scrawl
3ae69f792a
no light-"jumps" during night
2012-03-17 12:57:52 +01:00
scrawl
5ea2122f79
sun gradually disappears
2012-03-16 20:39:58 +01:00
scrawl
d18b3271b1
transition tweak 2
2012-03-16 20:32:41 +01:00
scrawl
460b584934
transition tweaks
2012-03-16 19:49:01 +01:00
scrawl
a67cc8e73b
more fixes
2012-03-16 19:02:33 +01:00
gugus
10321ff51a
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
2012-03-16 17:58:23 +01:00
scrawl
c885ec1bd1
Merge branch 'master' into minimap
2012-03-16 17:10:27 +01:00
scrawl
91d2031eb7
first attempt at map window
2012-03-16 17:09:31 +01:00
Nikolay Kasyanov
65fc141b62
Merge branch 'master' into pgrd-rendering
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-03-15 20:38:21 +04:00
Marc Zinnschlag
5b378e820d
warning level adjustments and some related fixes
2012-03-15 16:01:41 +01:00
Marc Zinnschlag
c616d005e8
fixed a spelling mistake
2012-03-15 14:31:16 +01:00
scrawl
2edd7e59f4
some fixes and facilities for saving the fog of war to disk
2012-03-14 20:44:06 +01:00
Michael Papageorgiou
947288e13a
Merge master and rewrite around the new detection function
2012-03-14 00:38:44 +02:00
scrawl
f46d9b094b
fix weather sounds sometimes playing in interiors
2012-03-13 17:25:07 +01:00
scrawl
9612ce595b
Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
...
Conflicts:
CMakeLists.txt
2012-03-13 17:09:50 +01:00
Michael Papageorgiou
6dddf8a3d5
Pickup sounds for armors
2012-03-13 18:05:38 +02:00
scrawl
771f920c2c
Merge branch 'master' of https://github.com/zinnschlag/openmw into minimap
2012-03-13 15:59:09 +01:00
Marc Zinnschlag
c314cddb1c
added getEquipmentSkill function to Class hierarchy
2012-03-13 14:27:13 +01:00
Marc Zinnschlag
ea336214de
more inventory sanity checks
2012-03-13 14:04:19 +01:00
Marc Zinnschlag
4b73116b9d
added getEquipmentSlots function to MWWorld::Class hierarchy
2012-03-13 13:50:11 +01:00
Marc Zinnschlag
635b7ec6cb
slot system
2012-03-13 13:31:11 +01:00
Marc Zinnschlag
222b5b741e
Merge branch 'master' into equipment
2012-03-13 12:14:47 +01:00
Jason Hooks
6d346933db
gus's changes
2012-03-10 17:45:34 -05:00
scrawl
fa68be2b19
set map window cell name
2012-03-10 16:05:12 +01:00
scrawl
5b38b17baf
local map rendering (nothing to see yet, as it is not displayed in GUI)
2012-03-10 15:28:18 +01:00
Nikolay Kasyanov
5328853445
Feature #37 (In Progress) Render Path Grid
...
added "togglepathgrid" script command
2012-03-10 18:13:44 +04:00
Marc Zinnschlag
79158b9325
NPCs are using InventoryStore instead of ContainerStore from now on
2012-03-10 12:49:54 +01:00
Marc Zinnschlag
84c8cd3720
added InventoryStore class (doesn't do anything yet)
2012-03-10 12:49:27 +01:00
Marc Zinnschlag
5562653578
provisionally fill up containers on cell load
2012-03-10 12:36:29 +01:00
Marc Zinnschlag
06e0706b35
added fill and clear functions to container store
2012-03-10 12:11:07 +01:00
scrawl
2196e1321b
added weather sounds
2012-03-09 18:30:03 +01:00
gugus
39415f0b4a
fix compilation bug with Visual C++
2012-03-07 17:35:10 +01:00
gugus
4990ba48ed
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
2012-03-07 09:47:46 +01:00
Marc Zinnschlag
25f5bdf7aa
Merge remote branch 'scrawl/weather'
2012-03-05 22:45:52 +01:00
scrawl
3ea2a9f05d
changeWeather bugfix
2012-03-05 19:13:11 +01:00
Marc Zinnschlag
69f0ec99f1
implemented dialogue scripts
2012-03-05 16:56:14 +01:00
scrawl
ba0365a427
collision shape scale fix
2012-03-02 16:47:39 +01:00
Marc Zinnschlag
739870489a
Merge remote branch 'scrawl/weather' into weather
...
