fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								6fd04cb8f6 
								
							 
						 
						
							
							
								
								Remove support for single-precision Bullet, fail during configuration instead of during linking.  
							
							
							
						 
						
							2021-05-02 17:48:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								d4d111a709 
								
							 
						 
						
							
							
								
								Don't use std::move on const  
							
							
							
						 
						
							2021-05-02 15:50:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								d45184a730 
								
							 
						 
						
							
							
								
								Sprinkle some const-ref to avoid unnecessary copies  
							
							
							
						 
						
							2021-05-02 14:43:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								813969a46e 
								
							 
						 
						
							
							
								
								Fix an off-by-one in windows_crashcatcher.cpp  
							
							
							
						 
						
							2021-05-02 11:21:54 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Djali 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f0cef87cd8 
								
							 
						 
						
							
							
								
								Merge pull request  #3069  from akortunov/msvc_warnings  
							
							... 
							
							
							
							Rework warnings settings 
							
						 
						
							2021-05-01 19:03:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								0e50349192 
								
							 
						 
						
							
							
								
								Merge branch 'uvcontroller' into 'master'  
							
							... 
							
							
							
							Fix NiUVController UV offset calculations (bug #5995 )
Closes  #5995 
See merge request OpenMW/openmw!795  
							
						 
						
							2021-04-30 21:27:01 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Dobrohotov Alexei 
								
							 
						 
						
							
							
							
							
								
							
							
								971ba81ed2 
								
							 
						 
						
							
							
								
								Use higher level transformations in UVController  
							
							
							
						 
						
							2021-04-30 18:28:03 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								e9ff90f3de 
								
							 
						 
						
							
							
								
								Merge branch 'pgrd_overflow' into 'master'  
							
							... 
							
							
							
							Fix a heap overflow in loadpgrd.cpp
See merge request OpenMW/openmw!784  
							
						 
						
							2021-04-30 12:04:41 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								5f65583a3a 
								
							 
						 
						
							
							
								
								Fix a heap overflow in loadpgrd.cpp  
							
							
							
						 
						
							2021-04-30 12:04:41 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Dobrohotov Alexei 
								
							 
						 
						
							
							
							
							
								
							
							
								24f4bf9c28 
								
							 
						 
						
							
							
								
								Fix NiUVController UV offset calculations (bug  #5995 )  
							
							
							
						 
						
							2021-04-30 14:38:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								18a4c81b5c 
								
							 
						 
						
							
							
								
								Merge branch 'fix_toggleborders' into 'master'  
							
							... 
							
							
							
							Fix ToggleBorders debug view with 'Shaders' lighting method
See merge request OpenMW/openmw!792  
							
						 
						
							2021-04-30 08:35:58 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								ceb6a280ff 
								
							 
						 
						
							
							
								
								Fix typo  
							
							... 
							
							
							
							Hopefully this will actually let us make better use of shadow bounds,
but I wouldn't count on it. 
							
						 
						
							2021-04-29 21:35:31 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								9f314d1d6f 
								
							 
						 
						
							
							
								
								Fix ToggleBorders  
							
							
							
						 
						
							2021-04-29 12:11:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Siromakha 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								68ddde84fe 
								
							 
						 
						
							
							
								
								Merge pull request  #3074  from akortunov/warnfix  
							
							... 
							
							
							
							Declare separate constructors with const reference and rvalue arguments for OscillatingRecastMeshObject 
							
						 
						
							2021-04-28 17:15:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								16bb3919d1 
								
							 
						 
						
							
							
								
								Merge branch 'navmesh_cache_simplification' into 'master'  
							
							... 
							
							
							
							Simplify navmesh cache
See merge request OpenMW/openmw!691  
							
						 
						
							2021-04-28 08:01:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								0bc0cfce5f 
								
							 
						 
						
							
							
								
								Declare separate constructors with const reference and rvalue arguments for OscillatingRecastMeshObject  
							
							
							
						 
						
							2021-04-28 11:49:57 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								abb120b439 
								
							 
						 
						
							
							
								
								Don't log a warning for reading to the end of the subrecord  
							
							
							
						 
						
							2021-04-27 14:57:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								add04a4ea0 
								
							 
						 
						
							
							
								
								Merge branch 'fix_esm' into 'master'  
							
							... 
							
							
							
							Fix a read head-buffer-overflow in esm
See merge request OpenMW/openmw!751  
							
						 
						
							2021-04-25 21:56:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6d351b2bdd 
								
							 
						 
						
							
							
								
								Fix MSVC 4706 warnings  
							
							
							
						 
						
							2021-04-23 22:53:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								2d869ca9ff 
								
							 
						 
						
							
							
								
								Fix node masks signed/unsigned mismatch  
							
							
							
						 
						
							2021-04-20 10:52:51 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								50d6cd2a34 
								
							 
						 
						
							
							
								
								Merge pull request  #3070  from akortunov/coverity  
							
							... 
							
							
							
							Fix an another portion of Coverity warnings 
							
						 
						
							2021-04-20 07:33:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c6c92b5712 
								
							 
						 
						
							
							
								
								Merge pull request  #3071  from akortunov/master  
							
							... 
							
							
							
							Fix an another batch of MSVC complaints 
							
						 
						
							2021-04-20 07:31:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								ff46eceabe 
								
							 
						 
						
							
							
								
								Merge branch 'maybe-reintroduce-5904' into 'master'  
							
							... 
							
							
							
							Fix crash on startup
See merge request OpenMW/openmw!709  
							
						 
						
							2021-04-19 19:31:21 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d10399e083 
								
							 
						 
						
							
							
								
								Cast double constant to float explicitely  
							
							
							
						 
						
							2021-04-19 17:08:03 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7d5c5f8a24 
								
							 
						 
						
							
							
								
								Do not assign negative values to unsigned variables  
							
							
							
						 
						
							2021-04-19 16:08:19 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								9647b670e4 
								
							 
						 
						
							
							
								
								Do not declare unused variables  
							
							
							
						 
						
							2021-04-19 15:43:00 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								2009916dd8 
								
							 
						 
						
							
							
								
								Fix dead code  
							
							
							
						 
						
							2021-04-19 15:38:02 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								befa3f587f 
								
							 
						 
						
							
							
								
								Merge pull request  #3068  from akortunov/master  
							
							... 
							
							
							
							Clean up MSVC warnings 
							
						 
						
							2021-04-19 09:27:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								b645c1f4c0 
								
							 
						 
						
							
							
								
								Merge branch 'navmesh_ignore' into 'master'  
							
							... 
							
							
							
							Do not trigger NavMesh update when RecastMesh update should not change NavMesh (#4917 )
See merge request OpenMW/openmw!762  
							
						 
						
							2021-04-18 21:53:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3e67f5ffa5 
								
							 
						 
						
							
							
								
								Detect and ignore updates for oscillating objects  
							
							... 
							
							
							
							To avoid triggering NavMesh update when RecastMesh change should not change
NavMesh.
Based on the following assumption:
Given a set of transformations and a bounding shape for all these
tranformations, a new object transformation that does not change this
bounding shape also should not change navmesh if for all of this object
transformations resulting navmesh tiles are equivalent
The idea is to report back to RecastMeshManager all changes of NavMesh if there
are any assiciated with RecastMesh version. So we know the last time when
RecastMesh change resulted into the NavMesh change. When later report shows
that there was no NavMesh change for a new RecastMesh version we can assume
that any object transformation within the same bounding box should not change
NavMesh. 
							
						 
						
							2021-04-18 23:00:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								64fb700ae9 
								
							 
						 
						
							
							
								
								Remove unnecessary relation between updateCompoundObject and RecastMeshObject  
							
							
							
						 
						
							2021-04-18 23:00:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								629cedb6d0 
								
							 
						 
						
							
							
								
								Do not track last build revision in RecastMeshManger  
							
							... 
							
							
							
							mLastBuildRevision == mRevision with current use cases does not happen. But
even if this will happen when another use case will be added it does not save
much computation. The most expensive operation is not adding objects to the
MeshBuilder but to optimize resulting navmesh that will happen anyway in
MeshBuilder::create call. 
							
						 
						
							2021-04-18 22:59:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								3423d3f882 
								
							 
						 
						
							
							
								
								Merge branch 'various_warn' into 'master'  
							
							... 
							
							
							
							Fix various warnings found by clang
See merge request OpenMW/openmw!758  
							
						 
						
							2021-04-18 20:04:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								62f32f4543 
								
							 
						 
						
							
							
								
								Do not replace equivalent navmesh tiles  
							
							
							
						 
						
							2021-04-18 20:04:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								032ba1e9a0 
								
							 
						 
						
							
							
								
								Fix the compilation  
							
							
							
						 
						
							2021-04-18 13:26:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								987b231fdd 
								
							 
						 
						
							
							
								
								Fix an another portion of Coverity warnings  
							
							
							
						 
						
							2021-04-18 07:09:44 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								c0f7e0d585 
								
							 
						 
						
							
							
								
								Use isnan  
							
							
							
						 
						
							2021-04-17 20:58:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								38316cdaf8 
								
							 
						 
						
							
							
								
								Fix various warnings found by clang  
							
							... 
							
							
							
							- unused alias
- inefficient use of push_back
- exceptions not inheriting from std::exception
- weird use of a comma
- value compared against itself 
							
						 
						
							2021-04-17 19:06:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								a69619a1e8 
								
							 
						 
						
							
							
								
								Merge branch 'where_is_my_log' into 'master'  
							
							... 
							
							
							
							Don't clobber game log file when we collect a stack trace.
See merge request OpenMW/openmw!755  
							
						 
						
							2021-04-17 15:55:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								a35eae3dd1 
								
							 
						 
						
							
							
								
								Fix a read head-buffer-overflow in esm  
							
							... 
							
							
							
							The check forgot to account for the terminal zero. 
							
						 
						
							2021-04-17 15:36:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								4058e117ca 
								
							 
						 
						
							
							
								
								Don't clobber game log file when we collect a stack trace.  
							
							... 
							
							
							
							When the crash catcher catch a signal it forks to collect data about its
parent. In the process the child reinitialize the log file, which ends
up empty. 
							
						 
						
							2021-04-17 13:14:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f308dde254 
								
							 
						 
						
							
							
								
								Clean up MSVC warnings  
							
							
							
						 
						
							2021-04-17 12:14:50 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								d3c865d909 
								
							 
						 
						
							
							
								
								Merge branch 'fix_bsa' into 'master'  
							
							... 
							
							
							
							Add some validation for bsa parsing
Closes  #5955 
See merge request OpenMW/openmw!750  
							
						 
						
							2021-04-16 19:53:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								d0883f9a0d 
								
							 
						 
						
							
							
								
								Merge branch 'light_settings_tweak' into 'master'  
							
							... 
							
							
							
							Lighting patch
Closes  #5957  and #5959 
See merge request OpenMW/openmw!752  
							
						 
						
							2021-04-16 19:47:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								16856d45c5 
								
							 
						 
						
							
							
								
								Lighting Patch  
							
							... 
							
							
							
							Fixes build errors with older OSG builds and some issues with 'shared' layout.
Bring back ambient in inventory through lightmodel instead of sun ambient, mirrors scene ambient/sunlight relationship.
Forces shaders when certain lighting methods are enabled and finalize settings.
Correctly override sun for localmap. 
							
						 
						
							2021-04-16 11:55:40 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								80266d435c 
								
							 
						 
						
							
							
								
								Merge branch 'fix_crash' into 'master'  
							
							... 
							
							
							
							Fix an off-by-one in loadscpt
See merge request OpenMW/openmw!728  
							
						 
						
							2021-04-16 18:02:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								47ced7dec4 
								
							 
						 
						
							
							
								
								Add some validation for bsa parsing  
							
							... 
							
							
							
							This should fix  #5955  
							
						 
						
							2021-04-16 18:33:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								16b288f53c 
								
							 
						 
						
							
							
								
								Re-add dropped struct keyword to fix build.  
							
							... 
							
							
							
							rtprio is both a struct and a function, so we need to be explicit.
../../../components/misc/thread.cpp:53:9: error: must use 'struct' tag
to refer to type 'rtprio' in this scope
rtprio prio;
^
struct
/usr/include/sys/rtprio.h:91:5: note: struct 'rtprio' is hidden by a
non-type declaration of 'rtprio' here
int     rtprio(int, pid_t, struct rtprio *);
^
1 error generated. 
							
						 
						
							2021-04-16 08:38:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c686dd05d0 
								
							 
						 
						
							
							
								
								Merge branch 'thread_idle_priority' into 'master'  
							
							... 
							
							
							
							Set idle priority for navmesh generation thread
See merge request OpenMW/openmw!632  
							
						 
						
							2021-04-15 19:32:23 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								33b8233887 
								
							 
						 
						
							
							
								
								Validate GUI scaling and place it to the launcher  
							
							
							
						 
						
							2021-04-15 15:18:32 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ab8d1c02d4 
								
							 
						 
						
							
							
								
								Set idle priority for navmesh generation thread  
							
							... 
							
							
							
							Support Linux, Windows, FreeBSD. 
							
						 
						
							2021-04-14 21:39:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								016a1d45df 
								
							 
						 
						
							
							
								
								Remove outdated field - remnant from earlier implementation  
							
							
							
						 
						
							2021-04-14 10:58:44 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								0c7ddd3938 
								
							 
						 
						
							
							
								
								Remove redundant qualifiers  
							
							
							
						 
						
							2021-04-14 09:02:20 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								ac347810ca 
								
							 
						 
						
							
							
								
								Fix uninitialized field in the mouse event  
							
							
							
						 
						
							2021-04-14 08:36:17 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								bce6effe95 
								
							 
						 
						
							
							
								
								Fix uninitialized variables in the LightManager  
							
							
							
						 
						
							2021-04-14 08:20:23 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e309f75938 
								
							 
						 
						
							
							
								
								Join variables declaration and usage  
							
							
							
						 
						
							2021-04-14 08:07:56 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5f6f2c15b1 
								
							 
						 
						
							
							
								
								An another attempt to suppress Coverity warning about mkstemp  
							
							
							
						 
						
							2021-04-14 08:07:43 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								696cf9ab05 
								
							 
						 
						
							
							
								
								Extend variables range to avoid integer overflow  
							
							
							
						 
						
							2021-04-14 08:06:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								531a6e1979 
								
							 
						 
						
							
							
								
								Code review fixes, remove implicit GLSL casts  
							
							
							
						 
						
							2021-04-13 11:09:54 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								582f7b52cf 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:52 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								92033bca64 
								
							 
						 
						
							
							
								
								Fixed error in calculating viewspace sun dir, minor cleanup  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								9e80091aff 
								
							 
						 
						
							
							
								
								clear up force shaders and make it less convoluted  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								8ce65232ff 
								
							 
						 
						
							
							
								
								fix race condition with sun uniform  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								d4e7d25d14 
								
							 
						 
						
							
							
								
								Make life not suck for whoever wants to edit lighting shaders  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								eecb9886a9 
								
							 
						 
						
							
							
								
								Shader cleanup, fix indicies  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								4ba473b684 
								
							 
						 
						
							
							
								
								Finalize settings, torch fix  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								71c30a31df 
								
							 
						 
						
							
							
								
								in-game settings, some require restart  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								3d713e8602 
								
							 
						 
						
							
							
								
								Fix incorrect minimum ambient  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								280fd2b162 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								d195602a9d 
								
							 
						 
						
							
							
								
								Switch to shared layout, some rewording  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								690995988b 
								
							 
						 
						
							
							
								
								More formatting, OpenCS cells are unbroken  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								328ec85757 
								
							 
						 
						
							
							
								
								Code review cleanup, add setting documentation  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								05a5cee132 
								
							 
						 
						
							
							
								
								Brighter point lights and light fade  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								7370acdf54 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								43ac32921c 
								
							 
						 
						
							
							
								
								Rewrite, support different lighting methods  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								9d9074c244 
								
							 
						 
						
							
							
								
								Add shared UBO  
							
							
							
						 
						
							2021-04-13 11:07:48 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								c5ea966f24 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:06:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								dda735c54a 
								
							 
						 
						
							
							
								
								initial commit  
							
							
							
						 
						
							2021-04-13 11:06:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								54adb9cbed 
								
							 
						 
						
							
							
								
								Fix an off-by-one in loadscpt  
							
							
							
						 
						
							2021-04-12 12:03:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								fda639eb57 
								
							 
						 
						
							
							
								
								Remove unused forward declarations  
							
							
							
						 
						
							2021-04-11 14:46:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								301411c5c5 
								
							 
						 
						
							
							
								
								Merge branch 'esm_variant' into 'master'  
							
							... 
							
							
							
							Use std::variant for ESM::Variant implementation
See merge request OpenMW/openmw!719  
							
						 
						
							2021-04-10 12:53:11 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								45b1c68af4 
								
							 
						 
						
							
							
								
								Remove annotation which does not work  
							
							
							
						 
						
							2021-04-10 12:32:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								903b89a0ff 
								
							 
						 
						
							
							
								
								Add bound for UI scale factor, as it specified in docs  
							
							
							
						 
						
							2021-04-10 11:21:53 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								124a33d8a3 
								
							 
						 
						
							
							
								
								Fix uninitialized variables  
							
							
							
						 
						
							2021-04-10 10:58:00 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								41c78a889a 
								
							 
						 
						
							
							
								
								Check for decompression error code  
							
							
							
						 
						
							2021-04-10 09:35:31 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8e1c92d9af 
								
							 
						 
						
							
							
								
								Use std::variant for ESM::Variant implementation  
							
							
							
						 
						
							2021-04-08 19:39:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								d617d66a87 
								
							 
						 
						
							
							
								
								Add file to BSA  
							
							
							
						 
						
							2021-04-08 18:08:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								03fc3ec803 
								
							 
						 
						
							
							
								
								Do not allow write variant of string as local variable  
							
							... 
							
							
							
							To be consitent with read where it's not allowed. 
							
						 
						
							2021-04-04 23:09:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								168f26fc80 
								
							 
						 
						
							
							
								
								Fix crash on startup  
							
							
							
						 
						
							2021-04-04 15:29:08 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								c6033b4de6 
								
							 
						 
						
							
							
								
								Fix   #5904  
							
							
							
						 
						
							2021-03-29 21:00:28 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b61337643e 
								
							 
						 
						
							
							
								
								Merge branch 'issue-5680' into 'master'  
							
							... 
							
							
							
							change aim calculation
See merge request OpenMW/openmw!685  
							
						 
						
							2021-03-26 11:43:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								bb9c4d5377 
								
							 
						 
						
							
							
								
								Merge branch 'fix_the_swimmer' into 'master'  
							
							... 
							
							
							
							Fix The Swimmer (#5914 )
See merge request OpenMW/openmw!686  
							
						 
						
							2021-03-26 11:19:57 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0c6d72b2d1 
								
							 
						 
						
							
							
								
								Consider first set element as first acquired  
							
							
							
						 
						
							2021-03-25 19:28:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f2ebad5115 
								
							 
						 
						
							
							
								
								Return cached element when set existing  
							
							
							
						 
						
							2021-03-25 19:28:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								05d6f6ac25 
								
							 
						 
						
							
							
								
								Use single map for navmesh cache  
							
							
							
						 
						
							2021-03-25 19:28:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b9a40bc5fc 
								
							 
						 
						
							
							
								
								Add NavMeshTilesCache benchmarks  
							
							
							
						 
						
							2021-03-25 19:28:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Max 
								
							 
						 
						
							
							
							
							
								
							
							
								2cd96e56d5 
								
							 
						 
						
							
							
								
								create constant and use constant in other parts of the code base  
							
							
							
						 
						
							2021-03-24 14:54:46 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								cf52bee188 
								
							 
						 
						
							
							
								
								Fix build with OSG 3.4  
							
							
							
						 
						
							2021-03-24 16:32:15 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								39c0ce9ddf 
								
							 
						 
						
							
							
								
								Build limited path for far destinations  
							
							... 
							
							
							
							When distance between start and end point is greater than max radius of area
possibly covered by navmesh there is no way to find path via navmesh. Also if
distance is greater than cell size navmesh might not exists withing mentioned
area because cell is not loaded therefore navmesh is not generated. So minumum
of these values is used to limit max path distance. Assuming that path
actually exists it's possible to build path to the edge of a circle. When
actor reaches initial edge path is built further. However it will not be
optimal. 
							
						 
						
							2021-03-23 23:23:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								a86b6ff6e2 
								
							 
						 
						
							
							
								
								Merge branch 'nifnifnifnifnif' into 'master'  
							
							... 
							
							
							
							Add in incomplete BSShader[PP/No]LightingProperty work before it rots away
See merge request OpenMW/openmw!681  
							
						 
						
							2021-03-22 21:54:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								415591b7ed 
								
							 
						 
						
							
							
								
								Merge branch 'ai_reaction_deviation' into 'master'  
							
							... 
							
							
							
							Distribute AI reactions and engage combat calls over time
See merge request OpenMW/openmw!674  
							
						 
						
							2021-03-22 21:37:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								2fdbe9b3f6 
								
							 
						 
						
							
							
								
								Handle BSShader[PP/No]LightingProperty  
							
							
							
						 
						
							2021-03-22 01:55:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								63f01d8c5f 
								
							 
						 
						
							
							
								
								Prevent physics death spiral by falling back to true delta time when needed  
							
							
							
						 
						
							2021-03-21 20:45:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								675c0ab72f 
								
							 
						 
						
							
							
								
								Apply uniform random deviation to AI reaction timer  
							
							... 
							
							
							
							This allows to distribute AI reaction calls over time.
Before this change actors appearing at the same frame will react in the same
frame over and over because AI reaction period is constant. It creates a
non-uniform CPU usage over frames. If a single frame has too many AI reactions
it may cause stuttering when there are too many actors on a scene for current
system.
Another concern is a synchronization of actions between creatures and NPC.
They start to go or hit at the same frame that is unnatural. 
							
						 
						
							2021-03-20 14:47:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								68c1adec0f 
								
							 
						 
						
							
							
								
								Merge pull request  #3055  from akortunov/keyinit  
							
							... 
							
							
							
							Init animation key struct before usage 
							
						 
						
							2021-03-18 12:28:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								a22f6b24d5 
								
							 
						 
						
							
							
								
								Init animation key struct before usage  
							
							
							
						 
						
							2021-03-18 11:47:06 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								7acebbd6e8 
								
							 
						 
						
							
							
								
								Merge branch 'no-using-namespace-std' into 'master'  
							
							... 
							
							
							
							Minor cleanup: Remove `using namespace std`
See merge request OpenMW/openmw!664  
							
						 
						
							2021-03-17 16:49:32 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								b9c2f6ea1a 
								
							 
						 
						
							
							
								
								Minor cleanup: Remove using namespace std  
							
							... 
							
							
							
							I came across these while trying to figure why MSVC build triggers
https://developercommunity.visualstudio.com/t/error-c2872-byte-ambiguous-symbol/93889 
In the end, the issue was not in openmw but in OSG, but it's good to
clean up here anyway. 
							
						 
						
							2021-03-16 19:58:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								ba74fbf30e 
								
							 
						 
						
							
							
								
								Fix MyGUI log  
							
							... 
							
							
							
							Also actually print an error to the regular log when the MyGUI log can't
be opened so we notice if we kill it again in under five years. 
							
						 
						
							2021-03-15 22:35:13 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								20852e82b2 
								
							 
						 
						
							
							
								
								Merge branch 'zbuffer' into 'master'  
							
							... 
							
							
							
							NiZBufferProperty: handle depth test flag (bug #5902 )
Closes  #5902 
See merge request OpenMW/openmw!658  
							
						 
						
							2021-03-15 15:20:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Dobrohotov Alexei 
								
							 
						 
						
							
							
							
							
								
							
							
								952b31ac5c 
								
							 
						 
						
							
							
								
								NiZBufferProperty: handle depth test flag (bug  #5902 )  
							
							
							
						 
						
							2021-03-15 13:40:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								90baf8ad60 
								
							 
						 
						
							
							
								
								Merge pull request  #3053  from akortunov/master  
							
							... 
							
