Commit Graph

10599 Commits (77758596a16e24aa6210c6dee6a97e0aaa1f036a)

Author SHA1 Message Date
Andrei Kortunov 1520a4d7db Levelup menu layout fixes 8 years ago
David Cernat 730df061b3 [General] Add hasPositionData and hasStatsDynamicData bools to BaseActor 8 years ago
David Cernat 48b773bfcb [Client] Use float scale for WorldEvent::sendObjectScale() 8 years ago
Koncord 60f4a1d9e5 [Client] Fix issues when changing npc model to creature 8 years ago
Andrei Kortunov 26ec467df0 Tooltips: faction, magic effects layout fixes 8 years ago
Andrei Kortunov 987677db75 Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes 8 years ago
MiroslavR d24bcbac15 Do not apply underwater effects to player's voice (Fixes #3850) 8 years ago
Andrei Kortunov 6331cc6ab9 Tooltips: level, race, class, specialization layout fixes 8 years ago
David Cernat e8e0090b9b [General] Use new SimpleCreatureStats struct in BaseActor 8 years ago
David Cernat 809b4d78ba [Client] Split off DedicatedPlayer and PlayerList into different files 8 years ago
David Cernat f2ec6ce02c Merge pull request #209 from OpenMW/master
Add OpenMW commits up to 30 Apr 2017
8 years ago
scrawl 9f1527b7da Merge pull request #1272 from akortunov/guifixes
Service menus layout fixes
8 years ago
Koncord eda74ddf44 [Client] Fix memory leaks 8 years ago
Koncord 3372f27f3a [Client] Notify player about current chat mode 8 years ago
David Cernat f6a218025a [Client] Fix actor memory leaks, part 1 8 years ago
Koncord 805c346bd7 [Client] Fix copy-paste mistake 8 years ago
Koncord 465a05bad0 [Client] Add ability to look like a creature for the DedicatedPlayers 8 years ago
Koncord 7af73782f3 [OpenMW] Implement MWWorld::createRecord for Creatures 8 years ago
David Cernat d333c0b484 [Client] Read ActorStatsDynamic packets sent from Lua script cell loads 8 years ago
Koncord fbd8e8b3a1 [Client] Use CreatureStats instead NpcStats 8 years ago
Koncord 26c00c3141 [Client] Change chat font to RussoOne for better visibility 8 years ago
Koncord db0e25cb6c [Client] Allow colors in the chat window 8 years ago
David Cernat e419e25e72 [Client] Don't initialize actors without unique indexes 8 years ago
Andrei Kortunov f484ef8ffb Fixed jump fatigue loss formula (fixes #3843) 8 years ago
Andrei Kortunov bba822c014 Purge all effects with same ID instead only first (fixes #3839) 8 years ago
David Cernat 6a21ec1fdc [General] Rename PlayerPos into PlayerPosition 8 years ago
David Cernat 7b07d6651f [General] Add and use PlayerBounty packet and matching script functions 8 years ago
David Cernat 6658531713 [General] Fix names for two PlayerProcessors 8 years ago
David Cernat 7dbcfbd3b1 [Client] Use better check for empty CreatureStats in DedicatedActor 8 years ago
David Cernat 11605bd19a [Client] Make aggressive actors initiate combat with DedicatedPlayers
Previously, they were only attacking DedicatedPlayers who had attacked them first.
