Commit Graph

3111 Commits (00a2de432ab6904e993eb7f86be2cb4848cb10d6)

Author SHA1 Message Date
Jason Hooks c5b25ef70b Very basic actor physics (no set scale/rotate functions) 12 years ago
scrawl 4977c33e4c fixed a stats window resizing problem that I introduced today 12 years ago
Marc Zinnschlag 6c03d7aec4 documentation fix 12 years ago
scrawl 9448ce5968 implemented "get<Control>Disabled" functions 12 years ago
scrawl 89ad2af1d9 key usage to open doors or containers
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
12 years ago
scrawl fdc2a7433c remove the wrong container open sound 12 years ago
scrawl d581ac426e useless cout message 12 years ago
scrawl 996e6280d8 more spell buying window cleanup 12 years ago
scrawl ba0acd4056 changed some text colors 12 years ago
scrawl fde69d0c87 Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing 12 years ago
scrawl bc6a1979b0 replaced everything with the new method 12 years ago
Marc Zinnschlag 61c8a627aa added a missing include 12 years ago
Marc Zinnschlag 273ac0a97f Merge branch 'spellbuying' 12 years ago
Marc Zinnschlag f17756712a fixed spell list handling 12 years ago
Marc Zinnschlag 6c928e93d3 added missing initialisation of NPC/creature spell lists from ESX records 12 years ago
scrawl b66c8099eb new system for dynamic sizing of buttons & text boxes 12 years ago
scrawl 35dd49f948 fixed some "using namespace" in headers 12 years ago
scrawl 56061474c4 another 3 unnecessary lines 12 years ago
scrawl bb267dddf6 some stats window cleanup 12 years ago
scrawl 432c089434 fix the spell tooltips to show the spell target 12 years ago
Marc Zinnschlag bcf3a81a6c and a tiny bit more of cleanup 12 years ago
Marc Zinnschlag 9c49ca1468 a bit more random cleanup 12 years ago
Marc Zinnschlag 06677a0fc8 fixed ID handling and some misc cleanup 12 years ago
Marc Zinnschlag 3fad1c0786 fixed a crash 12 years ago
Adam Hogan 08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 12 years ago
Adam Hogan 562df5388f Merge branch 'master' of git://github.com/zinnschlag/openmw 12 years ago
Adam Hogan ebf80943a9 Added spell buying window 13 years ago
Lukasz Gromanowski 99c46093dd Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests 13 years ago
Jason Hooks 23777033fd Starting to implement new PhysicActor 13 years ago
Marc Zinnschlag 0879abb948 Merge branch 'actiontarget' 13 years ago
Marc Zinnschlag da041f902f Issue #370: fixed item taking sound 13 years ago
Marc Zinnschlag 482874f99e Merge remote-tracking branch 'scrawl/cache' 13 years ago
Marc Zinnschlag 6813bafbfc added missing sound effect for chest opening; minor cleanup 13 years ago
Marc Zinnschlag fb8aae243d Issue #370: replaced custom target handling in talk action with base class implementation 13 years ago
Marc Zinnschlag 8ed8dd649a Issue #370: replaced custom target handling in take action with base class implementation 13 years ago
Marc Zinnschlag ea1c3fe1e4 Issue #370: replaced custom target handling in open action with base class implementation 13 years ago
Marc Zinnschlag 8c2b4f996c Issue #370: replaced custom target handling in equip action with base class implementation 13 years ago
Marc Zinnschlag b51c42146f Issue #370: replaced custom target handling in read action with base class implementation 13 years ago
Marc Zinnschlag 3f181f9a9d Issue #370: Support for targets in containers 13 years ago
Marc Zinnschlag cc55056adf Issue #370: replaced custom target handling in apply action with base class implementation 13 years ago
Marc Zinnschlag 733654d730 Issue #370: implemented target handling in action base class 13 years ago
Marc Zinnschlag 1cecab6e3d fixed RefData::getHandle 13 years ago
Marc Zinnschlag ead04e1cc3 Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update 13 years ago
Marc Zinnschlag 345eec1135 Issue #389: added AI package base class and AI packages management class 13 years ago
Marc Zinnschlag ef6f033dd1 Merge branch 'multidata' 13 years ago
Marc Zinnschlag 2284d76307 re-enabled local data directory support in launcher 13 years ago
Jason Hooks 2efceba1fc Tearing apart PhysicActor 13 years ago
gugus d261263824 oups forgot vmformat 13 years ago
scrawl c27ff546e4 shader cache 13 years ago
gugus 95c27723f7 fixed a bug (see commit reverted) 13 years ago
gugus 99885e8ca4 Revert "fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p"
This reverts commit 165065d378.
