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7264 commits

Author SHA1 Message Date
Alexei Kotov
09f6032c9b Skip TACT::VMAD/MODS 2023-07-17 22:51:25 +03:00
Alexei Kotov
332f38b7ab Read SCRL::YNAM/ZNAM 2023-07-17 22:51:25 +03:00
Alexei Kotov
7e1e43f9c6 Allow GMSTs with empty EDID 2023-07-17 22:51:25 +03:00
Alexei Kotov
22cc7f3020 Skip LIGH destruction data 2023-07-17 22:51:25 +03:00
Evil Eye
2a1d520c9e Address feedback 2023-07-17 19:37:28 +02:00
Evil Eye
7573004efc Implement the NegativeLight flag 2023-07-17 18:00:15 +02:00
elsid
d113f0fc44
Use settings values for GUI settings 2023-07-16 20:46:54 +02:00
Alexei Kotov
25f5c5651d Sort ESM3ExteriorCellRefIds earlier than StringRefIds
Causes inconsistency with the serialized type enumeration, but necessary for COC to work correctly
2023-07-16 17:47:40 +03:00
psi29a
98bb9fc125 Merge branch 'deserializedeez' into 'master'
Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found

See merge request OpenMW/openmw!3226
2023-07-16 08:46:48 +00:00
psi29a
abb71eeb53 Merge branch 'plannedobsolescence' into 'master'
Allow compilation with MYGUI_DONT_USE_OBSOLETE

See merge request OpenMW/openmw!3232
2023-07-16 08:44:59 +00:00
psi29a
5bc06b3678 Merge branch 'bhkconstraint' into 'master'
Read bhkRagdollConstraint and bhkHingeConstraint

See merge request OpenMW/openmw!3231
2023-07-16 08:44:41 +00:00
Evil Eye
a0127dd7e4 Allow compilation with MYGUI_DONT_USE_OBSOLETE 2023-07-15 15:02:27 +02:00
Alexei Kotov
65fe89d8af Read NiTextureTransformController 2023-07-15 13:33:04 +03:00
Alexei Kotov
ed8fd81714 Don't mess with A/B hardcoding in constraints 2023-07-15 06:59:22 +03:00
Alexei Kotov
eb3e762c50 Read bhkHingeConstraint 2023-07-15 06:47:28 +03:00
Alexei Kotov
83be42893d Read bhkRagdollConstraint 2023-07-15 06:47:28 +03:00
Alexei Kotov
723f5c58e1 Add bhkConstraint 2023-07-15 06:47:28 +03:00
Alexei Kotov
d8f50553af Move Skyrim shader property controllers to controllers 2023-07-15 03:57:29 +03:00
Evil Eye
cd8f2355c0 Only allow StringRefId for Skill ids 2023-07-14 17:33:32 +02:00
psi29a
ce84fdf5f5 Merge branch 'limitedpower' into 'master'
Cap global map cell size (bug #6222)

Closes #6222

See merge request OpenMW/openmw!3225
2023-07-14 08:20:51 +00:00
Evil Eye
7b909c8d24 Create getRefIds 2023-07-13 20:30:16 +02:00
Evil Eye
967b5d205b Use StringRefId for skills 2023-07-13 18:55:22 +02:00
Evil Eye
ac9378fa08 Replace Skill::mIndex with Skill::refIdToIndex 2023-07-13 18:55:21 +02:00
Evil Eye
c59032fd66 Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found 2023-07-13 16:49:23 +02:00
psi29a
7952b27c26 Merge branch 'xptl' into 'master'
Skip REFR::XPTL

See merge request OpenMW/openmw!3224
2023-07-13 12:08:59 +00:00
Alexei Dobrohotov
39c84c84da Cap global map cell size (bug #6222) 2023-07-13 14:53:08 +03:00
psi29a
3a1ae9df58 Merge branch 'nsaids-for-shared-memory-structs' into 'master'
Share the dump directory for crash and freeze dumps

See merge request OpenMW/openmw!3221
2023-07-13 08:01:25 +00:00
psi29a
41abbae3e7 Merge branch 'sittingontheoverlap' into 'master'
Allow subrecords to overlap the following record (bug #6025)

Closes #6025

See merge request OpenMW/openmw!3215
2023-07-13 08:00:01 +00:00
Alexei Dobrohotov
c6882dbc6b Skip REFR::XPTL
Needed by Yukichigai Unofficial Patch
2023-07-13 10:22:25 +03:00
AnyOldName3
f239988c06 Remove unused function 2023-07-12 14:48:09 +01:00
AnyOldName3
899f0a4633 Remove redundant explicit null terminator 2023-07-12 14:46:32 +01:00
AnyOldName3
677c17530e I don't like reformatting things over and over. 2023-07-11 22:58:44 +01:00
AnyOldName3
1bdcb5d6d9 Share the dump directory for crash and freeze dumps
This means the shared memory struct is just 255 bytes longer than a few
commits ago instead of 32K.

Also introduce a function for putting path strings in the shared memory
as there was too much copied and pasted code and it was error-prone.