8 years ago
David Cernat a4165325fa [Client] Improve synchronization of Actor swings 8 years ago
David Cernat ce9605957a [Client] Use different way of preventing attacks on players in dialogue 8 years ago
David Cernat ea7c3f2dc7 [Client] Make tes3mp combat code work with Creatures, not just NPCs 8 years ago
David Cernat a82646a130 [Client] Delineate tes3mp-only code more clearly, part 2 8 years ago
David Cernat 44476248b7 [Client] Add and use DedicatedPlayer::update() 8 years ago
David Cernat e11a24f446 [Client] Add back statement that should not have been removed in e4a261e 8 years ago
David Cernat e4a261ea2e [Client] Remove unused include and variables, fixing warnings 8 years ago
David Cernat 841e6a63f8 [Client] Initialize Creatures as LocalActors 8 years ago
David Cernat 850b19badf [Client] Add clearer debug messages for Actor initialization 8 years ago
David Cernat 2082f8ff4f [Client] Send LocalActor cell changes at end of mwmp::Cell's update 8 years ago
David Cernat 1f6ba9d9ee [Client] Remove jump check from LocalActor that is irrelevant for NPCs 8 years ago
David Cernat e70faf1016 [Client] Fix crashes in PlayerProcessors from NULL players
Also rename ProcessorPlayerDrawState into ProcessorPlayerAnimFlags
8 years ago
David Cernat dba0d47973 [Client] Revert position changes on invalid cell changes to fix glitches 8 years ago
David Cernat 5c5c62f33a Merge pull request #206 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017, part 2
8 years ago
David Cernat 284f863292 [Client] Add linear interpolation for DedicatedActors 8 years ago
MiroslavR eada8c6822 Fix wrong incrementation in InventoryStore::visitEffectSources (Fixes #3838) 8 years ago
David Cernat a12694c6ef [Client] Fix crash caused by late-arriving ActorAuthority packets 8 years ago
David Cernat 14e1ff27cb [Client] Rename CellController's cellsActive to cellsInitialized for clarity 8 years ago
David Cernat ef634a1c52 Merge pull request #205 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017
8 years ago
David Cernat 27186f555d [Client] Enable reading of ActorPackets, and thus NPC sync, by default 8 years ago
David Cernat 871d8c8308 [Client] Send and read ActorCellChange packets 8 years ago
David Cernat 9ea69f4c1f [Client] Add LocalActor & DedicatedActor cell transition logic to World::moveObject() 8 years ago
David Cernat 4e86d8781f [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 8 years ago
David Cernat 87ada3e763 [Client] Add CellController::isSameCell() and use it in LocalPlayer 8 years ago
Andrei Kortunov c2706ac3e7 Merchant repair and travel window scroll fix 8 years ago
scrawl 0e37e71ea2 Merge pull request #1266 from akortunov/handsfallbackfix
Improved hands bodyparts selection fallback
8 years ago
Andrei Kortunov 4544caf7f3 Improved bodypart select fallback (fixes #2594) 8 years ago
David Cernat 4ebc9f1314 Merge pull request #204 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
8 years ago
MiroslavR 0737d6cb72 Merge pull request #1270 from Allofich/scriptfix
Check for NULL before running voice dialogue scripts
8 years ago
Allofich f34e35eb19 Check for NULL before running voice scripts
(Fixes #3834)
8 years ago
David Cernat a5484d237b Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
8 years ago
scrawl 8fbf9dc597 Merge pull request #1253 from akortunov/pinned
Remember "pinned" windows across game restarts
8 years ago
Andrei Kortunov 2b3b6d558f Move updatePinnedWindows() function to private section 8 years ago
Andrei Kortunov f986e3fafa Remove unused code 8 years ago
Allofich 143ee387cc Add enabled check to animation script commands
(Fixes #3793)
8 years ago
scrawl fc56fc0b81 Merge pull request #1265 from akortunov/develop
Use "sLevel" GMST instead of hardcoded text in load game menu
8 years ago
scrawl 2c879ddbbf Merge pull request #1264 from Allofich/script
Run scripts for voiced dialogue
8 years ago
Andrei Kortunov e717d046f2 Escaped class name string 8 years ago
scrawl 1956602aa2 Merge pull request #1262 from Allofich/warnings
Fix more warnings
8 years ago
