terrorfisch
4c36c67fb8
Updated AiCombat:
...
-moved everything except target to temporary storage
-removed the Pathfinder since present in baseclass
-cleaned some trigonometric mess
10 years ago
terrorfisch
4391c1fd00
Addded the parts of AiWander that I fully understand to the temporary storage.
...
The rest should be done by someone who has a clearer overview over the class.
10 years ago
terrorfisch
0871d45790
Draft how to move temporary package state to CharacterController.
...
Example for a few values shown in AiWander.
10 years ago
sylar
70fd531722
None texturing filtering enable for android by default
10 years ago
sylar
f75721a217
Add none texture filtering .It is fixes a bug with black objects in shaders glsles
10 years ago
Marc Zinnschlag
744c56943a
Merge remote-tracking branch 'jordan-ayers/topic/misc-cleanup'
10 years ago
Jordan Ayers
56db525a93
Document the return value of getEffectMultiplier.
10 years ago
MiroslavR
d1dc9951d4
Do not display werewolf overlay in third person
10 years ago
MiroslavR
0e19c3fdeb
Silence werewolves' footstep sounds when they are running with their claws sheathed
10 years ago
MiroslavR
4086bc4848
Do not spawn blood vfx on player if hit fader is enabled
10 years ago
MiroslavR
b6abfb0145
Do not display hit fader if the player wasn't damaged
10 years ago
MiroslavR
ff74d54e98
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
scrawl
9ab8d0a8e6
Hotfix for crash when deleting an actor
10 years ago
scrawl
8097d9801d
Fix HasSoulgem function to return number of soulgems
10 years ago
Internecine
3dee4c2b0e
Fixes #1706
10 years ago
Jordan Ayers
aac2de270e
Cleanup: Don't call <environment obj>.get().
...
mEnvironment.get() is redundant. Switch the call to resemble the
surrounding environment get() calls, instead.
10 years ago
Jordan Ayers
2f5721bf61
Fix typo in comments.
10 years ago
scrawl
9cce3bc31b
Implement fDispositionMod according to research wiki
10 years ago
scrawl
39bc11681e
Fix broken onGround status when levitating
10 years ago
scrawl
829a7bfd1b
Fix being able to rest while water-walking ( Fixes #1712 )
10 years ago
scrawl
d9165593d9
Fix footstep sounds played during water-walking
10 years ago
scrawl
064f1964ba
More efficient water walking
10 years ago
MiroslavR
e1799cbcf4
Fix a typo in condition
10 years ago
scrawl
04614651fa
Fix recharging items not being updated for actor's initial inventory
10 years ago
MiroslavR
de2cb8926a
Feature #1697 : Queue fade operations, implement hit fader & werewolf overlay
10 years ago
scrawl
d790506525
Fix projectiles colliding with dead actors ( Fixes #1971 )
10 years ago
scrawl
c4fa671381
Don't allow raising faction rank if the next rank has no name ( Fixes #1975 )
10 years ago
scrawl
fe4d74a6cb
Fix not being able to move with 0/0 encumbrance ( Fixes #1979 )
10 years ago
scrawl
5c3bc6563b
Fix divisions by zero in normalizedEncumbrance
10 years ago
scrawl
8dd410fe96
Teleport indirect followers as well when using a door ( Fixes #1974 )
10 years ago
scrawl
ff11745429
Fix magic projectile sound disappearing after multiple save/load cycles
10 years ago
Jordan Ayers
663647bee8
Simplify getEffectMultiplier.
...
Both return cases were same, except for some overflow conditions.
10 years ago
Lukasz Gromanowski
bcb38c3eba
Issue #1887 : Equipped items do not emit sounds
...
Added handling of autoEquip and unequipAll cases.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
scrawl
20777c1b2e
Optimize physics shape scaling on cell load
10 years ago
scrawl
db6b04d127
Use the footstep volume slider for jump landing sounds ( Fixes #1968 )
10 years ago
scrawl
95378aa6ac
Fix crash when a magic projectile has no sound defined ( Fixes #1967 )
10 years ago
Lukasz Gromanowski
e566e4abf2
Issue #1887 : Equipped items do not emit sounds
...
Added playing of sounds for equipped items (at this moment only for lights).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Lukasz Gromanowski
6a89b67cb1
Revert "Issue #1887 : Equipped items do not emit sounds"
...
This reverts commit 566211e753
.
10 years ago
Marc Zinnschlag
cd7cc4bec9
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Lukasz Gromanowski
566211e753
Issue #1887 : Equipped items do not emit sounds
...
Added playing of sounds for equipped items (at this moment only for lights).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR
95be7ea738
Revert spelling change to preserve consistency, fix a typo
10 years ago
MiroslavR
4829b1f9cc
Support "right" alignment in books
10 years ago
MiroslavR
a13039ad1f
Allow alignment for images in books
10 years ago
MiroslavR
3287d0b6ef
Fix line breaks around IMG tags.