Also free some handles once we're done with them so they don't leak.
2023-07-11 22:22:26 +01:00
Evil Eye
4eac137109 Change control flow to be easier to understand 2023-07-11 22:10:39 +02:00
Alexei Dobrohotov
5adda00f5e Content selector: allow using non-primary game files as addon files 2023-07-11 11:07:37 +03:00
psi29a
1268dde8fe Merge branch 'metermarker' into 'master'
Don't discard collision for the entire tree if BSXFlags marker flag is set

See merge request OpenMW/openmw!3216
2023-07-11 07:35:51 +00:00
Alexei Dobrohotov
d589b46f96 Launcher, content selector: support ESM4 files
Cell name loader ignores ESM4 files
2023-07-11 05:31:58 +03:00
alekulyn
b085a52681 Add template Nif record 2023-07-10 19:25:52 -05:00
alekulyn
4b90352c2f Add RC value to BSLightingShaderPropertyFloatController and change the revelant RC value in niffile 2023-07-10 19:11:28 -05:00
alekulyn
589726d4f8 Enchanting table fully ready 2023-07-10 18:12:00 -05:00
alekulyn
ed532b5aca Add BSEffectShaderPropertyFloatController record reading 2023-07-10 17:58:32 -05:00
alekulyn
7ea2ea96b6 Read new nodes pt1 2023-07-10 17:27:05 -05:00
Alexei Dobrohotov
2de8c6b3c0 Don't discard collision for the entire tree if BSXFlags marker flag is set 2023-07-10 23:37:37 +03:00
Alexei Dobrohotov
66fd1f8862 Allow subrecords to overlap the following record (bug #6025) 2023-07-10 21:09:22 +03:00
psi29a
d9027f7eef Merge branch 'falloutfalloffnthtimesthecharm' into 'master'
BSEffectShader/NoLighting fixes

See merge request OpenMW/openmw!3211
2023-07-10 07:51:53 +00:00
Evil Eye
d3c1928f01 Fix dialogue insertion again 2023-07-09 15:24:52 +02:00
Alexei Dobrohotov
52a16e0e93 BSEffectShader/NoLighting fixes
Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2023-07-09 14:44:09 +03:00
psi29a
a755fa0f34 Merge branch 'cleanup_includes' into 'master'
Cleanup includes

See merge request OpenMW/openmw!3203
2023-07-09 10:15:09 +00:00
psi29a
81f8d16982 Merge branch 'loadBsTriShape' into 'master'
Load BSTriShape NIF nodes

See merge request OpenMW/openmw!3099
2023-07-09 10:14:27 +00:00
alekulyn
74aa7b947a Load BSTriShape NIF nodes 2023-07-09 10:14:27 +00:00
psi29a
da592356f1 Merge branch 'no-crash-dump-in-temp' into 'master'
Don't put crash dumps in Temp on Windows

Closes #7455

See merge request OpenMW/openmw!3200
2023-07-08 12:36:44 +00:00
elsid
f6fce5ee15
Cleanup includes 2023-07-08 11:28:56 +02:00
psi29a
cab47d0a2a Merge branch 'settings_values_general' into 'master'
Use settings values for General settings (#6876)

See merge request OpenMW/openmw!3198
2023-07-07 13:07:13 +00:00
psi29a
2a534576de Merge branch 'fix-the-comments-again' into 'master'
Restore and clarify comments damaged by !2971

Closes #7350 and #7349

See merge request OpenMW/openmw!2979
2023-07-07 13:05:48 +00:00
AnyOldName3
106dbba086 Restore and clarify comments damaged by !2971 2023-07-07 13:05:48 +00:00
Petr Mikheev
fb7ba40385 Merge branch 'lua-bb-once-and-for-all' into 'master'
Lua - Fix BB once and for all

See merge request OpenMW/openmw!3143
2023-07-05 20:21:38 +00:00
AnyOldName3
48368f79b6 Update Windows crash dump path once we know where we're logging
Manual rewrite of 5102f4b11d
2023-07-05 20:38:46 +01:00
AnyOldName3
72d99237e3 This would never have happened had clang format not tried making this function wrogn in the first place 2023-07-05 20:34:34 +01:00
AnyOldName3
1bcbc4f53f Undo clang format change because clang format in CI disagrees with clang format on my computer 2023-07-05 20:29:18 +01:00
AnyOldName3
3bb3f58c73 Don't put crash dumps in Temp on Windows
Well... unless we fail to get the user profile directory.

Also put freeze dumps in a more appropriately-named file.

Discussed in https://gitlab.com/OpenMW/openmw/-/issues/7455

Manual rewrite of c21695c951

As well as that, I found a bug where the crash dump path was being converted from a std::filesystem::path to a utf8-encoded std::string, then passed to the crash catcher, which converted it to a std::filesystem::path implicitly, but using the system eight-bit code page, which wouldn't usually be UTF-8. That's now fixed by passing the function that expects a path a path instead of a string.
2023-07-05 20:25:22 +01:00
elsid
ebb8fdc698
Use settings values for General settings 2023-07-04 21:40:04 +02:00
glassmancody.info
a659d2eaeb lua - fix bounding box once and for all 2023-07-04 09:55:11 -07:00
elsid
a6dbd819a1
Fix writing IndexRefId to ESM3
Use correct enum value.
2023-07-04 11:34:52 +02:00
psi29a
050fc20379 Merge branch 'settings_values_game' into 'master'
Use settings values for Game settings (#6876)

See merge request OpenMW/openmw!3188
2023-07-03 07:20:36 +00:00
psi29a
6601b0cb15 Merge branch 'fastandloose' into 'master'
Drop support for --fs-strict

Closes #7394

See merge request OpenMW/openmw!3093
2023-07-02 19:24:14 +00:00
elsid
6e8dcc16c6
Use settings values for Game settings 2023-07-01 00:59:35 +02:00
elsid
86e5b94ef6
Convert setting value int to CollisionShapeType on initialization 2023-07-01 00:59:35 +02:00
psi29a
fc5d73648a Merge branch 'schooled' into 'master'
Merge magic schools into skills