							
							
							Add move assignment operator for the ESM::Variant 
							
						 
						
							2021-03-14 22:12:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								9466d6a409 
								
							 
						 
						
							
							
								
								Hide macro usage from Macs where it isn't defined  
							
							
							
						 
						
							2021-03-14 03:42:23 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								4d48c81998 
								
							 
						 
						
							
							
								
								Add move assignment operator and move constructor for the ESM::Variant  
							
							
							
						 
						
							2021-03-13 22:28:13 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								cc6f08930b 
								
							 
						 
						
							
							
								
								Merge branch 'alpha-meddling' into 'master'  
							
							... 
							
							
							
							Replace deprecated alpha test in shader visitor
Closes  #4899 
See merge request OpenMW/openmw!473  
							
						 
						
							2021-03-13 08:13:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0431ba4c87 
								
							 
						 
						
							
							
								
								Merge branch 'alpha-meddling-shader-side-mip-meddling' into alpha-meddling  
							
							
							
						 
						
							2021-03-13 01:23:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								d52ae28b7a 
								
							 
						 
						
							
							
								
								Fix linking on MacOS  
							
							
							
						 
						
							2021-03-11 00:28:14 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9f47190411 
								
							 
						 
						
							
							
								
								Merge branch 'now-it-blends' into 'master'  
							
							... 
							
							
							
							Convert blending factors properly for the character preview
See merge request OpenMW/openmw!644  
							
						 
						
							2021-03-10 23:27:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								cb2cbb4181 
								
							 
						 
						
							
							
								
								Convert blending factors properly for the character preview  
							
							
							
						 
						
							2021-03-10 22:07:14 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								450b971bb0 
								
							 
						 
						
							
							
								
								Merge branch 'gl4es-patch' into 'master'  
							
							... 
							
							
							
							gl4es: Delay feature detection until a context exists
See merge request OpenMW/openmw!626  
							
						 
						
							2021-03-10 19:01:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								deb184cdce 
								
							 
						 
						
							
							
								
								Merge branch 'fix-build' into 'master'  
							
							... 
							
							
							
							Fix linking with `-DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON`
See merge request OpenMW/openmw!640  
							
						 
						
							2021-03-08 19:01:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								eb07818f13 
								
							 
						 
						
							
							
								
								Ignore agents without bounding boxes  
							
							
							
						 
						
							2021-03-07 20:58:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								455be9dbbb 
								
							 
						 
						
							
							
								
								Fix linking with -DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON  
							
							... 
							
							
							
							1. CMake's built-in OSG finder does not use pkgconfig, so we have to
   manually ensure the order is correct for inter-library dependencies.
   https://gitlab.kitware.com/cmake/cmake/-/issues/21701 
2. OSG plugin pkgconfig files are missing dependencies on the underlying
   libraries (e.g. freetype, png, jpeg), so we have to link them manually.
   https://github.com/openscenegraph/OpenSceneGraph/issues/1052  
							
						 
						
							2021-03-06 21:17:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								4495b67d77 
								
							 
						 
						
							
							
								
								MyGUI HEAD compatibility  
							
							... 
							
							
							
							Makes OpenMW compatible with the current MyGUI HEAD at:
f93d4fb614#5806  
							
						 
						
							2021-03-02 13:24:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								044e784072 
								
							 
						 
						
							
							
								
								gl4es: Delay feature detection until a context exists  
							
							... 
							
							
							
							gl4es feature detection does not work reliably with EGL.
If a context already exists, gl4es can instead reliably detect
the underlying GLES features from the context itself.
This requires gl4es to be configured with:
    -DNOEGL=ON -DNO_LOADER=ON -DNO_INIT_CONSTRUCTOR=ON
This also requires gl4es to have this fix: https://github.com/ptitSeb/gl4es/pull/271  
							
						 
						
							2021-02-28 07:59:48 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								937549c99e 
								
							 
						 
						
							
							
								
								Merge branch 'fix_still_actors' into 'master'  
							
							... 
							
							
							
							Make actor flee from a combat when cannot reach a target (#5851 )
See merge request OpenMW/openmw!601  
							
						 
						
							2021-02-26 23:25:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								46a1715d8a 
								
							 
						 
						
							
							
								
								Actually return something  
							
							
							
						 
						
							2021-02-26 20:10:58 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								16e8cf89af 
								
							 
						 
						
							
							
								
								Fix compilation of tests with MSVC  
							
							
							
						 
						
							2021-02-26 20:10:03 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								f5a87ee46d 
								
							 
						 
						
							
							
								
								Refactor out duplicated RTT setup code  
							
							
							
						 
						
							2021-02-26 19:01:27 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								153ab57ae3 
								
							 
						 
						
							
							
								
								Make assignment in while loop condition obviously intentional  
							
							
							
						 
						
							2021-02-24 17:45:44 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								2b144ff3dd 
								
							 
						 
						
							
							
								
								Merge branch 'fix_frame_rate_limit' into 'master'  
							
							... 
							
							
							
							Fix frame rate limit (#5686 )
See merge request OpenMW/openmw!603  
							
						 
						
							2021-02-21 16:20:51 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								7fe39c6a3a 
								
							 
						 
						
							
							
								
								sdlcursormanager: Clarify ANDROID check  
							
							... 
							
							
							
							This check will not be needed in the upcoming versions of OSG.
This was originally needed due to a bug in OSG that was fixed in
https://github.com/openscenegraph/OpenSceneGraph/pull/1027  
							
						 
						
							2021-02-20 00:52:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								9be258d260 
								
							 
						 
						
							
							
								
								Make it possible to reinstate FFP state easily  
							
							
							
						 
						
							2021-02-19 19:59:48 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								5c0214142b 
								
							 
						 
						
							
							
								
								Merge branch 'static-build' into 'master'  
							
							... 
							
							
							
							Optional local source builds of OSG, MyGUI, Bullet
See merge request OpenMW/openmw!547  
							
						 
						
							2021-02-19 16:58:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								de28a89a43 
								
							 
						 
						
							
							
								
								Merge branch 'navigator_cleanup' into 'master'  
							
							... 
							
							
							
							Navigator cleanup
See merge request OpenMW/openmw!612  
							
						 
						
							2021-02-19 16:37:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								59e09cba5b 
								
							 
						 
						
							
							
								
								Merge branch 'boltsize' into 'master'  
							
							... 
							
							
							
							Use projectile mesh size (#5829 )
See merge request OpenMW/openmw!587  
							
						 
						
							2021-02-15 08:40:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								561628087c 
								
							 
						 
						
							
							
								
								Merge branch 'profiler_fix' into 'master'  
							
							... 
							
							
							
							Fix profiler glitches (#5850 )
See merge request OpenMW/openmw!605  
							
						 
						
							2021-02-15 00:01:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bc67669a97 
								
							 
						 
						
							
							
								
								Comment unused argument  
							
							
							
						 
						
							2021-02-15 00:22:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4983684fda 
								
							 
						 
						
							
							
								
								Fix implicit int to float conversion warning  
							
							
							
						 
						
							2021-02-15 00:20:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bb0c478954 
								
							 
						 
						
							
							
								
								Add missing include and use std malloc and free  
							
							
							
						 
						
							2021-02-15 00:20:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3a9b1ce63a 
								
							 
						 
						
							
							
								
								Use camel case for local constant  
							
							
							
						 
						
							2021-02-15 00:20:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a7fe6c7ba1 
								
							 
						 
						
							
							
								
								Move duplicated usage patter of dtNavMeshQuery::findNearestPoly into a separate function  
							
							
							
						 
						
							2021-02-14 23:54:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d3ab6c972f 
								
							 
						 
						
							
							
								
								Avoid set unused position from dtNavMeshQuery::findNearestPoly result  
							
							
							
						 
						
							2021-02-14 23:54:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								4f510d85ba 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into alpha-meddling  
							
							
							
						 
						
							2021-02-14 22:42:55 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8dba61f7ae 
								
							 
						 
						
							
							
								
								Use navmesh raycast to find reachable position around target  
							
							
							
						 
						
							2021-02-14 04:14:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								c4e909c29e 
								
							 
						 
						
							
							
								
								Silence a clang warning:  
							
							... 
							
							
							
							warning: moving a temporary object prevents copy elision [-Wpessimizing-move] 
							
						 
						
							2021-02-12 19:36:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								bc4047d815 
								
							 
						 
						
							
							
								
								Update engine stats for all levels above first, not only at the second.  
							
							
							
						 
						
							2021-02-12 19:03:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8ab5fd9b40 
								
							 
						 
						
							
							
								
								Fix frame rate limit  
							
							... 
							
							
							
							Measure time at the computation end but before sleep. This allows to adjust
sleep interval for the next frame in case sleep is not precise due to syscall
overhead or too low timer resolution.
Remove old frame limiting mechanism. 
							
						 
						
							2021-02-12 00:03:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c33b2e0100 
								
							 
						 
						
							
							
								
								Merge branch 'dehardcodebaseanim' into 'master'  
							
							... 
							
							
							
							Dehardcode Base_animation and improve Collada support
See merge request OpenMW/openmw!510  
							
						 
						
							2021-02-10 16:29:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sergey Fukanchik 
								
							 
						 
						
							
							
							
							
								
							
							
								f3271cb66b 
								
							 
						 
						
							
							
								
								Add unit test for swapEndiannessInplace(). Part of Bug  #5837  
							
							
							
						 
						
							2021-02-09 13:09:36 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								31b5150e0d 
								
							 
						 
						
							
							
								
								Fix implementation of Misc::swapEndiannessInplace  
							
							
							
						 
						
							2021-02-07 09:12:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								dc31e1c680 
								
							 
						 
						
							
							
								
								Merge branch 'refraction_shadow_fix_2' into 'master'  
							
							... 
							
							
							
							Fix shadows missing in the refraction RTT on the first and second frame
See merge request OpenMW/openmw!590  
							
						 
						
							2021-02-06 20:26:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								3e273a759a 
								
							 
						 
						
							
							
								
								Clarify method name now we're using it differently  
							
							
							
						 
						
							2021-02-06 16:41:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								6e969ca3fa 
								
							 
						 
						
							
							
								
								Use mesh collision box instead of node bounding sphere for projectile  
							
							... 
							
							
							
							size. The bounding sphere is much bigger than the mesh. 
							
						 
						
							2021-02-05 22:53:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								ab28847eaf 
								
							 
						 
						
							
							
								
								Merge branch 'collisionextentsandcenter' into 'master'  
							
							... 
							
							
							
							Get collision box extents and center from btBvhTriangleMeshShape
See merge request OpenMW/openmw!579  
							
						 
						
							2021-02-04 23:03:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								303f1912a6 
								
							 
						 
						
							
							
								
								less debug spam  
							
							
							
						 
						
							2021-02-04 23:14:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								d5844b0982 
								
							 
						 
						
							
							
								
								Use accompanying txt file for textkeys in osgAnimation formats  
							
							
							
						 
						
							2021-02-04 23:14:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								68fe6b9114 
								
							 
						 
						
							
							
								
								Use only item size to check whether item fits cache  
							
							... 
							
							
							
							Item size has to be counted anyway and there is no reason to check only navmesh
data first. 
							
						 
						
							2021-02-04 01:12:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3a2cea5271 
								
							 
						 
						
							
							
								
								Use raw recast mesh data and off mesh connections for navmesh key  
							
							... 
							
							
							
							Serialization into a vector of chars produces inconsistent results that leads
to reduced cache hit rate. Using a structured object is a more clear solution
and allows to remove serialization and nontrivial key compare logic with more
straigt forward structured object comparison. 
							
						 
						
							2021-02-04 01:01:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ad1f8c1e84 
								
							 
						 
						
							
							
								
								Sort water and off mesh connections for recast mesh  
							
							... 
							
							
							
							Inconsisten order of these objects in navmesh cache key leads to cache misses
due to key inequality. 
							
						 
						
							2021-02-04 01:00:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								489107c5ee 
								
							 
						 
						
							
							
								
								Count navmesh cache key once in item size  
							
							... 
							
							
							
							Key is stored only in NavMeshTilesCache::Item, TileMap uses KeyView with
a pointer to a vector. 
							
						 
						
							2021-02-04 00:44:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								88ca4a1db6 
								
							 
						 
						
							
							
								
								Count navmesh cache hit rate  
							
							
							
						 
						
							2021-02-04 00:35:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								45fde84f4f 
								
							 
						 
						
							
							
								
								Use nodemasks and visitors for detecting custom collision shapes  
							
							
							
						 
						
							2021-02-03 21:16:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								5c32460153 
								
							 
						 
						
							
							
								
								Add underscore-separated node-names to reserved-list  
							
							
							
						 
						
							2021-02-03 14:25:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								384112746c 
								
							 
						 
						
							
							
								
								Add option for custom collision node with non-nif files  
							
							
							
						 
						
							2021-02-03 14:25:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								bae27e8199 
								
							 
						 
						
							
							
								
								dynamic_cast to static_cast  
							
							
							
						 
						
							2021-02-02 21:52:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								b28d8251aa 
								
							 
						 
						
							
							
								
								Clone animation tracks  
							
							
							
						 
						
							2021-02-02 21:52:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								6c0c28c2eb 
								
							 
						 
						
							
							
								
								Get collision box extents and center from btBvhTriangleMeshShape  
							
							
							
						 
						
							2021-02-02 21:51:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								1221889cf7 
								
							 
						 
						
							
							
								
								Limit conversion of underscores to nodes origating from osgAnimation  library  
							
							
							
						 
						
							2021-02-02 21:41:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								5b88d16a50 
								
							 
						 
						
							
							
								
								Clean-up  
							
							
							
						 
						
							2021-02-02 21:09:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								2162b97fef 
								
							 
						 
						
							
							
								
								Handle case in osgAnimation bone names  
							
							
							
						 
						
							2021-02-02 17:34:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								7d3f2bc113 
								
							 
						 
						
							
							
								
								Convert underscores in bone names to whitespaces  
							
							
							
						 
						
							2021-02-02 17:33:40 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									madsbuvi 
								
							 
						 
						
							
							
							
							
								
							
							
								7edaa50195 
								
							 
						 
						
							
							
								
								another approach  
							
							
							
						 
						
							2021-01-31 18:02:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								f87c45c92a 
								
							 
						 
						
							
							
								
								Get collision box extents and center from btBvhTriangleMeshShape  
							
							
							
						 
						
							2021-01-30 16:03:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								3194520dcd 
								
							 
						 
						
							
							
								
								Move base_anim settings to settings-default.cfg  
							
							
							
						 
						
							2021-01-27 13:41:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b164f1aa17 
								
							 
						 
						
							
							
								
								Merge pull request  #3023  from akortunov/grass_intsancing  
							
							... 
							
							
							
							Grass instancing 
							
						 
						
							2021-01-27 12:21:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Frederic Chardon 
								
							 
						 
						
							
							
							
							
								
							
							
								7cd7fa2f08 
								
							 
						 
						
							
							
								
								Collect all available stats if OPENMW_OSG_STATS_FILE is set and point to  
							
							... 
							
							
							
							a valid file. 
							
						 
						
							2021-01-27 08:04:33 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								99ba45a308 
								
							 
						 
						
							
							
								
								Optional static builds of OSG, MyGUI, Bullet  
							
							
							
						 
						
							2021-01-26 19:00:55 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								24e1dfcddc 
								
							 
						 
						
							
							
								
								Use default argument  
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f40e227686 
								
							 
						 
						
							
							
								
								Remove redundant formatting changes  
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d12a0fdcb3 
								
							 
						 
						
							
							
								
								Mark only instances from groundcover files as groundcover objects  
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								14cf0ce1dc 
								
							 
						 
						
							
							
								
								Implement instanced groundcover  
							
							
							
						 
						
							2021-01-26 22:29:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								49c828c138 
								
							 
						 
						
							
							
								
								Merge branch 'threadsafe-createchunk' into 'master'  
							
							... 
							
							
							
							Avoid OSG setting array binding from multiple threads
Closes  #4765 
See merge request OpenMW/openmw!557  
							
						 
						
							2021-01-23 22:19:31 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								1e113710ef 
								
							 
						 
						
							
							
								
								Clean-up FontLoader::loadFontFromXml fix  
							
							... 
							
							
							
							Follow-up to !559  
							
						 
						
							2021-01-23 17:14:56 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								bd7d5a8f92 
								
							 
						 
						
							
							
								
								Fix memory leak in FontLoader::loadFontFromXml  
							
							... 
							
							
							
							Tried building with -DCMAKE_CXX_FLAGS='-fsanitize=address -fsanitize-recover=address'
and this was one of the reported leaks. 
							
						 
						
							2021-01-23 04:08:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								eb80c997b8 
								
							 
						 
						
							
							
								
								Avoid OSG setting array binding from multiple threads  
							
							
							
						 
						
							2021-01-22 19:44:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								cd5e31dc4b 
								
							 
						 
						
							
							
								
								Revert "Merge branch 'windowing-system' into 'master'"  
							
							... 
							
							
							
							This reverts merge request !541  
							
						 
						
							2021-01-22 19:04:07 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								b6e92c9c6d 
								
							 
						 
						
							
							
								
								Use ShaderVisitor to skip translucent framebuffer specific stuff  
							
							
							
						 
						
							2021-01-20 23:37:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								7455dfb3a1 
								
							 
						 
						
							
							
								
								Merge branch 'windowing-system' into 'master'  
							
							... 
							
							
							
							Fix OSG USE_GRAPHICSWINDOW check
See merge request OpenMW/openmw!541  
							
						 
						
							2021-01-14 15:00:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Gleb Mazovetskiy 
								
							 
						 
						
							
							
							
							
								
							
							
								d24a5f7b89 
								
							 
						 
						
							
							
								
								Fix OSG USE_GRAPHICSWINDOW check  
							
							... 
							
							
							
							When OSG is built with `-DOSG_WINDOWING_SYSTEM=None`, this macro does not exist.
Replaces the Android-specific check with a general one. 
							
						 
						
							2021-01-13 20:45:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								89f3f860ed 
								
							 
						 
						
							
							
								
								Allow to get a rotation vector from ESM::Position  
							
							
							
						 
						
							2021-01-13 14:25:25 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f175beb304 
								
							 
						 
						
							
							
								
								Define template ref classes in components  
							
							
							
						 
						
							2021-01-13 14:25:21 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								654238fd18 
								
							 
						 
						
							
							
								
								Merge branch 'no_bonus_points' into 'master'  
							
							... 
							
							
							
							Show mesh origin
Closes  #5771 
See merge request OpenMW/openmw!507  
							
						 
						
							2021-01-11 21:21:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								eaaa2f4a1c 
								
							 
						 
						
							
							
								
								Use misc/endianness.hpp in components/nif/nifstream  
							
							
							
						 
						
							2021-01-10 16:34:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								14dd11372f 
								
							 
						 
						
							
							
								
								Utility functions for little-endian <-> big-endian conversion.  
							
							
							
						 
						
							2021-01-10 16:34:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a735bbe9a5 
								
							 
						 
						
							
							
								
								Merge pull request  #3040  from akortunov/pvs  
							
							... 
							
							
							
							Fix some issues, found by PVS Studio 
							
						 
						
							2021-01-10 12:58:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d2d8a7a940 
								
							 
						 
						
							
							
								
								Fix passing null to memcpy  
							
							... 
							
							
							
							/home/elsid/dev/openmw/components/detournavigator/navmeshtilescache.cpp:36:24: runtime error: null pointer passed as argument 2, which is declared to never be null
    #0  0x55e37ba4cda5 in makeNavMeshKey /home/elsid/dev/openmw/components/detournavigator/navmeshtilescache.cpp:36
    #1  0x55e37ba4cda5 in DetourNavigator::NavMeshTilesCache::set(osg::Vec3f const&, osg::Vec2i const&, DetourNavigator::RecastMesh const&, std::vector<DetourNavigator::OffMeshConnection, std::allocator<DetourNavigator::OffMeshConnection> > const&, DetourNavigator::NavMeshData&&) /home/elsid/dev/openmw/components/detournavigator/navmeshtilescache.cpp:81
    #2  0x55e37fe3c861 in DetourNavigator::updateNavMesh(osg::Vec3f const&, DetourNavigator::RecastMesh const*, osg::Vec2i const&, osg::Vec2i const&, std::vector<DetourNavigator::OffMeshConnection, std::allocator<DetourNavigator::OffMeshConnection> > const&, DetourNavigator::Settings const&, std::shared_ptr<Misc::ScopeGuarded<DetourNavigator::NavMeshCacheItem> > const&, DetourNavigator::NavMeshTilesCache&) /home/elsid/dev/openmw/components/detournavigator/makenavmesh.cpp:582
    #3  0x55e37fb796ce in DetourNavigator::AsyncNavMeshUpdater::processJob(DetourNavigator::AsyncNavMeshUpdater::Job const&) /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:178
    #4  0x55e37fb9a125 in DetourNavigator::AsyncNavMeshUpdater::process() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:144
    #5  0x7f013f585c23 in execute_native_thread_routine /build/gcc/src/gcc/libstdc++-v3/src/c++11/thread.cc:80
    #6  0x7f013f8c63e8 in start_thread (/usr/lib/libpthread.so.0+0x93e8)
    #7  0x7f013e91d292 in __GI___clone (/usr/lib/libc.so.6+0x100292) 
							
						 
						
							2021-01-09 22:59:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7b54415c40 
								
							 
						 
						
							
							
								
								Fix reference binding to null  
							
							... 
							
							
							
							/usr/include/c++/10.2.0/bits/stl_vector.h:1046:34: runtime error: reference binding to null pointer of type 'value_type'
    #0  0x55e37f50008a in std::vector<char, std::allocator<char> >::operator[](unsigned long) /usr/include/c++/10.2.0/bits/stl_vector.h:1046
    #1  0x55e37f50008a in ESM::SavedGame::load(ESM::ESMReader&) /home/elsid/dev/openmw/components/esm/savedgame.cpp:28
    #2  0x55e37e726139 in MWState::Character::addSlot(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:31
    #3  0x55e37e742b39 in MWState::Character::Character(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:88
    #4  0x55e37e7006e1 in MWState::CharacterManager::CharacterManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/charactermanager.cpp:25
    #5  0x55e37e6d4140 in MWState::StateManager::StateManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:90
    #6  0x55e37e82595a in OMW::Engine::prepareEngine(Settings::Manager&) /home/elsid/dev/openmw/apps/openmw/engine.cpp:641
    #7  0x55e37e8439fd in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:867
    #8  0x55e37e782760 in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:289
    #9  0x55e37f6483c3 in wrapApplication(int (*)(int, char**), int, char**, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/components/debug/debugging.cpp:200
    #10  0x55e37ba8e3fe in main /home/elsid/dev/openmw/apps/openmw/main.cpp:301
    #11  0x7f013e845151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #12  0x55e37baa0e3d in _start (/home/elsid/dev/openmw/build/gcc/ubsan/openmw+0x6c11e3d) 
							
						 
						
							2021-01-09 22:59:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8e5f26c109 
								
							 
						 
						
							
							
								
								Code cleanup  
							
							
							
						 
						
							2021-01-09 14:41:10 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								33648313a6 
								
							 
						 
						
							
							
								
								Initialize variables  
							
							
							
						 
						
							2021-01-09 14:21:57 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7fc4c9f3f6 
								
							 
						 
						
							
							
								
								Avoid dead code  
							
							
							
						 
						
							2021-01-09 13:52:01 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								801e2d6ad0 
								
							 
						 
						
							
							
								
								Avoid to use uninitialized variables  
							
							
							
						 
						
							2021-01-09 13:36:40 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								4ed3252001 
								
							 
						 
						
							
							
								
								Check for EXT_gpu_shader4 CPU-side  
							
							... 
							
							
							
							Mesa lies and always defines GL_EXT_gpu_shader4 even when the extension
isn't present. 
							
						 
						
							2021-01-07 18:13:51 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c17e498465 
								
							 
						 
						
							
							
								
								Merge branch 'launchercleanup' into 'master'  
							
							... 
							