10 years ago
MiroslavR
c5e85ebddc
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
scrawl
cecc64752e
Increase maximum height for finding spawn points ( Fixes #1633 , Fixes #1881 )
10 years ago
scrawl
d4ac5c0b57
Use a raycast to find spawn point if convexSweepTest doesn't find one ( Fixes #1623 , Fixes #1679 )
10 years ago
scrawl
6fc53e73ad
Don't run AI for knocked-out actors ( Fixes #1854 )
10 years ago
scrawl
81a9dc0655
Hotfix for not being able to scroll the world map
10 years ago
scrawl
083bcaf483
Fix journal quest logs not being marked finished when there are multiple quest IDs in the log
10 years ago
scrawl
8dc20712de
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
58672c6bb5
Fix for crash in main menu when reflections are enabled
10 years ago
Marc Zinnschlag
a166034e12
Merge remote-tracking branch 'jordan-ayers/topic/disease-cleanup'
10 years ago
scrawl
7d36a202a8
Implement cell loading threshold ( Fixes #1874 )
...
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.
Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago
scrawl
861cc26aa6
Don't sell racial spells ( Fixes #1961 )
10 years ago
scrawl
cc63f7f051
Fix broken idle camera
10 years ago
scrawl
afbd2de511
Fix broken alchemy magnitude/duration
10 years ago
scrawl
7e10818bdf
Fix uninitialized flags for custom-made spells
10 years ago
scrawl
0bd9f30c67
Remove comment for old MyGUI version
10 years ago
Jordan Ayers
3bc91c66e6
Disease Check: Shorten the resistance calculations.
10 years ago
Jordan Ayers
a9a0930b85
Disease check: Reuse corprus check from spells.hpp.
10 years ago
scrawl
1c51694aa9
Don't update physics and animation for actors outside the AI processing distance
10 years ago
scrawl
88da7f5157
Adjust border skin for loading bar and message boxes to match vanilla MW
10 years ago
scrawl
85f5754bb6
Apply third person camera distance to the camera node instead of only the camera itself ( Fixes #1705 )
10 years ago
scrawl
f9b6cc468d
Don't reset an unbound input action to its default binding if the key/mouse button for that default binding is already used by another action ( Fixes #1960 )
10 years ago
scrawl
46adf6344a
Adjust third person camera height and default distance to match vanilla MW
10 years ago
scrawl
ee8b85aa2c
Fix priority bug in AiSequence::stack ( Fixes #1959 )
10 years ago
scrawl
795dfdb557
Fix size_t underflow for journals with 1 page ( Fixes #1958 )
10 years ago
scrawl
c010c28337
Implement ToggleWorld instruction
10 years ago
Jordan Ayers
da9d858201
Add 'const' to a spell helper function.
10 years ago
scrawl
3e153d0a9b
Optimize actor physics: Use only one convexSweepTest for stepping down and checking onGround status, instead of 2
10 years ago
scrawl
b345c50a86
Run stepSimulation before moving actors
...
Shouldn't make too much of a difference, but a nice side effect is seeing the convexSweepTest calls for actor movements in the profiler results.
10 years ago
scrawl
7f18f85a1d
Forgot const
10 years ago
scrawl
bdab3fa321
Bullet optimization: Don't update AABBs of static objects every frame
10 years ago
scrawl
ff0b4e0583
Add debug window (F10), displays Bullet's profiler output
10 years ago
scrawl
7c52d05f85
Disable topics list visually when in a choice
10 years ago
scrawl
e9ed0211c9
Attempt to fix Clang warnings
10 years ago
scrawl
58571f7ac2
Revert "Transfer item ownership to the buyer if item wasn't stolen"
...
Fixes #1953 .
This reverts commit 5d77c5e8ca
.
10 years ago
scrawl
02dec787fd
Cache GMSTs in getDerivedDisposition
10 years ago
scrawl
ea956b537c
Don't search for fFatigueReturnBase and fFatigueReturnMult every frame
10 years ago
MiroslavR
508113f271
Resolve merge conflict
10 years ago
MiroslavR
1c4e52a0e5
Book formatter: Fix an excessive line break case
10 years ago
MiroslavR
cb5f661596
Book formatter: Support FONT closing tag, minor code cleanup
10 years ago
scrawl
e868a48a63
Don't trigger OnPcHitMe for friendly hits ( Fixes #1950 )
...
Don't consider actors as followers if they are also in combat with the follow target
10 years ago
scrawl
7252cb63a6
Fix cppcheck issues
10 years ago
scrawl
790e0150b1
Fix global map markers being duplicated when cell is visited again
10 years ago
scrawl
18be152ab1
Allow dragging map even when a marker is hovered
10 years ago
scrawl
603e558fb7
Fix broken getCollidingPc / getCollidingActor (cppcheck)
10 years ago
scrawl
97df7c9b22
Get rid of markers.png and use original MW texture, cleanup
10 years ago
scrawl
4f0fc79ea4
Change global map cell size from 24 to 18 and make it configurable
10 years ago
scrawl
0bc840aadd
Add NumericEditBox widget
10 years ago
scrawl
f56711f443
Fix crash caused by teleportation spells ( Fixes #1904 )
10 years ago
scrawl
8ad2b95208
Revert "AiFollow: return from execute() if target is not player"
...
