uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
...
lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
psi29a
dc9c68f61b
Merge branch 'fix_android_openmw' into 'master'
...
Keep separation between openmw and openmw-lib on Android
See merge request OpenMW/openmw!4221
2024-08-14 19:18:32 +00:00
psi29a
73ee8ccc4e
Merge branch 'rewrite-vfx' into 'master'
...
[Lua] Rewrite addvfx and spawnvfx
See merge request OpenMW/openmw!4314
2024-08-13 12:27:12 +00:00
Mads Buvik Sandvei
cd7017e0e4
use string_view
2024-08-12 21:39:29 +02:00
Mads Buvik Sandvei
7f0f2373ea
Use sol::optional for optional table instead of function overloading.
2024-08-12 21:24:50 +02:00
psi29a
c8c09b1905
Merge branch 'thirstytherana' into 'master'
...
Prevent spell priority skyrocketing in useless cases
Closes #8102
See merge request OpenMW/openmw!4310
2024-08-12 08:35:41 +00:00
psi29a
9234b5707f
Merge branch 'breaklilacor' into 'master'
...
Allow GetEffect to detect 0 magnitude spells
Closes #8097
See merge request OpenMW/openmw!4297
2024-08-11 09:06:32 +00:00
Mads Buvik Sandvei
09f6daf155
Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
2024-08-10 14:56:35 +02:00
elsid
a376d20c30
Fix tests on windows
2024-08-09 16:58:10 +02:00
psi29a
761957d28c
Merge branch 'less_strict_test' into 'master'
...
Make test for navmeshdb limit less strict
See merge request OpenMW/openmw!4306
2024-08-08 08:07:40 +00:00
uramer
ab628ea12a
Fix memory safety of actions/triggers iteration
2024-08-08 00:09:08 +02:00
Sam Hellawell
ae0660db0a
Use nodeMask... lets ignore the previous attempt
2024-08-08 00:08:48 +02:00
Sam Hellawell
de4d97826a
Fix: castRenderingRay doesnt hit terrain
2024-08-08 00:08:48 +02:00
Evil Eye
45c7e45905
Prevent spell priority skyrocketing in useless cases
2024-08-07 22:49:23 +02:00
psi29a
e7fc20d279
Merge branch 'fix/render-raycast-doesnt-hit-terrain' into 'master'
...
Fix: castRenderingRay doesnt hit terrain
Closes #7912
See merge request OpenMW/openmw!4286
2024-08-07 13:17:07 +00:00
elsid
b56de5bcf9
Make test for navmeshdb limit less strict
...
To avoid rare test failures when tiles are added into the database in different
order.
2024-08-07 00:01:50 +02:00
elsid
20e3eeddde
Fix libavformat version check
...
2a68d945cd
added const version of a callback functions but didn't enable them. They were
guarded by a version check:
2a68d945cd/libavformat/version_major.h (L48)
So for anything LIBAVFORMAT_VERSION_MAJOR < 61 they are not enabled therefore
they are enabled for everything >= 61.0.100.
See https://github.com/elsid/openmw/actions/runs/10255993574/job/28374152796 as
example of failure when building with 60.16.100.
2024-08-05 23:52:30 +02:00
Evil Eye
fe50b1a22b
Allow GetEffect to detect 0 magnitude spells
2024-08-05 20:01:38 +02:00
psi29a
5d57ad7e85
Merge branch 'fix-ffmpeg-latest-version' into 'master'
...
Support compiling with FFMpeg 5 and greater
See merge request OpenMW/openmw!4281
2024-08-05 15:28:11 +00:00
Cody Glassman
a53d002262
lua - add swizzling to vector types
2024-08-05 06:53:59 -07:00
elsid
ec02e2ba1d
Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
...
This reverts merge request !4288
2024-08-05 09:08:17 +00:00
Cody Glassman
9951fd8a1a
support 0/1 constant swizzles
2024-08-04 11:56:34 -07:00
Cody Glassman
7186b8febc
generate all swizzle bindings at API initialization
2024-08-04 11:56:34 -07:00
Cody Glassman
19c0cebb27
lua - add swizzling to vector types
2024-08-04 11:56:34 -07:00
psi29a
6cc2b8de27
Merge branch 'distortion_clear' into 'master'
...
distortion - make sure color mask is enabled for clear to have an effect (#8082 )
See merge request OpenMW/openmw!4294
2024-08-04 08:48:40 +00:00
psi29a
8d290dd581
Merge branch 'launcher' into 'master'
...
Don't check subdirectories of valid content directories (#8085 )
Closes #8085
See merge request OpenMW/openmw!4279
2024-08-03 22:42:05 +00:00
Sam Hellawell
61cb5b4da6
Support compiling with ffmpeg 5 and greater
2024-08-03 21:05:00 +01:00
Jared Davenport
6946d22505
fix sourcetype
2024-08-03 16:54:08 +00:00
Cody Glassman
24452e2c3a
distortion - make sure color mask is enabled for clear to have an effect
2024-08-02 11:33:46 -07:00
psi29a
e8fcdae99e
Merge branch 'no-more-oversized-demons' into 'master'
...
Don't apply scale in RotateController
See merge request OpenMW/openmw!4284
2024-08-01 17:38:46 +00:00
psi29a
488a05d14c
Merge branch 'lua-add-is-fleeing' into 'master'
...
lua - add isFleeing() to AI interface
See merge request OpenMW/openmw!4256
2024-08-01 09:55:50 +00:00
psi29a
028ac2354e
Merge branch 'controller_tab_type' into 'master'
...
Allow shoulder buttons to work in menus when text input is active
See merge request OpenMW/openmw!4010
2024-08-01 09:55:15 +00:00
Sebastian Fieber
234476bdae
lua - add isFleeing() to lua AI interface
2024-07-31 20:29:33 +02:00
Dave Corley
a4f1e7d918
FIX(rotatecontroller): Actually accounting for scale breaks biped creatures
2024-07-31 05:02:52 -05:00
Sam Hellawell
1b3509d0ad
Use nodeMask... lets ignore the previous attempt
2024-07-31 00:30:06 +01:00
Sam Hellawell
dd77c81557
Fix: castRenderingRay doesnt hit terrain
2024-07-30 23:21:10 +01:00
psi29a
30a844ae71
Merge branch 'how-do-you-ambulate' into 'master'
...
FEAT(types): Expose creature flags
See merge request OpenMW/openmw!4280
2024-07-29 08:07:36 +00:00
psi29a
765d55208f
Merge branch 'axis-lock' into 'master'
...
Feat(CS): Add shortcuts for axis locking, submode selection, switching camera, and fix render arrows
See merge request OpenMW/openmw!3675
2024-07-29 08:04:48 +00:00
Dave Corley
42060be65c
FEAT: Add essential and respawning flags for both NPC and Creature types
2024-07-28 17:14:09 -05:00
Dave Corley
ef9d5270a1
FEAT(types): Expose creature flags
2024-07-28 17:14:05 -05:00
elsid
5c92b18875
Avoid using string_view on a temporary
2024-07-28 23:11:15 +02:00
psi29a
fc2f30dc4a
Merge branch 'anim-api-cleanup' into 'master'
...
Anim api cleanup (close #8081 )
Closes #8081
See merge request OpenMW/openmw!4274
2024-07-28 09:17:05 +00:00
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
...
HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
2024-07-27 15:21:44 +00:00
psi29a
2967383636
Merge branch 'dialoguesubview' into 'master'
...
Do not store references to disposed objects
Closes #8046
See merge request OpenMW/openmw!4272
2024-07-27 09:38:17 +00:00
psi29a
79a9f8c23c
Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
...
Rebuild ESMStore indices before loading any cell or player state
See merge request OpenMW/openmw!4278
2024-07-27 09:37:44 +00:00
psi29a
f4e5d67476
Merge branch 'ridethestorm' into 'master'
...
Handle GetItemCount on references without a container store gracefully
See merge request OpenMW/openmw!4277
2024-07-27 09:35:58 +00:00
Alexei Kotov
8a7035020a
Don't check subdirectories of valid content subdirectories ( #8085 )
2024-07-26 21:49:51 +03:00
Andrei Kortunov
21db4219de
Use QPersistentModelIndex to react to model changes
2024-07-26 09:57:35 +04:00
Evil Eye
5c4deb3f88
Prevent older binaries from incorrectly loading newer saves
2024-07-25 22:37:44 +02:00
Evil Eye
68be9a9544
Rebuild ESMStore indices before loading any cell or player state
2024-07-25 22:22:23 +02:00
Evil Eye
63e1b0ee9d
Handle GetItemCount on references without a container store gracefully
2024-07-25 18:34:53 +02:00
Alexei Kotov
03091f8ce0
Make Coverity happy about animation blending
2024-07-25 02:28:07 +03:00
Anton Uramer
a5d1db2afd
Use new Context helpers for UI bindings
2024-07-24 09:28:51 +02:00
Anton Uramer
6851e6e56a
Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context
2024-07-24 09:28:50 +02:00
Dave Corley
9f8ebc7973
FIX: Correct keybind conflict with move submode and drop to terrain
2024-07-23 13:59:31 -05:00
Dave Corley
55ccec7ecc
FIX: Update settings declarations to newer standards
2024-07-23 13:59:31 -05:00
Dave Corley
5afdcddefa
Consistency fix in keybind names, simplify instancemode and remove some
...
dead code
2024-07-23 13:59:21 -05:00
Dave Corley
78c41d3eee
Feat(instancemode.cpp): Implement keybinds for axis locking & switching submodes
...
Cleanup(instancemode): Make the axis shortcut using std::string instead
of format
2024-07-23 13:58:43 -05:00
Dave Corley
98750a122d
Feat(worldspacewidget.cpp): store the camera mode tool & implement the
...
shortcut to cycle camera modes
2024-07-23 13:56:19 -05:00
Dave Corley
2e581c4d70
Feat(CS): Add shortcuts for axis locking, submode selection, and camera cycling
2024-07-23 13:56:14 -05:00
Dave Corley
86f33cb6fe
CLEANUP(animationbindings): Lowercase all input groupnames
2024-07-23 11:39:06 -05:00
Dave Corley
6eee6e9468
CLEANUP(animationbindings): camelCase all the things
2024-07-23 05:58:32 -05:00
uramer
80ced23a69
Lua Context: Replace exclusive bools with type enum
2024-07-23 10:39:58 +02:00
Andrei Kortunov
355dd0bccf
Do not store references to disposed objects
2024-07-23 10:27:23 +04:00
psi29a
6065dfda2d
Merge branch 'gaspthemenuisawerewolf' into 'master'
...
Update the menu video from a separate thread and respect window resizes
Closes #8063
See merge request OpenMW/openmw!4250
2024-07-22 22:11:17 +00:00
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
...
Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
psi29a
89e8514e00
Merge branch 'qvariant_usertype' into 'master'
...
Improve QVariant usage
See merge request OpenMW/openmw!4261
2024-07-22 07:21:45 +00:00
psi29a
f2aa30f7a5
Merge branch 'fix_nan_get_angles' into 'master'
...
