Marc Zinnschlag
3f181f9a9d
Issue #370 : Support for targets in containers
2012-09-04 15:21:56 +02:00
Marc Zinnschlag
cc55056adf
Issue #370 : replaced custom target handling in apply action with base class implementation
2012-09-04 15:18:59 +02:00
Marc Zinnschlag
733654d730
Issue #370 : implemented target handling in action base class
2012-09-04 15:14:33 +02:00
Marc Zinnschlag
1cecab6e3d
fixed RefData::getHandle
2012-09-04 15:08:59 +02:00
Marc Zinnschlag
ead04e1cc3
Issue #389 : added AI sequence to CreatureStats; execute AI packages during the regular actor update
2012-09-04 13:32:35 +02:00
Marc Zinnschlag
345eec1135
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
Marc Zinnschlag
ef6f033dd1
Merge branch 'multidata'
2012-09-04 11:02:28 +02:00
Marc Zinnschlag
2284d76307
re-enabled local data directory support in launcher
2012-09-04 11:02:18 +02:00
Jason Hooks
2efceba1fc
Tearing apart PhysicActor
2012-09-03 20:32:20 -04:00
gugus
d261263824
oups forgot vmformat
2012-09-02 21:09:07 +02:00
scrawl
c27ff546e4
shader cache
2012-09-02 19:40:26 +02:00
gugus
95c27723f7
fixed a bug (see commit reverted)
2012-09-02 18:12:13 +02:00
gugus
99885e8ca4
Revert "fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p"
...
This reverts commit 165065d378
.
2012-09-02 18:04:36 +02:00
gugus
fa9f2b268b
PlaceItem,PlaceItemCell,PlaceAtPC,PlaceAtMe
2012-09-02 17:57:03 +02:00
scrawl
950bf66334
throw an exception if default value for a setting is not found
2012-09-02 11:39:54 +02:00
Jason Hooks
0697c7f7f4
Finally merged in master
2012-09-01 17:28:12 -04:00
Marc Zinnschlag
e2bf4694cb
Merge remote-tracking branch 'scrawl/master'
2012-08-31 09:22:32 +02:00
scrawl
760f05c454
the HUD can be toggled with F12 key; useful for screenshots
2012-08-30 20:47:39 +02:00
Marc Zinnschlag
bc34fab17f
Merge remote-tracking branch 'greye/aidata'
2012-08-30 09:55:01 +02:00
Michael Mc Donnell
3c3737ed78
Write error message for exception and fix warning
...
Provides details of what went wrong when reading the .esp and also fixes a warning on vs2010.
2012-08-29 19:38:33 -04:00
greye
a90547bbbe
code formatting
2012-08-29 21:35:06 +04:00
Marc Zinnschlag
81463fa23d
Issue #372 : fixed positions in SoundManager
2012-08-29 18:48:20 +02:00
scrawl
6ad08dfd33
added settings for crosshair & subtitles
2012-08-29 11:15:17 +02:00
Artem Kotsynyak
e9b2f4ee74
fix equipment visibility update
2012-08-28 22:59:44 +04:00
scrawl
1c5055c8ac
fix a problem where hovering a marker would render it on top of the fog of war instead of below
2012-08-28 18:49:44 +02:00
scrawl
7eaf5e7f0f
changed the markers to look more like morrowind's (hover effect)
2012-08-28 18:40:11 +02:00
scrawl
d9276ca09d
don't make copy of CellRefList in World::getNorthVector
2012-08-28 18:23:59 +02:00
scrawl
3c39c47e2f
don't make copies of CellRefList & LiveCellRef
2012-08-28 18:23:01 +02:00
scrawl
571d5095d4
removed a cout
2012-08-28 17:32:50 +02:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
Marc Zinnschlag
40d4dad15e
Issue #378 : Fix (record wasn't build fully)
2012-08-28 09:32:38 +02:00
Marc Zinnschlag
160b52162b
Merge remote-tracking branch 'scrawl/quick_keys'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2012-08-28 09:06:40 +02:00
scrawl
321f7c3419
fix an infinite recursion regression on several dialogs.
2012-08-27 21:29:04 +02:00
scrawl
5c28a67203
broke something in the last commit.
2012-08-27 20:55:39 +02:00
scrawl
4f19b7fb9b
fix leaks.
2012-08-27 20:52:32 +02:00
scrawl
bc36b0e2bd
remove the restriction on the last quick key
2012-08-27 20:51:13 +02:00
scrawl
6161f81c24
last bits of the quick key menu.
2012-08-27 20:44:14 +02:00
Marc Zinnschlag
14b4263143
Merge remote-tracking branch 'scrawl/alttab'
2012-08-27 20:32:56 +02:00
scrawl
dc8f9bd923
workaround for alt tab view mode toggle
2012-08-27 19:25:30 +02:00
scrawl
9af0b48ad6
show/hide crosshair correctly
2012-08-27 19:18:55 +02:00
scrawl
a4c1d979d6
Merge branch 'master' into quick_keys
2012-08-27 18:14:41 +02:00
scrawl
c5e55d3cac
fix screenshot function
2012-08-27 15:51:01 +02:00
greye
61923349e5
resolving conflicts
2012-08-27 14:52:54 +04:00
scrawl
5ebcaeb098
Merge branch 'next' into quick_keys
2012-08-27 11:04:23 +02:00
scrawl
b1a394552d
mouse click sounds
2012-08-27 10:01:53 +02:00
Marc Zinnschlag
d0cebea580
some cleanup
2012-08-26 18:50:47 +02:00
Marc Zinnschlag
450656a890
Merge remote-tracking branch 'dgdiniz/MoveSoundtoAction-Task339' into next
2012-08-26 18:39:09 +02:00
Marc Zinnschlag
ef4910293b
Merge remote-tracking branch 'corristo/osx_f_keys_fix' into next
2012-08-26 18:35:26 +02:00
Douglas Diniz
5cbb08fee1
Task 339 - Moving all sounds to actions
2012-08-26 11:47:45 -03:00
scrawl
c0f27bd5ef
magic selection window
2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1
some unfinished work on quick keys window
2012-08-26 10:52:06 +02:00
Marc Zinnschlag
1fd4d84173
Merge remote-tracking branch 'mmd/windowswarnings' into next
2012-08-24 15:07:19 +02:00
gugus
165065d378
fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p
2012-08-21 19:54:42 +02:00
Nikolay Kasyanov
71a6ce2202
removed cout spam
2012-08-20 21:14:29 +04:00
Nikolay Kasyanov
5395721c26
more appropriate fix for #189
2012-08-20 21:05:02 +04:00
Douglas Diniz
82e7c04c0a
Changing sounds to Action.
...
Adding onActor to Action to choose between playSound and playSound3D.
2012-08-19 20:11:50 -03:00
Lukasz Gromanowski
770f747eec
Added fix for not visible pthreads functions for linker with glibc 2.15
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-08-20 00:18:40 +03:00
scrawl
f7d537cb28
very small correction
2012-08-19 22:15:31 +02:00
scrawl
19ae30ee68
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwbase/inputmanager.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.hpp
apps/openmw/mwinput/mouselookevent.cpp
2012-08-19 22:09:22 +02:00
Lukasz Gromanowski
34513cf16b
Added support for code coverage checking and unittests.
...
Added support for code coverage checking with gcov and
unittests with Google C++ unittest and GMock frameworks.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-08-19 22:23:46 +03:00
greye
e6c3e0744e
tvm update and fix
2012-08-19 10:37:51 +04:00
greye
5b2b378f25
tvm script instruction
2012-08-18 18:05:10 +04:00
Marc Zinnschlag
d1656b2f5d
Merge remote-tracking branch 'greye/player_control'
...
