Jeffrey Haines
3484df0743
Fixed garage value found in beta's static analysis
...
Source: https://forum.openmw.org/viewtopic.php?f=6&t=2059#p23844
2014-04-19 19:42:49 -04:00
Jeffrey Haines
6733a1541e
Fixes to Crime System
...
Victimless crimes were removed because victims may not exist in the
case of stealing items.
Is class now uses case insensitive comparison.
Fixed issue with confiscation of stolen items.
2014-04-19 19:03:31 -04:00
cc9cii
3dfd08cf2d
Cleanup and little tweaking.
2014-04-20 08:31:02 +10:00
cc9cii
479a94b35d
Backing off closed doors working, needs cleanup and tweaking.
2014-04-20 08:14:54 +10:00
Marc Zinnschlag
7eb6a2e52d
Merge remote-tracking branch 'scrawl/alarm'
2014-04-18 16:19:28 +02:00
Marc Zinnschlag
34092f9f5d
Merge remote-tracking branch 'scrawl/master'
2014-04-18 15:08:30 +02:00
scrawl
b3916e7744
Crime: mark witnesses as alarmed.
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Fixes guard dialogue to properly detect if the player turned himself in.
2014-04-18 13:44:09 +02:00
scrawl
4625adfb7f
Fix typo in a condition.
2014-04-18 11:43:37 +02:00
cc9cii
7437647f70
Forgot to add a guard :-(
2014-04-18 16:45:31 +10:00
cc9cii
a0fc514df7
Suppress compiler warning.
2014-04-18 15:45:39 +10:00
cc9cii
c652cb1568
More cleaning up.
2014-04-18 15:19:22 +10:00
cc9cii
2447f0f4aa
Cleaned up logging statements.
2014-04-18 14:41:44 +10:00
cc9cii
aad13d315c
Fixed issue where allowed nodes were being erased. PathFinder was returning an empty path if the closest pathgrid point to the start was also the closest pathgrid point to the goal. Still need to clean up and remove logging statements.
2014-04-18 14:41:44 +10:00
cc9cii
d3be725ee7
Actors are moved on if idling near a closed interior door. Unreachable pathgrid points due to a closed door are removed from the allowed set of points.
2014-04-18 14:41:43 +10:00
cc9cii
1ceeeb4a22
Fix movement glitches for actors with low speeds (e.g. a rat). Was caused by false detection of being stuck.
2014-04-18 14:41:43 +10:00
Marc Zinnschlag
65161c3e24
Merge remote-tracking branch 'sirherrbatka/less-signals'
2014-04-16 10:22:20 +02:00
Marc Zinnschlag
ce33912980
Merge remote-tracking branch 'sirherrbatka/AngryFix'
2014-04-16 10:21:59 +02:00
Marc Zinnschlag
a7cece3d30
do not generate modfiy commands on edits to change a cell to a value equal its original value before the edit
2014-04-15 22:34:15 +02:00
Marek Kochanowicz
8fba71101c
removed signals
2014-04-15 20:39:19 +02:00
Marek Kochanowicz
fc1837e2ed
fixed bug: regions can be dragged
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ps
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
2014-04-15 19:26:43 +02:00
Marc Zinnschlag
30d5040f2f
Merge remote-tracking branch 'cc9cii/Bug-No-1260'
2014-04-15 15:26:58 +02:00
cc9cii
1fc030653f
Avoid hard coding "thief.dds" string.
2014-04-15 22:30:41 +10:00
Marc Zinnschlag
86e65944b8
Merge remote-tracking branch 'jeffreyhaines/master'
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Conflicts:
apps/openmw/CMakeLists.txt
2014-04-15 11:31:48 +02:00
Jeffrey Haines
e2fab228f9
Save state is handled correctly now.
2014-04-14 18:11:04 -04:00
mrcheko
4e7ee97050
fix for windows builds
2014-04-14 17:18:29 +04:00
cc9cii
89be1069a7
Bug #1260 : show thief.dds image for a custom class level up menu
2014-04-14 18:31:46 +10:00
Marc Zinnschlag
71068ae3ad
Merge branch 'regionmap'
2014-04-13 17:24:08 +02:00
Marc Zinnschlag
d188e68227
added f-type hint to TableSubView
2014-04-13 16:40:41 +02:00
Marc Zinnschlag
097c063b8a
added 'view in table' action to region map
2014-04-13 16:40:16 +02:00
Marc Zinnschlag
2eca9e72fd
added view action to region map
2014-04-13 15:46:31 +02:00
Marc Zinnschlag
1892550833
added set/unset region actions to region map
2014-04-13 15:32:49 +02:00
Marc Zinnschlag
fc4195a88f
added create cell menu item to regionmap
2014-04-13 14:17:18 +02:00
Marc Zinnschlag
19b31c4146
always use the cell ID instead of the exterior coordinate fields from the original cell struct
2014-04-13 14:16:59 +02:00
Marc Zinnschlag
decd4270d9
added CellId role to RegionMap model
2014-04-13 13:59:27 +02:00
cc9cii
966ed46870
Better performance but less tolerant of collision induced glitches. Also had to use const_cast to cache on ground status.
2014-04-13 18:34:08 +10:00
cc9cii
3e6e325e5b
Instead of hacking character.cpp, provide a more reliable check for world->isOnGround(mPtr).
2014-04-13 14:53:36 +10:00
cc9cii
e9be6d3f42
Fix falling animation where vec.z is set to zero.
2014-04-13 11:34:59 +10:00
cc9cii
0bef754873
Fix jumping animation glitches caused by minor vertical movements. Should resolve Bug #1271 .
2014-04-13 08:46:02 +10:00
Marc Zinnschlag
2f63eb7ca4
added missing edit lock for record reordering
2014-04-12 20:07:09 +02:00
cc9cii
d2a41167d0
Allow flying and swimming creatures to step inclines. Should have listen to Chris in the first place, see https://forum.openmw.org/viewtopic.php?f=6&t=2075
2014-04-11 21:24:00 +10:00
Marc Zinnschlag
d0ea23431c
replaced CellIndex typedef with new CellCoordinates class
2014-04-11 10:06:16 +02:00
Marc Zinnschlag
0516d95253
added context menu with selection functions to region map
2014-04-10 22:12:09 +02:00
Marc Zinnschlag
7f12733463
Merge remote-tracking branch 'potatoesmaster/1071'
2014-04-08 21:08:59 +02:00
Emanuel Guevel
09bd0324c9
Fail properly when a content file is not found
2014-04-08 20:19:09 +02:00
Marc Zinnschlag
d205d5f0af
Merge branch 'cellselect'
2014-04-08 09:58:00 +02:00
Marc Zinnschlag
e0550ba336
allow multiple cell coordinates in c-type hint for scene subviews
2014-04-07 15:23:14 +02:00
Marc Zinnschlag
0d352cb883
replaced rectangular cell selection with a CellSelection object
2014-04-07 14:16:02 +02:00
Marc Zinnschlag
67965ec10c
added CellCoordinates and CellSelection classes
2014-04-07 13:44:43 +02:00
Marc Zinnschlag
324b2743d4
removed grid button (discarding the first attempt at a cell selector)
2014-04-07 10:21:26 +02:00
Marc Zinnschlag
03b3487f1b
minor cleanup
2014-04-07 09:56:36 +02:00
Marc Zinnschlag
fafb7501e3
Merge remote-tracking branch 'cc9cii/PathFinder-split'
2014-04-07 09:48:15 +02:00
Emanuel Guevel
ce7aa96371
Fix visual glitch happening when closing inventory while sneaking
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(bug #1255 )
2014-04-06 22:21:28 +02:00
Marc Zinnschlag
c7f2cfeca0
Merge remote-tracking branch 'gus/AIFix2'
2014-04-06 15:13:30 +02:00
Jeffrey Haines
a274b48f2f
States are saved. Crime is reacted to.
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Issues where some crime is ignored. Needs a lot more work
2014-04-05 22:45:40 -04:00
Jeffrey Haines
940c88d2ec
Cleaned up code, implemented crime ids
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There is a problem with my game freezing. ToggleAi stops my character
2014-04-05 10:26:14 -04:00
Marc Zinnschlag
0fe67b586a
increased scene toolbar button size
2014-04-05 13:16:13 +02:00
Jeffrey Haines
df5cbe5dec
Minor changes
2014-04-04 08:10:35 -04:00
cc9cii
28f7c42fb7
One more comment fix.
2014-04-04 18:17:42 +11:00
cc9cii
f59226265a
Remove redundant parameter from aStarSearch. Also update some comments.
2014-04-04 18:10:06 +11:00
Jeffrey Haines
70919ba60a
Removed witnesses and minor changes
2014-04-03 16:13:14 -04:00
cc9cii
5cf8e7e933
Remove logging.
2014-04-04 06:16:26 +11:00
cc9cii
040d4f8fc4
Move PathgridGraph into separate files.
