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611 commits

Author SHA1 Message Date
Aleksandar Jovanov
15526d6110 only fists support lacks 2012-04-08 13:17:16 +02:00
Marc Zinnschlag
77604086e2 Merge branch 'autoequip' 2012-04-08 13:01:25 +02:00
Marc Zinnschlag
dcab6737e5 consider skills when auto equipping 2012-04-08 12:26:21 +02:00
Aleksandar Jovanov
b1259ca15c added a 'backend' for NPC/Player draw state 2012-04-08 12:25:33 +02:00
scrawl
c748252d33 weather fix again 2012-04-07 22:55:25 +02:00
scrawl
cdea19206c Revert "more accurate fog, TODO: apply this to the terrain"
This reverts commit 96c37d3e7c.
2012-04-07 22:47:39 +02:00
Marc Zinnschlag
34a02fef45 consider item value when auto equipping 2012-04-07 20:09:09 +02:00
Marc Zinnschlag
d5a7d418dd added getValue function to Class hierarchy 2012-04-07 19:53:49 +02:00
Marc Zinnschlag
f52b9cc162 Merge branch 'autoequip' 2012-04-07 18:48:30 +02:00
scrawl
96c37d3e7c more accurate fog, TODO: apply this to the terrain 2012-04-07 16:55:32 +02:00
scrawl
dbf7547003 fixed first weather transition being instant 2012-04-07 16:33:03 +02:00
scrawl
f008ca166b restored moons like they were 2012-04-06 19:21:28 +02:00
scrawl
456eb95209 reversed sun and moon paths (sunrise at east) 2012-04-06 18:22:37 +02:00
scrawl
e718d4b6f0 another sky fix 2012-04-05 22:36:48 +02:00
scrawl
b36c0d95b8 night transition fix 2012-04-05 22:11:04 +02:00
scrawl
88c50c5171 Merge branch 'master' into water 2012-04-05 15:38:46 +02:00
Sebastian Wick
57ae1bdc43 Merge branch 'master' of https://github.com/zinnschlag/openmw into initocfg
Conflicts:
	apps/openmw/main.cpp
2012-04-04 20:58:02 +02:00
Sebastian Wick
48b7b03453 typo; World::getFallback(std::string key, std::string def) 2012-04-04 16:15:15 +02:00
Sebastian Wick
16e7bf353a remove debug message 2012-04-04 16:08:46 +02:00
scrawl
052cc47ee9 fixed waterAdded 2012-04-03 16:53:33 +02:00
Jason Hooks
57299571d5 Preparing for clothes/armor 2012-04-02 22:08:46 -04:00
Sebastian Wick
73705dadf6 parse fallback with boost program option custom validators 2012-04-03 02:14:39 +02:00
Sebastian Wick
ab9c430632 fallback in apps/openmw; fix for apps/mwiniimporter 2012-04-02 20:47:09 +02:00
scrawl
c0af3c7241 Merge branch 'master' into terraincollision
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-04-02 19:57:58 +02:00
scrawl
e0631dd9be Merge branch 'master' into minimap
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-04-02 14:38:02 +02:00
Marc Zinnschlag
6022d3ab13 Merge remote branch 'corristo/pgrd-rendering'
reduced cout spam.