Avoid getting nan in conversion to euler angles (#7772 )
Closes #7772
See merge request OpenMW/openmw!4258
2024-07-22 07:21:29 +00:00
psi29a
376e8a6e1f
Merge branch 'bounding_box' into 'master'
...
lua - use loaded node when possible when calculating bounding box (#7580 )
Closes #7580
See merge request OpenMW/openmw!4073
2024-07-21 09:31:22 +00:00
elsid
ad428bd23b
Add unit tests for conversion to euler angles
2024-07-21 01:26:51 +02:00
Sam Hellawell
b9a7bdc0c7
Dont use NormalizedView for yamlpath, use changeExtension, add setting to tests script
2024-07-20 20:15:17 +01:00
Andrei Kortunov
54271b872c
Improve QVariant usage
2024-07-20 14:32:56 +04:00
Sam Hellawell
a7a105dfdd
Copy by ref, fix unable to find rules warning garbage
2024-07-20 03:10:05 +01:00
Sam Hellawell
78e365f382
Add OpenMW-CS Terrain Equalize tool
2024-07-20 02:30:46 +01:00
Cody Glassman
8105c62a02
handle potentially empty ptrs
2024-07-19 16:10:36 -07:00
Sam Hellawell
4bd078a6db
Return offset/angle by reference
2024-07-19 01:29:24 +01:00
Sam Hellawell
ecb5616b36
Use std::sin/std::cos, clarify floating point types, update comment
2024-07-19 01:29:15 +01:00
Sam Hellawell
380d357d02
Fix compilation after master merge
2024-07-19 00:06:01 +01:00
Sam Hellawell
0bcd872561
Clang format
2024-07-19 00:05:35 +01:00
Sam Hellawell
ddbd87e2a1
Fix blending with additional offsets (sneaking issue)
2024-07-19 00:05:31 +01:00
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
2024-07-19 00:05:16 +01:00
Sam Hellawell
5deacb82ff
Use M_PI as osg::PIf is not constant
2024-07-19 00:05:16 +01:00
Sam Hellawell
1317434ac0
CI fix
2024-07-19 00:05:03 +01:00
Sam Hellawell
bce97f49b4
spring function clarification
2024-07-19 00:04:16 +01:00
Sam Hellawell
014cba807b
Refactor easings, serialize per-line items, constexpr path
2024-07-19 00:04:16 +01:00
Sam Hellawell
72c95a51df
Default mEasingFn in constructor
2024-07-19 00:04:16 +01:00
Sam Hellawell
eb290bebbb
Refactor AnimBlendControllers
2024-07-19 00:04:16 +01:00
Sam Hellawell
4040bd9231
FIx GCC debug build error
2024-07-19 00:04:16 +01:00
Sam Hellawell
b1b2cceec6
Update translation capitalization
2024-07-19 00:04:16 +01:00
Sam Hellawell
00a7d0281f
Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
2024-07-19 00:04:16 +01:00
Sam Hellawell
42406ed0af
Use META_Object, ignore for serialize
2024-07-19 00:04:16 +01:00
Sam Hellawell
13e1df3bf0
Grammar cleanup, code cleanup, reduce logging, revert mRotation change
2024-07-19 00:04:16 +01:00
Sam Hellawell
22229dd674
Cleanup, use string_view comparison
2024-07-19 00:04:16 +01:00
Sam Hellawell
07e6ebdea1
Update english translation, add ruski translation
2024-07-19 00:04:16 +01:00
Max Yari
136be62146
Launcher checkbox
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
2c8d657ecb
Merge branch 'luaopensesame' into 'master'
...
Lua door opening api
See merge request OpenMW/openmw!4251
2024-07-15 07:09:44 +00:00
MaxYari
1abe28e797
Lua door opening api
2024-07-15 07:09:44 +00:00
psi29a
3ffd6a7ae9
Merge branch 'tests_log' into 'master'
...
Support custom log level in tests
See merge request OpenMW/openmw!4179
2024-07-15 07:07:18 +00:00
psi29a
cc28396617
Merge branch 'evictthosewindows' into 'master'
...
Force windows to exit when popping their GUI mode through Lua
Closes #7834
See merge request OpenMW/openmw!4185
2024-07-15 07:07:02 +00:00
elsid
a5d9bb08e0
Support custom log level in tests
2024-07-13 11:15:34 +02:00
elsid
1bdc01273e
Move "debugging" function into Debug namespace
2024-07-13 11:15:33 +02:00
elsid
6d43aedec8
Use Lua modules in tests from the source directory
2024-07-13 11:14:55 +02:00
elsid
73d48720ef
Do not change output names for targets
...
Changing them does not solve any problem but only creates some.
2024-07-13 10:35:16 +02:00
elsid
b3abc436dd
Keep separation between openmw and openmw-lib on Android
...
They are not set up properly so CMake configuration fails because of not found
openmw-lib target since it's not defined for Android.
2024-07-13 10:35:12 +02:00
Evil Eye
de59d79388
Update the menu video from a separate thread and respect window resizes
2024-07-11 16:53:11 +02:00
Dave Corley
4cc956fdd7
TEST: Add a test to ensure invalid box extents are not assigned
2024-07-11 04:06:06 -05:00
psi29a
e9343da7a8
Merge branch 'themawithungers' into 'master'
...
Don't trigger onNewExterior while loading saves
See merge request OpenMW/openmw!4206
2024-07-11 09:03:01 +00:00
psi29a
1c71f12d4e
Merge branch 'hopskipanimjump' into 'master'
...
Keep running scripts until the menu pauses the game
Closes #8056
See merge request OpenMW/openmw!4243
2024-07-09 21:33:37 +00:00
psi29a
ecb64eab8e
Merge branch 'juststrummingmylute' into 'master'
...
Attempt to select an AI action directly instead of waiting for the next frame
Closes #7973
See merge request OpenMW/openmw!4244
2024-07-09 21:32:32 +00:00
psi29a
7d0fca1bf5
Merge branch 'noscript' into 'master'
...
Make mwscript return nil for records that don't have a script
See merge request OpenMW/openmw!4236
2024-07-09 07:47:24 +00:00
Evil Eye
134c099df9
Attempt to select an AI action directly instead of waiting for the next frame
2024-07-08 19:59:50 +02:00
Evil Eye
299ee1a6b1
Keep running scripts until the menu pauses the game
2024-07-08 17:07:52 +02:00
psi29a
3a5ed998e7
Merge branch 'timeplayed' into 'master'
...
Remove time played setting
See merge request OpenMW/openmw!4235
2024-07-08 07:29:29 +00:00
Evil Eye
ee653eb2b8
Make mwscript return nil for records that don't have a script
2024-07-07 13:58:34 +02:00
psi29a
061f10bef7
Merge branch 'enchantmentproptorecord' into 'master'
...
Return nil for absent values in record properties (enchant)
See merge request OpenMW/openmw!4228
2024-07-06 21:33:55 +00:00
psi29a
e8c422697f
Merge branch 'first_person_mesh_distortion' into 'master'
...
Fix distortion breaking in first person meshes
See merge request OpenMW/openmw!4231
2024-07-06 07:46:35 +00:00
Kindi
bf9f5dc2ef
dont return empty string for absent value
2024-07-06 00:40:06 +08:00
Kindi
045e6d8c4f
move enchant charge and soul to itemdata
2024-07-05 23:33:55 +08:00
psi29a
ef0bb02def
Merge branch 'master' into 'master'
...
An ability to specify attack type in controls.use value
See merge request OpenMW/openmw!4187
2024-07-05 08:12:17 +00:00
psi29a
804b589a68
Merge branch 'qt_follow_up' into 'master'
...
Cleanup changes in Qt applications
See merge request OpenMW/openmw!4225
2024-07-05 08:11:42 +00:00
Alexei Kotov
888abc0097
Remove time played setting
2024-07-05 07:13:45 +03:00
Cody Glassman
4d7e9bae73
ensure distortion is only rendered once
2024-07-04 21:07:40 -07:00
Andrei Kortunov
dc7407a34c
Use signed variables to match an API
2024-07-04 09:54:48 +04:00
Dave Corley
fc65643224
FIX: Actually set the transform so first person camera works again
2024-07-03 23:02:20 -05:00
Cody Glassman
45cb3eb081
lua - use loaded node when possible when calculating bounding box
2024-07-03 13:29:01 -07:00
psi29a
81e59bb4aa
Merge branch 'i-didnt-want-to-grow-up-to-be-this-big' into 'master'
...
FIX: Incorrect scaling applied when creatures rotate (close #6665 )
Closes #6665
See merge request OpenMW/openmw!4219
2024-07-02 07:07:31 +00:00
Andrei Kortunov
a9108a743d
Do not make redundant copy
2024-07-01 20:50:25 +04:00
psi29a
3ebeaaa3bb
Merge branch 'saymyname' into 'master'
...
Don't use getRefIdString to get a fallback object name for non-string ids
Closes #8043
See merge request OpenMW/openmw!4217
2024-07-01 07:44:57 +00:00
psi29a
045bccb3e9
Merge branch 'copycompiler' into 'master'
...
Avoid a few copies in mwscript
See merge request OpenMW/openmw!4215
2024-07-01 07:43:53 +00:00
psi29a
024d1c5971
Merge branch 'interpreter_code_duplicates' into 'master'
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Exit with fatal error on duplicated instruction code
See merge request OpenMW/openmw!4214
2024-07-01 07:42:50 +00:00
Evil Eye
ff72a26ef2
Don't use getRefIdString to get a fallback object name for non-string ids
2024-06-30 11:27:39 +02:00
Dave Corley
fcc58f6db3
CLEANUP(rotatecontroller): Deduplicate rotate/scale checks into the main
...
callback function
2024-06-29 23:15:18 -05:00
Dave Corley
cac5ae34a5
CLEANUP(character.cpp): Replace usages of biped function with isBiped var
2024-06-29 22:53:38 -05:00
Dave Corley
33cd654bf5
FIX(character.cpp): Don't allow turn to movement direction to apply to non-bipeds
2024-06-29 22:53:15 -05:00
Dave Corley
c95c7503a8
FIX(rotatecontroller): Account for parent node scale when rotating objects
2024-06-29 22:52:48 -05:00
psi29a
b1de8ed720
Merge branch 'profilersort' into 'master'
...
Reorder F3 profiler stats according to timeline
Closes #8005
See merge request OpenMW/openmw!4196
2024-06-29 09:21:48 +00:00
psi29a
4da35c7e7f
Merge branch 'free_range_containers' into 'master'
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FEAT: Add organic/respawning flags to containers (Close #8038 )
Closes #8038
See merge request OpenMW/openmw!4205
2024-06-29 09:21:12 +00:00
psi29a
11d405dcdf
Merge branch 'buyfrommebestprices' into 'master'
...
Add a showInDialogue parameter to ui.showMessage and use it for level up messages
Closes #8041
See merge request OpenMW/openmw!4209
2024-06-29 09:20:27 +00:00
Evil Eye
ad7fb3d13f
Avoid a few copies in mwscript
2024-06-29 10:31:49 +02:00
elsid
89bb04e8fd
Exit with fatal error on duplicated instruction code
...
Instead of causing SIGABRT which is more confusing.
2024-06-28 22:24:24 +02:00
Dave Corley
77fa41b8c6
CLEANUP(container): Make organic/respawning field names more consistent
2024-06-28 09:26:35 -05:00
Dave Corley
fccf75377d
FEAT: Add organic/respawning flags to containers
2024-06-28 09:21:44 -05:00
Max Yari
1497dae4fa
Better mUse out-of-range handling
2024-06-28 10:00:04 +02:00
Andrei Kortunov
5390634e22
Add a missing null pointer check
2024-06-27 21:10:38 +04:00
Evil Eye
91bcd0a556
Add a showInDialogue parameter to ui.showMessage and use it for level up messages
2024-06-27 17:16:49 +02:00
Max Yari
3eadb84142
Fixed wrong mUse wrapping
2024-06-26 01:25:25 +02:00
psi29a
6754b8d941
Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
...
