Pieter van der Kloet
5e13614e08
Improved appearance of combobox and when using dark color themes
2013-03-11 01:34:12 +01:00
Sandy Carter
391bad2ccb
put .desktop file in the right directory
2013-03-09 14:43:44 -05:00
Marc Zinnschlag
2a9d15cd9f
Merge remote-tracking branch 'scrawl/master'
2013-03-07 16:42:07 +01:00
scrawl
0ee0dbdb97
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
Pieter van der Kloet
9145fb210b
Merge remote-tracking branch 'upstream/master' into opencsui
2013-03-07 03:02:03 +01:00
Pieter van der Kloet
7504ae675b
Implemented a file dialog for the editor using launcher .ui
2013-03-07 03:00:59 +01:00
scrawl
7f8d659f3c
Fix transparency sorting
2013-03-05 17:09:20 +01:00
scrawl
ff30bef3b2
Mipmap fix
2013-03-05 14:27:05 +01:00
scrawl
2486ec6cb9
Material fixes (vertex colors, alpha)
2013-03-05 13:51:48 +01:00
Marc Zinnschlag
8a887a0aef
Merge remote-tracking branch 'potatoesmaster/tradewindow'
2013-03-04 19:42:51 +01:00
Marc Zinnschlag
ac810faa7e
Merge remote-tracking branch 'scrawl/master'
2013-03-04 19:36:58 +01:00
scrawl
9f0bd95ef1
Added BM trees to transparency overrides
2013-03-04 17:57:35 +01:00
scrawl
cab5315a8e
Disable mipmaps generation
2013-03-04 16:28:20 +01:00
Emanuel Guevel
215d45aaf7
Make trade window's "max sale" button clickable
...
The HBox widget above it was stealing the input events.
2013-03-04 12:24:42 +01:00
scrawl
f1d35b73b8
Cleanup
2013-03-03 19:52:20 +01:00
scrawl
c9fefc7f5d
Simpler, more lightweight underwater effect, changed colors to match vanilla better
2013-03-03 19:28:11 +01:00
scrawl
5341bf9504
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-03-03 15:51:58 +01:00
scrawl
ac0a23a68d
Fix initialization problem
2013-03-03 14:53:47 +01:00
scrawl
cf87708c1f
Magic effect icons for spells
2013-03-03 12:01:19 +01:00
scrawl
0f6fd80294
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
2013-03-03 11:02:38 +01:00
Pieter van der Kloet
f2193bb1ba
Made the mainwindow use a .ui file and removed the stylesheet
2013-03-03 00:48:09 +01:00
scrawl
d8f2d0195a
Got rid of the texture rotation hack by rendering the cursor manually.
2013-03-01 18:45:52 +01:00
Marc Zinnschlag
0b629791a8
reverting loading bar layout
2013-02-28 20:40:32 +01:00
Lars Söderberg
f77ace0885
Removed the "hack" mygui.png and misc fixes for this.
2013-02-28 20:16:46 +01:00
vorenon
bd597f07ab
Centered the loading text
2013-02-28 19:22:10 +01:00
scrawl
8966e88050
Fix shadows
2013-02-27 16:07:15 +01:00
scrawl
d4264353a3
Merge branch 'z-up' into graphics
...
Conflicts:
apps/openmw/mwrender/localmap.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/water.cpp
files/materials/water.shader
2013-02-26 14:54:53 +01:00
scrawl
284ba58e1e
Z-up conversion: global map, shader fix
2013-02-26 13:52:01 +01:00
scrawl
2e7bc1a368
Z-up conversion: local map, fix tcg
2013-02-26 13:39:10 +01:00
scrawl
3ef952172d
Z-up conversion: water, sky
2013-02-26 10:38:48 +01:00
scrawl
8aff033a0c
Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog
2013-02-25 18:29:11 +01:00
scrawl
a3afb91485
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-24 18:04:51 +01:00
Lars Söderberg
e32646ee50
Prettier repeated borders.