See merge request OpenMW/openmw!3148
2023-06-28 09:32:48 +00:00
alekulyn
683fb0a342 Templated nif reader function modelled after cc9cii's reader 2023-06-28 09:27:22 +00:00
Evil Eye
73c2387708 Merge schools into skills 2023-06-26 20:42:52 +02:00
psi29a
31efad1dd0 Merge branch 'fix_model_path' into 'master'
Fix #7403: incorrect model path for records created by Lua scripts

Closes #7403

See merge request OpenMW/openmw!3151
2023-06-25 20:11:43 +00:00
psi29a
dd0d66513d Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes

See merge request OpenMW/openmw!3164
2023-06-25 20:11:19 +00:00
psi29a
558b3cbf60 Merge branch 'particles_fix' into 'master'
Create a stateset for every particle system to create its own defineMap

Closes #7304

See merge request OpenMW/openmw!3162
2023-06-21 14:35:13 +00:00
Andrei Kortunov
a08d921c4c Create a stateset for every particle system to create its own defineMap 2023-06-21 16:13:58 +04:00
psi29a
47b1247fa2 Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages

See merge request OpenMW/openmw!3134
2023-06-21 06:52:30 +00:00
psi29a
abdd4f5207 Merge branch 'lua_potion_magic' into 'master'
Lua: Add effects to potionRecord, ingredientRecord

See merge request OpenMW/openmw!3160
2023-06-20 10:00:06 +00:00
Zackhasacat
611a6429a9 Lua: Add effects to potionRecord, ingredientRecord 2023-06-20 10:00:05 +00:00
psi29a
68415a952e Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion

See merge request OpenMW/openmw!3123
2023-06-20 09:59:06 +00:00
Andrei Kortunov
2ea7eb4ba8 Simplify file_time_type to time_t conversion 2023-06-19 13:21:40 +04:00
Evil Eye
bac6777fae Reduce the number of magic numbers 2023-06-18 16:21:06 +02:00
Petr Mikheev
2f16a8d27c Fix incorrect model part for records created by Lua scripts 2023-06-18 00:19:50 +02:00
Bret Curtis
d582a26e4c Set the default to CLAMP_TO_EDGE in case it was not explicity called for 2023-06-16 09:16:07 +02:00
Bret Curtis
30da8a27ba small revert, "It is copying a texture, it is not a default initialized one. The source texture may or may not want GL_CLAMP_TO_EDGE." 2023-06-16 09:16:07 +02:00
Bret Curtis
0b1a0ad1a8 only 4 deep 2023-06-16 09:16:07 +02:00
Bret Curtis
ff6944701f Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2023-06-16 09:16:07 +02:00
elsid
04215ca9ec
Use settings values for Fog settings 2023-06-15 22:01:14 +02:00
psi29a
1630e04d1b Merge branch 'fix_7423' into 'master'
Fix #7422, #7423, #7424

Closes #7424, #7423, and #7422

See merge request OpenMW/openmw!3136
2023-06-15 11:02:21 +00:00
psi29a
807893eb45 Merge branch 'clickbait' into 'master'
Mostly dehardcode skills

See merge request OpenMW/openmw!3112
2023-06-15 07:03:13 +00:00
Petr Mikheev
ab7eebb356 Fix #7423 (too strict fallback validation) 2023-06-14 20:04:16 +02:00
Petr Mikheev
718d5e4a71 Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
Petr Mikheev
96399b3d23 Add fallbacks to Store<ESM::GameSetting> 2023-06-12 17:59:40 +02:00
Petr Mikheev
be45b8199e Whitelist and type validation for fallbacks 2023-06-12 17:59:40 +02:00
Petr Mikheev
3b43cc2aea Lua: change obj.rotation from Euler angles to Quaternion 2023-06-12 00:16:42 +02:00
Evil Eye
3c588900dd Apply elsid's suggestion and revert 3a888ef543 2023-06-10 22:04:14 +02:00
elsid
180dd7dc64
Log worldspace in RecastContext 2023-06-10 13:23:47 +02:00
elsid
f9e9368fda
Add operator<< for DetourSettings 2023-06-10 13:14:52 +02:00
elsid
dd08154b23
Add operator<< for DetourNavigator::AreaCosts 2023-06-10 13:14:52 +02:00
elsid
ce5fbd6b68
Write separator between Detour status flags 2023-06-10 13:14:52 +02:00
psi29a
25a719700b Merge branch 'esmtool_fallout_nv' into 'master'
Support FalloutNV.esm

See merge request OpenMW/openmw!3065
2023-06-10 08:48:54 +00:00
psi29a
ec2f0e4645 Merge branch 'fragile' into 'master'
More closely replicate Morrowind.exe's locks

Closes #7415

See merge request OpenMW/openmw!3116
2023-06-10 08:47:27 +00:00
elsid
11204d35d6
Use zlib directly for ESM4
Fallback to decompression by block of fixed size when decompressing the
whole archive fails.
2023-06-10 00:12:57 +02:00
elsid
f841a1377f
Skip ATTR subrecord in CLAS record
Present in FalloutNV.esm.
2023-06-09 23:44:39 +02:00
psi29a
2686e586e5 Merge branch 'dev-7019' into 'master'
Fix improper access of stereo manager by other shared components