Conflicts:
apps/openmw/mwrender/player.cpp
2012-08-18 13:38:54 +02:00
gugus
cc01a5ceed
Merge branch 'next' of https://github.com/zinnschlag/openmw.git into object_movement_creation
2012-08-18 10:51:12 +02:00
gugus
f2d080d091
bugfix
2012-08-18 10:50:58 +02:00
greye
b8e56d61d3
update camera code, add idle time
2012-08-18 01:31:57 +04:00
greye
3f3972eb3b
no vanity in gui mode (thanks scrawl)
2012-08-17 23:44:28 +04:00
greye
d2b451eb7d
entering vanity mode
2012-08-17 23:25:29 +04:00
greye
b6954a4e8d
use the same height on non-1st person modes
2012-08-17 22:08:16 +04:00
scrawl
8817a9634c
don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone)
2012-08-17 16:55:21 +02:00
Marc Zinnschlag
1da56e2832
removed some unused variables
2012-08-17 15:37:14 +02:00
greye
14f293882c
still resolving
2012-08-17 16:42:42 +04:00
greye
83356d5505
resolving conflicts
2012-08-17 16:25:54 +04:00
greye
7303d595dd
resolving conflicts
2012-08-17 15:36:51 +04:00
greye
4f10138a04
using real player sight angles on ray cast
2012-08-17 15:20:57 +04:00
greye
0e6e141fd4
camera control related script instructions
2012-08-17 15:20:57 +04:00
greye
60fb1e8df6
fix sky in preview mode movement
2012-08-17 15:19:44 +04:00
greye
6961830efb
using real player eye direction when moving
2012-08-17 15:19:44 +04:00
greye
e8fc942bef
reverse Z-axis rotation to make doors happy
2012-08-17 15:19:44 +04:00
greye
a453a7f035
camera adjustment, fix view mode on start
2012-08-17 15:19:44 +04:00
scrawl
34f796c38e
removed the far clip distance hack which is not needed anymore
2012-08-17 15:19:44 +04:00
scrawl
b97b3d7b71
fix sky position when reflection is enabled, fix delay in sky reflection
2012-08-17 15:19:44 +04:00
greye
575244bd35
fix SkaManager issue
2012-08-17 15:19:44 +04:00
greye
783e81afc3
fix 1st/preview/1st change; 1st invisible model
2012-08-17 15:19:43 +04:00
greye
392e6efcb5
initial player rendering
2012-08-17 15:19:43 +04:00
greye
6f87c0c36d
preview mode, advanced vanity support
2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5
poor camera with some fixes
2012-08-17 15:19:43 +04:00
greye
db94018865
far better camera movement
2012-08-17 15:19:43 +04:00
greye
a7aeda9a3b
initial vanity mode support
2012-08-17 15:19:43 +04:00
greye
c46eeaa100
initial 3d-person camera support
2012-08-17 15:19:43 +04:00
Jason Hooks
63a40e9ba3
npc xy disabled
2012-08-16 15:41:42 -04:00
Marc Zinnschlag
e97d23e626
Issue #361 : reset skill level in race selection stage
2012-08-16 15:42:37 +02:00
scrawl
132da92391
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-16 13:20:53 +02:00
Marc Zinnschlag
b0506e2220
re-enabling support for multiple data directories
2012-08-16 12:59:28 +02:00
Jason Hooks
8762f4a47a
boxrotation nif field; commented functions
2012-08-15 16:47:26 -04:00
Jason Hooks
7b8b4c366d
Set angle now working for npcs and creatures
2012-08-14 20:29:48 -04:00
Jason Hooks
1f5bc229e0
Separate adjustRigidBody function
2012-08-14 18:04:58 -04:00
scrawl
f9efd543e4
use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1
2012-08-13 21:33:53 +02:00
Michael Mc Donnell
b373d0ec7b
Correct struct to class in forward declarations
...
Fixes http://bugs.openmw.org/issues/362
2012-08-13 13:58:35 -04:00
scrawl
67577c6192
UI cursor & camera sensitivity sliders
2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32
"reset to defaults" button, invert y axis button
2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc
hotkey window first version
2012-08-13 01:26:15 +02:00
scrawl
c4fe2e4e2a
Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem
2012-08-12 23:01:25 +02:00
scrawl
976ad7a301
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
2012-08-12 22:59:58 +02:00
scrawl
90f1d9c2f2
OSX suggestion by corristo
2012-08-12 21:25:13 +02:00
scrawl
97c45455fd
fix WindowManager destruction
2012-08-12 21:21:23 +02:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
Marc Zinnschlag
c4bf6214db
Merge remote branch 'scrawl/master'
2012-08-12 18:11:36 +02:00
Marc Zinnschlag
88e70cb5bd
Merge branch 'decouple'
2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
scrawl
b6f427bf5e
fix OpenMW not exiting when the window is closed (alt f4 etc)
2012-08-12 17:20:46 +02:00
Marc Zinnschlag
35a64edf2a
Issue #107 : removed a template from the window manager
2012-08-12 16:07:04 +02:00
Marc Zinnschlag
484cce12a8
Issue #107 : removed redundant getStore function from window manager
2012-08-12 14:36:46 +02:00
Marc Zinnschlag
f37d3cd3c9
Issue #107 : added a few todo comments
2012-08-12 14:09:55 +02:00
Marc Zinnschlag
4ca3cb81d4
Issue #107 : some include clean up
2012-08-12 14:07:48 +02:00
Marc Zinnschlag
e0ba7cf952
Issue #107 : Fixing up the window manager interface
2012-08-12 13:46:14 +02:00
Marc Zinnschlag
020fde70b8
Issue #107 : moving function implementations from hpp to cpp file
2012-08-12 11:10:17 +02:00
Marc Zinnschlag
dbac3d2e5f
Issue #107 : fixing WindowManager::removeDialog
2012-08-12 10:52:29 +02:00
Marc Zinnschlag
a3b27ae756
Issue #107 : Moved ClassPoint from window manager to character creation
2012-08-12 10:50:03 +02:00
Jason Hooks
e7329d5f8b
Creatures now have a properly positioned box shape
2012-08-12 00:36:49 -04:00
gugus
fb91f76a2b
fixed a crash
2012-08-11 22:08:04 +02:00
gugus
0c8045d606
allow exterior cell for positioncell. Crash!
2012-08-11 19:16:00 +02:00
gugus
0bc48cc5ea
little fix (thanks greye!)
2012-08-11 18:07:20 +02:00
gugus
379fbccf8c
Merge branch 'move_rotate_fix' of https://github.com/greye/openmw.git into object_movement_creation
2012-08-11 17:53:40 +02:00
Marc Zinnschlag
0231533d05
Issue #107 : InputManager is accessed only through the interface class from now on
2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28
Issue #107 : MechanicsManager is accessed only through the interface class from now on
2012-08-11 17:30:55 +02:00
scrawl
dcf1e66456
fix main menu placement after resolution changes
2012-08-11 17:26:01 +02:00
greye
f7f8ac0a73
fix move/rotateObject code
2012-08-11 18:28:37 +04:00
scrawl
2ebf4721d1
small main menu fix
2012-08-11 15:15:09 +02:00
Marc Zinnschlag
380defa52f
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 15:08:17 +02:00
greye
47f7a5e988
fix double pos/rot adjustment
2012-08-11 17:01:55 +04:00
Marc Zinnschlag
bc16dc81b9
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 14:44:39 +02:00
gugus
eaf6a8df94
some correction
2012-08-11 14:06:58 +02:00
greye
355ca649c2
camera flip control rewritten
2012-08-11 14:54:33 +04:00
gugus
5d1c01a58e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-08-11 12:28:03 +02:00
Marc Zinnschlag
766e782aae
Merge remote branch 'greye/cross_cell-borders'
2012-08-11 12:05:10 +02:00
Marc Zinnschlag
f3edea77b2
MSCV compatibility fix
2012-08-11 12:03:22 +02:00
Marc Zinnschlag
b53b27533a
fixes some include guards
2012-08-11 12:02:51 +02:00
Marc Zinnschlag
6eb9f15b6d
fixed time stamp operator
2012-08-11 11:38:26 +02:00
greye
45306e4bc3
fixed rotation adjustment
2012-08-11 13:23:54 +04:00
greye
5018db3332
removed some redundant code, added some comments
2012-08-11 12:13:16 +04:00
gugus
54221aab89
Merge branch 'cross_cell-borders' of https://github.com/greye/openmw.git into object_movement_creation
2012-08-11 09:53:06 +02:00
gugus
7fa1dc93d7
2nd try: position/ PositionCell
2012-08-11 09:52:49 +02:00
greye
0042020385
should fix 'north direction' bug
...
not even compiled
2012-08-10 21:24:07 +04:00
greye
bed6545e45
still fix assertion fail
2012-08-10 21:06:09 +04:00
greye
56c9c4dbd9
remove some redundant code
2012-08-10 21:03:46 +04:00
scrawl
11fadf4a07
forgot something
2012-08-10 16:25:27 +02:00
scrawl
44ff31b50a
removed world exit methods
2012-08-10 16:21:53 +02:00
scrawl
f72956b918
- added a simple main menu (with Return, Options and Exit buttons)
...
