|
2017-07-27 04:01:44 +03:00 |
|
scrawl
|
1792886f1e
|
Merge pull request #1344 from julianko/dialogue_performance
Fix dialogue window performance
|
2017-07-26 22:05:45 +00:00 |
|
David Cernat
|
2f551aba02
|
[Client] Don't start dialogue via client scripts if already in dialogue
This prevents infinite greeting spam in scripts such as hlormarScript.
|
2017-07-26 22:37:57 +03:00 |
|
David Cernat
|
e6e5d406b8
|
Merge pull request #248 from OpenMW/master
Add OpenMW commits up to 26 Jul 2017, part 2
|
2017-07-26 20:31:39 +03:00 |
|
David Cernat
|
796118c266
|
[Client] Send StatsDynamic packets more often
|
2017-07-26 20:15:35 +03:00 |
|
Julian
|
d7aa2a882d
|
improve dialogue window performance
|
2017-07-26 18:58:27 +02:00 |
|
scrawl
|
d3be4769ea
|
Merge pull request #1347 from akortunov/encumberancefix
Fixed encumberance check (bug #3963)
|
2017-07-26 16:20:16 +00:00 |
|
David Cernat
|
84662ed3fe
|
[Client] Add temporary warnings when creating custom spells and items
|
2017-07-26 05:36:12 +03:00 |
|
Andrei Kortunov
|
548814bfbc
|
Added AiBreathe package (feature #1374)
|
2017-07-25 10:58:04 +04:00 |
|
Andrei Kortunov
|
325ea10594
|
Fixed encumberance check (bug #3963)
|
2017-07-25 10:28:33 +04:00 |
|
David Cernat
|
3d1458b5a2
|
Merge pull request #246 from OpenMW/master
Add OpenMW commits up to 24 Jul 2017
|
2017-07-24 20:21:04 +03:00 |
|
Andrei Kortunov
|
3ba0a336b7
|
Move spell magicka cost calculation to standalone function
|
2017-07-24 21:11:59 +04:00 |
|
David Cernat
|
2c1ece79fc
|
Merge pull request #245 from OpenMW/master
Add OpenMW commits up to 22 Jul 2017
|
2017-07-23 22:02:16 +03:00 |
|
Andrei Kortunov
|
337f0f876d
|
Fade screen in on a new game start
|
2017-07-23 11:04:58 +04:00 |
|
scrawl
|
9bc24ab629
|
Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955)
|
2017-07-22 00:38:27 +02:00 |
|
scrawl
|
5c11266a46
|
Fix character preview item selection
|
2017-07-22 00:06:43 +02:00 |
|
scrawl
|
c9f8a220dc
|
Update the tooltip when the focusObject is set
|
2017-07-20 20:59:36 +02:00 |
|
scrawl
|
0e2e23e9f8
|
Remove tooltip object as part of WindowManager::clear
|
2017-07-20 20:59:09 +02:00 |
|
David Cernat
|
7173a48f4b
|
[Client] Prevent ObjectState packet spam
|
2017-07-20 17:01:04 +03:00 |
|
David Cernat
|
b8b3856c73
|
Merge pull request #244 from OpenMW/master
Add OpenMW commits up to 19 Jul 2017
|
2017-07-19 20:49:56 +03:00 |
|
scrawl
|
7f634514a8
|
Fix the viewport of the character preview being set a frame ahead due to a threading issue
|
2017-07-19 17:43:15 +02:00 |
|
scrawl
|
20606a2aff
|
Add 'prediction time' setting for cell/terrain pre-loading
|
2017-07-19 16:44:37 +02:00 |
|
scrawl
|
ac78d01b2b
|
Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
|
2017-07-19 13:11:44 +02:00 |
|
scrawl
|
a629d48df6
|
Update the facedObject after the camera is updated
|
2017-07-19 13:05:51 +02:00 |
|
David Cernat
|
fd046e42ef
|
Merge pull request #242 from OpenMW/master
Add OpenMW commits up to 16 Jul 2017
|
2017-07-17 21:34:44 +03:00 |
|
scrawl
|
2c7ce26fb7
|
Merge pull request #1336 from akortunov/evadefix
Combat AI: avoid enemy hits when casting Self-ranged spells
|
2017-07-16 20:05:21 +00:00 |
|
Andrei Kortunov
|
98f161c7fd
|
Combat AI: avoid enemy hits when casting Self-ranged spells (fixes #3922)
|
2017-07-16 22:38:23 +04:00 |
|
scrawl
|
2c95f40640
|
Merge pull request #1333 from akortunov/guidistortionfix
Disable sound distortion for GUI actions and PlaySound command [discussion]
|
2017-07-16 18:28:03 +00:00 |
|
Andrei Kortunov
|
2b22d10ebc
|
Spellview fixes
|
2017-07-16 13:14:19 +04:00 |
|
Andrei Kortunov
|
9179a019df
|
Quick keys menu fixes
|
2017-07-16 13:11:34 +04:00 |
|
Andrei Kortunov
|
5be1c81913
|
Fixed Close button handler in EditEffectDialog (fixes #3956)
|
2017-07-15 14:03:36 +04:00 |
|
David Cernat
|
aeb1ec3394
|
[Client] Delimit and clarify changes made by tes3mp to engine and main
|
2017-07-15 12:44:00 +03:00 |
|
Andrei Kortunov
|
dca8317083
|
Disable sound distortion for player actions in GUI mode
|
2017-07-15 10:59:08 +04:00 |
|
Andrei Kortunov
|
3b163ce6ce
|
Disable sound distortion for PlaySound script command
|
2017-07-15 10:58:19 +04:00 |
|
David Cernat
|
e3929df38a
|
Merge pull request #239 from OpenMW/master
Add OpenMW commits up to 14 Jul 2017
|
2017-07-15 09:13:04 +03:00 |
|
David Cernat
|
43a3daf0aa
|
[General] Add & implement PlayerShapeshift packet for werewolf states
|
2017-07-15 09:02:19 +03:00 |
|
scrawl
|
ada85aa1ee
|
Merge pull request #1331 from akortunov/guidistortionfix
Prevent GUI sounds distortion
|
2017-07-14 19:55:33 +02:00 |
|
David Cernat
|
ad9fa0631a
|
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
|
2017-07-13 20:13:28 +03:00 |
|
David Cernat
|
708d3723eb
|
[Client] Fix client script messagebox buttons that had always broken in tes3mp
|
2017-07-13 18:58:48 +03:00 |
|
David Cernat
|
e36c0afc59
|
[General] Send faction reputation via PlayerFaction packets
|
2017-07-13 13:36:00 +03:00 |
|
David Cernat
|
be93ec8ef6
|
[General] Implement ObjectState packet
|
2017-07-13 09:46:30 +03:00 |
|
David Cernat
|
083b46394d
|
[General] Add ignoreJailSkillIncreases to PlayerJail packets
|
2017-07-12 18:24:37 +03:00 |
|
David Cernat
|
5962570c48
|
[General] Add jailText to PlayerJail packets
|
2017-07-12 16:39:31 +03:00 |
|
David Cernat
|
5774023f8b
|
[Client] Add missing processor initialization for ProcessorPlayerJail
|
2017-07-11 14:31:32 +03:00 |
|
David Cernat
|
3280f0c5ee
|
[General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
|
2017-07-11 13:34:09 +03:00 |
|
Andrei Kortunov
|
54b4d93f79
|
Added a special function for GUI sounds playing
|
2017-07-10 15:48:00 +04:00 |
|
David Cernat
|
3529f9b090
|
[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
|
2017-07-10 12:33:53 +03:00 |
|
David Cernat
|
4e74910fdb
|
[General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
|
2017-07-08 12:27:48 +03:00 |
|
David Cernat
|
1d504a665f
|
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
|
2017-07-05 07:06:33 +03:00 |
|
Andrei Kortunov
|
37952c9a79
|
Added door detection based by ray casting
|
2017-07-03 22:08:29 +04:00 |
|
Koncord
|
9bb586de77
|
[Client] Simplify setMapExplored()
|
2017-07-03 23:43:32 +08:00 |
|
Koncord
|
52349278e9
|
[Client] Fix warnings
|
2017-07-03 23:41:16 +08:00 |
|
Koncord
|
b2339f2f9a
|
[Client] Fix building
|
2017-07-03 23:40:38 +08:00 |
|
David Cernat
|
60574ae667
|
[General] Implement jail time as a death penalty
|
2017-07-03 15:45:21 +03:00 |
|
David Cernat
|
71313c5aa6
|
[General] Implement PlayerMap packet, part 1
|
2017-07-03 09:28:27 +03:00 |
|
David Cernat
|
ad4b1d05bb
|
[Client] Add comments for GUI additions made by tes3mp
|
2017-07-03 05:06:07 +03:00 |
|
David Cernat
|
c899525e30
|
[General] Use address keys with clearer meaning in tes3mp config files
|
2017-07-03 01:31:48 +03:00 |
|
David Cernat
|
99640da111
|
Merge pull request #234 from OpenMW/master
Add OpenMW commits up to 30 Jun 2017
|
2017-07-02 14:22:06 +03:00 |
|
David Cernat
|
1f682749d6
|
[General] Add optional notes to PasswordDialogs
|
2017-07-02 13:07:36 +03:00 |
|
Koncord
|
73cf134107
|
[General] Fix incoming password string
|
2017-07-02 11:11:33 +08:00 |
|
Koncord
|
0cf09adb44
|
[General] Move AddProcessor to BasePacketProcessor
|
2017-06-30 20:09:05 +08:00 |
|
scrawl
|
951c4e12e0
|
Fix crash introduced by commit 1d8a9ff622 (Fixes #3940)
|
2017-06-30 00:52:02 +02:00 |
|
David Cernat
|
0b68e59060
|
[Client] Send ObjectLock packets when using lock spells
|
2017-06-29 22:29:49 +03:00 |
|
Koncord
|
9519c467eb
|
[Client] Simplify updateEquipment for LocalPlayer & LocalActor
|
2017-06-29 14:52:23 +08:00 |
|
Koncord
|
596f42e408
|
[Client] Fix "invalid iterator" error
|
2017-06-29 14:36:56 +08:00 |
|
Andrei Kortunov
|
143fdae6fe
|
Make spell priority calculation close to vanilla (bug #3937).