Andrei Kortunov f67ec9c9ce Use sLevel GMST instead of hardcoded text in load game menu 8 years ago
David Cernat fec82dc033 Merge pull request #202 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017
8 years ago
Andrei Kortunov 6c1e3a0618 Merged from upstream master 8 years ago
Allofich ff3cb18d4f Fix shadowing warnings 8 years ago
Allofich 60c67bc327 Run scripts for voiced dialogue
(Fixes #3787)
8 years ago
scrawl c2240e3af1 Call the WindowManager::updatePlayer after the startup script is run 8 years ago
scrawl 1ffb9e1bf3 Remove renderWorldMap() 8 years ago
scrawl bfdde0262f Merge pull request #1260 from akortunov/levitationfix
Purge existing levitation effects when levitation is disabled (fixes #3766)
8 years ago
Allofich ff3e307059 Pass parameters by const reference 8 years ago
David Cernat 10d554af5b [Client] Make NPCs react to DedicatedPlayer & DedicatedActor attacks 8 years ago
Andrei Kortunov 90d90b6d81 Fixed dynamic stats tooltips in review menu 8 years ago
Andrei Kortunov 39682d616c Merge branch 'master' of https://github.com/OpenMW/openmw into guifixes 8 years ago
Allofich 2e5fd74db0 Fix invalid iterator warning 8 years ago
David Cernat edb155869b Merge pull request #201 from OpenMW/master
Add OpenMW commits up to 19 Apr 2017
8 years ago
David Cernat 6aa0fa85ab [Client] Send and read ActorAttack packets 8 years ago
David Cernat 2e8714afaa [Client] Rethink and restructure tes3mp combat code so it works for NPCs 8 years ago
scrawl df3b4fe6a5 Merge pull request #1259 from Allofich/warnings
Fix a few Cppcheck warnings
8 years ago
David Cernat 6c2bbd6608 [Client] Fix assignAttackTarget() not assigning LocalPlayer as target 8 years ago
Andrei Kortunov f0f1df3a96 Properly clear inventory 8 years ago
Allofich e87d2aa1af Remove unused function 8 years ago
Allofich 60a2625b89 Add parentheses to clarify calculations 8 years ago
scrawl 30081393a6 Add InventoryWindow::clear() as part of world cleanup 8 years ago
Allofich f299f26720 Remove unused variable 8 years ago
Allofich 5a00b239ac Reduce scope of variables 8 years ago
Allofich c655875584 Change mWaterEnabled from float to bool 8 years ago
David Cernat 61cedfa192 [Client] Add CellController methods to fetch Actors without needing Ptrs 8 years ago
Andrei Kortunov 04eb4ea6b6 Check for disabled levitation (fixes #3766) 8 years ago
David Cernat 0ef9e014eb [Client] Add resetAttack() and getSpellSuccess() to MechanicsHelper 8 years ago
scrawl 50f3794d12 Merge pull request #1258 from akortunov/drownfix
Fixed drowning widget initialization with non-default "fHoldBreathTime" GMST value
8 years ago
Andrei Kortunov 3c4c47d1e6 Reduced scope of fHoldBreathTime variable 8 years ago
David Cernat c3375ba86f [Client] Add MechanicsHelper::assignAttackTarget() 8 years ago
David Cernat 17c4b6d4de [Client] Add MechanicsHelper methods for easily getting Attacks from Ptr 8 years ago
Andrei Kortunov c3fd327bb2 Fixed drowning widget initialization 8 years ago
scrawl f90e5081f9 Merge pull request #1257 from akortunov/chargen
Chargen menus fixes
8 years ago
David Cernat 82e455f736 [Client] Organize headers 8 years ago
David Cernat 014ff7a059 [Client] Replace usage of Networking::isDedicatedPlayer() 8 years ago
David Cernat 1f6d05dfe5 [Client] Remove unused Networking::attack() method 8 years ago
David Cernat 53081a6a6f [Client] Clean up more checks by using PlayerList::isDedicatedPlayer() 8 years ago
Koncord 0a9768860b [Client] Add Processors to subgroups in cmakelists 8 years ago
Koncord 9cbb8af9d2 [Client] Remove WorldController from cmakelists 8 years ago
Koncord 67aba35d37 [Client] Simplify Processors 8 years ago
Koncord 1db30a65cb [Client] Remove unecessary calls 8 years ago
Koncord 6969742ef0 [Client] Enable actor processors 8 years ago
Koncord 2c62c501f6 [Client] Add & init Actor processors 8 years ago
Koncord 7ec897a829 [Client] Add ActorProcessor 8 years ago
David Cernat 29f9453554 [Client] Clean up headers in Networking 8 years ago
Koncord 8128a5c39c [Client] Use protected member instead local variable 8 years ago