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
2012-08-10 15:15:48 +02:00
Jason Hooks
38c2c5d480
Creatures now use object physics
2012-08-09 18:09:11 -04:00
gugus
b664b174f0
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into object_movement_creation
...
Conflicts:
apps/openmw/mwscript/transformationextensions.cpp
2012-08-09 23:50:44 +02:00
gugus
cb5b69104d
PositionCell
2012-08-09 23:45:06 +02:00
Jason Hooks
083e3537b4
post merge
2012-08-09 17:21:59 -04:00
greye
38b06aee6c
resolving conflicts
2012-08-09 21:49:00 +04:00
Marc Zinnschlag
aca08eb4c2
Merge branch 'decouple' into player_control
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
2012-08-09 16:12:10 +02:00
greye
b5bc7bc424
SoundManager dependency on camera pos/dir
2012-08-09 17:01:03 +04:00
Marc Zinnschlag
6bd48d12af
Issue #107 : SoundManager is accessed only through the interface class from now on
2012-08-09 14:33:21 +02:00
Marc Zinnschlag
d00d40cc3f
Issue #107 : Journal is accessed only through the interface class from now on
2012-08-09 12:56:03 +02:00
Marc Zinnschlag
a84145a087
Issue #107 : minor corrections
2012-08-09 12:05:47 +02:00
greye
181d45661f
fix rotation angles
2012-08-09 13:43:52 +04:00
greye
6b996d8c34
fix disabled camera on start
2012-08-09 13:29:13 +04:00
greye
df60f4bf92
stub for soundmanager, adjust rotation mode
2012-08-09 13:27:32 +04:00
Marc Zinnschlag
923109b260
Issue #107 : DialogueManager is accessed only through the interface class from now on
2012-08-09 10:35:53 +02:00
Marc Zinnschlag
e6ede480c7
Issue #107 : fixed up some interfaces
2012-08-09 09:41:17 +02:00
greye
378fcc2460
fix DisablePlayerControl logic
2012-08-09 11:10:18 +04:00
greye
1511eb3549
implemented enable/disable player looking switch
2012-08-09 10:55:49 +04:00
greye
a2d87d5f5b
added camera flip control, fixed input rotation axis
2012-08-09 10:24:18 +04:00
greye
ec9cf4d3c6
rotateObject() added, input system rewritten
2012-08-09 00:15:52 +04:00
Marc Zinnschlag
28ecfb4290
Issue #107 : ScriptManager is accessed only through the interface class from now on
2012-08-08 15:18:55 +02:00
Marc Zinnschlag
9b567e4ba6
Issue #107 : Removed a redundant function in world interface; added a comment
2012-08-08 14:54:35 +02:00
greye
b6f7f21bcf
fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added
2012-08-08 14:51:33 +04:00
greye
79b7487c87
fix using deleted objects
2012-08-07 22:21:46 +04:00
greye
d32a61b928
fix object moving
2012-08-06 18:20:48 +04:00
greye
ee97a204f2
fix npc animation key update
2012-08-06 15:26:37 +04:00
gugus
8a485e213b
first try of the Position script instruction. Still missing: check if overlapp with an object.
2012-08-05 16:44:56 +02:00
gugus
d850a3ee49
some correction
2012-08-05 16:21:53 +02:00
Marc Zinnschlag
f5ee5a5414
Merge remote branch 'edmondo/master'
2012-08-05 00:03:16 +02:00
Marc Zinnschlag
1db7978361
silenced a warning
2012-08-04 22:03:14 +02:00
Marc Zinnschlag
0c5f886683
Merge remote branch 'greye/player_control'
2012-08-04 21:55:13 +02:00
Jason Hooks
cacf0bd10d
Basic collision with npcs
2012-08-04 15:43:33 -04:00
greye
16ad97610d
add support for some scripting player control switches
2012-08-04 11:54:42 +04:00
Marc Zinnschlag
994e33e3d2
fixed object rotation code
2012-08-04 09:34:49 +02:00
Marc Zinnschlag
e4dc01832b
fixing object rotation script instructions (wrong argument type and missing error handling)
2012-08-04 09:18:20 +02:00
Edmondo Tommasina
11d0761528
terrainmaterial.cpp: fix std::runtime_error compile error
2012-08-03 22:42:28 +02:00
gugus
b2ce1dfd1a
getStartingPos
2012-08-03 18:20:51 +02:00
gugus
7d6ad6ad94
setPos and getPos Script instructions. Cell-crossing is not tested yet.
2012-08-03 18:14:05 +02:00
greye
ff62770657
World::isUnderwater(), World::isSwimming()
2012-08-03 14:42:09 +04:00
Marc Zinnschlag
c251fbdf23
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
libs/openengine/ogre/renderer.cpp
2012-08-02 14:57:35 +02:00
gugus
e9aac4512b
Build fix for Windows
...
Fixes a number of places where uint was used and not defined. This commit
was originally authored by gus. It rebased by Michael Mc Donnell to take
recent commit fixes into account.
2012-08-01 11:47:36 -04:00
gugus
ebd8b064f6
getStartingAngle script instruction
2012-08-01 12:21:42 +02:00
Marc Zinnschlag
f6d657a5f4
Merge branch 'osx_fix'
2012-08-01 09:09:29 +02:00
scrawl
15a16aeba1
Fixed DirectX HLSL shaders and re-enabled them in the gui
2012-08-01 04:11:16 +02:00
greye
f2a2e5f57d
remove MWWorld::Player::setPos()
2012-07-31 19:30:24 +04:00
greye
0e3f70413e
a very little comments
2012-07-31 16:52:21 +04:00
greye
288b63350c
fixed objects update, local script handling
2012-07-31 11:46:57 +04:00
Nikolay Kasyanov
defab0e4b5
Merge remote-tracking branch 'upstream/master' into osx_fix
...
Conflicts:
CMakeLists.txt
2012-07-31 01:06:18 +04:00
Nikolay Kasyanov
b05dfeae70
bug #348 : cleanup
...
moved files to appropriate component, moved function to namespace,
added docs
2012-07-31 01:01:00 +04:00
greye
37990b5133
fix player update
2012-07-30 23:54:26 +04:00
greye
d6150b7482
high-level implementation, unstable
2012-07-30 23:28:14 +04:00
gugus
d37d0b1947
build fix for windows
2012-07-30 19:45:40 +02:00
Marc Zinnschlag
db10baafe1
Merge branch 'scriptconsole'
2012-07-30 12:43:48 +02:00
Marc Zinnschlag
2ccecd839b
improved the help text for --script-run; updated readme.txt
2012-07-30 12:43:23 +02:00
Marc Zinnschlag
fd6c155118
Issue #352 : added --script-run switch
2012-07-30 12:37:46 +02:00
Marc Zinnschlag
23f8595b87
Issue #352 : refactored script execution in console
2012-07-30 11:57:19 +02:00
Marc Zinnschlag
90de02b901
Issue #350 : console only script instructions
2012-07-30 11:43:28 +02:00
Nikolay Kasyanov
0cdb651c5e
removed excess invocation
2012-07-28 02:05:06 +04:00
Nikolay Kasyanov
fbe9a94568
bug #348 : fixed OS X deployment
...
just enable CMake option "OPENMW_OSX_DEPLOYMENT" and it will search
plugins inside application bundle instead of Ogre prefix
2012-07-28 01:55:37 +04:00
Marc Zinnschlag
0da3f2cb59
Issue #314 : Playing drink sound when using a potion
2012-07-27 12:27:22 +02:00
Marc Zinnschlag
8b08928dae
Issue #351 : Added sound playing to Action
2012-07-27 12:19:25 +02:00
Marc Zinnschlag
78fe6fdce5
Issue #351 : Refactoring Action class
2012-07-27 12:00:10 +02:00
scrawl
7cf2fc4009
Merge branch 'master' into shadersystem
2012-07-26 23:11:16 +02:00
scrawl
6077965d27
fix the directx startup issue on windows
2012-07-26 23:09:46 +02:00
Marc Zinnschlag
7725190f89
removed some redundant code
2012-07-26 19:09:45 +02:00
greye
aa5f63ffcc
disabled items placing handling
2012-07-26 19:06:48 +04:00
greye
26595f22f6
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
2012-07-26 16:14:11 +04:00
greye
b734460dc9
Merge branch 'master' of https://github.com/zinnschlag/openmw
2012-07-26 16:02:58 +04:00
scrawl
06bd2cd919
Merge branch 'master' into shadersystem
2012-07-25 23:54:22 +02:00
greye
cd04911f3c
dropping on the ground
2012-07-25 20:31:39 +04:00
greye
49b1d5e127
fix object placing
2012-07-25 20:31:39 +04:00
greye
e7666d3a7f
move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
2012-07-25 20:31:39 +04:00
greye
bcc47cd5fb
local scripts, move placing to World::placeObject(Ptr, CellStore, Position)
2012-07-25 20:31:39 +04:00
greye
d5fe378a66
Revert "local script registration"
...