|
2017-06-28 14:02:51 +04:00 |
|
David Cernat
|
685bf15d52
|
Merge pull request #231 from OpenMW/master
Add OpenMW commits up to 27 Jun 2017
|
2017-06-28 05:58:19 +03:00 |
|
Koncord
|
5b2cab4c6b
|
[General] Change NULL to nullptr
|
2017-06-27 22:49:28 +08:00 |
|
Koncord
|
0ed0d2417b
|
[Client] Make foreach style consistent with other
|
2017-06-27 22:27:02 +08:00 |
|
Koncord
|
2427a4f877
|
[Client] Update DedicatedActor to C++11
|
2017-06-27 22:25:39 +08:00 |
|
Koncord
|
8f7da49152
|
[Client] Update DedicatedPlayer to C++11
|
2017-06-27 22:25:29 +08:00 |
|
Koncord
|
08666cabdb
|
[Client] Update PlayerList to C++11
|
2017-06-27 22:24:34 +08:00 |
|
Koncord
|
a110ec1767
|
[Client] Update GUIController to C++11
|
2017-06-27 21:59:05 +08:00 |
|
Koncord
|
aa1f5c3cd3
|
[Client] Change pointer type to reference
|
2017-06-27 21:58:36 +08:00 |
|
Koncord
|
7499777b3a
|
[Client] Update CellController to C++11
|
2017-06-27 21:56:40 +08:00 |
|
Koncord
|
7d4dd2ad1c
|
[Client] Update Cell to C++11
|
2017-06-27 21:56:24 +08:00 |
|
Koncord
|
7918e887dd
|
[Client] Update ActorList to C++11
|
2017-06-27 21:56:14 +08:00 |
|
Koncord
|
aa12b35d03
|
[Client] Update LocalActor to C++11
|
2017-06-27 21:12:00 +08:00 |
|
Koncord
|
689050e1d0
|
[Client] Long expression to lambda
|
2017-06-27 21:01:13 +08:00 |
|
Koncord
|
58a6a8c3bc
|
[Client] Update LocalPlayer to C++11
|
2017-06-27 20:43:39 +08:00 |
|
Andrei Kortunov
|
7fcb22b867
|
Do not show empty journal entries (fixes #3891)
|
2017-06-27 15:54:16 +04:00 |
|
Koncord
|
6222c20e82
|
[Client] Convert MechanicsHelper to namespace
|
2017-06-27 16:43:53 +08:00 |
|
Koncord
|
7d3e08f031
|
[Client] Simplify loops
|
2017-06-27 16:32:16 +08:00 |
|
Koncord
|
f7341c021f
|
[Client] Modernize loops in WorldEvent to C++11
|
2017-06-27 15:58:41 +08:00 |
|
Koncord
|
61cc3ced5d
|
[Client] Remove boost from processors
|
2017-06-27 15:25:30 +08:00 |
|
Koncord
|
fcccd7b665
|
[General] Remove creatureStats.mDead from packets
|
2017-06-27 15:03:41 +08:00 |
|
David Cernat
|
813a3c89c4
|
[General] Implement PlayerBook packet to track skill books read
|
2017-06-27 08:27:14 +03:00 |
|
David Cernat
|
b3b73c5cd2
|
[General] Implement resurrection at nearest shrine or temple
|
2017-06-27 01:01:45 +03:00 |
|
David Cernat
|
a358dc6af8
|
[Client] Revert 0020132 now that 534c819 provides a better fix
|
2017-06-26 07:36:57 +03:00 |
|
David Cernat
|
7d81b84dd8
|
[Client] Write list of loaded plugins to log
|
2017-06-26 06:49:58 +03:00 |
|
David Cernat
|
77758596a1
|
Merge pull request #230 from OpenMW/master
Add OpenMW commits up to 25 Jun 2017
|
2017-06-26 03:13:00 +03:00 |
|
scrawl
|
8d17565efd
|
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900)
|
2017-06-25 14:44:17 +02:00 |
|
scrawl
|
903e59f495
|
Don't reset idle time when there is no camera movement (Fixes #3902)
|
2017-06-25 13:08:55 +02:00 |
|
scrawl
|
44e2089098
|
Don't play 'menu click' sound for right clicks (Fixes #3919)
|
2017-06-25 12:52:59 +02:00 |
|
scrawl
|
534c81976c
|
Add missing cell update for physics system (Fixes #3917)
|
2017-06-25 12:47:57 +02:00 |
|
David Cernat
|
9a519b5cc2
|
[Client] Avoid incrementing actor death count if we aren't its authority
|
2017-06-23 09:22:48 +03:00 |
|
David Cernat
|
78f29302ef
|
[General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
|
2017-06-23 08:12:32 +03:00 |
|
David Cernat
|
48c63dbce9
|
[General] Fix ObjectLock packets by making hasCellData true for them
|
2017-06-22 05:49:44 +03:00 |
|
David Cernat
|
ebf7740969
|
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
|
2017-06-20 05:28:45 +03:00 |
|
David Cernat
|
df67ae4689
|
Merge pull request #229 from OpenMW/master
Add OpenMW commits up to 20 Jun 2017
|
2017-06-20 04:16:51 +03:00 |
|
scrawl
|
62f0ba6045
|
Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
|
2017-06-20 00:57:44 +02:00 |
|
David Cernat
|
c6aee3b780
|
[Client] Fix build by changing boost::shared_ptr into std::shared_ptr
|
2017-06-18 19:36:06 +03:00 |
|
David Cernat
|
fa3baac0f3
|
Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
|
2017-06-18 18:16:10 +03:00 |
|
Andrei Kortunov
|
1a8f2bfc11
|
Combat AI: select target by priority
|
2017-06-16 16:11:12 +04:00 |
|
Andrei Kortunov
|
a2be73295b
|
Combat AI: take in account enemy weapon resistance
|
2017-06-16 13:33:42 +04:00 |
|
Andrei Kortunov
|
62b24eb078
|
Combat AI: do not use range weapons under water
|
2017-06-16 12:20:31 +04:00 |
|
Jordan Ayers
|
b277bd782e
|
Adjust restock calculations to ignore filled soul gems.