Koncord 25fef1a7b8 [Client] FIx conflicts 8 years ago
Koncord 578d305d86 [Client] Enable world processors 8 years ago
Koncord 7dcaef5a5a [Client] Init world processors 8 years ago
Koncord fd3a7d2ad0 [Client] Add world processors 8 years ago
Koncord f0805ca6f7 [Client] Fix typo 8 years ago
Koncord 740bfea0b2 [Client] Use processors for player packets 8 years ago
Koncord e98fa6ad07 [Client] Add ProcessorInitializer 8 years ago
Koncord f09dc2b65b [Client] Add player processors 8 years ago
Koncord a6111b6599 [Client] Add PlayerProcessor & WorldProcessor 8 years ago
David Cernat 07c2d4251e [Client] Add and use mwmp::PlayerList::isDedicatedPlayer() 8 years ago
David Cernat 7c45888f05 [Client] Reorder methods in DedicatedPlayer 8 years ago
David Cernat 0aaf68c994 [Client] Rename mwmp::Players into mwmp::PlayerList for clarity 8 years ago
David Cernat c05c456b11 [Client] Clean up parts of LocalPlayer and DedicatedPlayer 8 years ago
David Cernat a650683bae [General] Add and use Target struct in mwmp::Attack 8 years ago
David Cernat 9882ceedf3 [General] Remove attackerGuid from mwmp::Attack because it is redundant 8 years ago
David Cernat caf5428532 [General] Rename mwmp::Attack vars in preparation for Actor support 8 years ago
David Cernat 2050d06b31 [Client] Process PlayerAttack in MechanicsHelper::processAttack() 8 years ago
David Cernat cf155c9279 [Client] Add MechanicsHelper and move linear interpolation code to it 8 years ago
David Cernat 2565816b22 [Client] Delimit and clarify combat changes made by tes3mp
Additionally, revert unneeded small changes to the formatting of OpenMW code
8 years ago
David Cernat 9f226253d4 [General] Rename mwmp::Attack's refid into refId for consistency 8 years ago
David Cernat b09e6644a9 [Client] Prevent infinite guard arrest loops 8 years ago
Andrei Kortunov aac78d29a4 Service menus layout fixes 8 years ago
David Cernat f0f0b2dcc9 [General] Send and read ActorSpeech packets 8 years ago
David Cernat d2178e5414 [Client] Assign LocalActor movement settings before rotations get reset 8 years ago
David Cernat 1fb11dafef [General] Send and read ActorStatsDynamic packets 8 years ago
David Cernat 678edffb5a [Client] Rename updateDynamicStats() into updateStatsDynamic() 8 years ago
David Cernat 870886192b [General] Rename DYNAMICSTATS into STATS_DYNAMIC 8 years ago
David Cernat f64580bc10 [Client] Enable head rotation AI for DedicatedActors 8 years ago
David Cernat 8ebe7ed683 [Client] Remove isLocalActor (no longer needed) from LiveCellRefBase 8 years ago
David Cernat ca8fd1aa72 [General] Remove ActorHeadRotation packet because it would be too spammy 8 years ago
David Cernat 2872675f5e [General] Send and read ActorAnimPlay packets 8 years ago
David Cernat 56aeb85965 [Client] Update method names in ActorList 8 years ago
David Cernat 5c1d7f614a [Client] Rename readDrawStates() into readAnimFlags() 8 years ago
David Cernat bf17464074 Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
8 years ago
Andrei Kortunov c93cf822c7 Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628) 8 years ago
Andrei Kortunov fb0c4700a4 Save a proto gender in racemenu 8 years ago
scrawl f63b1e81cd Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
8 years ago
David Cernat e7960eee76 [General] Rename DrawState packets into AnimFlags ones for clarity 8 years ago
David Cernat 11a9e3bdb1 Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
8 years ago
scrawl 17125e6c4d Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
8 years ago
David Cernat de8d28e2c3 [Client] Improve logic for updating LocalActors & sending their packets 8 years ago
David Cernat 426d5a7fc2 [Client] Add missing usage of sendDrawStateActors() 8 years ago
Andrei Kortunov dc036e96d4 fixed magicka calculation on chargen (bug #3694) 8 years ago
Allofich 6e405aed8c Adjustments to RemoveItem behavior
(Fixes #3796)
8 years ago
David Cernat d2fe777f89 [General] Send and read ActorDrawState packets 8 years ago
David Cernat 9c731990a9 [Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags() 8 years ago