This reverts commit 0686399a306319a4c49e1009d10215a9c0e65ec2.
2012-07-25 20:31:39 +04:00
greye
aff05b9d36
local script registration
2012-07-25 20:31:39 +04:00
greye
e1c7d1f529
fixed item sinking
2012-07-25 20:31:39 +04:00
greye
6a3a728a56
Class::getModel implementation
2012-07-25 20:31:39 +04:00
greye
87050e48c8
physics getObjectHeight(), MWWorld::Class::getModel() definition
2012-07-25 20:31:39 +04:00
greye
71253c64ab
moving part 2, adding position parameter, stable
2012-07-25 20:31:39 +04:00
greye
61cb012ee7
moving Scene::insertObject to CellStore::insertObject, part 1
2012-07-25 20:31:39 +04:00
Chris Robinson
9f0c1eeb7b
Support playgroup mode 0
2012-07-24 14:54:12 -07:00
Chris Robinson
13ab2baef0
Use a struct to hold the current animation times and remaining loop count
2012-07-24 14:42:01 -07:00
Chris Robinson
fd1e3f6ec5
Add support for playgroup mode 2
2012-07-24 14:14:32 -07:00
Chris Robinson
20121f3b0a
Remove some unused stuff
2012-07-24 13:56:28 -07:00
Chris Robinson
9a7a629d0f
Add support for playing animation groups
2012-07-24 13:51:48 -07:00
Nikolay Kasyanov
94ce95c679
bug #348 : works again on OS X
2012-07-25 00:13:33 +04:00
Chris Robinson
f953d7f8c0
Store text keys from base NIF animations
2012-07-23 17:27:35 -07:00
Chris Robinson
36be1536d9
Return text keys from NIFs when creating entities
2012-07-23 17:20:47 -07:00
scrawl
8c8228a15c
fix terrain num lights setting
2012-07-24 00:08:53 +02:00
Chris Robinson
44975854e5
Merge remote branch 'zini/master' into nif-cleanup
...
Conflicts:
apps/openmw/mwrender/sky.cpp
2012-07-23 13:46:05 -07:00
Chris Robinson
f67983bbee
Don't assume one sub-entity for the night sky entities
2012-07-23 13:37:05 -07:00
Marc Zinnschlag
2d080ce4ef
compile fix
2012-07-23 21:47:53 +02:00
Marc Zinnschlag
483a6d8605
Merge remote branch 'scrawl/shadersystem'
2012-07-23 21:46:06 +02:00
scrawl
02a52c0ff1
fixed some more settings bugs
2012-07-23 21:39:22 +02:00
scrawl
3ebc6fd590
fixed a settings window bug
2012-07-23 20:50:56 +02:00
scrawl
a70f93b024
fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
2012-07-23 20:12:42 +02:00
scrawl
ab35bfa32c
fixed a sky issue
2012-07-23 18:19:34 +02:00
scrawl
cfa0519721
Merge branch 'master' into nif-cleanup
2012-07-23 15:37:08 +02:00
scrawl
1fef086088
Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup"
...
This reverts commit 546b640022
, reversing
changes made to fcaa8aae06
.
2012-07-23 15:36:12 +02:00
scrawl
f8d6a36196
Merge branch 'master' into nif-cleanup
...
Conflicts:
apps/openmw/mwrender/sky.cpp
apps/openmw/mwrender/sky.hpp
components/nifogre/ogre_nif_loader.cpp
components/nifogre/ogre_nif_loader.hpp
2012-07-23 15:35:31 +02:00
Marc Zinnschlag
a24e7c9de2
Merge remote branch 'scrawl/shadersystem'
2012-07-23 15:25:11 +02:00
scrawl
2eca27bba9
fix horizon color of the sky reflection
2012-07-23 14:21:40 +02:00
Marc Zinnschlag
2c5d3d8df9
Merge remote branch 'scrawl/shadersystem' into shadersystem
...
Attention: We have submodules again. Don't forget to update!
Conflicts:
components/files/configurationmanager.cpp
2012-07-23 14:12:21 +02:00
scrawl
1dbfd60305
Merge branch 'nif-cleanup' of https://github.com/ChrisKCat/openmw into nif-cleanup
2012-07-23 13:48:12 +02:00
scrawl
afe7c41729
removed some unused code
2012-07-23 13:47:51 +02:00
greye
32b1350b63
CreatureStats class
2012-07-22 18:29:54 +04:00
Chris Robinson
77446a0d58
Fix skipAnim, only skip one animation update
2012-07-21 17:39:57 -07:00
Chris Robinson
e81fc42daa
Remove the beast-race special cases from updateParts
...
The special handling should happen at a much lower level, and prevent the
objects from being equipped in the first place.
2012-07-21 17:12:41 -07:00
Chris Robinson
c5b9098517
Remove an unused field from EntityList
2012-07-21 17:09:16 -07:00
scrawl
546b640022
Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup
2012-07-21 23:50:56 +02:00
Chris Robinson
81ce8dbe12
Combine animation handling into the base class
2012-07-21 14:41:26 -07:00
Chris Robinson
fcaa8aae06
Don't skip animation state updates for NPCs
2012-07-21 11:26:09 -07:00
scrawl
e7ab3544ac
removed some redundant code
2012-07-21 13:52:12 +02:00
scrawl
acc5c3bbbf
some fixes
2012-07-20 17:08:15 +02:00
scrawl
014396e80c
remove the plugins.cfg files, do not enforce CG plugin
2012-07-20 16:44:03 +02:00
scrawl
21728020f6
fixed the water on local map
2012-07-20 14:45:42 +02:00
Chris Robinson
2db80a1504
Rename a couple methods to match their scripting counterparts
2012-07-20 00:53:12 -07:00
Chris Robinson
66860825cf
Remove some unused and unneeded bits from the Animation class
2012-07-20 00:36:52 -07:00
Chris Robinson
8b5b74f9ee
Add a quick hack to let "playgroup all" work on creatures and NPCs
2012-07-19 22:34:26 -07:00
scrawl
f5ffea4d4b
new button, water timescale
2012-07-19 23:30:41 +02:00
scrawl
e077814a8c
water
2012-07-19 22:23:07 +02:00
Chris Robinson
a86ed46ec4
Use the race ID specified in the ref base's record instead of the race record
...
The latter is localized and doesn't match with international versions.
2012-07-19 11:00:26 -07:00
scrawl
739455e6f8
new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
2012-07-19 16:23:30 +02:00
Chris Robinson
6caa39629d
Reimplement the skirt part
2012-07-18 22:32:26 -07:00
Chris Robinson
b505d4ace0
Fix feet and entity part detachment
2012-07-18 21:39:50 -07:00
Chris Robinson
4af1bce659
Restore and fix some missing parts
2012-07-18 20:14:23 -07:00
Chris Robinson
d9b64b77ec
Attach skinned parts to the scene node instead of the named bone
2012-07-18 18:38:55 -07:00
Chris Robinson
db948969c9
Attach NPC parts to the proper bone
2012-07-18 11:14:13 -07:00
Chris Robinson
04e496a6ca
Store the entity lists for NPC parts
2012-07-18 10:26:25 -07:00
Chris Robinson
6611b0b317
Use an array instead of a bunch of nearly-identical if blocks
2012-07-18 10:09:16 -07:00
Chris Robinson
02d39080c8
Destroy entities when they're done with.