Bug #3684
|
2017-06-15 21:59:13 -05:00 |
|
Allofich
|
4f08084e79
|
Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656)
|
2017-06-15 18:33:50 +09:00 |
|
Allofich
|
028762a7dc
|
Make guards that are attacked try to arrest player
(Fixes #3706)
|
2017-06-15 01:47:10 +09:00 |
|
scrawl
|
53264f34b3
|
Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
|
2017-06-13 17:06:47 +02:00 |
|
Allofich
|
42402976e3
|
Fixes for building in MSVC
|
2017-06-13 19:38:12 +09:00 |
|
Andrei Kortunov
|
87939bf3b1
|
Use mRange to check spell range instead of mArea.
|
2017-06-13 11:02:40 +04:00 |
|
scrawl
|
dd3f612e88
|
Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
|
2017-06-12 23:34:40 +02:00 |
|
scrawl
|
80eb2ea35d
|
Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
|
2017-06-12 23:32:35 +02:00 |
|
scrawl
|
6d90f5a9a5
|
Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
|
2017-06-12 23:19:45 +02:00 |
|
Koncord
|
3803535bd5
|
[General] Implement CleanChat()
|
2017-06-12 08:01:47 +08:00 |
|
Andrei Kortunov
|
e9d0bf7c12
|
Added missed return statement
|
2017-06-11 15:06:44 +04:00 |
|
Andrei Kortunov
|
9fdfb2a83f
|
Spell priority: make AI do not cast target spells when enemy is under water
|
2017-06-11 10:13:00 +04:00 |
|
Andrei Kortunov
|
cab51d26cc
|
Doors: small key search optimizations
|
2017-06-10 22:33:14 +04:00 |
|
Andrei Kortunov
|
188424d5d3
|
Allow AI to use keys to open doors
|
2017-06-10 22:31:17 +04:00 |
|
David Cernat
|
bea3afaec8
|
[Client] Ensure uninitialization of DedicatedActors for late packets
|
2017-06-10 15:49:00 +03:00 |
|
David Cernat
|
1ae5bd19e1
|
[Client] Don't set difficulty based on client settings
|
2017-06-10 15:29:09 +03:00 |
|
David Cernat
|
70d9374a6a
|
[General] Implement PlayerKillCount packets
|
2017-06-10 14:04:19 +03:00 |
|
David Cernat
|
ee5c9b65c5
|
[General] When changing region, send new region name in PlayerCellChange
|
2017-06-10 11:43:40 +03:00 |
|
David Cernat
|
e5f5b047bc
|
[Client] Don't send empty ObjectSpawn packets for cells with no leveled creatures
|
2017-06-10 11:04:17 +03:00 |
|
David Cernat
|
79351c737e
|
[Client] Disable back button in chargen race window
|
2017-06-10 08:10:56 +03:00 |
|
David Cernat
|
002013294a
|
[Client] Add temporary fix for OpenMW crash caused by using default head
|
2017-06-10 06:49:07 +03:00 |
|
David Cernat
|
312fc84a6f
|
[Client] Use update timer in mwmp::Cell instead of LocalActor
|
2017-06-10 03:29:51 +03:00 |
|
Bret Curtis
|
dbf149f9b2
|
gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
|
2017-06-10 00:51:19 +02:00 |
|
Andrei Kortunov
|
4600f24e27
|
Playing sound when AI is opening a door
|
2017-06-09 22:52:40 +04:00 |
|
Bret Curtis
|
c781d1f8ed
|
purge unnecessary imports
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d799954ca0
|
replace and purge boost::math::gcd and other non-used headers
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
154d7cffa2
|
replace and purge boost::function
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d48b829b45
|
replace and purge boost::lexical_cast
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
98752a9702
|
replace boost::bind
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
b7c27e5e96
|
remove boost/tuple
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d97aa9152b
|
remove more unused imports, including boost headers
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
39185e6f8c
|
purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up
revert Qt
add back boost fstream
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
d785344fad
|
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
07f75e1104
|
replace boost::shared_ptr in extern and components
|
2017-06-09 19:08:53 +02:00 |
|
Bret Curtis
|
c8b67221d7
|
use nullptr instead of NULL
|
2017-06-09 16:49:25 +02:00 |
|
Ewan Higgs
|
38a2de3c51
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
|
David Cernat
|
18bf79e08b
|
[Client] Correctly set mpNum for placed gold
|
2017-06-09 13:31:19 +03:00 |
|
Andrei Kortunov
|
3190f28710
|
Spell priority: make AI do not cast target spells under water
|
2017-06-09 10:23:46 +04:00 |
|
David Cernat
|
6ac7ee8fcd
|
[Client] Fix problems with NPC equipment sync
|
2017-06-09 04:58:56 +03:00 |
|
Andrei Kortunov
|
4bb9622c21
|
Handle greetings differently from responses
|
2017-06-08 22:40:31 +04:00 |
|
David Cernat
|
abaa26e32a
|
Merge pull request #226 from OpenMW/master
Add OpenMW commits up to 8 Jun 2017
|
2017-06-08 05:25:47 +03:00 |
|
scrawl
|
59eb0aba7d
|
Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
|
2017-06-07 21:55:45 +02:00 |
|
Koncord
|
587b53bfed
|
[Client] Reorder files
|
2017-06-07 00:06:10 +08:00 |
|
Koncord
|
b84f97ec2b
|
[Client] Implement PasswordDialog
|
2017-06-06 23:33:59 +08:00 |
|
David Cernat
|
89f6c6df96
|
Merge pull request #225 from OpenMW/master
Add OpenMW commits up to 4 Jun 2017
|
2017-06-05 03:38:58 +03:00 |
|
Andrei Kortunov
|
c2962ced90
|
Removed empty space before dialogue entry (bug #3892)
|
2017-06-04 23:20:43 +04:00 |
|
scrawl
|
172cc65be9
|
Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
|
2017-06-04 12:49:53 +02:00 |
|
Andrei Kortunov
|
00402b7154
|
Removed unused variable
|
2017-06-04 14:09:23 +04:00 |
|
scrawl
|
70e02f4c28
|
Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
|
2017-06-04 11:18:49 +02:00 |
|
Andrei Kortunov
|
f4a187a9c2
|
Move a setting to show enchanting success chance from GUI to Game section
|
2017-06-03 23:03:24 +04:00 |
|
David Cernat
|
315ec46ff6
|
Merge pull request #224 from OpenMW/master
Add OpenMW commits up to 3 Jun 2017
|
2017-06-03 17:19:34 +03:00 |
|
Andrei Kortunov
|
9a1ba1e559
|
Show success chance when self-enchanting (Feature #3492)
|
2017-06-03 14:39:15 +04:00 |
|
Andrei Kortunov
|
42f3c73c75
|
Spell priority: dispel usage improvements
|
2017-06-03 13:16:44 +04:00 |
|
Nicholas
|
f6f07f5497
|
clear mGoToJail flag on load
|
2017-06-02 13:33:47 -05:00 |
|
Koncord
|
ad873e16b8
|
[Client] Limiting updates to ~64 per second
|
2017-06-02 21:20:35 +08:00 |
|
Koncord
|
9742b0a801
|
[Client] Reset statTimer every timeout
|
2017-06-02 20:45:44 +08:00 |
|
Koncord
|
80631ae8bd
|
[Client] Reset positionTimer on time expired
|
2017-06-02 20:45:19 +08:00 |
|
Koncord
|
a847d46984
|
[Client] Get rid Z axis in direction.pos
|
2017-06-02 18:33:51 +08:00 |
|
Koncord
|
d67db1a9bd
|
[Client] Play rotation animation on dedicated players
|
2017-06-02 18:05:33 +08:00 |
|
Koncord
|
2ef1e26233
|
[Client] Fix ID_PLAYER_POSITION spam
|
2017-06-02 17:19:36 +08:00 |
|
Koncord
|
5f30dfd5db
|
[Client] Get rid direction.rot
|
2017-06-02 15:44:39 +08:00 |
|
David Cernat
|
8c785fb22c
|
[Client] Send ObjectDelete packets when summoned creatures despawn
|
2017-06-02 09:15:08 +03:00 |
|
David Cernat
|
0bed33e39e
|
[Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
|
2017-06-02 06:58:33 +03:00 |
|
David Cernat
|
75a60a4700
|
[Client] Update debug in CellStore
|
2017-06-02 05:26:07 +03:00 |
|
David Cernat
|
e042673779
|
[Client] Fix error when trying to delete player markers that don't exist
|
2017-06-01 22:42:57 +03:00 |
|
David Cernat
|
cf41956cad
|
[Client] Prevent framerate drops caused by invalid rotation values
|
2017-06-01 21:45:36 +03:00 |
|
David Cernat
|
41de1876a3
|
Merge pull request #223 from OpenMW/master