Conflicts:
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	components/bsa/bsa_archive.cpp
	libs/openengine/bullet/physic.hpp
2012-04-02 12:04:47 +02:00
Marc Zinnschlag
fb44a5da10 Merge remote branch 'ace/win-fix' 2012-04-02 11:46:09 +02:00
Marc Zinnschlag
cdd0182912 Merge remote branch 'scrawl/occlusionquery'
Reduced cout spam

Conflicts:
	apps/openmw/mwrender/occlusionquery.cpp
2012-04-02 11:33:16 +02:00
Jason Hooks
07d0203a3c Merge remote-tracking branch 'upstream/master' 2012-04-02 00:08:12 -04:00
Alexander "Ace" Olofsson
cec9562282 Fixing an ambigous symbol 2012-04-01 20:29:00 +02:00
scrawl
0a5757791c Merge branch 'master' into minimap 2012-04-01 20:17:07 +02:00
scrawl
ee754eda6c don't create sky until entering an exterior cell 2012-04-01 15:07:41 +02:00
scrawl
df8e0bbff2 player check 2012-04-01 14:53:41 +02:00
scrawl
80456778be fix for pickup up transparent objects, workaround for doors 2012-04-01 14:22:04 +02:00
Jason Hooks
0021ccf862 Merge remote-tracking branch 'upstream/master' 2012-03-31 20:48:42 -04:00
Marc Zinnschlag
751e7d2199 basic auto-equipping (picks the first matching item 2012-03-31 17:26:15 +02:00
Marc Zinnschlag
a1d3516e0a constness fix 2012-03-30 17:01:23 +02:00
scrawl
521b9eec6c Merge branch 'master' into minimap
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwworld/world.cpp
2012-03-30 15:31:07 +02:00
scrawl
4a6d034591 Merge branch 'master' into occlusionquery
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	components/esm_store/cell_store.hpp
2012-03-30 14:39:42 +02:00
Nikolay Kasyanov
b21a6291f7 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwscript/miscextensions.cpp
	apps/openmw/mwworld/world.hpp
2012-03-30 02:50:30 +04:00
scrawl
79c2a2e465 implemented toggleWater (twa); formatting again 2012-03-29 18:33:08 +02:00
scrawl
01ecf3e0be attempt at rotation (BROKEN) 2012-03-29 18:16:11 +02:00
scrawl
37e6db69d8 fix 2012-03-29 17:07:59 +02:00
scrawl
f497813043 formatting, added Water::setHeight 2012-03-29 15:49:24 +02:00
Nikolay Kasyanov
c3357c4396 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwscript/docs/vmformat.txt
2012-03-29 13:27:13 +04:00
scrawl
39b3afb98f use camera height instead of player height for underwater check 2012-03-29 05:03:34 +02:00
scrawl
c5f044eb0d fixed compilation 2012-03-28 22:46:29 +02:00
scrawl
58f7a03626 Merge branch 'terrain18' into terraincollision
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-03-28 21:46:52 +02:00
scrawl
e6303fc3f4 Merge branch 'master' into water
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
2012-03-28 21:37:20 +02:00
scrawl
4249d2c536 add getNorthVector method 2012-03-28 03:15:10 +02:00
Jason Hooks
b9fabce9c4 Awesome, working 2012-03-27 20:17:54 -04:00
scrawl
43b1f896f4 fix object pickup when player is very close to object 2012-03-27 22:36:02 +02:00
scrawl
8f6d10f229 fix uninitalised stuff 2012-03-27 20:59:58 +02:00
Jason Hooks
e4251be529 Down gravity 2012-03-25 15:16:02 -04:00
scrawl
53d4be5cf6 object pickup should work everywhere 2012-03-25 20:52:56 +02:00
Jason Hooks
18a139cd66 adding up and down move buttons 2012-03-24 22:03:08 -04:00
scrawl
743ea0c9be use hardware occlusion query for sun glare effect 2012-03-24 17:59:26 +01:00
scrawl
6067053f08 Merge branch 'next' into water
Conflicts:
	CMakeLists.txt
2012-03-22 21:41:32 +01:00
scrawl
ab9aa1ba74 Merge branch 'next' into minimap
Conflicts:
	files/mygui/openmw_map_window_layout.xml
2012-03-22 19:36:37 +01:00
Marc Zinnschlag
47828f91f0 Issue #217: added getWeight function to ContainerStore 2012-03-22 09:45:48 +01:00