							
							
							Remove deadcode from the launcher.
See merge request OpenMW/openmw!511  
							
						 
						
							2021-01-03 08:48:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								e3fd5efcfe 
								
							 
						 
						
							
							
								
								Disable A2C for alpha-blended drawables  
							
							
							
						 
						
							2021-01-02 19:09:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								dbdd397716 
								
							 
						 
						
							
							
								
								Remove deadcode.  
							
							
							
						 
						
							2021-01-01 16:54:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								630ec36d1f 
								
							 
						 
						
							
							
								
								iterate in reverse order  
							
							
							
						 
						
							2020-12-30 10:35:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unknown 
								
							 
						 
						
							
							
							
							
								
							
							
								3bf641d3ce 
								
							 
						 
						
							
							
								
								Show mesh origin  
							
							
							
						 
						
							2020-12-29 21:45:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								ee2416017e 
								
							 
						 
						
							
							
								
								Fix tag mismatch  
							
							
							
						 
						
							2020-12-28 12:19:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								18ef32ca82 
								
							 
						 
						
							
							
								
								values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset  
							
							
							
						 
						
							2020-12-27 22:16:11 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								5e004356a2 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into alpha-meddling  
							
							
							
						 
						
							2020-12-27 02:48:42 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								8f4b856b44 
								
							 
						 
						
							
							
								
								Initial A2C implementation  
							
							
							
						 
						
							2020-12-26 22:45:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								8c3a786e54 
								
							 
						 
						
							
							
								
								Unconditionally disable alpha testing when shaders are used  
							
							
							
						 
						
							2020-12-24 00:32:15 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								11b4af49ce 
								
							 
						 
						
							
							
								
								Allow shadowsbin to optimise clockwise-wound meshes when face culling is off  
							
							
							
						 
						
							2020-12-23 01:24:15 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a36ed5f129 
								
							 
						 
						
							
							
								
								Optimise out redundant call  
							
							... 
							
							
							
							We already had the results 
							
						 
						
							2020-12-23 00:23:49 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								7e045cff75 
								
							 
						 
						
							
							
								
								#include <memory>  
							
							
							
						 
						
							2020-12-20 01:51:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								657da50d99 
								
							 
						 
						
							
							
								
								Ensure GL_BLEND is disabled when drawing shadow maps  
							
							
							
						 
						
							2020-12-20 01:36:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0e4e8eb0f3 
								
							 
						 
						
							
							
								
								Add glDebugGroup support  
							
							
							
						 
						
							2020-12-20 01:22:14 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								cc2ce9fa3e 
								
							 
						 
						
							
							
								
								Explicitly default-construct array  
							
							... 
							
							
							
							The docs seem to imply this is automatic when the array contains a
class-type, which osg::ref_ptr is, but I got a crash log that doesn't
make sense if that's true. 
							
						 
						
							2020-12-19 21:57:42 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								264539cd63 
								
							 
						 
						
							
							
								
								Merge branch 'WindowCrashCatcher' into 'master'  
							
							... 
							
							
							
							Handle Crashes on Windows
See merge request OpenMW/openmw!455  
							
						 
						
							2020-12-18 13:41:18 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0b5d5eab4c 
								
							 
						 
						
							
							
								
								Move is faster  
							
							
							
						 
						
							2020-12-18 02:11:51 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								05ad44d0b1 
								
							 
						 
						
							
							
								
								Set correct array size  
							
							
							
						 
						
							2020-12-18 01:44:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a080071588 
								
							 
						 
						
							
							
								
								Set default state sensibly  
							
							
							
						 
						
							2020-12-18 00:02:51 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								46ec40fa92 
								
							 
						 
						
							
							
								
								Make sure NIFLoader avoids working further with empty geometry  
							
							
							
						 
						
							2020-12-18 01:22:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								ce2bcba5d4 
								
							 
						 
						
							
							
								
								Replace deprecated alpha test in shader visitor  
							
							
							
						 
						
							2020-12-17 14:57:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1e6156e04a 
								
							 
						 
						
							
							
								
								Turn all NIF records into structs  
							
							
							
						 
						
							2020-12-16 01:54:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								78e85fe011 
								
							 
						 
						
							
							
								
								Merge branch 'this_is_nife' into 'master'  
							
							... 
							
							
							
							More NIF stuff
See merge request OpenMW/openmw!461  
							
						 
						
							2020-12-15 15:43:12 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								8b2bf12e8f 
								
							 
						 
						
							
							
								
								Use bip01 for root bone name  
							
							
							
						 
						
							2020-12-15 13:51:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								6c1f6169c0 
								
							 
						 
						
							
							
								
								Fix root movement glitch  
							
							
							
						 
						
							2020-12-15 13:50:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								3195716a2c 
								
							 
						 
						
							
							
								
								Don't force loop textkey  
							
							
							
						 
						
							2020-12-15 13:49:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								53e1e57eef 
								
							 
						 
						
							
							
								
								Formatting  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								085ea44af5 
								
							 
						 
						
							
							
								
								Add BSShaderLightingProperty abstraction  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c0b9823372 
								
							 
						 
						
							
							
								
								Read BSShaderProperty and handle NiGeometry properties  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								42226533d8 
								
							 
						 
						
							
							
								
								Handle BSLODTriShape  
							
							... 
							
							
							
							Its levels of detail are currently not handled 
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8fd45d85ec 
								
							 
						 
						
							
							
								
								Unify NiGeometry/NiGeometryData handling  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8ca324af0a 
								
							 
						 
						
							
							
								
								Handle emissive TexEnv creation in one place  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								5310dd6807 
								
							 
						 
						
							
							
								
								Clean up particle vertex handling  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1c83e4936d 
								
							 
						 
						
							
							
								
								Read BSShaderTextureSet and NiColorInterpolator  
							
							... 
							
							
							
							Accept boolean-based and 4D vector-based NiInterpolators in ValueInterpolator constructor 
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								cc5c6fe3ad 
								
							 
						 
						
							
							
								
								Use data() method  
							
							
							
						 
						
							2020-12-13 20:50:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								112437cf28 
								
							 
						 
						
							
							
								
								Change crash file to dmp on window to avoid renaming it  
							
							
							
						 
						
							2020-12-13 14:13:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								adeb4fe02f 
								
							 
						 
						
							
							
								
								Handle case where the log path has more that MAX_PATH characters  
							
							
							
						 
						
							2020-12-13 14:10:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								f400116bcd 
								
							 
						 
						
							
							
								
								Use 32767 characters for log path  
							
							
							
						 
						
							2020-12-13 14:09:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								3eb2b32123 
								
							 
						 
						
							
							
								
								Fix typpo issue on arguments  
							
							
							
						 
						
							2020-12-13 14:09:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								e2041de969 
								
							 
						 
						
							
							
								
								Use the incremental approach to handle long path  
							
							
							
						 
						
							2020-12-12 21:47:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								256aa5e71d 
								
							 
						 
						
							
							
								
								Use const auto&  
							
							
							
						 
						
							2020-12-12 22:23:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								73afc55462 
								
							 
						 
						
							
							
								
								Fork the current process to monitor exe, generate minidump on crash  
							
							
							
						 
						
							2020-12-12 20:17:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								15291f15d3 
								
							 
						 
						
							
							
								
								Make actor collision box components a struct  
							
							
							
						 
						
							2020-12-11 20:07:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								11eff02a1d 
								
							 
						 
						
							
							
								
								Merge branch 'Show-more-information-about-level-on-menu' into 'master'  
							
							... 
							
							
							
							Show more information about level on menu
See merge request OpenMW/openmw!437  
							
						 
						
							2020-12-11 12:04:15 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								49c6e50c31 
								
							 
						 
						
							
							
								
								Print '--version' and '--help' messages without timestamps  
							
							
							
						 
						
							2020-12-08 23:14:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								2d3d22025a 
								
							 
						 
						
							
							
								
								Avoid height for empty message in AutoSizedTextBox  
							
							
							
						 
						
							2020-12-07 14:57:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								5734551ff3 
								
							 
						 
						
							
							
								
								Add time to logs. Redirect OSG log to OpenMW log.  
							
							
							
						 
						
							2020-12-05 13:46:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								48f397f168 
								
							 
						 
						
							
							
								
								Remove existing shader when no longer required  
							
							
							
						 
						
							2020-12-03 21:06:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								5ad297e6ff 
								
							 
						 
						
							
							
								
								Guarantee glow updater regenerates shaders on completion  
							
							... 
							
							
							
							Previously, it would edit the odd numbered stateset, then regenerate
shaders for the even-numbered one, then edit the even numbered one, and
regenerate shaders for the odd numbered one (or vice versa if it
finished during an even numbered frame). This would leave one of the
shader programs still trying to use the state that had been removed. 
							
						 
						
							2020-12-03 18:41:32 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								db9c174ca8 
								
							 
						 
						
							
							
								
								Make NIF particle node handling more generic  
							
							
							
						 
						
							2020-11-30 12:33:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8084a336b5 
								
							 
						 
						
							
							
								
								Replace zeroes and nulls by nullptrs  
							
							
							
						 
						
							2020-11-29 11:14:07 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								86fad60c7d 
								
							 
						 
						
							
							
								
								Merge branch 'roots' into 'master'  
							
							... 
							
							
							
							Handle multiple root nodes (bug #5604 )
Closes  #5604 
See merge request OpenMW/openmw!428  
							
						 
						
							2020-11-29 01:25:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								dc1bd8ec29 
								
							 
						 
						
							
							
								
								Merge branch 'osgAnimation_basics' into 'master'  
							
							... 
							
							
							
							Collada animation support
See merge request OpenMW/openmw!421  
							
						 
						
							2020-11-28 16:55:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								55dcc6582a 
								
							 
						 
						
							
							
								
								Don't duplicate getFileExtension, use OpenMW's namespaces  
							
							
							
						 
						
							2020-11-28 15:03:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								5b6377b061 
								
							 
						 
						
							
							
								
								Handle multiple root nodes (bug  #5604 )  
							
							
							
						 
						
							2020-11-28 13:25:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								4acd910b37 
								
							 
						 
						
							
							
								
								Rework file error messages handling  
							
							
							
						 
						
							2020-11-26 18:53:56 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								08dcbe30b3 
								
							 
						 
						
							
							
								
								Earlier nullptr check  
							
							
							
						 
						
							2020-11-20 19:46:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								3232faa703 
								
							 
						 
						
							
							
								
								Use const ref instead of value  
							
							
							
						 
						
							2020-11-20 19:41:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								32d4344803 
								
							 
						 
						
							
							
								
								Don't copy osga-data in base class keyframecontroller, fix warnings.  
							
							
							
						 
						
							2020-11-20 19:38:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f95d2cf54c 
								
							 
						 
						
							
							
								
								Merge branch 'update_recastnavigation' into 'master'  
							
							... 
							
							
							
							Update recastnavigation
See merge request OpenMW/openmw!420  
							
						 
						
							2020-11-19 06:44:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								6e77ad1f6a 
								
							 
						 
						
							
							
								
								OSG-Collada animation support  
							
							
							
						 
						
							2020-11-19 01:11:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								f78a5d795c 
								
							 
						 
						
							
							
								
								Separate keyframes logic to provide basis for osgAnimation integration.  
							
							
							
						 
						
							2020-11-18 22:48:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								37661bffea 
								
							 
						 
						
							
							
								
								Merge branch 'shadowdisable-fix' into 'master'  
							
							... 
							
							
							
							Make disableShadowsForStateSet a no-op when shadows are disabled
See merge request OpenMW/openmw!205  
							
						 
						
							2020-11-18 18:56:36 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9b11b8a27b 
								
							 
						 
						
							
							
								
								Fix boundary check  
							
							
							
						 
						
							2020-11-18 18:52:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								7768556ce6 
								
							 
						 
						
							
							
								
								Set dummy state when disabling shadows indoors  
							
							... 
							
							
							
							As we don't reconfigure all shaders without shadows when we disable them
indoors (as it'd probably add a hitch to transitioning in and out) we
need to set up dummy state so the shaders don't do anything illegal.
This hadn't had symptoms for most objects as when indoors, nearly
everything would be drawn first in one of the water RTTs, which had
dummy state to disable shadows already. This wasn't true of the water
plane itself, though, yet somehow it took until just now for anyone to
report that.
This resolves vtastek's issue where the water would be invisible indoors 
							
						 
						
							2020-11-16 21:01:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								6064d3e741 
								
							 
						 
						
							
							
								
								Merge branch 'boundingvolume' into 'master'  
							
							... 
							
							
							
							Read NIF bounding volume data correctly
See merge request OpenMW/openmw!407  
							
						 
						
							2020-11-14 13:19:29 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								df9667e923 
								
							 
						 
						
							
							
								
								Read NIF bounding volume data correctly  
							
							
							
						 
						
							2020-11-14 14:16:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								37e81f0df8 
								
							 
						 
						
							
							
								
								Merge branch 'redirection-fix' into 'master'  
							
							... 
							
							
							
							Only reroute stdout etc. to new console if not already redirected
Closes  #5650 
See merge request OpenMW/openmw!408  
							
						 
						
							2020-11-14 09:30:57 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								89d73c5fc7 
								
							 
						 
						
							
							
								
								Only reroute stdout etc. to new console if not already redirected  
							
							... 
							
							
							
							This should fix the issue where Windows Release builds (compiled as
/SUBSYSTEM:WINDOWS instead of /SUBSYSTEM:CONSOLE) can't have their
output redirected.
Basically, a console application creates a console if not given one, so
you get a console window behind OpenMW while it's running. It was
decided that this was ugly, so we set Release builds to be windows
applications, which don't get an automatic console and don't
automatically connect to a console if given one anyway.
Of course, we still wanted to actually be able to print to a console if
given one, so we manually attach to the parent process' console if it
exists, then reopen the standard streams connected to CON, the Windows
pseudo-file representing the current console.
This is a little like connecting a second wire into a dumb terminal in
that you're pumping characters into the display rather than onto a
pipeline, so output can't be redirected.
It turns out, though, that if a /SUBSYSTEM:WINDOWS application has its
standard streams redirected by the calling process, it still gets its
handles as normal, so everything starts off connected just how we want
it and we were clobbering this good setup with the straight-to-console
fix.
All we need to do to fix that is check if we've got valid standard
handles and that they go somewhere useful, and if so, avoid reopening
them once the console is attached. Simples. 
							
						 
						
							2020-11-14 02:04:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								117697ea22 
								
							 
						 
						
							
							
								
								Fix NiStringPalette loading  
							
							
							
						 
						
							2020-11-14 01:12:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8a6d3d1b4f 
								
							 
						 
						
							
							
								
								Minor fixes  
							
							... 
							
							
							
							Fix extra semicolon
Disable collision avoidance if AI is disabled 
							
						 
						
							2020-11-13 22:53:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								981fffe590 
								
							 
						 
						
							
							
								
								Merge branch 'itsakindoftemplatemagic' into 'master'  
							
							... 
							
							
							
							Fix MSVC2017 builds
See merge request OpenMW/openmw!404  
							
						 
						
							2020-11-13 17:22:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								1e0df23d14 
								
							 
						 
						
							
							
								
								Merge branch 'shadows-bin' into 'master'  
							
							... 
							
							
							
							Use a custom renderbin to avoid pointless OpenGL state switches
See merge request OpenMW/openmw!402  
							
						 
						
							2020-11-13 16:29:41 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								94c89e6d5e 
								
							 
						 
						
							
							
								
								check ValueTs  
							
							
							
						 
						
							2020-11-13 16:41:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								fcfd340c69 
								
							 
						 
						
							
							
								
								Actually copy alpha blended drawables to the new stategraph  
							
							
							
						 
						
							2020-11-12 23:23:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								d8897c4509 
								
							 
						 
						
							
							
								
								remove inline and use enable_if_t  
							
							
							
						 
						
							2020-11-12 20:46:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								d8d4351962 
								
							 
						 
						
							
							
								
								fix MSVC2017 builds  
							
							
							
						 
						
							2020-11-12 19:45:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								55f65752fd 
								
							 
						 
						
							
							
								
								Don't bind unnecessary colour buffer when drawing shadow maps  
							
							
							
						 
						
							2020-11-12 17:55:10 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								cdbf19a508 
								
							 
						 
						
							
							
								
								Tidy up run-on lines  
							
							
							
						 
						
							2020-11-12 17:04:23 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								296dce470a 
								
							 
						 
						
							
							
								
								Spelling fix  
							
							
							
						 
						
							2020-11-12 16:58:29 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								72f7e6a702 
								
							 
						 
						
							
							
								
								Handle all shadow alpha uniforms in shadowsbin  
							
							
							
						 
						
							2020-11-12 00:26:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								5d046bc95d 
								
							 
						 
						
							
							
								
								Mark override  
							
							
							
						 
						
							2020-11-11 14:58:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a46699fb1e 
								
							 
						 
						
							
							
								
								Handle NiGeomMorpherController interpolator list  
							
							
							
						 
						
							2020-11-10 23:23:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								f3f5dcb016 
								
							 
						 
						
							
							
								
								Read a few more NIF types  
							
							... 
							
							
							
							NiFloatInterpolator, NiPoint3Interpolator, NiTransformInterpolator, NiBoolInterpolator
Update a few existing controller records
Update NiSkinInstance 
							
						 
						
							2020-11-10 22:37:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								ed8342ebc9 
								
							 
						 
						
							
							
								
								Merge branch 'niffile' into 'master'  
							
							... 
							
							
							
							Remove NIFFile settings manager dependency
See merge request OpenMW/openmw!398  
							
						 
						
							2020-11-10 09:03:10 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c857588ee9 
								
							 
						 
						
							
							
								
								Remove NIFFile settings manager dependency  
							
							
							
						 
						
							2020-11-09 14:24:48 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								b523574090 
								
							 
						 
						
							
							
								
								Remove shader visitor settings manager dependency  
							
							
							
						 
						
							2020-11-09 13:59:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1d07361f08 
								
							 
						 
						
							
							
								
								Read a few more NIF types  
							
							... 
							
							
							
							BSXFlags, NiTransformData, BSBound, BSFadeNode, bhkBlendController 
							
						 
						
							2020-11-09 00:19:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a38c629425 
								
							 
						 
						
							
							
								
								Read NiSkinPartition  
							
							
							
						 
						
							2020-11-08 13:23:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								afea11b70a 
								
							 
						 
						
							
							
								
								Read NiStringPalette and NiBoolData  
							
							
							
						 
						
							2020-11-08 13:23:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c79f509652 
								
							 
						 
						
							
							
								
								Misc NIF loader improvements  
							
							... 
							
							
							
							Bullet NIF loader cleanup
Collect all extra records of a node
Remove code duplication in geometry type detection in OSG-side NIF loader 
							
						 
						
							2020-11-08 13:23:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								7e63afdecf 
								
							 
						 
						
							
							
								
								Allow loading arbitrary NIF files  
							
							
							
						 
						
							2020-11-08 13:23:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								53f91a3aa5 
								
							 
						 
						
							
							
								
								Merge pull request  #3018  from akortunov/emplace  
							
							... 
							
							
							
							Use emplace_back instead of push_back 
							
						 
						
							2020-11-01 01:58:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								449506fef1 
								
							 
						 
						
							
							
								
								Attempt to explain what shadowsbin is doing  
							
							
							
						 
						
							2020-10-31 19:06:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								64ba81ecf2 
								
							 
						 
						
							
							
								
								Fix some issues, found by CoverityScan  
							
							
							
						 
						
							2020-10-28 18:02:31 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								00503d86e1 
								
							 
						 
						
							
							
								
								Try to disable CoverityScan warning in code with explanation  
							
							
							
						 
						
							2020-10-28 18:01:42 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								5869ac71e3 
								
							 
						 
						
							
							
								
								Merge all composing variables, not just those in destination already  
							
							... 
							
							
							
							This resolves a regression where the local openmw.cfg doesn't exist, so
we fall back to the global openmw.cfg, but because we've not loaded
anything from the local openmw.cfg, there are no variables with which to
merge. 
							
						 
						
							2020-10-28 00:36:49 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								3ccb424faf 
								
							 
						 
						
							
							
								
								Merge branch 'nifstuff' into 'master'  
							
							... 
							
							
							
							Try to fix macOS build
See merge request OpenMW/openmw!378  
							
						 
						
							2020-10-26 13:32:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								7e521788e9 
								
							 
						 
						
							
							
								
								Try to fix build  
							
							
							
						 
						
							2020-10-26 15:09:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								fa9278e25b 
								
							 
						 
						
							
							
								
								Merge branch 'boost_min_ver' into 'master'  
							
							... 
							
							
							
							set minimal boost version; remove #ifdef boost version checks
See merge request OpenMW/openmw!376  
							
						 
						
							2020-10-26 08:13:24 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								ff6f0413f0 
								
							 
						 
						
							
							
								
								Merge branch 'nifstuff' into 'master'  
							
							... 
							
							
							
							Minor NIF fixes and cleanup
See merge request OpenMW/openmw!377  
							
						 
						
							2020-10-26 08:12:49 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								175e29af00 
								
							 
						 
						
							
							
								
								Merge pull request  #3022  from akortunov/shaders  
							
							... 
							
							
							
							Allow to assign custom shaders to nodes 
							
						 
						
							2020-10-26 09:07:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								4fc5e22e9e 
								
							 
						 
						
							
							
								
								NIF fixes and cleanup  
							
							... 
							
							
							
							Get rid of NodeIndexHolder
Use unsigned 32-bit type for NIF record index
Fix calculation of the number of UV sets 
							
						 
						
							2020-10-26 02:51:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								4032b754e4 
								
							 
						 
						
							
							
								
								set minimal boost version; remove #ifdef boost version checks  
							
							
							
						 
						
							2020-10-25 22:43:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a78aa6b22c 
								
							 
						 
						
							
							
								
								Merge branch 'nipixeldata' into 'master'  
							
							... 
							
							
							
							Clean up palettized NiPixelData loading
See merge request OpenMW/openmw!374  
							
						 
						
							2020-10-25 21:22:15 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								660df19ff7 
								
							 
						 
						
							
							
								
								Allow to assign custom shaders to nodes  
							
							
							
						 
						
							2020-10-25 18:22:16 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unknown 
								
							 
						 
						
							
							
							
							
								
							
							
								71e78c66cd 
								
							 
						 
						
							
							
								
								Re-add missing includes removed in  5a824d0333 
							
							
							
						 
						
							2020-10-25 14:33:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								71056c6014 
								
							 
						 
						
							
							
								
								Clean up palettized NiPixelData loading  
							
							
							
						 
						
							2020-10-25 14:37:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								0e0c091e15 
								
							 
						 
						
							
							
								
								add more optionals and casserts for windows  
							
							
							
						 
						
							2020-10-25 01:34:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								4a54d375cc 
								
							 
						 
						
							
							
								
								add cassert for windows  
							
							
							
						 
						
							2020-10-25 01:31:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								f6bead88a9 
								
							 
						 
						
							
							
								
								purge boost/optional.hpp headers  
							
							
							
						 
						
							2020-10-25 00:58:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								62b0781f7d 
								
							 
						 
						
							
							
								
								use std::optional instead of boost::optional  
							
							
							
						 
						
							2020-10-25 00:33:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								957a1425d1 
								
							 
						 
						
							
							
								
								Merge branch 'cleanup_1' into 'master'  
							
							... 
							
							
							
							Cleanup 1
See merge request OpenMW/openmw!365  
							
						 
						
							2020-10-24 18:43:03 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								fb63f8058f 
								
							 
						 
						
							
							
								
								Merge branch 'hash' into 'master'  
							
							... 
							
							
							
							Rewrite compressed BSA hash calculation again
See merge request OpenMW/openmw!368  
							
						 
						
							2020-10-23 19:55:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								45c155b054 
								
							 
						 
						
							
							
								
								Rewrite compressed BSA hash calculation again  
							
							
							
						 
						
							2020-10-23 21:19:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								f7dddb8857 
								
							 
						 
						
							
							
								
								Merge branch '3' of  https://gitlab.com/bzzt/openmw  into shadows-bin  
							
							... 
							
							
							
							This won't actually work. 
							