Add OpenMW commits up to 31 May 2017
|
2017-06-01 08:11:46 +03:00 |
|
scrawl
|
9fd0d54a35
|
Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
|
2017-05-31 22:47:38 +02:00 |
|
Andrei Kortunov
|
f6c3d4935e
|
Spell priority: feather and burden
|
2017-05-31 19:23:44 +04:00 |
|
Andrei Kortunov
|
10d4cb15ad
|
Improved repair widget
|
2017-05-31 19:11:49 +04:00 |
|
Andrei Kortunov
|
1164c3f16e
|
Improved recharge widget
|
2017-05-31 19:11:49 +04:00 |
|
Andrei Kortunov
|
6c21e4ed31
|
Spell priority: ignore some effects useless in battle
|
2017-05-31 18:41:41 +04:00 |
|
scrawl
|
2638327593
|
Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
|
2017-05-31 15:25:41 +02:00 |
|
David Cernat
|
d8cd57a8be
|
[Client] Make topic sync work with localized versions of the game
|
2017-05-31 14:11:16 +03:00 |
|
David Cernat
|
34a452d775
|
[Client] Fix logic for initialization and updating of player markers
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
|
2017-05-31 10:54:19 +03:00 |
|
David Cernat
|
a353a21280
|
[General] Fix code style inconsistencies
|
2017-05-31 08:37:11 +03:00 |
|
David Cernat
|
97bf0252a4
|
[Client] Disable collision for actors loaded as dead from server
|
2017-05-31 07:52:45 +03:00 |
|
David Cernat
|
906b263a2d
|
[Client] Update topics in current dialogue screen when receiving PlayerTopic packets
|
2017-05-31 06:51:50 +03:00 |
|
David Cernat
|
461ab790e2
|
[Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors
|
2017-05-31 05:11:39 +03:00 |
|
David Cernat
|
068a45be87
|
[General] Synchronize player & NPC rotation animations
|
2017-05-30 12:08:58 +03:00 |
|
David Cernat
|
f4cdedd8cb
|
[General] Synchronize summoned creatures
|
2017-05-30 10:11:01 +03:00 |
|
David Cernat
|
1c6e359fe9
|
[Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
|
2017-05-30 08:20:45 +03:00 |
|
David Cernat
|
4e5c8873e0
|
[General] Use ObjectSpawn instead of ObjectPlace for actors
|
2017-05-29 06:59:05 +03:00 |
|
David Cernat
|
0cce9908be
|
Merge pull request #222 from OpenMW/master
Add OpenMW commits up to 29 May 2017
|
2017-05-29 04:53:23 +03:00 |
|
David Cernat
|
27148ce9eb
|
[General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
|
2017-05-29 04:43:52 +03:00 |
|
scrawl
|
a1661af864
|
Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
|
2017-05-29 00:13:34 +02:00 |
|
Koncord
|
565889ccbc
|
[Client] Add commit hash to password
|
2017-05-28 18:26:48 +08:00 |
|
David Cernat
|
b0c1aafc5a
|
[Client] Use a 10 times higher maximum distance for linear interpolation
|
2017-05-28 03:30:23 +03:00 |
|
David Cernat
|
ea2a060c67
|
[Client] Sync actor movements from interiors to exteriors & vice versa
|
2017-05-28 01:11:32 +03:00 |
|
David Cernat
|
7f6c5e2f48
|
[Client] Only send PlayerJournal packets for new journal entries
|
2017-05-27 22:49:11 +03:00 |
|
David Cernat
|
6918ae7bc7
|
[Client] Don't crash when receiving certain packets from NULL players
|
2017-05-27 22:32:28 +03:00 |
|
David Cernat
|
2e45203bbb
|
[Client] Clean up mapIndexes in CellController
|
2017-05-27 21:20:24 +03:00 |
|
David Cernat
|
619982b085
|
[Client] Only try to send actor data to other players when authorized
|
2017-05-27 18:55:14 +03:00 |
|
David Cernat
|
73b9683182
|
[General] Make most ActorPackets smaller by not including refIds in them
|
2017-05-27 16:59:23 +03:00 |
|
David Cernat
|
7177d56cfb
|
[Client] Only require refNumIndex & mpNum for CellStore::searchExact()
|
2017-05-27 16:59:23 +03:00 |
|
David Cernat
|
7c87ac80ee
|
[Client] Ensure correct drawState when receiving an ActorAttack packet
|
2017-05-27 04:19:28 +03:00 |
|
David Cernat
|
9d9581a1c2
|
[Client] Prevent DedicatedActors from automatically equipping torches
|
2017-05-27 02:52:26 +03:00 |
|
David Cernat
|
311ce4119d
|
[General] Fix logic issues related to ActorEquipment
|
2017-05-26 22:53:28 +03:00 |
|
Andrei Kortunov
|
46c8842808
|
Fixed enchant points calculations formula
|
2017-05-26 23:42:11 +04:00 |
|
David Cernat
|
cdfc2db2d1
|
Merge pull request #220 from OpenMW/master
Add OpenMW commits up to 26 May 2017
|
2017-05-26 17:38:59 +03:00 |
|
David Cernat
|
4f273932af
|
[General] Implement sending and reading of ActorEquipment packets
|
2017-05-26 04:37:49 +03:00 |
|
David Cernat
|
ec921eefc8
|
[Client] Prevent players from getting stuck in drag and drop when their opened containers are deleted
|
2017-05-26 02:13:31 +03:00 |
|
David Cernat
|
20a72ec807
|
[Client] Send ObjectTrap packets when disarming traps with keys & probes
|
2017-05-26 01:47:59 +03:00 |
|
David Cernat
|
32879adc5b
|
[General] Allow ObjectTrap to trigger traps, not just disarm them
|
2017-05-26 01:28:43 +03:00 |
|
David Cernat
|
7ac115b359
|
[Client] Implement sending and reading of ObjectTrap packets
|
2017-05-26 00:21:24 +03:00 |
|
Koncord
|
24d4e1c222
|
[General] Remove useless PacketSendMyID
|
2017-05-26 02:40:49 +08:00 |
|
Koncord
|
056ec2d434
|
[General] Fix CMake errors
|
2017-05-25 23:56:22 +08:00 |
|
Andrei Kortunov
|
f17badb3cd
|
Makes cells cache size configurable
|
2017-05-25 13:09:40 +04:00 |
|
David Cernat
|
97768be14b
|
[Client] Send ObjectPlace packet for random creatures interrupting rest
|
2017-05-25 01:00:47 +03:00 |
|
David Cernat
|
11369f6513
|
[General] Implement sending and reading of PlayerTopic packets
|
2017-05-24 21:43:34 +03:00 |
|
David Cernat
|
08de349133
|
[General] Add placeholders for PlayerTopic & ObjectTrap packets
|
2017-05-24 19:01:28 +03:00 |
|
David Cernat
|
b1264cca92
|
[Client] Send ObjectLock whenever using spells or keys to unlock objects
|
2017-05-24 16:25:44 +03:00 |
|
David Cernat
|
870fd9a78b
|
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
|
2017-05-24 13:28:34 +03:00 |
|
David Cernat
|
48ee8fd536
|
[Client] Send PlayerFaction packets when getting expelled from factions
|
2017-05-24 12:19:11 +03:00 |
|
David Cernat
|
d0ec5c61e2
|
Merge pull request #219 from OpenMW/master
Add OpenMW commits up to 21 May 2017, part 2
|
2017-05-21 22:51:44 +03:00 |
|
scrawl
|
f9cdc2da94
|
Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
|
2017-05-21 21:18:10 +02:00 |
|
MiroslavR
|
98daf4f043
|
Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
|
2017-05-21 11:47:58 +02:00 |
|
David Cernat
|
d307876199
|
Merge pull request #218 from OpenMW/master
Add OpenMW commits up to 21 May 2017
|
2017-05-21 12:04:49 +03:00 |
|
scrawl
|
8cd8eab9dd
|
Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
|
2017-05-20 23:44:14 +02:00 |
|
Andrei Kortunov
|
4f41c44cd6
|
Swap enchant type when clean selected soulgem widget (fixes #3878)
|
2017-05-20 18:30:11 +04:00 |
|
David Cernat
|
e6983993c2
|
[General] Implement sending and reading of PlayerFaction packets
|
2017-05-18 19:27:20 +03:00 |
|
David Cernat
|
04c9c5ed48
|
[General] Forward PlayerJournal packets to other players
|
2017-05-18 12:57:48 +03:00 |
|
David Cernat
|
0189dbf916
|
[General] Make JournalItem consistent with other packet structs
|
2017-05-18 10:32:23 +03:00 |
|
David Cernat
|
1d0167c3c9
|
[Client] Add missing include for PlayerFaction processor
|
2017-05-16 19:30:29 +03:00 |
|
David Cernat
|
ad388c7e12
|
[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
|
2017-05-16 19:25:31 +03:00 |
|
David Cernat
|
f527fe9ebe
|
[General] Add basic integrity check to reading of ActorList packets
Additionally, add newlines to files missing them.