Marc Zinnschlag
3dcfcf46cb Issue #217: container change tracking 2012-03-21 12:48:05 +01:00
Marc Zinnschlag
a0ee2954bd Issue #217: moved some functino implementations from ptr.hpp to ptr.cpp 2012-03-21 12:29:07 +01:00
Marc Zinnschlag
0adbe258fd Issue #217: made Ptr track container; fixed a cmake script bug 2012-03-21 12:20:19 +01:00
Jason Hooks
2b3e75718c Updating everything 2012-03-19 20:03:48 -04:00
Jason Hooks
ed7cb1dc67 restarting 2012-03-19 19:38:44 -04:00
scrawl
04c6f23a2b disabled solstheim weather (we can't travel there anyway)
also, there was a bug that could cause this weather to show up on
morrowind, which is fixed now
2012-03-19 22:54:04 +01:00
gugus
11569819db compilation fix 2012-03-19 18:01:54 +01:00
Jason Hooks
51fb9e67cd Merge 2012-03-18 21:31:31 -04:00
gugus
7ca0503205 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-19 00:20:43 +01:00
scrawl
1840401172 weather transitions (e.g. from clear to cloudy) use timescale 2012-03-17 13:14:31 +01:00
scrawl
3ae69f792a no light-"jumps" during night 2012-03-17 12:57:52 +01:00
scrawl
5ea2122f79 sun gradually disappears 2012-03-16 20:39:58 +01:00
scrawl
d18b3271b1 transition tweak 2 2012-03-16 20:32:41 +01:00
scrawl
460b584934 transition tweaks 2012-03-16 19:49:01 +01:00
scrawl
a67cc8e73b more fixes 2012-03-16 19:02:33 +01:00
gugus
10321ff51a Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-16 17:58:23 +01:00
scrawl
c885ec1bd1 Merge branch 'master' into minimap 2012-03-16 17:10:27 +01:00
scrawl
91d2031eb7 first attempt at map window 2012-03-16 17:09:31 +01:00
Nikolay Kasyanov
65fc141b62 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-03-15 20:38:21 +04:00
Marc Zinnschlag
5b378e820d warning level adjustments and some related fixes 2012-03-15 16:01:41 +01:00
Marc Zinnschlag
c616d005e8 fixed a spelling mistake 2012-03-15 14:31:16 +01:00
scrawl
2edd7e59f4 some fixes and facilities for saving the fog of war to disk 2012-03-14 20:44:06 +01:00
Michael Papageorgiou
947288e13a Merge master and rewrite around the new detection function 2012-03-14 00:38:44 +02:00
scrawl
f46d9b094b fix weather sounds sometimes playing in interiors 2012-03-13 17:25:07 +01:00
scrawl
9612ce595b Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
Conflicts:
	CMakeLists.txt
2012-03-13 17:09:50 +01:00
Michael Papageorgiou
6dddf8a3d5 Pickup sounds for armors 2012-03-13 18:05:38 +02:00
scrawl
771f920c2c Merge branch 'master' of https://github.com/zinnschlag/openmw into minimap 2012-03-13 15:59:09 +01:00
Marc Zinnschlag
c314cddb1c added getEquipmentSkill function to Class hierarchy 2012-03-13 14:27:13 +01:00
Marc Zinnschlag
ea336214de more inventory sanity checks 2012-03-13 14:04:19 +01:00
Marc Zinnschlag
4b73116b9d added getEquipmentSlots function to MWWorld::Class hierarchy 2012-03-13 13:50:11 +01:00
Marc Zinnschlag
635b7ec6cb slot system 2012-03-13 13:31:11 +01:00
Marc Zinnschlag
222b5b741e Merge branch 'master' into equipment 2012-03-13 12:14:47 +01:00
Jason Hooks
6d346933db gus's changes 2012-03-10 17:45:34 -05:00
scrawl
fa68be2b19 set map window cell name 2012-03-10 16:05:12 +01:00
scrawl
5b38b17baf local map rendering (nothing to see yet, as it is not displayed in GUI) 2012-03-10 15:28:18 +01:00
Nikolay Kasyanov
5328853445 Feature #37 (In Progress) Render Path Grid
added "togglepathgrid" script command
2012-03-10 18:13:44 +04:00
Marc Zinnschlag
79158b9325 NPCs are using InventoryStore instead of ContainerStore from now on 2012-03-10 12:49:54 +01:00
Marc Zinnschlag
84c8cd3720 added InventoryStore class (doesn't do anything yet) 2012-03-10 12:49:27 +01:00