Conflicts:
apps/openmw/CMakeLists.txt
2012-02-27 15:02:03 +01:00
scrawl
c9ceb74e5c
transition fix
2012-02-27 12:21:00 +01:00
scrawl
8b0ef8f98c
improvements to sun glare
2012-02-26 20:46:09 +01:00
scrawl
932983c2fa
fix toggleSky
2012-02-26 18:21:11 +01:00
scrawl
c1d39bb35f
tweaked cloud color
2012-02-26 15:54:52 +01:00
scrawl
f79bf1f300
fog
2012-02-26 13:13:29 +01:00
scrawl
528cff5a59
implemented ChangeWeather script function
2012-02-26 11:51:02 +01:00
scrawl
a05ba97382
choose a random weather depending on region's weather probabilities
2012-02-25 23:41:02 +01:00
scrawl
d77d5080bd
implemented GetCurrentWeather script function
2012-02-25 21:34:38 +01:00
scrawl
8d5783d75d
- set moon phase using (day%32)/4 (not really correct, but good for now)
...
- added all weather patterns from morrowind.ini
2012-02-25 21:06:03 +01:00
scrawl
e31ad90802
moon positions and fading
2012-02-25 16:36:45 +01:00
scrawl
4650672bb1
thunderstorm
2012-02-25 13:46:17 +01:00
scrawl
0ebdce543a
- added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
...
- changed WeatherGlobals members to static
2012-02-24 23:26:38 +01:00
scrawl
67c7b965f0
calculate a sun position depending on time of day
2012-02-24 18:30:16 +01:00
scrawl
811c4a41b7
fade in/out for sunrise and sunset
2012-02-24 17:42:31 +01:00
scrawl
aad8f6605e
send a raycast through the physics engine to check if sun is visible
2012-02-24 16:12:43 +01:00
scrawl
af83742e6f
- disable the sky renderer completely in interior cells
...
- SkyManager update (initial sun glare effect, no raycast)
2012-02-23 21:44:56 +01:00
scrawl
d9c02ca526
- added isCellExterior / isCellQuasiExterior methods to World
...
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
2012-02-23 21:12:06 +01:00
scrawl
90af78e3b8
attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
...
- the fix should remain in this branch since the main branch still has the lighting by caelum
2012-02-23 20:33:34 +01:00
scrawl
a5720e9a4f
set sky colors according to time of day
2012-02-23 19:49:56 +01:00
Marc Zinnschlag
26bd2be1e8
Merge branch 'equipment' into next
2012-02-23 13:02:20 +01:00
Marc Zinnschlag
8f60d5b180
made container store data members private
2012-02-23 13:01:53 +01:00
Marc Zinnschlag
af23cc352e
more cleanup
2012-02-23 12:58:12 +01:00
Marc Zinnschlag
699246e54b
removed insertIntoContainer function from MWWorld::Class hierarchy
2012-02-23 12:53:48 +01:00
Marc Zinnschlag
f39aa2a68d
changed take action to use the new container store interface
2012-02-23 12:38:25 +01:00
Marc Zinnschlag
e13e858c7a
fixed container store iterator; new add function
2012-02-23 12:34:25 +01:00
Marc Zinnschlag
b7ea110632
manually created objects were initialised incompletely
2012-02-23 12:33:50 +01:00
scrawl
ce98397565
adding ini values for 'cloudy' and 'clear'
2012-02-22 20:39:14 +01:00
scrawl
1badb5d04f
some restructurings
2012-02-22 20:12:08 +01:00
scrawl
41a8b22ebd
implemented weather transitions (currently only blends the clouds)
2012-02-22 19:17:37 +01:00
scrawl
4efc5bc1f2
forgot to add file
2012-02-21 22:56:34 +01:00
scrawl
b2de9e8f45
allow setting the clouds opacity
2012-02-21 22:11:41 +01:00
scrawl
c1fb5ce769
added (incomplete) WeatherManager, created by World
2012-02-21 20:22:46 +01:00
Marc Zinnschlag
db205cf8aa
Merge remote branch 'scrawl/next' into test
...