David Cernat 10ad5b2a99 [General] Remove BaseActor's AnimStates that are no longer needed 8 years ago
David Cernat c6cd0a2953 Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
8 years ago
scrawl 8d8f293a65 Merge pull request #1246 from akortunov/develop
Menu improvements
8 years ago
scrawl d8943d911c Merge pull request #1254 from Allofich/warning
Remove unnecessary line
8 years ago
Allofich 470988f9ef Minor changes to getActorsSidingWith 8 years ago
Andrei Kortunov c3d49d5ca5 Fixed inventory crash and skipmenu launch 8 years ago
Allofich 6272e1c674 Cache allies found while iterating engageCombat
(Fixes #3814)
8 years ago
Allofich 5020d03c78 Remove unnecessary line 8 years ago
Andrei Kortunov 72a16dc78b Merge branch 'master' into pinned since added PR #1250 8 years ago
Andrei Kortunov 506cc47c9d Add option to show reach and attack speed for melee weapons 8 years ago
scrawl 993860a4b1 Merge pull request #1250 from resilar/mapbutton
Hide WorldButton when in game mode
8 years ago
scrawl 8f335b3484 Merge pull request #1245 from akortunov/tgm
Vanilla-like tgm
8 years ago
David Cernat 0d196af685 [General] Add placeholders for 7 new ActorPackets 8 years ago
David Cernat 9852076590 [Client] Send all NPC data to newly arriving players 8 years ago
David Cernat 15f91e7825 [Client] Add CellController methods for getting and checking Cells 8 years ago
David Cernat 69f820f3a0 [Client] Rename CellController's getCell() into getCellStore() 8 years ago
David Cernat d14102716d [Client] Retool LocalActors and DedicatedActors for ActorPosition packet 8 years ago
David Cernat cbd2af972d [Client] Get movement settings for NPCs before they are reset 8 years ago
David Cernat 2709de83fb [Client] Use clearer variable names in LocalPlayer::UpdatePosition() 8 years ago
David Cernat b6c3830ea0 [General] Rename WorldObject's pos into position for consistency 8 years ago
Andrei Kortunov 95ce7637f3 Adds persisted pin (feature #2834, bug #2489) 8 years ago
David Cernat 174f316787 [General] Rename PacketActorFrame into PacketActorTest 8 years ago
David Cernat a5d0486c82 [General] Set actor data correctly 8 years ago
David Cernat b9d68c0ab2 Merge pull request #195 from OpenMW/master
Add OpenMW commits up to 10 Apr 2017
8 years ago
David Cernat c52084a028 [General] Use BaseActorLists in ActorPackets 8 years ago
David Cernat 070c6a3bd4 [General] Add ActorPacketController & make controller var names clearer 8 years ago
David Cernat a1d0b4908f [Client] Fix Travis CI build by not using nullptr 8 years ago
David Cernat c8a486de6c [Client] Fix Ptr initialization in mwmp::Cell 8 years ago
David Cernat 0ccbe70e61 [Client] Rename methods to make their purpose clearer 8 years ago
David Cernat 6da6c4e62d [Client] Prevent NPCs from attacking a player engaged in dialogue 8 years ago
David Cernat b883b4c7ce [Client] Reorder includes 8 years ago
David Cernat 3d6dc74bdc [Client] Fix logic for mwmp::Cell initialization 8 years ago
David Cernat 417284c701 [Client] Implement head rotation sync for NPCs 8 years ago
David Cernat f52fc19762 [Client] Reorder methods and don't set variables that are no longer used 8 years ago
David Cernat d3f3fb5d05 [Client] Correctly implement movement animation sync for NPCs 8 years ago
David Cernat 5b43e62c50 [Client] Make it possible to get DedicatedActor from CellController 8 years ago
David Cernat e6536c7473 [Client] Disable basic NPC sync in preparation for overhaul 8 years ago
David Cernat 1101ff1e28 [Client] Update DedicatedActors every frame to allow interpolation 8 years ago
David Cernat ae92117d21 [Client] Add missing return 8 years ago
David Cernat 18be1880f0 [Client] Make it possible to get LocalActor from CellController 8 years ago
David Cernat 10be52d40d [Client] Add localActorsToCells map to more easily find LocalActors 8 years ago
David Cernat e89265e469 [Client] Turn CellController's cellsActive into a map instead of a deque 8 years ago
David Cernat d829d219c3 [General] Add (very) partial animation sync for NPCs 8 years ago
David Cernat e8638d9884 [Client] Add basic position sync for NPCs 8 years ago