						 
						
							2020-10-23 17:55:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								538314b03a 
								
							 
						 
						
							
							
								
								Make path settings have path type  
							
							
							
						 
						
							2020-10-23 15:34:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								f57851587d 
								
							 
						 
						
							
							
								
								Fix edge case where FallbackMap has no comma  
							
							
							
						 
						
							2020-10-23 13:16:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								ce0966b9b7 
								
							 
						 
						
							
							
								
								Improve validate implementation  
							
							
							
						 
						
							2020-10-23 13:13:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								350f6e61f7 
								
							 
						 
						
							
							
								
								Move FallbackMap validator implementation to source file  
							
							
							
						 
						
							2020-10-23 13:03:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								8b28b6e55e 
								
							 
						 
						
							
							
								
								Compose BSA, context and script blacklist lists  
							
							... 
							
							
							
							These would only take their value from the highest priority source, so
specifying `openmw --content anExtraEsp.esp` would override all the
content files in the user cfg file, and the user cfg file would override
any in the global/local one. 
							
						 
						
							2020-10-23 01:58:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								fca8634b74 
								
							 
						 
						
							
							
								
								Remove debugging lines  
							
							
							
						 
						
							2020-10-23 01:46:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								cf81f1bbb7 
								
							 
						 
						
							
							
								
								Make composing variables compose in the expected order  
							
							
							
						 
						
							2020-10-23 01:41:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								5aa053c53e 
								
							 
						 
						
							
							
								
								components/compiler/streamerrorhandler.cpp needs sstream for MacOS  
							
							
							
						 
						
							2020-10-23 00:13:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								e51ca542d4 
								
							 
						 
						
							
							
								
								components/config cleanup  
							
							
							
						 
						
							2020-10-23 00:03:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								5a824d0333 
								
							 
						 
						
							
							
								
								components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues  
							
							
							
						 
						
							2020-10-22 23:57:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								5475e696c8 
								
							 
						 
						
							
							
								
								components/bullethelpers cleanup; removed warnings by using override  
							
							
							
						 
						
							2020-10-22 22:46:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								d826fbdadf 
								
							 
						 
						
							
							
								
								components/bsa cleanup  
							
							
							
						 
						
							2020-10-22 22:39:59 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								6c311f4a3d 
								
							 
						 
						
							
							
								
								Partially revert  3a912485 
							
							... 
							
							
							
							While it solved the bug it was supposed to, it caused a regression where
the user config could no longer override the global config. 
							
						 
						
							2020-10-22 21:38:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								1357bba0a0 
								
							 
						 
						
							
							
								
								Use some C++17 where it makes the code more readable  
							
							... 
							
							
							
							Also replace boost::optional 
							
						 
						
							2020-10-22 07:15:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								82431b752d 
								
							 
						 
						
							
							
								
								removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd  
							
							
							
						 
						
							2020-10-20 23:38:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									WW 
								
							 
						 
						
							
							
							
							
								
							
							
								d39aef3f5a 
								
							 
						 
						
							
							
								
								Changed LZ4F_dctx* to LZ4F_decompressionContext_t for better compatibility.  
							
							
							
						 
						
							2020-10-20 15:15:29 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1492ba4a53 
								
							 
						 
						
							
							
								
								Link against LZ4::LZ4  
							
							
							
						 
						
							2020-10-19 22:36:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								66d2b9c195 
								
							 
						 
						
							
							
								
								Add Skyrim SE BSA version support  
							
							... 
							
							
							
							Fix embedded file name loading 
							
						 
						
							2020-10-19 22:31:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								065ed5138e 
								
							 
						 
						
							
							
								
								Use emplace_back instead of push_back  
							
							
							
						 
						
							2020-10-18 10:27:35 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d7fadc933f 
								
							 
						 
						
							
							
								
								Fix override warning with MyGUI 3.4  
							
							
							
						 
						
							2020-10-18 10:02:25 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8050882baf 
								
							 
						 
						
							
							
								
								Merge pull request  #3015  from akortunov/overrides  
							
							... 
							
							
							
							Mark overrided methods as overrides 
							
						 
						
							2020-10-17 13:32:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								df178ed97c 
								
							 
						 
						
							
							
								
								Merge branch 'container-regressions' into 'master'  
							
							... 
							
							
							
							Fix container regressions
See merge request OpenMW/openmw!346 
(cherry picked from commit b0aee6f83d4cddb0116284b197913f9687dd9cee)
95e7a22d fix container regressions 
							
						 
						
							2020-10-16 22:55:10 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8ca3c3b123 
								
							 
						 
						
							
							
								
								Mark overrided methods by override keyword  
							
							
							
						 
						
							2020-10-16 22:18:54 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c16fa27407 
								
							 
						 
						
							
							
								
								Merge branch 'async-physics' into 'master'  
							
							... 
							
							
							
							Async physics
See merge request OpenMW/openmw!248  
							
						 
						
							2020-10-15 08:34:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								3c2504b442 
								
							 
						 
						
							
							
								
								Process movement queue in one or several background threads  
							
							... 
							
							
							
							Before movement calculation, the main thread prepare a
vector of ActorFrameData, which contains all data necessary to perform
the simulation, and feed it to the solver. At the same time it fetches
the result from the previous background simulation, which in turn is
used by the game mechanics.
Other functions of the physics system (weapon hit for instance)
interrupt the background simulation, with some exceptions described
below.
The number of threads is controlled by the numeric setting
[Physics]
async num threads
In case 'async num threads' > 1 and Bullet doesn't support multiple threads,
1 async thread will be used. 0 means synchronous solver.
Additional settings (will be silently switched off if async num threads = 0)
[Physics]
defer aabb update
Update AABBs of actors and objects in the background thread(s). It is not an especially
costly operation, but it needs exclusive access to the collision world, which blocks
other operations. Since AABB needs to be updated for collision detection, one can queue
them to defer update before start of the movement solver. Extensive tests on as much
as one installation (mine) show no drawback having that switched on.
[Physics]
lineofsight keep inactive cache
Control for how long (how many frames) the line of sight (LOS) request will be kept updated.
When a request for LOS is made for the first time, the background threads are stopped to
service it. From now on, the LOS will be refreshed preemptively as part of the background
routine until it is not required for lineofsight keep inactive cache frames. This mean
that subsequent request will not interrupt the background computation. 
							
						 
						
							2020-10-15 06:41:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								4ea07639b8 
								
							 
						 
						
							
							
								
								Unbreak build with cmake < 3.12  
							
							... 
							
							
							
							This reverts commit 3cadc16f88 
							
						 
						
							2020-10-14 06:15:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								72549651e0 
								
							 
						 
						
							
							
								
								Rework container resolution ( #3006 )  
							
							... 
							
							
							
							* Rework container resolution
* add optional argument to getCount
* remove now-redundant changes
* undo worldimp changes
* move save-fixing code to InventoryState
* replace Rng instances with Seeds 
							
						 
						
							2020-10-13 17:46:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c99be77a32 
								
							 
						 
						
							
							
								
								Merge pull request  #3008  from akortunov/strings  
							
							... 
							
							
							
							Rework fixed strings handling 
							
						 
						
							2020-10-13 17:37:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								82736f013d 
								
							 
						 
						
							
							
								
								Merge branch 'objectlib' into 'master'  
							
							... 
							
							
							
							Convert components to an object library.
See merge request OpenMW/openmw!342  
							
						 
						
							2020-10-13 13:32:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9a912486f9 
								
							 
						 
						
							
							
								
								Merge branch 'deprecated-exception' into 'master'  
							
							... 
							
							
							
							Use C++11 exception specification
See merge request OpenMW/openmw!343  
							
						 
						
							2020-10-13 13:31:48 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								3cadc16f88 
								
							 
						 
						
							
							
								
								Convert components to an OBJECT library. It saves space in the object  
							
							... 
							
							
							
							directory (about 1G on an optimized build on Windows and BSD).
Build should run somewhat fast as well. 
							
						 
						
							2020-10-13 14:10:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								11c938b176 
								
							 
						 
						
							
							
								
								Merge pull request  #3011  from elsid/navmesh_fixes  
							
							... 
							
							
							
							Navmesh fixes 
							
						 
						
							2020-10-12 11:22:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								460e69e92a 
								
							 
						 
						
							
							
								
								Get rid of warning: dynamic exception specifications are deprecated  
							
							
							
						 
						
							2020-10-10 12:12:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								05cd005b30 
								
							 
						 
						
							
							
								
								Fix NiTriStripsData loading  
							
							
							
						 
						
							2020-10-09 19:37:54 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								9f08dc9968 
								
							 
						 
						
							
							
								
								Revert "Merge branch 'skinning' into 'master'"  
							
							... 
							
							
							
							This reverts merge request !327  
							
						 
						
							2020-10-08 23:24:28 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7591d45008 
								
							 
						 
						
							
							
								
								Use memcpy to create navmesh key  
							
							... 
							
							
							
							Implementation with memcpy is ~13 times faster. 
							
						 
						
							2020-10-08 19:55:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f637dc38bd 
								
							 
						 
						
							
							
								
								Add cached flag to update navmesh status  
							
							
							
						 
						
							2020-10-08 19:55:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								eb140ed15f 
								
							 
						 
						
							
							
								
								Write unknown status numeric value  
							
							
							
						 
						
							2020-10-08 19:55:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7d73e73cad 
								
							 
						 
						
							
							
								
								Consider tile as not removed when it is not found  
							
							
							
						 
						
							2020-10-08 19:55:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								6be808e301 
								
							 
						 
						
							
							
								
								RigGeometry: convert some pairs to structs  
							
							
							
						 
						
							2020-10-08 03:05:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								ee22081ae1 
								
							 
						 
						
							
							
								
								Merge branch 'nifgobrrrr' into 'master'  
							
							... 
							
							
							
							More NIF stuff
See merge request OpenMW/openmw!324  
							
						 
						
							2020-10-07 10:22:56 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								bca698d951 
								
							 
						 
						
							
							
								
								Merge branch 'shader_line_numbering' into 'master'  
							
							... 
							
							
							
							Correctly resetting line numbering during shader processing.
See merge request OpenMW/openmw!317  
							
						 
						
							2020-10-07 07:16:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								df1014303d 
								
							 
						 
						
							
							
								
								Add more generic extra data NIF types  
							
							
							
						 
						
							2020-10-06 21:21:55 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								302d8eed27 
								
							 
						 
						
							
							
								
								Clean up Roll- and FlipController implementation  
							
							
							
						 
						
							2020-10-06 20:47:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0d02a3392a 
								
							 
						 
						
							
							
								
								Clean up  
							
							
							
						 
						
							2020-10-06 20:36:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								e7c37f21b7 
								
							 
						 
						
							
							
								
								Add NiFloatInterpController abstraction  
							
							
							
						 
						
							2020-10-06 20:24:05 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								822764d0fa 
								
							 
						 
						
							
							
								
								Rework fixed strings handling  
							
							
							
						 
						
							2020-10-05 21:52:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								29ccb09da5 
								
							 
						 
						
							
							
								
								Introduce some extended NIF definitions  
							
							
							
						 
						
							2020-10-04 13:18:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								d5450a7d88 
								
							 
						 
						
							
							
								
								Correctly resetting line numbering during shader processing.  
							
							
							
						 
						
							2020-10-03 14:22:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								4e22c2687f 
								
							 
						 
						
							
							
								
								niffile.cpp cleanup  
							
							
							
						 
						
							2020-10-02 21:50:54 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								4faaa86449 
								
							 
						 
						
							
							
								
								Merge branch 'cyclic_includes' into 'master'  
							
							... 
							
							
							
							More accurate detection of cyclic includes
See merge request OpenMW/openmw!281  
							
						 
						
							2020-09-30 05:39:28 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a338e8c561 
								
							 
						 
						
							
							
								
								Actually set the uvSet value  
							
							... 
							
							
							
							This got lost when uvSet was made into a local variable. 
							
						 
						
							2020-09-24 17:13:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								390fb4f12e 
								
							 
						 
						
							
							
								
								Disable OpenGL Debug stuff when SDL doesn't provide the necessary definitions  
							
							
							
						 
						
							2020-09-21 00:49:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								22c3588d0d 
								
							 
						 
						
							
							
								
								Merge branch '4771-and-4631' into 'master'  
							
							... 
							
							
							
							Try lower MSAA level if the requested value isn't available
Closes  #4471  and #4631 
See merge request OpenMW/openmw!297 
(cherry picked from commit b3db387512340a5e9a77427c2d7d9d88c2340056)
da0aef7a Retrieve SDL OpenGL attributes after context creation
a51e63b3 Try lower MSAA levels if OpenGL context doesn't have what we requested
c4e92a0a Update CHANGELOG.md 
							
						 
						
							2020-09-20 12:35:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								87028e1640 
								
							 
						 
						
							
							
								
								Merge branch 'flipping-heck' into 'master'  
							
							... 
							
							
							
							Make NiFlipControllers only affect base texture
Closes  #2069 
See merge request OpenMW/openmw!301  
							
						 
						
							2020-09-20 12:20:18 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								3f61ff3a44 
								
							 
						 
						
							
							
								
								Make OpenGL debugging optional  
							
							
							
						 
						
							2020-09-19 23:30:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								441c09578a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/khr_debug' into khr_debug  
							
							
							
						 
						
							2020-09-19 23:09:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								b2cb98d30e 
								
							 
						 
						
							
							
								
								Fix NiFlipController  
							
							... 
							
							
							
							NiFlipControllers *always* affect the base texture, even if no base
texture is bound. When no base texture is bound, they default to UV set
zero and to having wrapped UV coordinates, instead of using the settings
for the disabled base texture. 
							
						 
						
							2020-09-16 23:03:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								85b5fdee35 
								
							 
						 
						
							
							
								
								Discard the alpha channel of 16-bit TGAs, just like Morrowind  
							
							
							
						 
						
							2020-09-12 00:20:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								9f1fbd56a3 
								
							 
						 
						
							
							
								
								Fix SummonKey comparison function  
							
							
							
						 
						
							2020-09-04 13:45:38 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								67eace1028 
								
							 
						 
						
							
							
								
								Use struct instead of tuple  
							
							
							
						 
						
							2020-08-29 11:24:08 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								924f634bda 
								
							 
						 
						
							
							
								
								Support for multiple summons with same ID in the single spell  
							
							
							
						 
						
							2020-08-28 21:14:54 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f90a049702 
								
							 
						 
						
							
							
								
								Merge branch 'movement_refactoring' into 'master'  
							
							... 
							
							
							
							Refactoring related to "smooth movement"
See merge request OpenMW/openmw!285 
(cherry picked from commit 6eaf0a389d5aed3b74ab1a7cf89574612f964bdf)
e847b4c8 Split getSpeed() to getMaxSpeed() and getCurrentSpeed()
a96c46bc Refactor calculation of movement.mSpeedFactor
03ee9090 Use getMaxSpeed instead of getCurrentSpeed where it makes sense.
a178af5c Create helper functions `normalizeAngle` and `rotateVec2f` 
							
						 
						
							2020-08-27 11:54:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								fd14dad789 
								
							 
						 
						
							
							
								
								const osg::ref_ptf reference should be faster than value as constructor and destructor are non-trivial  
							
							... 
							
							
							
							I played around in GodBolt and got into an argument to determine this. The difference will be immeasurably small, but my curiosity has been satisfied. 
							
						 
						
							2020-08-20 03:01:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								707204133d 
								
							 
						 
						
							
							
								
								Double-buffer shadow uniforms that change each frame  
							
							
							
						 
						
							2020-08-20 00:38:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								ce98d7053b 
								
							 
						 
						
							
							
								
								Double buffer view-dependent data stateset  
							
							
							
						 
						
							2020-08-19 22:55:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								98b2d5d921 
								
							 
						 
						
							
							
								
								Make shadow debug HUD thread-safe  
							
							... 
							
							
							
							* Double buffer the frustum uniforms.
* Don't mess with the debug geometry's StateSet.
* Change two-element vectors to arrays so the size is explicit. 
							
						 
						
							2020-08-19 19:29:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								215ddb9106 
								
							 
						 
						
							
							
								
								Do not print warnings for VisController  
							
							
							
						 
						
							2020-08-12 11:16:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								05a19f4f93 
								
							 
						 
						
							
							
								
								Merge pull request  #2984  from Capostrophic/optimizer  
							
							... 
							
							
							
							Avoid optimizing animated shapes once again (regression #5565 ) 
							
						 
						
							2020-08-07 22:09:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								30b8e6eda9 
								
							 
						 
						
							
							
								
								Merge pull request  #2987  from Capostrophic/bezier  
							
							... 
							
							
							
							Add quadratic interpolation for scalars and vectors (part of #2379 ) 
							
						 
						
							2020-08-07 21:53:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								aa131262ea 
								
							 
						 
						
							
							
								
								Implement quadratic interpolation for scalars and vectors  
							
							
							
						 
						
							2020-08-07 11:13:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								35de34c019 
								
							 
						 
						
							
							
								
								Don't clamp GeomMorpherController recovered weight value  
							
							... 
							
							
							
							Seems that Morrowind doesn't do it. 
							
						 
						
							2020-08-07 11:13:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								a211527b4b 
								
							 
						 
						
							
							
								
								Fix AppVeyor warnings  
							
							
							
						 
						
							2020-08-07 09:59:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								0d6be9bd18 
								
							 
						 
						
							
							
								
								More accurate detection of cyclic includes  
							
							
							
						 
						
							2020-08-06 01:16:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8c213cbfb1 
								
							 
						 
						
							
							
								
								Avoid optimizing animated shapes once again (regression  #5565 )  
							
							
							
						 
						
							2020-08-05 22:39:48 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								045b4566dd 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'resize_breaks_window'  
							
							
							
						 
						
							2020-08-05 17:10:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								2ed12a398d 
								
							 
						 
						
							
							
								
								addLineDirectivesAfterConditionalBlocks move check for npos to catch all npos  
							
							
							
						 
						
							2020-08-04 01:46:54 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								3d31d21bc2 
								
							 
						 
						
							
							
								
								Don't encapsulate NIF transformation changes  
							
							... 
							
							
							
							Currently that causes issues 
							
						 
						
							2020-07-29 20:46:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								6ad20ec9c7 
								
							 
						 
						
							
							
								
								Mutate base records when adding/removing spells  
							
							
							
						 
						
							2020-07-28 08:33:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								46825e8a4d 
								
							 
						 
						
							
							
								
								Move NIF record index back to a separate user object  
							
							... 
							
							
							
							This makes sure it's never erroneously optimized out. NodeIndexHolders don't need to be cloned as their record index is never supposed to be changed. 
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								f93655e803 
								
							 
						 
						
							
							
								
								Encapsulate NIF transform changes in NifOsg::MatrixTransform  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								ad87289d59 
								
							 
						 
						
							
							
								
								Fix NifOsg::MatrixTransform constructor inheritance  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								cc791af0f5 
								
							 
						 
						
							
							
								
								Serialization fixes  
							
							... 
							
							
							
							Make sure NifOsg::MatrixTransform serialization behaves as intended
Add a dummy serializer for NifOsg::UVController 
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								3b55d657e5 
								
							 
						 
						
							
							
								
								CopyRigVisitor: Log the number of parents in multiple parents error  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								a61267f57d 
								
							 
						 
						
							
							
								
								Replace NodeUserData with a custom transform node  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								4c9cefefdd 
								
							 
						 
						
							
							
								
								Get rid of NifOsg::CollisionSwitch  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								fc7266d4ee 
								
							 
						 
						
							
							
								
								Merge branch 'Improve-cell-name-autocompleter-implementation' into 'master'  
							
							... 
							
							
							
							#5520  Improve cell name autocompleter implementation
See merge request OpenMW/openmw!267  
						
							2020-07-25 13:58:42 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								2e27de027e 
								
							 
						 
						
							
							
								
								Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event  
							
							
							
						 
						
							2020-07-25 13:58:42 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								8cdc7031f5 
								
							 
						 
						
							
							
								
								Support vectors in settings.cfg  
							
							
							
						 
						
							2020-07-24 21:47:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								90c3089370 
								
							 
						 
						
							
							
								
								Update sdlvideowrapper.cpp  
							
							
							
						 
						
							2020-07-22 12:17:03 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								8323f7f68d 
								
							 
						 
						
							
							
								
								Alternative fix  
							
							
							
						 
						
							2020-07-14 19:54:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								8aa57a745a 
								
							 
						 
						
							
							
								
								Fix  
							
							
							
						 
						
							2020-07-14 13:19:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								f47d2bb8af 
								
							 
						 
						
							
							
								
								make sure we use case-sensative BULLET_ prefix  
							
							
							
						 
						
							2020-07-10 15:01:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								67c2f0b26c 
								
							 
						 
						
							
							
								
								Merge pull request  #2951  from elsid/sound_object_pool  
							
							... 
							
							
							
							Store SoundManager sounds and streams in object pool 
							
						 
						
							2020-07-06 07:18:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0c2fea8254 
								
							 
						 
						
							
							
								
								Merge pull request  #2932  from elsid/replace_open_threads  
							
							... 
							
							
							
							Replace OpenThreads by std types 
							
						 
						
							2020-07-04 13:11:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								28d85e4030 
								
							 
						 
						
							
							
								
								Merge pull request  #2926  from akortunov/warnfix  
							
							... 
							
							
							
							Use QMultiMap instead of QMap 
							
						 
						
							2020-07-04 11:39:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								02f9b44f01 
								
							 
						 
						
							
							
								
								Use RAII for object ptr from pool  
							
							
							
						 
						
							2020-07-04 01:15:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6ca29c6107 
								
							 
						 
						
							
							
								
								Use common type for pool of sounds and streams  
							
							
							
						 
						
							2020-07-04 01:09:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								56bc462007 
								
							 
						 
						
							
							
								
								Make all stats fit into the window  
							
							
							
						 
						
							2020-07-03 20:49:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Frederic Chardon 
								
							 
						 
						
							
							
							
							
								
							
							
								f268bc13f1 
								
							 
						 
						
							
							
								
								Do not set particle lifetime to 0 ( #5472 )  
							
							
							
						 
						
							2020-07-01 11:04:18 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								ef6fe8d52a 
								
							 
						 
						
							
							
								
								Fix crash in the stateset updater (regression  #5478 )  
							
							
							
						 
						
							2020-06-30 09:01:17 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d0fe15b095 
								
							 
						 
						
							
							
								
								Use meaningful names instead of mSkill1 and mSkill2  
							
							
							
						 
						
							2020-06-26 11:47:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								40ad87bc4d 
								
							 
						 
						
							
							
								
								Replace OpenThreads by std types  
							
							
							
						 
						
							2020-06-25 22:16:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3251687a3d 
								
							 
						 
						
							
							
								
								Use std types for WorkQueue  
							
							
							
						 
						
							2020-06-24 21:23:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								487bfed672 
								
							 
						 
						
							
							
								
								Use QMultiMap instead of QMap  
							
							
							
						 
						
							2020-06-24 15:13:56 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								61a5c6125d 
								
							 
						 
						
							
							
								
								#5480 : Drop Qt4 support and require Qt 5.12 or later.  
							
							
							
						 
						
							2020-06-22 12:17:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								6e397e4008 
								
							 
						 
						
							
							
								
								Add a search function to the "Datafiles" tab of the OpenMW launcher  
							
							
							
						 
						
							2020-06-21 14:45:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f94ca28dbe 
								
							 
						 
						
							
							
								
								#5463 : Optimizer fix, problem was indeed related to tangents not being transformd properly.  
							
							
							
						 
						
							2020-06-18 17:23:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6357bc3dad 
								
							 
						 
						
							
							
								
								Catch MyGUI exceptions in the FontLoader destructor  
							
							
							
						 
						
							2020-06-18 15:13:02 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								808c905e1f 
								
							 
						 
						
							
							
								
								Initialize fields to avoid undefined behaviour  
							
							
							
						 
						
							2020-06-18 14:50:06 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								0e810c8d32 
								
							 
						 
						
							
							
								
								Fix cell borders color  
							
							
							
						 
						
							2020-06-18 09:12:56 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c944acf26b 
								
							 
						 
						
							
							
								
								Merge pull request  #2913  from akortunov/warnfix  
							
							... 
							