2014-04-04 06:13:47 +11:00
Jeffrey Haines
0c957a3cde
Added witnesses to the mix
2014-04-03 14:53:31 -04:00
Marc Zinnschlag
baf30ba292
added grid tool (does not work yet)
2014-04-03 14:44:48 +02:00
cc9cii
a8b2eb1fe9
Make Travis happy.
2014-04-03 22:49:22 +11:00
Marc Zinnschlag
3a58da9ad7
size adjustment
2014-04-03 13:30:22 +02:00
cc9cii
325d0616bb
Cleanup debug statements.
2014-04-03 22:17:45 +11:00
Marc Zinnschlag
5d422fec8a
fixed scene toolbar layout problems
2014-04-03 13:00:19 +02:00
cc9cii
98f77714ce
Per-cell pathgrid data and calculation moved off PathFinder. Now the edge cost calculations and strongly connected component searches are done only once per cell. Per-actor data and methods still remain with PathFinder.
...
This version still has debugging statements and needs cleaning up.
2014-04-03 21:43:44 +11:00
Jeffrey Haines
b1abef7a38
Cleaned up code
2014-04-03 01:07:56 -04:00
Jeffrey Haines
58b135a2be
Crime is now checked every frame call
2014-04-03 00:50:09 -04:00
cc9cii
f597d3e88b
Use duration rather than frame counts. Stops false detection of being "stuck" with high frame rates (e.g. indoors).
2014-04-03 07:46:26 +11:00
Jeffrey Haines
510f2d10ac
Replaces broken code with todo
2014-04-02 14:20:33 -04:00
Jeffrey Haines
6f1211dd8d
Moved mWitnesses into Player. resetCrime for paying fine.
2014-04-02 12:23:38 -04:00
Jeffrey Haines
7c0b51fb7e
Ai pursue now controls guards pursuit of crimes
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Should extend AiActivate in the future
2014-04-02 00:18:22 -04:00
Jeffrey Haines
50dac98a2b
Feature 1154 & 73: Crime and NPC reactions
2014-04-01 20:24:25 -04:00
Jeffrey Haines
4037f3705e
Feature 1154 & 73: NPCs react to crime
2014-04-01 14:15:55 -04:00
Marc Zinnschlag
5b5069535e
keep track of active cells in PagedWorldspaceWidget and update SubView title accordingly
2014-04-01 10:04:14 +02:00
Marc Zinnschlag
12e46c5dc7
Merge remote-tracking branch 'megaton/master'
2014-03-31 10:24:12 +02:00
Marc Zinnschlag
4ee1069baa
Merge remote-tracking branch 'scrawl/master'
2014-03-31 10:11:54 +02:00
scrawl
f5810b8e1c
Consider aspect ratio for loading screen background
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More consistent with the main menu.
2014-03-30 23:07:49 +02:00
scrawl
1265131203
Set the selected index after all items are added (workaround for MyGUI bug)
2014-03-30 20:07:43 +02:00
megaton
50af9bc0d3
General perfomance optimizations.
2014-03-30 19:45:27 +04:00
cc9cii
d04bb3befb
MSVC uses C version of locale.
2014-03-30 17:23:22 +11:00
Jeffrey Haines
8ce938c6f1
Revert 6b28c06..98fd381
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This rolls back to commit 6b28c06b2c
.
2014-03-29 22:26:53 -04:00
Jeffrey Haines
98fd381564
Feature #1154 Not all NPCs get aggressive when one is attacked
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Compiling fix
2014-03-29 21:25:20 -04:00
Jeffrey Haines
6c866deb1b
Feature #1154 Not all NPCs get aggressive when one is attacked
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Partially implemented
2014-03-29 21:23:34 -04:00
scrawl
5eeed03f5b
Only exchange bribe gold if the bribe was accepted
2014-03-30 00:12:31 +01:00
scrawl
72df9e77c6
Don't show version text in the pause menu
2014-03-30 00:07:32 +01:00
gus
d9ea7107b7
compile fix.
2014-03-29 18:36:32 +01:00
gus
bee057346b
Merge branch 'master' of https://github.com/OpenMW/openmw.git into AIFix2
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Conflicts:
apps/openmw/mwmechanics/aifollow.cpp
2014-03-29 18:05:56 +01:00
Marc Zinnschlag
adab85eeb7
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-29 13:29:06 +01:00
Jeffrey Haines
6b28c06b2c
Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe
2014-03-29 07:47:41 -04:00
Jeffrey Haines
ad9286a30f
Revert "Revert "made mReceiver private""
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This reverts commit 33aecc5218
.
2014-03-29 07:45:56 -04:00
Jeffrey Haines
33aecc5218
Revert "made mReceiver private"
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This reverts commit 3e8f7b3bae
.
2014-03-29 07:45:36 -04:00
Marc Zinnschlag
c7b969821f
silenced a warning
2014-03-29 11:11:43 +01:00
Marc Zinnschlag
27095f3edb
Merge remote-tracking branch 'cc9cii/AiWander-improvements'
2014-03-29 11:08:51 +01:00
cc9cii
ebb1813b9b
Minor comment clarification.
2014-03-29 20:17:04 +11:00
cc9cii
07fd801d94
My previous analysis of the pathfinding issue was incorrect. It was in fact caused due to some of the pathgrid points being unreachable. Instead of returning an empty path in such a scenario, incorrect path + requested destination were being returned. There was also a defect where past cost was being used for selecting open points.
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There is still an unresolved issue where mGraph and mSCComp are being rebuilt unnecessarily. The check mCell != cell in buildPath() is being triggered frequently. Not sure why.
2014-03-29 19:35:52 +11:00
cc9cii
267855c44e
Prevent NPC suicides off silt the strider platform in Seyda Neen. Added some comments as well. There may be opportunities for some optimization but left that out for now.
2014-03-29 19:35:52 +11:00
cc9cii
90a813ad2c
Allow interrupting a walking NPC to trigger a greeting.
2014-03-29 19:35:52 +11:00
Marc Zinnschlag
04baa4a573
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-29 08:14:04 +01:00
Jeffrey Haines
3e8f7b3bae
made mReceiver private
2014-03-29 02:59:47 -04:00
Jeffrey Haines
13d330e427
Feature #1233 Bribe gold not in inventory
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Gold is now put into inventory receivers when bribing.
2014-03-28 21:16:42 -04:00
Marc Zinnschlag
86e5179fd8
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-28 22:40:12 +01:00
Jeffrey Haines
9efef31bb8
Feature #953 Trader Gold - Unused code/warning resolved
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Removed unused code
getBaseGold throws proper error
2014-03-28 17:27:23 -04:00
Marc Zinnschlag
c38812d026
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-28 19:34:40 +01:00
Jeffrey Haines
401d21b4ee
getBaseGold implemented in MWWorld::Class for NPC and Creature
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Implemented a getBaseGold() to get the vendor gold base
NPC gold base now can come from mNpdt12 and mNpdt52
2014-03-28 14:21:38 -04:00
Jeffrey Haines
895748f18d
Gold Pool implemented for Vendors
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It appears that my solution breaks persuasion gold for some reason. I
may be wrong. I can’t see where this could be happening as the files
I’ve changes should not affect persuasion at all.
2014-03-28 12:01:56 -04:00
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
2014-03-28 09:56:35 +01:00
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
2014-03-27 22:32:42 +01:00
scrawl
4f852daf45
Don't play company logo when using --skip-menu
2014-03-27 19:59:33 +01:00
scrawl
f2cd37edd0
Play company logo movie
2014-03-27 19:51:48 +01:00
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
2014-03-27 15:25:01 +01:00
Marc Zinnschlag
5c81f20f46
Merge remote-tracking branch 'rohitnirmal/load-weap-icon'
2014-03-27 14:57:55 +01:00
Marc Zinnschlag
ce792cf182
Merge branch 'light'
2014-03-27 14:39:40 +01:00
Marc Zinnschlag
50f1679a4c
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-27 13:40:06 +01:00
Jeffrey Haines
6896142db1
Trader Gold Reset Delay
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Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
2014-03-27 07:30:24 -04:00
Marc Zinnschlag
53c4878d52
fix for inconsistent case in topic records
2014-03-27 10:01:42 +01:00
Jeffrey Haines
2a8bf46607
Trader Gold Reset Delay
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Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
2014-03-27 01:23:56 -04:00
Rohit Nirmal
e695890e01
Only update the icon if player is NOT unarmed, to avoid bad dereference.
2014-03-26 21:53:35 -05:00
Rohit Nirmal
bcacdc49af
Update weapon icon in HUD when save is loaded.