2013-02-24 16:57:40 +01:00
Lars Söderberg
62c5568ed9
Fix for the loadingbar to resemble vanilla Morrowind.
2013-02-24 16:57:07 +01:00
scrawl
0d6a3367d3
Water shader no longer depends on object shaders being enabled
2013-02-24 10:28:50 +01:00
scrawl
7046e7ae3d
Water fog fix
2013-02-23 09:02:05 +01:00
scrawl
01102f9c73
Don't emit if there wasn't enough movement
2013-02-23 05:53:20 +01:00
scrawl
db9e49968e
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-23 04:13:51 +01:00
Nathan Jeffords
5e1ec9e128
improved book window layout
2013-02-22 08:32:54 -08:00
Emanuel Guevel
3dc28baa28
Remove "PinToggle" event from layout file
2013-02-20 01:31:10 +01:00
Emanuel Guevel
2dea86bbc7
Make the "lock window" button appealing
2013-02-20 01:30:42 +01:00
Emanuel Guevel
3ba3c71556
Make the "lock window" button to change state visually
2013-02-20 01:30:39 +01:00
scrawl
6cceb04adf
When a custom near clip plane is used, we need to fix up a second viewproj matrix manually to get proper depth values in the vertex shader. This fixes fog on reflections.
2013-02-19 03:08:00 +01:00
scrawl
32b837ebd4
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2013-02-19 00:15:54 +01:00
scrawl
42883ec64b
cleanup
2013-02-18 02:33:53 +01:00
graffy76
ceefae81e8
fix for the opencs icon
2013-02-17 07:46:50 -06:00
scrawl
492e0f2ccf
Switched objects shaders to vertex lighting, to accomodate badly placed lights in morrowind.
...
Fixed a very obvious land <-> water seam.
2013-02-14 19:45:07 +01:00
scrawl
499f3ac0d1
Slightly better ripple normal blending. Not physically accurate at all, but looks good.
2013-02-05 16:40:41 +01:00
scrawl
3772cd9257
Refraction can be disabled separately now
2013-02-05 14:29:46 +01:00
scrawl
0f37c24d5f
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-02-04 21:55:41 +01:00
scrawl
e949765922
cloud blending now as before (0 -> 0.25 -> 1)
2013-02-04 19:21:47 +01:00
scrawl
bf037b7d29
Removed problematic ModVertexAlpha method, now done in shader
2013-02-04 18:03:03 +01:00
scrawl
15e51b76de
Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
2013-02-03 15:46:23 +01:00
scrawl
a461b282c1
water ripples (experimental)
2013-02-01 23:43:23 +01:00
scrawl
3ec703e6af
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-02-01 16:25:54 +01:00
Emanuel Guevel
af9e126487
Add unicode number for ellipsis (…) to code range
2013-01-20 17:50:32 +01:00
lazydev
aa514a53d9
Console font change to provide possibility to show cyrillic symbols
2013-01-15 02:22:14 +04:00
scrawl
30136eb449
Update settings UI
2013-01-12 06:36:48 +01:00
scrawl
55769aaf91
Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled
2013-01-10 01:46:00 +01:00
scrawl
35015ef110
Change default settings to use no object shaders and per vertex lighting, as some lights in MW look clearly broken with per pixel lighting enabled (e.g. fireplace in census office, ghostfence)
2013-01-09 23:11:15 +01:00
scrawl
bd8d793fec
Removing gamma correction due to caused inconsistencies.
2013-01-09 21:41:40 +01:00
scrawl
111e38ef25
Revert "fog now distance based instead of depth"
...
This reverts commit 7ee038fdd7
.
2013-01-09 20:18:26 +01:00
scrawl
f1b138d0a8
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2013-01-07 13:25:15 +01:00
scrawl
1718d735b5
Fix menu/journal/book/scroll buttons when using localised MW-installations
...