David Cernat 89ed318d3c [Client] Remove usage of nullptr that Travis CI is getting stuck on 8 years ago
David Cernat 67ec81ad0c [Client] Use utility function for converting strings in mwmp::Cell 8 years ago
David Cernat d4a12856ee [Client] Enable AI for LocalActors 8 years ago
David Cernat 0d766a7a04 [Client] Add and use mwmp::Cell class 8 years ago
David Cernat 9beaf9b7a1 [Client] Initialize and update LocalActors while their cells are active 8 years ago
David Cernat 8df9d55331 [Client] Create placeholder DedicatedActor class 8 years ago
David Cernat d24cde16dd [General] Add simple BaseActor and LocalActor classes 8 years ago
David Cernat 679e790d8d [Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController 8 years ago
David Cernat c2d6265ffd [Client] Reorder methods in WorldEvent, placing packet senders at bottom 8 years ago
David Cernat 9759764699 [Client] Clean up getting and resetting of WorldEvent 8 years ago
David Cernat d7a760490e [Client] Simplify sending of world packets, part 2 8 years ago
David Cernat b55a3d5eb2 [Client] Add placeholder editActors() method for random creature sync 8 years ago
David Cernat 4abe295a80 [Client] Simplify sending of world packets by adding WorldEvent methods 8 years ago
David Cernat 1d23a48a42 [Client] Print mpNums when objects are found in a cell 8 years ago
David Cernat 0df14320e0 [Client] Set mMpNum to 0 for ManualRef 8 years ago
David Cernat 6c60c9c78e [Client] Clean up debug messages for when objects are found in a cell 8 years ago
David Cernat bb9ea6ccd4 [Client] Also include list of creatures in reply to ActorList 8 years ago
David Cernat ca92be14a5 [Client] Reply to ActorList request with list of NPCs 8 years ago
David Cernat 8c2469bf6d [General] Add placeholder ActorList, ActorAuthority & ActorFrame packets 8 years ago
David Cernat 8b8c01f389 [General] Make ID_OBJECT_PLACE take effect only when sent back by server 8 years ago
David Cernat 2bd81c3de0 [Client] Use mpNum for every WorldObject 8 years ago
David Cernat 4644235cf6 [Client] Use mpNum in exact searches for objects 8 years ago
David Cernat 8cc61b6048 [General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE 8 years ago
David Cernat 31cd836558 [General] Small tweaks to debug info 8 years ago
David Cernat 06acd3cbc4 [Client] Add a multiplayer object index and matching methods to CellRef 8 years ago
David Cernat e5cf632e1d [Client] Stop creating new reference numbers for placed/spawned objects 8 years ago
def 785b3c3d01 Hide WorldButton when in game mode 8 years ago
Andrei Kortunov 31bd70f334 Added missed recharge and repair sounds 8 years ago
David Cernat e7b5097c13 [Client] Print plugin paths correctly for Windows 8 years ago
David Cernat dff52d8fbe Merge pull request #191 from OpenMW/master
Add OpenMW commits up to 31 Mar 2017
8 years ago
Andrei Kortunov df5a43363a Confirmation dialogs size fix 8 years ago
scrawl 3c9f3a0f7f Merge pull request #1242 from Allofich/warnings
Fix AppVeyor warnings
8 years ago
David Cernat 7647715dac Merge pull request #190 from OpenMW/master
Add OpenMW commits up to 27 Mar 2017
8 years ago
Andrei Kortunov edadcb338c Savegame dialog improvements 8 years ago
scrawl 9e7ade4ba4 Merge pull request #1244 from akortunov/develop
MyGUI vertical alignment
8 years ago
Allofich db2f97f308 Fix shadowing warning 8 years ago
Andrei Kortunov 7d09a5d644 Progress bars vertical alignment 8 years ago
scrawl a036a98fd0 Merge pull request #1243 from akortunov/develop
Journal improvements
8 years ago
scrawl b064dd29cc Fix reset of blend function (Bug #3811) 8 years ago
Andrei Kortunov 658ab5e941 Minor journal improvements 8 years ago
scrawl 2a74f79bf1 Merge pull request #1240 from Allofich/follow
Adjust AI follow distances
8 years ago
Allofich 6253a5218e Adjust AI follow distances
(Fixes #3225)
8 years ago
scrawl 0a061d45b7 Merge pull request #1239 from akortunov/projectilefix
Disable explosion effect for 0-range projectiles (bug #3730)
8 years ago
Andrei Kortunov 14b59e0e4b Vanilla-like tgm (fixes #3798) 8 years ago