Conflicts:
libs/openengine
2012-02-20 14:54:08 +01:00
Marc Zinnschlag
e02cba58b1
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
1beaea0115
forgot to add cone file
2012-02-20 14:14:39 +01:00
Marc Zinnschlag
781b16a00e
removed bCollision variable from World
2012-02-20 14:07:16 +01:00
Marc Zinnschlag
4a16553acc
replaced an include with a forward declaration
2012-02-20 12:44:17 +01:00
Marc Zinnschlag
e3e6b3809f
added container store iterator (a.k.a. the most hilarious iterator I ever had the misfortune to write)
2012-02-20 12:38:34 +01:00
Jason Hooks
38a0d1d1c5
Merging in master
2012-02-19 15:39:12 -05:00
scrawl
f81b615976
implemented script functions FadeIn, FadeOut, FadeTo
2012-02-18 18:25:28 +01:00
scrawl
40e23fe26f
added twf console command
2012-02-18 16:06:03 +01:00
Marc Zinnschlag
a0ac6e5150
cells were sometimes not fully loaded
2012-02-12 12:35:29 +01:00
Marc Zinnschlag
78b6ceabc7
Merge branch 'refdata' into equipment
2012-01-30 12:38:55 +01:00
Marc Zinnschlag
e19cea3e7b
Merge branch 'refdata' into next
2012-01-30 12:38:35 +01:00
Marc Zinnschlag
a4785ffc4f
minor fix
2012-01-30 12:38:13 +01:00
Jason Hooks
2d0e83a2cf
Reversing changes
2012-01-30 00:06:29 -05:00
Jason Hooks
d2b3c1dbac
Collision may be working correctly
2012-01-29 18:13:43 -05:00
Jason Hooks
9c73fa6b6d
Physics sort of fixed
2012-01-29 17:50:51 -05:00
Marc Zinnschlag
81d0d58346
Merge remote branch 'mirc/master' into openengine
2012-01-29 20:25:11 +01:00
Cris Mihalache
daa8fb15ce
Removed all physics-related code from Engine
2012-01-29 20:51:20 +02:00
Cris Mihalache
6d4fa9274e
Moved OpenEngine systems into their appropriate classes
2012-01-29 17:31:18 +02:00
Marc Zinnschlag
0d7f39fcb5
Merge branch 'refdata' into next
2012-01-28 11:46:34 +01:00
Marc Zinnschlag
f2972b1ca0
turned ContainerStore from a template into a simple struct
2012-01-28 11:45:55 +01:00
Marc Zinnschlag
c081160591
replaced container store in ref data with new custom data implementation
2012-01-27 14:55:58 +01:00
Marc Zinnschlag
b0256cea34
replaced movement settings in ref data with new custom data implementation
2012-01-27 13:17:30 +01:00
Marc Zinnschlag
aa87bd4030
replaced creature stats in ref data with new custom data implementation
2012-01-26 11:35:47 +01:00
Marc Zinnschlag
c6761e3470
replaced NPC stats in ref data with new custom data implementation
2012-01-25 16:56:49 +01:00
Marc Zinnschlag
baf9cff21d
added customdata base class (issue #185 )
2012-01-24 11:24:05 +01:00
Marc Zinnschlag
4b6cd582a7
removed some redundant (and misplaced) functions
2012-01-24 10:45:40 +01:00
Marc Zinnschlag
26c328e73f
added some more comments to avoid further confusion
2012-01-23 14:55:00 +01:00
Marc Zinnschlag
16bc374921
animation updates were hooked up to the wrong update function
2012-01-23 14:33:06 +01:00
Jason Hooks
e1aba44da6
Switching cells in exterior works
2012-01-22 16:38:10 -05:00
Jason Hooks
ec94ecacaf
Zinis branch merge
2012-01-22 15:02:38 -05:00
Marc Zinnschlag
7439c83623
Added custom copy-constructor, assignment-operator and destructor for RefData
...
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117 .