|
2017-05-16 14:20:40 +03:00 |
|
David Cernat
|
05564bd123
|
[General] Add basic integrity check to reading of Container packets
|
2017-05-14 20:24:06 +03:00 |
|
David Cernat
|
46501909ff
|
[Client] Comment out spammy debug about Container packets
|
2017-05-14 11:08:53 +03:00 |
|
David Cernat
|
8f5e6531db
|
[Client] Avoid updating positions and anim flags when framerate is low
Also rename DedicatedPlayer methods so they are consistent with those from DedicatedActor
|
2017-05-14 10:52:44 +03:00 |
|
David Cernat
|
271594f0ee
|
[Client] Don't play death animations for NPCs saved as dead on server
|
2017-05-14 10:27:43 +03:00 |
|
David Cernat
|
2eb5221472
|
Merge pull request #215 from OpenMW/master
Add OpenMW commits up to 9 May 2017
|
2017-05-09 14:31:26 +03:00 |
|
David Cernat
|
5a786e6c56
|
[Client] Make all LocalActors get initialized correctly again
|
2017-05-09 14:19:25 +03:00 |
|
David Cernat
|
d7d4dec200
|
[Client] Don't spam AnimFlags packets when a Player or Actor is flying
|
2017-05-09 12:27:59 +03:00 |
|
David Cernat
|
1f747d4375
|
[Client] Only apply interpolation when positions don't change too much
|
2017-05-09 04:41:26 +03:00 |
|
David Cernat
|
cc559cf8e2
|
[General] Don't send packets for dead LocalActors, to fix Position spam
|
2017-05-09 02:47:29 +03:00 |
|
Allofich
|
315ad54b29
|
Don't make NPCs or player speak while underwater
(Fixes #3851)
|
2017-05-08 19:55:54 +09:00 |
|
David Cernat
|
5bd95628ce
|
[Client] Send an ObjectDelete packet when disposing of corpses
|
2017-05-08 08:44:43 +03:00 |
|
David Cernat
|
26087a182d
|
Merge pull request #213 from OpenMW/master
Add OpenMW commits up to 8 May 2017
|
2017-05-08 01:03:19 +03:00 |
|
scrawl
|
109bc3cb59
|
Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
|
2017-05-07 21:08:30 +02:00 |
|
Koncord
|
d82ed7d0ad
|
[Client] Register ProcessorGameTime
|
2017-05-08 02:46:02 +08:00 |
|
Koncord
|
6c45b6dc5b
|
[Client] Fix ProcessorGameTime ID
|
2017-05-08 02:45:44 +08:00 |
|
David Cernat
|
3fb0bbb58c
|
[Client] Make it possible to turn off console again
|
2017-05-07 20:13:49 +03:00 |
|
David Cernat
|
34f0a5e076
|
[Client] Disable leveled creatures from their class instead of scene.cpp
|
2017-05-07 03:18:15 +03:00 |
|
David Cernat
|
aaaed8ab8b
|
[Client] Fix potential object duplication in WorldEvent::placeObjects()
Also clean up the debug messages in WorldEvent so they don't take up multiple lines.
|
2017-05-07 03:17:19 +03:00 |
|
David Cernat
|
de49f5f175
|
[General] Add and use isActor bool for WorldObject
|
2017-05-07 03:07:09 +03:00 |
|
David Cernat
|
9d2c5c3502
|
[General] Simplify structure of BaseEvent
|
2017-05-06 21:57:29 +03:00 |
|
David Cernat
|
dcc61a095a
|
[Client] Allow multiple WorldObjects to be added to a WorldEvent
|
2017-05-06 20:44:39 +03:00 |
|
David Cernat
|
bdc8b7f863
|
[Client] Send level creatures in ObjectPlace reply to ActorList request
|
2017-05-06 08:40:36 +03:00 |
|
David Cernat
|
9eef867928
|
[Client] Disable regular spawning of leveled creatures
|
2017-05-06 08:37:51 +03:00 |
|
David Cernat
|
3def111ca1
|
[Client] Fix graphical glitches related to DedicatedActor initialization
|
2017-05-06 04:49:49 +03:00 |
|
David Cernat
|
62aa6ed7ea
|
[Client] Send PlayerPosition packets based on a timeout
|
2017-05-06 00:59:54 +03:00 |
|
David Cernat
|
ef12a37d59
|
[Client] Send ActorPosition packets based on a timeout
|
2017-05-06 00:33:48 +03:00 |
|
David Cernat
|
db3859565b
|
[Client] Send ActorStatsDynamic packets only when stats change enough
|
2017-05-05 23:17:15 +03:00 |
|
David Cernat
|
4d81455020
|
[General] Rework and simplify death reasons so they work with NPCs
|
2017-05-05 22:16:31 +03:00 |
|
David Cernat
|
b745a33f18
|
[Client] Resurrect DedicatedActors that aren't supposed to be dead
|
2017-05-05 20:38:28 +03:00 |
|
David Cernat
|
8b4e167efe
|
[Client] Prevent NPC subtitles from being added to open Dialogue window
|
2017-05-05 20:16:20 +03:00 |
|
David Cernat
|
bcdbecf608
|
[Client] Initialize Cell before moving DedicatedActor to it
|
2017-05-05 19:54:20 +03:00 |
|
David Cernat
|
60cf623455
|
[Client] Make DedicatedActors transition into LocalActors when eligible
|
2017-05-05 07:37:09 +03:00 |
|
David Cernat
|
206c9cc357
|
[Client] Use CellController pointers to make code easier to read
|
2017-05-05 04:58:44 +03:00 |
|
David Cernat
|
e05adbfe65
|
[Client] Add better debug for Actor cell changes
|
2017-05-05 04:46:40 +03:00 |
|
David Cernat
|
950a8eae3d
|
[Client] Move Actors to Cells rather than reinitialize them from scratch
|
2017-05-05 03:52:41 +03:00 |
|
David Cernat
|
8b8d55e8d3
|
[Client] Set a very high processing range for AI for the time being
|
2017-05-05 03:17:28 +03:00 |
|
David Cernat
|
8d41a0c53b
|
[Client] Make LocalActor initialization include newly spawned Actors
|
2017-05-05 02:46:16 +03:00 |
|
Andrei Kortunov
|
4d927439ca
|
Spell priority: item wearing check when disintegrate weapon/armor
|
2017-05-03 11:13:35 +04:00 |
|
Koncord
|
93edd67681
|
[Client] Use boolean var instead requestQuit or throwing runtime_error
|
2017-05-03 14:52:32 +08:00 |
|
Koncord
|
e0139c33b3
|
[Client] Remove destructor in Cell
|
2017-05-03 14:46:25 +08:00 |
|
Koncord
|
4eb02af8fb
|
[Client] Use __WINDOWS define
|
2017-05-03 14:44:38 +08:00 |
|
Koncord
|
47e6820f97
|
[General] Move printWithWidth and intToHexStr to components
|
2017-05-03 14:38:44 +08:00 |
|
Andrei Kortunov
|
d598809ac6
|
Spell priority: check spell resistance, check if actor is already has a non-magnitude effect
|
2017-05-03 10:35:56 +04:00 |
|
David Cernat
|
34e77c5dae
|
[Client] Initialize Actors based on the guid of an ActorAuthority packet
|
2017-05-03 04:47:04 +03:00 |
|
David Cernat
|
0b40cb8919
|
[Client] When there are more client than server plugins, print them all
|
2017-05-03 03:14:11 +03:00 |
|
David Cernat
|
92e277d75d
|
[Client] Prevent application hang on Windows when plugins don't match
|
2017-05-03 02:17:19 +03:00 |
|
David Cernat
|
0284f18876
|
[Client] Replace plugin load order message with a clearer one at the top
|
2017-05-03 02:15:14 +03:00 |
|
David Cernat
|
1dbe9f0eaa
|
[Client] Print plugin comparison in a better-looking way on Windows
|
2017-05-03 01:51:47 +03:00 |
|
David Cernat
|
f80a16b897
|
[Client] Don't use try/catch when printing missing plugins
Also move load order note to bottom where it fits better.