See merge request OpenMW/openmw!2437
2023-06-09 21:25:21 +00:00
Evil Eye
f5a20d1e9c Change include guard name 2023-06-08 21:10:12 +02:00
Evil Eye
e8ddccaefe Use std::transform 2023-06-08 21:10:12 +02:00
Evil Eye
e791d2b498 Fix unit tests 2023-06-08 21:10:11 +02:00
Evil Eye
eeda48ec50 Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
Evil Eye
da4e04522b More closely replicate Morrowind.exe's locks 2023-06-08 20:10:32 +02:00
Evil Eye
65b22975c9 Remove SkillEnum 2023-06-08 18:35:50 +02:00
Evil Eye
16c0f0d5cc Use a regular TypedDynamicStore for ESM:Skill 2023-06-08 18:35:47 +02:00
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2023-06-06 00:05:11 +02:00
psi29a
25c1e6abee Merge branch 'clickbait' into 'master'
Use std::array in various ESM structs

See merge request OpenMW/openmw!3103
2023-06-05 07:19:38 +00:00
psi29a
2f5bfb4df2 Merge branch 'fix-#7410' into 'master'
fix #7410

Closes #7410

See merge request OpenMW/openmw!3104
2023-06-04 11:28:26 +00:00
elsid
e8ef1a2a0c
Add default initialization for ESM4::TeleportDest::flags 2023-06-04 01:50:08 +02:00
elsid
67e32abd4f
Add default initialization to ESM::Position members 2023-06-04 01:50:04 +02:00
florent.teppe
04e026c53f getRecNameString now constexpr
getTypeDescription uses a static constexpr variable so we don't return ref to temp memory.
2023-06-03 20:28:25 +02:00
Evil Eye
e01a3076dd Use std::array in NpcStats 2023-06-03 14:26:37 +02:00
Evil Eye
a5bb6c7d8d Use std::array in NPDTstruct52 2023-06-03 13:27:45 +02:00
Evil Eye
dd83da5eba Use std::array in FADTstruct 2023-06-03 13:11:49 +02:00
Evil Eye
7be005c9a5 Use std::array in CLDTstruct 2023-06-03 11:58:09 +02:00
Evil Eye
8a474b9807 Use std::array in RADTstruct 2023-06-03 10:45:32 +02:00
psi29a
55cd30ea3b Merge branch 'string_ref_id_utf8' into 'master'
Support UTF-8 by StringRefId::toDebugString (#7407)

Closes #7407

See merge request OpenMW/openmw!3096
2023-06-03 08:17:19 +00:00
psi29a
cc213fb437 Merge branch 'loadBsInvMarker' into 'master'
Load BSInvMarker NIF nodes

See merge request OpenMW/openmw!3092
2023-06-02 07:36:53 +00:00
psi29a
4335667d32 Merge branch 'esm4_cleanup' into 'master'
Clean up components/esm4

See merge request OpenMW/openmw!3086
2023-06-02 07:30:52 +00:00
psi29a
0bb652d7ce Merge branch 'clickbait' into 'master'
Resolve Attribute GMSTs

See merge request OpenMW/openmw!3090
2023-06-02 07:30:40 +00:00
alekulyn
dc860ca302 Load BSInvMarker NIF nodes 2023-06-01 15:27:42 -05:00
elsid
78b3f7288a
Support UTF-8 by StringRefId::toDebugString 2023-06-01 22:16:47 +02:00
jvoisin
3152078c7e Restore missing std::endl removed by an overeager regex 2023-06-01 13:48:41 +02:00
jvoisin
0e33730f5d Remove useless logging
As suggested in https://gitlab.com/OpenMW/openmw/-/merge_requests/3086#note_1413234840
2023-06-01 13:31:48 +02:00
jvoisin
a58dc6fd30 Use the logging system instead of std::cout in components/esm4
- Remove debug-related includes
- Add some trivial missing includes
- Remove useless {}
- Move the known-but-skipped-records are the end of the switch-cases
- Always throw on unknown records
2023-06-01 13:31:48 +02:00
psi29a
27a879de9a Merge branch 'tree_and_furniture' into 'master'
Load ESM4::Tree and ESM4::Furniture

See merge request OpenMW/openmw!3040
2023-06-01 09:15:46 +00:00
psi29a
83c8312060 Merge branch 'esm4_cell_fixes' into 'master'
A few fixes related to ESM4::Cell

See merge request OpenMW/openmw!3083
2023-06-01 07:51:34 +00:00
Evil Eye
08f35fe839 Add ESM::Skill::mWerewolfValue 2023-05-31 17:45:20 +02:00
Evil Eye
7b0680de5f Resolve attribute GMST members 2023-05-31 17:02:18 +02:00
Evil Eye
eea730768b Replace sIconNames with ESM::Skill::mIcon 2023-05-30 20:22:04 +02:00
Evil Eye
9c819b5705 Disallow formatting of UString 2023-05-30 17:35:26 +02:00
Petr Mikheev
5cb4c66266 Avoid using ESM4::Cell with uninitialized fields 2023-05-29 22:37:25 +02:00
Petr Mikheev
19fb9f8e14 Handle editor marker bit in BSXFlags 2023-05-29 18:47:27 +02:00
Petr Mikheev
788a4d32aa Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty. 2023-05-29 18:47:27 +02:00
Petr Mikheev
fd90a8c9b4 Hide Nif nodes with name "EditorMarker". 2023-05-29 18:47:27 +02:00
Petr Mikheev
1b669db017 Load ESM4::Tree and ESM4::Furniture 2023-05-29 18:47:27 +02:00
Evil Eye
9c60a6fa4d Replace sSkillNameIds with ESM::Skill::mName 2023-05-29 17:56:14 +02:00
florent.teppe
9f9a6c06e0 Fix get vertex Height for esm4 2023-05-29 12:10:42 +02:00
florent.teppe
5dfa06acf8 removes unused variable
it was already mostly unused, it was usefull only in the constructor, even though it was a paramater of the constructor, so it could have been removed.
2023-05-29 12:10:42 +02:00
florent.teppe
12304d36aa std::cout => Log(Debug::Verbose) 2023-05-29 12:10:42 +02:00
florent.teppe
ad8cfde4e0 ESM::LandData no longer a virtual interface
instead it is constructed from ESM::Land or ESM4::Land
2023-05-29 12:10:42 +02:00
fteppe
22dc383f63 fixes errors and warnings
Applies review comments

getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.