Marc Zinnschlag
5562653578 provisionally fill up containers on cell load 2012-03-10 12:36:29 +01:00
Marc Zinnschlag
06e0706b35 added fill and clear functions to container store 2012-03-10 12:11:07 +01:00
scrawl
2196e1321b added weather sounds 2012-03-09 18:30:03 +01:00
gugus
39415f0b4a fix compilation bug with Visual C++ 2012-03-07 17:35:10 +01:00
gugus
4990ba48ed Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-07 09:47:46 +01:00
Marc Zinnschlag
25f5bdf7aa Merge remote branch 'scrawl/weather' 2012-03-05 22:45:52 +01:00
scrawl
3ea2a9f05d changeWeather bugfix 2012-03-05 19:13:11 +01:00
Marc Zinnschlag
69f0ec99f1 implemented dialogue scripts 2012-03-05 16:56:14 +01:00
scrawl
ba0365a427 collision shape scale fix 2012-03-02 16:47:39 +01:00
Marc Zinnschlag
739870489a Merge remote branch 'scrawl/weather' into weather
Conflicts:
	apps/openmw/CMakeLists.txt
2012-02-27 15:02:03 +01:00
scrawl
c9ceb74e5c transition fix 2012-02-27 12:21:00 +01:00
scrawl
8b0ef8f98c improvements to sun glare 2012-02-26 20:46:09 +01:00
scrawl
932983c2fa fix toggleSky 2012-02-26 18:21:11 +01:00
scrawl
c1d39bb35f tweaked cloud color 2012-02-26 15:54:52 +01:00
scrawl
f79bf1f300 fog 2012-02-26 13:13:29 +01:00
scrawl
528cff5a59 implemented ChangeWeather script function 2012-02-26 11:51:02 +01:00
scrawl
a05ba97382 choose a random weather depending on region's weather probabilities 2012-02-25 23:41:02 +01:00
scrawl
d77d5080bd implemented GetCurrentWeather script function 2012-02-25 21:34:38 +01:00
scrawl
8d5783d75d - set moon phase using (day%32)/4 (not really correct, but good for now)
- added all weather patterns from morrowind.ini
2012-02-25 21:06:03 +01:00
scrawl
e31ad90802 moon positions and fading 2012-02-25 16:36:45 +01:00
scrawl
4650672bb1 thunderstorm 2012-02-25 13:46:17 +01:00
scrawl
0ebdce543a - added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
- changed WeatherGlobals members to static
2012-02-24 23:26:38 +01:00
scrawl
67c7b965f0 calculate a sun position depending on time of day 2012-02-24 18:30:16 +01:00
scrawl
811c4a41b7 fade in/out for sunrise and sunset 2012-02-24 17:42:31 +01:00
scrawl
aad8f6605e send a raycast through the physics engine to check if sun is visible 2012-02-24 16:12:43 +01:00
scrawl
af83742e6f - disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
2012-02-23 21:44:56 +01:00
scrawl
d9c02ca526 - added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
2012-02-23 21:12:06 +01:00
scrawl
90af78e3b8 attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
2012-02-23 20:33:34 +01:00
scrawl
a5720e9a4f set sky colors according to time of day 2012-02-23 19:49:56 +01:00
Marc Zinnschlag
26bd2be1e8 Merge branch 'equipment' into next 2012-02-23 13:02:20 +01:00
Marc Zinnschlag
8f60d5b180 made container store data members private 2012-02-23 13:01:53 +01:00
Marc Zinnschlag
af23cc352e more cleanup 2012-02-23 12:58:12 +01:00
Marc Zinnschlag
699246e54b removed insertIntoContainer function from MWWorld::Class hierarchy 2012-02-23 12:53:48 +01:00
Marc Zinnschlag
f39aa2a68d changed take action to use the new container store interface 2012-02-23 12:38:25 +01:00
Marc Zinnschlag
e13e858c7a fixed container store iterator; new add function 2012-02-23 12:34:25 +01:00
Marc Zinnschlag
b7ea110632 manually created objects were initialised incompletely 2012-02-23 12:33:50 +01:00
scrawl
ce98397565 adding ini values for 'cloudy' and 'clear' 2012-02-22 20:39:14 +01:00
scrawl
1badb5d04f some restructurings 2012-02-22 20:12:08 +01:00
scrawl
41a8b22ebd implemented weather transitions (currently only blends the clouds) 2012-02-22 19:17:37 +01:00