|
2017-05-03 00:15:43 +03:00 |
|
David Cernat
|
4294508082
|
[Client] Don't print null for missing plugins when comparing with server
|
2017-05-02 23:22:37 +03:00 |
|
David Cernat
|
c3c04bbfc3
|
[General] Make coding style consistent
|
2017-05-02 22:47:58 +03:00 |
|
Koncord
|
afcf5a7fc8
|
[Client] Fix segmentation fault
|
2017-05-03 02:43:58 +08:00 |
|
Koncord
|
ccae9590cc
|
[Client] Fix comparison between signed and unsigned integer expressions
|
2017-05-03 02:43:00 +08:00 |
|
Koncord
|
01bdbfecfb
|
[Client] Fix wrong checksum collection
|
2017-05-03 02:41:36 +08:00 |
|
Koncord
|
7bee82cedb
|
[Client] Add notification about strict order
|
2017-05-02 23:50:36 +08:00 |
|
Koncord
|
f6bea7a114
|
[Client] Read answer about ID_GAME_PREINIT from server
|
2017-05-02 23:37:18 +08:00 |
|
David Cernat
|
cad3eb8968
|
[Client] Iterate through CellStore's mergedRefs when initializing Actors
|
2017-05-02 03:31:40 +03:00 |
|
David Cernat
|
ebf9df3fe2
|
[Client] Add getMergedRefs() method to CellStore
|
2017-05-02 03:29:52 +03:00 |
|
David Cernat
|
f59609fcd7
|
[Client] Fix actor memory leaks, part 2
|
2017-05-02 02:45:18 +03:00 |
|
David Cernat
|
9b58973929
|
[Client] Remove variable added by tes3mp to CellStore that is not used
|
2017-05-02 02:42:37 +03:00 |
|
David Cernat
|
a77bd6652f
|
[Client] Read ActorPosition packets sent from Lua script cell loads
|
2017-05-01 21:55:50 +03:00 |
|
Andrei Kortunov
|
1520a4d7db
|
Levelup menu layout fixes
|
2017-05-01 20:48:39 +04:00 |
|
David Cernat
|
730df061b3
|
[General] Add hasPositionData and hasStatsDynamicData bools to BaseActor
|
2017-05-01 19:44:23 +03:00 |
|
David Cernat
|
48b773bfcb
|
[Client] Use float scale for WorldEvent::sendObjectScale()
|
2017-05-01 19:09:44 +03:00 |
|
Koncord
|
60f4a1d9e5
|
[Client] Fix issues when changing npc model to creature
|
2017-05-01 22:54:43 +08:00 |
|
Andrei Kortunov
|
26ec467df0
|
Tooltips: faction, magic effects layout fixes
|
2017-05-01 10:00:51 +04:00 |
|
Andrei Kortunov
|
987677db75
|
Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes
|
2017-04-30 22:39:05 +04:00 |
|
MiroslavR
|
d24bcbac15
|
Do not apply underwater effects to player's voice (Fixes #3850)
|
2017-04-30 18:51:49 +02:00 |
|
Andrei Kortunov
|
6331cc6ab9
|
Tooltips: level, race, class, specialization layout fixes
|
2017-04-30 19:45:36 +04:00 |
|
David Cernat
|
e8e0090b9b
|
[General] Use new SimpleCreatureStats struct in BaseActor
|
2017-04-30 18:44:59 +03:00 |
|
David Cernat
|
809b4d78ba
|
[Client] Split off DedicatedPlayer and PlayerList into different files
|
2017-04-30 14:57:43 +03:00 |
|
David Cernat
|
f2ec6ce02c
|
Merge pull request #209 from OpenMW/master
Add OpenMW commits up to 30 Apr 2017
|
2017-04-30 13:31:16 +03:00 |
|
scrawl
|
9f1527b7da
|
Merge pull request #1272 from akortunov/guifixes
Service menus layout fixes
|
2017-04-30 12:27:21 +02:00 |
|
Koncord
|
eda74ddf44
|
[Client] Fix memory leaks
|
2017-04-30 13:56:30 +08:00 |
|
Koncord
|
3372f27f3a
|
[Client] Notify player about current chat mode
|
2017-04-30 13:56:11 +08:00 |
|
David Cernat
|
f6a218025a
|
[Client] Fix actor memory leaks, part 1
|
2017-04-30 04:19:28 +03:00 |
|
Koncord
|
805c346bd7
|
[Client] Fix copy-paste mistake
|
2017-04-30 01:06:47 +08:00 |
|
Koncord
|
465a05bad0
|
[Client] Add ability to look like a creature for the DedicatedPlayers
|
2017-04-30 00:18:44 +08:00 |
|
Koncord
|
7af73782f3
|
[OpenMW] Implement MWWorld::createRecord for Creatures
|
2017-04-30 00:16:19 +08:00 |
|
David Cernat
|
d333c0b484
|
[Client] Read ActorStatsDynamic packets sent from Lua script cell loads
|
2017-04-29 17:44:46 +03:00 |
|
Koncord
|
fbd8e8b3a1
|
[Client] Use CreatureStats instead NpcStats
|
2017-04-29 22:40:22 +08:00 |
|
Koncord
|
26c00c3141
|
[Client] Change chat font to RussoOne for better visibility
|
2017-04-29 20:34:36 +08:00 |
|
Koncord
|
db0e25cb6c
|
[Client] Allow colors in the chat window
|
2017-04-29 20:34:36 +08:00 |
|
David Cernat
|
e419e25e72
|
[Client] Don't initialize actors without unique indexes
|
2017-04-28 23:17:23 +03:00 |
|
Andrei Kortunov
|
f484ef8ffb
|
Fixed jump fatigue loss formula (fixes #3843)
|
2017-04-26 18:28:59 +04:00 |
|
Andrei Kortunov
|
bba822c014
|
Purge all effects with same ID instead only first (fixes #3839)
|
2017-04-26 17:18:06 +04:00 |
|
David Cernat
|
6a21ec1fdc
|
[General] Rename PlayerPos into PlayerPosition
|
2017-04-25 22:11:33 +03:00 |
|
David Cernat
|
7b07d6651f
|
[General] Add and use PlayerBounty packet and matching script functions
|
2017-04-25 21:24:39 +03:00 |
|
David Cernat
|
6658531713
|
[General] Fix names for two PlayerProcessors
|
2017-04-25 19:01:56 +03:00 |
|
David Cernat
|
7dbcfbd3b1
|
[Client] Use better check for empty CreatureStats in DedicatedActor
|
2017-04-25 16:55:58 +03:00 |
|
David Cernat
|
11605bd19a
|
[Client] Make aggressive actors initiate combat with DedicatedPlayers
Previously, they were only attacking DedicatedPlayers who had attacked them first.
|
2017-04-25 16:08:14 +03:00 |
|
David Cernat
|
a4165325fa
|
[Client] Improve synchronization of Actor swings
|
2017-04-25 01:47:43 +03:00 |
|
David Cernat
|
ce9605957a
|
[Client] Use different way of preventing attacks on players in dialogue
|
2017-04-25 01:11:01 +03:00 |
|
David Cernat
|
ea7c3f2dc7
|
[Client] Make tes3mp combat code work with Creatures, not just NPCs
|
2017-04-24 21:06:23 +03:00 |
|
David Cernat
|
a82646a130
|
[Client] Delineate tes3mp-only code more clearly, part 2
|
2017-04-24 19:46:12 +03:00 |
|
David Cernat
|
44476248b7
|
[Client] Add and use DedicatedPlayer::update()
|
2017-04-24 18:38:57 +03:00 |
|
David Cernat
|
e11a24f446
|
[Client] Add back statement that should not have been removed in e4a261e
|
2017-04-24 18:10:05 +03:00 |
|
David Cernat
|
e4a261ea2e
|
[Client] Remove unused include and variables, fixing warnings
|
2017-04-24 17:53:50 +03:00 |
|
David Cernat
|
841e6a63f8
|
[Client] Initialize Creatures as LocalActors
|
2017-04-24 11:58:39 +03:00 |
|
David Cernat
|
850b19badf
|
[Client] Add clearer debug messages for Actor initialization
|
2017-04-24 11:04:28 +03:00 |
|
David Cernat
|
2082f8ff4f
|
[Client] Send LocalActor cell changes at end of mwmp::Cell's update
|
2017-04-24 10:59:47 +03:00 |
|
David Cernat
|
1f6ba9d9ee
|
[Client] Remove jump check from LocalActor that is irrelevant for NPCs
|
2017-04-24 10:58:39 +03:00 |
|
David Cernat
|
e70faf1016
|
[Client] Fix crashes in PlayerProcessors from NULL players
Also rename ProcessorPlayerDrawState into ProcessorPlayerAnimFlags
|
2017-04-24 01:46:27 +03:00 |
|
David Cernat
|
dba0d47973
|
[Client] Revert position changes on invalid cell changes to fix glitches
|
2017-04-23 22:25:16 +03:00 |
|
David Cernat
|
5c5c62f33a
|
Merge pull request #206 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017, part 2
|
2017-04-23 21:35:09 +03:00 |
|
David Cernat
|
284f863292
|
[Client] Add linear interpolation for DedicatedActors
|
2017-04-23 21:28:23 +03:00 |
|
MiroslavR
|
eada8c6822
|
Fix wrong incrementation in InventoryStore::visitEffectSources (Fixes #3838)
|
2017-04-23 18:05:41 +02:00 |
|
David Cernat
|
a12694c6ef
|
[Client] Fix crash caused by late-arriving ActorAuthority packets
|
2017-04-23 17:12:45 +03:00 |
|
David Cernat
|
14e1ff27cb
|
[Client] Rename CellController's cellsActive to cellsInitialized for clarity