13 years ago
gugus fa9f2b268b PlaceItem,PlaceItemCell,PlaceAtPC,PlaceAtMe 13 years ago
scrawl 950bf66334 throw an exception if default value for a setting is not found 13 years ago
Jason Hooks 0697c7f7f4 Finally merged in master 13 years ago
Marc Zinnschlag e2bf4694cb Merge remote-tracking branch 'scrawl/master' 13 years ago
scrawl 760f05c454 the HUD can be toggled with F12 key; useful for screenshots 13 years ago
Marc Zinnschlag bc34fab17f Merge remote-tracking branch 'greye/aidata' 13 years ago
Michael Mc Donnell 3c3737ed78 Write error message for exception and fix warning
Provides details of what went wrong when reading the .esp and also fixes a warning on vs2010.
13 years ago
greye a90547bbbe code formatting 13 years ago
Marc Zinnschlag 81463fa23d Issue #372: fixed positions in SoundManager 13 years ago
scrawl 6ad08dfd33 added settings for crosshair & subtitles 13 years ago
Artem Kotsynyak e9b2f4ee74 fix equipment visibility update 13 years ago
scrawl 1c5055c8ac fix a problem where hovering a marker would render it on top of the fog of war instead of below 13 years ago
scrawl 7eaf5e7f0f changed the markers to look more like morrowind's (hover effect) 13 years ago
scrawl d9276ca09d don't make copy of CellRefList in World::getNorthVector 13 years ago
scrawl 3c39c47e2f don't make copies of CellRefList & LiveCellRef 13 years ago
scrawl 571d5095d4 removed a cout 13 years ago
scrawl 5834b4baa5 door markers on the local map 13 years ago
Marc Zinnschlag 40d4dad15e Issue #378: Fix (record wasn't build fully) 13 years ago
Marc Zinnschlag 160b52162b Merge remote-tracking branch 'scrawl/quick_keys'
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
13 years ago
scrawl 321f7c3419 fix an infinite recursion regression on several dialogs. 13 years ago
scrawl 5c28a67203 broke something in the last commit. 13 years ago
scrawl 4f19b7fb9b fix leaks. 13 years ago
scrawl bc36b0e2bd remove the restriction on the last quick key 13 years ago
scrawl 6161f81c24 last bits of the quick key menu. 13 years ago
Marc Zinnschlag 14b4263143 Merge remote-tracking branch 'scrawl/alttab' 13 years ago
scrawl dc8f9bd923 workaround for alt tab view mode toggle 13 years ago
scrawl 9af0b48ad6 show/hide crosshair correctly 13 years ago
scrawl a4c1d979d6 Merge branch 'master' into quick_keys 13 years ago
scrawl c5e55d3cac fix screenshot function 13 years ago
greye 61923349e5 resolving conflicts 13 years ago
scrawl 5ebcaeb098 Merge branch 'next' into quick_keys 13 years ago
scrawl b1a394552d mouse click sounds 13 years ago
Marc Zinnschlag d0cebea580 some cleanup 13 years ago
Marc Zinnschlag 450656a890 Merge remote-tracking branch 'dgdiniz/MoveSoundtoAction-Task339' into next 13 years ago
Marc Zinnschlag ef4910293b Merge remote-tracking branch 'corristo/osx_f_keys_fix' into next 13 years ago
Douglas Diniz 5cbb08fee1 Task 339 - Moving all sounds to actions 13 years ago
scrawl c0f27bd5ef magic selection window 13 years ago
scrawl fab4cfecb1 some unfinished work on quick keys window 13 years ago
Marc Zinnschlag 1fd4d84173 Merge remote-tracking branch 'mmd/windowswarnings' into next 13 years ago
gugus 165065d378 fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p 13 years ago
Nikolay Kasyanov 71a6ce2202 removed cout spam 13 years ago
Nikolay Kasyanov 5395721c26 more appropriate fix for #189 13 years ago
Douglas Diniz 82e7c04c0a Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
13 years ago
Lukasz Gromanowski 770f747eec Added fix for not visible pthreads functions for linker with glibc 2.15
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
13 years ago
scrawl f7d537cb28 very small correction 13 years ago
scrawl 19ae30ee68 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwbase/inputmanager.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.hpp
	apps/openmw/mwinput/mouselookevent.cpp
13 years ago
Lukasz Gromanowski 34513cf16b Added support for code coverage checking and unittests.