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
2013-01-03 01:09:03 +01:00
scrawl
a6c3e06e54
fixed fog in some cells
2012-12-15 20:36:17 +01:00
scrawl
5f676f9c6b
Merge branch 'master' of https://github.com/zinnschlag/openmw into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwscript/miscextensions.cpp
2012-12-11 22:28:23 +01:00
scrawl
44010974fc
workaround for HLSL error X4579
2012-12-10 12:34:28 +01:00
scrawl
c4facc233e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
scrawl
11a8d5d70a
Merge branch 'master' of git://github.com/zinnschlag/openmw into globalmap
2012-11-10 21:19:41 +01:00
scrawl
7c22690116
Merge branch 'next' into globalmap
2012-11-10 21:19:10 +01:00
scrawl
5fdc7ad809
forgot to add file
2012-11-10 13:07:26 +01:00
scrawl
ace9ee9c83
persuasion dialog
2012-11-09 20:18:38 +01:00
scrawl
38828acac9
transparent overlay
2012-11-04 12:13:04 +01:00
Marc Zinnschlag
648b53ef93
removed unused launcher.cfg file
2012-10-31 10:09:27 +01:00
scrawl
234716daa6
finished spell creation
2012-10-23 11:42:38 +02:00
scrawl
9f821e5df2
fix shaders
2012-10-22 16:56:43 +02:00
scrawl
0a19b56031
fix gold label
2012-10-17 18:49:49 +02:00
scrawl
e80394c0b5
fix training limit
2012-10-17 18:48:29 +02:00
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd
training window
2012-10-17 18:03:02 +02:00
Lukasz Gromanowski
5e9153e2b8
Issue #423 : Wrong usage of "Version"
...
Remove "Version" line from openmw.desktop file (according to
http://standards.freedesktop.org/desktop-entry-spec/latest/ar01s05.html
it's not required).
Fixes #423
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-10-16 23:16:14 +03:00
scrawl
f154031e54
last bits of the gui
2012-10-11 18:26:29 +02:00
gugus
1f4de03613
oooups
2012-10-06 22:33:10 +02:00
gugus
85d9357e3a
Travel GUI
2012-10-06 17:52:46 +02:00
scrawl
025e820703
abstracted code and use it in enchanting window as well
2012-10-03 15:36:10 +02:00
scrawl
1c0dd3ccc5
some editing code
2012-10-03 15:06:54 +02:00
scrawl
7ee038fdd7
fog now distance based instead of depth
2012-10-03 12:03:07 +02:00
scrawl
636f297f10
enchant
2012-09-28 16:52:42 +02:00
scrawl
ac0c1ea986
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
...
Conflicts:
apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
scrawl
73c69e8eda
video playback
2012-09-25 02:35:50 +02:00
scrawl
d393f551ed
edit effect dialog
2012-09-24 08:09:16 +02:00
scrawl
9d7c35ae48
and go
2012-09-23 00:36:20 +02:00
scrawl
f45a6b71a9
Merge branch 'master' into next
2012-09-22 20:48:55 +02:00
Marc Zinnschlag
63772e2301
Merge remote-tracking branch 'scrawl/gamma' into next
2012-09-22 18:27:51 +02:00
scrawl
dbf59d14dc
water gamma correction
2012-09-22 16:52:53 +02:00
Nikolay Kasyanov
8a81a4a334
Fixed typo on openmw.cfg that caused launcher crash on OS X
2012-09-22 13:03:58 +04:00
scrawl
8214966d44
Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap
2012-09-20 17:41:14 +02:00
scrawl
e5e3d829d0
player arrow & markers
2012-09-20 17:30:09 +02:00
scrawl
86cfc91ef3
global map rendering
2012-09-20 13:56:37 +02:00
Marc Zinnschlag
87a9373a56
Merge remote-tracking branch 'scrawl/gamma' into next
2012-09-20 09:01:58 +02:00
scrawl
b9a3f8e8d7
gamma slider
2012-09-19 23:47:42 +02:00
scrawl
d9f6072f02
gamma correct rendering & adjustment setting
2012-09-19 23:25:07 +02:00
scrawl
32de090079
Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities
2012-09-19 19:34:02 +02:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
scrawl
ab698bb401
date time label
2012-09-18 20:53:32 +02:00
scrawl
0ba996f290
dialog layout
2012-09-18 18:29:03 +02:00
scrawl
42d25c0af0
fix resources, I renamed those in the last commit, but only in one place
2012-09-16 20:56:49 +02:00
scrawl
76b494100e
finished?