|
2017-04-23 16:53:24 +03:00 |
|
David Cernat
|
ef634a1c52
|
Merge pull request #205 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017
|
2017-04-23 14:47:10 +03:00 |
|
David Cernat
|
27186f555d
|
[Client] Enable reading of ActorPackets, and thus NPC sync, by default
|
2017-04-23 14:01:13 +03:00 |
|
David Cernat
|
871d8c8308
|
[Client] Send and read ActorCellChange packets
|
2017-04-23 14:01:13 +03:00 |
|
David Cernat
|
9ea69f4c1f
|
[Client] Add LocalActor & DedicatedActor cell transition logic to World::moveObject()
|
2017-04-23 14:01:13 +03:00 |
|
David Cernat
|
4e86d8781f
|
[Client] Clean up & simplify logic for DedicatedPlayer cell transitions
|
2017-04-23 14:01:13 +03:00 |
|
David Cernat
|
87ada3e763
|
[Client] Add CellController::isSameCell() and use it in LocalPlayer
|
2017-04-23 14:01:13 +03:00 |
|
Andrei Kortunov
|
c2706ac3e7
|
Merchant repair and travel window scroll fix
|
2017-04-23 09:15:25 +04:00 |
|
scrawl
|
0e37e71ea2
|
Merge pull request #1266 from akortunov/handsfallbackfix
Improved hands bodyparts selection fallback
|
2017-04-23 00:36:48 +02:00 |
|
Andrei Kortunov
|
4544caf7f3
|
Improved bodypart select fallback (fixes #2594)
|
2017-04-22 22:23:10 +04:00 |
|
David Cernat
|
4ebc9f1314
|
Merge pull request #204 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwdialogue/dialoguemanagerimp.cpp
|
2017-04-22 14:33:26 +03:00 |
|
MiroslavR
|
0737d6cb72
|
Merge pull request #1270 from Allofich/scriptfix
Check for NULL before running voice dialogue scripts
|
2017-04-22 01:58:20 +02:00 |
|
Allofich
|
f34e35eb19
|
Check for NULL before running voice scripts
(Fixes #3834)
|
2017-04-22 07:51:31 +09:00 |
|
David Cernat
|
a5484d237b
|
Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
|
2017-04-21 21:07:37 +03:00 |
|
scrawl
|
8fbf9dc597
|
Merge pull request #1253 from akortunov/pinned
Remember "pinned" windows across game restarts
|
2017-04-21 18:44:47 +02:00 |
|
Andrei Kortunov
|
2b3b6d558f
|
Move updatePinnedWindows() function to private section
|
2017-04-21 19:37:09 +04:00 |
|
Andrei Kortunov
|
f986e3fafa
|
Remove unused code
|
2017-04-21 18:39:01 +04:00 |
|
Allofich
|
143ee387cc
|
Add enabled check to animation script commands
(Fixes #3793)
|
2017-04-21 23:27:24 +09:00 |
|
scrawl
|
fc56fc0b81
|
Merge pull request #1265 from akortunov/develop
Use "sLevel" GMST instead of hardcoded text in load game menu
|
2017-04-21 15:30:15 +02:00 |
|
scrawl
|
2c879ddbbf
|
Merge pull request #1264 from Allofich/script
Run scripts for voiced dialogue
|
2017-04-21 15:26:09 +02:00 |
|
Andrei Kortunov
|
e717d046f2
|
Escaped class name string
|
2017-04-21 17:21:57 +04:00 |
|
scrawl
|
1956602aa2
|
Merge pull request #1262 from Allofich/warnings
Fix more warnings
|
2017-04-21 14:34:36 +02:00 |
|
Andrei Kortunov
|
f67ec9c9ce
|
Use sLevel GMST instead of hardcoded text in load game menu
|
2017-04-21 09:40:25 +04:00 |
|
David Cernat
|
fec82dc033
|
Merge pull request #202 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017
|
2017-04-21 07:58:13 +03:00 |
|
Andrei Kortunov
|
6c1e3a0618
|
Merged from upstream master
|
2017-04-21 08:48:22 +04:00 |
|
Allofich
|
ff3cb18d4f
|
Fix shadowing warnings
|
2017-04-21 11:06:18 +09:00 |
|
Allofich
|
60c67bc327
|
Run scripts for voiced dialogue
(Fixes #3787)
|
2017-04-21 10:39:11 +09:00 |
|
scrawl
|
c2240e3af1
|
Call the WindowManager::updatePlayer after the startup script is run
|
2017-04-21 00:51:13 +02:00 |
|
scrawl
|
1ffb9e1bf3
|
Remove renderWorldMap()
|
2017-04-21 00:50:22 +02:00 |
|
scrawl
|
bfdde0262f
|
Merge pull request #1260 from akortunov/levitationfix
Purge existing levitation effects when levitation is disabled (fixes #3766)
|
2017-04-21 00:25:09 +02:00 |
|
Allofich
|
ff3e307059
|
Pass parameters by const reference
|
2017-04-20 23:47:03 +09:00 |
|
David Cernat
|
10d554af5b
|
[Client] Make NPCs react to DedicatedPlayer & DedicatedActor attacks
|
2017-04-20 17:00:40 +03:00 |
|
Andrei Kortunov
|
90d90b6d81
|
Fixed dynamic stats tooltips in review menu
|
2017-04-20 17:24:34 +04:00 |
|
Andrei Kortunov
|
39682d616c
|
Merge branch 'master' of https://github.com/OpenMW/openmw into guifixes
|
2017-04-20 17:20:20 +04:00 |
|
Allofich
|
2e5fd74db0
|
Fix invalid iterator warning
|
2017-04-20 19:30:35 +09:00 |
|
David Cernat
|
edb155869b
|
Merge pull request #201 from OpenMW/master
Add OpenMW commits up to 19 Apr 2017
|
2017-04-19 22:12:33 +03:00 |
|
David Cernat
|
6aa0fa85ab
|
[Client] Send and read ActorAttack packets
|
2017-04-19 22:10:06 +03:00 |
|
David Cernat
|
2e8714afaa
|
[Client] Rethink and restructure tes3mp combat code so it works for NPCs
|
2017-04-19 22:06:04 +03:00 |
|
scrawl
|
df3b4fe6a5
|
Merge pull request #1259 from Allofich/warnings
Fix a few Cppcheck warnings
|
2017-04-19 20:32:40 +02:00 |
|
David Cernat
|
6c2bbd6608
|
[Client] Fix assignAttackTarget() not assigning LocalPlayer as target
|
2017-04-19 20:51:31 +03:00 |
|
Andrei Kortunov
|
f0f1df3a96
|
Properly clear inventory
|
2017-04-19 20:54:09 +04:00 |
|
Allofich
|
e87d2aa1af
|
Remove unused function
|
2017-04-20 01:47:30 +09:00 |
|
Allofich
|
60a2625b89
|
Add parentheses to clarify calculations
|
2017-04-20 01:38:21 +09:00 |
|
scrawl
|
30081393a6
|
Add InventoryWindow::clear() as part of world cleanup
|
2017-04-19 18:28:49 +02:00 |
|
Allofich
|
f299f26720
|
Remove unused variable
|
2017-04-20 01:22:33 +09:00 |
|
Allofich
|
5a00b239ac
|
Reduce scope of variables
|
2017-04-20 01:22:30 +09:00 |
|
Allofich
|
c655875584
|
Change mWaterEnabled from float to bool
|
2017-04-20 01:09:52 +09:00 |
|
David Cernat
|
61cedfa192
|
[Client] Add CellController methods to fetch Actors without needing Ptrs
|
2017-04-19 18:20:12 +03:00 |
|
Andrei Kortunov
|
04eb4ea6b6
|
Check for disabled levitation (fixes #3766)
|
2017-04-19 18:38:25 +04:00 |
|
David Cernat
|
0ef9e014eb
|
[Client] Add resetAttack() and getSpellSuccess() to MechanicsHelper
|
2017-04-19 17:09:35 +03:00 |
|
scrawl
|
50f3794d12
|
Merge pull request #1258 from akortunov/drownfix
Fixed drowning widget initialization with non-default "fHoldBreathTime" GMST value
|
2017-04-19 16:08:55 +02:00 |
|
Andrei Kortunov
|
3c4c47d1e6
|
Reduced scope of fHoldBreathTime variable
|
2017-04-19 15:52:15 +04:00 |
|
David Cernat
|
c3375ba86f
|
[Client] Add MechanicsHelper::assignAttackTarget()
|
2017-04-19 11:05:13 +03:00 |
|
David Cernat
|
17c4b6d4de
|
[Client] Add MechanicsHelper methods for easily getting Attacks from Ptr
|
2017-04-19 10:36:23 +03:00 |
|
Andrei Kortunov
|
c3fd327bb2
|
Fixed drowning widget initialization
|
2017-04-19 08:48:16 +04:00 |
|
scrawl
|
f90e5081f9
|
Merge pull request #1257 from akortunov/chargen
Chargen menus fixes
|
2017-04-18 22:23:30 +02:00 |
|
David Cernat
|
82e455f736
|
[Client] Organize headers
|
2017-04-18 18:51:40 +03:00 |
|
David Cernat
|
014ff7a059
|
[Client] Replace usage of Networking::isDedicatedPlayer()
|
2017-04-18 18:07:39 +03:00 |
|
David Cernat
|
1f6d05dfe5
|
[Client] Remove unused Networking::attack() method
|
2017-04-18 17:45:26 +03:00 |
|
David Cernat
|
53081a6a6f
|
[Client] Clean up more checks by using PlayerList::isDedicatedPlayer()
|
2017-04-18 12:38:26 +03:00 |
|
Koncord
|
0a9768860b
|
[Client] Add Processors to subgroups in cmakelists
|
2017-04-18 16:50:51 +08:00 |