applied review comments

use default initlializer when possible
factorise code
uses pattern matching in for loop.
2023-05-29 12:10:42 +02:00
florent.teppe
f600730459 fixes functions that were virtual but not tagged as override. 2023-05-29 12:10:41 +02:00
florent.teppe
7d88a240d3 no default terrain for esm4 exterior. 2023-05-29 12:10:41 +02:00
florent.teppe
2bb17279df linux build
clang format 14.0

Arm64 build
2023-05-29 12:10:41 +02:00
florent.teppe
a9e0489867 fixes stutters => bugs in the way cells were updated. 2023-05-29 11:32:14 +02:00
florent.teppe
0e4d21a40c takes the right terrain bounds. 2023-05-29 11:32:14 +02:00
florent.teppe
7bc4fc6bf9 Fix issues on terrain change
terrain Preloader now preloads the right terrain
2023-05-29 11:32:14 +02:00
florent.teppe
427b6ea39a fix bug in "fixColour" and "fixNormal"
fix issue in vtx texture selection
2023-05-29 11:32:13 +02:00
florent.teppe
c2e652b8a0 getLand taken out of loop where it's value would always be the same. 2023-05-29 11:32:13 +02:00
florent.teppe
feb60f5ad8 One landsize variable instead of two.
fixes issues in constant values.
2023-05-29 11:32:13 +02:00
florent.teppe
d0211acf9e Fixes bug in terrain loading + collision heightmap works
although terrain rendering is 100% broken right now
2023-05-29 11:32:13 +02:00
florent.teppe
c35c7b3640 ESM4::Land loaded, added to store and to land objects
it does not work yet. Some things are displayed, but it looks all wrong.
2023-05-29 11:31:37 +02:00
florent.teppe
fffcf52316 land manager cache's key is an ExteriorCellLocation
ESM4::Land is now a ESM::LandData
2023-05-29 11:31:37 +02:00
florent.teppe
e0fa15b727 Abstracted Land data that can be used by esm3 and esm4. 2023-05-29 11:31:37 +02:00
florent.teppe
1b718f09c5 adding worldspace info to terrain data structures
Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2023-05-29 11:31:37 +02:00
florent.teppe
93e7b0d946 Terrain has a mandatory worldspace in constructor
getTerrainHeightAt takes a worldspace.

Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
Evil Eye
90a3a7b62f Add mWerewolfGMST 2023-05-28 15:28:34 +02:00
Evil Eye
a5e1c87fb8 Remove sGmstAttributeIds, sGmstAttributeDescIds, sAttributeIcons 2023-05-28 15:10:53 +02:00
psi29a
16a580eb21 Merge branch 'clickbait' into 'master'
Remove sAttributeIds and sSkillIds

See merge request OpenMW/openmw!3071
2023-05-28 09:14:47 +00:00
psi29a
052972033c Merge branch 'get_rid_of_asserts_in_esm' into 'master'
Replace all asserts in components/esm[34] with throw

See merge request OpenMW/openmw!3069
2023-05-28 09:14:08 +00:00
unknown
14600de185 Remove sAttributeIds and sSkillIds 2023-05-27 21:54:13 +02:00
jvoisin
c98c532213 Replace all asserts in components/esm[34] with throw 2023-05-27 16:10:53 +02:00
elsid
235eb65c97
Rename positionToCellIndex to match return type 2023-05-27 15:49:36 +02:00
psi29a
05555947c3 Merge branch 'specialdedup' into 'master'
Deduplicate specialization code

See merge request OpenMW/openmw!3063
2023-05-26 12:08:05 +00:00
jvoisin
44a65512e8 Replace another assert with a throw 2023-05-26 10:23:58 +00:00
Evil Eye
877f6747be Deduplicate specialization code 2023-05-26 12:16:47 +02:00
elsid
dc8dfe81ce
Add more details to exceptions 2023-05-25 20:56:07 +02:00
Pierre Mossler
e6838cddc7 missing include in attr.cpp 2023-05-25 10:49:27 +00:00
psi29a
d3ed04c551 Merge branch 'lua-activeeffects' into 'master'
Lua: Actor api for active effects and active spells

See merge request OpenMW/openmw!3036
2023-05-25 07:49:08 +00:00
Petr Mikheev
e74161ea8e Merge branch 'slashrslashmarijuanaenthusiasts' into 'master'
Improve Skyrim tree loading (limited)