This reverts commit 061c7813f6
.
Fixes #1898 .
10 years ago
scrawl
40ce5add59
Don't report crime for attacking an NPC that is already in combat with another NPC ( Fixes #1908 , Fixes #1821 )
10 years ago
scrawl
6b65502557
Add properties for new widget classes to MyGUI plugin
10 years ago
scrawl
2066097202
Fix incorrect reading of global map state in some cases when the map size changed ( Fixes #1946 )
10 years ago
scrawl
40587f984d
Implement price-based mercantile skill progress ( Fixes #1947 ), thanks Hrnchamd
...
Correct barter formula (removed erroneous clamping)
10 years ago
scrawl
1afcc7adb5
Add imported font colors from openmw.cfg to MyGUI plugin
10 years ago
scrawl
62ab35881e
Don't advance skills in werewolf mode (thanks Hrnchamd)
10 years ago
scrawl
088d01d727
Minor cleanup
10 years ago
scrawl
0f99a959eb
Update barter offer for all items when another item is added ( Fixes #1935 )
10 years ago
scrawl
a7c0e07d78
Add missing World cleanup for mLevitationEnabled
10 years ago
scrawl
5d77c5e8ca
Transfer item ownership to the buyer if item wasn't stolen ( Fixes #1933 )
10 years ago
scrawl
45b4304237
Store levitation/teleport enabled state in savegames ( Fixes #1923 )
10 years ago
Marc Zinnschlag
175d4f3d44
Merge remote-tracking branch 'ragora/playdeathlevelupmusic'
10 years ago
Marc Zinnschlag
56858c98b1
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Ragora
06e683d378
Added code to play music on level up and on death
10 years ago
MiroslavR
22c71cec18
Check for text size
10 years ago
MiroslavR
608e1518a5
Hack to prevent newlines at the end of books possibly creating unnecessary pages for mygui versions lower than 3.2.2
10 years ago
MiroslavR
f87d7c3fce
Book formatter: Do not insert last page if it's empty, code cleanup
10 years ago
MiroslavR
4b1df64fba
Book parser: Fix comparison between signed and unsigned integer expressions
10 years ago
Marc Zinnschlag
aa7fc8ee47
fix for potential script problem during saved game loading
10 years ago
MiroslavR
51cd2678ae
Book formatter: Fix last block of text not displaying
10 years ago
Lukasz Gromanowski
c72369fafe
Simplified casting when comparing to AV_NOPTS_VALUE.
...
AV_NOPTS_VALUE is casted to int64_t when compared with pts,
so with libavc >= 56.1 it should be no-op because in that version
it's already signed int.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR
c362ec0f95
Book formatting: Handle line endings as per vanilla, fix tall images causing infinite loop, cleanup
10 years ago
Marc Zinnschlag
3cd717cd47
Merge remote-tracking branch 'lgro/videoplayer'
10 years ago
Lukasz Gromanowski
b40c1ff26c
Removed a warning about comparision between signed and unsigned variable in ffmpeg_decoder.
...
Corrected ifdef from previous commit around codecCtx->refcounted_frames = 1;
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Lukasz Gromanowski
7ad6a94523
Removed a warning about comparision between signed and unsigned variable in ffmpeg_decoder.
...
Added ifdefs because changes in API were introduced in libavc 56.1
and this code doesn't compile with older versions (ie. on Ubuntu, or Debian)
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Lukasz Gromanowski
f5589b42ea
Fix for compiler warnings and deprecated functions usage in videoplayer.
...
Added ifdefs because changes in API were introduced in libavc 56.1
and this code doesn't compile with older versions (ie. on Ubuntu, or Debian).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Lukasz Gromanowski
d77546b7dc
Fix for compiler warnings and deprecated functions usage in videoplayer.
...
Deprecated functions were:
- AVCodecContext::get_buffer
- AVCodecContext::release_buffer
Changed to:
AVCodecContext::get_buffer2 and setting AVCodecContext::refcounted_frames to 1
before call to avcodec_open2().
release_buffer usage was removed.