2014-03-26 21:08:31 -05:00
scrawl
27956f3624
Savegame dialog: Hide main menu after successful load
2014-03-27 02:36:21 +01:00
scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
2014-03-26 22:05:21 +01:00
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
2014-03-26 21:38:57 +01:00
scrawl
23f4bbc5b0
Videoplayer: only pause previous sounds if there is an audio stream
2014-03-26 21:36:57 +01:00
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
2014-03-26 21:11:39 +01:00
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
2014-03-26 20:56:39 +01:00
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
2014-03-26 19:56:12 +01:00
scrawl
793649c854
ToggleAI: Report current status on toggle
2014-03-26 19:55:52 +01:00
scrawl
688415ce54
Play deathknockout/deathknockdown animations when appropriate
2014-03-26 18:55:16 +01:00
Marc Zinnschlag
ed524b2fd4
added bright lighting mode
2014-03-26 18:29:15 +01:00
Marc Zinnschlag
9746f8bd32
added night lighting mode
2014-03-26 17:59:42 +01:00
Marc Zinnschlag
fa29942b27
added day lighting mode
2014-03-26 17:47:56 +01:00
Marc Zinnschlag
d5506172e8
added lighting switching
2014-03-23 15:14:26 +01:00
Marc Zinnschlag
205354ba30
some ambient light cleanup
2014-03-23 13:40:56 +01:00
Marc Zinnschlag
1b6b4e3442
Merge remote-tracking branch 'slothlife/weather_save'
2014-03-23 08:36:45 +01:00
cc9cii
772a49b2a6
Just some notes for future maintenance.
2014-03-23 13:38:11 +11:00
scrawl
0a17245633
Refactored settings window
2014-03-22 19:02:14 +01:00
Marc Zinnschlag
87ae03b5d4
fix for previous commit
2014-03-22 16:39:24 +01:00
Marc Zinnschlag
6bd3b3ee78
include local variable state in saved games
2014-03-22 15:00:49 +01:00
Marc Zinnschlag
4d80bc009a
Merge remote-tracking branch 'scrawl/master'
2014-03-22 09:54:42 +01:00
scrawl
0c207f7212
Fix build error
2014-03-22 02:08:09 +01:00
scrawl
394284d0f8
Fixes #1209 : Tarhiel never falls
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There are a few pitfalls with this code:
- Gravity is only considered when applying queued movement. Therefore, make sure to queue some movement every frame. (Could be refactored in the future?)
- The character controller never detects being in free fall (!World::isOnGround) unless movement has been applied.
2014-03-22 02:08:04 +01:00
Alexander "Ace" Olofsson
317f1e0b63
Update dialoguesubview.cpp
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That doesn't work on Windows. (Are and/or allowed in C++ in any other compiler?)
2014-03-21 13:44:01 +01:00
Marc Zinnschlag
41fd94b160
compensated for different coordinate systems
2014-03-21 13:39:22 +01:00
Marc Zinnschlag
1e57d55717
update/close on deletion of reference/referenceable
2014-03-21 13:27:46 +01:00
Marc Zinnschlag
698fe8cce3
update preview title on changed referenceableID (preview for references only)
2014-03-21 12:52:46 +01:00
Marc Zinnschlag
58daf52a67
deal with empty and invalid referenceable ID fields
2014-03-21 12:44:06 +01:00
Marc Zinnschlag
1a9df4bc56
Merge branch 'preview'
2014-03-21 12:35:40 +01:00
Marek Kochanowicz
2a26ff2299
better fix
2014-03-21 12:13:54 +01:00
Marc Zinnschlag
fc8ae2b9b5
fixed encoding problems
2014-03-21 11:56:48 +01:00
Marc Zinnschlag
10ce47938b
update preview on reference/referenceable changes
2014-03-21 11:22:43 +01:00
Marc Zinnschlag
2128d3008c
Merge branch 'master' into preview
2014-03-21 08:12:06 +01:00
slothlife
6dce3e5186
Fixed include to use C99 header, not C++11 header
2014-03-21 01:33:11 -05:00
slothlife
6eab9c5179
Move weather state save/load to a new class
2014-03-21 01:19:40 -05:00
Rohit Nirmal
e3a9daf921
Play item sound when trying to sell a bound item, too.
2014-03-20 22:22:31 -05:00
Marc Zinnschlag
688e03a9d2
Merge remote-tracking branch 'sirherrbatka/Editor-Dialog'
2014-03-20 22:27:28 +01:00
Marek Kochanowicz
fbb619db73
…
2014-03-20 21:41:11 +01:00
Marek Kochanowicz
a692ce99fa
where was my mind…
2014-03-20 20:26:53 +01:00
Marek Kochanowicz
ccd5e549cd
moved buttons down
2014-03-20 19:53:03 +01:00
Marek Kochanowicz
832a10b2ac
solving problems
2014-03-20 18:40:10 +01:00
Marc Zinnschlag
1a1d52c513
fixed a column ID problem
2014-03-20 14:19:50 +01:00
Marek Kochanowicz
5c34823bb0
added some placeholder icons
2014-03-20 13:59:00 +01:00
Marek Kochanowicz
ad2f9a69a1
prevent deleting already deleted record
2014-03-20 08:59:04 +01:00
slothlife
1acd1bd913
Feature #1173 : Saved Game: include weather state
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Removed some unused state in and changed Ogre::String to std::string in
WeatherManager.
2014-03-20 01:25:52 -05:00
Rohit Nirmal
e4c4747a27
Play item sound even if merchant doesn't purchase it.
2014-03-19 20:08:01 -05:00
Marek Kochanowicz
ea9b6fa37e
view button
2014-03-19 12:01:36 +01:00
Marek Kochanowicz
8f3103ce65
added preview button
2014-03-19 11:43:25 +01:00
Marek Kochanowicz
6416ae90d2
Merge branch 'preview' of https://github.com/zinnschlag/openmw into Editor-Dialog
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/view/world/subviews.cpp
2014-03-19 10:23:15 +01:00
Marek Kochanowicz
010160d047
missed those :/
2014-03-18 20:56:55 +01:00
Marek Kochanowicz
c0b2b783cb
use more proper creators
2014-03-18 20:53:21 +01:00
Marek Kochanowicz
f3475f7ef5
Merge branch 'master' of https://github.com/zinnschlag/openmw into Editor-Dialog
2014-03-18 19:24:10 +01:00
Marek Kochanowicz
db774b02d7
clone and create buttons work
2014-03-18 09:36:22 +01:00
Marek Kochanowicz
95afca0558
delete record button
2014-03-17 19:28:41 +01:00
Marek Kochanowicz
7296b09357
revert button
2014-03-17 19:18:18 +01:00
Marek Kochanowicz
09ba547630
use tool buttons with icons
2014-03-17 15:35:36 +01:00
scrawl
128a47570e
One more fix
2014-03-17 14:15:52 +01:00
scrawl
4443e22387
Build fix
2014-03-17 13:32:13 +01:00
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
scrawl
81dfc26d26
mwscript/locals was added twice
2014-03-16 21:39:46 +01:00
Marc Zinnschlag
20ea859aac
adjusted the far clip distance
2014-03-16 17:14:44 +01:00
sirherrbatka
3c8eeb8c48
added comment
2014-03-16 17:11:13 +01:00
Marc Zinnschlag
6b11265fbc
consider scale and orientation when previewing reference
2014-03-16 17:06:45 +01:00
Marc Zinnschlag
48ea93d890
less random camera start position
2014-03-16 17:06:30 +01:00
sirherrbatka
4a0d1ba272
do not cast and check multiple times
2014-03-16 17:06:11 +01:00
Marc Zinnschlag
fa042a8aca
use proper title for reference prewview subviews (avoid internal ID)
2014-03-16 13:22:32 +01:00
Marc Zinnschlag
8b36de6c67
Merge remote-tracking branch 'cc9cii/Slaughterfish-fix'
2014-03-16 12:57:38 +01:00
Marc Zinnschlag
afbdd84467
Merge remote-tracking branch 'cc9cii/AiWander-fix'
2014-03-16 12:47:30 +01:00
Marc Zinnschlag
c36dfef972
prewview subview
2014-03-16 12:44:01 +01:00
cc9cii
f71fb83bfc
Cleaned up more inaccurate comments.
2014-03-16 20:56:11 +11:00
cc9cii
f57c11254f
Revert to original variable names.
2014-03-16 20:09:18 +11:00
cc9cii
22c544d9d7
Remove unnecessary comment.
2014-03-16 12:51:12 +11:00
cc9cii
fdbd564700
Apparently fall trace needs to be done with the middle of the object.
2014-03-16 08:57:55 +11:00
cc9cii
43757efdc4
Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however.
2014-03-16 08:09:14 +11:00
scrawl
d08394bf78
Fixes #1205 : apparently creature and hand-to-hand (health) attacks should also level up armor skill (tested in vanilla)
2014-03-15 21:00:25 +01:00
scrawl
61955111f1
Fixes #1204 : Any health value < 1 should show as empty life bar.