Added support for code coverage checking with gcov and
unittests with Google C++ unittest and GMock frameworks.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
13 years ago
greye e6c3e0744e tvm update and fix 13 years ago
greye 5b2b378f25 tvm script instruction 13 years ago
Marc Zinnschlag d1656b2f5d Merge remote-tracking branch 'greye/player_control'
Conflicts:
	apps/openmw/mwrender/player.cpp
13 years ago
gugus cc01a5ceed Merge branch 'next' of https://github.com/zinnschlag/openmw.git into object_movement_creation 13 years ago
gugus f2d080d091 bugfix 13 years ago
greye b8e56d61d3 update camera code, add idle time 13 years ago
greye 3f3972eb3b no vanity in gui mode (thanks scrawl) 13 years ago
greye d2b451eb7d entering vanity mode 13 years ago
greye b6954a4e8d use the same height on non-1st person modes 13 years ago
scrawl 8817a9634c don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone) 13 years ago
Marc Zinnschlag 1da56e2832 removed some unused variables 13 years ago
greye 14f293882c still resolving 13 years ago
greye 83356d5505 resolving conflicts 13 years ago
greye 7303d595dd resolving conflicts 13 years ago
greye 4f10138a04 using real player sight angles on ray cast 13 years ago
greye 0e6e141fd4 camera control related script instructions 13 years ago
greye 60fb1e8df6 fix sky in preview mode movement 13 years ago
greye 6961830efb using real player eye direction when moving 13 years ago
greye e8fc942bef reverse Z-axis rotation to make doors happy 13 years ago
greye a453a7f035 camera adjustment, fix view mode on start 13 years ago
scrawl 34f796c38e removed the far clip distance hack which is not needed anymore 13 years ago
scrawl b97b3d7b71 fix sky position when reflection is enabled, fix delay in sky reflection 13 years ago
greye 575244bd35 fix SkaManager issue 13 years ago
greye 783e81afc3 fix 1st/preview/1st change; 1st invisible model 13 years ago
greye 392e6efcb5 initial player rendering 13 years ago
greye 6f87c0c36d preview mode, advanced vanity support 13 years ago
greye fe1a9ac3c5 poor camera with some fixes 13 years ago
greye db94018865 far better camera movement 13 years ago
greye a7aeda9a3b initial vanity mode support 13 years ago
greye c46eeaa100 initial 3d-person camera support 13 years ago
Jason Hooks 63a40e9ba3 npc xy disabled 13 years ago
Marc Zinnschlag e97d23e626 Issue #361: reset skill level in race selection stage 13 years ago
scrawl 132da92391 Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem 13 years ago
Marc Zinnschlag b0506e2220 re-enabling support for multiple data directories 13 years ago
Jason Hooks 8762f4a47a boxrotation nif field; commented functions 13 years ago
Jason Hooks 7b8b4c366d Set angle now working for npcs and creatures 13 years ago
Jason Hooks 1f5bc229e0 Separate adjustRigidBody function 13 years ago
scrawl f9efd543e4 use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1 13 years ago
Michael Mc Donnell b373d0ec7b Correct struct to class in forward declarations
Fixes http://bugs.openmw.org/issues/362
13 years ago
scrawl 67577c6192 UI cursor & camera sensitivity sliders 13 years ago
scrawl c7b8787c32 "reset to defaults" button, invert y axis button 13 years ago
scrawl bc6e4feedc hotkey window first version 13 years ago
scrawl c4fe2e4e2a Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem 13 years ago
scrawl 976ad7a301 key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw 13 years ago
scrawl 90f1d9c2f2 OSX suggestion by corristo 13 years ago