Also changed places when some fileds were compared to AV_NOPTS_VALUE
- it's signed, so removed unsigned int casting, or changed casting
to signed int.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Marc Zinnschlag
e4b6f135b6
catch exceptions from adding local scripts
10 years ago
scrawl
fb26c2c2de
Fix autocalculated NPCs not having health/magicka/fatigue set correctly ( Fixes #1943 )
10 years ago
scrawl
b1e74e2a85
Remove support for Ogre 1.8 versions
10 years ago
Lukasz Gromanowski
6987dd768a
Removed a warning about comparision between signed and unsigned variable in ffmpeg_decoder.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
scrawl
3ac04060c1
Fix NPCs being able to practice Block skill
10 years ago
scrawl
023d7072f9
Don't play battle music for enemies out of AI processing range
10 years ago
scrawl
d3554084ad
Fix weird behaviour of options menu sliders when value was changed out of bounds via cfg file
10 years ago
scrawl
f5868f7ae1
Fix layout problems in generate class result dialog
10 years ago
scrawl
e42cb8020e
Change all skins to get font colors from fallback settings ( Fixes #704 )
10 years ago
scrawl
25e96b8c7b
InteractiveMessageBox: Define a maximum width for the message text
10 years ago
MiroslavR
84d27d55e2
Remove redundant includes
10 years ago
MiroslavR
4f89c3e77a
Rework book formatter ( Fixes #1148 )
10 years ago
Marc Zinnschlag
65ddf7acfe
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
bc1eaa035d
Merge remote-tracking branch 'scrawl/fontcolors'
10 years ago
Marc Zinnschlag
2a48c377a8
Merge remote-tracking branch 'miroslavr/master'
10 years ago
scrawl
9c0649c11d
Add basic framework to retrieve font colors from fallback settings (Feature #704 )
10 years ago
scrawl
cbc242d857
Move item count text to ItemWidget
10 years ago
scrawl
b145d183ae
Fix incorrect alchemy failure handling when an effect has a zero magnitude/duration ( Fixes #1922 )
10 years ago
scrawl
8a3a3baed4
Tweak AiEscort maximum distances
10 years ago
scrawl
b6c6bfe943
Merge cell names when merging cells ( Fixes #1929 )
10 years ago
scrawl
b39fe85a51
Implement fPCbaseMagickaMult and fNPCbaseMagickaMult
10 years ago
scrawl
c05874e1ff
Reset CreatureLevList spawning flag if levelled list returned no creature
10 years ago
scrawl
c19f89976e
Add missing Hit voice dialogue for friendly hits
10 years ago
scrawl
54dac1460c
Run global scripts after running local scripts
...
Turns out to be a compatibility problem with Calvus Horatius contract scripts. The local script needs to be run first, otherwise the cleanup when he quits as result of negative profit does not work properly.
10 years ago
scrawl
08499ea51f
Fix Calvus Horatius AiFollow package not being removed after he quits as result of negative profit
10 years ago
scrawl
ac97a0f99d
Fix dialogue choices being displayed in incorrect order
10 years ago
scrawl
be7839873a
Don't trigger dynamic stats recalculation when setting up actor initial stats ( Fixes #1927 )
...
This caused the magicka value set in the CS to be ignored completely, so flame atronachs were spawning with 50 magicka instead of 105.
10 years ago
scrawl
447e93bdb4
Use SpellCast animation for creatures that have it (flame atronach)
10 years ago
scrawl
07cd647e75
Fix broken AI for creatures with OnTarget spells (Bug #1927 )
10 years ago
scrawl
09042ba6d9
Use object name instead of ID when available for tooltips
10 years ago
scrawl
2eaceb71ba
Reject AiTravel destinations further than 7168 units away, as in vanilla MW ( Fixes #1911 )
10 years ago
scrawl
441073b475
Remove ancient comment
10 years ago
scrawl
3ce3f31452
Adjust turning animation speed multiplier based on turning speed
10 years ago
scrawl
6debd21ec6
Make sure the Jump control is always handled by the PhysicsSystem even if game runs faster than the minimum physics timestep
10 years ago
scrawl
269c200c8f
Fix jump velocity mechanics ( Fixes #1708 )
10 years ago
scrawl
b6a89c7845
Fix idlestorm animation conflict with torch animation
10 years ago
scrawl
4c285151a3
Fix incorrect movement animation for some creatures ( Fixes #1924 )
10 years ago
Marc Zinnschlag
71c868aa94
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
3f671c86a8
Merge remote-tracking branch 'cc9cii/ffmpeg-swresample'
10 years ago
scrawl
0c75c6bf1b
Improve spellcasting AI for Drain/Damage effects
10 years ago
scrawl
157c53bed4
Handle spellcasting for creatures with no casting animation ( Fixes #1856 )
10 years ago
Marc Zinnschlag
19f469c7db
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
d1d861e1be
Merge branch 'run'
...
Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/CMakeLists.txt
10 years ago
Marc Zinnschlag
89000f6196
removed unused OmwLoader
10 years ago
Marc Zinnschlag
ea60c665dd
Merge remote-tracking branch 'ragora/bounditemflag'
10 years ago
scrawl
233e221de2
Terminate AI packages when target is disabled or deleted ( Fixes #1910 )
10 years ago
Marc Zinnschlag
9b7f61b4ba
Merge remote-tracking branch 'scrawl/myguiplugin'
10 years ago
scrawl
1270dada34
Don't set Attacked flag when the actor is already in combat with the attacker ( Fixes #1909 )
10 years ago
scrawl
002b41ba51
Make changeWeather work when the player isn't in a cell yet (workaround for modTESTchargen_v2_5)
10 years ago
scrawl
4b27950879
Don't apply race height to NPC collision shape ( Fixes #1487 )
10 years ago
scrawl
bd96764229
Mark code that will be obsolete when upgrading to MyGUI 3.2.2
10 years ago
Ragora
b8851790a6
Covered forgotten old bound item checks
10 years ago
Ragora
f250e3df4b
Replaced old bound item checks that I knew of to use the new ItemStack::Flag_Bound bit
10 years ago
scrawl
4426b03fa4
Remove some garbage
10 years ago
scrawl
0c273568f2
Increment version number for input configuration
...
Old files are broken by keycode->scancode switch (319f4e0547
)
10 years ago
scrawl
99c276baa9
Set weapon Magical flag when enchanting a weapon
10 years ago
scrawl
a42e60970b
Revert "delete death events on adding an actor to the scene"
...
If we go to a different cell in the exact frame of an actor's death, the death event would be lost permanently.
This reverts commit fd2c07a6f4
.
Conflicts:
apps/openmw/mwmechanics/actors.cpp
10 years ago
scrawl
8625764143
Give 100% of health back when Resurrecting an actor ( Fixes #1877 )
10 years ago
Marc Zinnschlag
081588f484
add project file to content file list when running OpenMW from OpenCS
10 years ago
Marc Zinnschlag
10fa205ced
fixed --data switch (was missing composing option)
10 years ago
scrawl
319f4e0547
Bind to scancodes instead of keycodes
10 years ago
scrawl
dc1e8d4e22
Don't trigger any mouse button bindings while in the settings menu
10 years ago
scrawl
04c79d5f1e
Fix case issue when setting companion's profit on the script
10 years ago
scrawl
e54ba2c5d1
Fix broken dialogue Function_HealthPercent
10 years ago
Marc Zinnschlag
882ef37ae3
Merge remote-tracking branch 'ragora/conjureditemsgmstcheck'
10 years ago
Marc Zinnschlag
94a7e38194
Merge remote-tracking branch 'ragora/fixglobalcompassorient'
10 years ago
Marc Zinnschlag
690273d5b3
Merge remote-tracking branch 'ragora/fixmapresize'
10 years ago
scrawl
f82224497a
Compatibility fix for MyGUI git
10 years ago
scrawl
2c58a879ec
Fix minor exploit when map window is shown with transparency
10 years ago
scrawl
2b5adb325b
Remove a useless method
10 years ago
scrawl
cfc57d0fe0
Use MyGUI's castType for widget casts
10 years ago
MiroslavR
4fdef94034
Use player's base name for profiles
10 years ago
MiroslavR
23e6d52844
Fix UI not updating initially for zero stats
10 years ago
Ragora
282e7abd16
Map Arrow Correction; now rotate global map arrow to whatever the local map arrow orientation is
10 years ago
Ragora
35571bb108
Global compass arrow rotates regardless of indoor or outdoor presence
10 years ago
Ragora
25f99c5d5a
Discarded use of a static variable and renamed event function to be less ambiguous
10 years ago
Marc Zinnschlag
560eae3f4d
Merge remote-tracking branch 'ragora/conjuredequipmentrmvalfix'
10 years ago
cc9cii
1107156334
Workaround incorrectly reported channel_layout
10 years ago
Ragora
58d70c2895
Removed Unused includes from experimentation
10 years ago
Ragora
4ecac31752
Map keeps focus on wherever it was last moved when resizing map window
10 years ago
scrawl
c6bcd75058
Add various custom widgets used in OpenMW to the MyGUI plugin
10 years ago
Ragora
e105202ee2
Use std::set instead of std::map
10 years ago
scrawl
ee3b1e800c
Add FontLoader and transparent BG texture to the MyGUI plugin
10 years ago
cc9cii
675d11c0e5
Mental note: need to get a linux box
10 years ago
cc9cii
8fe6877cb2
More include madness b/w different systems & compilers
10 years ago
cc9cii
de41dfc314
Add includes.
10 years ago
Ragora
f9e2fd0f3d
Also forgot to remove a now unused variable I introduced
10 years ago
Ragora
efaa820ee2
Managed to forget the itemmodel.cpp code
10 years ago
Ragora
ea43a23505
All GMST logic is done in itemmodel.cpp now with usage of a static cache std::map
10 years ago
cc9cii
0121fdca2c
Don't use C99 in printf.
10 years ago
cc9cii
be74db8b24
Don't use to_string()
10 years ago
Ragora
83868bca23
Removed unused include left over from experimentation
10 years ago
Ragora
ee6298f520
Added Flag_Bound flag for ItemStack to check against but the system behind it is probably not the best
10 years ago
cc9cii
ecd9dd81ea
Moved debug statements before exception..
10 years ago
cc9cii
ce3077c970
Test version with debug statements. Also moved some common code out to a separate file.