2012-09-15 17:12:42 +02:00
scrawl
95f3a20e2c
Merge branch 'master' into levelup
2012-09-15 14:25:37 +02:00
scrawl
b76a28f69c
beginnings of the gui
2012-09-14 19:44:00 +02:00
scrawl
a308d2e38a
fixed exception, fixed armor label obscuring the items
2012-09-14 15:33:24 +02:00
scrawl
6ac2a12296
item selection working on the preview
2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0
race selection preview
2012-09-13 19:03:31 +02:00
scrawl
5155339cb6
character preview working
2012-09-13 14:56:50 +02:00
scrawl
4f3eb3c34a
character preview WIP
2012-09-13 00:54:32 +02:00
scrawl
a8d9aa98b1
some fixes
2012-09-11 19:18:26 +02:00
scrawl
369db182de
actual progress bar, performance optimization
2012-09-11 16:53:49 +02:00
scrawl
2b339f6c0f
loading screen
2012-09-11 16:37:54 +02:00
scrawl
ad66ebf84f
fix button align on 2 windows
2012-09-10 14:31:19 +02:00
scrawl
996e6280d8
more spell buying window cleanup
2012-09-10 14:10:01 +02:00
scrawl
ba0acd4056
changed some text colors
2012-09-10 13:52:37 +02:00
scrawl
fde69d0c87
Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
2012-09-10 13:40:34 +02:00
scrawl
bc6a1979b0
replaced everything with the new method
2012-09-10 13:39:22 +02:00
Marc Zinnschlag
273ac0a97f
Merge branch 'spellbuying'
2012-09-10 13:16:02 +02:00
scrawl
b66c8099eb
new system for dynamic sizing of buttons & text boxes
2012-09-10 11:20:27 +02:00
scrawl
bb267dddf6
some stats window cleanup
2012-09-09 23:50:57 +02:00
Marc Zinnschlag
3fad1c0786
fixed a crash
2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
2012-09-09 14:10:07 -04:00
Adam Hogan
ebf80943a9
Added spell buying window
2012-09-08 18:17:03 -04:00
Marc Zinnschlag
ef6f033dd1
Merge branch 'multidata'
2012-09-04 11:02:28 +02:00
Marc Zinnschlag
e2bf4694cb
Merge remote-tracking branch 'scrawl/master'
2012-08-31 09:22:32 +02:00
scrawl
ba43f2997f
fix missing character in font for french morrowind version, thanks to jvoisin
2012-08-30 22:08:30 +02:00
scrawl
dbe3cca828
added a separate core.xml file that works with the mygui layout editor
2012-08-29 13:11:06 +02:00
Marc Zinnschlag
4f411ff1eb
Merge remote-tracking branch 'scrawl/master'
2012-08-29 11:17:33 +02:00
scrawl
6ad08dfd33
added settings for crosshair & subtitles
2012-08-29 11:15:17 +02:00
scrawl
5370fecb6f
fix a small input focus issue with the map
2012-08-29 10:51:36 +02:00
scrawl
7eaf5e7f0f
changed the markers to look more like morrowind's (hover effect)
2012-08-28 18:40:11 +02:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
scrawl
6161f81c24
last bits of the quick key menu.