scrawl 97c45455fd fix WindowManager destruction 13 years ago
scrawl 86d6f190bf Input system rewrite 13 years ago
Marc Zinnschlag c4bf6214db Merge remote branch 'scrawl/master' 13 years ago
Marc Zinnschlag 88e70cb5bd Merge branch 'decouple' 13 years ago
Marc Zinnschlag 6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 13 years ago
scrawl b6f427bf5e fix OpenMW not exiting when the window is closed (alt f4 etc) 13 years ago
Marc Zinnschlag 35a64edf2a Issue #107: removed a template from the window manager 13 years ago
Marc Zinnschlag 484cce12a8 Issue #107: removed redundant getStore function from window manager 13 years ago
Marc Zinnschlag f37d3cd3c9 Issue #107: added a few todo comments 13 years ago
Marc Zinnschlag 4ca3cb81d4 Issue #107: some include clean up 13 years ago
Marc Zinnschlag e0ba7cf952 Issue #107: Fixing up the window manager interface 13 years ago
Marc Zinnschlag 020fde70b8 Issue #107: moving function implementations from hpp to cpp file 13 years ago
Marc Zinnschlag dbac3d2e5f Issue #107: fixing WindowManager::removeDialog 13 years ago
Marc Zinnschlag a3b27ae756 Issue #107: Moved ClassPoint from window manager to character creation 13 years ago
Jason Hooks e7329d5f8b Creatures now have a properly positioned box shape 13 years ago
gugus fb91f76a2b fixed a crash 13 years ago
gugus 0c8045d606 allow exterior cell for positioncell. Crash! 13 years ago
gugus 0bc48cc5ea little fix (thanks greye!) 13 years ago
gugus 379fbccf8c Merge branch 'move_rotate_fix' of https://github.com/greye/openmw.git into object_movement_creation 13 years ago
Marc Zinnschlag 0231533d05 Issue #107: InputManager is accessed only through the interface class from now on 13 years ago
Marc Zinnschlag b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 13 years ago
scrawl dcf1e66456 fix main menu placement after resolution changes 13 years ago
greye f7f8ac0a73 fix move/rotateObject code 13 years ago
scrawl 2ebf4721d1 small main menu fix 13 years ago
Marc Zinnschlag 380defa52f Merge remote branch 'greye/cross_cell-borders' 13 years ago
greye 47f7a5e988 fix double pos/rot adjustment 13 years ago
Marc Zinnschlag bc16dc81b9 Merge remote branch 'greye/cross_cell-borders' 13 years ago
gugus eaf6a8df94 some correction 13 years ago
greye 355ca649c2 camera flip control rewritten 13 years ago
gugus 5d1c01a58e Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
13 years ago
Marc Zinnschlag 766e782aae Merge remote branch 'greye/cross_cell-borders' 13 years ago
Marc Zinnschlag f3edea77b2 MSCV compatibility fix 13 years ago
Marc Zinnschlag b53b27533a fixes some include guards 13 years ago
Marc Zinnschlag 6eb9f15b6d fixed time stamp operator 13 years ago
greye 45306e4bc3 fixed rotation adjustment 13 years ago
greye 5018db3332 removed some redundant code, added some comments 13 years ago
gugus 54221aab89 Merge branch 'cross_cell-borders' of https://github.com/greye/openmw.git into object_movement_creation 13 years ago
gugus 7fa1dc93d7 2nd try: position/ PositionCell 13 years ago
greye 0042020385 should fix 'north direction' bug
not even compiled
13 years ago
greye bed6545e45 still fix assertion fail 13 years ago
greye 56c9c4dbd9 remove some redundant code 13 years ago
scrawl 11fadf4a07 forgot something 13 years ago
scrawl 44ff31b50a removed world exit methods 13 years ago
scrawl f72956b918 - added a simple main menu (with Return, Options and Exit buttons)
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