10 years ago
Marc Zinnschlag
5dd424b6c6
Merge remote-tracking branch 'cc9cii/Bug-No-1655'
10 years ago
cc9cii
48a36442c6
Add libswresample and libavresample support for sounds.
10 years ago
Marc Zinnschlag
b5d5eadf79
Merge remote-tracking branch 'scrawl/master'
10 years ago
cc9cii
862c5fc8f6
Add libavresample support. Tested on windows x64 only.
10 years ago
Ragora
74e1db3ac8
Minor Correction to existing conjured item logic
10 years ago
scrawl
f3d4b63aaf
Fix AI moving load doors and throw an exception when trying to do this ( Fixes #1907 )
10 years ago
Ragora
69dbd6b30f
Added checks for different bound item situations
10 years ago
scrawl
36a90198e2
Add option to change screenshot image format
10 years ago
Ragora
141755b473
Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them
10 years ago
scrawl
7fa3100993
Refactor TradeWindow balance buttons to use ControllerRepeatClick
10 years ago
scrawl
ebab911e44
Add a hack to support binding the console to a printable key ( Fixes #371 ) and change default console key to morrowind default (GRAVE)
10 years ago
scrawl
cf355d0fcb
Change Always Run key default to Caps Lock, as in vanilla
...
A poor choice, but it's still what players coming from vanilla MW will expect.
10 years ago
MiroslavR
d64be1c092
Use CellId::mWorldspace to find out whether objects are in the same worldspace
10 years ago
MiroslavR
621e81fa7d
Make getdistance return maximum value only if the given objects are in different worldspaces ( Fixes #1895 )
10 years ago
scrawl
616148e168
Fix "failed to open file" error when no startup script is given
10 years ago
MiroslavR
45c90bdcb5
Call getPtrViaHandle instead of searchPtrViaHandle for faced handle
10 years ago
MiroslavR
7e6e248511
Don't cache faced handle, as its context may have been changed during the frame by input events
10 years ago
MiroslavR
86c286c24e
Fix werewolf globals
10 years ago
scrawl
dd5f4947d7
Add a TODO comment
10 years ago
scrawl
56cd0da522
Fix potential infinite recursion when an area effect spell is reflected ( Fixes #1896 )
10 years ago
MiroslavR
5ac2788a15
Feature #1545 : Allow to select the player in the console
10 years ago
MiroslavR
21eb25706c
Don't pursue the player for their crimes when they are a werewolf
10 years ago
scrawl
cb916594d9
Always show tooltips for dead actors
10 years ago
scrawl
d2ef0d362c
Implement vanilla distance threshold for AI processing (Bug #1876 )
10 years ago
scrawl
f18d4b4ac4
Don't show crosshair tooltips for actors in combat
10 years ago
scrawl
780a48cd1e
Don't greet dead actors in AiWander
10 years ago
scrawl
c54ab2e846
Don't allow talking to creatures that are in combat
10 years ago
scrawl
a9847c9453
Fix creature attacking flag not being reset after the attack starts ( Fixes #1889 )
10 years ago
scrawl
457b96a8af
Reset bounty and crime immediately when going to jail ( Fixes #1892 )
10 years ago
scrawl
628600a0a5
Make PlaceItem place the item in the player's current worldspace
10 years ago
scrawl
3007af44ea
Revert "Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )"
...
This reverts commit 0c67ff9ed0
.
10 years ago
scrawl
6b06ab23aa
Don't play sound for torches with OffDefault flag ( Fixes #1884 )
10 years ago
scrawl
8b0cb239a9
Ignore text keys for zero-length animations ( Fixes #1876 )
...
This fixes an issue where the Riekling's attack animation would trigger *two* hits on each swing. It has the "min hit" and "hit" keys at the same time, so the MinHitToHit segment a zero-length animation. This caused problems as the "hit" text key will be encountered twice; once when playing the "max attack to min hit" segment and once when playing the "min hit to hit" segment.
10 years ago
scrawl
07d827c907
Ignore invalid input in numeric EditBox ( Fixes #1885 )
10 years ago
cc9cii
785d2c7cc9
Remove incomplete implementation to support planar formats. Make libswresample a prerequisite.
10 years ago
scrawl
fe0c9ec9b7
Change priorities in World::searchPtr
...
Fixes performance bottleneck of scripts searching through all Containers in all active cells every frame. Can be observed near cell (2,-6)
10 years ago
scrawl
adbc50366b
Use random attack strength for creatures (Bug #1876 )
...
Determining the attack strength from the time the wind-up animation was held will not work properly, as most creatures don't have this animation.
This fixes another balancing issue with Rieklings (they were previously using an attack strength of 1 every time).