2014-03-15 20:48:54 +01:00
scrawl
93c21b5ef2
Fixes #1197 : incorrect mouse wheel step
2014-03-15 20:34:12 +01:00
scrawl
3880247017
Fixes #1206 : effect texture override was not accounted for
2014-03-15 20:28:48 +01:00
Marc Zinnschlag
2fdf80bcbf
Merge remote-tracking branch 'gsedej/master'
2014-03-15 13:53:05 +01:00
cc9cii
e6977d00e8
Oops. Fix typo picked up by Zini.
2014-03-15 08:16:35 +11:00
cc9cii
b2e3fa70c2
Fix spelling errors in comments.
2014-03-14 07:04:39 +11:00
Marek Kochanowicz
4a623ace71
disabling works
2014-03-13 18:41:37 +01:00
Marek Kochanowicz
c97172d89c
fixed segfault and prevent drops from other documents
2014-03-13 17:00:14 +01:00
Marek Kochanowicz
e1a4b64efb
fixed segfault
2014-03-13 16:50:04 +01:00
cc9cii
d54ae58ec9
Bug #900 fix - minor update to comments
2014-03-14 00:09:03 +11:00
cc9cii
d92740efc9
Bug #900 fix - only fixed AiWonder, AiCombat, AiTravel and others may need a different strategy to this.
2014-03-13 23:44:52 +11:00
Marc Zinnschlag
7bc97fb8b8
reworked code for player positioning on startup and new game
2014-03-13 13:19:32 +01:00
Marek Kochanowicz
dd755a00e4
fix for the bug (?)
2014-03-13 08:52:37 +01:00
Marek Kochanowicz
cc1ceb35ce
drag and drop works
2014-03-12 20:34:55 +01:00
Marek Kochanowicz
fd4829141d
succesfully connected the signals
2014-03-12 19:55:51 +01:00
Marek Kochanowicz
1bf67e7390
added the new qlineedit subclass
2014-03-12 19:36:46 +01:00
Marek Kochanowicz
30a0c82e22
this code segfaults, but i don't know why
2014-03-12 16:28:10 +01:00
Marek Kochanowicz
919065db32
fixed segfault
2014-03-12 16:06:59 +01:00
Marek Kochanowicz
d1290ac556
skip deleled or erased records
2014-03-12 15:46:27 +01:00
Marek Kochanowicz
2278eb5e91
handle locking
2014-03-12 15:17:49 +01:00
Marek Kochanowicz
1a9d4204d2
correction
2014-03-12 15:07:17 +01:00
Gašper Sedej
43a12fffd5
indentation issue...
2014-03-12 14:37:44 +01:00
Marek Kochanowicz
2e226e63b6
change universalid of base subview after pressing next or prev
2014-03-12 13:04:40 +01:00
Gašper Sedej
d72a2f1ffb
Added code to test if git hash is availible
2014-03-12 12:33:42 +01:00
Marek Kochanowicz
cb9bcc3cc1
buttons are functional
2014-03-12 12:25:37 +01:00
scrawl
0cd40294a2
Fixed ranged combat for creatures
2014-03-12 11:30:44 +01:00
Marek Kochanowicz
299b7a6ce6
Added buttons, they don't do anything.
2014-03-12 11:08:04 +01:00
Gašper Sedej
06e02ed77f
Added version and revision number to mainmenu
2014-03-12 10:53:56 +01:00
Marek Kochanowicz
8d50af547a
created editwidget
2014-03-12 10:39:28 +01:00
Marek Kochanowicz
865e6b52ae
scroll area
2014-03-11 21:21:05 +01:00
Marek Kochanowicz
c422dc6eed
Refactorisation.
2014-03-11 20:40:31 +01:00
Marek Kochanowicz
5ad572346b
referencables also work now
2014-03-11 13:02:25 +01:00
Marek Kochanowicz
1edf5a4414
registered additional subviews.
2014-03-11 10:47:30 +01:00
Marek Kochanowicz
87286232d7
fixed bug, god bless overloading
2014-03-11 09:38:53 +01:00
Marek Kochanowicz
a25271f0b6
moving bloat away from the dispatcher
2014-03-11 09:14:13 +01:00
Marc Zinnschlag
ef1364878f
moved test cube from SceneWidget to WorldspaceWidget
2014-03-10 18:35:49 +01:00
Marek Kochanowicz
17b521cec8
additional check
2014-03-10 17:57:40 +01:00
Marek Kochanowicz
f4614c2c63
use qlabels for not editable fields
2014-03-10 17:52:45 +01:00
Marek Kochanowicz
089732419a
introduce longString
2014-03-10 17:18:29 +01:00
Marek Kochanowicz
cc96a38921
use qlinedit for the var
2014-03-10 13:27:52 +01:00
Marek Kochanowicz
874847c959
handle color
2014-03-10 13:25:01 +01:00
Marc Zinnschlag
7812427836
added Preview submenu item; fixed View issues regarding exterior cells
2014-03-10 12:44:34 +01:00
Marek Kochanowicz
73cb3ac0ed
embelishing
2014-03-10 12:04:03 +01:00
Marek Kochanowicz
361bc55973
dont force trying display
2014-03-10 09:47:41 +01:00
Marek Kochanowicz
9ab920bd80
display id and other not editable data
2014-03-10 09:37:53 +01:00
Marek Kochanowicz
b2fdaa74b0
trying to set the size policy
2014-03-09 18:44:04 +01:00
Marc Zinnschlag
2b17f5dde9
register resources locations on editor startup
2014-03-09 12:32:21 +01:00
Marc Zinnschlag
2de862126a
moved resources group creation from Engine to bsa component
2014-03-09 11:42:39 +01:00
Marek Kochanowicz
7eb10756d4
some extra views enabled
2014-03-09 08:58:24 +01:00
scrawl
6eaa7553f8
Fixes #1181 : Enable controls when loading a savegame
2014-03-09 03:34:49 +01:00
Sandy Carter
72a3c50eb8
( #1191 ) Disallow picking up if inventory disabled
...
Check if window manager has allowed the inventory window
if not, then items should not be possible to pick up
2014-03-08 13:45:54 -05:00
Marek Kochanowicz
0447be7e7a
register extra views. do not display id
2014-03-08 17:24:00 +01:00
Marek Kochanowicz
1f1774b5e1
changing the enumdelegate seteditordata
2014-03-08 16:54:05 +01:00
Marek Kochanowicz
9612c6a6fd
handle also bool boxes
2014-03-08 16:50:42 +01:00
Marek Kochanowicz
08ccae6b49
handle comboboxes
2014-03-08 16:21:49 +01:00
Marek Kochanowicz
a8b11829d4
disable not editable widgets
2014-03-08 15:18:40 +01:00
Marek Kochanowicz
3c60345d6b
nest wrapper into the proxy class
2014-03-08 15:15:00 +01:00
scrawl
072dc6d438
Feature #50 : Implement marksman mechanics.
2014-03-08 06:03:45 +01:00
scrawl
12de0afb03
Feature #50 : Spawn projectiles
...
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
2014-03-08 01:31:27 +01:00
Marek Kochanowicz
2e6b45dafb
edit view, savind works
2014-03-07 22:17:40 +01:00
Marek Kochanowicz
020e3f8fc5
Merge branch 'master' of https://github.com/zinnschlag/openmw into dialogoue3
2014-03-07 17:16:38 +01:00
Marek Kochanowicz
f0a45fa15f
just saved progress
2014-03-07 17:15:43 +01:00
cc9cii
f36bea03ab
Bug #1189 fix by scrawl
2014-03-07 19:36:44 +11:00
Marek Kochanowicz
b0ae78e889
basicly enabled code
2014-03-06 20:10:13 +01:00
Marc Zinnschlag
f1353dc84f
Merge branch 'scene'
2014-03-06 16:46:44 +01:00
Marc Zinnschlag
516a3b9abd
close interior cell view when cell is deleted
2014-03-06 16:40:08 +01:00
Marc Zinnschlag
0254a209f6
some general cleanup
2014-03-06 13:51:21 +01:00
Marc Zinnschlag
f04348fb8e
do not offer view action for cells flagged as deleted
2014-03-06 13:43:06 +01:00
Marc Zinnschlag
4a119c8f46
ambient lighting in interior cells
2014-03-06 13:02:21 +01:00
Marc Zinnschlag
7e0f0c8402
fixed SceneWidget destructor
2014-03-06 12:42:09 +01:00
Marc Zinnschlag
397921e457
specialising WorldspaceWdiget into paged and unpaged subclasses
2014-03-06 10:13:39 +01:00
Marc Zinnschlag
7386d3eb0b
moved navigation into the WorldspaceWidget
2014-03-06 10:01:23 +01:00
scrawl
e08f6c9ce3
Bug #416 : Copy framebuffer to a texture instead of not clearing
...
Potentially faster than the previous workaround, and should work for triple buffering too.