scrawl
4efc5bc1f2 forgot to add file 2012-02-21 22:56:34 +01:00
scrawl
b2de9e8f45 allow setting the clouds opacity 2012-02-21 22:11:41 +01:00
scrawl
c1fb5ce769 added (incomplete) WeatherManager, created by World 2012-02-21 20:22:46 +01:00
Marc Zinnschlag
db205cf8aa Merge remote branch 'scrawl/next' into test
Conflicts:
	libs/openengine
2012-02-20 14:54:08 +01:00
Marc Zinnschlag
e02cba58b1 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
1beaea0115 forgot to add cone file 2012-02-20 14:14:39 +01:00
Marc Zinnschlag
781b16a00e removed bCollision variable from World 2012-02-20 14:07:16 +01:00
Marc Zinnschlag
4a16553acc replaced an include with a forward declaration 2012-02-20 12:44:17 +01:00
Marc Zinnschlag
e3e6b3809f added container store iterator (a.k.a. the most hilarious iterator I ever had the misfortune to write) 2012-02-20 12:38:34 +01:00
Jason Hooks
38a0d1d1c5 Merging in master 2012-02-19 15:39:12 -05:00
scrawl
f81b615976 implemented script functions FadeIn, FadeOut, FadeTo 2012-02-18 18:25:28 +01:00
scrawl
40e23fe26f added twf console command 2012-02-18 16:06:03 +01:00
Marc Zinnschlag
a0ac6e5150 cells were sometimes not fully loaded 2012-02-12 12:35:29 +01:00
Marc Zinnschlag
78b6ceabc7 Merge branch 'refdata' into equipment 2012-01-30 12:38:55 +01:00
Marc Zinnschlag
e19cea3e7b Merge branch 'refdata' into next 2012-01-30 12:38:35 +01:00
Marc Zinnschlag
a4785ffc4f minor fix 2012-01-30 12:38:13 +01:00
Jason Hooks
2d0e83a2cf Reversing changes 2012-01-30 00:06:29 -05:00
Jason Hooks
d2b3c1dbac Collision may be working correctly 2012-01-29 18:13:43 -05:00
Jason Hooks
9c73fa6b6d Physics sort of fixed 2012-01-29 17:50:51 -05:00
Marc Zinnschlag
81d0d58346 Merge remote branch 'mirc/master' into openengine 2012-01-29 20:25:11 +01:00
Cris Mihalache
daa8fb15ce Removed all physics-related code from Engine 2012-01-29 20:51:20 +02:00
Cris Mihalache
6d4fa9274e Moved OpenEngine systems into their appropriate classes 2012-01-29 17:31:18 +02:00
Marc Zinnschlag
0d7f39fcb5 Merge branch 'refdata' into next 2012-01-28 11:46:34 +01:00
Marc Zinnschlag
f2972b1ca0 turned ContainerStore from a template into a simple struct 2012-01-28 11:45:55 +01:00
Marc Zinnschlag
c081160591 replaced container store in ref data with new custom data implementation 2012-01-27 14:55:58 +01:00
Marc Zinnschlag
b0256cea34 replaced movement settings in ref data with new custom data implementation 2012-01-27 13:17:30 +01:00
Marc Zinnschlag
aa87bd4030 replaced creature stats in ref data with new custom data implementation 2012-01-26 11:35:47 +01:00
Marc Zinnschlag
c6761e3470 replaced NPC stats in ref data with new custom data implementation 2012-01-25 16:56:49 +01:00
Marc Zinnschlag
baf9cff21d added customdata base class (issue #185) 2012-01-24 11:24:05 +01:00
Marc Zinnschlag
4b6cd582a7 removed some redundant (and misplaced) functions 2012-01-24 10:45:40 +01:00
Marc Zinnschlag
26c328e73f added some more comments to avoid further confusion 2012-01-23 14:55:00 +01:00
Marc Zinnschlag
16bc374921 animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
Jason Hooks
e1aba44da6 Switching cells in exterior works 2012-01-22 16:38:10 -05:00
Jason Hooks
ec94ecacaf Zinis branch merge 2012-01-22 15:02:38 -05:00
Marc Zinnschlag
7439c83623 Added custom copy-constructor, assignment-operator and destructor for RefData
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117.
2012-01-22 11:22:12 +01:00
Marc Zinnschlag
6a88133178 Split refdata.hpp in a hpp and a cpp file
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117.