This reverts merge request !4178
2024-06-25 20:58:31 +00:00
psi29a
8471cfb576
Merge branch 'localpairs' into 'master'
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Allow mwscript variable iteration
See merge request OpenMW/openmw!4180
2024-06-25 07:20:14 +00:00
psi29a
64dd6e36d1
Merge branch 'openmw-cs-error-verify-refnums' into 'master'
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OpenMW-CS verify duplicate RefNums
See merge request OpenMW/openmw!4012
2024-06-24 18:03:59 +00:00
cykoder
57e7bf3748
OpenMW-CS verify duplicate RefNums
2024-06-24 18:03:59 +00:00
psi29a
11c2cf0780
Merge branch 'esm_script' into 'master'
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Make loading and saving ESM3 script record more robust
See merge request OpenMW/openmw!4195
2024-06-24 17:59:20 +00:00
Evil Eye
152073a42e
Don't trigger onNewExterior while loading saves
2024-06-24 12:47:24 +02:00
psi29a
57adb93075
Merge branch 'coverity' into 'master'
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Coverity fixes
See merge request OpenMW/openmw!4198
2024-06-24 07:10:28 +00:00
psi29a
b8d861ca16
Merge branch 'unscriptedrealitytv' into 'master'
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Don't try to show unallocated or uninitialized profiling data
See merge request OpenMW/openmw!4188
2024-06-24 07:09:43 +00:00
psi29a
456ac2a85b
Merge branch 'were_engineers_not_salt_miners' into 'master'
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FEAT: Lua Engine Handler for MWScript `startscript` functionality
See merge request OpenMW/openmw!4178
2024-06-24 07:09:24 +00:00
Dave Corley
1a79e79f57
FEAT: Lua Engine Handler for MWScript startscript
functionality
2024-06-24 07:09:23 +00:00
psi29a
d3c3d0cf44
Merge branch 'indexthemoon' into 'master'
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Move Lua index helpers to components and make owner.factionRank match other ranks
See merge request OpenMW/openmw!4186
2024-06-24 07:06:24 +00:00
Max Yari
13918e3b70
AttackType -> ATTACK_TYPE
2024-06-24 01:15:43 +02:00
Evil Eye
5cf809f39b
Merge branch 'ocd' into 'master'
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Assorted nitpicks
See merge request OpenMW/openmw!4194
2024-06-23 07:10:07 +00:00
psi29a
7888a11c36
Merge branch 'lushemptyplants' into 'master'
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Don't display the harvested plant if graphic herbalism is off
See merge request OpenMW/openmw!4193
2024-06-22 16:35:59 +00:00
Alexei Kotov
b0671c76d8
Throw on setting tags that can't provide the setting name
2024-06-22 14:34:09 +03:00
Alexei Kotov
43b381f592
Loop by const ref in activeSpells.add
2024-06-22 12:08:40 +03:00
psi29a
0013a44b71
Merge branch 'datadisplaydelegate' into 'master'
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React to scale or color changes in editor tables
See merge request OpenMW/openmw!4098
2024-06-22 09:03:19 +00:00
holorat
cd4b7db02d
Reorder profiler stats according to timeline
2024-06-22 00:27:49 +03:00
Max Yari
b01b76b81e
Introduced attacktype enum, fixed lua docs
2024-06-21 23:18:48 +02:00
Max Yari
2ef0568dda
Changed lua enum name, tweaked docs
2024-06-21 23:18:48 +02:00
Max Yari
7d659ae64c
Added lua enum for attacktypes
2024-06-21 23:18:48 +02:00
Max Yari
22d9906978
An ability to specify attack type in controls.use value
2024-06-21 23:18:48 +02:00
elsid
5c3ae3d94c
Make loading and saving script record more robust
...
* Check the header presence before using it.
* Write the header based on the actual content.
2024-06-21 20:37:37 +02:00
Alexei Kotov
c6156011c8
Remove unnecessary lines in actor bindings
2024-06-21 20:22:26 +03:00
Alexei Kotov
479d4931d7
Handle negative MaxNumberRipples more sensibly
2024-06-21 20:16:43 +03:00
elsid
447c4bb6a0
Extend ESM3 Script record tests
2024-06-21 18:01:34 +02:00
elsid
4571a8b88a
Remove unused SCHD type
2024-06-21 15:39:17 +02:00
Evil Eye
2edbabd3d7
Don't display the harvested plant if graphic herbalism is off
2024-06-21 12:15:11 +02:00
Evil Eye
46c8133a72
Don't try to show unallocated or uninitialized profiling data
2024-06-20 19:36:30 +02:00
psi29a
3a686dd8af
Merge branch 'lua_travel_dest_2' into 'master'
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Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
See merge request OpenMW/openmw!3592
2024-06-19 21:38:27 +00:00
Zackhasacat
533ce499e0
Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
2024-06-19 21:38:27 +00:00
Evil Eye
6aa52c09da
Shuffle code around
2024-06-19 16:47:58 +02:00
Evil Eye
d6fc0744c7
Move Lua index helpers to components and make owner.factiooRank match other ranks
2024-06-18 21:32:16 +02:00
Evil Eye
989686500c
Force windows to exit when popping their GUI mode through Lua
2024-06-18 20:02:39 +02:00
Evil Eye
0f20e47e0e
Add unit tests
2024-06-18 17:43:48 +02:00
Evil Eye
2adaf33fa2
Allow mwscript variable iteration
2024-06-18 17:43:48 +02:00
Kindi
ecb07c9bc7
add mwscript.isRunning
2024-06-17 08:05:52 +08:00
Alexei Kotov
39a231233c
Fully reset the player's cell reference when the player is reset ( #8021 )
2024-06-15 11:49:12 +03:00
psi29a
218e19d8f7
Merge branch 'mapshenanigans' into 'master'
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Fix local map issues
Closes #8004
See merge request OpenMW/openmw!4174
2024-06-15 08:42:36 +00:00
psi29a
05a70b29c5
Merge branch 'rangingareas' into 'master'
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Don't apply area of effect for potions and improve range handling
Closes #8018
See merge request OpenMW/openmw!4172
2024-06-15 08:42:11 +00:00
psi29a
98ba2120b6
Merge branch 'zerotohero' into 'master'
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Use -1 as the plugin index for LandTextures
See merge request OpenMW/openmw!4121
2024-06-14 07:22:27 +00:00
psi29a
6caac886ea
Merge branch 'equalopportunity' into 'master'
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Support light fade settings in legacy lighting method, remove launcher lighting settings that support runtime changes
See merge request OpenMW/openmw!4168
2024-06-14 07:21:19 +00:00
Evil Eye
5a54cd9406
Fix local map issues
2024-06-13 23:03:57 +02:00
Evil Eye
a934902f12
Don't apply area of effect for potions and improve range handling
2024-06-13 18:00:44 +02:00
Dave Corley
b7deb7e9bc
Feat(CS): Make LMB the primary interaction
2024-06-12 19:36:55 -05:00
Alexei Kotov
d226b72592
Throw on invalid bone group indices in getActiveGroup
2024-06-12 23:26:16 +03:00
Alexei Kotov
6ad914919b
Remove launcher lighting settings that support runtime changes
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Also update lighting method descriptions
2024-06-12 22:44:12 +03:00
Evil Eye
fbc6629d40
Rework land texture handling
2024-06-12 17:09:28 +02:00
Alexei Kotov
5c6fbc332f
Fix endif conditions in cmake
2024-06-12 15:43:04 +03:00
Alexei Kotov
65a9f78943
Fix flags used in terrain saving/loading tests
2024-06-12 12:50:20 +03:00
psi29a
c1d74763ed
Merge branch 'i-have-no-land-and-i-must-scream' into 'master'
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Fix(CS): Add landscape flag if it doesn't exist at all and improve landscape QOL
Closes #7707
See merge request OpenMW/openmw!3617
2024-06-11 11:10:33 +00:00
psi29a
61772fa234
Merge branch 'verifiers' into 'master'
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Complain about fishy local variable names, improve editor effect list handling
See merge request OpenMW/openmw!4160
2024-06-11 11:10:19 +00:00
psi29a
0a7f4e5149
Merge branch 'unit_tests' into 'master'
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Split openmw_test_suite into openmw and components tests
See merge request OpenMW/openmw!4166
2024-06-11 11:09:43 +00:00
elsid
1e98cc6c3b
Move EXPECT_ERROR macro to a separate header
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To include it only where it's required.
2024-06-10 23:12:15 +02:00
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
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To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
2024-06-10 23:12:14 +02:00
elsid
9b0362fba8
Split openmw into binary and library
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To make it possible to create a new binary for the tests by linking this
library to it.