2014-03-06 04:01:25 +01:00
scrawl
83b6fcf22e
Bug #416 : Workaround for page flipping problem
2014-03-05 22:24:05 +01:00
scrawl
1d926816b5
Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
2014-03-05 21:46:37 +01:00
scrawl
2a4e99c069
Set StaticGeometry origin
...
Fixes an exception for coordinates far away from (0,0,0).
2014-03-05 21:46:37 +01:00
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
2014-03-05 21:46:37 +01:00
scrawl
195071efc7
Terrain: geometry is now loaded in background threads.
...
TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled).
2014-03-05 21:46:37 +01:00
scrawl
065b6d3331
Terrain: moved ESM::Land load to earlier in the startup procedure
...
Required for background loading as we cannot load ESM::Land data from background threads.
2014-03-05 21:46:36 +01:00
scrawl
8730b61362
Render maps after *all* cells have finished loading
...
Still not fixing Bug #772 , but at least this will allow for background loading of terrain.
2014-03-05 21:46:36 +01:00
scrawl
c9e349f60f
Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
2014-03-05 21:46:36 +01:00
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
cc9cii
ce8d327e8e
Debug MSVC build of openmw needs number of sections beyond 2^16
2014-03-05 22:11:10 +11:00
gus
d84319300a
fix
2014-03-05 11:27:16 +01:00
gus
f4879dacd5
add AIfollow to summoned creatures
2014-03-05 11:24:39 +01:00
Marc Zinnschlag
a264e86e13
subclasses scene widget for worldspace scenes
2014-03-04 14:47:43 +01:00
Marc Zinnschlag
f9d2fde783
Merge branch 'openmw-29'
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
2014-03-04 09:34:38 +01:00
Marc Zinnschlag
0ae9cc0106
removed unused function
2014-03-03 08:21:16 +01:00
Marc Zinnschlag
26c2f28879
replaced global world->scene menu item with individual view context menu items in cell and reference tables
2014-03-02 22:43:44 +01:00
Marc Zinnschlag
55195f819a
changed edit requests from row index format to UniversalId/hint format
2014-03-02 22:34:41 +01:00
Marc Zinnschlag
797f5527ee
added hint parameter for UniversalId viewing requests
2014-03-02 13:29:02 +01:00
Marc Zinnschlag
cb3994281c
changed UniversalId::Type_Scene from index to string ID argument (argument is the worldspace)
2014-03-02 13:11:15 +01:00
Marc Zinnschlag
ca30f2af3d
minor fix
2014-03-02 11:03:37 +01:00
Marc Zinnschlag
536a0e0ab0
added orbit navigation mode
2014-03-01 14:15:04 +01:00
scrawl
a99aa15d14
Fix a copy&paste mistake leaving start rotation uninitialized
2014-02-28 17:23:58 +01:00
Marc Zinnschlag
4d3abeedcb
keep camera upright in 1st person mode
2014-02-28 13:37:01 +01:00
Marc Zinnschlag
ae637d6abc
rolling
2014-02-28 11:58:03 +01:00
Marc Zinnschlag
0926501717
Merge remote-tracking branch 'cc9cii/branch_0_29_fixes' into openmw-29
2014-02-27 15:45:45 +01:00
Marc Zinnschlag
4eea2c7a86
added free navigation mode
2014-02-27 15:42:59 +01:00
Marc Zinnschlag
c977b2a756
moved implementation of the 1st person camera into a separate file
2014-02-27 15:23:14 +01:00
Marc Zinnschlag
14c3bfcf62
added navigation class
2014-02-27 14:46:06 +01:00
cc9cii
56ae85df0c
Fix 32bit Windows crash while taking the save screenshot.
2014-02-28 00:28:02 +11:00
cc9cii
8fa88f4480
sync with upstream
2014-02-28 00:13:57 +11:00
cc9cii
2421f23c2f
cleanup the mess...
2014-02-27 23:59:23 +11:00
Marc Zinnschlag
8f73cc9268
added navigation mode selection
2014-02-25 14:59:46 +01:00
Marc Zinnschlag
526d75df51
inverted ctrl key
2014-02-25 14:30:38 +01:00
Marc Zinnschlag
644f5cb8de
fixed mouse button release detection
2014-02-25 14:28:55 +01:00
Marc Zinnschlag
e33bd4d508
camera rotation via ctrl-left button drag
2014-02-25 14:24:35 +01:00
Marc Zinnschlag
e987199949
getting rid of some magic numbers
2014-02-25 14:14:53 +01:00
Marc Zinnschlag
07d20a2013
camera panning via left button drag
2014-02-25 14:09:07 +01:00
Marc Zinnschlag
b9107addc0
mouse wheel zooming
2014-02-25 13:39:49 +01:00
Marc Zinnschlag
b6ae521aa5
moving the camera with A and D keys
2014-02-25 13:31:15 +01:00
Marc Zinnschlag
af50575259
use shift key to speed up camera movement
2014-02-25 13:17:15 +01:00
Marc Zinnschlag
8081c067a6
moving the camera with W and S keys
2014-02-25 13:09:37 +01:00
Marc Zinnschlag
4ec4599be3
added navigation mode enum to SceneWidget
2014-02-25 12:30:45 +01:00
Marc Zinnschlag
6ec86564d1
re-enabled OGRE in OpenCS; cleaned up startup
2014-02-25 11:58:32 +01:00
cc9cii
5b48ca114f
aicombat pathfinding fix - check the correct list
2014-02-25 08:31:14 +01:00
cc9cii
85c467f00f
Minor cleanup for aicombat pathfinding workaround.
2014-02-25 08:30:52 +01:00
Nikolay Kasyanov
76c1d60d23
Fixed OpenCS build on OS X
2014-02-24 15:59:05 +01:00
Marc Zinnschlag
c62a352956
Merge branch 'cellstore'
2014-02-24 10:03:13 +01:00
Marc Zinnschlag
9b18e01507
keep track of which cells have state that needs to be saved
2014-02-24 10:03:04 +01:00
Marc Zinnschlag
bfcd768078
various bits of cleanup
2014-02-23 21:39:18 +01:00
Marc Zinnschlag
83ded18af0
encapsulated reference collections
2014-02-23 21:21:27 +01:00
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
Marc Zinnschlag
f220867144
make Ptr a bit more pointer-like
2014-02-23 18:17:41 +01:00
Marc Zinnschlag
b72c1c2c58
encapsulated water level
2014-02-23 17:34:18 +01:00
gus
95ff869163
Merge branch 'openmw-29' of https://github.com/zinnschlag/openmw.git into AIFix2
2014-02-23 17:07:49 +01:00
Marc Zinnschlag
79e723ad06
encapsulated mIds
2014-02-23 16:46:07 +01:00
Marc Zinnschlag
8ea686c6c8
encapsulated mState
2014-02-23 14:26:36 +01:00
cc9cii
1bd2664cb0
aicombat pathfinding workaround
2014-02-23 11:47:25 +01:00
cc9cii
1ab5948f19
merge upstream changes
2014-02-23 19:11:37 +11:00
Marc Zinnschlag
b0ae5b8ab7
Merge remote-tracking branch 'cc9cii/windows-save-fix' into openmw-29
2014-02-22 17:16:55 +01:00
cc9cii
fcfc8fcccb
Revert "Allow MinGW64 compilation in Windows/msys"
...
This reverts commit c3f350e3fb
.
Conflicts:
libs/platform/string.h
2014-02-22 23:45:13 +11:00
cc9cii
ac606a865c
Back out unnecessary change.
2014-02-22 23:22:23 +11:00
cc9cii
c241405d91
Fix Windows save & load.
2014-02-22 12:15:20 +11:00
cc9cii
c3f350e3fb
Allow MinGW64 compilation in Windows/msys
2014-02-22 12:06:50 +11:00
Nikolay Kasyanov
59508e914f
Fixed OpenCS build on OS X
2014-02-22 01:17:58 +04:00
Marek Kochanowicz
e348c6baa9
accept drops from filters table. Cool. ☺
2014-02-21 13:50:59 +01:00
Marek Kochanowicz
e2dce53543
additional check on droping to prevent exception
2014-02-21 12:55:01 +01:00
Marek Kochanowicz
fcf17805a0
Installing basic event filter
2014-02-21 12:48:39 +01:00
Marc Zinnschlag
7693f712bc
started making CellStore into a proper class; encapsulated mCell member
2014-02-21 11:35:46 +01:00
Marek Kochanowicz
55e9083570
refactorisation
2014-02-21 10:27:23 +01:00
Marek Kochanowicz
1c35a85adf
fixed bugs, added extra display_type
2014-02-20 19:27:51 +01:00
Marek Kochanowicz
7dff34ebf1
Features implemented. Time to debug.