							
							
							Get rid of ECLD and dependencies 
							
						 
						
							2020-06-17 15:00:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								1724099d34 
								
							 
						 
						
							
							
								
								Merge branch 'mingw' into 'master'  
							
							... 
							
							
							
							Fix mingw Windows build
See merge request OpenMW/openmw!213  
							
						 
						
							2020-06-17 09:19:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d1a3cc98ff 
								
							 
						 
						
							
							
								
								Get rid of ECLD and dependencies  
							
							
							
						 
						
							2020-06-17 13:09:16 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								66b5cf9f1d 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'near_far_mode_in_launcher'  
							
							... 
							
							
							
							# Conflicts:
#   files/settings-default.cfg 
							
						 
						
							2020-06-16 23:05:07 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b5a2e809cd 
								
							 
						 
						
							
							
								
								Merge pull request  #2911  from unelsson/fixdaematerialseq  
							
							... 
							
							
							
							Use sequenced texture units with .dae/collada 
							
						 
						
							2020-06-16 16:43:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								805d826d5b 
								
							 
						 
						
							
							
								
								Fix Clang warnings about invalid overrides  
							
							
							
						 
						
							2020-06-16 16:59:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								5bc44cf2ee 
								
							 
						 
						
							
							
								
								Use sequenced texture units with .dae/collada  
							
							
							
						 
						
							2020-06-16 14:37:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								0dc7715c35 
								
							 
						 
						
							
							
								
								Merge branch 'object_paging_retry' into 'master'  
							
							... 
							
							
							
							Object Paging
See merge request OpenMW/openmw!209  
							
						 
						
							2020-06-16 08:21:54 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								00197e1cd9 
								
							 
						 
						
							
							
								
								Optimize recast mesh size by vertex deduplication  
							
							
							
						 
						
							2020-06-16 00:51:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0d1b7fd3f0 
								
							 
						 
						
							
							
								
								Merge pull request  #2908  from Capostrophic/uvsets  
							
							... 
							
							
							
							Remove 63 UV set limit 
							
						 
						
							2020-06-15 07:54:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6f94848dec 
								
							 
						 
						
							
							
								
								Remove 63 UV set limit (now 65535)  
							
							
							
						 
						
							2020-06-14 23:02:03 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b095ca6c86 
								
							 
						 
						
							
							
								
								Use actor speed to define area cost for pathfinding  
							
							
							
						 
						
							2020-06-13 02:24:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								439588d10e 
								
							 
						 
						
							
							
								
								Remove unused mOffMeshConnectionIds  
							
							
							
						 
						
							2020-06-13 02:24:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								26ab176389 
								
							 
						 
						
							
							
								
								profiling  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								daa2761c2d 
								
							 
						 
						
							
							
								
								alphablending & billboardfix  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								f12879a04c 
								
							 
						 
						
							
							
								
								allow statesetupdater as cullcallback = faster + works in paging  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								4238fbccdf 
								
							 
						 
						
							
							
								
								view fix  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								9f0398c021 
								
							 
						 
						
							
							
								
								intersection by refnum tag + enable paging for acti,door,cont  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								65cd2c77aa 
								
							 
						 
						
							
							
								
								static intersections  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								c7fda6d280 
								
							 
						 
						
							
							
								
								activegrid paging = 2xfps  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								b4af2ac672 
								
							 
						 
						
							
							
								
								avoid blocking on pagerebuild  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								17637c6575 
								
							 
						 
						
							
							
								
								pagerebuild on disable  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								c1ebd9474b 
								
							 
						 
						
							
							
								
								stop navmesh updates when ai off  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								ffbed7ee38 
								
							 
						 
						
							
							
								
								loadingscreen  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								da92ad329b 
								
							 
						 
						
							
							
								
								move renderbin  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								b7b31926a8 
								
							 
						 
						
							
							
								
								fix map glitch + cleanup  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								77b92aee9c 
								
							 
						 
						
							
							
								
								fix shadowsglitch by bounds overflow  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								69514dfd46 
								
							 
						 
						
							
							
								
								ico redundency fix + stats counter  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								1f891ca46d 
								
							 
						 
						
							
							
								
								billboarding support for tree mods  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								cf439581e1 
								
							 
						 
						
							
							
								
								comply by elsid review  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								ce505a9bb3 
								
							 
						 
						
							
							
								
								crashfix + optimiziation  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								d684f1a78f 
								
							 
						 
						
							
							
								
								terrainbased objectpaging  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c4cd3b2c4f 
								
							 
						 
						
							
							
								
								Add pathgrid to navmesh as off mesh connection  
							
							
							
						 
						
							2020-06-12 21:04:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d997842f8d 
								
							 
						 
						
							
							
								
								Use FourCC to declare all ESM record names  
							
							
							
						 
						
							2020-06-09 10:07:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cd97d0c61c 
								
							 
						 
						
							
							
								
								Merge branch 'master' into automove  
							
							
							
						 
						
							2020-06-08 11:42:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Siromakha 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								27a113167c 
								
							 
						 
						
							
							
								
								Merge pull request  #2890  from akortunov/position  
							
							... 
							
							
							
							Do not store object position, if it is the same as in CellRef 
							
						 
						
							2020-06-08 01:12:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3f0cf65335 
								
							 
						 
						
							
							
								
								Merge pull request  #2895  from elsid/esm_objectstate_final  
							
							... 
							
							
							
							Add final for derived and overriden from ESM::ObjectsState 
							
						 
						
							2020-06-08 02:02:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								75e7a3e8b1 
								
							 
						 
						
							
							
								
								Do not store object position, if it is the same as in CellRef  
							
							
							
						 
						
							2020-06-07 09:25:46 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5209f5ff6d 
								
							 
						 
						
							
							
								
								Mark all derived classes from ESM::ObjectsState and overriden functions as final  
							
							
							
						 
						
							2020-06-06 23:00:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e02b66cdf4 
								
							 
						 
						
							
							
								
								Ignore bogus string arguments for Disable/Enable again  
							
							
							
						 
						
							2020-06-06 20:04:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								1873da4c91 
								
							 
						 
						
							
							
								
								Don't save to or read automove state from saved games ( #5452 )  
							
							
							
						 
						
							2020-06-06 15:58:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6de97e6bc2 
								
							 
						 
						
							
							
								
								Remove redundant variables from RenderingManager  
							
							
							
						 
						
							2020-06-06 14:10:24 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								204d2acf25 
								
							 
						 
						
							
							
								
								Merge pull request  #2092  from akortunov/float_stats  
							
							... 
							
							
							
							Store attributes and skills values as floats 
							
						 
						
							2020-06-05 22:38:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5d019c27ae 
								
							 
						 
						
							
							
								
								Merge pull request  #2887  from akortunov/worldmanager  
							
							... 
							
							
							
							Introduce a separate class to control world date and time 
							
						 
						
							2020-06-05 13:15:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								81805b7263 
								
							 
						 
						
							
							
								
								Introduce a separate class to control world date and time  
							
							
							
						 
						
							2020-06-05 12:07:32 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d35ccc39c6 
								
							 
						 
						
							
							
								
								Fix build tests with double precision bullet  
							
							
							
						 
						
							2020-06-03 21:34:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5468fcb29f 
								
							 
						 
						
							
							
								
								Store attributes and skills values as floats (bug  #4021 )  
							
							
							
						 
						
							2020-06-03 17:34:15 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3dce225f28 
								
							 
						 
						
							
							
								
								Implement vanilla-style corprus handling (bug  #3714 , bug  #4623 )  
							
							
							
						 
						
							2020-06-03 12:58:17 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7aca18f92b 
								
							 
						 
						
							
							
								
								Handle NiLines (feature  #5445 )  
							
							
							
						 
						
							2020-05-30 19:09:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								505a5e9ca6 
								
							 
						 
						
							
							
								
								Merge pull request  #2873  from Capostrophic/nifcleanup  
							
							... 
							
							
							
							NIFLoader adjustments 
							
						 
						
							2020-05-29 23:44:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9d0855baa5 
								
							 
						 
						
							
							
								
								Merge pull request  #2866  from elsid/extend_osg_stats  
							
							... 
							
							
							
							Extend OSG stats 
							
						 
						
							2020-05-29 23:23:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								396afe79f1 
								
							 
						 
						
							
							
								
								Move font loading to the FontLoader  
							
							
							
						 
						
							2020-05-28 23:18:31 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Siromakha 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b3b8480d49 
								
							 
						 
						
							
							
								
								Merge pull request  #2868  from Capostrophic/opcodes  
							
							... 
							
							
							
							Give new opcodes to old functions made custom 
							
						 
						
							2020-05-26 14:08:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								74a74209ac 
								
							 
						 
						
							
							
								
								Allow junk (data-less) NiParticleColorModifiers  
							
							
							
						 
						
							2020-05-26 15:08:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7a9403aeed 
								
							 
						 
						
							
							
								
								Remove unnecessary casts  
							
							
							
						 
						
							2020-05-26 15:01:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								fc9a10ba48 
								
							 
						 
						
							
							
								
								Streamline node controller handling  
							
							... 
							
							
							
							Reduce code duplication
Allow non-animated nodes controlled by NiVisController to be optimized out 
							
						 
						
							2020-05-26 15:00:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								89a2c69a61 
								
							 
						 
						
							
							
								
								Support particle node transformations  
							
							
							
						 
						
							2020-05-25 23:51:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fanael Linithien 
								
							 
						 
						
							
							
							
							
								
							
							
								e8ec62b298 
								
							 
						 
						
							
							
								
								Use all-lowercase names for windows API headers  
							
							... 
							
							
							
							This allows the code to successfully cross-compile from hosts with case
sensitive file names, like linux. 
							
						 
						
							2020-05-24 16:49:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									laikh 
								
							 
						 
						
							
							
							
							
								
							
							
								d6e4fbe085 
								
							 
						 
						
							
							
								
								Fix mingw Windows build  
							
							
							
						 
						
							2020-05-24 08:53:43 +08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e0ecbc08df 
								
							 
						 
						
							
							
								
								Give new opcodes to old functions made custom  
							
							
							
						 
						
							2020-05-23 11:57:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								69df6098e5 
								
							 
						 
						
							
							
								
								Report frame number, number of actors and objects to stats  
							
							
							
						 
						
							2020-05-22 17:39:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a68a4338a0 
								
							 
						 
						
							
							
								
								Merge pull request  #2841  from Assumeru/consistent-refs  
							
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							Script reference consistency 
							
						 
						
							2020-05-22 12:48:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a59e25e093 
								
							 
						 
						
							
							
								
								Optimize MWRender::Animation::hasAnimation  
							
							... 
							
							
							
							Use a set to check for group start existence.
Reduce time taken from 2.6% to 0.08% and
MWMechanics::MechanicsManager::update from 7% to 5%
in relative CPU time usage for a scene with ~100 actors. 
							
						 
						
							2020-05-21 16:21:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								88a7ecc18d 
								
							 
						 
						
							
							
								
								Merge pull request  #2528  from akortunov/effectstime  
							
							... 
							
							
							
							Use real time to update spell effects 
							
						 
						
							2020-05-18 11:07:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								3875b837bc 
								
							 
						 
						
							
							
								
								make MenuMode, Random, GetSecondsPassed regular functions  
							
							
							
						 
						
							2020-05-17 22:34:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Icecream95 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f14db21745 
								
							 
						 
						
							
							
								
								Make disableShadowsForStateSet a no-op when shadows are disabled  
							
							... 
							
							
							
							Otherwise the GPU has to do useless shadow comparisons when shadows
are disabled. 
							
						 
						
							2020-05-17 19:52:23 +12:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								59bda361f0 
								
							 
						 
						
							
							
								
								Merge pull request  #2848  from akortunov/bullet  
							
							... 
							
							
							
							Fix Bullet flags usage 
							
						 
						
							2020-05-16 23:22:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b5833f3c59 
								
							 
						 
						
							
							
								
								Use real time to update spell effects instead of game timestamps (bug  #5165 )  
							
							
							
						 
						
							2020-05-16 11:00:28 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a04a41a429 
								
							 
						 
						
							
							
								
								Merge pull request  #2843  from Capostrophic/nigeometry  
							
							... 
							
							
							
							Introduce NiGeometry abstraction 
							
						 
						
							2020-05-15 17:35:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7da5558808 
								
							 
						 
						
							
							
								
								Merge pull request  #2845  from akortunov/save_cleanup  
							
							... 
							
							
							
							Optimize characters data in savegame 
							
						 
						
							2020-05-15 17:34:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f9fca8675b 
								
							 
						 
						
							
							
								
								Merge pull request  #2846  from Capostrophic/envmap  
							
							... 
							
							
							
							CopyRigVisitor fixes (bug #5415 ) 
							
						 
						
							2020-05-15 17:32:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								add42830d9 
								
							 
						 
						
							
							
								
								Add a flag to use double-precision functions from Bullet  
							
							
							
						 
						
							2020-05-15 12:48:47 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								78b1bbe130 
								
							 
						 
						
							
							
								
								Remove unnecessary null check  
							
							
							
						 
						
							2020-05-15 10:34:49 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c69c7d0b3b 
								
							 
						 
						
							
							
								
								Merge pull request  #2049  from elsid/bullet_double_precision  
							
							... 
							
							
							
							Support bullet double precision 
							
						 
						
							2020-05-15 07:41:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								72e5043eda 
								
							 
						 
						
							
							
								
								CopyRigVisitor fixes  
							
							... 
							
							
							
							Make sure it copies all relevant drawable parent nodes (e.g. including the node with the environment map effect)
Make sure it doesn't copy nodes multiple times 
							
						 
						
							2020-05-15 01:12:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e6ca95174a 
								
							 
						 
						
							
							
								
								Optimize characters data in savegame  
							
							
							
						 
						
							2020-05-14 21:07:31 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b665fed8f2 
								
							 
						 
						
							
							
								
								Introduce NiGeometry abstraction  
							
							
							
						 
						
							2020-05-14 10:52:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								30558c2434 
								
							 
						 
						
							
							
								
								Try to resolve CI concerns  
							
							
							
						 
						
							2020-05-14 10:00:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								915ffe2241 
								
							 
						 
						
							
							
								
								Handle non-node roots more gracefully (bug  #5416 )  
							
							
							
						 
						
							2020-05-14 00:57:00 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								f0e2ee45fa 
								
							 
						 
						
							
							
								
								reuse ImplicitRef and ExplicitRef for enable, disable, getdisabled, startscript; move scriptrunning and stopscript  
							
							
							
						 
						
							2020-05-13 21:17:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bb30b44766 
								
							 
						 
						
							
							
								
								Merge pull request  #2839  from Capostrophic/nipathcontroller  
							
							... 
							
							
							
							Add basic NiPathController support (movement only) 
							
						 
						
							2020-05-13 21:06:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								14d0ca4cd3 
								
							 
						 
						
							
							
								
								Cast float to btScalar  
							
							
							
						 
						
							2020-05-13 18:44:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								30fc2e3e5e 
								
							 
						 
						
							
							
								
								Add basic NiPathController support (movement only)  
							
							
							
						 
						
							2020-05-13 18:01:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								5377e0491b 
								
							 
						 
						
							
							
								
								Adjust NiPixelData loading  
							
							
							
						 
						
							2020-05-13 17:00:41 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								a08a9518c3 
								
							 
						 
						
							
							
								
								NIF version adjustments  
							
							... 
							
							
							
							Cut down on obscure version numbers
Call generateVersion without using a stream object 
							
						 
						
							2020-05-13 01:06:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d5806fd0ed 
								
							 
						 
						
							
							
								
								Fix merge conflicts  
							
							
							
						 
						
							2020-05-12 14:33:00 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								42cba092b7 
								
							 
						 
						
							
							
								
								Merge pull request  #2716  from akortunov/png  
							
							... 
							
							
							
							Store fog of war as a PNG image instead of TGA 
							
						 
						
							2020-05-12 11:52:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2c743b6153 
								
							 
						 
						
							
							
								
								Merge pull request  #2828  from Capostrophic/colormode  
							
							... 
							
							
							
							Improve color mode handling in shaders 
							
						 
						
							2020-05-12 11:45:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4b30bf5699 
								
							 
						 
						
							
							
								
								Merge pull request  #2829  from Capostrophic/logging  
							
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							Log some more things 
							
						 
						
							2020-05-12 11:44:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								62290182eb 
								
							 
						 
						
							
							
								
								Merge pull request  #2648  from Assumeru/start-scripts  
							
							... 
							
							
							
							Allow targeting non-unique actors with StartScript. Fixes  #2311  
							
						 
						
							2020-05-12 10:39:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								507adac8cd 
								
							 
						 
						
							
							
								
								Merge pull request  #2783  from akortunov/input  
							
							... 
							
							
							
							Refactor InputManager 
							
						 
						
							2020-05-12 09:34:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unknown 
								
							 
						 
						
							
							
							
							
								
							
							
								3b4782959e 
								
							 
						 
						
							
							
								
								Allow targeting non-unique actors with StartScript (bug  #2311 )  
							
							
							
						 
						
							2020-05-10 14:57:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b91d0d889f 
								
							 
						 
						
							
							
								
								Fix warning  
							
							... 
							
							
							
							/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: warning: using the result of an assignment as a condition without parentheses [-Wparentheses]
                    if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
                        ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: note: place parentheses around the assignment to silence this warning
                    if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
                                         ^
                        (                                                             ) 
							
						 
						
							2020-05-10 14:38:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								aa5161f99e 
								
							 
						 
						
							
							
								
								Log some more things  
							
							
							
						 
						
							2020-05-09 20:27:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c0b322b264 
								
							 
						 
						
							
							
								
								Improve color mode handling in shaders  
							
							
							
						 
						
							2020-05-09 16:15:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4a1e27ac21 
								
							 
						 
						
							
							
								
								Merge pull request  #2824  from Capostrophic/cleanup  
							
							... 
							
							
							
							Cleanup 
							
						 
						
							2020-05-09 14:46:17 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b33c4c920c 
								
							 
						 
						
							
							
								
								Move all OICS handling to  the separate file  
							
							
							
						 
						
							2020-05-09 11:27:02 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f990150c49 
								
							 
						 
						
							
							
								
								Move video wrapper to the WindowsManager  
							
							
							
						 
						
							2020-05-09 11:27:02 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								b72720f357 
								
							 
						 
						
							
							
								
								Merge branch 'shadow-transparency-rework' into 'master'  
							
							... 
							
							
							
							Only alpha-test shadows when necessary
See merge request OpenMW/openmw!170  
							
						 
						
							2020-05-08 21:32:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aaa8990006 
								
							 
						 
						
							
							
								
								Merge pull request  #2799  from Capostrophic/simplewaterfog  
							
							... 
							
							
							
							Fix simple water with radial fog enabled 
							
						 
						
							2020-05-08 20:48:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								1bf2ddac4d 
								
							 
						 
						
							
							
								
								Cleanup  
							
							... 
							
							
							
							Move static variable declaration out of the loop
Remove redundant boolean argument from applyDrawableProperties()
Improve HeightCullCallback class formatting 
							
						 
						
							2020-05-07 18:54:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b8c467e2e0 
								
							 
						 
						
							
							
								
								Merge pull request  #2787  from p4r4digm/screenshot-path  
							
							... 
							
							
							
							Added setting to change the directory screenshots are stored in 
							
						 
						
							2020-05-04 17:11:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								34181b9ae6 
								
							 
						 
						
							
							
								
								Merge pull request  #2803  from elsid/disable_crash_catcher_env  
							
							... 
							
							
							
							Add env variable to disable crash catcher 
							
						 
						
							2020-05-04 17:09:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1f3dfaedcc 
								
							 
						 
						
							
							
								
								Add tests for ShaderManager  
							
							
							
						 
						
							2020-05-02 17:59:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								edf002aa97 
								
							 
						 
						
							
							
								
								Rename argument shaderTemplate to templateName  
							
							
							
						 
						
							2020-05-02 17:56:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f51476a3c5 
								
							 
						 
						
							
							
								
								Merge pull request  #2816  from Capostrophic/switchlod  
							
							... 
							
							
							
							CollisionSwitch and Switch/LOD node fixes 
							
						 
						
							2020-05-01 23:49:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b150d681a9 
								
							 
						 
						
							
							
								
								Update same navmesh tile with limited frequency  
							
							
							
						 
						
							2020-05-01 18:05:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								5f0f2f0f16 
								
							 
						 
						
							
							
								
								rename to better reflect what is going on per AnyOldName3 comment; added none option  
							
							
							
						 
						
							2020-05-01 00:34:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								10daadefbe 
								
							 
						 
						
							
							
								
								Add missing include  
							
							
							
						 
						
							2020-04-30 21:58:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bf6daa7269 
								
							 
						 
						
							
							
								
								Merge pull request  #2811  from Capostrophic/emitter  
							
							... 
							
							
							
							Allow particle emitters to be attached to an arbitrary node 
							
						 
						
							2020-04-30 14:56:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1dc21919f6 
								
							 
						 
						
							
							
								
								Merge pull request  #2815  from Capostrophic/tga  
							
							... 
							
							
							
							Use the new option to treat TGA files as TGA 1.0 
							
						 
						
							2020-04-30 14:50:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b7f7aabd8b 
								
							 
						 
						
							
							
								
								Merge pull request  #2806  from elsid/detournavigator_tests  
							
							... 
							
							
							
							Add detournavigator test for multiple worker threads 
							
						 
						
							2020-04-30 14:48:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								957d2a890f 
								
							 
						 
						
							
							
								
								Ignore empty children of osg::LOD and osg::Switch like in OSG  
							
							
							
						 
						
							2020-04-30 15:04:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								63fe02b1ba 
								
							 
						 
						
							
							
								
								CollisionSwitch and Switch/LOD node fixes  
							
							... 
							
							
							
							Properly apply transformations to both switch and LOD nodes
Allow both NiSwitchNode and NiLODNode to be the root node
Properly add CollisionSwitch into the scene graph 
							
						 
						
							2020-04-30 15:04:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7345c89b54 
								
							 
						 
						
							
							
								
								Merge pull request  #2813  from Capostrophic/collisionswitch  
							
							... 
							
							
							
							Fix collision switch node mask (again) 
							
						 
						
							2020-04-30 13:50:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								16f6c7b27f 
								
							 
						 
						
							
							
								
								Use the new option to treat TGA files as TGA 1.0  
							
							
							
						 
						
							2020-04-30 09:57:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								bb5fe13e13 
								
							 
						 
						
							
							
								
								Make sure it is either one or the other with the default to bounding volumes.  
							
							
							
						 
						
							2020-04-29 23:06:44 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								d38c3e971c 
								
							 
						 
						
							
							
								
								remove extra line  
							
							
							
						 
						
							2020-04-29 17:05:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								ae729a1ac7 
								
							 
						 
						
							
							
								
								add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items  
							
							
							
						 
						
							2020-04-29 16:36:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								89282d14aa 
								
							 
						 
						
							
							
								
								Fix collision switch node mask (again)  
							
							
							
						 
						
							2020-04-29 17:18:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								899a6b5aa3 
								
							 
						 
						
							
							
								
								Workaround for GCC 5 bug  
							
							... 
							
							
							
							https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61636  
						
							2020-04-29 13:54:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6b874e397b 
								
							 
						 
						
							
							
								
								Make particle system cloning map names more sensible  
							
							
							
						 
						
							2020-04-29 12:25:52 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								f516178ec9 
								
							 
						 
						
							
							
								
								Fix particle processor cloning  
							
							... 
							
							
							
							Extend emitter handling comment in NIF loader 
							
						 
						
							2020-04-29 11:14:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c08f9e13af 
								
							 
						 
						
							
							
								
								Allow emitters to be attached to nodes after particle systems  
							
							
							
						 
						
							2020-04-29 11:13:45 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								476a74c2d3 
								
							 
						 
						
							
							
								
								Merge branch 'bzzt_5_tight_scene_bound' into 'master'  
							
							... 
							
							
							
							Allow use of OSG's Bounding Volumes
See merge request OpenMW/openmw!189  
							
						 
						
							2020-04-29 07:44:03 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0329003af7 
								
							 
						 
						
							
							
								
								Merge branch 'opcode2' into 'master'  
							
							... 
							