13 years ago
Jason Hooks 38c2c5d480 Creatures now use object physics 13 years ago
gugus b664b174f0 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
Conflicts:
	apps/openmw/mwscript/transformationextensions.cpp
13 years ago
gugus cb5b69104d PositionCell 13 years ago
Jason Hooks 083e3537b4 post merge 13 years ago
greye 38b06aee6c resolving conflicts 13 years ago
Marc Zinnschlag aca08eb4c2 Merge branch 'decouple' into player_control
Conflicts:
	apps/openmw/mwsound/soundmanagerimp.hpp
13 years ago
greye b5bc7bc424 SoundManager dependency on camera pos/dir 13 years ago
Marc Zinnschlag 6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 13 years ago
Marc Zinnschlag d00d40cc3f Issue #107: Journal is accessed only through the interface class from now on 13 years ago
Marc Zinnschlag a84145a087 Issue #107: minor corrections 13 years ago
greye 181d45661f fix rotation angles 13 years ago
greye 6b996d8c34 fix disabled camera on start 13 years ago
greye df60f4bf92 stub for soundmanager, adjust rotation mode 13 years ago
Marc Zinnschlag 923109b260 Issue #107: DialogueManager is accessed only through the interface class from now on 13 years ago
Marc Zinnschlag e6ede480c7 Issue #107: fixed up some interfaces 13 years ago
greye 378fcc2460 fix DisablePlayerControl logic 13 years ago
greye 1511eb3549 implemented enable/disable player looking switch 13 years ago
greye a2d87d5f5b added camera flip control, fixed input rotation axis 13 years ago
greye ec9cf4d3c6 rotateObject() added, input system rewritten 13 years ago
Marc Zinnschlag 28ecfb4290 Issue #107: ScriptManager is accessed only through the interface class from now on 13 years ago
Marc Zinnschlag 9b567e4ba6 Issue #107: Removed a redundant function in world interface; added a comment 13 years ago
greye b6f7f21bcf fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added 13 years ago
greye 79b7487c87 fix using deleted objects 13 years ago
greye d32a61b928 fix object moving 13 years ago
greye ee97a204f2 fix npc animation key update 13 years ago
gugus 8a485e213b first try of the Position script instruction. Still missing: check if overlapp with an object. 13 years ago
gugus d850a3ee49 some correction 13 years ago
Marc Zinnschlag f5ee5a5414 Merge remote branch 'edmondo/master' 13 years ago
Marc Zinnschlag 1db7978361 silenced a warning 13 years ago
Marc Zinnschlag 0c5f886683 Merge remote branch 'greye/player_control' 13 years ago
Jason Hooks cacf0bd10d Basic collision with npcs 13 years ago
greye 16ad97610d add support for some scripting player control switches 13 years ago
Marc Zinnschlag 994e33e3d2 fixed object rotation code 13 years ago
Marc Zinnschlag e4dc01832b fixing object rotation script instructions (wrong argument type and missing error handling) 13 years ago
Edmondo Tommasina 11d0761528 terrainmaterial.cpp: fix std::runtime_error compile error 13 years ago
gugus b2ce1dfd1a getStartingPos 13 years ago
gugus 7d6ad6ad94 setPos and getPos Script instructions. Cell-crossing is not tested yet. 13 years ago
greye ff62770657 World::isUnderwater(), World::isSwimming() 13 years ago
Marc Zinnschlag c251fbdf23 Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
	libs/openengine/ogre/renderer.cpp
13 years ago
gugus e9aac4512b Build fix for Windows
Fixes a number of places where uint was used and not defined. This commit
was originally authored by gus. It rebased by Michael Mc Donnell to take
recent commit fixes into account.