2014-02-20 19:15:09 +01:00
Marek Kochanowicz
3ad6df1f92
try with the passing action
2014-02-20 17:54:18 +01:00
Marek Kochanowicz
38a86b5015
We can handle droping multiple records
2014-02-20 16:01:54 +01:00
Marek Kochanowicz
b788ab8b4c
correcting
2014-02-20 14:10:03 +01:00
Marek Kochanowicz
4fe21dc38f
Const correctness
2014-02-20 12:43:09 +01:00
Marc Zinnschlag
736644de05
Revert " #1041 in progress: decode first sample batch right in OpenAL_SoundStream::play()"
...
This reverts commit 51fb9f65ea
.
2014-02-20 12:31:40 +01:00
Marek Kochanowicz
eb3cbaa4e1
Create filter on droping record.
2014-02-20 12:25:47 +01:00
Marek Kochanowicz
c7b3e139aa
Propagate signal to the edit widget
2014-02-20 11:07:04 +01:00
Marek Kochanowicz
fca7701359
Column titles retrived and passed to the filterbox.
2014-02-19 16:15:51 +01:00
pvdk
b43325119a
Some changes to the version retrieval: ignore shallow clones
2014-02-19 14:19:08 +01:00
Marek Kochanowicz
d7a1abb30b
emit signal with types (will be connected to the tablesubview)
2014-02-19 12:55:39 +01:00
Marek Kochanowicz
dd95ed8e4c
Accept drops on the filterbox
2014-02-19 12:32:48 +01:00
Marek Kochanowicz
569533eeae
Merge branch 'master' of https://github.com/zinnschlag/openmw into DragDrop
2014-02-19 11:23:53 +01:00
scrawl
d25b3ad9cb
Fix AiCombat for creatures with weapons
2014-02-19 11:23:03 +01:00
scrawl
ebc67a82cf
Don't list unnamed quests in the quest book
2014-02-19 11:23:03 +01:00
scrawl
1fba5d1bb9
Terrain: change world bounds from AABB to 4 floats
2014-02-19 11:23:03 +01:00
scrawl
bc376e6649
Closes #888 : Treat "Bip 01" as animation root if existing
2014-02-19 11:23:03 +01:00
scrawl
439018e706
Get rid of useless return values
2014-02-19 11:23:03 +01:00
scrawl
90f6cda4cc
Moved includes to appropriate place
2014-02-19 11:23:03 +01:00
Marek Kochanowicz
e9664d80bd
make convert enumns public static
2014-02-19 11:22:47 +01:00
Marc Zinnschlag
550e5eb686
Merge remote-tracking branch 'corristo/osx-music-fix'
2014-02-18 09:12:02 +01:00
gus
d8f24ac499
bug fix
2014-02-17 15:49:49 +01:00
Marc Zinnschlag
ea16f79d77
Merge remote-tracking branch 'gus/AIFix2'
2014-02-17 10:54:07 +01:00
gus
84959eea28
woops, thanks scrawl
2014-02-17 10:50:10 +01:00
gus
6e1425321b
remove cout spam
2014-02-17 10:43:09 +01:00
gus
e5b19cf3c6
clean up
2014-02-17 10:37:11 +01:00
Marc Zinnschlag
02c6c65705
Merge remote-tracking branch 'sirherrbatka/DragDrop'
2014-02-17 09:55:50 +01:00
Marek Kochanowicz
2bb9e47507
Improvements.
2014-02-17 08:58:55 +01:00
Nikolay Kasyanov
51fb9f65ea
#1041 in progress: decode first sample batch right in OpenAL_SoundStream::play()
2014-02-17 02:59:23 +04:00
Nikolay Kasyanov
5e8cb2e466
Another attempt to fix #1041 . This time I'm sending real data from decoder
...
once after playback started.
2014-02-17 02:35:13 +04:00
Marek Kochanowicz
e1a0f60041
allow _foo ids without qoute
2014-02-16 20:26:22 +01:00
Marek Kochanowicz
b83817e05e
May only include alphanumeric characters and underscores and may not start with a number.
2014-02-16 20:18:28 +01:00
Marek Kochanowicz
3cc23a9cb3
very basic, but safe putting down " "
2014-02-16 18:41:42 +01:00
Nikolay Kasyanov
4e28fd85a3
Fixed build on OS X
2014-02-16 20:22:46 +04:00
Marc Zinnschlag
c18c3e51ee
handle IDs that don't exist anymore after loading
2014-02-16 16:23:05 +01:00
Marc Zinnschlag
9788bbcab9
partially store creature state in saved game files (only attributes and dynamics for now)
2014-02-16 15:56:36 +01:00
Marc Zinnschlag
b0532e0c85
store NPC state in saved game files
2014-02-16 15:51:45 +01:00
Marc Zinnschlag
9f721fd144
store list of known topics in saved game files
2014-02-16 12:54:27 +01:00
Marc Zinnschlag
6ac64bbe15
Merge branch 'script'
...
Conflicts:
readme.txt
2014-02-16 12:12:56 +01:00
Marek Kochanowicz
17af865a9f
checking for the source of the drop, reject those from other files for now
2014-02-16 09:51:33 +01:00
Marc Zinnschlag
9cdfca6c26
Merge remote-tracking branch 'potatoesmaster/disable-crash'
2014-02-15 22:55:00 +01:00
Marek Kochanowicz
cbe1fe2f95
removed misplaced bracket
2014-02-15 22:38:59 +01:00
Marek Kochanowicz
45d9364195
Put the id in the quote.
2014-02-15 22:14:27 +01:00
Marek Kochanowicz
ec8c8a9d88
-journalinfo +topic
2014-02-15 22:05:42 +01:00
Marek Kochanowicz
41606a67e4
implemented whitelist of allowed types in the scripts
2014-02-15 20:49:09 +01:00
Marek Kochanowicz
930b77e60a
allow drag and drop into the script edit window.
2014-02-15 19:52:40 +01:00
Marc Zinnschlag
01a7918124
Merge remote-tracking branch 'potatoesmaster/selected-spell'
2014-02-15 18:38:10 +01:00
Marek Kochanowicz
97fe5465bf
created new files
2014-02-15 17:55:18 +01:00
Emanuel Guevel
3d8ca02479
Fix breaking of enchanted items casting
2014-02-15 17:39:57 +01:00
Marc Zinnschlag
0afa61eed5
fixed referenceable-loading in case of more than one content file
2014-02-15 15:50:17 +01:00
Marc Zinnschlag
2007a3e902
improved script check error messages
2014-02-15 13:25:38 +01:00
Marek Kochanowicz
56be62b956
small reformatting
2014-02-15 13:23:51 +01:00
Marek Kochanowicz
4ee90c24e5
more readable code.
2014-02-15 13:22:14 +01:00
Marc Zinnschlag
4e04131957
fixing case broke sorting in script context
2014-02-15 13:09:43 +01:00
Marc Zinnschlag
2130ec39d6
disable warnings by default in script verifier
2014-02-15 12:58:34 +01:00
Marek Kochanowicz
b1f63947e8
Checking if the drop comes from same document.
2014-02-15 12:40:07 +01:00
Marek Kochanowicz
d6820b977e
store const ref to the document in the table.
2014-02-15 12:22:32 +01:00
Marek Kochanowicz
f3dc45f1ec
long line split.
2014-02-14 15:29:10 +01:00
Marek Kochanowicz
37d262b147
Splited very long line.
2014-02-14 15:12:34 +01:00
Marc Zinnschlag
7b8802588e
Merge remote-tracking branch 'sirherrbatka/DragDrop'
2014-02-14 14:28:30 +01:00
Marek Kochanowicz
aafde926d3
Documentation, corrections.
2014-02-14 14:04:36 +01:00
Marc Zinnschlag
e17af4231a
added script verifier
2014-02-14 13:38:30 +01:00
Marc Zinnschlag
0ff744c2ff
fixed CSMWorld::ScriptContext::isJournalId
2014-02-14 12:56:05 +01:00
gus
a315d5cc2b
aiactivate works. Bug when you try to use it on a reference that doesn't exist. Need to clran up door.cpp
2014-02-14 12:55:14 +01:00
Marek Kochanowicz
ae418f2538
nicer formatting
2014-02-14 12:51:50 +01:00
Marc Zinnschlag
0a8ffbfb1d
added missing implementation for CSMWorld::ScriptContext::getMemberType
2014-02-14 12:46:54 +01:00
Marc Zinnschlag
910d62e4b8
added missing implementation for CSMWorld::ScriptContext::getGlobalType
2014-02-14 11:59:33 +01:00
Marc Zinnschlag
451e1f413b
instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly
2014-02-14 11:15:16 +01:00
Emanuel Guevel
7c981587fc
When searching object by id, search in active cells before searching in the player's inventory
2014-02-13 22:58:12 +01:00
Marc Zinnschlag
053b3dc371
Merge branch 'openmw-28'
...
Conflicts:
CMakeLists.txt
2014-02-13 20:57:28 +01:00
Emanuel Guevel
e597328b6b
Make enable/disable a no-op for items in containers
2014-02-13 20:24:27 +01:00
Marek Kochanowicz
40cc108e54
drag and drop works.