							
							
							Remove 2-arguments opcodes
See merge request OpenMW/openmw!187  
							
						 
						
							2020-04-29 07:36:14 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9bad3666ab 
								
							 
						 
						
							
							
								
								Merge pull request  #2810  from Capostrophic/hasviscontroller  
							
							... 
							
							
							
							Fix hidden node with NiVisController optimization 
							
						 
						
							2020-04-29 07:10:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d77047e1cf 
								
							 
						 
						
							
							
								
								tab2space  
							
							
							
						 
						
							2020-04-28 13:16:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								3b7fb9ec09 
								
							 
						 
						
							
							
								
								Use pipe-equal operator  
							
							
							
						 
						
							2020-04-28 10:00:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a3b032bf2b 
								
							 
						 
						
							
							
								
								Fix chameleon shadows  
							
							
							
						 
						
							2020-04-27 23:49:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9ab6657d8f 
								
							 
						 
						
							
							
								
								Merge branch 'no_more_ttf_spam_in_stats' into 'master'  
							
							... 
							
							
							
							puts an end of error spam when OSG is compiled without Freetype support
See merge request OpenMW/openmw!188  
							
						 
						
							2020-04-27 19:29:29 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								31a75a962a 
								
							 
						 
						
							
							
								
								Add 3 additional classes to be ignored who dumping "showscenegraph" debug output; less spammy  
							
							
							
						 
						
							2020-04-27 11:56:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								ca0adc25bb 
								
							 
						 
						
							
							
								
								add two additional classes we do not need to serialize; less pam during showscenegraph debug dump.  
							
							
							
						 
						
							2020-04-27 11:51:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								886b9813ad 
								
							 
						 
						
							
							
								
								Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4  
							
							
							
						 
						
							2020-04-27 11:40:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								dc33eeadf1 
								
							 
						 
						
							
							
								
								tightscenebound is uncessary after water bbfix  
							
							
							
						 
						
							2020-04-27 08:42:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								1870b4b345 
								
							 
						 
						
							
							
								
								catch and set with no _found; leave empty as empty string  
							
							
							
						 
						
							2020-04-27 08:02:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bbd15cccd5 
								
							 
						 
						
							
							
								
								Fix hidden node with NiVisController optimization  
							
							
							
						 
						
							2020-04-27 00:21:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								6d3f9ce307 
								
							 
						 
						
							
							
								
								puts an end of error spam when OSG is copmiled without Freetype support  
							
							
							
						 
						
							2020-04-26 22:20:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bd1ef4dd6d 
								
							 
						 
						
							
							
								
								Add detournavigator test for multiple worker threads  
							
							
							
						 
						
							2020-04-26 22:00:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d42cb4f16d 
								
							 
						 
						
							
							
								
								Merge pull request  #2805  from elsid/detournavigator_update_callback  
							
							... 
							
							
							
							Use callback to handle changed tiles 
							
						 
						
							2020-04-26 22:52:40 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f5b42107d3 
								
							 
						 
						
							
							
								
								Merge pull request  #2807  from elsid/detournavigator_thread_jobs_stats  
							
							... 
							
							
							
							Add number of thread jobs to update jobs stats 
							
						 
						
							2020-04-26 22:44:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								916a9641fc 
								
							 
						 
						
							
							
								
								Delete support for 2-arguments opcodes - it was never used  
							
							
							
						 
						
							2020-04-26 00:56:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								df6e85b619 
								
							 
						 
						
							
							
								
								Use callback to handle changed tiles  
							
							... 
							
							
							
							Instead of collecting changed tiles into a temporary vector. 
							
						 
						
							2020-04-25 17:56:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7502db1570 
								
							 
						 
						
							
							
								
								Add number of thread jobs to update jobs stats  
							
							
							
						 
						
							2020-04-25 17:51:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								066f0a744f 
								
							 
						 
						
							
							
								
								Add env variable to enable/disable crash catcher  
							
							
							
						 
						
							2020-04-25 15:42:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c59c8ae1f4 
								
							 
						 
						
							
							
								
								Remove unused macro  
							
							
							
						 
						
							2020-04-24 20:38:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								688e804548 
								
							 
						 
						
							
							
								
								Fix simple water with radial fog enabled  
							
							
							
						 
						
							2020-04-24 13:52:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								3b9a51b8ac 
								
							 
						 
						
							
							
								
								Merge branch 'bzzt_1_waterculling' into 'master'  
							
							... 
							
							
							
							waterculling
See merge request OpenMW/openmw!184  
							
						 
						
							2020-04-24 10:38:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e7795f2bf7 
								
							 
						 
						
							
							
								
								Merge pull request  #2775  from Capostrophic/dooractivation  
							
							... 
							
							
							
							Only disarm traps with keys when the door/container is locked (bug #5370 ) 
							
						 
						
							2020-04-24 08:46:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								ed970f4d17 
								
							 
						 
						
							
							
								
								Apply suggestion to components/terrain/terraingrid.hpp  
							
							
							
						 
						
							2020-04-24 06:26:08 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7aaec5e989 
								
							 
						 
						
							
							
								
								Log shader template name on parse error  
							
							
							
						 
						
							2020-04-23 19:52:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								756ec7117b 
								
							 
						 
						
							
							
								
								make mGrid (and friends) private again, create accessor method to return bool of mGrid.empty()  
							
							
							
						 
						
							2020-04-23 17:40:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								48713915cb 
								
							 
						 
						
							
							
								
								re-use bzzts waterplane overlay for debug; makes it easier to test. To use this, set the env OPENMW_WATER_CULLING_DEBUG=1; You will see blue rectangles corresponding to water outlines. Once there are no more outlines, water is culled. You can further see this by pressing F3 3 times to check the the amount of quads. Before culling it should be around 1600, after culling it should drop to 0.  
							
							
							
						 
						
							2020-04-23 11:12:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								407fbe320e 
								
							 
						 
						
							
							
								
								cleanup and use C++ version of FLT_MAX  
							
							
							
						 
						
							2020-04-23 10:10:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								ed20d869b4 
								
							 
						 
						
							
							
								
								waterculling for both terrain  
							
							
							
						 
						
							2020-04-23 08:53:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								a4d1068d1a 
								
							 
						 
						
							
							
								
								Merge branch '13' into 'master'  
							
							... 
							
							
							
							terrainshadowclusterculling
See merge request OpenMW/openmw!141  
							
						 
						
							2020-04-22 21:42:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								68549828b4 
								
							 
						 
						
							
							
								
								create static functions to set/get hidden node mask; compromise on magic numbers to make things easier to understand  
							
							
							
						 
						
							2020-04-22 13:34:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								e1a5435531 
								
							 
						 
						
							
							
								
								Merge commit '8a8107e8'  
							
							
							
						 
						
							2020-04-22 13:22:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								9106e3646c 
								
							 
						 
						
							
							
								
								Fix outdated bug tracker links  
							
							
							
						 
						
							2020-04-22 01:45:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								53b9b41159 
								
							 
						 
						
							
							
								
								Rely on existing alpha test for non-blended shadow casting  
							
							
							
						 
						
							2020-04-21 18:18:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Djali 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								71c46204ec 
								
							 
						 
						
							
							
								
								Merge pull request  #2781  from mp3butcher/partsysfix  
							
							... 
							
							
							
							Particle System shading and lighting (fixing bug#3676 and #4949 ) 
							
						 
						
							2020-04-20 21:29:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Julien Valentin 
								
							 
						 
						
							
							
							
							
								
							
							
								886fd5efc9 
								
							 
						 
						
							
							
								
								enable particle shading and force particle normal to (0.3,0.3,0.3)  
							
							... 
							
							
							
							and update changelog 
							
						 
						
							2020-04-20 22:15:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								8a8107e837 
								
							 
						 
						
							
							
								
								as it says; revert vismask and uncomplicate openmw  
							
							
							
						 
						
							2020-04-20 20:57:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									p4r4digm 
								
							 
						 
						
							
							
							
							
								
							
							
								0741fe5b80 
								
							 
						 
						
							
							
								
								removed path configuration and made screenshots just save in a folder  
							
							
							
						 
						
							2020-04-20 09:22:50 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								63bdc84f91 
								
							 
						 
						
							
							
								
								Merge branch 'remove_evil_const_cast' into 'master'  
							
							... 
							
							
							
							clean up code; purge const_cast
See merge request OpenMW/openmw!175  
							
						 
						
							2020-04-20 09:22:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									p4r4digm 
								
							 
						 
						
							
							
							
							
								
							
							
								2b54e6216b 
								
							 
						 
						
							
							
								
								Added setting to change the directory screenshots are stored in  
							
							
							
						 
						
							2020-04-19 16:38:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ade0cb2c3 
								
							 
						 
						
							
							
								
								Merge pull request  #2784  from Capostrophic/specular  
							
							... 
							
							
							
							Disable specular lighting for 4.0.0.2 and earlier files 
							
						 
						
							2020-04-19 22:21:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								0630cc482c 
								
							 
						 
						
							
							
								
								Compile helpviewer in components only when USE_QT is defined  
							
							... 
							
							
							
							It fixes build of OpenMW alone (wihtout launcher or OpenCS) 
							
						 
						
							2020-04-19 19:37:40 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								8c2f3ff007 
								
							 
						 
						
							
							
								
								clean up code; purge const_cast  
							
							
							
						 
						
							2020-04-19 16:31:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								4ae0bd1fae 
								
							 
						 
						
							
							
								
								Merge branch 'helplink' into 'master'  
							
							... 
							
							
							
							Link to readthedocs documentation from OpenCS
See merge request OpenMW/openmw!171  
							
						 
						
							2020-04-18 20:54:21 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Frederic Chardon 
								
							 
						 
						
							
							
							
							
								
							
							
								513ac8986d 
								
							 
						 
						
							
							
								
								Add link to opencs documentation on readthedocs, available through  
							
							... 
							
							
							
							context menu.
The documentation opens in default browser.
There are 3 contexts:
- global: opens the OpenMW CS User Manual main page
- when a record is selected: opens the "Tables" page
- when the filter field is selected: opens the "Record Filters" page
There is also a link to the OpenCS tutorial in the help menu. 
							
						 
						
							2020-04-18 20:54:21 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								1cf2036386 
								
							 
						 
						
							
							
								
								Don't add empty PrimitiveSets (prevent undefined behaviour)  
							
							
							
						 
						
							2020-04-18 02:38:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c3cc8ee1e1 
								
							 
						 
						
							
							
								
								Disable specular lighting for 4.0.0.2 and earlier files  
							
							
							
						 
						
							2020-04-17 14:08:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Julien Valentin 
								
							 
						 
						
							
							
							
							
								
							
							
								6e2a651252 
								
							 
						 
						
							
							
								
								fix particle alpha  
							
							
							
						 
						
							2020-04-16 02:48:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bbed9a70c5 
								
							 
						 
						
							
							
								
								Ignore traps of initially unlocked refs with assigned keys  
							
							
							
						 
						
							2020-04-14 17:49:03 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								208a50340d 
								
							 
						 
						
							
							
								
								Specialize DetourNavigator::ObjectId ctor for pointers  
							
							... 
							
							
							
							To fix msvc error:
components\detournavigator\objectid.hpp(14,13): error C2440: 'reinterpret_cast': cannot convert from 'const T' to 'size_t'
          with
          [
              T=unsigned long
          ] 
							
						 
						
							2020-04-13 20:48:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8d4dde7b56 
								
							 
						 
						
							
							
								
								Merge branch 'master' into autocalc  
							
							
							
						 
						
							2020-04-13 13:53:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3f61022f80 
								
							 
						 
						
							
							
								
								Merge branch 'unused_var' into 'master'  
							
							... 
							
							
							
							Remove unused field from QuadTreeBuilder
See merge request OpenMW/openmw!173  
							
						 
						
							2020-04-12 03:29:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								ad333e88fe 
								
							 
						 
						
							
							
								
								Handle enchantment autocalc flag as a flag (bug  #5363 )  
							
							
							
						 
						
							2020-04-11 00:03:14 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								39a55318b0 
								
							 
						 
						
							
							
								
								Remove unused variable  
							
							
							
						 
						
							2020-04-10 22:50:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e1d635cd71 
								
							 
						 
						
							
							
								
								Make extra sure groups with special behavior aren't optimized out  
							
							
							
						 
						
							2020-04-10 18:11:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								12044a607b 
								
							 
						 
						
							
							
								
								Only alpha-test shadows when necessary  
							
							... 
							
							
							
							Previously we always discarded shadow map fragments if the alpha channel of the output would have been low, but there were some (modded) assets that have non-one alpha but have testing or blending disabled so end up opaque anyway. This lets the shadows of those objects match. 
							
						 
						
							2020-04-10 15:45:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								328c3617b7 
								
							 
						 
						
							
							
								
								Merge pull request  #2752  from Assumeru/parsing-errors  
							
							... 
							
							
							
							Reset errorhandler context 
							
						 
						
							2020-04-05 10:03:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								028760e108 
								
							 
						 
						
							
							
								
								Merge pull request  #2758  from akortunov/warnfix  
							
							... 
							
							
							
							Fix some issues, found by CoverityScan 
							
						 
						
							2020-04-04 21:34:26 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								5732b8e026 
								
							 
						 
						
							
							
								
								Use std::fill instead of loops to reset some arrays to defaults  
							
							
							
						 
						
							2020-04-04 17:53:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								27d4fe9ee1 
								
							 
						 
						
							
							
								
								Fix ESM::Land oversights  
							
							
							
						 
						
							2020-04-04 16:48:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								a68d9aed4c 
								
							 
						 
						
							
							
								
								Fix issues, found by CoverityScan  
							
							
							
						 
						
							2020-04-04 17:45:26 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								8c433d587c 
								
							 
						 
						
							
							
								
								less complicated context override  
							
							
							
						 
						
							2020-04-04 14:09:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								02d7b13075 
								
							 
						 
						
							
							
								
								Merge pull request  #2529  from akortunov/nodecopy  
							
							... 
							
							
							
							Copy transformations data when we clone node 
							
						 
						
							2020-04-04 15:04:49 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ef4a7089e4 
								
							 
						 
						
							
							
								
								Use template specialization for writeHNT to write raw arrays  
							
							... 
							
							
							
							To avoid passing explicit size argument where it's possible. 
							
						 
						
							2020-04-04 01:12:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Siromakha 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3bd2c114a7 
								
							 
						 
						
							
							
								
								Merge pull request  #2741  from akortunov/warnfix  
							
							... 
							
							
							
							Fix C5204 warnings by adding default virtual destructors 
							
						 
						
							2020-04-04 00:12:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								a16727d5e3 
								
							 
						 
						
							
							
								
								implement move constructor  
							
							
							
						 
						
							2020-04-02 20:27:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								8958e29187 
								
							 
						 
						
							
							
								
								reset errorhandler context  
							
							
							
						 
						
							2020-04-02 20:14:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								baf3c36a76 
								
							 
						 
						
							
							
								
								Merge pull request  #2722  from akortunov/gyro  
							
							... 
							
							
							
							Rotate camera via gyroscope on mobile devices 
							
						 
						
							2020-04-02 09:55:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e63325ebff 
								
							 
						 
						
							
							
								
								Support for camera rotation via gyroscope on Android (feature  #5311 )  
							
							
							
						 
						
							2020-04-01 19:57:04 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								80239235d3 
								
							 
						 
						
							
							
								
								Always create NiGeometry nodes as MatrixTransform  
							
							
							
						 
						
							2020-03-31 13:04:03 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4bb41a52bf 
								
							 
						 
						
							
							
								
								Merge pull request  #2740  from Assumeru/empty-string  
							
							... 
							
							
							
							Ignore unterminated empty strings 
							
						 
						
							2020-03-30 20:22:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5df95b95f2 
								
							 
						 
						
							
							
								
								Merge branch 'master' into empty-string  
							
							
							
						 
						
							2020-03-30 09:11:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								15a95add08 
								
							 
						 
						
							
							
								
								remove false positive  
							
							
							
						 
						
							2020-03-29 22:40:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								e07fa37fa3 
								
							 
						 
						
							
							
								
								ignore final whitespace/comments  
							
							
							
						 
						
							2020-03-29 22:29:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								69219c18a7 
								
							 
						 
						
							
							
								
								Make sure blank lines at the end of settings.cfg don't disappear  
							
							
							
						 
						
							2020-03-28 19:15:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bec5746fdd 
								
							 
						 
						
							
							
								
								Improve blank line handling in settings writer (bug  #5326 )  
							
							
							
						 
						
							2020-03-26 23:41:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								2e7712a390 
								
							 
						 
						
							
							
								
								Fix C5204 warnings by adding default virtual destructors  
							
							
							
						 
						
							2020-03-26 14:49:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								fea7e68fe9 
								
							 
						 
						
							
							
								
								silence operator precedence warning  
							
							
							
						 
						
							2020-03-25 20:34:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								8dc081a60d 
								
							 
						 
						
							
							
								
								ignore unterminated empty strings  
							
							
							
						 
						
							2020-03-25 19:52:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7319eda54e 
								
							 
						 
						
							
							
								
								Correct drawable property apply order (bug  #5313 )  
							
							
							
						 
						
							2020-03-23 20:47:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									James Moore 
								
							 
						 
						
							
							
							
							
								
							
							
								a37bdfd492 
								
							 
						 
						
							
							
								
								Implement a refresh button on data files page  
							
							
							
						 
						
							2020-03-21 19:35:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e20d156904 
								
							 
						 
						
							
							
								
								Do not write empty trade time  
							
							
							
						 
						
							2020-03-18 13:31:26 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								79517f3f42 
								
							 
						 
						
							
							
								
								Merge pull request  #2724  from akortunov/factions  
							
							... 
							
							
							
							Cleanup ownership for items in containers 
							
						 
						
							2020-03-18 10:00:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								ea30e27370 
								
							 
						 
						
							
							
								
								Cleanup ownership for items in containers  
							
							
							
						 
						
							2020-03-17 17:22:39 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								dea2018d9f 
								
							 
						 
						
							
							
								
								Do not use dynamic casts when using ObjectState  
							
							
							
						 
						
							2020-03-17 15:18:40 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5168f2059f 
								
							 
						 
						
							
							
								
								Compare revisions by equality to support overflow  
							
							
							
						 
						
							2020-03-14 09:38:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ae7cb181d 
								
							 
						 
						
							
							
								
								Support recast mesh rendering  
							
							
							
						 
						
							2020-03-14 09:38:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c1f1e367fa 
								
							 
						 
						
							
							
								
								Accept an extra numerical argument in GetItemCount  
							
							
							
						 
						
							2020-03-11 20:56:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7096ecdcf2 
								
							 
						 
						
							
							
								
								Merge pull request  #2719  from Capostrophic/capofixes  
							
							... 
							
							
							
							Fixes of my mistakes 
							
						 
						
							2020-03-11 09:05:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								d3244dc777 
								
							 
						 
						
							
							
								
								Don't save space in compressed BSA hash generation  
							
							
							
						 
						
							2020-03-10 23:47:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								aef6cd7006 
								
							 
						 
						
							
							
								
								Fix handling of empty strings in NIF string tables  
							
							
							
						 
						
							2020-03-10 23:04:20 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								94df2114c1 
								
							 
						 
						
							
							
								
								Store fog of war as a PNG image instead of TGA (bug  #5108 )  
							
							
							
						 
						
							2020-03-07 11:05:32 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								5770227e37 
								
							 
						 
						
							
							
								
								Avoid using auto-detected normal maps that are bump map namesakes  
							
							
							
						 
						
							2020-03-05 13:19:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								624a9ac353 
								
							 
						 
						
							
							
								
								Force shaders for objects affected by new envmap option  
							
							
							
						 
						
							2020-03-04 14:06:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								2b3ecff004 
								
							 
						 
						
							
							
								
								Remove broken fixed function pipeline support  
							
							... 
							
							
							
							Added by mistake 
							
						 
						
							2020-03-03 21:50:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6999f1fd28 
								
							 
						 
						
							
							
								
								Add an option to apply lighting to environment maps  
							
							
							
						 
						
							2020-03-03 20:08:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								19a7245251 
								
							 
						 
						
							
							
								
								Add bump mapping support  
							
							
							
						 
						
							2020-03-03 13:32:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8c177f0306 
								
							 
						 
						
							
							
								
								Take in account transformations of NiCollisionSwitch  
							
							
							
						 
						
							2020-02-25 11:09:36 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c907cd98c8 
								
							 
						 
						
							
							
								
								Merge pull request  #2704  from akortunov/collisionswitch  
							
							... 
							
							
							
							Handle NiCollisionSwitch node 
							
						 
						
							2020-02-19 21:24:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e1f0504557 
								
							 
						 
						
							
							
								
								Merge pull request  #2703  from akortunov/masks  
							
							... 
							
							
							
							Fix a regression in the NiVisController 
							
						 
						
							2020-02-19 11:50:51 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								77d6fe46ca 
								
							 
						 
						
							
							
								
								Handle NiCollisionSwitch node  
							
							
							
						 
						
							2020-02-19 12:14:21 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7b5ec76db4 
								
							 
						 
						
							
							
								
								Fix regression in the NiVisController  
							
							
							
						 
						
							2020-02-19 11:50:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								650f429ff5 
								
							 
						 
						
							
							
								
								Add final modifier to fix warnings  
							
							
							
						 
						
							2020-02-18 10:36:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								84979fa8b7 
								
							 
						 
						
							
							
								
								Move VisMask to components  
							
							
							
						 
						
							2020-02-16 16:03:35 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f4291ea948 
								
							 
						 
						
							
							
								
								Fix intersector usage (bug  #5283 )  
							
							
							
						 
						
							2020-02-10 22:31:20 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b8548b8f56 
								
							 
						 
						
							
							
								
								Merge pull request  #2691  from elsid/navigator_status  
							
							... 
							
							
							
							Use status codes to handle navigator errors instead of exceptions 
							
						 
						
							2020-02-05 13:24:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								349040ffb2 
								
							 
						 
						
							
							
								
								Use status codes to handle navigator errors instead of exceptions  
							
							... 
							
							
							
							For find path use case. 
							
						 
						
							2020-02-04 22:33:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								216a5d27c6 
								
							 
						 
						
							
							
								
								Avoid working with AMBI subrecord in tools unnecessarily (bug  #5269 )  
							
							
							
						 
						
							2020-02-04 20:57:04 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								0479311c25 
								
							 
						 
						
							
							
								
								Correct declarations of utility methods  
							
							
							
						 
						
							2020-02-02 19:01:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e363d5df21 
								
							 
						 
						
							
							
								
								Some more minor NIF support fixes  
							
							
							
						 
						
							2020-02-02 17:28:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								234fdfefb7 
								
							 
						 
						
							
							
								
								Revert "Don't apply 1.6 magic value to NiGravity decay factor ( #5266 )"  
							
							
							
						 
						
							2020-01-31 15:11:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								dcafe719a5 
								
							 
						 
						
							
							
								
								Don't apply 1.6 magic value to NiGravity decay factor ( #5266 )  
							
							
							
						 
						
							2020-01-31 01:15:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f7caeefddb 
								
							 
						 
						
							
							
								
								Fallback to straight path when navmesh and pathgrind are not available  
							
							
							
						 
						
							2020-01-29 11:14:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								44a85795cf 
								
							 
						 
						
							
							
								
								Merge pull request  #2669  from Capostrophic/wnam  
							
							... 
							
							
							
							Generate WNAM subrecord upon saving terrain instead of upon editing it 
							
						 
						
							2020-01-28 11:43:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1e106013a0 
								
							 
						 
						
							
							
								
								Use navmesh to find wander destination outside pathgrid for ground based actors  
							
							... 
							
							
							
							Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation 
							
						 
						
							2020-01-21 00:01:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								89055f1c6c 
								
							 
						 
						
							
							
								
								Generate WNAM upon saving terrain  
							
							
							
						 
						
							2020-01-11 02:42:04 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								95f9e4f4c9 
								
							 
						 
						
							
							
								
								Merge pull request  #2649  from Capostrophic/nifstreamline  
							
							... 
							