2012-08-27 20:44:14 +02:00
scrawl
c5e55d3cac
fix screenshot function
2012-08-27 15:51:01 +02:00
scrawl
c0f27bd5ef
magic selection window
2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1
some unfinished work on quick keys window
2012-08-26 10:52:06 +02:00
scrawl
132da92391
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-16 13:20:53 +02:00
Marc Zinnschlag
b0506e2220
re-enabling support for multiple data directories
2012-08-16 12:59:28 +02:00
Marc Zinnschlag
f9693ab33a
Merge remote-tracking branch 'scrawl/shadersystem'
2012-08-16 12:03:03 +02:00
scrawl
4ae0a5c02e
fix silhouettes around objects above the water
2012-08-15 19:29:00 +02:00
Pieter van der Kloet
9501e133f5
Updated the EB Garamond font to a higher-resolution version
2012-08-14 03:23:57 +02:00
scrawl
67577c6192
UI cursor & camera sensitivity sliders
2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32
"reset to defaults" button, invert y axis button
2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc
hotkey window first version
2012-08-13 01:26:15 +02:00
scrawl
976ad7a301
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
2012-08-12 22:59:58 +02:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
scrawl
8ac2d11f56
changed shading to be more like MW (completely replace material ambient with vertex colors if present), fixes some too dark daedric ruins
2012-08-11 14:42:14 +02:00
scrawl
f58a4ada7a
Merge branch 'master' into shadersystem
2012-08-11 14:28:31 +02:00
scrawl
f72956b918
- added a simple main menu (with Return, Options and Exit buttons)
...
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
scrawl
993c7150dc
tweaked depth bias
2012-08-07 22:43:11 +02:00
scrawl
15a16aeba1
Fixed DirectX HLSL shaders and re-enabled them in the gui
2012-08-01 04:11:16 +02:00
scrawl
37c7becb07
some potential compability fixes
2012-07-25 23:53:06 +02:00
scrawl
3feb4ce61b
terrain lod morph fix
2012-07-25 19:33:21 +02:00
scrawl
8c8228a15c
fix terrain num lights setting
2012-07-24 00:08:53 +02:00
scrawl
3ebc6fd590
fixed a settings window bug
2012-07-23 20:50:56 +02:00
scrawl
a70f93b024
fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
2012-07-23 20:12:42 +02:00
scrawl
9f9183ff73
depth bias
2012-07-23 18:25:20 +02:00
scrawl
bc7876e980
use alpha map for moons
2012-07-23 13:04:48 +02:00
scrawl
f0b3142966
switch to glsl 1.2
2012-07-23 02:54:50 +02:00
scrawl
6bfcf2bc1b
- exchanged the preprocessor again, no warnings now
...
- disable line directives for now, causing some trouble
2012-07-22 02:45:39 +02:00
scrawl
17a5c22c8f
don't use globbing
2012-07-20 23:31:49 +02:00
scrawl
acc5c3bbbf
some fixes
2012-07-20 17:08:15 +02:00
scrawl
41791ccaa2
add file
2012-07-20 16:44:40 +02:00
scrawl
014396e80c
remove the plugins.cfg files, do not enforce CG plugin
2012-07-20 16:44:03 +02:00
scrawl
21728020f6
fixed the water on local map
2012-07-20 14:45:42 +02:00
scrawl
f5ffea4d4b
new button, water timescale
2012-07-19 23:30:41 +02:00
scrawl
e077814a8c
water
2012-07-19 22:23:07 +02:00
scrawl
9d7470e14c
temp commit
2012-07-19 20:18:34 +02:00
scrawl
739455e6f8
new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
2012-07-19 16:23:30 +02:00
scrawl
778e59ee37
terrain as it was before, with about 4x less code
2012-07-15 08:21:43 +02:00
scrawl
29f91753f7
correction
2012-07-14 18:44:03 +02:00
scrawl
93c641efa7
terrain albedo
2012-07-14 18:25:43 +02:00
scrawl
7d5b94709d
Merge branch 'master' into shadersystem
...