2014-02-13 20:19:51 +01:00
Marek Kochanowicz
1bcc6d6918
using new icon.
2014-02-13 19:14:17 +01:00
Marek Kochanowicz
2afe3f3e57
Introduced multitype icon.
2014-02-13 19:00:35 +01:00
Marek Kochanowicz
6662560cbc
new displays for referencable table columns
2014-02-13 15:43:19 +01:00
Marc Zinnschlag
d6e212a02b
Merge branch 'master' into script
2014-02-13 15:02:02 +01:00
Marc Zinnschlag
e9238b456d
use case-insensitive sorting in columns
2014-02-13 15:01:10 +01:00
Marek Kochanowicz
09d3c7a446
Attempt to match types. Does not work at the moment.
2014-02-13 13:54:09 +01:00
gus
7c6e27e4f9
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2
...
Conflicts:
apps/openmw/mwmechanics/aitravel.cpp
2014-02-13 12:59:04 +01:00
Marek Kochanowicz
71b2fc1c70
Introduced method to access display type.
2014-02-13 10:55:31 +01:00
Marc Zinnschlag
9c52820754
Merge remote-tracking branch 'scrawl/master'
2014-02-13 10:54:51 +01:00
Marek Kochanowicz
5f3f867a10
Implemented convertEnums function
2014-02-13 10:21:49 +01:00
scrawl
c6fb0f2d9b
Removed terrain component's dependency on ESM
2014-02-13 10:13:53 +01:00
Marc Zinnschlag
dde4fbd818
allow one more integer argument in RemoveSoulGem and up to 6 more in AiFollow and then throw them all away
2014-02-13 09:52:44 +01:00
Marc Zinnschlag
b3412b7eec
another case fix (remote member access again)
2014-02-12 15:22:17 +01:00
Marc Zinnschlag
dc433a3c09
fixed case handling problem for local variable access
2014-02-12 13:38:16 +01:00
Marc Zinnschlag
388735046f
fixed broken remote member variable access
2014-02-12 13:35:24 +01:00
Marek Kochanowicz
c142089bfe
Merge branch 'master' of https://github.com/zinnschlag/openmw into DragDrop
2014-02-12 13:13:32 +01:00
Marek Kochanowicz
c00834a8de
added some iostream garbage.
2014-02-12 13:12:58 +01:00
Marek Kochanowicz
8dfdd87a07
Merge branch 'DnD' of https://github.com/gugus/openmw into DragDrop
...
Conflicts:
apps/opencs/view/world/table.cpp
2014-02-12 12:12:53 +01:00
Marek Kochanowicz
62c9c77ddf
Compiles now.
2014-02-12 11:42:19 +01:00
gus
6cf561f713
get index to where we are dropping
2014-02-12 11:32:01 +01:00
gus
2e33ab3a13
droping somewhat works
2014-02-12 11:16:12 +01:00
Marek Kochanowicz
e1a39b8388
Replaced some display_string with specific type. Damn, i wish this is correct ;-)
2014-02-12 09:24:08 +01:00
Marek Kochanowicz
fc135fbfee
Added new Display types
2014-02-12 09:04:52 +01:00
Emanuel Guevel
8824af30b4
Allow to display message box outside of dialogue window
2014-02-11 18:26:57 +01:00
Marc Zinnschlag
ffd1783690
Merge remote-tracking branch 'mrcheko/master'
2014-02-11 17:03:50 +01:00
Marc Zinnschlag
e44a7268fc
Merge remote-tracking branch 'potatoesmaster/selected-spell'
2014-02-11 17:00:41 +01:00
Emanuel Guevel
a3eea4f6b6
Do not allow spellcasting stance without spell selected
2014-02-11 16:34:51 +01:00
Emanuel Guevel
70d35da116
Unset selected spell when removed
2014-02-11 16:34:23 +01:00
Emanuel Guevel
6a4820c0f7
Show a message when the player attempts to cast a disabled spell
2014-02-11 14:52:58 +01:00
Marc Zinnschlag
9de2922d22
fixed case problem in remote member variable access
2014-02-11 13:56:56 +01:00
Marek Kochanowicz
53e2e8415d
replaced start with exec
2014-02-11 12:25:21 +01:00
gus
df46218acc
try droping
2014-02-10 16:48:04 +01:00
Marc Zinnschlag
3b990795c4
added access to remote access of local variables of global scripts
2014-02-10 14:45:55 +01:00
gus
b5006c5dbd
compile fix
2014-02-09 15:33:00 +01:00
mrcheko
a6be72673c
improves animation-controlled velocity check
2014-02-08 16:59:15 +02:00
scrawl
8f949c6ae2
Fix lockpicks
2014-02-08 07:35:34 +01:00
scrawl
6ce499f0e6
Fixes #848 : Use hardcoded animation velocity for first person movement
2014-02-06 04:05:22 +01:00
scrawl
ff11d85a62
Fix wrong assertion
2014-02-06 03:15:01 +01:00
gus
632834ce10
WIP
2014-02-05 16:12:50 +01:00
scrawl
4a26909172
Fixes #1159 : Don't allow quick keys menu in chargen
2014-02-05 12:15:49 +01:00
Marek Kochanowicz
3b8f04c0f3
Allow multi-item drag.
2014-02-05 11:44:08 +01:00
Marek Kochanowicz
f01b02c42d
Changed format.
2014-02-05 11:24:33 +01:00
Marek Kochanowicz
76b729ac9b
Removed getUniversalid interface.
2014-02-05 11:19:55 +01:00
scrawl
677fc84223
Refactor actors update
2014-02-05 09:50:21 +01:00
scrawl
0cc1cd8f7e
Fix message box formatting bug
2014-02-05 05:18:11 +01:00
scrawl
7907181c0c
Fix uninitialized member
2014-02-05 05:18:11 +01:00
scrawl
ffe19e7a52
Feature #50 : Handle attach & release of projectiles
2014-02-05 05:18:11 +01:00
scrawl
8b8fb931a0
Feature #50 : Don't allow ranged weapon attack when ammunition is empty
2014-02-05 05:18:10 +01:00
scrawl
a07eaa0c0d
Feature #50 : Allow body pitch in third person for ranged weapon aiming
2014-02-05 05:18:10 +01:00
scrawl
5ee105c812
Fix typo
2014-02-05 05:18:10 +01:00
scrawl
7cf22391a5
Feature #50 : Handle weapon controllers (i.e. bowstring animations, etc)
2014-02-05 05:18:10 +01:00
scrawl
e1e7a492e2
Fix movement speed formula for flying creatures
2014-02-05 05:18:10 +01:00
scrawl
f608ceeffc
Fixes #1158 (Armor rating label issues)
2014-02-05 05:18:10 +01:00
scrawl
8aed4fcfa4
Correction for marksman weapon inventory preview
2014-02-05 05:18:10 +01:00
scrawl
5b076aa570
Revert "Bug #1074 : Inventory paperdoll obscures armour rating"
...
This reverts commit b017a3be3e
.
2014-02-05 05:18:10 +01:00
scrawl
df78357e05
Handle knockout separately ( Closes #1151 )
2014-02-05 05:18:09 +01:00
Marek Kochanowicz
04287cb87a
Provide method to return whole data vector from tablemimedata.
2014-02-04 19:42:52 +01:00
Marek Kochanowicz
8b799683c1
Display QPixMap with dragged object.
2014-02-04 18:48:18 +01:00
Marek Kochanowicz
3439940a8e
Tablemimedata able to handle vector of objects and return icon.
2014-02-04 18:38:31 +01:00
Marek Kochanowicz
423b2906be
Yes, you can drag. But not drop.
2014-02-04 11:40:48 +01:00
Marek Kochanowicz
dc80bfff55
Attempt to get basic tablemimedata subclass.
2014-02-04 09:13:40 +01:00
mrcheko
688f359a33
discard creatures speed and negative fatique changes
2014-02-03 23:09:26 +02:00
Marc Zinnschlag
c5b92ed6c8
Merge remote-tracking branch 'pvdk/versioninfo'
2014-02-03 11:21:11 +01:00
Marc Zinnschlag
21f502df34
compatibility fix
2014-02-03 11:20:55 +01:00
pvdk
f263acdac6
Merge remote-tracking branch 'upstream/master' into versioninfo
2014-02-03 02:27:24 +01:00
Alexander "Ace" Olofsson
e50a393de4
Fix linking issues on Windows using MSVC.