Rename openmw-lib into openmw to have libopenmw.a on Linux. Do not rename it on
Windows to avoid conflict with automatically generated lib for exe due to
__declspec(dllexport) presence.
2024-06-10 23:11:34 +02:00
elsid
2e0e0f53b6
Add --coverage to openmw-cs
2024-06-10 23:04:01 +02:00
Evil Eye
965bc20bab
Set mPluginIndex to -1 for textures defined in this plugin
2024-06-10 21:39:10 +02:00
Evil Eye
ed5bedb9db
Use record state to determine if a LandTexture record was defined in the current plugin
2024-06-10 21:39:10 +02:00
psi29a
cbf0471d8a
Merge branch 'launch_button' into 'master'
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Set minimum width for Launch OpenMW button
See merge request OpenMW/openmw!4162
2024-06-10 13:51:13 +00:00
psi29a
3ef4180464
Merge branch 'soulless' into 'master'
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Properly copy items between containers
See merge request OpenMW/openmw!4139
2024-06-10 13:49:51 +00:00
psi29a
56183ba982
Merge branch 'ingameppl' into 'master'
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Move force per-pixel lighting setting to the in-game settings
See merge request OpenMW/openmw!4137
2024-06-10 13:49:14 +00:00
Dave Corley
659874cb65
FEAT: Update land flag representation in ESMTool
2024-06-10 02:03:02 -05:00
Dave Corley
145f9c1154
CLEANUP(CS): Do heightData check in actual implementation, revert
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accidental change to land condition order
2024-06-10 02:02:31 -05:00
Dave Corley
86316fa7ab
Fix(cell.cpp): Don't try to update land for interiors
2024-06-10 02:02:31 -05:00
Dave Corley
10eb807e72
Fix(Cell.hpp): Correct include path for document
2024-06-10 02:02:31 -05:00
Dave Corley
0a8fee59dd
Don't store member variables from document & use simpler and safer
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inputs to cell constructor. Explicitly tell the constructor whether land
should be loaded or not
2024-06-10 02:02:31 -05:00
Dave Corley
47044e1dc0
Cleanup(CS): re-add const for land collection
2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678
Fix(CS): Enum name in accordance with current standards
2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b
Cleanup(CS): Improve readability and clean up some implementations
2024-06-10 02:02:31 -05:00
Dave Corley
ad135e3b95
Fix(cell.cpp): Change commands.hpp to absolute include path
2024-06-10 02:02:31 -05:00
Dave Corley
d8187e40b2
Feat(CS): Create LAND record using the undo stack
2024-06-10 02:02:31 -05:00
Dave Corley
731302ecff
Feat(CS): Add undo stack as a member of CSVRender::Cell
2024-06-10 02:02:31 -05:00
Dave Corley
f565730a9a
Fix(cell.cpp): never try to update land for interiors
2024-06-10 01:58:34 -05:00
Dave Corley
dd7a2f22d1
Cleanup(CSVRender::Cell:updateLand): Early exit when landscape should
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not be loaded
2024-06-10 01:58:34 -05:00
Dave Corley
78fd135764
Fix(CS): Remove unreachable code as land data will always be present
2024-06-10 01:58:34 -05:00
Dave Corley
3e7335ddc7
Fix(CS): Initialize landscape when opening an existing cell without VHGT
2024-06-10 01:58:34 -05:00
Dave Corley
2541b74fc6
Fix(CS): Apply land flags when appropriate edits are made
2024-06-10 01:58:34 -05:00
elsid
6ba42314df
Fix Ptr::toString
2024-06-09 04:08:18 +02:00
Andrei Kortunov
fb3687e62a
Set minimum width for Launch OpenMW button
2024-06-08 17:20:54 +04:00
Alexei Kotov
dd0ff13ba9
Reset attribute/skill arguments in IngredEffectRefIdAdapter if needed
2024-06-08 13:50:40 +03:00
Alexei Kotov
3051e0834a
Accept invalid effect IDs and ranges in EffectsListAdapter
2024-06-08 13:49:39 +03:00
psi29a
9087de1596
Merge branch 'esm3_land' into 'master'
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Add unit tests for saving and loading ESM3 Land
See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
Alexei Kotov
252ee7f8c4
Deduplicate effect list verification
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Drop Potion-specific range check, it's irrelevant
2024-06-08 06:31:18 +03:00
Alexei Kotov
ba20ba2c6c
Editor: Warn if a magic effect's max magnitude is zero
2024-06-08 06:31:18 +03:00
Alexei Kotov
2fdbd6287d
Editor: Verify magic effects for enchantments, ingredients and potions
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Use constants for known magic effect/skill/attribute range
2024-06-08 06:31:17 +03:00
Kagernac
7d403089ec
Cleaner implementation
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Retrieved the Colours straight from Settings
Made tagname clearer in openmw_list.skin.xml
Fixed minor formatting issue in validate.cpp, textcolours.cpp
Updated skin variables to be const and string_view
2024-06-07 18:38:32 -07:00
psi29a
176e6490c5
Merge branch 'stufftheminasack' into 'master'
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Drop 360-degree screenshot support (#7720 )
Closes #7720
See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00
psi29a
a80f5c109c
Merge branch 'ltexerasure' into 'master'
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Fix LTEX overriding and allow deletion
See merge request OpenMW/openmw!4152
2024-06-07 08:05:56 +00:00
elsid
044748725c
Add unit tests for saving and loading ESM3 Land
2024-06-07 00:22:24 +02:00
psi29a
24d8accee7
Merge branch 'lua_base_disposition_fns' into 'master'
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lua - Add [get,set,mod]BaseDisposition functions to npc type
See merge request OpenMW/openmw!4142
2024-06-06 21:44:55 +00:00
Mads Buvik Sandvei
e063fa5b23
rename template_ to templatePtr
2024-06-06 16:51:51 +02:00
Alexei Kotov
93d1c6d7e0
Drop 360-degree screenshot support ( #7720 )
2024-06-06 14:46:01 +03:00
Mads Buvik Sandvei
90b415a8dd
comments by elsid
2024-06-06 11:20:14 +02:00
Alexei Kotov
593d4ff714
Move per-pixel lighting to the in-game settings
2024-06-06 05:19:33 +03:00
psi29a
ee5ccaa760
Merge branch 'setangleaxis' into 'master'
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Fix SetAngle alternative axis order
See merge request OpenMW/openmw!4155
2024-06-05 21:00:15 +00:00
Evil Eye
330f5de78d
Rename ot mStatic
2024-06-05 21:48:07 +02:00
Sebastian Fieber
ed26708e4d
more dry + restrict mutation of disposition to global and on self
2024-06-05 18:09:54 +02:00
Alexei Kotov
32ca57c9ad
Merge branch 'unify_operation_bars' into 'master'
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Unify operation progress bar appearance
See merge request OpenMW/openmw!4154
2024-06-05 11:31:27 +00:00
Kagernac
3e6ccfce1f
Took @Capostrophic's suggestion about leveraging a new tag format
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Removed the color settings from Textcolours, they are unneccessary
Removed the Fallback workaround as a dedicated else condition was created with the new tag "fontcolouroptional". This code section has no involvement in Fallback
openmw_list.skin.xml was updated to reflect this new tag
settings.cfg was updated with the updated variable names
2024-06-04 23:14:44 -07:00
psi29a
8f3625b6a8
Merge branch 'cleanup_object_paging' into 'master'
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Cleanup object paging
See merge request OpenMW/openmw!4149
2024-06-04 20:39:37 +00:00
jvoisin
c7f3277744
Merge branch 'waterfiltering' into 'master'
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Apply filtering settings to water normal map
See merge request OpenMW/openmw!4151
2024-06-04 16:37:52 +00:00
Alexei Kotov
4a394a391b
Fix SetAngle alternative axis order
2024-06-04 18:44:55 +03:00
Andrei Kortunov
eac2082e82
Unify operation progress bar appearance
2024-06-04 11:07:08 +04:00
Alexei Kotov
56b31d87e3
Merge branch 'soundfixes' into 'master'
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Follow-up work for Lua-based music
See merge request OpenMW/openmw!4146
2024-06-03 22:03:04 +00:00
Evil Eye
ca6baed366
Fix LTEX overriding and allow deletion
2024-06-03 16:42:27 +02:00
Alexei Kotov
c7e98fdb45
Apply filtering settings to water normal map
2024-06-03 11:12:29 +03:00
elsid
2169e22e93
Move key when inserting item to mLODNameCache
2024-06-02 13:16:22 +02:00
elsid
6e3fd34790
Calculate floor and ceil of bounds once
2024-06-02 13:16:22 +02:00
elsid
3790e97184
Clarify scope and constness of the variables
2024-06-02 13:16:22 +02:00
elsid
d9d8802f3a
Move node when inserting into a nodes map
2024-06-02 13:16:22 +02:00
elsid
aecdf04705
Use custom struct for CellRef used by object paging
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ESM::CellRef is too heavy. There is no need to have all the data from there.
2024-06-02 13:16:21 +02:00
elsid
0040409a4d
Move collectESM3References to unnamed namespace
2024-06-02 13:16:21 +02:00
elsid
524af5b723
Move symbols not defined in header to unnamed namespace
2024-06-02 13:16:20 +02:00
Andrei Kortunov
7b5146e824
Do not allow Lua's "stopMusic" to interrupt MWScript's music
2024-06-02 13:18:06 +04:00
Andrei Kortunov
402e725d87
Reset music type to Normal when we are done to scripted music
2024-06-02 09:44:41 +04:00
Andrei Kortunov
e762ae9703
Move current music from MechanicsManager to SoundManager
2024-06-02 09:29:28 +04:00
psi29a
05815b3952
Merge branch 'settingswindow' into 'master'
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Hide the settings window when any main menu button is pressed
See merge request OpenMW/openmw!4136
2024-06-01 15:31:56 +00:00
Mads Buvik Sandvei
a1b695a8d5
De-duplicate ManualRef constructor
2024-05-31 23:10:54 +02:00
Sebastian Fieber
da4531faa0
rename modBaseDisposition to modifyBaseDisposition
2024-05-31 19:39:02 +02:00
Sebastian Fieber
f683adeb14
Add [get,set,mod]BaseDisposition functions to npc type
2024-05-30 00:08:11 +02:00
Mads Buvik Sandvei
ae4bf04798
Fix soul gems losing their souls when splitting stacks between containers.
2024-05-28 23:35:44 +02:00
elsid
6218afa484
Cleanup object paging includes
2024-05-28 22:21:15 +02:00
elsid
b5a75ba96c
Use std::vector to collect ChunkIds to be removed
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Cache does not have duplicated entries.
2024-05-28 22:21:15 +02:00
elsid
b64069156d
Convert position on construction
2024-05-28 22:21:15 +02:00
elsid
33ef7fc8ca
Make ClearCacheFunctor a class and rename to clarify the purpose
2024-05-28 22:21:14 +02:00
psi29a
e7c9574d31
Merge branch 'savetheslot' into 'master'
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Convert constant effect equipment slots to refnums
Closes #7998
See merge request OpenMW/openmw!4130
2024-05-28 11:09:36 +00:00
psi29a
8cf6fde8b6
Merge branch 'fix_debug_render' into 'master'
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Fix debug render for recast mesh and navmesh
See merge request OpenMW/openmw!4127
2024-05-28 07:38:00 +00:00
psi29a
af4adf41d0
Merge branch 'saveyourvanityforsomeonewhocares' into 'master'
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Toggle the vanity camera off before toggling to the saved camera mode
Closes #7960
See merge request OpenMW/openmw!4135
2024-05-28 07:37:44 +00:00
psi29a
4ae29b0042
Merge branch 'log_exceptions' into 'master'
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Log caught exceptions
See merge request OpenMW/openmw!4131
2024-05-28 07:36:30 +00:00
Alexei Kotov
340783e3a1
Merge branch 'modernprometheus' into 'master'
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Make torches held by creatures emit light
Closes #8002
See merge request OpenMW/openmw!4134
2024-05-27 18:19:58 +00:00
Andrei Kortunov
204267d211
React to scale or color changes in editor tables
2024-05-27 18:38:33 +04:00
Alexei Kotov
131bb510e4
Merge branch 'operation_fixes' into 'master'
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Improve operations widget formatting, part 2
See merge request OpenMW/openmw!4119
2024-05-27 01:07:07 +00:00
Alexei Kotov
7274d825a3
Hide the settings window when any main menu button is pressed
2024-05-26 23:49:52 +03:00
Evil Eye
9027af426b
Toggle the vanity camera off before toggling to the saved camera mode
2024-05-26 11:35:13 +02:00
Evil Eye
a7026ae3e9
Make torches held by creatures emit light
2024-05-26 09:52:50 +02:00
elsid
71369be796
Log caught exceptions
2024-05-26 02:52:11 +02:00
Andrei Kortunov
2749d2a6cb
Revert "Make sure that Open button becomes focused after enabling"
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This reverts commit d5bbd75828
.
2024-05-25 23:43:19 +04:00
Evil Eye
11e8e1eeb5
Include creatures
2024-05-25 09:58:46 +02:00
psi29a
62930cb8db
Merge branch 'fix_archives_selection' into 'master'
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Fix archive selection when switching profiles (#7956 )
See merge request OpenMW/openmw!4118
2024-05-24 23:06:55 +00:00
Yury Stepovikov
80d2b289e7
Fix archive selection when switching profiles ( #7956 )
2024-05-24 23:06:55 +00:00
psi29a
6e0606b55b
Merge branch 'paralysisagainagain' into 'master'
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Make paralysis cancel camera mode changes (#7997 )
Closes #7997
See merge request OpenMW/openmw!4122
2024-05-24 23:06:35 +00:00
psi29a
c8567e96fd
Merge branch 'itsover32767' into 'master'
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Use more appropriate types in terrain storage
See merge request OpenMW/openmw!4125
2024-05-24 21:56:20 +00:00
psi29a
157a5a4489
Merge branch 'l10n' into 'master'
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Many localization fixes
See merge request OpenMW/openmw!4108
2024-05-24 17:46:47 +00:00
Evil Eye
cdfd305ac3
Convert constant effect equipment slots to refnums
2024-05-24 16:59:48 +02:00
elsid
d6af9305ae
Exclude debug rendering from toggleworld
2024-05-24 01:08:15 +02:00
elsid
4b8897e33e
Use state sets without transparency support for recast mesh and agents paths
2024-05-24 00:05:10 +02:00
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths
2024-05-24 00:05:09 +02:00
Evil Eye
6a10311ae5
Use more appropriate types in terrain storage
2024-05-23 18:48:54 +02:00
psi29a
d15be7a685
Merge branch 'fix-nearest-gui-options' into 'master'
...
Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI
See merge request OpenMW/openmw!4114
2024-05-23 10:07:42 +00:00
psi29a
db27543ea1
Merge branch 'uniform_choice' into 'master'
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Add choice widget type to postprocessing uniforms
See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
psi29a
b0aa19dc07
Merge branch 'msvc_crash_fix' into 'master'
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Avoid MSVC crash in Visual Studio 17.10.0
See merge request OpenMW/openmw!4116
2024-05-23 10:05:52 +00:00
Alexei Kotov
ae7861abe4
Move paralysis god mode checks to CreatureStats
2024-05-23 11:48:59 +03:00
Kagernac
f9577d904c
This commit introduces six new color settings for dialogue topic keywords
...
referencing settings.cfg and settings-default.cfg. These settings work similarly
to the color references found in openmw.cfg and Morrowind.ini.
Changes include:
Removal of deprecated settings:
color topic specific
color topic exhausted
Addition of six new color settings to settings.cfg and settings-default.cfg
Updated description in settings-default.cfg to reflect the new color format
2024-05-22 20:25:58 -07:00
Sam Hellawell
d3c1aa6653
Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI
2024-05-23 04:11:29 +01:00
psi29a
2be6116ef6
Merge branch 'fix_recastmesh' into 'master'
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Limit number of cached tiles with recast meshes
See merge request OpenMW/openmw!4112
2024-05-22 20:38:42 +00:00
Andrei Kortunov
52de6177d1
Avoid MSVC crash in Visual Studio 17.10.0
2024-05-22 18:17:22 +04:00
Andrei Kortunov
6c83451b15
Improve operations widget formatting
2024-05-22 14:37:58 +04:00
Alexei Kotov
67c47b8603
Merge branch 'operation_fixes' into 'master'
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Improve operation widget appearance
See merge request OpenMW/openmw!4110
2024-05-21 19:31:39 +00:00
Dave Corley
c87eaefd17
Merge branch 'theeditorisjustanotherengine' into 'master'
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Use ESM::ReadersCache in the editor
Closes #7896
See merge request OpenMW/openmw!4111
2024-05-21 06:35:47 +00:00
psi29a
cd116ebe5f
Merge branch 'dark_mode' into 'master'
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Support dark mode on Windows
Closes #7985
See merge request OpenMW/openmw!4101
2024-05-20 14:51:20 +00:00
Andrei Kortunov
bf682d51a6
Support dark mode on Windows (feature 7985)
2024-05-20 16:50:24 +04:00
psi29a
fd3ae0d42a
Merge branch 'dehardcode_music' into 'master'
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Dehardcode music
See merge request OpenMW/openmw!3438
2024-05-20 12:49:33 +00:00
psi29a
f34994e4c8
Merge branch 'notexturetypeconfusion' into 'master'
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Support defining the texture type with a state attribute (#6240 )
Closes #6240
See merge request OpenMW/openmw!4079
2024-05-20 12:48:30 +00:00
psi29a
651a7d569c
Merge branch 'activatebooks' into 'master'
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Allow NPCs to activate in-world books for the player (part of #7959 )
See merge request OpenMW/openmw!4080
2024-05-20 12:46:01 +00:00
psi29a
d67bc1defd
Merge branch 'timeplayedhours' into 'master'
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Improve Time Played formatting (#7971 )
Closes #7971
See merge request OpenMW/openmw!4107
2024-05-20 12:45:49 +00:00
Kagernac
02730af391
Changing the skin of the widget seems to be the easiest way to have the choices in the list react to specific conditions and interactions.
...
Seems that changing the skin modifies some size properties so they had to be reset.
Needed to create a specific skin in order to prevent modifying unintended text.
The exhausted color is not referenced by the settings.cfg, the user will need to modify the color in the skin file.
Edit: Fixed the coding convention issues and converted the tabs into spaces in the .xml. Closed the previous merge request out of confusion, sorry new to Git.
2024-05-19 14:43:41 -07:00
Alexei Kotov
a3bfd3a337
Merge branch 'fix-infinite-fall-into-void' into 'master'
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Fix infinite fall into void (#1415 )
Closes #1415
See merge request OpenMW/openmw!4100
2024-05-19 20:47:13 +00:00
Alexei Kotov
e96ebec2cf
Merge branch 'fix_lua_attack' into 'master'
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Allow Actors to pick an attack type/animation when no AI applies (fix #7583 )
Closes #7583
See merge request OpenMW/openmw!4102
2024-05-19 20:40:09 +00:00
Alexei Kotov
03652104fe
Merge branch 'cleanup_preloading' into 'master'
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Cleanup preloading code
See merge request OpenMW/openmw!4104
2024-05-19 20:39:28 +00:00
Evil Eye
77d554594f
Add ReadersCache::clear
2024-05-19 20:39:23 +02:00
Andrei Kortunov
5a1ec8ce87
Implement Lua-based music
2024-05-19 22:10:54 +04:00
elsid
45d62ee59f
Limit RecastMeshManager range by active cell grid
2024-05-19 20:07:47 +02:00
elsid
49db37ee29
Merge setWorldspace and updateBounds
2024-05-19 20:07:47 +02:00
elsid
9854d42d56
Use ESM::RefId for worldspace type
2024-05-19 20:07:47 +02:00
elsid
5d28164416
Remove recast mesh tiles outside active range
2024-05-19 20:07:47 +02:00
elsid
4f5bdbb4fb
Remove recastmesh group for absent tile
2024-05-19 20:07:47 +02:00
Evil Eye
5f0fe8097c
Use ESM::ReadersCache in the editor
2024-05-19 18:55:37 +02:00
Andrei Kortunov
3d699bd533
Improve operation widget appearance
2024-05-19 15:56:44 +04:00
Alexei Kotov
908f3891fb
Add helper method for texture type recovery
2024-05-19 02:26:40 +03:00
Alexei Kotov
84f4ba4ca1
Support defining the texture type with a state attribute ( #6240 )
...
Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
Sam Hellawell
c1cd8bd900
Check collision before findInteriorPositionfindInteriorPos
2024-05-18 06:33:06 +01:00
elsid
6f70350f2f
Remove unused arguments from preload functions
2024-05-17 19:42:44 +02:00
elsid
7290ce81c0
Avoid allocating std::vector for a single element
2024-05-17 19:42:44 +02:00
elsid
ac891a5eb1
Use algorithms to check if PositionCellGrid(s) is/are contained in a range
2024-05-17 19:42:31 +02:00
Evil Eye
c3d02c0b41
Merge branch 'cleanup_dialogue_api' into 'master'
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Cleanup dialogue API
See merge request OpenMW/openmw!4088
2024-05-17 15:02:00 +00:00
psi29a
42db5f4386
Merge branch 'fix_menu_timers' into 'master'
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Process menu script timers
See merge request OpenMW/openmw!4103
2024-05-17 08:54:43 +00:00
Alexei Kotov
86ecf3fa0c
Make saved game dialog Health and Level lines localizable
...
Currently providing English, Russian and GMST-based localization.
2024-05-17 05:01:06 +03:00
Alexei Kotov
b8ee467d13
Allow NPCs to activate in-world books for the player (part of #7959 )
2024-05-17 01:04:30 +03:00
Alexei Kotov
6bf0d17aa2
Improve Time Played formatting ( #7971 )
2024-05-16 23:48:13 +03:00
Sam Hellawell
72dbad6fb4
Satisfy king clang
2024-05-16 20:10:32 +01:00
Sam Hellawell
6f7fff409c
Empty refid check
2024-05-16 19:38:29 +01:00
trav5
3f26a6c5a0
Merge branch 'master' of https://gitlab.com/OpenMW/openmw into fix7970-remove-removed-spells-on-rest
2024-05-16 20:14:09 +02:00
psi29a
4a3dbb5a80
Merge branch 'default_colors' into 'master'
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Change default colors in script editor to support dark themes
See merge request OpenMW/openmw!4097
2024-05-16 11:19:24 +00:00
psi29a
991f887de2
Merge branch 'fix/7562-mouse-position' into 'master'
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fix(openmw): MacOS Scaling Bugs
See merge request OpenMW/openmw!3963
2024-05-16 11:15:03 +00:00
Dylan
91a771f851
fix(openmw): MacOS Scaling Bugs
2024-05-16 11:15:02 +00:00
Sam Hellawell
64142dbd51
Merge remote-tracking branch 'origin/master' into fix-infinite-fall-into-void
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# Conflicts:
# CHANGELOG.md
2024-05-16 04:48:27 +01:00
Sam Hellawell
e98c4f86d6
Remove period
2024-05-16 00:14:09 +01:00
elsid
d71b422615
Convert PositionCellGrid into a struct
2024-05-15 22:33:12 +02:00
Sam Hellawell
e1cfd46f87
Do not teleport if dest < lowest point or collision disabled, add debug log
2024-05-15 20:41:48 +01:00
Zackhasacat
20d26a9cda
Use random attack type
2024-05-15 14:09:33 -05:00
uramer
a662198903
Process menu script timers
2024-05-15 21:07:23 +02:00
Zackhasacat
0ad64cffdb
Add empty line back
2024-05-15 12:41:45 -05:00
Zackhasacat
b62b0a2f00
Check for world AI disable
2024-05-15 11:56:58 -05:00
Zackhasacat
1e05bb20bf
Allow Actors to pick an attack type/animation when no AI applies
2024-05-15 11:39:02 -05:00
Sam Hellawell
b43c7238e9
Fix infinite fall into void ( #1415 )
2024-05-15 05:01:58 +01:00
Alexei Kotov
195599c13c
Don't update head animation if the animation is paused ( #7980 )
2024-05-15 01:38:32 +03:00
Andrei Kortunov
dca452aaca
Change default colors in script editor to support dark themes
2024-05-14 13:59:19 +04:00
psi29a
2bed7450b6
Merge branch 'style_change' into 'master'
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Minor changes in Qt styles handling
See merge request OpenMW/openmw!4093
2024-05-14 07:43:55 +00:00
trav5
238d68b691
Magic effects are updated once before applying when resting
...
Fixing #7970 .
When the player was resting, all their magic effects were applied throughout
the rest duration, including the effects for already removed spells, which
were applied once more before removal.
This commit calls an update before that applying, so that these removed
spells are executed and removed and only then the real duration-long
execution of remaining magic effects takes place.