See merge request OpenMW/openmw!3054
2023-05-24 19:16:55 +00:00
elsid
89eccab7f1
Add missing include
In file included from /home/elsid/dev/openmw/apps/openmw_test_suite/settings/testvalues.cpp:1:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp: In function ‘std::string Misc::StringUtils::toHex(std::string_view)’:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:139:87: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
  139 |             const std::ptrdiff_t space = static_cast<std::ptrdiff_t>(static_cast<std::uint8_t>(v) <= 0xf);
      |                                                                                       ^~~~~~~
      |                                                                                       wint_t
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:140:97: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
  140 |             const auto [ptr, ec] = std::to_chars(out + space, out + space + 2, static_cast<std::uint8_t>(v), 16);
      |                                                                                                 ^~~~~~~
      |                                                                                                 wint_t
2023-05-24 12:45:50 +02:00
Mads Buvik Sandvei
410e8b100a Elsid comments 2023-05-23 19:30:29 +02:00
Mads Buvik Sandvei
5a8c6df633 clang'd 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
4bf23f152b Revert use of string_view to std::string for effectIdTo* methods. 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
6cfc06d7d8 There is no typo 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
9a59330561 refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts. 2023-05-23 18:11:59 +02:00
Mads Buvik Sandvei
b791ce9132 Remove redundant qualifiers 2023-05-23 18:11:44 +02:00
Mads Buvik Sandvei
7ba43c9426 actor.ActiveEffects and actor.ActiveSpells 2023-05-23 18:11:44 +02:00
elsid
2f18da08d7
Add missing include 2023-05-23 12:26:16 +02:00
psi29a
2545185d52 Merge branch 'cs_show_magic_effect_name' into 'master'
Show magic effect name instead of IndexRefId (#7366)

Closes #7366

See merge request OpenMW/openmw!3049
2023-05-23 08:21:35 +00:00
psi29a
64b07ee9f4 Merge branch 'esmtool_dawnguard_dragonborn' into 'master'
Partial support esmtool dump for Dragonborn.esm and Dawnguard.esm from Skyrim

See merge request OpenMW/openmw!3052
2023-05-23 08:20:10 +00:00
psi29a
a61f955e9f Merge branch 'case.ext' into 'master'
Fix a regression and use more starts_with and ends_with

See merge request OpenMW/openmw!3051
2023-05-23 08:18:41 +00:00
Alexei Dobrohotov
a983977e6a Fix NiSkinData loading for >4.2.1.0 2023-05-23 01:19:22 +03:00
elsid
7c16ecb258
Skip more unknown ESM4 subrecords
CNAM from HDPT is a part of Dawnguard.esm.
ATKR from RACE is a part of Dawnguard.esm.
CIS2 from SCRL is a part of Dragonborn.esm.
SPMV from RACE is a part of Dragonborn.esm.
2023-05-22 22:09:08 +02:00
elsid
e537d1d0d4
Ignore missing localization string files by esmtool
Dawnguard.esm from Skyrim depends on files stored in Dawnguard.bsa which is not
processed by esmtool.
2023-05-22 22:09:08 +02:00
elsid
358b7ad3ec
Keep ESM4 localized strings in memory
Size of the files is in order of megabytes at max. Storing offset lookup table
to read from file on demand is less efficient than reading from memory for such
size.

Read and store offsets first. Sort them to read values sequentially. Memoize
last offset and value to avoid reading the same value twice. Use seek only when
current possition does not match offset. Optimize seek for short distance by
calling read instead.
2023-05-22 22:09:06 +02:00
Alexei Dobrohotov
1b5e904285 Read BSMultiBound et al. 2023-05-22 23:05:10 +03:00
Alexei Kotov
401ebfd7f2 Merge branch 'fix_oblivion_loading' into 'master'
Fix Oblivion loading

See merge request OpenMW/openmw!3050
2023-05-22 18:18:35 +00:00
Evil Eye
9728024978 Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
jvoisin
7f191a2a8a Merge branch 'if_all_the_asserts' into 'master'
Replace all the `asserts` with `throw` in components/esm4/reader.cpp

See merge request OpenMW/openmw!3047
2023-05-22 17:33:55 +00:00
jvoisin
a9bf671992 Fix Oblivion loading
Found by elsid@, and due to !3043
2023-05-22 18:24:39 +02:00
Evil Eye
3138eb406b Fix case sensitive comparison 2023-05-22 18:18:01 +02:00
elsid
8f47da46ec
Show magic effect name instead of IndexRefId 2023-05-22 18:02:21 +02:00
jvoisin
8b654f276d Replace all the asserts with throw in components/esm4/reader.cpp 2023-05-22 17:42:32 +02:00
jvoisin
6da3c3e200 Fix a gcc warning about copy
```
/home/jvoisin/dev/openmw/openmw/components/fontloader/fontloader.cpp:532:29: warning: loop variable '[key, value]' creates a copy from type 'std::pair<const int, int> const' [-Wrange-loop-construct]
            for (const auto [key, value] : additional)
                            ^
/home/jvoisin/dev/openmw/openmw/components/fontloader/fontloader.cpp:532:18: note: use reference type 'std::pair<const int, int> const &' to prevent copying
            for (const auto [key, value] : additional)
                 ^~~~~~~~~~~~~~~~~~~~~~~~~
                            &
1 warning generated.
```
2023-05-22 17:18:43 +02:00
psi29a
6f8c152487 Merge branch 'convert_camera_settings' into 'master'
Use settings values for Camera settings (#6876)

See merge request OpenMW/openmw!3041
2023-05-22 09:14:06 +00:00
psi29a
dab616f4e2 Merge branch 'guiew' into 'master'
Use string_view in more places and reduce the number of empty string literals