2012-07-18 00:17:39 -07:00
Chris Robinson
4109d0d923
Destroy entities removed from the NPC
2012-07-17 22:47:56 -07:00
Chris Robinson
92546ca18d
Move the last bits of code to createEntities
2012-07-17 20:23:09 -07:00
Chris Robinson
94f3e7a6c0
Store the entity list in the object
2012-07-17 16:00:03 -07:00
Chris Robinson
a590db2cf4
Create entities when loading NIFs for the NPC base
2012-07-17 15:43:40 -07:00
Chris Robinson
3efd2030e2
Create entities when loading NIFs for creatures
2012-07-17 14:11:07 -07:00
Chris Robinson
3dedac5cb1
Create mesh entities for objects when loading the NIF
2012-07-17 13:40:03 -07:00
Chris Robinson
c6cc82a51a
Handle multiple entities per NPC part
2012-07-17 12:20:52 -07:00
Chris Robinson
89cfe778f0
Support multiple entities for the NPC base
2012-07-17 11:38:50 -07:00
Chris Robinson
0a4a141f2e
Support multiple meshes for creatures
2012-07-17 11:23:34 -07:00
Chris Robinson
6047dc6a0c
Merge remote branch 'zini/master' into nif-cleanup
...
Conflicts:
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/animation.hpp
apps/openmw/mwrender/creatureanimation.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/npcanimation.hpp
components/nifogre/ogre_nif_loader.hpp
2012-07-17 10:57:15 -07:00
scrawl
4434fb640e
Merge branch 'master' into shadersystem
2012-07-17 19:12:02 +02:00
Marc Zinnschlag
483b125aad
avoid locking up in case actor updates repeatedly throw exceptions
2012-07-17 18:37:20 +02:00
Marc Zinnschlag
6744375636
fixed a logic error in the auto equip code
2012-07-17 18:35:01 +02:00
Marc Zinnschlag
beb18282bb
Issue #342 : various fixes
2012-07-17 16:44:55 +02:00
Marc Zinnschlag
76de2f7360
Issue #342 : handle magic effects 79-82 and 17-20
2012-07-17 15:49:37 +02:00
Marc Zinnschlag
a3652f16ce
Issue #342 : factored out dynamic stats calculation into a separate function
2012-07-17 12:18:43 +02:00
Marc Zinnschlag
2c70a93553
Merge branch 'master' into potions
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
2012-07-17 10:32:18 +02:00
Marc Zinnschlag
0d3a7d482e
Merge remote branch 'modred11/master'
2012-07-17 10:21:46 +02:00
Marc Zinnschlag
4bfed952bc
Merge remote branch 'guidoj/master'
2012-07-17 10:17:06 +02:00
Marc Zinnschlag
e9b95d55cd
Revert "Proper way to find and use libtbb"
...
This reverts commit d6bf2b7d29
.
2012-07-17 09:49:52 +02:00
guidoj
a021165d9f
Changed standard C lib includes to C++ format
2012-07-17 09:44:24 +02:00
guidoj
0549e949ba
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
Dmitry Marakasov
d6bf2b7d29
Proper way to find and use libtbb
2012-07-17 00:11:56 +04:00
Dmitry Marakasov
0e934a52ca
Include soundmanager.hpp for Play_Normal enum
2012-07-16 23:54:24 +04:00
Dmitry Marakasov
1c53add6c4
Include boost/shared_ptr.hpp for boost:shared_ptr
2012-07-16 23:54:21 +04:00
Chris Robinson
a539e98274
Handle all meshes when inserting objects into the scene
2012-07-16 10:48:48 -07:00
scrawl
509e9d7034
Merge branch 'master' into shadersystem
2012-07-15 21:58:45 +02:00
Chris Robinson
b4c8375f3c
Merge remote branch 'zini/master' into nif-cleanup
...
Conflicts:
components/bsa/bsa_archive.cpp
2012-07-15 12:04:43 -07:00
Marc Zinnschlag
da916cecfb
fixed a bug in a cmake script that resulted in some files being compiled twice
2012-07-15 19:29:09 +02:00
scrawl
778e59ee37
terrain as it was before, with about 4x less code
2012-07-15 08:21:43 +02:00
scrawl
29f91753f7
correction
2012-07-14 18:44:03 +02:00
scrawl
93c641efa7
terrain albedo
2012-07-14 18:25:43 +02:00
scrawl
7d5b94709d
Merge branch 'master' into shadersystem
...
Conflicts:
components/nifogre/ogre_nif_loader.cpp
2012-07-14 11:16:35 +02:00
scrawl
16c2ea3a75
terrain colourmap
2012-07-14 11:13:38 +02:00
Chris Robinson
939d0d2fc5
Return a list of meshes and the skeleton from NIFLoader::load
2012-07-13 20:01:15 -07:00
Marc Zinnschlag
573d7e7e45
Issue #314 : fix to potion use function (was mixing up potion with potion user)
2012-07-13 15:51:57 +02:00
Marc Zinnschlag
782d417d5b
Issue #314 : potion usage
2012-07-13 13:09:22 +02:00
Marc Zinnschlag
182017b8e9
Issue #314 : Moved ingredients and potions to a different type of record list
2012-07-13 13:08:48 +02:00
Carl Maxwell
e4d046f69c
Prepending m to the name of every member variable.
...
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
2012-07-13 03:51:58 -07:00
scrawl
d2fbb11475
temp commit
2012-07-13 11:26:36 +02:00
Marc Zinnschlag
29b4a5e5f7
Issue #314 : added apply actions
2012-07-13 09:41:38 +02:00
Marc Zinnschlag
84d846cf07
Issue #314 : implemented apply and skillUsageSucceeded functions for MWClass::Npc
2012-07-13 09:16:27 +02:00
scrawl
7731e9a6fa
finished cleaning up sky
2012-07-13 09:13:12 +02:00
Marc Zinnschlag
805b81bf6e
Issue #314 : added skillUsageSucceeded function to Class
2012-07-13 09:03:17 +02:00
Marc Zinnschlag
7a2d613043
Issue #314 : extended Class::apply function to cover the actor
2012-07-13 08:50:46 +02:00
scrawl
b8384162b6
merge
2012-07-13 06:16:55 +02:00
Chris Robinson
ecdd4ee23f
Load NiMorphData and NiKeyframeData using proper key lists
2012-07-12 20:56:47 -07:00
Chris Robinson
386ac56bda
Remove the NIF loader and code to manually transform the vertices
...
This currently breaks just about everything. They should come back as it's all
reimplemented, though.
2012-07-12 20:12:18 -07:00
scrawl
ad7383be43
sky
2012-07-11 09:08:55 +02:00
scrawl
e0a99f104b
settings tab "shadows"
2012-07-11 04:28:45 +02:00
scrawl
485adc8bdc
shader mode button in settingswindow
2012-07-11 03:19:51 +02:00
scrawl
865bfc6f47
sync mrt_output setting
2012-07-11 02:31:03 +02:00
Marc Zinnschlag
ec9ebe6b58
Merge branch 'skillgain' into potions
...
Conflicts:
apps/openmw/mwmechanics/activespells.cpp
2012-07-10 14:08:30 +02:00
Marc Zinnschlag
f11bf49a90
cmake fix; silenced some warnings
2012-07-10 13:23:41 +02:00
gugus
164a5c8fe4
rotation now also work with the physic representation
2012-07-10 12:10:50 +02:00
gugus
70c74ede05
changed rotation order
2012-07-10 11:53:12 +02:00
gugus
410b693555
setAngle improvement
2012-07-10 11:15:46 +02:00
scrawl
3537af051d
removed the old shader helper
2012-07-10 00:17:52 +02:00
scrawl
5d1e6b6bf6
remove cg profile check
2012-07-10 00:09:47 +02:00
scrawl
1a9f59d5d4
shadows
2012-07-10 00:07:33 +02:00
Marc Zinnschlag
0d8150f4bd
Issue #324 : added useSkill function to NpcStats (adjust skill level according to use)
2012-07-09 21:15:52 +02:00
Marc Zinnschlag
a207c86fd1
Issue #324 : added some range checks
2012-07-09 21:14:11 +02:00
Marc Zinnschlag
67c1c5ce18
Issue #324 : adjusted setSkill script instructions according to the recent research
2012-07-09 20:42:45 +02:00
Marc Zinnschlag
25a5657d80
Issue #324 : Modified the interface for modified stats
2012-07-09 20:34:12 +02:00
scrawl
07fd9986ef
accidently removed the map.