2024-05-13 21:41:41 +02:00
Zackhasacat
c63c1e69cf
Lua: Add missing light flags, allow creating light record via world.createRecord
2024-05-13 14:14:44 +00:00
Andrei Kortunov
bf568da6de
Remove redundant checks
2024-05-12 17:26:18 +04:00
Andrei Kortunov
0262b33067
Update toolbar style sheet when theme changed
2024-05-12 17:26:14 +04:00
Andrei Kortunov
d5bbd75828
Make sure that Open button becomes focused after enabling
2024-05-12 17:26:14 +04:00
Andrei Kortunov
b0930158df
Use an auto raise mode to disable the border
2024-05-12 17:26:14 +04:00
Andrei Kortunov
e7d566eb2e
Remove border from status bar
2024-05-12 17:26:10 +04:00
Andrei Kortunov
abd4596cf8
Do not use style sheets to set font
2024-05-12 15:34:33 +04:00
psi29a
ea7555c012
Merge branch 'feature/pplLauncherSetting' into 'master'
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added force PPL checkbox
See merge request OpenMW/openmw!3857
2024-05-11 07:45:04 +00:00
psi29a
919d1e366e
Merge branch 'staticcollections' into 'master'
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Place static collections to the scene and fix item modification record loading
See merge request OpenMW/openmw!4085
2024-05-11 07:43:28 +00:00
psi29a
3e8442e749
Merge branch 'fix_build' into 'master'
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Add missing include (#7967 )
Closes #7967
See merge request OpenMW/openmw!4087
2024-05-11 07:42:55 +00:00
elsid
35f5c8cd15
Add missing includes
2024-05-10 23:27:21 +02:00
jvoisin
c9890fbd4f
Merge branch 'fix_disabled_esm4' into 'master'
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Make a check for disabled parent recursive
See merge request OpenMW/openmw!4084
2024-05-10 20:13:47 +00:00
elsid
26233e082d
Optimize iteration over dialogue records
2024-05-10 10:38:18 +02:00
Zackhasacat
0e1678b3b8
Merge branch 'mwdialogue-bindings' into 'master'
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Add Lua bindings for ESM::Dialogue record stores to openmw.core
Closes #7964
See merge request OpenMW/openmw!4034
2024-05-09 23:22:03 +00:00
Alexei Kotov
29b25ffb26
Formatting
2024-05-09 17:52:34 +03:00
elsid
bad935ff34
Make a check for disabled parent recursive
2024-05-09 16:38:30 +02:00
Alexei Kotov
fd4d3b8a27
Fix item mod record loading
2024-05-09 17:29:47 +03:00
Alexei Kotov
7d979a2dfc
Place ESM4 static collections to the scene
2024-05-09 17:26:27 +03:00
psi29a
99ac6c40e5
Merge branch 'wizard_update' into 'master'
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UI fixes for Wizard
See merge request OpenMW/openmw!4069
2024-05-09 08:45:29 +00:00
Alexei Kotov
b9069835b2
Merge branch 'scriptedit' into 'master'
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Improve appearance of script editor in the OpenMW-CS
See merge request OpenMW/openmw!4076
2024-05-07 13:22:58 +00:00
Alexei Kotov
c95bb4ce59
Merge branch 'split_esm_headers' into 'master'
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Split ESM headers
See merge request OpenMW/openmw!4071
2024-05-07 11:57:32 +00:00
trav
fc6695a918
Merge branch openmw:master into mwdialogue-bindings
2024-05-06 18:27:19 +00:00
Andrei Kortunov
b56c255be2
Improve appearance of script editor in the OpenMW-CS
2024-05-06 12:22:30 +04:00
psi29a
2e971ec2e3
Merge branch 'appropriateammunition' into 'master'
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Adjust Russian appropriate ammunition setting label/description
See merge request OpenMW/openmw!4062
2024-05-05 20:19:45 +00:00
trav
512b7e46e5
Merge branch openmw:master into mwdialogue-bindings
2024-05-04 14:35:31 +00:00
elsid
f83d388391
Iterate over smaller container when removing blacklisted refs
2024-05-04 13:22:32 +02:00
elsid
a920ca9070
Report loading screens to osg stats
2024-05-04 13:22:32 +02:00
Alexei Kotov
95cef34477
Bump the minimum launcher width to 775
2024-05-04 11:15:57 +03:00
Hristos N. Triantafillou
63a27bbf99
Expose Wander option values to the Lua API ( #7916 )
2024-05-03 09:40:30 +00:00
elsid
01166b1f26
Split ESM headers
2024-05-03 01:55:20 +02:00
trav5
0e03b9bd32
ESM::Dialogue Lua bindings: filterActorGender returns string
2024-05-01 13:14:59 +02:00
trav5
9001ed1e2f
ESM::Dialogue Lua bindings: rank filters start from 1 and filterActorCell->filterPlayerCell
2024-05-01 12:33:25 +02:00
Andrei Kortunov
9252879f0f
UI fixes for Wizard
2024-05-01 08:56:35 +04:00
trav5
2cdfaa69b3
ESM::Dialogue Lua bindings: Fixes in speaker faction and DialogueRecordInfo docs [correction]
2024-04-30 21:46:20 +02:00
trav5
9743276332
ESM::Dialogue Lua bindings: Fixes in speaker faction and DialogueRecordInfo docs
2024-04-30 21:37:56 +02:00
psi29a
a57c350c08
Merge branch 'paint_svg' into 'master'
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Change SVG icons color in the editor
See merge request OpenMW/openmw!4060
2024-04-30 08:19:51 +00:00
psi29a
bb89717886
Merge branch 'droppinglikeflies' into 'master'
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Fix Drop behavior for creatures that don't have an inventory
See merge request OpenMW/openmw!4063
2024-04-30 08:18:22 +00:00
elsid
404940b6e0
Make sure proper number of cells is preloaded
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Limit the number of exterior cells around a cell to be preloded based on current
and max cache size not just max cache size. Avoid doing break from inner loop
only.
Log when truncation happens but only once during process lifetime to warn a user.
2024-04-29 02:03:32 +02:00
elsid
2220868fa9
Preload surrounding exterior cells for the teleport door destination
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When player teleports to the exterior cell, multiple cells are loaded not only
the target so better to have them preloaded too.
2024-04-29 01:02:49 +02:00
Alexei Kotov
cc4b2e5c58
Fix Drop behavior for creatures that don't have an inventory
2024-04-28 20:07:37 +03:00
psi29a
5b25435260
Merge branch 'fix_osg_stats_report' into 'master'
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Report osg stats for frames with loading screens (#7737 )
Closes #7737
See merge request OpenMW/openmw!4053
2024-04-28 14:16:41 +00:00
psi29a
1e1fd28136
Merge branch 'fix_anim_state' into 'master'
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Fix AnimState initialization
See merge request OpenMW/openmw!4061
2024-04-28 13:14:44 +00:00
psi29a
24fca82f2c
Merge branch 'faction_relations' into 'master'
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Take in account faction reaction changes
See merge request OpenMW/openmw!4015
2024-04-28 13:05:13 +00:00
trav
c6807465f6
Merge branch openmw:master into mwdialogue-bindings
2024-04-28 10:34:21 +00:00
trav5
0aae0299af
ESM::Dialogue Lua bindings: Several post-review fixes
2024-04-28 12:32:56 +02:00
jvoisin
3e63b507d4
Merge branch 'fix_physics_crash' into 'master'
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Fix crash in physics worker on removing object (#7950 )
Closes #7950
See merge request OpenMW/openmw!4057
2024-04-28 00:25:43 +00:00
trav5
421cf40508
ESM::Dialogue Lua bindings: ref in DialogueInfos
2024-04-27 21:56:22 +02:00
trav5
52e1f32c88
Important change, https://godbolt.org/z/YjjaaqYsc
2024-04-27 21:38:20 +02:00
trav5
897e43ae1e
Less complex "index" and "at"
2024-04-27 15:22:19 +02:00
trav5
b9358521cc
Better return values
2024-04-27 15:02:45 +02:00
elsid
9d2f132aa7
Fix AnimState initialization
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Remove redundant user defined constructor and destructor, make sure all members
are properly initialized including mTime (new float does not initialize the
float).
2024-04-27 14:47:23 +02:00
trav5
4449b66846
Operators and retting rid of 'records'
2024-04-27 13:44:08 +02:00
elsid
41d5d3bf09
Report osg stats for all frames showing loading screens
2024-04-27 12:37:39 +02:00
Andrei Kortunov
070327a259
Change SVG color in the editor
2024-04-27 09:57:47 +04:00
trav
a0989c3481
Merge branch openmw:master into mwdialogue-bindings
2024-04-26 19:21:28 +00:00
elsid
5261f0c5cf
Modify PhysicsTaskScheduler::mCollisionObjects under lock
...
addCollisionObject is called from the main thread and removeCollisionObject is
usually called from the main thread and rarely from one of the physics worker
threads. This usually happens on cell unloading when object is already removed
from the scene but there is active simulation for it. Which possible because
it's a shared pointer.
There is getUserPointer function which only reads from the container but it's
called only when there is no active simulation so no lock is required.
2024-04-26 16:17:40 +02:00
elsid
acf1e51a28
Call getUserPointer only for not nullptr collision object
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nullptr can't have user pointer anyway so it saves a lookup in the
unordered_map.
2024-04-26 15:32:27 +02:00
Benjamin Y
d62fb92b5b
Fixed capitalization
2024-04-25 10:09:48 -05:00
Benjamin Y
3146015a00
Fixed Label Capitalization
2024-04-25 09:42:35 -05:00
psi29a
ec8675ba6f
Merge branch 'scalable_launcher' into 'master'
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Improve launcher appearance
See merge request OpenMW/openmw!4051
2024-04-25 08:46:29 +00:00
psi29a
3980bb15cc
Merge branch 'lua_controller_cursor' into 'master'
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Add lua bindings for controller cursor mode
See merge request OpenMW/openmw!3623
2024-04-25 08:45:57 +00:00
trav
0986b103c5
Merge branch openmw:master into mwdialogue-bindings
2024-04-24 21:06:58 +00:00
elsid
b4976354a5
Use correct frame and stats for lua worker
...
When a loading screen appears during the frame processing, the frame number
returned by the viewer is incremented and the stats reporting goes into the
wrong frame. Pass frame number and stats object from the main thread to avoid
this.
2024-04-24 21:53:59 +02:00
trav5
223e315fdb
ESM::Dialogue Lua bindings quest change and docs
2024-04-24 21:17:26 +02:00
bwyunker
563f5b37a3
Merge branch 'master' into feature/pplLauncherSetting
2024-04-24 10:04:31 -05:00
psi29a
5f926bd129
Merge branch 'scalable_wizard' into 'master'
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Use scalable icons for wizard
See merge request OpenMW/openmw!4050
2024-04-24 13:20:36 +00:00
psi29a
a20f456a5c
Merge branch 'mudcrabcanhazsoulgem' into 'master'
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Allow running soulgem instructions on all actors (#7943 )
Closes #7943
See merge request OpenMW/openmw!4048
2024-04-24 13:20:09 +00:00
psi29a
a628c658a9
Merge branch 'lessgoofymaterialptr' into 'master'
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Simplify material file pointer acrobatics
See merge request OpenMW/openmw!4049
2024-04-24 08:39:52 +00:00
Andrei Kortunov
5e8dc9cc03
Fix stub icon color
2024-04-24 11:14:50 +04:00
psi29a
6d0df9f686
Merge branch 'window_clamp' into 'master'
...