See merge request OpenMW/openmw!3042
2023-05-22 09:12:45 +00:00
jvoisin
534e20cf3a Replace another assert with a throw
It fixes the following crash:

```nasm
[----------------------------------registers-----------------------------------]
RAX: 0xffffffffffffffe4
RBX: 0x7fffffffbd88 --> 0x0
RCX: 0x555555861f01 --> 0xd6000055555582fa
RDX: 0x1
RSI: 0x0
RDI: 0xff
RBP: 0x2e94
RSP: 0x7fffffff9bb0 --> 0x0
RIP: 0x55555574e286 (<_ZN4ESM44Cell4loadERNS_6ReaderE+182>:	mov    eax,DWORD PTR [rax+0xc])
R8 : 0x0
R9 : 0x555555836bd0 --> 0x555555861f90 --> 0x100000000000000
R10: 0xffffffff
R11: 0x0
R12: 0x7fffffffbd88 --> 0x0
R13: 0x7fffffffbd30 --> 0x7fffffffbd28 --> 0xff0001
R14: 0x7fffffff9da0 --> 0x10fc
R15: 0x7fffffff9ea8 --> 0x7fffffff9eb8 --> 0x0
EFLAGS: 0x10206 (carry PARITY adjust zero sign trap INTERRUPT direction overflow)
[-------------------------------------code-------------------------------------]
   0x55555574e27c <_ZN4ESM44Cell4loadERNS_6ReaderE+172>:	mov    rdi,r12
   0x55555574e27f <_ZN4ESM44Cell4loadERNS_6ReaderE+175>:	xor    esi,esi
   0x55555574e281 <_ZN4ESM44Cell4loadERNS_6ReaderE+177>:	call   0x5555557edfb0 <_ZNK4ESM46Reader3grpEm>
=> 0x55555574e286 <_ZN4ESM44Cell4loadERNS_6ReaderE+182>:	mov    eax,DWORD PTR [rax+0xc]
   0x55555574e289 <_ZN4ESM44Cell4loadERNS_6ReaderE+185>:	cmp    eax,0xff
   0x55555574e28e <_ZN4ESM44Cell4loadERNS_6ReaderE+190>:	ja     0x55555574e314 <_ZN4ESM44Cell4loadERNS_6ReaderE+324>
   0x55555574e294 <_ZN4ESM44Cell4loadERNS_6ReaderE+196>:	cmp    al,0x5
   0x55555574e296 <_ZN4ESM44Cell4loadERNS_6ReaderE+198>:	jne    0x55555574e314 <_ZN4ESM44Cell4loadERNS_6ReaderE+324>
[------------------------------------stack-------------------------------------]
0000| 0x7fffffff9bb0 --> 0x0
0008| 0x7fffffff9bb8 --> 0x0
0016| 0x7fffffff9bc0 --> 0x0
0024| 0x7fffffff9bc8 --> 0x0
0032| 0x7fffffff9bd0 --> 0x0
0040| 0x7fffffff9bd8 --> 0x0
0048| 0x7fffffff9be0 --> 0x0
0056| 0x7fffffff9be8 --> 0x0
[------------------------------------------------------------------------------]
Legend: code, data, rodata, value
Stopped reason: SIGSEGV
0x000055555574e286 in ESM4::Cell::load (this=0x7fffffff9da0, reader=...) at /home/jvoisin/dev/openmw/openmw/components/esm4/loadcell.cpp:68
68	   if (reader.grp().type == ESM4::Grp_ExteriorSubCell && reader.grp().label.grid[1] == 0
gdb-peda$ bt
    this=<optimized out>, reader=...) at /home/jvoisin/dev/openmw/openmw/apps/esmtool/tes4.cpp:547
    recordInvocable=...) at /home/jvoisin/dev/openmw/openmw/./components/esm4/readerutils.hpp:31
    at /home/jvoisin/dev/openmw/openmw/./components/esm4/readerutils.hpp:23
    at ../csu/libc-start.c:381
```
2023-05-21 20:07:52 +02:00
psi29a
364bc91f5b Merge branch 'fix_element_destroy' into 'master'
Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup

See merge request OpenMW/openmw!3033
2023-05-21 17:33:56 +00:00
psi29a
e1754b840a Merge branch 'fix_empty_vector' into 'master'
Guard an undefined behaviour

Closes #6725

See merge request OpenMW/openmw!3037
2023-05-21 17:33:13 +00:00
Evil Eye
4e05dd3cd3 Make FontWrapper conditional 2023-05-21 18:21:42 +02:00
Evil Eye
492e336c0c Use string_view in more UI code 2023-05-21 18:14:12 +02:00
Alexei Dobrohotov
3e8a9d1de4 Read BSTreeNode, handle as NiNode 2023-05-21 18:16:06 +03:00
Evil Eye
5491512905 Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
elsid
5d5e6844d1
Use settings values for Camera settings 2023-05-20 22:23:09 +02:00
jvoisin
81bd034a9e Guard an undefined behaviour
`std::vector.back()` on an empty `std::vector` is undefined.
This should fix #6725.