10 years ago
scrawl
b6635c7964
Move eventDone out of WindowBase
10 years ago
scrawl
271c921cf8
Add missing confirmation dialog for deleting map notes
10 years ago
scrawl
6e2673daf3
Remove an unneeded include
10 years ago
scrawl
d6bc50c492
Remove an unused member variable
10 years ago
scrawl
31b31115af
Fix AI not using Restore Health effect when it is complemented by unnecessary restore magicka/fatigue effects (e.g. in sc_purityofbody)
10 years ago
scrawl
0c67ff9ed0
Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )
10 years ago
cc9cii
f616000afb
More fix based on code review.
10 years ago
MiroslavR
b574131b06
Unset selected spell after selecting enchanted item in the spell window ( Fixes #1878 )
10 years ago
cc9cii
c396149f23
Code review fix.
10 years ago
Marc Zinnschlag
16aa55dcde
Merge remote-tracking branch 'miroslavr/master'
10 years ago
MiroslavR
931e778b4d
Initialize mHasMovedInXY in CharacterController
10 years ago
Rohit Nirmal
e315a72582
Remove extra semicolons at the end of some lines.
10 years ago
MiroslavR
007404e17f
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
MiroslavR
b1a449a0b9
Fix wolfrun sound playing all the time when running is default
10 years ago
MiroslavR
57f7ef1db4
GUI: update/clear force-hidden window status
10 years ago
MiroslavR
c1cc66985d
Werewolf: only NPCs should have modified fight and react to your transformation
10 years ago
scrawl
f274d5a627
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
282c93ccc5
Handle death in actor update rather than instantly ( Fixes #1866 )
10 years ago
cc9cii
6d12374ace
Move windows platform specific files into a common directory.
10 years ago
Marc Zinnschlag
86995adc4a
Merge remote-tracking branch 'cc9cii/Bug-No-1655'
10 years ago
MiroslavR
9e0d5dc28a
Werewolf: can't sleep in beds anymore, actors will attack you on sight, and if you are seen transforming, you will be marked for death
10 years ago
cc9cii
e0e561a105
Add icon to windows exe
10 years ago
cc9cii
7ae8d04c47
Arrgh... silly typo
10 years ago
cc9cii
c6cad5adc5
Make cmake more reliably detect libswresample
10 years ago
cc9cii
801b9446b7
Support for ubuntu/debian. Can easily be reverted if not required.
10 years ago
Marc Zinnschlag
71a2424500
Merge remote-tracking branch 'miroslavr/master'
10 years ago
cc9cii
093c7f8882
Moved format conversion to audio_decode_frame()
10 years ago
cc9cii
1e72cf4cdc
More refactoring, remove more #ifdef guards and fix repeat samples for planar formats.
10 years ago
scrawl
628d57f18c
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
2379c0ada7
Pause frame updates when the window is minimized ( Fixes #1868 )
10 years ago
MiroslavR
386bb98fd2
Do not attach coin widgets to a box
10 years ago
MiroslavR
5977860e09
Fix broken coin placement in levelup dialog + possible memleak
10 years ago
scrawl
84a0d064cd
Fall back to regular death animation if deathknockdown/deathknockout don't exist ( Fixes #1870 )
10 years ago
cc9cii
5095f729b0
Make travis happy again.
10 years ago
cc9cii
2d6b532ea5
Minimize the use of #ifdef guards for better code legibility.
10 years ago
Marc Zinnschlag
4894699eba
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
0eb949c8a7
Don't update ripples when they are not used
10 years ago
cc9cii
f4dd281393
Simplify the use of swr_convert and add #ifdef guards around code that require libswresample.
10 years ago
Marc Zinnschlag
a9df3b53fd
restored --new-game switch
10 years ago
MiroslavR
7dfba0ae30
Followers with high fight should not engage in combat with the player
10 years ago
MiroslavR
41c6045986
Realign all parent boxes when autosizedwidgets change size
10 years ago
scrawl
9caff1d800
Don't say Idle voices when player is not in LOS ( Fixes #1436 )
10 years ago
scrawl
59720b7dc6
Implement MagicItems flag for vendors ( Fixes #1861 )
10 years ago
scrawl
0da4757ee6
Merge branch 'master' of github.com:scrawl/openmw
10 years ago
cc9cii
0b9d17a81d
More cleanup.
10 years ago
cc9cii
fdee660ffb
Implemented feedback review comments, removing hard coded values and adding error handling.
10 years ago
cc9cii
68cbb8989e
Cleanup comments.
10 years ago
cc9cii
a7371eda4d
Now works for both FLT and S16 formats. The output format is hard coded in the MovieAudioDecoder constructor (default S16).
10 years ago
cc9cii
8429dab271
Working version - converts FLTP to FLT. Does not work when converting to S16.
10 years ago
cc9cii
16c165185b
Minor cleanup. Tested successfully on windows x64 using ffmpeg-20140823-git-7444cf9-win64-dev which is on libavcodec version 56.0.101.
10 years ago
cc9cii
944f99b23a
Initial commit of FLTP format binkaudio support. Converts to FLT format by manually interleaving decoded samples. swresample library is included with a view to use swr_convert() in future versions, but not used in this commit.