13 years ago
gugus ebd8b064f6 getStartingAngle script instruction 13 years ago
Marc Zinnschlag f6d657a5f4 Merge branch 'osx_fix' 13 years ago
scrawl 15a16aeba1 Fixed DirectX HLSL shaders and re-enabled them in the gui 13 years ago
greye f2a2e5f57d remove MWWorld::Player::setPos() 13 years ago
greye 0e3f70413e a very little comments 13 years ago
greye 288b63350c fixed objects update, local script handling 13 years ago
Nikolay Kasyanov defab0e4b5 Merge remote-tracking branch 'upstream/master' into osx_fix
Conflicts:
	CMakeLists.txt
13 years ago
Nikolay Kasyanov b05dfeae70 bug #348: cleanup
moved files to appropriate component, moved function to namespace,
added docs
13 years ago
greye 37990b5133 fix player update 13 years ago
greye d6150b7482 high-level implementation, unstable 13 years ago
gugus d37d0b1947 build fix for windows 13 years ago
Marc Zinnschlag db10baafe1 Merge branch 'scriptconsole' 13 years ago
Marc Zinnschlag 2ccecd839b improved the help text for --script-run; updated readme.txt 13 years ago
Marc Zinnschlag fd6c155118 Issue #352: added --script-run switch 13 years ago
Marc Zinnschlag 23f8595b87 Issue #352: refactored script execution in console 13 years ago
Marc Zinnschlag 90de02b901 Issue #350: console only script instructions 13 years ago
Nikolay Kasyanov 0cdb651c5e removed excess invocation 13 years ago
Nikolay Kasyanov fbe9a94568 bug #348: fixed OS X deployment
just enable CMake option "OPENMW_OSX_DEPLOYMENT" and it will search
plugins inside application bundle instead of Ogre prefix
13 years ago
Marc Zinnschlag 0da3f2cb59 Issue #314: Playing drink sound when using a potion 13 years ago
Marc Zinnschlag 8b08928dae Issue #351: Added sound playing to Action 13 years ago
Marc Zinnschlag 78fe6fdce5 Issue #351: Refactoring Action class 13 years ago
scrawl 7cf2fc4009 Merge branch 'master' into shadersystem 13 years ago
scrawl 6077965d27 fix the directx startup issue on windows 13 years ago
Marc Zinnschlag 7725190f89 removed some redundant code 13 years ago
greye aa5f63ffcc disabled items placing handling 13 years ago
greye 26595f22f6 float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 13 years ago
greye b734460dc9 Merge branch 'master' of https://github.com/zinnschlag/openmw 13 years ago
scrawl 06bd2cd919 Merge branch 'master' into shadersystem 13 years ago
greye cd04911f3c dropping on the ground 13 years ago
greye 49b1d5e127 fix object placing 13 years ago
greye e7666d3a7f move responsibility for cell changing from CellStore::insertObject to Class::moveToCell 13 years ago
greye bcc47cd5fb local scripts, move placing to World::placeObject(Ptr, CellStore, Position) 13 years ago
greye d5fe378a66 Revert "local script registration"
This reverts commit 0686399a306319a4c49e1009d10215a9c0e65ec2.