2012-01-22 11:00:40 +01:00
Jason Hooks
a0838369b2 Very basic exterior water 2012-01-21 20:05:08 -05:00
Jason Hooks
84f45b1972 underwater view 2012-01-20 17:59:56 -05:00
Jason Hooks
2aad3a0bd8 Correct water levels 2012-01-19 23:29:07 -05:00
Jason Hooks
ff2bbc9fc5 Transparent water 2012-01-18 22:42:07 -05:00
Jason Hooks
8798f7dd40 Bringing in some of Azathoth's work 2012-01-14 18:34:14 -05:00
Jason Hooks
1d2e77d947 Turning off hardware skinning 2012-01-04 19:47:06 -05:00
Jason Hooks
653d999ac4 Animation creatures 2011-12-26 19:23:46 -05:00
Jason Hooks
7eee54bcd7 More physics and managing of Animation objects 2011-12-25 01:52:57 -05:00
Jason Hooks
1b835d6702 Cell changing fixes 2011-12-24 21:53:12 -05:00
Jason Hooks
ee98a2af1a Empty npcs 2011-12-09 00:08:30 -05:00
Jason Hooks
7bd911b401 Problems with handles 2011-11-24 23:13:34 -05:00
Marc Zinnschlag
0f4adc39b3 added animation-related script instructions 2011-11-21 14:08:44 +01:00
Marc Zinnschlag
51d5c7cd59 Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
	apps/openmw/engine.cpp

- fixed code that did not compile
- removed tons of tabs
- more clean up
2011-11-21 12:52:28 +01:00
Jason Hooks
d8367f4968 Activation fix 2011-11-19 17:45:05 -05:00
Jason Hooks
7319f7a8c6 Many bugs fixed related to changing cells 2011-11-19 01:01:19 -05:00
Jason Hooks
15fcdc8b72 Physics working 2011-11-17 19:38:52 -05:00
Jason Hooks
b3e1044699 Exterior cells 2011-11-17 18:08:48 -05:00
Jason Hooks
a0947cd432 Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
Jason Hooks
9b94074472 addObject 2011-11-16 16:22:13 -05:00
Jason Hooks
58f103a75c Adding new insertCellRefList;Collection switched to a set 2011-11-15 23:31:18 -05:00
Jason Hooks
bc06d13d30 Removing backups 2011-11-13 23:17:56 -05:00
Jason Hooks
dd46694059 Changing a lot of things in scene and world 2011-11-13 23:14:18 -05:00
Jason Hooks
bc58ef28cd Made corrections 2011-11-12 15:58:22 -05:00
Jason Hooks
0b3bb2719f Fixing some errors 2011-11-12 00:19:22 -05:00
Jason Hooks
62d8d1add2 more recommended changes 2011-11-11 14:37:42 -05:00
Jacob Essex
746c3dc297 Added some minor documentation 2011-11-11 11:25:01 +00:00
Jason Hooks
f4e7bd6dfd Made some recommended changes 2011-11-11 00:20:53 -05:00
Jason Hooks
042bceb547 Changes to insertObjectRendering; Proposed insertObject 2011-11-09 18:06:55 -05:00
Jason Hooks
1faa07b279 insertObjectRendering proposed 2011-11-09 15:47:06 -05:00
Jason Hooks
c25b49d2b6 refdata change 2011-11-08 22:59:39 -05:00
Jacob Essex
9aac625000 Changes to move the mutable ESM::Position data to RefData 2011-11-08 00:08:00 +00:00
Jason Hooks
5822221ae1 Made recommended changes 2011-11-01 13:47:36 -04:00
Jason Hooks
86d3cec1aa Changing refdata3 2011-10-30 22:38:15 -04:00
Jason Hooks
15fae749ae Changing refdata2 2011-10-30 17:31:49 -04:00
Jason Hooks
e1558e8e14 Changing refdata 2011-10-30 16:59:40 -04:00
Jason Hooks
1083db5582 Hiding debugging 2011-10-30 00:25:29 -04:00
Marc Zinnschlag
583e7221ef silenced a warning and removed some tabs 2011-10-29 09:55:22 +02:00
Marc Zinnschlag
33ecd8b66c fixed collision toggling bug 2011-10-29 09:50:11 +02:00
Jason Hooks
c3a492bf74 Debugging file renamed 2011-10-25 14:06:44 -04:00
Jason Hooks
d4f63443e6 Hiding the rendering manager; crash eliminated 2011-10-24 22:11:36 -04:00
Jason Hooks
6efc61b9df Removal of MWScene; Object listing fixed 2011-10-24 13:42:36 -04:00
Jason Hooks
fcf404d27b GetFacedHandle in Physics. RenderingManager constructor code added 2011-10-20 18:15:30 -04:00
Jason Hooks