Thanks to @Capostrophic for the investigation.
2023-05-20 19:35:06 +02:00
jvoisin
cde7aeac3d Replace an asert with a conditional throw
The assert is reachable, resulting in a brutal `abort`
instead of a nice exception.
2023-05-20 19:33:14 +02:00
Petr Mikheev
c6eed2a6c6 Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup 2023-05-20 02:34:23 +02:00
psi29a
1ce35fa9e7 Merge branch 'lua-bounding-box' into 'master'
Expose game object's bounding box in lua api

See merge request OpenMW/openmw!3009
2023-05-19 09:33:44 +00:00
Petr Mikheev
be26fbdacb Explicitly intialize the fields in ESM4::Cell that don't have default constructors. 2023-05-18 20:21:47 +02:00
glassmancody.info
a7b7f99d72 Expose game object's bounding box in lua api 2023-05-18 11:10:10 -07:00
Petr Mikheev
61232f4b75 Fix uninitialized mWaterLevel in esm4/loadwrld.cpp 2023-05-18 02:10:39 +02:00
Petr Mikheev
493858127a Drop NIF root node transformation for Skyrim models the same way as for Morrowind models. 2023-05-18 02:10:39 +02:00
Petr Mikheev
29031d0586 Increase ESM4 active grid 2023-05-18 00:38:41 +02:00
elsid
15f3e3ae71
Support ESM4 IDLE record 2023-05-17 22:59:34 +02:00
elsid
584c0dbcdc
Support reading bool GMST by ESM4 2023-05-17 22:59:34 +02:00
elsid
010db45a10
Read ESM::FormId using ESM4::Reader::getFormId 2023-05-17 22:59:29 +02:00
elsid
a90aa7d8b2
Count navmeshdb reads for each reading job 2023-05-17 10:08:34 +02:00
elsid
5ae8b9cae1
Report raw navmesh cache counters 2023-05-17 10:08:33 +02:00
elsid
a8a76f9a05
Fix BulletShape copy constructor and use for BulletShapeInstance
Copy mVisualCollisionType.
2023-05-14 18:45:38 +02:00
elsid
04d439485b
Log more info about navmesh shapes and jobs 2023-05-14 18:34:31 +02:00
psi29a
ab17d0947a Merge branch 'esm4-exterior' into 'master'
Loading ESM4 Exteriors

See merge request OpenMW/openmw!2986
2023-05-12 23:32:55 +00:00
psi29a
c15710c35b Merge branch 'settings_values_index' into 'master'
Use typed settings storage for settings window (#6876)

See merge request OpenMW/openmw!2997
2023-05-12 21:53:59 +00:00
florent.teppe
a3bd6e7e47 ESM::ExteriorCellIndex => ESM::ExteriorCellLocation 2023-05-12 22:05:55 +02:00
florent.teppe
393357abc0 ESM::Cell::positionToCellIndex returns a ESM::ExteriorCellIndex
and takes a worldspace id as input
ESM::getCellSize takes a wordspace as input.
removed useless static in static inline funcs
2023-05-12 22:05:55 +02:00
florent.teppe
559830f59a applies review comments
Removes ToLowercase after .serializeText
removed unused variable
!ptr => ptr == nullptr
better indentation + error message on throw
friend struct std::hash<...> useless on struct with all public fields.
2023-05-12 22:05:55 +02:00
florent.teppe
3d06cabf6a indexToPosition moved from world -> esm/util.hpp 2023-05-12 22:05:55 +02:00
florent.teppe
1cf0cd5628 moved mwworld/cellutils.hpp -> esm/util.hpp 2023-05-12 22:05:54 +02:00
florent.teppe
75561abfca Factorises code and fixes preload bug. 2023-05-12 22:05:54 +02:00
florent.teppe
5648e03e9e function to get cellsize depending on the context. 2023-05-12 22:05:54 +02:00
florent.teppe
93b3d9238c mWater level disabled for skyrim. 2023-05-12 22:05:54 +02:00
florent.teppe
3de08e654f Better handling of water levels for exterior cells.
Especially for skyrim and it's weird water level values in exteriors.
If we don't have a valid exterior water level we use the world's water level
2023-05-12 22:05:54 +02:00
florent.teppe
56cb2a83ec removed sDefaultWorldspace, only sDefaultWorldspaceId now.
sDefaultWorldspaceId is a StringRefId to be able to getvalue easily.
2023-05-12 22:05:53 +02:00
florent.teppe
141878f30d int x, int y , ESM::RefId worldspace => ESM::ExteriorCellIndex
also removed the changeToExteriorCell that only took a position as input, didn't work with esm4.
2023-05-12 22:05:53 +02:00
florent.teppe
1d03b54694 maps with tuple key instead of map of map
instead of using a map with key as exterior and map of <int ,int >, Cell as value we use a single map with a tuple x,y,exterior as key
2023-05-12 22:05:53 +02:00
florent.teppe
d8a782425b can actually load and teleport to esm4 exterior spaces 2023-05-12 22:05:53 +02:00
florent.teppe
a62e75fd19 Initial attempt at loading esm4 exteriors 2023-05-12 22:05:52 +02:00
jvoisin
0270cfb733 Merge branch 'throw_with_more_info' into 'master'
show which file is not found

See merge request OpenMW/openmw!3011
2023-05-10 21:40:04 +00:00
Bret Curtis
95fff7b77b show which file is not found 2023-05-10 21:43:55 +02:00
Elias Howell
bf8fafa79a fixed some typos and spelling errors 2023-05-09 20:07:08 -04:00
elsid
258ae9d98e
Add settings index to provide lookup by category and name 2023-05-03 22:11:44 +02:00
psi29a
cdc753df70 Merge branch 'lua_refactoring' into 'master'
MWLua refactoring

See merge request OpenMW/openmw!2956
2023-05-02 19:48:21 +00:00
jvoisin
c7a3f43915 Minor header cleanup
This has been done via CLion's "unused include directive",
set to "detect completely unused".
2023-04-30 16:26:03 +02:00
elsid
0601d7213e
Remove ESM::RefId::sEmpty
This variable is only required to return empty RefId as const reference. There
is no point in doing so for a type cheap to copy.
2023-04-26 21:15:16 +02:00