							
							
							Yet more NIF adjustments 
							
						 
						
							2020-01-10 22:07:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7a4caaf5bf 
								
							 
						 
						
							
							
								
								Merge pull request  #2660  from akortunov/boost  
							
							... 
							
							
							
							Additional de-boosting 
							
						 
						
							2020-01-09 22:14:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ff2739b8a3 
								
							 
						 
						
							
							
								
								Merge pull request  #2651  from akortunov/encoding  
							
							... 
							
							
							
							Unify streams usage to support non-ASCII paths 
							
						 
						
							2020-01-09 22:12:55 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								a250a405b4 
								
							 
						 
						
							
							
								
								An attempt to fix the MSVC2017 build  
							
							
							
						 
						
							2020-01-09 20:42:06 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1cdd33b434 
								
							 
						 
						
							
							
								
								Implement additional stringops to avoid Boost functions  
							
							
							
						 
						
							2020-01-09 19:40:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								cb1a8ec518 
								
							 
						 
						
							
							
								
								Do not link the Boost threads library  
							
							
							
						 
						
							2020-01-09 19:40:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								0467e8ee15 
								
							 
						 
						
							
							
								
								Avoid heap corruption while reading SCVR (bug  #4680 )  
							
							
							
						 
						
							2020-01-04 01:34:41 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3704acf857 
								
							 
						 
						
							
							
								
								Unify streams usage to support non-ASCII paths (bug  #5239 )  
							
							
							
						 
						
							2020-01-03 07:10:17 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								f234d53269 
								
							 
						 
						
							
							
								
								Don't use double negation  
							
							
							
						 
						
							2020-01-02 13:13:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								32caab663f 
								
							 
						 
						
							
							
								
								Enumerate interpolation types properly  
							
							
							
						 
						
							2020-01-02 13:07:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e654a52b70 
								
							 
						 
						
							
							
								
								More NIF adjustments  
							
							... 
							
							
							
							Constant interpolation support 
							
						 
						
							2020-01-02 13:07:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								75fed1d236 
								
							 
						 
						
							
							
								
								Print error code when failed to open file on Windows  
							
							
							
						 
						
							2020-01-02 09:28:38 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								133b99bf18 
								
							 
						 
						
							
							
								
								Merge pull request  #2622  from akortunov/testcells  
							
							... 
							
							
							
							Implement TestCells and TestInteriorCells console commands 
							
						 
						
							2019-12-29 14:27:48 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2693598d82 
								
							 
						 
						
							
							
								
								Merge pull request  #2642  from akortunov/warnfix2  
							
							... 
							
							
							
							Add safety checks for door state 
							
						 
						
							2019-12-23 21:22:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dfcc6d8b5a 
								
							 
						 
						
							
							
								
								Merge pull request  #2640  from akortunov/save  
							
							... 
							
							
							
							Do not store gold-specific value for everything 
							
						 
						
							2019-12-23 21:22:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								24044b08e0 
								
							 
						 
						
							
							
								
								Do not store gold-specific value for everything  
							
							
							
						 
						
							2019-12-23 19:34:57 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								88a695f251 
								
							 
						 
						
							
							
								
								Add safety checks for door state  
							
							
							
						 
						
							2019-12-23 19:29:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								24ce242941 
								
							 
						 
						
							
							
								
								Implement TestCells (feature  #5219 )  
							
							
							
						 
						
							2019-12-22 11:13:42 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								cd81f81fb6 
								
							 
						 
						
							
							
								
								Initialize variables to avoid GCC warnings  
							
							
							
						 
						
							2019-12-22 10:44:14 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
							
							
								
							
							
								737aa1e4e8 
								
							 
						 
						
							
							
								
								Remove FactionID editing from OpenCS ( #2636 )  
							
							... 
							
							
							
							* Remove FactionID editing
* remove useless comments
* rename FactionID to Unknown 
							
						 
						
							2019-12-18 20:42:54 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
							
							
								
							
							
								dfbe0021a5 
								
							 
						 
						
							
							
								
								Change rescaling to be more inline with vanilla ( fixes   #5214 ) ( #2635 )  
							
							... 
							
							
							
							* move rescaling to loadData
* clamp on save 
							
						 
						
							2019-12-18 19:37:45 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								f3e8fbfded 
								
							 
						 
						
							
							
								
								Merge branch 'range-safety' into 'master'  
							
							... 
							
							
							
							Make script literal lookup functions safer
See merge request OpenMW/openmw!113  
							
						 
						
							2019-12-18 15:27:49 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								c41562fa27 
								
							 
						 
						
							
							
								
								Make TextureProperty warnings more informative  
							
							
							
						 
						
							2019-12-15 13:56:20 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								909c8ef0ea 
								
							 
						 
						
							
							
								
								Avoid working with empty controller data (bug  #5229 )  
							
							
							
						 
						
							2019-12-14 20:35:23 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5b5c52d92e 
								
							 
						 
						
							
							
								
								Handle NiKeyframeController for NiTriShape (feature  #5224 )  
							
							
							
						 
						
							2019-12-10 16:20:27 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								4b38bab0d9 
								
							 
						 
						
							
							
								
								Make sure empty cell name subrecords are saved (bug  #5222 )  
							
							
							
						 
						
							2019-12-03 18:47:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								eec82f676a 
								
							 
						 
						
							
							
								
								Merge pull request  #2602  from elsid/clang_tidy  
							
							... 
							
							
							
							Fix clang-tidy issues 
							
						 
						
							2019-12-03 08:27:43 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								ab4b3677e3 
								
							 
						 
						
							
							
								
								Merge branch '16' into 'master'  
							
							... 
							
							
							
							perf regression fix
See merge request OpenMW/openmw!157  
							
						 
						
							2019-12-02 05:35:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								974670a7c5 
								
							 
						 
						
							
							
								
								Merge pull request  #2540  from elsid/fix_startup_fail_crash  
							
							... 
							
							
							
							Fix crash on destructed stream usage 
							
						 
						
							2019-11-30 22:15:00 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ae80d8e490 
								
							 
						 
						
							
							
								
								Merge pull request  #2618  from elsid/fix_rope_bridge  
							
							... 
							
							
							
							Fix objects culling for recast mesh tiles (bug #5216 ) 
							
						 
						
							2019-11-30 21:54:14 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c01324fdb2 
								
							 
						 
						
							
							
								
								Merge pull request  #2613  from akortunov/warnfix3  
							
							... 
							
							
							
							Fix GCC9 warnings about implicit declarations 
							
						 
						
							2019-11-30 16:09:01 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ec5a20c64 
								
							 
						 
						
							
							
								
								Filter recast mesh triangles by global bounding box  
							
							... 
							
							
							
							Except heightfields to reduce slow down. 
							
						 
						
							2019-11-30 13:19:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7729e396b2 
								
							 
						 
						
							
							
								
								Fix exceptions logging  
							
							
							
						 
						
							2019-11-30 10:33:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1b98fe4395 
								
							 
						 
						
							
							
								
								Fix GCC9 warnings about implicit declarations  
							
							
							
						 
						
							2019-11-29 12:41:23 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5daf602256 
								
							 
						 
						
							
							
								
								Fix iterator usage when destroying cell borders (bug  #5218 )  
							
							
							
						 
						
							2019-11-29 12:26:17 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								d340224c95 
								
							 
						 
						
							
							
								
								shadowsbin for gl state reduction  
							
							
							
						 
						
							2019-11-20 13:37:00 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								480302d634 
								
							 
						 
						
							
							
								
								terrainclusterculling  
							
							
							
						 
						
							2019-11-20 13:37:00 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								f09125fc93 
								
							 
						 
						
							
							
								
								perf regression fix  
							
							
							
						 
						
							2019-11-20 13:37:00 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8d358eeb7d 
								
							 
						 
						
							
							
								
								Avoid virtual call in ParticleSystem ctor  
							
							
							
						 
						
							2019-11-17 18:50:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b07a6afa91 
								
							 
						 
						
							
							
								
								Avoid virtual call in GraphicsWindowSDL2 ctor  
							
							... 
							
							
							
							/home/elsid/dev/openmw/components/sdlutil/sdlgraphicswindow.cpp:23:8: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
    if(valid())
       ^
/home/elsid/dev/openmw/components/sdlutil/sdlgraphicswindow.cpp:23:8: note: This constructor of an object of type 'GraphicsWindowSDL2' has not returned when the virtual method was called
/home/elsid/dev/openmw/components/sdlutil/sdlgraphicswindow.cpp:23:8: note: Call to virtual function during construction 
							
						 
						
							2019-11-17 18:50:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4cd2ff9a3d 
								
							 
						 
						
							
							
								
								Avoid virtual call in TerrainGrid dtor  
							
							... 
							
							
							
							/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:31:9: warning: Call to virtual function during destruction [clang-analyzer-optin.cplusplus.VirtualCall]
        unloadCell(mGrid.begin()->first.first, mGrid.begin()->first.second);
        ^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:29:12: note: Assuming the condition is true
    while (!mGrid.empty())
           ^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:29:5: note: Loop condition is true.  Entering loop body
    while (!mGrid.empty())
    ^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:31:9: note: This destructor of an object of type '~TerrainGrid' has not returned when the virtual method was called
        unloadCell(mGrid.begin()->first.first, mGrid.begin()->first.second);
        ^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:31:9: note: Call to virtual function during destruction 
							
						 
						
							2019-11-17 18:50:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2e1d8a5e55 
								
							 
						 
						
							
							
								
								Remove unused virtual modifiers in DebugHUD  
							
							... 
							
							
							
							/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3127:9: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
        addAnotherShadowMap();
        ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3094:5: note: Loop condition is true.  Entering loop body
    for (int i = 0; i < 2; ++i)
    ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3094:5: note: Loop condition is true.  Entering loop body
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3094:5: note: Loop condition is false. Execution continues on line 3102
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3126:21: note: Assuming 'i' is < 'numberOfShadowMapsPerLight'
    for (int i = 0; i < numberOfShadowMapsPerLight; ++i)
                    ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3126:5: note: Loop condition is true.  Entering loop body
    for (int i = 0; i < numberOfShadowMapsPerLight; ++i)
    ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3127:9: note: This constructor of an object of type 'DebugHUD' has not returned when the virtual method was called
        addAnotherShadowMap();
        ^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3127:9: note: Call to virtual function during construction 
							
						 
						
							2019-11-17 18:50:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bd149b909f 
								
							 
						 
						
							
							
								
								Remove unused virtual modifiers in ShadowManager  
							
							... 
							
							
							
							/home/elsid/dev/openmw/components/sceneutil/shadow.cpp💯 9: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
        setupShadowSettings();
        ^
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp💯 9: note: This constructor of an object of type 'ShadowManager' has not returned when the virtual method was called
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp💯 9: note: Call to virtual function during construction
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp:104:9: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
        enableOutdoorMode();
        ^
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp:104:9: note: This constructor of an object of type 'ShadowManager' has not returned when the virtual method was called
/home/elsid/dev/openmw/components/sceneutil/shadow.cpp:104:9: note: Call to virtual function during construction 
							
						 
						
							2019-11-17 18:26:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f09d20434c 
								
							 
						 
						
							
							
								
								Clamp number of shadow maps  
							
							
							
						 
						
							2019-11-17 17:25:02 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ef138e9afc 
								
							 
						 
						
							
							
								
								Merge pull request  #2592  from akortunov/switchnode  
							
							... 
							
							
							
							Use transformations of NiSwitchNode 
							
						 
						
							2019-11-15 19:46:45 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								34873b6065 
								
							 
						 
						
							
							
								
								Fix dead code  
							
							
							
						 
						
							2019-11-13 15:29:18 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7074baa1c2 
								
							 
						 
						
							
							
								
								Clamp number of shadow maps, as described in docs  
							
							
							
						 
						
							2019-11-13 15:10:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								af41e9acc1 
								
							 
						 
						
							
							
								
								Initialize variables to avoid undefined values  
							
							
							
						 
						
							2019-11-13 14:47:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								51cfd070c6 
								
							 
						 
						
							
							
								
								Use transformations of NiSwitchNode  
							
							
							
						 
						
							2019-11-09 21:43:08 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								bafc0d9e90 
								
							 
						 
						
							
							
								
								Added support for texture fragment usage to the ImageButton  
							
							
							
						 
						
							2019-11-09 12:52:42 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6eb8e0cf4d 
								
							 
						 
						
							
							
								
								Display magic effects according to research page  
							
							
							
						 
						
							2019-11-07 11:05:18 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a8843fa5a8 
								
							 
						 
						
							
							
								
								Make sure MultiChar::data() constructs a valid string  
							
							... 
							
							
							
							mData may ultimately not be a valid C-string (e.g. if it contains 4 significant characters) so it may not necessarily be converted into a valid std::string 
							
						 
						
							2019-11-05 22:33:14 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d42b5fd28e 
								
							 
						 
						
							
							
								
								Fix warning -Woverloaded-virtual  
							
							... 
							
							
							
							In file included from openmw/components/terrain/quadtreeworld.cpp:10:
openmw/components/terrain/quadtreenode.hpp:95:14: warning: 'Terrain::QuadTreeNode::traverse' hides overloaded virtual function [-Woverloaded-virtual]
        void traverse(ViewData* vd, const osg::Vec3f& viewPoint, LodCallback* lodCallback, float maxDist);
             ^
OpenSceneGraph/build/clang/release/include/osg/Group:43:22: note: hidden overloaded virtual function 'osg::Group::traverse' declared here: different number of parameters (1 vs 4)
        virtual void traverse(NodeVisitor& nv);
                     ^
1 warning generated. 
							
						 
						
							2019-11-05 09:31:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								b6ed2f1718 
								
							 
						 
						
							
							
								
								Add optional shadow map max distance and fading  
							
							
							
						 
						
							2019-11-02 18:06:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ec9a593fc3 
								
							 
						 
						
							
							
								
								Merge pull request  #2578  from akortunov/mouse  
							
							... 
							
							
							
							Implement mouse wheel bindings (bug #2679 ) 
							
						 
						
							2019-10-31 13:14:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Stopa 
								
							 
						 
						
							
							
							
							
								
							
							
								e4bec88a68 
								
							 
						 
						
							
							
								
								Implement mouse wheel bindings (bug  #2679 )  
							
							
							
						 
						
							2019-10-30 20:45:51 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9ab8d88753 
								
							 
						 
						
							
							
								
								Accept a bogus cell string argument for Position  
							
							
							
						 
						
							2019-10-30 17:54:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								45ab6e1430 
								
							 
						 
						
							
							
								
								Implement UTF-8 support for script parser (bug  #4598 )  
							
							
							
						 
						
							2019-10-30 14:59:47 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc8e5f1d12 
								
							 
						 
						
							
							
								
								Accept redundant volume and pitch StopSound arguments  
							
							... 
							
							
							
							Exploited in Arktwend. 
							
						 
						
							2019-10-29 18:51:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8bc2c1ac34 
								
							 
						 
						
							
							
								
								Make ForceGreeting ignore any extra argument  
							
							
							
						 
						
							2019-10-29 14:39:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b2e12f0a73 
								
							 
						 
						
							
							
								
								Attempt to fix a regression - crash on ARM  
							
							
							
						 
						
							2019-10-28 18:58:16 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								f7d2cdb782 
								
							 
						 
						
							
							
								
								Revert to 0.45.0 comments-in-the-middle settings behavior  
							
							
							
						 
						
							2019-10-26 10:55:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9f039fac87 
								
							 
						 
						
							
							
								
								Merge pull request  #2520  from unelsson/transientlandshapeedit  
							
							... 
							
							
							
							[Review phase] Editor: Transient land shape editing 
							
						 
						
							2019-10-25 00:26:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Roman Siromakha 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4e5aec5c30 
								
							 
						 
						
							
							
								
								Merge pull request  #2539  from Capostrophic/scripting  
							
							... 
							
							
							
							Try to parse strings as number literals (bug #5097 ) 
							
						 
						
							2019-10-24 22:12:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2040ca5637 
								
							 
						 
						
							
							
								
								Merge pull request  #2555  from akortunov/encoding  
							
							... 
							
							
							
							Encode ID's in all places to UTF-8 
							
						 
						
							2019-10-24 00:48:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								0ce971c1bb 
								
							 
						 
						
							
							
								
								Revert back to less aggressive component-level changes.  
							
							
							
						 
						
							2019-10-22 21:26:55 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								c2428bc5fa 
								
							 
						 
						
							
							
								
								Remove unneeded forward declaration  
							
							
							
						 
						
							2019-10-22 21:25:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								16138fc896 
								
							 
						 
						
							
							
								
								Transient land shape editing  
							
							
							
						 
						
							2019-10-22 21:25:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								275f552fcf 
								
							 
						 
						
							
							
								
								Do not modify settings on save  
							
							
							
						 
						
							2019-10-21 22:47:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a7930073e8 
								
							 
						 
						
							
							
								
								Move settings parser declaration to separate header  
							
							
							
						 
						
							2019-10-21 22:47:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f666d796e9 
								
							 
						 
						
							
							
								
								Merge pull request  #2547  from Capostrophic/nif2  
							
							... 
							
							
							
							More minor NIF improvements 
							
						 
						
							2019-10-21 21:49:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								045ceeac11 
								
							 
						 
						
							
							
								
								Replace foreach macro by for-loop  
							
							
							
						 
						
							2019-10-20 20:08:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7c4743fdd1 
								
							 
						 
						
							
							
								
								Convert recordptr typedefs to using directives  
							
							
							
						 
						
							2019-10-16 01:36:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8056107c6e 
								
							 
						 
						
							
							
								
								More minor NIF improvements  
							
							
							
						 
						
							2019-10-16 01:36:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								2fc819cdae 
								
							 
						 
						
							
							
								
								Encode ID's in all places to UTF-8 (bug  #3977 )  
							
							
							
						 
						
							2019-10-10 20:52:32 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3deebf0247 
								
							 
						 
						
							
							
								
								Merge branch 'master' into wnamfix  
							
							
							
						 
						
							2019-10-07 01:40:23 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								2fdaacf23c 
								
							 
						 
						
							
							
								
								remove for array, just std::swap  
							
							
							
						 
						
							2019-10-06 23:50:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								e35ed960ee 
								
							 
						 
						
							
							
								
								for -> std::copy  
							
							
							
						 
						
							2019-10-06 21:57:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								7f030fc3ee 
								
							 
						 
						
							
							
								
								copy mWnam record in copy constructor and custom assignment operator  
							
							
							
						 
						
							2019-10-06 21:50:40 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bde4a38181 
								
							 
						 
						
							
							
								
								Cast Random result to float (bug  #5175 )  
							
							
							
						 
						
							2019-10-03 23:20:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								751accad0f 
								
							 
						 
						
							
							
								
								Remove unused field QuadTreeBuilder::mLodFactor  
							
							
							
						 
						
							2019-09-28 14:26:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								29f262e514 
								
							 
						 
						
							
							
								
								Fix crash on destructed stream usage  
							
							
							
						 
						
							2019-09-28 11:30:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								138a7ac434 
								
							 
						 
						
							
							
								
								Expression parser: Try to parse strings as number literals (bug  #5097 )  
							
							
							
						 
						
							2019-09-26 02:54:17 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								822b20ef46 
								
							 
						 
						
							
							
								
								Fix invalid strips-based collision shape transformation  
							
							
							
						 
						
							2019-09-23 20:38:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0a97dd8e84 
								
							 
						 
						
							
							
								
								[Regression] Fix horribly broken fallback loading  
							
							
							
						 
						
							2019-09-21 15:05:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1f3f3dd1a5 
								
							 
						 
						
							
							
								
								Merge pull request  #2526  from Capostrophic/config  
							
							... 
							
							
							
							openmw.cfg-related fixes (incl. bug 2976) 
							
						 
						
							2019-09-20 09:09:38 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e6b79d100a 
								
							 
						 
						
							
							
								
								Merge pull request  #2503  from Capostrophic/keyword  
							
							... 
							
							
							
							Allow usage of more keywords as string arguments (bug #5087 ) 
							
						 
						
							2019-09-20 07:38:57 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e568ad30ea 
								
							 
						 
						
							
							
								
								Copy transformations data when we clone node (bug  #5163 )  
							
							
							
						 
						
							2019-09-19 11:35:15 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								3a912485ca 
								
							 
						 
						
							
							
								
								openmw.cfg-related fixes  
							
							... 
							
							
							
							Make sure the defaults exist in local openmw.cfg too
Make sure constant attenuation settings are defined now that they are implemented
Fix config file loading order once and for all (bug #2976 ) 
							
						 
						
							2019-09-17 21:26:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								83f61d1636 
								
							 
						 
						
							
							
								
								Support target color in NiMaterialColorController (bug  #5159 )  
							
							
							
						 
						
							2019-09-16 22:31:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8baddefdbd 
								
							 
						 
						
							
							
								
								Refactor extra data and particle modifier handling  
							
							... 
							
							
							
							Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method 
							
						 
						
							2019-09-13 20:26:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8f2ed884a5 
								
							 
						 
						
							
							
								
								Allow usage of more keywords as string arguments (bug  #5087 )  
							
							
							
						 
						
							2019-09-06 19:12:08 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c0438a0c6b 
								
							 
						 
						
							
							
								
								Avoid using getPtr on empty geometry data  
							
							
							
						 
						
							2019-08-26 23:01:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								64fde2d7c2 
								
							 
						 
						
							
							
								
								Fix crash when NiGeometry lacks NiGeometryData  
							
							
							
						 
						
							2019-08-24 22:34:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								9c7474f88c 
								
							 
						 
						
							
							
								
								Implement NiPalette support (feature  #4882 )  
							
							
							
						 
						
							2019-08-16 20:21:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								efa463af8f 
								
							 
						 
						
							
							
								
								Fix non-tiling textures clamp mode (bug  #5137 )  
							
							
							
						 
						
							2019-08-16 16:26:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d4a8023e1a 
								
							 
						 
						
							
							
								
								Merge pull request  #2485  from Capostrophic/lighting  
							
							... 
							
							
							
							Add support for QuadraticMethod/LinearMethod setup (bug #4965 , continuation) 
							
						 
						
							2019-08-11 22:17:40 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								62fd2d47a5 
								
							 
						 
						
							
							
								
								Rewrite flickering/pulsing to work more like vanilla (bug  #4952 )  
							
							
							
						 
						
							2019-08-11 20:33:13 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3668473d6d 
								
							 
						 
						
							
							
								
								Fix comment  
							
							
							
						 
						
							2019-08-10 19:22:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								eaedf34975 
								
							 
						 
						
							
							
								
								Fix ventriloquism  
							
							
							
						 
						
							2019-08-10 19:21:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c0d5cbdc8b 
								
							 
						 
						
							
							
								
								Add support for QuadraticMethod/LinearMethod setup (bug  #4965 )  
							
							
							
						 
						
							2019-08-10 13:25:49 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								307e9ba666 
								
							 
						 
						
							
							
								
								Merge pull request  #2413  from akortunov/weapon  
							
							... 
							
							
							
							Refactor weapon types behaviour 
							
						 
						
							2019-08-09 20:02:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f0cef772fa 
								
							 
						 
						
							
							
								
								Refactor weapon types behaviour  
							
							... 
							
							
							
							1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif) 
							
						 
						
							2019-08-09 19:40:27 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								9e93c9ecd2 
								
							 
						 
						
							
							
								
								Fix multiple-strip NiTriStrips loading  
							
							
							
						 
						
							2019-08-08 22:48:24 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								93f73fe87b 
								
							 
						 
						
							
							
								
								Fix comparison  
							
							
							
						 
						
							2019-08-08 20:41:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7fc3153f62 
								
							 
						 
						
							
							
								
								Reduce code duplication further  
							
							
							
						 
						
							2019-08-08 20:29:45 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								91efdf18a9 
								
							 
						 
						
							
							
								
								Reduce Bullet part code duplication  
							
							
							
						 
						
							2019-08-08 19:02:08 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								ed154f0e2c 
								
							 
						 
						
							
							
								
								Fix typo and replace failsave with an assert  
							
							
							
						 
						
							2019-08-08 18:42:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7cc70ffb50 
								
							 
						 
						
							
							
								
								Reduce skinned shape code duplication  
							
							
							
						 
						
							2019-08-08 18:37:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bd6c455fd4 
								
							 
						 
						
							
							
								
								Reduce code duplication for non-skinned shapes  
							
							
							
						 
						
							2019-08-08 18:12:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b4f54651f8 
								
							 
						 
						
							
							
								
								Make sure strips have valid size  
							
							
							
						 
						
							2019-08-08 17:15:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6599a28ecf 
								
							 
						 
						
							
							
								
								Generate collision shape based on NiTriStrips  
							
							
							
						 
						
							2019-08-08 17:15:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								adb06913f7 
								
							 
						 
						
							
							
								
								Add basic NiTriStrips rendering (no physics yet)  
							
							
							
						 
						
							2019-08-08 17:09:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8efbdeaa57 
								
							 
						 
						
							
							
								
								Load NiTriStrips/NiTriStripsData (don't do anything yet)  
							
							
							
						 
						
							2019-08-08 17:09:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7b6af4a893 
								
							 
						 
						
							
							
								
								Make sure local path includes trailing slash  
							
							... 
							