10 years ago
Corporama
ccca6db865
Compile fixes for Linux
10 years ago
scrawl
9d6ca9066f
Fix summoned creatures not following for non-player summoners
10 years ago
scrawl
180a831e96
Fix typo in combat distance
10 years ago
scrawl
fde6cad24b
Reset RefNum when copying a reference to a new cell
10 years ago
scrawl
267cf4e140
Implement ResetActors script instruction ( Fixes #1859 )
10 years ago
scrawl
58945c557a
Add sound for casting enchanted item with insufficent charge ( Fixes #1857 )
11 years ago
scrawl
a62e40f4ed
Add situational AI use of Feather, Dispel and Cure effects
11 years ago
Marc Zinnschlag
2eadff54d4
Merge remote-tracking branch 'rohitnirmal/scan-build-fixes'
11 years ago
Rohit Nirmal
b5eb16b663
Silence some scan-build warnings.
11 years ago
cc9cii
fa0352cd75
fix typo
11 years ago
cc9cii
961b4f0142
Suppress a warning.
11 years ago
scrawl
0be1ac1343
Enable casting of NoMagnitude effects in AI (e.g. summoned creatures)
11 years ago
scrawl
feeb740497
Fix bone not found exception for golden saint spellcasting
11 years ago
scrawl
0f43592237
Another invalid iterator fix
11 years ago
scrawl
1c222a0154
Fix mSelectedEnchantItem cleanup not working for non-player actors
11 years ago
scrawl
f91d639782
Add missing soul trap sound ( Fixes #1855 )
11 years ago
Marc Zinnschlag
ce3d75bba2
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
253036abee
Play VFX_Soul_Trap on successful soul trap
11 years ago
scrawl
f8f4d2dfdb
Another invalid iterator fix
11 years ago
scrawl
1a98f8ca93
Invalid iterator fix
11 years ago
scrawl
2e623bac5a
Don't attempt to use broken weapons in AI
11 years ago
scrawl
0bdc1b243a
Consider weapon ammunition in combat AI ( Fixes #1576 )
11 years ago
scrawl
f1d72419de
Don't equip weapons in autoEquip, AiCombat does that now ( Fixes #1451 )
11 years ago
scrawl
0fe9612afb
Implement basic spellcasting AI ( Fixes #961 )
...
Select a weapon to attack with in AiCombat and equip it (Fixes #1609 , Fixes #1772 )
11 years ago
scrawl
1a96dd0bd5
Remove more MyGUI 3.2.0 specific code
11 years ago
scrawl
c5fa7bf7c2
Minor cleanup
11 years ago
scrawl
4f92044d71
Allow user-created markers on local map ( Fixes #1571 )
11 years ago
scrawl
17dc01ec44
Require MyGUI version 3.2.1 and remove legacy code ( Fixes #1528 )
11 years ago
scrawl
dd77954512
Don't pass key to input binder if it was consumed by text editor ( Fixes #1845 )
11 years ago
scrawl
dcddd9a07c
Use MyGUI clipboard events for MyGUI 3.2.1+ ( Fixes #1846 )
...
Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
11 years ago
scrawl
10a0e2434e
Open inventory when activating an unconscious actor ( Fixes #1848 )
11 years ago
scrawl
fc7ed05da8
Knock out actors when fatigue base is 0 ( Fixes #1847 )
11 years ago
scrawl
b4fbaf1169
Fix potential infinite recursion in ActionTeleport ( Fixes #1840 )
11 years ago
scrawl
854491ac15
Don't treat actors as following if another non-combat AiPackage precedes ( Fixes #1843 )
11 years ago
scrawl
7714192e28
Remove wrong comment
11 years ago
scrawl
9f13315d1c
Remove unused numUnload
11 years ago
scrawl
c775e05d7a
Show encumbrance preview when trading ( Fixes #1793 )
11 years ago
MiroslavR
fc21d898f2
Add hand-to-hand tooltip
11 years ago
MiroslavR
3823e36f05
Merge branch 'master' of github.com:OpenMW/openmw
11 years ago
MiroslavR
d16e0c063c
Enchanting, spellmaking dialog: check for flags when listing known effects
11 years ago
MiroslavR
df262e53ae
Display school in the spell tooltip
11 years ago
MiroslavR
fc789265e2
Spells that always succeed should not increase your skill when you cast them
11 years ago
Marc Zinnschlag
111b55f48e
Merge remote-tracking branch 'scrawl/script'
11 years ago
MiroslavR
e8a245bea3
Enchanting dialog: follow vanilla behavior more closely
11 years ago
Marc Zinnschlag
52f6a2ec7b
remote local variable access was always using variable with index 1 instead of the index specified by the access request ( Fixes #1739 )
11 years ago
Marc Zinnschlag
d024c1a93f
Merge remote-tracking branch 'scrawl/master'
11 years ago
Marc Zinnschlag
79e1786ff9
Merge remote-tracking branch 'rohitnirmal/quick-draw'
11 years ago