Conflicts:
components/nifogre/ogre_nif_loader.cpp
2012-07-14 11:16:35 +02:00
scrawl
16c2ea3a75
terrain colourmap
2012-07-14 11:13:38 +02:00
scrawl
1429c8d5cb
copy&paste mistake
2012-07-13 12:43:48 +02:00
scrawl
fb109ec7e2
use debug versions of ogre plugins in debug mode
2012-07-13 11:30:47 +02:00
scrawl
7731e9a6fa
finished cleaning up sky
2012-07-13 09:13:12 +02:00
scrawl
b8384162b6
merge
2012-07-13 06:16:55 +02:00
scrawl
cd6e9986b6
forgot to add files
2012-07-11 09:09:38 +02:00
scrawl
ad7383be43
sky
2012-07-11 09:08:55 +02:00
scrawl
e0a99f104b
settings tab "shadows"
2012-07-11 04:28:45 +02:00
scrawl
485adc8bdc
shader mode button in settingswindow
2012-07-11 03:19:51 +02:00
scrawl
865bfc6f47
sync mrt_output setting
2012-07-11 02:31:03 +02:00
scrawl
1a9f59d5d4
shadows
2012-07-10 00:07:33 +02:00
scrawl
07fd9986ef
accidently removed the map.
2012-07-09 20:14:07 +02:00
scrawl
b803d0e949
converted shadow caster shader
2012-07-09 19:46:36 +02:00
scrawl
81d30ff63a
temp commit
2012-07-09 19:20:41 +02:00
scrawl
e517e75d09
update
2012-07-07 01:25:14 +02:00
scrawl
a095572205
fixed some textures, started with sky
2012-07-06 10:31:48 +02:00
scrawl
71c865e2e9
let there be light
2012-07-06 07:10:10 +02:00
scrawl
33c48b9481
update
2012-07-06 04:28:08 +02:00
scrawl
8e683c2e05
vertex colors
2012-07-05 01:38:33 +02:00
scrawl
9bd888d9a1
transparency
2012-07-05 00:39:25 +02:00
scrawl
f8e3213996
fog, mrt depth
2012-07-04 16:57:14 +02:00
scrawl
de9b7a51de
change glsl #version, remove CG from required libraries
2012-07-04 00:33:09 +02:00
scrawl
4ea6530772
hello world.
2012-07-04 00:26:57 +02:00
scrawl
d27863bf8e
rename layout files to .layout to get them recognized by layout editor
2012-07-03 11:34:20 +02:00
scrawl
246c6493df
Merge branch 'master' into graphics
2012-06-08 17:29:36 +02:00
scrawl
b886aea298
change console skin to MW_Window and set the selected object refID as window title
2012-06-02 12:31:23 +02:00
scrawl
fbaedd2c3a
new underwater colors
2012-05-30 16:20:35 +02:00
scrawl
298ae4f7f8
HUD icons for selected weapon / selected spell / selected enchanted item
2012-05-29 18:33:01 +02:00
scrawl
30461438f6
still left: spell success formula
2012-05-29 12:35:03 +02:00
scrawl
c7268233df
spell window layout & opening/closing/pinning logic
2012-05-29 09:02:22 +02:00
scrawl
1b561ce91f
Merge branch 'master' into next
2012-05-29 06:56:23 +02:00
scrawl
69e6bc6588
add water settings to settings window
2012-05-29 06:45:44 +02:00
scrawl
5d03e86613
added field of view and texture filtering to settings window
2012-05-29 04:54:54 +02:00
scrawl
6945afe95b
alchemy window layout
2012-05-29 02:57:19 +02:00
scrawl
6014a90002
added tooltip delay option
2012-05-28 09:46:05 +02:00
scrawl
8f667580bb
ogre 1.8 final release compability fixes
2012-05-27 23:12:45 +02:00
scrawl
10cfe0f5bc
Issue #295 : Class creation dialogs tooltips; plus tons of other improvements
2012-05-27 06:39:10 +02:00
scrawl
63213b36bf
Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
2012-05-26 23:06:15 +02:00
scrawl
313a8e55b7
- Issue #296 : Clicking on HUD elements shows/hides the respective window
...