2012-07-09 20:14:07 +02:00
scrawl
b803d0e949
converted shadow caster shader
2012-07-09 19:46:36 +02:00
gugus
557e114992
clean-up + getScale/Angle script instructions
2012-07-09 19:28:44 +02:00
scrawl
81d30ff63a
temp commit
2012-07-09 19:20:41 +02:00
gugus
0a67f60a6e
Clean-up
2012-07-09 18:47:59 +02:00
gugus
e6716c25c3
little correction.
2012-07-09 15:41:19 +02:00
gugus
feec67094f
Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwworld/physicssystem.cpp
2012-07-09 15:23:26 +02:00
gugus
03f7740474
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwworld/worldimp.hpp
2012-07-09 10:39:57 +02:00
Jason Hooks
b5edad790d
merge
2012-07-07 15:27:04 -04:00
Marc Zinnschlag
fe86ce5a2c
DrawState workaround
2012-07-07 20:53:19 +02:00
Marc Zinnschlag
6277e39216
Merge branch 'master' into skillgain
2012-07-07 20:27:56 +02:00
Alexander "Ace" Olofsson
113457d934
Fixed some windows issues and got rid of a few tiny warnings while at it.
2012-07-07 01:14:18 +02:00
Marc Zinnschlag
0f41cc499d
Issue #324 : Added skill gain calculation function
2012-07-06 21:07:04 +02:00
Marc Zinnschlag
10723a149b
Issue #324 : Change a forward declartion to avoid potential problems with pesky MSVC
2012-07-06 18:25:16 +02:00
Marc Zinnschlag
d30ba14a17
Issue #324 : Finished turning NpcStats into a proper class
2012-07-06 18:23:48 +02:00
Marc Zinnschlag
771863e73b
Issue #324 : Started turning NpcStats into a proper class; fixed a cmake script bug; fixed a namespace issue
2012-07-06 15:50:26 +02:00
scrawl
a095572205
fixed some textures, started with sky
2012-07-06 10:31:48 +02:00
scrawl
33c48b9481
update
2012-07-06 04:28:08 +02:00
scrawl
1a5203749f
fix "error in framelistener" when trying to pick up lights that can't be picked up
2012-07-05 17:13:23 +02:00
scrawl
4ea6530772
hello world.
2012-07-04 00:26:57 +02:00
scrawl
a1e48b0feb
builds now
2012-07-03 22:48:16 +02:00
scrawl
78efc31641
different default coordinates for container window to prevent it from going invsible when changing resolution (bug #308 ), fixed some windows not centering when resolution change
2012-07-03 16:51:29 +02:00
scrawl
085891879c
fixed another resolution change bug introduced recently
2012-07-03 16:44:20 +02:00
Marc Zinnschlag
205ed0ce5b
post merge fix
2012-07-03 15:53:42 +02:00
Marc Zinnschlag
cc7c6aa0ad
Merge branch 'decouple'
2012-07-03 15:47:57 +02:00
Marc Zinnschlag
c85aaafac2
more include cleanup (most removing Ogre.h)
2012-07-03 15:32:38 +02:00
Marc Zinnschlag
87667ab57e
Issue #107 : Ptr related include cleanup
2012-07-03 13:55:53 +02:00
Marc Zinnschlag
5a7b95bf7a
Issue #107 : cleaned up includes in apps/openmw/mwworld/class.hpp
2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
2012-07-03 12:30:50 +02:00
scrawl
d27863bf8e
rename layout files to .layout to get them recognized by layout editor
2012-07-03 11:34:20 +02:00
Marc Zinnschlag
035c1c4b6e
added World interface class; cleanup of World interface
2012-07-03 01:06:38 +02:00
Marc Zinnschlag
efb95e2f83
Issue #317 : check if spell actually exist in AddSpell
2012-07-02 14:25:46 +02:00
Pieter van der Kloet
2db6e4f4cf
Second try: added aspect ratios to the resolution combobox
2012-06-29 19:13:12 +02:00
Marc Zinnschlag
7fcd41c69d
Issue #107 : Detemplateised CellStore; some include cleanup
2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7
Issue #107 : CellStore moved from ESMS to MWWorld
2012-06-29 16:48:50 +02:00
Marc Zinnschlag
fc063472d0
Revert "Added aspect ratio info to the list of resolutions"
...
This reverts commit be5e047106
.
2012-06-29 14:41:19 +02:00
Chris Robinson
897622a511
Merge remote branch 'zini/master' into sound
2012-06-28 15:01:41 -07:00
Marc Zinnschlag
e5cdc988a6
Merge remote branch 'pvdk/launcher'
2012-06-28 10:14:03 +02:00
Pieter van der Kloet
dded604eca
Improved launcher images made by serpentine
2012-06-28 05:16:26 +02:00
Pieter van der Kloet
be5e047106
Added aspect ratio info to the list of resolutions
2012-06-28 02:06:42 +02:00
Marc Zinnschlag
70ac1c818d
Merge remote branch 'scrawl/settingswindow'
2012-06-27 09:02:29 +02:00
scrawl
b73b39f3c6
launcher bugfix, settings was not written when "Play" was selected
2012-06-27 00:55:25 +02:00
Chris Robinson
2f8056dfab
Merge remote branch 'zini/master' into sound
2012-06-26 14:59:01 -07:00
scrawl
232fe0be8c
fix for the directx crash
2012-06-26 18:03:52 +02:00
scrawl
c37b14f5f7
Merge pull request #5 from pvdk/master
...
Sorting of graphics values
2012-06-26 06:47:39 -07:00
scrawl
30e86e1b9d
settings window resolution sorting, aspect ratio
2012-06-26 15:41:13 +02:00
Pieter van der Kloet
e5159a1950
Modified sorting of the values in the Graphics Page
2012-06-26 15:37:40 +02:00
Pieter van der Kloet
77ac8760d1
Cleaned up the GUI of the Graphics page
2012-06-26 03:07:54 +02:00
Pieter van der Kloet
6fe471c1c6
Resolutions are now sorted descendingly and removed some debug stuff
2012-06-26 02:41:54 +02:00
Marc Zinnschlag
83c3972a89
Issue #314 : added return value to addSpell function
2012-06-24 16:23:43 +02:00
Marc Zinnschlag
aa827442e8
Issue #314 : Generalised ActiveSpells class so that it can handle lasting effects from potions too
2012-06-24 11:39:21 +02:00
scrawl
797c2c538d
fix some settings bugs
2012-06-23 12:25:28 +02:00
Marc Zinnschlag
2b68e4d489
Merge remote branch 'scrawl/trianglebatchcount'
2012-06-22 14:30:00 +02:00
scrawl
63ce143a04
fix triangle / batch counts with compositors
2012-06-22 12:56:04 +02:00
scrawl
98f13ebcc0
Merge branch 'misc' of github.com:scrawl/openmw into misc
2012-06-21 12:15:43 +02:00
Marc Zinnschlag
ad251065f4
removed more cout spam
2012-06-21 12:00:56 +02:00
Marc Zinnschlag
89ac0fa232
Issue #312 : Implemented ID-search caching to speed up some badly written scripts
2012-06-21 11:43:18 +02:00
Pieter van der Kloet
6a2bcddef5
Changed the way the launcher exits and polished the error handling code
2012-06-20 23:25:22 +02:00
Jason Hooks
5c51674070
update
2012-06-20 13:14:27 -04:00
Marc Zinnschlag
1b368506d4
Merge remote branch 'pvdk/filedialog'
2012-06-20 16:05:20 +02:00
Pieter van der Kloet
d162445e68
Got rid of some unwanted warnings and did some cleanup on the launcher
2012-06-20 13:35:05 +02:00
Marc Zinnschlag
95d9c99d0d
Merge remote branch 'pvdk/filedialog'
2012-06-20 09:28:43 +02:00
Pieter van der Kloet
e21442f6cc
Fix for Bug #306 : launcher now creates the config dir and returns proper error codes
2012-06-20 02:28:49 +02:00
Jason Hooks
86d8a07fc7
Switching back to old scaling
2012-06-19 13:28:06 -04:00
Marc Zinnschlag
1f0efa9f7d
Merge remote branch 'scrawl/guifixes'
2012-06-19 19:06:18 +02:00
scrawl
15e959868c
make some of the gui mode changes a bit safer
2012-06-19 17:07:00 +02:00
Marc Zinnschlag
590dfe8d63
fixed the container fill problem on cell load
2012-06-19 16:42:10 +02:00
Marc Zinnschlag
511d0c0e1c
Merge remote branch 'scrawl/rendererselection'
2012-06-19 16:04:48 +02:00