2012-01-22 11:22:12 +01:00
Marc Zinnschlag
6a88133178
Split refdata.hpp in a hpp and a cpp file
...
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117 .
2012-01-22 11:00:40 +01:00
Jason Hooks
a0838369b2
Very basic exterior water
2012-01-21 20:05:08 -05:00
Jason Hooks
84f45b1972
underwater view
2012-01-20 17:59:56 -05:00
Jason Hooks
2aad3a0bd8
Correct water levels
2012-01-19 23:29:07 -05:00
Jason Hooks
ff2bbc9fc5
Transparent water
2012-01-18 22:42:07 -05:00
Jason Hooks
8798f7dd40
Bringing in some of Azathoth's work
2012-01-14 18:34:14 -05:00
Jason Hooks
1d2e77d947
Turning off hardware skinning
2012-01-04 19:47:06 -05:00
Jason Hooks
653d999ac4
Animation creatures
2011-12-26 19:23:46 -05:00
Jason Hooks
7eee54bcd7
More physics and managing of Animation objects
2011-12-25 01:52:57 -05:00
Jason Hooks
1b835d6702
Cell changing fixes
2011-12-24 21:53:12 -05:00
Jason Hooks
ee98a2af1a
Empty npcs
2011-12-09 00:08:30 -05:00
Jason Hooks
7bd911b401
Problems with handles
2011-11-24 23:13:34 -05:00
Marc Zinnschlag
0f4adc39b3
added animation-related script instructions
2011-11-21 14:08:44 +01:00
Marc Zinnschlag
51d5c7cd59
Merge remote branch 'jhooks/mwrender' into mwrender
...
Conflicts:
apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up
2011-11-21 12:52:28 +01:00
Jason Hooks
d8367f4968
Activation fix
2011-11-19 17:45:05 -05:00
Jason Hooks
7319f7a8c6
Many bugs fixed related to changing cells
2011-11-19 01:01:19 -05:00
Jason Hooks
15fcdc8b72
Physics working
2011-11-17 19:38:52 -05:00
Jason Hooks
b3e1044699
Exterior cells
2011-11-17 18:08:48 -05:00
Jason Hooks
a0947cd432
Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed
2011-11-16 21:15:49 -05:00
Jason Hooks
9b94074472
addObject
2011-11-16 16:22:13 -05:00
Jason Hooks
58f103a75c
Adding new insertCellRefList;Collection switched to a set
2011-11-15 23:31:18 -05:00
Jason Hooks
bc06d13d30
Removing backups
2011-11-13 23:17:56 -05:00
Jason Hooks
dd46694059
Changing a lot of things in scene and world
2011-11-13 23:14:18 -05:00
Jason Hooks
bc58ef28cd
Made corrections
2011-11-12 15:58:22 -05:00
Jason Hooks
0b3bb2719f
Fixing some errors
2011-11-12 00:19:22 -05:00
Jason Hooks
62d8d1add2
more recommended changes
2011-11-11 14:37:42 -05:00
Jacob Essex
746c3dc297
Added some minor documentation
2011-11-11 11:25:01 +00:00
Jason Hooks
f4e7bd6dfd
Made some recommended changes
2011-11-11 00:20:53 -05:00
Jason Hooks
042bceb547
Changes to insertObjectRendering; Proposed insertObject
2011-11-09 18:06:55 -05:00
Jason Hooks
1faa07b279
insertObjectRendering proposed
2011-11-09 15:47:06 -05:00
Jason Hooks
c25b49d2b6
refdata change
2011-11-08 22:59:39 -05:00
Jacob Essex
9aac625000
Changes to move the mutable ESM::Position data to RefData
2011-11-08 00:08:00 +00:00
Jason Hooks
5822221ae1
Made recommended changes
2011-11-01 13:47:36 -04:00
Jason Hooks
86d3cec1aa
Changing refdata3
2011-10-30 22:38:15 -04:00
Jason Hooks
15fae749ae
Changing refdata2
2011-10-30 17:31:49 -04:00
Jason Hooks
e1558e8e14
Changing refdata
2011-10-30 16:59:40 -04:00
Jason Hooks
1083db5582
Hiding debugging
2011-10-30 00:25:29 -04:00
Marc Zinnschlag
583e7221ef
silenced a warning and removed some tabs
2011-10-29 09:55:22 +02:00
Marc Zinnschlag
33ecd8b66c
fixed collision toggling bug
2011-10-29 09:50:11 +02:00
Jason Hooks
c3a492bf74
Debugging file renamed
2011-10-25 14:06:44 -04:00
Jason Hooks
d4f63443e6
Hiding the rendering manager; crash eliminated
2011-10-24 22:11:36 -04:00
Jason Hooks
6efc61b9df
Removal of MWScene; Object listing fixed
2011-10-24 13:42:36 -04:00
Jason Hooks
fcf404d27b
GetFacedHandle in Physics. RenderingManager constructor code added
2011-10-20 18:15:30 -04:00
Jason Hooks
3315de8b4a
Naming convention change
2011-10-20 15:02:19 -04:00
Jason Hooks
d0f922ec5d
Moved SkyManager creation
2011-10-20 13:55:56 -04:00
Marc Zinnschlag
8bebae17aa
Issue #19 : More local script related cleanup
2011-10-07 09:52:42 +02:00
Marc Zinnschlag
10778d8c3e
Issue #19 : factored out local script handling into a separate class
...