13 years ago
greye aff05b9d36 local script registration 13 years ago
greye e1c7d1f529 fixed item sinking 13 years ago
greye 6a3a728a56 Class::getModel implementation 13 years ago
greye 87050e48c8 physics getObjectHeight(), MWWorld::Class::getModel() definition 13 years ago
greye 71253c64ab moving part 2, adding position parameter, stable 13 years ago
greye 61cb012ee7 moving Scene::insertObject to CellStore::insertObject, part 1 13 years ago
Chris Robinson 9f0c1eeb7b Support playgroup mode 0 13 years ago
Chris Robinson 13ab2baef0 Use a struct to hold the current animation times and remaining loop count 13 years ago
Chris Robinson fd1e3f6ec5 Add support for playgroup mode 2 13 years ago
Chris Robinson 20121f3b0a Remove some unused stuff 13 years ago
Chris Robinson 9a7a629d0f Add support for playing animation groups 13 years ago
Nikolay Kasyanov 94ce95c679 bug #348: works again on OS X 13 years ago
Chris Robinson f953d7f8c0 Store text keys from base NIF animations 13 years ago
Chris Robinson 36be1536d9 Return text keys from NIFs when creating entities 13 years ago
scrawl 8c8228a15c fix terrain num lights setting 13 years ago
Chris Robinson 44975854e5 Merge remote branch 'zini/master' into nif-cleanup
Conflicts:
	apps/openmw/mwrender/sky.cpp
13 years ago
Chris Robinson f67983bbee Don't assume one sub-entity for the night sky entities 13 years ago
Marc Zinnschlag 2d080ce4ef compile fix 13 years ago
Marc Zinnschlag 483a6d8605 Merge remote branch 'scrawl/shadersystem' 13 years ago
scrawl 02a52c0ff1 fixed some more settings bugs 13 years ago
scrawl 3ebc6fd590 fixed a settings window bug 13 years ago
scrawl a70f93b024 fix "Crash when running openmw with --start="XYZ", remove HLSL for windows 13 years ago
scrawl ab35bfa32c fixed a sky issue 13 years ago
scrawl cfa0519721 Merge branch 'master' into nif-cleanup 13 years ago
scrawl 1fef086088 Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup"
This reverts commit 546b640022, reversing
changes made to fcaa8aae06.
13 years ago
scrawl f8d6a36196 Merge branch 'master' into nif-cleanup
Conflicts:
	apps/openmw/mwrender/sky.cpp
	apps/openmw/mwrender/sky.hpp
	components/nifogre/ogre_nif_loader.cpp
	components/nifogre/ogre_nif_loader.hpp
13 years ago
Marc Zinnschlag a24e7c9de2 Merge remote branch 'scrawl/shadersystem' 13 years ago
scrawl 2eca27bba9 fix horizon color of the sky reflection 13 years ago
Marc Zinnschlag 2c5d3d8df9 Merge remote branch 'scrawl/shadersystem' into shadersystem
Attention: We have submodules again. Don't forget to update!

Conflicts:
	components/files/configurationmanager.cpp
13 years ago
scrawl 1dbfd60305 Merge branch 'nif-cleanup' of https://github.com/ChrisKCat/openmw into nif-cleanup 13 years ago
scrawl afe7c41729 removed some unused code 13 years ago
greye 32b1350b63 CreatureStats class 13 years ago
Chris Robinson 77446a0d58 Fix skipAnim, only skip one animation update 13 years ago
Chris Robinson e81fc42daa Remove the beast-race special cases from updateParts
The special handling should happen at a much lower level, and prevent the
objects from being equipped in the first place.
13 years ago
Chris Robinson c5b9098517 Remove an unused field from EntityList 13 years ago
scrawl 546b640022 Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup 13 years ago
Chris Robinson 81ce8dbe12 Combine animation handling into the base class 13 years ago
Chris Robinson fcaa8aae06 Don't skip animation state updates for NPCs 13 years ago
scrawl e7ab3544ac removed some redundant code 13 years ago
scrawl acc5c3bbbf some fixes 13 years ago
scrawl 014396e80c remove the plugins.cfg files, do not enforce CG plugin 13 years ago
scrawl 21728020f6 fixed the water on local map 13 years ago
Chris Robinson 2db80a1504 Rename a couple methods to match their scripting counterparts 13 years ago
Chris Robinson 66860825cf Remove some unused and unneeded bits from the Animation class 13 years ago
Chris Robinson 8b5b74f9ee Add a quick hack to let "playgroup all" work on creatures and NPCs 13 years ago
scrawl f5ffea4d4b new button, water timescale 13 years ago
scrawl e077814a8c water 13 years ago
Chris Robinson a86ed46ec4 Use the race ID specified in the ref base's record instead of the race record
The latter is localized and doesn't match with international versions.