|
Koncord
|
9cbb8af9d2
|
[Client] Remove WorldController from cmakelists
|
2017-04-18 16:04:58 +08:00 |
|
Koncord
|
67aba35d37
|
[Client] Simplify Processors
|
2017-04-18 15:05:39 +08:00 |
|
Koncord
|
1db30a65cb
|
[Client] Remove unecessary calls
|
2017-04-18 14:42:43 +08:00 |
|
Koncord
|
6969742ef0
|
[Client] Enable actor processors
|
2017-04-18 14:38:23 +08:00 |
|
Koncord
|
2c62c501f6
|
[Client] Add & init Actor processors
|
2017-04-18 14:37:35 +08:00 |
|
Koncord
|
7ec897a829
|
[Client] Add ActorProcessor
|
2017-04-18 14:37:35 +08:00 |
|
David Cernat
|
29f9453554
|
[Client] Clean up headers in Networking
|
2017-04-18 09:32:40 +03:00 |
|
Koncord
|
8128a5c39c
|
[Client] Use protected member instead local variable
|
2017-04-18 13:15:31 +08:00 |
|
Koncord
|
25fef1a7b8
|
[Client] FIx conflicts
|
2017-04-18 12:17:58 +08:00 |
|
Koncord
|
578d305d86
|
[Client] Enable world processors
|
2017-04-18 11:51:05 +08:00 |
|
Koncord
|
7dcaef5a5a
|
[Client] Init world processors
|
2017-04-18 11:50:22 +08:00 |
|
Koncord
|
fd3a7d2ad0
|
[Client] Add world processors
|
2017-04-18 11:50:22 +08:00 |
|
Koncord
|
f0805ca6f7
|
[Client] Fix typo
|
2017-04-18 11:50:22 +08:00 |
|
Koncord
|
740bfea0b2
|
[Client] Use processors for player packets
|
2017-04-18 11:49:00 +08:00 |
|
Koncord
|
e98fa6ad07
|
[Client] Add ProcessorInitializer
|
2017-04-18 11:45:54 +08:00 |
|
Koncord
|
f09dc2b65b
|
[Client] Add player processors
|
2017-04-18 11:38:40 +08:00 |
|
Koncord
|
a6111b6599
|
[Client] Add PlayerProcessor & WorldProcessor
|
2017-04-18 11:38:40 +08:00 |
|
David Cernat
|
07c2d4251e
|
[Client] Add and use mwmp::PlayerList::isDedicatedPlayer()
|
2017-04-17 20:36:20 +03:00 |
|
David Cernat
|
7c45888f05
|
[Client] Reorder methods in DedicatedPlayer
|
2017-04-17 19:34:32 +03:00 |
|
David Cernat
|
0aaf68c994
|
[Client] Rename mwmp::Players into mwmp::PlayerList for clarity
|
2017-04-17 19:10:33 +03:00 |
|
David Cernat
|
c05c456b11
|
[Client] Clean up parts of LocalPlayer and DedicatedPlayer
|
2017-04-17 18:50:20 +03:00 |
|
David Cernat
|
a650683bae
|
[General] Add and use Target struct in mwmp::Attack
|
2017-04-17 18:31:39 +03:00 |
|
David Cernat
|
9882ceedf3
|
[General] Remove attackerGuid from mwmp::Attack because it is redundant
|
2017-04-17 18:03:33 +03:00 |
|
David Cernat
|
caf5428532
|
[General] Rename mwmp::Attack vars in preparation for Actor support
|
2017-04-17 17:24:11 +03:00 |
|
David Cernat
|
2050d06b31
|
[Client] Process PlayerAttack in MechanicsHelper::processAttack()
|
2017-04-17 16:09:07 +03:00 |
|
David Cernat
|
cf155c9279
|
[Client] Add MechanicsHelper and move linear interpolation code to it
|
2017-04-17 14:37:19 +03:00 |
|
David Cernat
|
2565816b22
|
[Client] Delimit and clarify combat changes made by tes3mp
Additionally, revert unneeded small changes to the formatting of OpenMW code
|
2017-04-17 11:55:22 +03:00 |
|
David Cernat
|
9f226253d4
|
[General] Rename mwmp::Attack's refid into refId for consistency
|
2017-04-17 09:35:18 +03:00 |
|
David Cernat
|
b09e6644a9
|
[Client] Prevent infinite guard arrest loops
|
2017-04-16 20:26:06 +03:00 |
|
Andrei Kortunov
|
aac78d29a4
|
Service menus layout fixes
|
2017-04-16 20:30:20 +04:00 |
|
David Cernat
|
f0f0b2dcc9
|
[General] Send and read ActorSpeech packets
|
2017-04-16 18:43:13 +03:00 |
|
David Cernat
|
d2178e5414
|
[Client] Assign LocalActor movement settings before rotations get reset
|
2017-04-16 17:09:47 +03:00 |
|
David Cernat
|
1fb11dafef
|
[General] Send and read ActorStatsDynamic packets
|
2017-04-16 16:42:07 +03:00 |
|
David Cernat
|
678edffb5a
|
[Client] Rename updateDynamicStats() into updateStatsDynamic()
|
2017-04-16 14:11:55 +03:00 |
|
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
2017-04-16 09:00:18 +03:00 |
|
David Cernat
|
f64580bc10
|
[Client] Enable head rotation AI for DedicatedActors
|
2017-04-16 08:42:49 +03:00 |
|
David Cernat
|
8ebe7ed683
|
[Client] Remove isLocalActor (no longer needed) from LiveCellRefBase
|
2017-04-16 07:54:44 +03:00 |
|
David Cernat
|
ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
|
2017-04-15 15:49:40 +03:00 |
|
David Cernat
|
2872675f5e
|
[General] Send and read ActorAnimPlay packets
|
2017-04-15 13:42:30 +03:00 |
|
David Cernat
|
56aeb85965
|
[Client] Update method names in ActorList
|
2017-04-15 11:45:20 +03:00 |
|
David Cernat
|
5c1d7f614a
|
[Client] Rename readDrawStates() into readAnimFlags()
|
2017-04-15 10:47:53 +03:00 |
|
David Cernat
|
bf17464074
|
Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
|
2017-04-15 05:36:50 +03:00 |
|
Andrei Kortunov
|
c93cf822c7
|
Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628)
|
2017-04-14 23:21:20 +04:00 |
|
Andrei Kortunov
|
fb0c4700a4
|
Save a proto gender in racemenu
|
2017-04-14 23:19:48 +04:00 |
|
scrawl
|
f63b1e81cd
|
Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
|
2017-04-14 20:01:08 +02:00 |
|
David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
2017-04-14 16:00:34 +03:00 |
|
David Cernat
|
11a9e3bdb1
|
Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
|
2017-04-14 05:57:28 +03:00 |
|
scrawl
|
17125e6c4d
|
Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
|
2017-04-14 01:08:29 +02:00 |
|
David Cernat
|
de8d28e2c3
|
[Client] Improve logic for updating LocalActors & sending their packets
|
2017-04-13 18:59:22 +03:00 |
|
David Cernat
|
426d5a7fc2
|
[Client] Add missing usage of sendDrawStateActors()
|
2017-04-13 18:56:38 +03:00 |
|
Andrei Kortunov
|
dc036e96d4
|
fixed magicka calculation on chargen (bug #3694)
|
2017-04-13 18:30:36 +04:00 |
|
Allofich
|
6e405aed8c
|
Adjustments to RemoveItem behavior
(Fixes #3796)
|
2017-04-13 22:33:13 +09:00 |
|
David Cernat
|
d2fe777f89
|
[General] Send and read ActorDrawState packets
|
2017-04-13 15:26:48 +03:00 |
|
David Cernat
|
9c731990a9
|
[Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags()
|
2017-04-13 14:10:42 +03:00 |
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David Cernat
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10ad5b2a99
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[General] Remove BaseActor's AnimStates that are no longer needed
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2017-04-13 13:06:09 +03:00 |
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David Cernat
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c6cd0a2953
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Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
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2017-04-13 07:07:49 +03:00 |
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scrawl
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8d8f293a65
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Merge pull request #1246 from akortunov/develop
Menu improvements
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2017-04-12 23:57:00 +02:00 |
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scrawl
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d8943d911c
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Merge pull request #1254 from Allofich/warning
Remove unnecessary line
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2017-04-12 23:49:29 +02:00 |
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