Do not take in account UI scaling factor twice
See merge request OpenMW/openmw!4046
2024-04-23 10:28:51 +00:00
Andrei Kortunov
d97838def1
Improve launcher appearance
2024-04-23 12:28:37 +04:00
Andrei Kortunov
0873eb6e62
Use scalable icons for wizard
2024-04-23 11:49:33 +04:00
psi29a
02cdeb6252
Merge branch 'scalable_editor' into 'master'
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Treat editor icons as scalable
See merge request OpenMW/openmw!4042
2024-04-23 07:04:59 +00:00
psi29a
9662586947
Merge branch 'editor-crash' into 'master'
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Clamp widgets coordinates to avoid editor crashes
See merge request OpenMW/openmw!4043
2024-04-23 07:04:09 +00:00
Alexei Kotov
78eda530ac
Simplify material file pointer acrobatics
2024-04-23 00:34:38 +03:00
Alexei Kotov
1c1df996be
Allow running soulgem instructions on all actors ( #7943 )
2024-04-23 00:02:06 +03:00
Andrei Kortunov
d10b0d503b
Do not take in account UI scaling factor twice
2024-04-22 13:36:34 +04:00
psi29a
023c0f7a46
Merge branch 'vfs_normalized_path_6' into 'master'
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Use normalized path for music related functions
See merge request OpenMW/openmw!4038
2024-04-22 07:02:14 +00:00
Andrei Kortunov
1bb48bcef7
Treat editor icons as scalable
2024-04-21 20:56:06 +04:00
Andrei Kortunov
1909ec121b
Take in account faction reaction changes
2024-04-21 18:00:26 +04:00
Andrei Kortunov
2264d067fc
Clamp widgets coordinates to avoid crashes
2024-04-21 17:15:33 +04:00
elsid
a863899eb1
Use normalized path for SoundManager::streamMusic
2024-04-20 21:14:09 +02:00
trav5
277d830530
ESM::Dialogue Lua bindings 6
2024-04-20 20:23:37 +02:00
trav5
c1639e54b1
ESM::Dialogue Lua bindings 6
2024-04-20 19:53:56 +02:00
Alexei Kotov
6f9206428d
Don't ignore material files in NifLoader tests
2024-04-20 19:43:42 +03:00
Alexei Kotov
4e3d45db1b
Deduplicate file handling in niftest
2024-04-20 19:43:42 +03:00
Alexei Kotov
1d65aaee71
Formatting
2024-04-20 19:43:42 +03:00
Alexei Kotov
1a961f3021
Extremely early handling for BGSM/BGEM files
2024-04-20 19:43:41 +03:00
Alexei Kotov
4a03555d53
Add BGEM/BGSM file support to niftest
2024-04-20 19:43:40 +03:00
psi29a
2438fb4c98
Merge branch 'windows_qt6' into 'master'
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Use Qt6 on Windows by default
See merge request OpenMW/openmw!4016
2024-04-20 16:39:47 +00:00
psi29a
ddd64c893a
Merge branch 'noyoudumbtoolyourflipingwrong' into 'master'
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Don't flip the water normal map twice
See merge request OpenMW/openmw!4022
2024-04-20 16:39:09 +00:00
psi29a
f21453f0b7
Merge branch 'twoahahidles' into 'master'
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Change wander package column names to match reality
See merge request OpenMW/openmw!4032
2024-04-20 16:38:41 +00:00
psi29a
29d6c76f93
Merge branch 'log_not_supported_agent_bounds_ptr' into 'master'
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Log ptr for which agent bounds are not supported
See merge request OpenMW/openmw!4040
2024-04-20 16:37:37 +00:00
trav5
1e36b17679
ESM::Dialogue Lua bindings 5
2024-04-20 17:44:36 +02:00
AnyOldName3
04f1dc282b
Merge branch 'fix-osga-rotate-wildly' into 'master'
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Fix OSGAnimation issues
See merge request OpenMW/openmw!3989
2024-04-20 15:37:09 +00:00
trav5
3bb7bf1a4a
ESM::Dialogue Lua bindings 4
2024-04-20 15:47:34 +02:00
trav5
d14fc1d28c
ESM::Dialogue Lua bindings 3
2024-04-20 14:29:11 +02:00
trav
807d78a0d0
Merge branch openmw:master into mwdialogue-bindings
2024-04-20 12:27:47 +00:00
elsid
5b0eb0b5b0
Log ptr for which agent bounds are not supported
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To make it easier to find what NPC or mod makes this happen.
2024-04-20 14:15:26 +02:00
elsid
40cc16046b
Use normalized path for sound decoder
2024-04-19 22:46:38 +02:00
elsid
e11a5a4352
Use normalized path for SoundManager::playPlaylist
2024-04-19 22:43:20 +02:00
elsid
38b005cda6
Use normalized path to store playlist music files
2024-04-19 22:42:20 +02:00
elsid
82931059fd
Make NormalizedView constructor from const char* explicit
2024-04-19 22:42:04 +02:00
Benjamin Y
8cc512cbc9
Convention fixes and remove confusing info
2024-04-18 18:44:51 -05:00
psi29a
3600c6c7c7
Merge branch 'filterview' into 'master'
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Validate INFO filters when loading the record
See merge request OpenMW/openmw!4003
2024-04-17 13:08:49 +00:00
psi29a
b91ff634e4
Merge branch 'navmesh_queue' into 'master'
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Optimize queue for navmesh async jobs
See merge request OpenMW/openmw!4025
2024-04-17 11:10:44 +00:00
Sam Hellawell
d09f32d9e4
Yes sir clang
2024-04-17 08:19:51 +01:00
Sam Hellawell
2653b76db9
getTranslation/getTransformForNode refactor, unit tests
2024-04-17 08:16:48 +01:00
Andrei Kortunov
d06e8e2c24
Use Qt6 on Windows by default
2024-04-17 08:58:18 +04:00
psi29a
e1be24e7fc
Merge branch 'svg_icons' into 'master'
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Rework editor icons
See merge request OpenMW/openmw!4024
2024-04-16 20:26:19 +00:00
jvoisin
b574155a0b
Merge branch 'av_raii' into 'master'
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Use RAII for ffmpeg pointers
See merge request OpenMW/openmw!4030
2024-04-16 19:20:24 +00:00
psi29a
e633d2bfd4
Merge branch 'unsubscribe' into 'master'
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Deregister the player before loading a new one
See merge request OpenMW/openmw!4018
2024-04-16 08:48:48 +00:00
trav5
34aec9caf9
ESM::Dialogue Lua bindings 2
2024-04-15 22:10:18 +02:00
trav5
c622cfc245
ESM::Dialogue Lua bindings 1
2024-04-15 22:01:41 +02:00
elsid
f184d8f390
Use RAII for AVIOContext, AVFormatContext, AVCodecContext and AVFrame pointers
2024-04-15 20:24:03 +02:00
Evil Eye
963035fe47
Change wander package column names to match reality
2024-04-15 18:20:57 +02:00
Evil Eye
b016f414d5
Add INFO record unit test
2024-04-15 17:06:40 +02:00
Evil Eye
0fa4b0137a
Merge branch 'mattengarde' into 'master'
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Improve hit detection emulation (#7900 )
Closes #7900
See merge request OpenMW/openmw!3984
2024-04-14 07:50:34 +00:00
Andrei Kortunov
1ad9e5f9e8
Rework editor icons
2024-04-14 08:17:10 +04:00
elsid
910c88325a
Add a setting to wait for all navmesh jobs on exit
2024-04-13 19:51:16 +02:00
elsid
50f4471750
Use R-tree for dynamic priority of navmesh async job
2024-04-13 19:51:16 +02:00
elsid
d6f3d34f2f
Remove tiles present on navmesh but outside desired area
2024-04-13 19:51:16 +02:00
Alexei Kotov
86b6eee62b
Improve hit detection emulation ( #7900 )
2024-04-13 01:34:00 +03:00
Alexei Kotov
55c5f2112b
Merge branch 'alignyorefs' into 'master'
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Reorder RefData members to decrease its size
See merge request OpenMW/openmw!4020
2024-04-12 21:18:24 +00:00
Alexei Kotov
f880ada633
Don't flip the water normal map twice
2024-04-13 00:06:24 +03:00
Evil Eye
6e79064a57
Fix editor oddities
2024-04-12 18:32:47 +02:00
psi29a
bdbbe34afc
Merge branch 'pushthefatman' into 'master'
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Animation regression fixes
See merge request OpenMW/openmw!4001
2024-04-12 15:02:39 +00:00
Evil Eye
a4625ea784
Deduplicate dialogue filter parsing
2024-04-11 22:29:33 +02:00
Evil Eye
cb92d34ddd
Reorder RefData members to decrease its size
2024-04-11 17:04:55 +02:00
Evil Eye
fb4edda45d
Validate INFO filters when loading the record
2024-04-11 16:55:00 +02:00
Sam Hellawell
c3420ed306
Fix build
2024-04-11 03:01:00 +01:00
Sam Hellawell
8c2c66d59e
.nif check, matrix mult feedback, auto usage, reuse NodeMap typedef
2024-04-11 02:16:06 +01:00
Alexei Kotov
8751203849
Don't run target-specific spell infliction code when there's no target ( #7926 )
2024-04-10 22:24:22 +03:00
Evil Eye
2f6acbd7da
Deregister the player before loading a new one
2024-04-10 21:16:22 +02:00
psi29a
8037a6e765
Merge branch 'portable-launcher' into 'master'
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Portable Launcher (plus a whole slew of bugs fixes for problems I found that I suspect aren't on the tracker)
Closes #6846
See merge request OpenMW/openmw!3925
2024-04-10 09:53:07 +00:00
psi29a
49b974763f
Merge branch 'imthefactornow' into 'master'
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Don't show nameless higher ranks
Closes #7923
See merge request OpenMW/openmw!4014
2024-04-10 09:52:03 +00:00
Zackhasacat
4018b1ae59
Remove hidden functions
2024-04-09 21:24:53 -05:00
psi29a
3942d7fb7e
Merge branch 'lua_crime_bounty' into 'master'
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Lua: Add setCrimeLevel to types.Player
See merge request OpenMW/openmw!4008
2024-04-09 07:10:05 +00:00
Evil Eye
1ed82662ee
Don't show nameless higher ranks
2024-04-08 17:54:13 +02:00
AnyOldName3
0d547c5438
Resolve merge conflicts from https://gitlab.com/OpenMW/openmw/-/merge_requests/3893
2024-04-08 13:37:36 +01:00
Andrei Kortunov
e8c3c8115a
Capitalize captions in Launcher and Wizard
2024-04-08 09:17:43 +04:00
Zackhasacat
15c6e90bdb
Allow shoulder buttons to work when text input is active
2024-04-07 10:48:09 -05:00
Zackhasacat
da4e6b38a8
Clang format
2024-04-07 10:37:15 -05:00
Zackhasacat
a29be8909d
Add bindings to select the next menu element
2024-04-07 10:35:13 -05:00
Zackhasacat
6491bb4910
Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor
2024-04-07 08:58:30 -05:00
Zackhasacat
e549490bb1
record crime ID
2024-04-07 08:28:43 -05:00
Zackhasacat
4ca13a9404
Verify the player
2024-04-06 18:17:51 -05:00
Zackhasacat
5856bc8a0e
Add setCrimeLevel
2024-04-06 18:13:51 -05:00
Sam Hellawell
36cccef606
Fix formatting
2024-04-05 23:43:59 +01:00
psi29a
8e1d790919
Merge branch 'widgets_rework' into 'master'
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Make widgets more vanilla-friendly
Closes #7875 and #7914
See merge request OpenMW/openmw!3941
2024-04-05 06:33:53 +00:00
Sam Hellawell
a51d560174
Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring
2024-04-05 01:59:40 +01:00
Benjamin Y
76199e1fb2
Update settingspage.ui with description for PPL
2024-04-04 19:45:45 +00:00
Alexei Kotov
f2e0129436
Convert water/ripple defines to camelCase
2024-04-04 21:12:47 +03:00
Sam Hellawell
ceabeab0fd
Fix RotateController not updating skeleton
2024-04-04 00:11:15 +01:00
Sam Hellawell
2288a691d2
Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame
2024-04-04 00:10:51 +01:00