scrawl
61ec56debc
don't add duplicate resolutions
2012-06-19 16:02:28 +02:00
scrawl
c9e76d3e90
remove extra tokens at the end of the resolution string, if present
2012-06-19 15:57:58 +02:00
scrawl
ff278ab4ec
chargen generate class: fix result not being shown in review dialog
2012-06-19 15:25:04 +02:00
scrawl
0aa01b93e2
don't put blue color on actions that are in the topic list, but are not topics (e.g. Barter)
2012-06-19 15:24:52 +02:00
Marc Zinnschlag
9a6f012578
Merge branch 'script'
2012-06-19 11:07:47 +02:00
Jason Hooks
4d55ecfdbe
Deleting scaled shapes; scaleObject()
2012-06-18 13:03:00 -04:00
Marc Zinnschlag
09057daac5
Merge remote branch 'scrawl/containerunlocking'
2012-06-18 09:57:22 +02:00
Jason Hooks
33fe80723c
btScaledBvhTriangleMeshShapes
2012-06-17 20:56:10 -04:00
scrawl
de3daf3dc1
allow the 'lock' and 'unlock' script commands to work on containers, like in morrowind
2012-06-18 00:21:55 +02:00
Marc Zinnschlag
4a726f272b
Merge remote branch 'pvdk/filedialog'
2012-06-17 09:58:39 +02:00
Marc Zinnschlag
badb20e5df
Merge remote branch 'scrawl/rendererselection'
2012-06-17 09:54:18 +02:00
Pieter van der Kloet
f81e127701
Created custom directory dialog which only accepts Data Files dirs
2012-06-17 06:48:32 +02:00
scrawl
b831c3313d
render system was not written on launcher exit
2012-06-17 00:47:45 +02:00
Marc Zinnschlag
3c42a71dae
removed some cout spam
2012-06-16 16:42:35 +02:00
Marc Zinnschlag
e2a77037eb
fixed a type in a script instruction
2012-06-16 16:38:54 +02:00
Marc Zinnschlag
8283f5f135
added setHello/Fight/Flee/Alarm instructions
2012-06-16 16:31:32 +02:00
Marc Zinnschlag
ea29b74bb4
added per NPC/creature basic AI-settings (hello, fight, flee, alarm)
2012-06-16 16:17:42 +02:00
Marc Zinnschlag
7454713a9b
addet provisional implementation of AiWander (doesn't do anything yet)
2012-06-16 16:06:15 +02:00
Marc Zinnschlag
b16157a618
documentation fix
2012-06-16 15:49:39 +02:00
Marc Zinnschlag
3167ae9473
added force/clearforce instructions for run and sneak
2012-06-16 15:49:03 +02:00
Marc Zinnschlag
0795730a19
Merge branch 'xdoty' into script
2012-06-16 14:57:13 +02:00
Marc Zinnschlag
10b27e582b
Issue #181 : various fixed to member variable access
2012-06-16 13:51:13 +02:00
Marc Zinnschlag
6c5b21fa42
Issue #181 : Member variable access in expressions; error reporting fix for the previous commit
2012-06-16 13:06:23 +02:00
Marc Zinnschlag
6a89d76321
Issue #181 : Improved script error reporting for local and global scripts
2012-06-16 11:52:35 +02:00
gugus
5397b9dba6
Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
2012-06-16 11:38:07 +02:00
gugus
974585d357
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
2012-06-15 14:53:58 +02:00
gugus
01fefca0a3
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-06-15 14:53:19 +02:00
scrawl
584ae30213
don't show diseases and curses in the spell list
2012-06-15 10:09:46 +02:00
Marc Zinnschlag
0f71439991
Merge remote branch 'garvek/master'
2012-06-15 08:22:56 +02:00
Jason Hooks
897a331244
NPC activation
2012-06-13 12:21:51 -04:00
Jason Hooks
20288de685
Post merge
2012-06-11 15:39:57 -04:00
Jason Hooks
b14c132a31
Merging in the latest master
2012-06-11 13:25:06 -04:00
Alexander "Ace" Olofsson
f675d8d039
Merge branch 'master'
2012-06-11 19:09:10 +02:00
Jason Hooks
595b0729da
Few things changed
2012-06-10 21:08:58 -04:00
Pieter van der Kloet
0bcec32c70
Changed launcher logo to the new one done by Necrod
2012-06-11 02:50:29 +02:00
Mark Siewert
bef4bef5d2
- Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.
...
- Quick hack for multiple terrain palettes. Prevents crashes and/or wrong textures in masters/plugins beyond the first.
- Support deleting parent entries from the list.
2012-06-10 11:14:46 +02:00
Jason Hooks
fb0a52809d
Changing transformation processing
2012-06-09 15:19:15 -04:00
scrawl
447158e9d6
shutdown crash fix
2012-06-09 19:15:11 +02:00
Sylvain THESNIERES
fc3a3fc173
MSVC build compliance:
...
- static const float member is not ISO
- callback do not match DLL signature
2012-06-08 19:55:39 +02:00
Marc Zinnschlag
eb0be10e80
Merge branch 'script' into xdoty
2012-06-07 13:00:01 +02:00
Marc Zinnschlag
ff84fbbfa7
Added DontSaveObject script instruction
...
We are ignoring it for now and unless users protest we will probably keep it that way.
2012-06-07 12:36:51 +02:00
Marc Zinnschlag
72fca40090
Issue #181 : member variable access in interpreter context
2012-06-07 11:59:45 +02:00
scrawl
42e44ac1b5
fixed some leaks
2012-06-06 21:08:20 +02:00
scrawl
c85c794c86
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
scrawl
dfac5f26c3
fixed some issues:
...
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
2012-06-04 21:48:20 +02:00
scrawl
ea8e3ca1c8
fix item duplication bug when picking up object with the mouse and immediately dropping again
2012-06-04 21:09:51 +02:00
scrawl
1ecc6f97ed
alchemy effect fix
2012-06-04 20:56:13 +02:00
scrawl
d56defd4f4
set input focus to console after selecting objects in console mode
2012-06-03 21:19:48 +02:00
scrawl
8e96871acd
remove something unused
2012-06-03 18:40:10 +02:00
gugus
0012d7eb58
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-06-03 12:53:23 +02:00
scrawl
b8464d4ce5
allow picking up objects from the gameworld with the mouse in inventory mode
2012-06-02 14:19:02 +02:00
scrawl
b886aea298
change console skin to MW_Window and set the selected object refID as window title
2012-06-02 12:31:23 +02:00
scrawl
0ba0b2122e
set the implicit object for script excution by clicking on it
2012-06-02 12:25:24 +02:00
scrawl
36d26e0681
set the camera orientation after using teleport doors
2012-05-30 15:52:39 +02:00
Marc Zinnschlag
2bbbff2b75
Merge remote branch 'scrawl/spellwindow'
2012-05-30 10:22:56 +02:00
scrawl
2c90654401
fix a typo that caused a crash when trying to disable an already disabled object
2012-05-30 09:21:41 +02:00
scrawl
72bb7a2d2c
fix a typo
2012-05-30 08:04:07 +02:00
Jason Hooks
fb4e7f02b9
code correction
2012-05-29 22:03:00 -04:00
scrawl
c5a685d11f
addition to last commit: show the selected weapon/spell names as inventory/spell window caption
2012-05-29 18:59:11 +02:00
scrawl
298ae4f7f8
HUD icons for selected weapon / selected spell / selected enchanted item
2012-05-29 18:33:01 +02:00
gugus
a711a3ebe1
Various fixes
2012-05-29 16:45:43 +02:00
gugus
f83ffecae5
SetAngle and SetScale script instruction
2012-05-29 15:57:13 +02:00
scrawl
8b7baa808e
fixed the hud icon positioning issues
2012-05-29 15:36:48 +02:00
scrawl
48ba293e88
added the success formula, and spell deleting (shift+click)
2012-05-29 15:13:44 +02:00
scrawl
30461438f6
still left: spell success formula
2012-05-29 12:35:03 +02:00
scrawl
5412d6ed9e
fixed a typo that prevented spells from getting added
2012-05-29 10:47:48 +02:00
gugus
d8051095d6
rotation are updated in the physis system