3315de8b4a Naming convention change 2011-10-20 15:02:19 -04:00
Jason Hooks
d0f922ec5d Moved SkyManager creation 2011-10-20 13:55:56 -04:00
Marc Zinnschlag
8bebae17aa Issue #19: More local script related cleanup 2011-10-07 09:52:42 +02:00
Marc Zinnschlag
10778d8c3e Issue #19: factored out local script handling into a separate class
This also fixes a bug related to self-destructing references (introduced during the cell handling improvements)
2011-10-06 12:30:30 +02:00
Marc Zinnschlag
695452e1a3 Issue #169: Don't continue to run local scripts after the reference the script is attached to has been deleted 2011-09-29 09:02:06 +02:00
Marc Zinnschlag
b866323cf3 Issue #31: create new exterior cells on the fly 2011-09-27 10:08:07 +02:00
Marc Zinnschlag
8da15440e0 Issue #31: added function for creating cell records 2011-09-26 11:11:30 +02:00
Marc Zinnschlag
02ce672fdc preload cell's reference list when accessing a reference outside of the actice cells (memory usage and speed optimisation) 2011-09-24 11:45:59 +02:00
Marc Zinnschlag
af4f48fd3f Issue #28: implemented access to references outside of the active cells 2011-09-22 12:44:17 +02:00
Marc Zinnschlag
aa87370d8f Issue #28: moved cell-specific getPtr function from World to Cells 2011-09-22 11:59:39 +02:00
Marc Zinnschlag
ce7202a147 Issue #28: shifting around functionality among CellStore, Cells and CellList 2011-09-10 11:23:30 +02:00
Marc Zinnschlag
e8632a799d Feature #28: refactored out cell management into a separate class 2011-09-08 11:02:55 +02:00
Marc Zinnschlag
40853e292f various bits of clean up 2011-09-04 09:48:50 +02:00
Marc Zinnschlag
afa84b72e0 fixed exterior bug 2011-09-03 10:26:31 +02:00
Marc Zinnschlag
0a2979caf2 more cleanup 2011-08-27 10:45:09 +02:00
Marc Zinnschlag
f8029aaa9e more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation 2011-08-27 10:30:38 +02:00
Marc Zinnschlag
4191bb32d1 fixed an unitialised variable 2011-08-22 21:34:51 +02:00
Marc Zinnschlag
705e11becb Merge remote branch 'swick/mwrender' into mwrender
Conflicts:
	apps/openmw/mwworld/world.cpp
2011-08-22 21:27:53 +02:00
Sebastian Wick
29b8a5374b get rid of the warnings 2011-08-19 17:03:47 +02:00
Marc Zinnschlag
6d8cfa7dfa fixed crash bug 2011-08-09 09:56:09 +02:00
Sebastian Wick
a13b958600 MWWorld::Scene::insertCell 2011-08-09 00:05:16 +02:00
Sebastian Wick
b7dbfb849a moved skyManager into RenderingManager 2011-08-08 21:11:30 +02:00
Sebastian Wick
54724d7e7f start RenderingManager 2011-08-07 16:40:01 +02:00
Sebastian Wick
74b4a0cbe5 World::moveObjectImp private 2011-08-02 19:46:21 +02:00
Sebastian Wick
41d4ad93f8 World::moveObjectImp 2011-08-02 18:50:31 +02:00
Sebastian Wick
7cf66443df const std::string* to std::string 2011-08-02 18:44:10 +02:00
Sebastian Wick
52bf3af565 make World::PhysicsSystem not depending on World::World 2011-08-02 18:16:39 +02:00
Sebastian Wick
4b846a54f1 PhysicsSystem 2011-08-01 15:55:36 +02:00
Sebastian Wick
8d4dc096a4 move getExterior back 2011-08-01 14:41:15 +02:00
Sebastian Wick
3f007d29cc move mInteriors and mExterior back to World::World 2011-08-01 14:34:50 +02:00
Sebastian Wick
6baf904f0f mStore fixed; glibc detected in shutdown process 2011-08-01 04:53:06 +02:00
Sebastian Wick
b131f022ba constructor & destructor 2011-08-01 04:36:23 +02:00
Sebastian Wick
380cd5ca35 World::Scene improvements 2011-08-01 04:30:21 +02:00
Sebastian Wick
af59f3c475 cut down World::Scene 2011-08-01 04:17:50 +02:00
Sebastian Wick
97e4f698a7 World::World looks good for now, cutting down World::Scene; still the to_utf8 error 2011-08-01 04:11:50 +02:00