							
							
							Launcher assumes it does 
							
						 
						
							2019-08-08 17:06:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8557346fbd 
								
							 
						 
						
							
							
								
								Use glow for enchanted arrows (feature  #5122 )  
							
							
							
						 
						
							2019-08-07 12:58:14 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6928adcee1 
								
							 
						 
						
							
							
								
								Prevent front() and operator[] from causing undefined behavior  
							
							
							
						 
						
							2019-08-04 14:47:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								168e5050bb 
								
							 
						 
						
							
							
								
								Ignore an extra number argument in ModRegion (bug  #5110 )  
							
							
							
						 
						
							2019-08-01 20:48:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Djali 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								576285573b 
								
							 
						 
						
							
							
								
								Merge pull request  #2404  from Capostrophic/framerate  
							
							... 
							
							
							
							Make framerate limit configurable in the launcher 
							
						 
						
							2019-07-19 16:16:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								ca7ac30f6d 
								
							 
						 
						
							
							
								
								Use the POSIX pathconf(2) to determine the maximum path length.  
							
							... 
							
							
							
							It fixes build on BSD platforms where PATH_MAX is defined in
<sys/syslimits.h> vs <linux/limits.h> on Linux. 
							
						 
						
							2019-07-07 01:02:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e4c596adf8 
								
							 
						 
						
							
							
								
								Fix CI builds (attempt №2)  
							
							... 
							
							
							
							Gosh darn dem tabs 
							
						 
						
							2019-07-04 14:12:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e4e513c5dc 
								
							 
						 
						
							
							
								
								Fix CI builds  
							
							... 
							
							
							
							Apparently the only tab characters are in this file. 
							
						 
						
							2019-07-04 13:36:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nat Meo 
								
							 
						 
						
							
							
							
							
								
							
							
								bcc5142b32 
								
							 
						 
						
							
							
								
								Issue  #4202 : Open .omwaddon files without needing to open openmw-cs first.  
							
							
							
						 
						
							2019-07-02 16:07:38 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								bb72ed9744 
								
							 
						 
						
							
							
								
								Merge branch '9' into 'master'  
							
							... 
							
							
							
							IMPORTANT!! racingcrashfix #4766 
See merge request OpenMW/openmw!119  
							
						 
						
							2019-07-01 15:36:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								8a6a8086da 
								
							 
						 
						
							
							
								
								Make in-memory buffers seekable to fix fog of war  
							
							
							
						 
						
							2019-07-01 00:07:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								dfb852cbb0 
								
							 
						 
						
							
							
								
								Improve Boost apologia  
							
							
							
						 
						
							2019-06-22 18:15:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								49c691d00a 
								
							 
						 
						
							
							
								
								Make settings manager locale-independent again  
							
							
							
						 
						
							2019-06-22 18:15:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e06178bf0f 
								
							 
						 
						
							
							
								
								Make sure shadow shapes aren't visible (bug  #5063 )  
							
							
							
						 
						
							2019-06-22 18:13:41 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b9a1e4d796 
								
							 
						 
						
							
							
								
								Merge pull request  #2425  from Capostrophic/esm  
							
							... 
							
							
							
							Signedness fixes 
							
						 
						
							2019-06-21 10:01:10 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f984f61055 
								
							 
						 
						
							
							
								
								Ignore any fourth AITravel argument for now  
							
							
							
						 
						
							2019-06-20 14:18:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								3aa65273c5 
								
							 
						 
						
							
							
								
								Signedness fixes  
							
							
							
						 
						
							2019-06-18 14:47:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								698c90b3ee 
								
							 
						 
						
							
							
								
								fix builds against MyGUI master  
							
							
							
						 
						
							2019-06-16 14:41:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b66c437700 
								
							 
						 
						
							
							
								
								Merge pull request  #2419  from Capostrophic/lod  
							
							... 
							
							
							
							Optimizer: Only merge pure osg::Groups 
							
						 
						
							2019-06-12 18:33:07 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4fcbc1c96b 
								
							 
						 
						
							
							
								
								Merge pull request  #2391  from Capostrophic/contentselector  
							
							... 
							
							
							
							Content selector: don't add file namesakes (bug #2395 ) 
							
						 
						
							2019-06-10 10:15:19 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6622e36226 
								
							 
						 
						
							
							
								
								Only merge pure osg::Groups in the optimizer  
							
							
							
						 
						
							2019-06-09 11:47:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7c8360d0f3 
								
							 
						 
						
							
							
								
								Use NiSwitchNode initial index field  
							
							
							
						 
						
							2019-06-09 01:58:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ce92b364e6 
								
							 
						 
						
							
							
								
								Merge pull request  #2403  from akortunov/crashinfo  
							
							... 
							
							
							
							Improve info message about missing GDB 
							
						 
						
							2019-06-06 11:09:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								a730365ea1 
								
							 
						 
						
							
							
								
								Creanup Distant Terrain code  
							
							... 
							
							
							
							- Cull terrain in the stock osg::CullVisitor
- Do not compile composite maps for shadow camera
- Do not abuse userdata for composite maps 
							
						 
						
							2019-06-05 19:09:57 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								e4ba6ecf15 
								
							 
						 
						
							
							
								
								Do not store a LOD callback in the every QuadTreeNode  
							
							
							
						 
						
							2019-06-05 18:27:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								a61c0aaee1 
								
							 
						 
						
							
							
								
								Do not load height data to the qued tree since we do not need it now  
							
							
							
						 
						
							2019-06-05 18:27:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								ebcf8ca062 
								
							 
						 
						
							
							
								
								Do not store a ViewDataMap in the every QuadTreeNode  
							
							
							
						 
						
							2019-06-05 18:27:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								cb6d27fb12 
								
							 
						 
						
							
							
								
								Use the custom LineSegmentIntersector for QuadTree to simplify traversal  
							
							... 
							
							
							
							code 
							
						 
						
							2019-06-05 18:27:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								ce4e8be9ac 
								
							 
						 
						
							
							
								
								Move traverse methods to the QuadTreeNode  
							
							
							
						 
						
							2019-06-05 18:27:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b7afb213ae 
								
							 
						 
						
							
							
								
								"Handle" RepairedOnMe scripting function (feature  #4255 )  
							
							
							
						 
						
							2019-06-03 02:17:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f0640cbb21 
								
							 
						 
						
							
							
								
								Merge pull request  #2296  from akortunov/blend  
							
							... 
							
							
							
							Optimize blendmap generation 
							
						 
						
							2019-06-03 00:10:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								528cda8032 
								
							 
						 
						
							
							
								
								Prevent layers duplication when a terrain chunk crosses plugin borders  
							
							
							
						 
						
							2019-06-01 14:52:42 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1da012f6ee 
								
							 
						 
						
							
							
								
								Optimize blendmap generation  
							
							
							
						 
						
							2019-06-01 14:37:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5965aa991b 
								
							 
						 
						
							
							
								
								Improve grammar in a warning  
							
							
							
						 
						
							2019-06-01 00:06:49 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								0fcb75fb21 
								
							 
						 
						
							
							
								
								Achieve CHIM and get rid of the loop  
							
							
							
						 
						
							2019-05-31 20:01:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								5cd781b3eb 
								
							 
						 
						
							
							
								
								Experimental folder handling rewrite  
							
							
							
						 
						
							2019-05-31 20:01:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								2fbed21f83 
								
							 
						 
						
							
							
								
								Avoid a memory leak  
							
							
							
						 
						
							2019-05-31 20:01:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e14ada8f36 
								
							 
						 
						
							
							
								
								Make file name comparison case-insensitive  
							
							
							
						 
						
							2019-05-31 20:01:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								ebe5448816 
								
							 
						 
						
							
							
								
								Content selector: drop duplicates of the added file (bug  #2395 )  
							
							
							
						 
						
							2019-05-31 20:01:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f1db97fbbd 
								
							 
						 
						
							
							
								
								Improve info message about missing GDB (bug  #4341 )  
							
							
							
						 
						
							2019-05-30 14:51:31 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								ffe8bbd2dd 
								
							 
						 
						
							
							
								
								racingcrashfix  #4766  
							
							
							
						 
						
							2019-05-29 13:37:00 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7c53b99d31 
								
							 
						 
						
							
							
								
								Avoid possible data race during access to the static local variable  
							
							
							
						 
						
							2019-05-24 08:03:45 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Phillip Andrews 
								
							 
						 
						
							
							
							
							
								
							
							
								dee72e9430 
								
							 
						 
						
							
							
								
								Make script literal lookup functions safer  
							
							... 
							
							
							
							Assert isn't really the right way to range check these, since in theory we could have a malformed compiled script.  This should make it safer with zero performance overhead. 
							
						 
						
							2019-05-21 17:58:10 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7c46102f0c 
								
							 
						 
						
							
							
								
								Merge pull request  #2389  from akortunov/fmt  
							
							... 
							
							
							
							Introduce a custom format() function 
							
						 
						
							2019-05-21 21:45:52 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6832a2fa9a 
								
							 
						 
						
							
							
								
								Remove BOM from CPP files (allows to build OpenMW with LCC on Elbrus)  
							
							
							
						 
						
							2019-05-21 19:22:34 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e679190f31 
								
							 
						 
						
							
							
								
								Introduce a custom format() function to get rid of boost::format() and hackish replace()  
							
							
							
						 
						
							2019-05-20 09:20:01 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2c956398c1 
								
							 
						 
						
							
							
								
								Actually fix bug 4938  
							
							
							
						 
						
							2019-05-15 21:41:49 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1444ef6f43 
								
							 
						 
						
							
							
								
								Merge pull request  #2298  from akortunov/optimize  
							
							... 
							
							
							
							Do not allocate eight dummy LightStateAttribute's for every stateset 
							
						 
						
							2019-05-11 02:32:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								acae586765 
								
							 
						 
						
							
							
								
								Merge pull request  #2365  from akortunov/guifixes  
							
							... 
							
							
							
							Refactor Settings::Manager::apply() 
							
						 
						
							2019-05-04 21:01:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								4f42fe5595 
								
							 
						 
						
							
							
								
								Refactor Settings::Manager::apply()  
							
							
							
						 
						
							2019-05-04 21:38:36 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1bfe0e43af 
								
							 
						 
						
							
							
								
								Merge pull request  #2360  from akortunov/guifixes  
							
							... 
							
							
							
							Do not track resolution settings changes in the InputManager 
							
						 
						
							2019-05-04 20:23:03 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								74112976b2 
								
							 
						 
						
							
							
								
								Merge pull request  #2085  from akortunov/herbalism  
							
							... 
							
							
							
							Native graphics herbalism support 
							
						 
						
							2019-05-03 20:58:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ce07e9202 
								
							 
						 
						
							
							
								
								Merge pull request  #2345  from Capostrophic/scripting  
							
							... 
							
							
							
							More argument usage corrections 
							
						 
						
							2019-05-03 08:06:06 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Ilya Zhuravlev 
								
							 
						 
						
							
							
							
							
								
							
							
								2e1ac51203 
								
							 
						 
						
							
							
								
								Clean up androidpath  
							
							
							
						 
						
							2019-05-02 18:18:49 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								861d41f4a4 
								
							 
						 
						
							
							
								
								Native graphics herbalism support (feature  #5010 )  
							
							
							
						 
						
							2019-05-02 23:03:47 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								95751ba671 
								
							 
						 
						
							
							
								
								Ignore extra numerical arguments for ForceGreeting, Position(Cell), PlaceItem(Cell)  
							
							
							
						 
						
							2019-05-02 20:50:05 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								05727f2bcd 
								
							 
						 
						
							
							
								
								Ignore string arguments for AITravel, GetDynamic, LowerRank, RaiseRank  
							
							
							
						 
						
							2019-05-02 20:50:05 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								0cd8d4b842 
								
							 
						 
						
							
							
								
								Do not track resolution settings changes in the InputManager (bug  #4902 )  
							
							
							
						 
						
							2019-05-02 19:00:47 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								05d94d35f9 
								
							 
						 
						
							
							
								
								Make disabled shadow defines map static  
							
							
							
						 
						
							2019-04-29 19:31:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7941fd6780 
								
							 
						 
						
							
							
								
								Merge branch 'patch-2' into 'master'  
							
							... 
							
							
							
							Add support for OpenGLES 3.2
See merge request OpenMW/openmw!93  
							
						 
						
							2019-04-24 17:03:10 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e0edecf1f2 
								
							 
						 
						
							
							
								
								Merge pull request  #2341  from Capostrophic/scripting  
							
							... 
							
							
							
							Allow using functions in non-conditional expressions (bug #3725 ) 
							
						 
						
							2019-04-24 12:05:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								bd2188a0f8 
								
							 
						 
						
							
							
								
								Use the logging system for compiler errors  
							
							
							
						 
						
							2019-04-23 22:20:18 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								3d64a46df2 
								
							 
						 
						
							
							
								
								Allow using functions in non-conditional expressions (bug  #3725 )  
							
							
							
						 
						
							2019-04-22 20:37:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								9059971a69 
								
							 
						 
						
							
							
								
								Increase required MyGUI version to 3.2.2  
							
							
							
						 
						
							2019-04-22 20:52:18 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								53d704fec8 
								
							 
						 
						
							
							
								
								Merge pull request  #2335  from akortunov/guifixes  
							
							... 
							
							
							
							Allow to shrink tooltip width to its actual text width 
							
						 
						
							2019-04-22 19:44:17 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								626a05f825 
								
							 
						 
						
							
							
								
								Merge pull request  #2128  from Capostrophic/blood  
							
							... 
							
							
							
							Support all eight possible blood types (feature #4958 ) 
							
						 
						
							2019-04-21 21:14:30 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7e0bf40dbe 
								
							 
						 
						
							
							
								
								Allow to shrink tooltip width to its actual text width (bug  #3812 )  
							
							
							
						 
						
							2019-04-21 08:27:14 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6cbec4a688 
								
							 
						 
						
							
							
								
								Stray argument usage corrections  
							
							
							
						 
						
							2019-04-19 21:28:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									terrabyte25 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b29476de58 
								
							 
						 
						
							
							
								
								Add support for OpenGLES 3.2  
							
							
							
						 
						
							2019-04-15 17:09:36 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7814bd1b76 
								
							 
						 
						
							
							
								
								Support eight possible blood types (feature  #4958 )  
							
							
							
						 
						
							2019-04-14 18:48:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4500f01efd 
								
							 
						 
						
							
							
								
								Remove unused field  
							
							
							
						 
						
							2019-04-13 13:25:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5b8fc5a151 
								
							 
						 
						
							
							
								
								Merge pull request  #2314  from OpenMW/stdc++14  
							
							... 
							
							
							
							bump from C++11 to C++14 
							
						 
						
							2019-04-12 17:34:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f4e113e7c1 
								
							 
						 
						
							
							
								
								Merge pull request  #2277  from akortunov/terrain  
							
							... 
							
							
							
							Camera-related fixes 
							
						 
						
							2019-04-12 11:17:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								10643a10f2 
								
							 
						 
						
							
							
								
								Merge branch 'master' into lighting  
							
							
							
						 
						
							2019-04-11 09:55:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d3e6921946 
								
							 
						 
						
							
							
								
								Merge pull request  #2318  from elsid/navmesh_lock_tile  
							
							... 
							
							
							
							Avoid work duplication for multiple thread async navmesh updater 
							
						 
						
							2019-04-11 00:19:52 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c683dc8565 
								
							 
						 
						
							
							
								
								Lock navmesh tile by thread while processing  
							
							... 
							
							
							
							To avoid duplicated work on a same tile by different threads.
If tile is locked by another thread, then post job into this thread queue. 
							
						 
						
							2019-04-10 22:01:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								85e99182ce 
								
							 
						 
						
							
							
								
								Revise light source configuration (bug  #4965 )  
							
							... 
							
							
							
							Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings 
							
						 
						
							2019-04-10 22:31:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								2ab7f903d7 
								
							 
						 
						
							
							
								
								make use of std::make_unique to test that MSVC2015 can handle that  
							
							
							
						 
						
							2019-04-10 11:09:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b08fed6d83 
								
							 
						 
						
							
							
								
								Fix NIF printVersion and allow 4.0.0.0 file loading  
							
							
							
						 
						
							2019-04-09 21:58:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								14b756a692 
								
							 
						 
						
							
							
								
								Use a generic logging system for RecastNavigation  
							
							
							
						 
						
							2019-04-08 20:31:21 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7808cbbfe8 
								
							 
						 
						
							
							
								
								Merge pull request  #2292  from akortunov/fallback  
							
							... 
							
							
							
							Make fallback map static to simplify constructors 
							
						 
						
							2019-04-07 17:43:59 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								391f6faffb 
								
							 
						 
						
							
							
								
								Remove unused defaultViewer / defaultViewPoint  
							
							
							
						 
						
							2019-04-07 11:21:09 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								e908790584 
								
							 
						 
						
							
							
								
								Inherit the view point from main camera for water RTT cameras  
							
							
							
						 
						
							2019-04-07 11:21:07 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								489e5c6cce 
								
							 
						 
						
							
							
								
								Store preloaded terrain view in the main thread  
							
							
							
						 
						
							2019-04-07 11:15:21 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								63ab7345be 
								
							 
						 
						
							
							
								
								Reuse traversal result for different traversal with same view point  
							
							... 
							
							
							
							Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling) 
							
						 
						
							2019-04-07 11:14:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a5504f8cc1 
								
							 
						 
						
							
							
								
								Merge pull request  #2297  from Capostrophic/esm  
							
							... 
							
							
							
							Make sure the record hasn't ended in getHString hack (bug #4938 ) 
							
						 
						
							2019-03-31 21:15:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								1a65adacdd 
								
							 
						 
						
							
							
								
								Do not allocate dummy LightStateAttribute's for every stateset  
							
							
							
						 
						
							2019-03-30 21:36:08 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								4b6fc5f720 
								
							 
						 
						
							
							
								
								Make sure the record hasn't ended in getHString hack (bug  #4938 )  
							
							
							
						 
						
							2019-03-30 20:11:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								368d1f9d25 
								
							 
						 
						
							
							
								
								Merge pull request  #2191  from akortunov/viewer  
							
							... 
							
							
							
							Do not store Viewer reference in the ViewData 
							
						 
						
							2019-03-30 08:24:44 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cae456a4aa 
								
							 
						 
						
							
							
								
								Merge pull request  #2294  from Capostrophic/arguments  
							
							... 
							
							
							
							Ignore extra arguments to PlayLoopSound3D too 
							
						 
						
							2019-03-30 08:18:39 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7ef7555c19 
								
							 
						 
						
							
							
								
								Ignore extra arguments to PlayLoopSound3D too  
							
							
							
						 
						
							2019-03-30 01:06:01 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								a302ec9c65 
								
							 
						 
						
							
							
								
								Make fallback map static to simplify constructors  
							
							
							
						 
						
							2019-03-29 15:30:49 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								17dce28705 
								
							 
						 
						
							
							
								
								Improve compiler messages  
							
							
							
						 
						
							2019-03-29 00:59:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								c8d2107b80 
								
							 
						 
						
							
							
								
								Do not store Viewer reference in the ViewData  
							
							
							
						 
						
							2019-03-28 09:51:45 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1e9eac568f 
								
							 
						 
						
							
							
								
								Merge pull request  #2249  from akortunov/cache  
							
							... 
							
							
							
							Implement generic caching system 
							
						 
						
							2019-03-25 13:32:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6cbf1288ff 
								
							 
						 
						
							
							
								
								Merge pull request  #1929  from Capostrophic/elseif  
							
							... 
							
							
							
							Ignore the rest of the line after else operator (bug #3006 ) 
							
						 
						
							2019-03-24 16:35:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								cbce1a1b7c 
								
							 
						 
						
							
							
								
								Ignore the rest of the line after else (bug  #3006 )  
							
							
							
						 
						
							2019-03-24 18:34:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8f8bba66d9 
								
							 
						 
						
							
							
								
								Merge pull request  #2178  from Capostrophic/declaration  
							
							... 
							
							
							
							Ignore extra text after a local variable declaration (bug #4867 ) 
							
						 
						
							2019-03-24 16:33:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								786f3e5fc3 
								
							 
						 
						
							
							
								
								Remove unused and unfinished blendmap packing feature  
							
							
							
						 
						
							2019-03-22 22:15:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								af47ec7756 
								
							 
						 
						
							
							
								
								Skip extra text after variable declaration (bug  #4867 )  
							
							
							
						 
						
							2019-03-21 17:00:40 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5e12073b47 
								
							 
						 
						
							
							
								
								Merge pull request  #2272  from akortunov/optimize_terrain  
							
							... 
							
							
							
							Do not block loading while compiling composite maps 
							
						 
						
							2019-03-21 09:17:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b466bfee40 
								
							 
						 
						
							
							
								
								Enable light sources directly to avoid virtual calls  
							
							
							
						 
						
							2019-03-21 10:27:50 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								0e1f5f68b6 
								
							 
						 
						
							
							
								
								Do not allow different threads to compile the same composite map  
							
							
							
						 
						
							2019-03-21 08:52:13 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								cad45e96ac 
								
							 
						 
						
							
							
								
								Remove redundant mCompile set - we do not use data from it anyway  
							
							
							
						 
						
							2019-03-21 08:42:48 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								c2986b3bd7 
								
							 
						 
						
							
							
								
								Do not block the loading thread while compiling composite maps in the  
							
							... 
							
							
							
							draw thread 
							
						 
						
							2019-03-20 21:42:53 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								26feedfcae 
								
							 
						 
						
							
							
								
								Merge pull request  #2268  from akortunov/scanfix  
							
							... 
							
							
							
							Fix some issues from the Coverity Scan report 
							
						 
						
							2019-03-19 17:27:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								19dcbf2b3d 
								
							 
						 
						
							
							
								
								Merge pull request  #2266  from Capostrophic/vsync  
							
							... 
							
							
							
							Vsync tweaks 
							
						 
						
							2019-03-19 09:23:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b2fca46206 
								
							 
						 
						
							
							
								
								Fix a couple of minor issues in shadows  
							
							
							
						 
						
							2019-03-19 09:14:07 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7995a92672 
								
							 
						 
						
							
							
								
								Initialize missing variables  
							
							
							
						 
						
							2019-03-19 09:12:31 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								9b65f0dbca 
								
							 
						 
						
							
							
								
								Vsync tweaks  
							
							... 
							
							
							
							Try to use adaptive vsync if available
Don't use vsync if unavailable 
							
						 
						
							2019-03-18 21:45:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b819690e82 
								
							 
						 
						
							
							
								
								Merge pull request  #2264  from akortunov/optimize_terrain  
							
							... 
							
							
							
							Delete composite map layers in the background thread 
							
						 
						
							2019-03-18 13:52:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								aa5a071aef 
								
							 
						 
						
							
							
								
								Delete composite map layers in the background thread  
							
							
							
						 
						
							2019-03-18 14:00:50 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d56733149c 
								
							 
						 
						
							
							
								
								Merge pull request  #2201  from akortunov/optimize_terrain  
							
							... 
							
							
							
							Optimize terrain 
							
						 
						
							2019-03-18 08:59:10 +01:00