This also fixes a bug related to self-destructing references (introduced during the cell handling improvements)
2011-10-06 12:30:30 +02:00
Marc Zinnschlag
695452e1a3
Issue #169 : Don't continue to run local scripts after the reference the script is attached to has been deleted
2011-09-29 09:02:06 +02:00
Marc Zinnschlag
b866323cf3
Issue #31 : create new exterior cells on the fly
2011-09-27 10:08:07 +02:00
Marc Zinnschlag
8da15440e0
Issue #31 : added function for creating cell records
2011-09-26 11:11:30 +02:00
Marc Zinnschlag
02ce672fdc
preload cell's reference list when accessing a reference outside of the actice cells (memory usage and speed optimisation)
2011-09-24 11:45:59 +02:00
Marc Zinnschlag
af4f48fd3f
Issue #28 : implemented access to references outside of the active cells
2011-09-22 12:44:17 +02:00
Marc Zinnschlag
aa87370d8f
Issue #28 : moved cell-specific getPtr function from World to Cells
2011-09-22 11:59:39 +02:00
Marc Zinnschlag
ce7202a147
Issue #28 : shifting around functionality among CellStore, Cells and CellList
2011-09-10 11:23:30 +02:00
Marc Zinnschlag
e8632a799d
Feature #28 : refactored out cell management into a separate class
2011-09-08 11:02:55 +02:00
Marc Zinnschlag
40853e292f
various bits of clean up
2011-09-04 09:48:50 +02:00
Marc Zinnschlag
afa84b72e0
fixed exterior bug
2011-09-03 10:26:31 +02:00
Marc Zinnschlag
0a2979caf2
more cleanup
2011-08-27 10:45:09 +02:00
Marc Zinnschlag
f8029aaa9e
more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation
2011-08-27 10:30:38 +02:00
Marc Zinnschlag
4191bb32d1
fixed an unitialised variable
2011-08-22 21:34:51 +02:00
Marc Zinnschlag
705e11becb
Merge remote branch 'swick/mwrender' into mwrender
...