13 years ago
scrawl 739455e6f8 new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc 13 years ago
Chris Robinson 6caa39629d Reimplement the skirt part 13 years ago
Chris Robinson b505d4ace0 Fix feet and entity part detachment 13 years ago
Chris Robinson 4af1bce659 Restore and fix some missing parts 13 years ago
Chris Robinson d9b64b77ec Attach skinned parts to the scene node instead of the named bone 13 years ago
Chris Robinson db948969c9 Attach NPC parts to the proper bone 13 years ago
Chris Robinson 04e496a6ca Store the entity lists for NPC parts 13 years ago
Chris Robinson 6611b0b317 Use an array instead of a bunch of nearly-identical if blocks 13 years ago
Chris Robinson 02d39080c8 Destroy entities when they're done with. 13 years ago
Chris Robinson 4109d0d923 Destroy entities removed from the NPC 13 years ago
Chris Robinson 92546ca18d Move the last bits of code to createEntities 13 years ago
Chris Robinson 94f3e7a6c0 Store the entity list in the object 13 years ago
Chris Robinson a590db2cf4 Create entities when loading NIFs for the NPC base 13 years ago
Chris Robinson 3efd2030e2 Create entities when loading NIFs for creatures 13 years ago
Chris Robinson 3dedac5cb1 Create mesh entities for objects when loading the NIF 13 years ago
Chris Robinson c6cc82a51a Handle multiple entities per NPC part 13 years ago
Chris Robinson 89cfe778f0 Support multiple entities for the NPC base 13 years ago
Chris Robinson 0a4a141f2e Support multiple meshes for creatures 13 years ago
Chris Robinson 6047dc6a0c Merge remote branch 'zini/master' into nif-cleanup
Conflicts:
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/animation.hpp
	apps/openmw/mwrender/creatureanimation.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/npcanimation.hpp
	components/nifogre/ogre_nif_loader.hpp
13 years ago
scrawl 4434fb640e Merge branch 'master' into shadersystem 13 years ago
Marc Zinnschlag 483b125aad avoid locking up in case actor updates repeatedly throw exceptions 13 years ago
Marc Zinnschlag 6744375636 fixed a logic error in the auto equip code 13 years ago
Marc Zinnschlag beb18282bb Issue #342: various fixes 13 years ago
Marc Zinnschlag 76de2f7360 Issue #342: handle magic effects 79-82 and 17-20 13 years ago
Marc Zinnschlag a3652f16ce Issue #342: factored out dynamic stats calculation into a separate function 13 years ago
Marc Zinnschlag 2c70a93553 Merge branch 'master' into potions
Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
13 years ago
Marc Zinnschlag 0d3a7d482e Merge remote branch 'modred11/master' 13 years ago
Marc Zinnschlag 4bfed952bc Merge remote branch 'guidoj/master' 13 years ago
Marc Zinnschlag e9b95d55cd Revert "Proper way to find and use libtbb"
This reverts commit d6bf2b7d29.
13 years ago
guidoj a021165d9f Changed standard C lib includes to C++ format 13 years ago
guidoj 0549e949ba Mostly removal of unnecessary #include's and a little clean up 13 years ago
Dmitry Marakasov d6bf2b7d29 Proper way to find and use libtbb 13 years ago
Dmitry Marakasov 0e934a52ca Include soundmanager.hpp for Play_Normal enum 13 years ago
Dmitry Marakasov 1c53add6c4 Include boost/shared_ptr.hpp for boost:shared_ptr 13 years ago
Chris Robinson a539e98274 Handle all meshes when inserting objects into the scene 13 years ago
scrawl 509e9d7034 Merge branch 'master' into shadersystem 13 years ago
Chris Robinson b4c8375f3c Merge remote branch 'zini/master' into nif-cleanup
Conflicts:
	components/bsa/bsa_archive.cpp
13 years ago
Marc Zinnschlag da916cecfb fixed a bug in a cmake script that resulted in some files being compiled twice 13 years ago
scrawl 778e59ee37 terrain as it was before, with about 4x less code 13 years ago
scrawl 29f91753f7 correction 13 years ago
scrawl 93c641efa7 terrain albedo 13 years ago
scrawl 7d5b94709d Merge branch 'master' into shadersystem
Conflicts:
	components/nifogre/ogre_nif_loader.cpp
13 years ago