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
2012-05-26 21:09:21 +02:00
scrawl
750259973e
potion creating works, most of the values are bogus
2012-05-25 18:00:13 +02:00
scrawl
1df1b521a4
show the list of potion effects
2012-05-25 16:20:57 +02:00
scrawl
09c870ad68
first alchemy window layout (not pretty)
2012-05-25 12:58:28 +02:00
scrawl
51b8a76a68
merged by branches together, starting with alchemy window
...
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
scrawl
c2b818373e
adjust tooltip skin, now is never transparent
2012-05-24 15:11:45 +02:00
scrawl
6ea7bdb224
vsync & fps buttons, sound volume apply fix
2012-05-24 11:50:48 +02:00
scrawl
9b94edd561
audio tab with volume sliders
2012-05-24 04:34:53 +02:00
scrawl
cb35f4d208
some unrelated gui cleanup
2012-05-24 03:50:02 +02:00
scrawl
689cf7ce05
ConfirmationDialog
2012-05-23 05:28:25 +02:00
scrawl
656a8f1be9
working menu transparency slider
2012-05-23 01:32:36 +02:00
scrawl
972c035e97
TabControl skin, settings window categories
2012-05-22 23:35:05 +02:00
scrawl
313294c522
settings window (hotkey F2) which does nothing. Yay!
2012-05-22 21:40:42 +02:00
scrawl
343bbaf0fd
integrated video settings in the settings file, the launcher is now useless
2012-05-22 03:36:03 +02:00
Marc Zinnschlag
7938566004
Merge remote branch 'scrawl/graphics'
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-05-21 11:24:36 +02:00
scrawl
8f2c8bbea4
Merge branch 'master' into graphics
2012-05-21 09:50:46 +02:00
scrawl
b2d207130d
vastly improved look of the GUI, skin background textures now use tiling instead of stretching
2012-05-21 08:14:22 +02:00
scrawl
1079bb2677
finished tooltips for everything in the stats window, some gui refactoring
2012-05-21 05:14:07 +02:00
scrawl
8ce4727424
skill tooltips
2012-05-21 01:58:11 +02:00
scrawl
6518eb7794
some cleanup
2012-05-20 22:55:14 +02:00
scrawl
1c7110fbf5
birthsign tooltip
2012-05-20 22:45:30 +02:00
scrawl
8d52ee27dc
attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files
2012-05-20 22:06:54 +02:00
scrawl
4fb30544d4
more gui files cleanup
2012-05-19 16:00:00 +02:00
scrawl
7a4de0ed1d
changed more gui stuff to use the new tag system
2012-05-19 15:32:32 +02:00
scrawl
7ef0ad4e39
show faction & birthsign in the stats window
2012-05-19 14:55:09 +02:00
scrawl
24ce88de2a
working mygui tag replacement system for GMST strings
2012-05-19 14:19:21 +02:00
scrawl
41efea4c1d
in the trade window, don't show items that the merchant has equipped.
2012-05-17 21:56:16 +02:00
scrawl
6ae642aa06
complete trade window layout
2012-05-17 21:15:48 +02:00
scrawl
4213b4370f
trade window shows up and shows the vendor's inventory items.
2012-05-17 19:53:04 +02:00
scrawl
5da4da820e
beginnings of trade window layout.
2012-05-17 17:15:44 +02:00
scrawl
0c1d06d9f7
added some trade window stuff, which does nothing yet.
2012-05-17 13:36:25 +02:00
scrawl
8cc49ae2b9
xml files update (layout tweak, added double quotation marks to font)
2012-05-17 12:55:48 +02:00
scrawl
b18ee198b4
use a raycast to determine where to place object, if distance is too far
...
drop it on the ground
2012-05-15 16:47:23 +02:00