2014-02-02 23:59:57 +01:00
pvdk
4e03e9cf87
Changed development version info text and the tooltip now works on all platforms
2014-02-02 20:10:47 +01:00
Marc Zinnschlag
32860a05e3
added dummy implementations for getPcInJail and getPcTraveling
2014-02-02 15:35:18 +01:00
mrcheko
761f13d3ce
activate whole-body attack animations
2014-02-02 16:29:51 +02:00
Marc Zinnschlag
914ab1b8ab
allow 'x' instead of 'getjournalindex x'
2014-02-02 15:08:27 +01:00
Marc Zinnschlag
4ee43612f6
added new switch: --script-warn
2014-02-02 14:09:59 +01:00
mrcheko
b85a4dd35e
pos accum without conformity with animation bug/creature speed
2014-02-02 15:01:49 +02:00
Alexander "Ace" Olofsson
e3d85af70a
Fix an issue with int32_t being unknown on windows.
2014-02-02 13:57:19 +01:00
Marek Kochanowicz
a36cc26434
Created new files for TableMimeData class.
2014-02-01 19:06:41 +01:00
scrawl
1deb0a7cdf
Savegame dialog: Set key focus to editbox
2014-02-01 18:42:01 +01:00
scrawl
ec46575671
Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
2014-02-01 18:42:01 +01:00
scrawl
6d37cd7e86
Savegame dialog: Don't allow empty save names
2014-02-01 18:42:01 +01:00
scrawl
63284d21a0
Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button
2014-02-01 18:42:01 +01:00
scrawl
dea9d21db6
Some additional safety checks for global map loading
2014-02-01 18:42:01 +01:00
scrawl
f89b3cac02
Feature #764 : Store the actor that gave the dialog response
2014-02-01 18:42:01 +01:00
scrawl
a988a0d6dc
Don't add duplicate topic responses to the journal
2014-02-01 18:42:00 +01:00
scrawl
37ef8ec908
Savegame dialog: support loading saves using Enter key or double-click
2014-02-01 18:42:00 +01:00
scrawl
49e26415be
Don't call loadGame() from within the MWMechanics::Actors update sequence
2014-02-01 18:42:00 +01:00
Marc Zinnschlag
1b5301eec0
Merge branch 'savedgame'
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
2014-02-01 18:16:32 +01:00
Marc Zinnschlag
5b04c10e1d
added creature/NPC state to saved games (only container/inventory for now)
2014-02-01 17:36:23 +01:00
Marc Zinnschlag
d2ec3ffdc8
handle equipped items when serialising inventory state
2014-02-01 17:31:05 +01:00
Marc Zinnschlag
bcc5894e2d
changed implementation functions for container serialisation from free functions to member functions (will need some polymorphism later)
2014-02-01 15:24:01 +01:00
Marc Zinnschlag
dd674566a2
store content of containers in saved game files
2014-01-31 13:25:32 +01:00
scrawl
4ec86d1c68
Bug #1147 : Fix the inventory preview pose used for ranged weapons
2014-01-31 05:06:35 +01:00
scrawl
60bbab52fe
Support keyframe controllers for bones that aren't in the skeleton base
2014-01-31 05:06:34 +01:00
scrawl
da34f8bda1
Fix LastHitObject
2014-01-31 04:43:35 +01:00
scrawl
067c2bc2ec
Disable combat movements for creatures without weapons
2014-01-31 04:43:35 +01:00
scrawl
7820ea5806
"Always best attack" should only affect the player
2014-01-31 04:43:35 +01:00
scrawl
d0c6ecd03a
Bug #1148 : Workaround for broken images in some MW versions
2014-01-31 04:43:35 +01:00
scrawl
52f89e9a17
Don't play "idle" voice entries for NPCs with Hello 0
...
Not entirely sure if this is correct, but it prevents the NPCs in the starting boat from incorrectly playing them.
2014-01-31 04:43:35 +01:00
scrawl
39d86a9468
Improvements to smooth NPC steering
2014-01-31 04:43:29 +01:00
mrcheko
80d8aa4030
bug with sequence of knockouts; giving sense to some hit state code
2014-01-30 23:54:26 +02:00
Marc Zinnschlag
900532a6ca
store additional state of lights in saved game files
2014-01-30 12:37:33 +01:00
Marc Zinnschlag
ec7cb90ca4
added support for serialisation of CustomData state
2014-01-30 11:50:13 +01:00
scrawl
2b15b8b484
Fix gold bugs ( Fixes #1145 , Fixes #1146 )
2014-01-29 15:37:27 +01:00
scrawl
305e78c981
Fix creature attack bug
2014-01-29 15:37:27 +01:00
scrawl
e717694b36
Reset Run stance in AiWander
2014-01-29 15:37:27 +01:00
scrawl
23ffb8a4dc
Fixes #1143 : Make getCurrentAiPackage return the package that was run last, not the package that will be run in the next frame.
...
This makes the Mehra Milo script work properly.
2014-01-29 15:37:27 +01:00
scrawl
434fd21584
Don't set journal index if a higher index is currently set
...
This is vanilla behaviour, and required for the Mehra Milo vivec informants quest.
2014-01-29 15:37:27 +01:00
scrawl
edff88542b
Allow double click / Enter key for accepting race/class/birthsign
2014-01-29 15:37:27 +01:00
scrawl
a8a09762ce
Don't crash when deleting or disabling a moving door
2014-01-29 15:37:26 +01:00
scrawl
190512156d
Use some more GMSTs for enchanting
2014-01-29 15:37:26 +01:00
scrawl
ea7e0abdc2
Move WhenStrikes skill success to a more appropriate place
2014-01-29 15:37:26 +01:00
scrawl
b8db151da7
Add missing skill increases for armor hits
2014-01-29 15:37:26 +01:00
scrawl
82146e7f8d
Use GMSTs for levelup
2014-01-29 15:37:26 +01:00
scrawl
cc40cec395
Move levelup to NpcStats
...
The code came from back in the days where NpcStats did not derive from CreatureStats.
2014-01-29 15:37:26 +01:00
scrawl
ba67bf45f8
Fix an issue with InventoryStore copy constructor. Don't copy the iterator directly - mContainer will be wrong and comparisons against end() will always fail.
...
This caused an exception when looting a creature that had moved cells.
2014-01-29 15:37:26 +01:00
scrawl
365ae15532
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
2014-01-29 15:37:26 +01:00
mrcheko
3a5da7e6e8
merged with master
2014-01-29 00:03:00 +02:00
mrcheko
5ee1dc6be8
attacktypes error fix
2014-01-28 21:07:26 +02:00
Marc Zinnschlag
1d34f5e096
Merge remote-tracking branch 'sirherrbatka/cloning'
...
Conflicts:
apps/opencs/model/world/refiddata.cpp
2014-01-28 12:40:14 +01:00
Marc Zinnschlag
a473c3f619
some cleanup
2014-01-28 12:36:10 +01:00
Marc Zinnschlag
fd5486864a
Merge remote-tracking branch 'gus/AIFix2'
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/actors.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
2014-01-28 12:33:31 +01:00
Marek Kochanowicz
2bd98a69ab
Corrections, according to the comments. Thanks for the review. :-)
2014-01-28 11:16:48 +01:00
mrcheko
e50e94af0b
remove CreatureStats::mAttackType, set/getAttackType()
2014-01-27 23:05:17 +02:00
mrcheko
fe0268062d
merge with master
2014-01-27 22:38:01 +02:00
Marek Kochanowicz
d3000ce099
whitespaces removed again.
2014-01-27 19:47:54 +01:00
Marek Kochanowicz
62ea0bb066
Cleared whitespaces.
2014-01-27 19:40:05 +01:00
Marek Kochanowicz
c82db915f1
Removed needless includes
2014-01-27 19:32:51 +01:00
Marek Kochanowicz
d0b07de7ef
Corrected bug mentioned by zini.
2014-01-27 16:59:18 +01:00
gus
846276f747
clean up
2014-01-27 15:14:24 +01:00
Marek Kochanowicz
ed0ba906cf
removed needless include
2014-01-27 15:05:29 +01:00
Marek Kochanowicz
9c579dbd6c
ok, that should be enough
2014-01-27 15:03:29 +01:00
Marek Kochanowicz
84e07c95b1
formatting
2014-01-27 15:02:29 +01:00
Marek Kochanowicz
51115fa5be
spaces around operators
2014-01-27 14:56:57 +01:00
Marek Kochanowicz
c91ae86084
is there something that can generate diff from two git branches? Using github for this is kinda annoying.
2014-01-27 14:53:39 +01:00
Marek Kochanowicz
52176d6435
reforfucking
2014-01-27 14:51:57 +01:00
Marek Kochanowicz
2b71568bb6
still reformating
2014-01-27 14:50:36 +01:00
Marek Kochanowicz
316debb827
reformating
2014-01-27 14:46:58 +01:00
Marek Kochanowicz
4d6fb31610
reformating
2014-01-27 14:45:07 +01:00
Marek Kochanowicz
2899f04a3f
reformatting
2014-01-27 14:43:12 +01:00
Marek Kochanowicz
6a0b5defd7
removed needless member value.
2014-01-27 13:42:08 +01:00
Marek Kochanowicz
bb62efc3d8
Removed pointless includes.
2014-01-27 13:36:01 +01:00