Conflicts:
apps/openmw/mwworld/world.cpp
2011-08-22 21:27:53 +02:00
Sebastian Wick
29b8a5374b
get rid of the warnings
2011-08-19 17:03:47 +02:00
Marc Zinnschlag
6d8cfa7dfa
fixed crash bug
2011-08-09 09:56:09 +02:00
Sebastian Wick
a13b958600
MWWorld::Scene::insertCell
2011-08-09 00:05:16 +02:00
Sebastian Wick
b7dbfb849a
moved skyManager into RenderingManager
2011-08-08 21:11:30 +02:00
Sebastian Wick
54724d7e7f
start RenderingManager
2011-08-07 16:40:01 +02:00
Sebastian Wick
74b4a0cbe5
World::moveObjectImp private
2011-08-02 19:46:21 +02:00
Sebastian Wick
41d4ad93f8
World::moveObjectImp
2011-08-02 18:50:31 +02:00
Sebastian Wick
7cf66443df
const std::string* to std::string
2011-08-02 18:44:10 +02:00
Sebastian Wick
52bf3af565
make World::PhysicsSystem not depending on World::World
2011-08-02 18:16:39 +02:00
Sebastian Wick
4b846a54f1
PhysicsSystem
2011-08-01 15:55:36 +02:00
Sebastian Wick
8d4dc096a4
move getExterior back
2011-08-01 14:41:15 +02:00
Sebastian Wick
3f007d29cc
move mInteriors and mExterior back to World::World
2011-08-01 14:34:50 +02:00
Sebastian Wick
6baf904f0f
mStore fixed; glibc detected in shutdown process
2011-08-01 04:53:06 +02:00
Sebastian Wick
b131f022ba
constructor & destructor
2011-08-01 04:36:23 +02:00
Sebastian Wick
380cd5ca35
World::Scene improvements
2011-08-01 04:30:21 +02:00
Sebastian Wick
af59f3c475
cut down World::Scene
2011-08-01 04:17:50 +02:00
Sebastian Wick
97e4f698a7
World::World looks good for now, cutting down World::Scene; still the to_utf8 error
2011-08-01 04:11:50 +02:00
Sebastian Wick
64633ddcdb
wired string to_utf8 error (maybe it returnes an empty string)
2011-08-01 04:06:38 +02:00
Sebastian Wick
ff68ca7e52
next try :/
2011-08-01 03:33:02 +02:00
Sebastian Wick
008a3768e2
use MWWorld::Scene
2011-07-31 17:59:08 +02:00
Sebastian Wick
e7057bed29
moving stuff from MWWorld::World to MWWorld::Scene but receiving segfault signals
2011-07-31 17:07:11 +02:00
Marc Zinnschlag
4367b93e64
typo
2011-07-23 11:56:01 +02:00
Marc Zinnschlag
7bc1adde9f
allow adding records at runtime (only potions and classes)
2011-07-22 15:56:54 +02:00
Lukasz Gromanowski
ac9b1715d5
Added new command line option: "encoding"
...
Added new command line option: "encoding" which allow to
change font encoding used in game messages.
Currently there are three evailable encodings:
win1250 - Central and Eastern European (languages
that use Latin script, such as Polish,
Czech, Slovak, Hungarian, Slovene, Bosnian,
Croatian, Serbian (Latin script),
Romanian and Albanian)
win1251 - languages that use the Cyrillic alphabet
such as Russian, Bulgarian, Serbian Cyrillic
and others
win1252 - Western European (Latin) - default
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-07-17 22:16:50 +02:00
Lukasz Gromanowski
90985e849e
Mantis: #18 - Move components from global namespace into their own namespace.
...
Moving classes from components/misc into Misc namespace.
Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 18:14:03 +02:00
Marc Zinnschlag
7d2956329a
some cleanup
2011-05-30 14:27:04 +02:00
Marc Zinnschlag
6e880cffb2
changed engine class to support multiple data directories for esm files
2011-05-05 19:32:42 +02:00
Marc Zinnschlag
5b6ec405e3
Merge branch 'script'
2011-04-28 10:30:32 +02:00
Marc Zinnschlag
f52e6bd5ef
made toggle-type script instructions more verbose
2011-04-26 21:38:21 +02:00
Marc Zinnschlag
792de880cf
another constness fix
2011-04-21 11:00:00 +02:00
Marc Zinnschlag
717b5e1784
fixed a constness problem
2011-04-21 10:49:45 +02:00
Marc Zinnschlag
190f77f6c9
added journal class
2011-04-04 11:16:56 +02:00
Jan-Peter Nilsson
a94de76801
Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline)
2011-04-03 13:20:42 +02:00
Pieter van der Kloet
833a61dd82
Fixed Boost errors with 1.46 caused by the deprecated name file_string()
2011-03-28 17:36:05 +02:00
Marc Zinnschlag
53e1d0e7e7
more cleanup
2011-03-23 23:05:15 +01:00
Marc Zinnschlag
c571148bef
Merge branch 'collision'
2011-03-23 22:57:56 +01:00
Marc Zinnschlag
5661dc27c2
removed a leftover from physics debugging
2011-03-23 22:56:58 +01:00