2012-05-29 10:36:12 +02:00
gugus
26d6c9453c
more work on rotation
2012-05-29 10:15:29 +02:00
scrawl
c7268233df
spell window layout & opening/closing/pinning logic
2012-05-29 09:02:22 +02:00
scrawl
1b561ce91f
Merge branch 'master' into next
2012-05-29 06:56:23 +02:00
scrawl
69e6bc6588
add water settings to settings window
2012-05-29 06:45:44 +02:00
scrawl
5d03e86613
added field of view and texture filtering to settings window
2012-05-29 04:54:54 +02:00
scrawl
6945afe95b
alchemy window layout
2012-05-29 02:57:19 +02:00
scrawl
8c7cb6909d
addition to c7010623fb
: apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors
2012-05-29 01:59:16 +02:00
scrawl
f75266e4ba
fixed race dialog bug
2012-05-29 01:47:49 +02:00
gugus
77084b27c0
some work for rotation/scaling
2012-05-28 16:01:35 +02:00
scrawl
0a17d6d710
more resolution switching fixes
2012-05-28 12:34:29 +02:00
Marc Zinnschlag
76b23ae864
Merge remote branch 'scrawl/buildplayerfix'
2012-05-28 11:44:43 +02:00
scrawl
a54623bcd2
reset attributes when building player
2012-05-28 11:37:56 +02:00
scrawl
e1ee45a6d6
Issue #297 : Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
2012-05-28 10:50:00 +02:00
scrawl
6014a90002
added tooltip delay option
2012-05-28 09:46:05 +02:00
scrawl
14f4f09f83
proper resolution switching (reposition GUI & adjust mouse clipping region)
2012-05-28 09:19:25 +02:00
scrawl
3daf1ebc3f
small map tweak
2012-05-28 05:03:50 +02:00
scrawl
19c428e86c
delete fix
2012-05-28 02:04:00 +02:00
scrawl
8f667580bb
ogre 1.8 final release compability fixes
2012-05-27 23:12:45 +02:00
scrawl
f6a6684685
when the resolution changes, adjust camera aspect ratio and recreate compositors
2012-05-27 21:39:18 +02:00
scrawl
10cfe0f5bc
Issue #295 : Class creation dialogs tooltips; plus tons of other improvements
2012-05-27 06:39:10 +02:00
scrawl
f1d3978897
Issue #290 : Auto-Close MW-reference related GUI windows
2012-05-27 01:14:33 +02:00
scrawl
a7e6a142f9
blend fog of war into adjacent cells
2012-05-27 00:39:33 +02:00
scrawl
63213b36bf
Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
2012-05-26 23:06:15 +02:00
scrawl
313a8e55b7
- Issue #296 : Clicking on HUD elements shows/hides the respective window
...
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
2012-05-26 21:09:21 +02:00
scrawl
3cba884f59
Issue #294 : show/hide HUD elements based on allowed windows
2012-05-26 05:46:46 +02:00
scrawl
738e107b52
Merge branch 'master' into next
2012-05-26 05:31:32 +02:00
scrawl
c7010623fb
Issue #294 : disallowed inventory prevents Talk, Open and Take actions
2012-05-25 18:45:17 +02:00
gugus
51b6d5cae0
Scale *should* work. (no script instruction yet)
2012-05-25 18:23:06 +02:00
Marc Zinnschlag
173820d29b
Merge branch 'enable'
2012-05-25 18:19:12 +02:00
scrawl
750259973e
potion creating works, most of the values are bogus
2012-05-25 18:00:13 +02:00
Marc Zinnschlag
6fe53aa320
Issue #277 : containers in cells were not filled up on cell load when the cell was preloaded before
2012-05-25 17:55:00 +02:00
Marc Zinnschlag
0131c53005
Issue #176 : removed enable/disable functions from MWWorld::Class
2012-05-25 17:28:27 +02:00
Marc Zinnschlag
36885b2e40
Issue #176 : removed enable/disable functions from Creature, Npc and Light
2012-05-25 17:04:33 +02:00
scrawl
63b3b82657
don't allow more than 4 potion effects
2012-05-25 16:23:49 +02:00
scrawl
1df1b521a4
show the list of potion effects
2012-05-25 16:20:57 +02:00
scrawl
6eb15f7680
auto-select the alchemy tools with highest quality
2012-05-25 15:24:33 +02:00
scrawl
3ba24aee0d
Merge branch 'alchemy' into next
2012-05-25 13:37:40 +02:00
scrawl
9b623a79ff
Merge branch 'master' into alchemy
2012-05-25 13:14:27 +02:00
scrawl
09c870ad68
first alchemy window layout (not pretty)
2012-05-25 12:58:28 +02:00
scrawl
51b8a76a68
merged by branches together, starting with alchemy window
...
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
scrawl
c2b818373e
adjust tooltip skin, now is never transparent
2012-05-24 15:11:45 +02:00
scrawl
a3a22e9096
ingredient tooltip shows possible effects
2012-05-24 14:47:57 +02:00
Chris Robinson
05fd8f0211
Update the actual sounds and music volume when settings change
2012-05-24 05:30:22 -07:00
Marc Zinnschlag
684208dfc9
Issue #176 : when deleting objects, don't go through disable to remove actors from the mechanics manager
2012-05-24 13:26:07 +02:00
Marc Zinnschlag
c0ee382c72
Issue #176 : made actor deregistration more robust
2012-05-24 13:21:52 +02:00
scrawl
57d834b14b
fixed an issue with interactive messagebox
2012-05-24 12:05:43 +02:00
scrawl
6ea7bdb224
vsync & fps buttons, sound volume apply fix
2012-05-24 11:50:48 +02:00
scrawl
cbe89f7e32
copy&paste mistake
2012-05-24 08:56:45 +02:00
scrawl
189b044392
small correction
2012-05-24 04:37:41 +02:00
scrawl
9b94edd561
audio tab with volume sliders
2012-05-24 04:34:53 +02:00
scrawl
cb35f4d208
some unrelated gui cleanup
2012-05-24 03:50:02 +02:00
scrawl
a1907e7b88
cleaning up mwgui/widgets part 1
2012-05-24 03:48:02 +02:00
scrawl
7ebbc099b3
allow stacking gui modes
2012-05-23 12:23:35 +02:00
scrawl
689cf7ce05
ConfirmationDialog
2012-05-23 05:28:25 +02:00
Jason Hooks
0066ef9b54
Some cleanup
2012-05-22 21:40:24 -04:00
scrawl
656a8f1be9
working menu transparency slider
2012-05-23 01:32:36 +02:00
scrawl
313294c522
settings window (hotkey F2) which does nothing. Yay!
2012-05-22 21:40:42 +02:00
scrawl
b25d62a7e2
rename antialiasing mode "MSAA 0" to "none" to avoid confusion.
2012-05-22 20:52:38 +02:00
scrawl
ad46049ee0
got the launcher working with the new settings system.
2012-05-22 20:37:18 +02:00
scrawl
355268dae1
make the launcher build and run again, but it doesn't change settings
2012-05-22 19:36:50 +02:00
scrawl
343bbaf0fd
integrated video settings in the settings file, the launcher is now useless
2012-05-22 03:36:03 +02:00
Marc Zinnschlag
7938566004
Merge remote branch 'scrawl/graphics'
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-05-21 11:24:36 +02:00
Marc Zinnschlag
76d733d2b3
Merge remote branch 'scrawl/inventoryGUI'
2012-05-21 11:17:11 +02:00
gugus
dac98b2213
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
2012-05-21 11:02:10 +02:00
scrawl
bda90b77bc
oops, forgot something
2012-05-21 10:59:06 +02:00
gugus
ca9224ed7f
starting scale function
2012-05-21 10:58:04 +02:00
scrawl
157dd81524
removed script instruction, will be in the settings window later
2012-05-21 10:57:49 +02:00
scrawl
5f6e8224f4
skill progress
2012-05-21 10:48:25 +02:00
Marc Zinnschlag
3e85151c9d
Merge remote branch 'scrawl/inventoryGUI'
...
Conflicts:
apps/openmw/CMakeLists.txt
2012-05-21 10:13:27 +02:00
scrawl
8f2c8bbea4
Merge branch 'master' into graphics
2012-05-21 09:50:46 +02:00
scrawl
789dfe1c88
fix a bug with water reflection plane height
2012-05-21 09:50:02 +02:00
scrawl
40c52c5d09
max faction rank crashfix
2012-05-21 05:19:20 +02:00