Alexei Kotov
3380b806de
Merge branch 'haggleraven' into 'master'
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Remove superfluous Trading class
See merge request OpenMW/openmw!3996
2024-04-03 18:21:02 +00:00
Alexei Kotov
dfdd7aa684
Always queue movement even when there's none
2024-04-03 21:16:47 +03:00
Alexei Kotov
5e99545b9c
Don't discard stagger/KO animation movement
2024-04-03 21:11:49 +03:00
uramer
3b930e4471
Restore !613
2024-04-03 07:12:53 +00:00
Andrei Kortunov
1b544b93d2
Do not allow to move resizable windows outside of game window
2024-04-02 11:40:21 +04:00
Andrei Kortunov
939760007e
Resize console window on resolution change, not reset it
2024-04-02 11:40:21 +04:00
psi29a
99fa1278d2
Merge branch 'codenames' into 'master'
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Make binding names layout-independent
See merge request OpenMW/openmw!3993
2024-04-02 07:36:45 +00:00
psi29a
b83ffdc357
Merge branch 'i-have-value-too' into 'master'
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FIX(CS): Re-add gold value column for objects
See merge request OpenMW/openmw!3991
2024-04-02 07:34:51 +00:00
psi29a
46bf6c12b6
Merge branch 'equipunequipwhatsthedifference' into 'master'
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Allow weapon equip/unequip animations to intersect (#7886 )
Closes #7886
See merge request OpenMW/openmw!3951
2024-04-02 07:34:31 +00:00
psi29a
a7c6297240
Merge branch 'sorewaai' into 'master'
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Expose AI stats to Lua
Closes #7860
See merge request OpenMW/openmw!3997
2024-04-01 20:49:38 +00:00
Dave Corley
7a291e5025
FIX(CS): Re-add gold value column for objects
2024-03-31 05:34:11 -05:00
Evil Eye
cb357997c9
Copy DIAL type to INFO when saving
2024-03-30 14:36:45 +01:00
psi29a
3da6b4f529
Merge branch 'more_stats' into 'master'
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Report more stats in F4
See merge request OpenMW/openmw!3956
2024-03-30 08:41:29 +00:00
Evil Eye
d08e47bc40
Expose AI stats to Lua
2024-03-29 22:34:53 +01:00
Evil Eye
f70bf42a9e
Remove superfluous Trading class
2024-03-29 21:50:45 +01:00
elsid
215404e126
Report more stats from caches
2024-03-29 14:25:39 +01:00
elsid
ae41ebfc83
Report CellPreloader stats
2024-03-29 14:05:26 +01:00
elsid
9a24e77d3f
Show F4 stats in pages
2024-03-29 14:05:25 +01:00
Andrei Kortunov
3d83585c46
Make binding names layout-independent (bug 7908)
2024-03-29 12:02:06 +04:00
Alexei Kotov
76105cc2d1
Make sunlight scattering and wobbly shores optional
2024-03-29 10:41:04 +03:00
Alexei Kotov
359600db83
Merge branch 'im-not-taking-you-anywhere' into 'master'
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Fix #7901 , make teleport fields non-interactive when mTeleport is false
Closes #7901
See merge request OpenMW/openmw!3986
2024-03-29 03:48:18 +00:00
psi29a
2056da358d
Merge branch 'opencs-projectile-speed' into 'master'
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OpenMW-CS: Editing and verifying of projectile speed for magic effects
See merge request OpenMW/openmw!3939
2024-03-28 09:04:50 +00:00
Dave Corley
b8a17b16f7
Cleanup(CS): Make TeleportColumn take flags as argument
2024-03-27 17:53:23 -05:00
Dave Corley
4e59246d2d
Fix(columnimp.hpp): Use QVariant() constructor instead of UserType to
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hide unused subs from view and make a member variable to tell if the
column is used for a door or a regular position
2024-03-27 17:53:23 -05:00
Dave Corley
1360eeb839
Fix #7901 , make teleport fields non-interactive when mTeleport is false
2024-03-27 17:53:12 -05:00
AnyOldName3
47ef2d018f
Always set userrole for archive list
2024-03-27 22:25:32 +00:00
psi29a
e8038d353f
Merge branch 'esmstuff' into 'master'
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Use more decomposition, string_view, and implicit sizes in ESM code
See merge request OpenMW/openmw!3975
2024-03-27 19:40:18 +00:00
psi29a
3fcf3aca77
Merge branch 'modalsettingsmodal' into 'master'
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Reimplement the Settings window as a normal window (#7845 , #7870 )
Closes #7845 and #7870
See merge request OpenMW/openmw!3895
2024-03-27 17:59:41 +00:00
AnyOldName3
e735bf67e1
Brace-initialise SettingValue
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Clang didn't like it otherwise
2024-03-27 14:04:08 +00:00
AnyOldName3
a98a824f80
Config paths to info log, not verbose
2024-03-27 13:58:36 +00:00
Sam Hellawell
e87c39eeb3
OpenCS: Editing and verifying of projectile speed for magic effects
2024-03-27 09:26:03 +00:00
psi29a
f7f7502d60
Merge branch 'i-said-it-was-unlocked-damn-you' into 'master'
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Fix(CS): Actually allow unlocking doors ( #7899 )
Closes #7899
See merge request OpenMW/openmw!3982
2024-03-27 07:32:53 +00:00
Dave Corley
2e68786331
Fix(CS): Actually allow unlocking doors ( #7899 )
2024-03-27 07:32:53 +00:00
psi29a
b70f1d86c5
Merge branch 'fix-sheathing-non-nifs' into 'master'
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Fix weapon and shield sheathing for non-nif meshes
See merge request OpenMW/openmw!3985
2024-03-27 07:30:14 +00:00
AnyOldName3
59334f694d
Don't forget to add path to UserRole
2024-03-26 23:11:54 +00:00
psi29a
58632218fb
Merge branch 'you-can-only-grow-up-to-be-so-big' into 'master'
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FIX(CS): Limit scale for references to TES3 values (Close #7898 )
Closes #7898
See merge request OpenMW/openmw!3981
2024-03-26 09:05:21 +00:00
psi29a
c8560c63eb
Merge branch 'regressionfixesofdubiousauthenticity' into 'master'
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Rendering regression fixes of dubious authenticity (#7587 , #7720 )
Closes #7587 and #7720
See merge request OpenMW/openmw!3979
2024-03-26 09:04:41 +00:00
Sam Hellawell
7897ff7ac9
Fix weapon sheathing for non-nif meshes
2024-03-25 21:03:59 +00:00
psi29a
012d10703f
Merge branch 'spellcast-refactor' into 'master'
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Spellcast related Lua API + spellcasting/activespell refactor
See merge request OpenMW/openmw!3922
2024-03-25 13:50:23 +00:00
Mads Buvik Sandvei
320d8ef014
Spellcast related Lua API + spellcasting/activespell refactor
2024-03-25 13:50:23 +00:00
psi29a
e62089d102
Merge branch 'lua_records_fix' into 'master'
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Lua: Standardize record stores
See merge request OpenMW/openmw!3523
2024-03-25 13:46:24 +00:00
Zackhasacat
6d529835ae
Lua: Standardize record stores
2024-03-25 13:46:23 +00:00
psi29a
628480357b
Merge branch 'soumd_followup' into 'master'
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Modify sound API permissions
See merge request OpenMW/openmw!3952
2024-03-25 13:45:37 +00:00
psi29a
ef5314c247
Merge branch 'herebedragons' into 'master'
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Exterior cell naming corrections
See merge request OpenMW/openmw!3976
2024-03-25 13:45:12 +00:00
psi29a
666d2835ab
Merge branch 'mgefverify' into 'master'
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Use the right ID for magic effect verifier messages (#7894 )
Closes #7894
See merge request OpenMW/openmw!3971
2024-03-25 13:44:38 +00:00
AnyOldName3
0e2f28156d
Restore logging of openmw.cfg paths in launcher
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Removed here https://gitlab.com/OpenMW/openmw/-/merge_requests/2650/diffs#be09c16519a3f26f4306b920c50e0e4215dffaee_329_328
2024-03-24 23:48:37 +00:00
Dave Corley
c59d097ab2
FIX( #7898 ): Limit scale for references TES3 values
2024-03-24 16:37:48 -05:00
Alexei Kotov
d7257e056c
Merge branch 'remove-unused-regionmap-constructor' into 'master'
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Minor cleanup: Remove unused regionmap CellDescription constructor
See merge request OpenMW/openmw!3973
2024-03-24 13:08:24 +00:00
Alexei Kotov
ba69e1737c
Use the right shader for 360-degree screenshots
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Doesn't fix #7720
2024-03-24 13:45:46 +03:00
Alexei Kotov
0f7b4fc6e6
Consistently avoid null pointer dereferencing in postprocessor ( #7587 )
2024-03-24 13:40:45 +03:00
Alexei Kotov
38eb741bfd
Merge branch 'fix_global_iteration' into 'master'
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Lua: Fix Global Variable Iteration
See merge request OpenMW/openmw!3835
2024-03-24 09:44:15 +00:00
jvoisin
79a62b3ad3
Merge branch 'enable_normals_for_all' into 'master'
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Restructure colormasks at higher level
See merge request OpenMW/openmw!3970
2024-03-23 21:56:30 +00:00
Cody Glassman
a4dd9224df
Restructure colormasks at higher level
2024-03-23 21:56:30 +00:00
Alexei Kotov
24913687cd
Exterior cell naming corrections
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Use the ID for anonymous regions
Try to use the name of the worldspace for ESM4
2024-03-23 17:24:33 +03:00
Evil Eye
5a0aed3a78
Use more decomposition, string_view, and implicit sizes in ESM code
2024-03-23 12:15:09 +01:00
Evil Eye
781e797810
Merge branch 'instanceselectionmode' into 'master'
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Fix instance selection mode destruction (#7447 )
Closes #7447
See merge request OpenMW/openmw!3945
2024-03-23 08:08:15 +00:00
Evil Eye
bf708acfac
Merge branch 'goddamnit-there-are-more' into 'master'
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Even more MSVC-specific warnings that evaded detection in CI
See merge request OpenMW/openmw!3968
2024-03-23 08:07:28 +00:00
Evil Eye
c92e63aaf2
Merge branch 'cleanup_includes' into 'master'
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Cleanup includes
See merge request OpenMW/openmw!3916
2024-03-23 08:06:12 +00:00
Alexei Kotov
63276e0f1f
Merge branch 'avoid_copy' into 'master'
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Follow-up for YAML API
See merge request OpenMW/openmw!3961
2024-03-23 07:13:39 +00:00
AnyOldName3
7c85755950
Warning that doesn't fire with MSVC 2022
...
Hopefully this fixes it.
I've only tried MSVC 2022 locally, so can't verify this fix.
2024-03-23 02:34:57 +00:00
AnyOldName3
1aff88e6a3
Even more warning fixes
2024-03-23 00:33:50 +00:00
Zackhasacat
d6241dd1c5
Add back new_index
2024-03-22 17:41:12 -05:00
Sam Hellawell
c20a23b694
Remove unused regionmap CellDescription constructor
2024-03-22 03:13:04 +00:00
Alexei Kotov
79039f88df
Use the right ID for magic effect verifier messages ( #7894 )
2024-03-22 04:34:38 +03:00
Cody Glassman
098396822f
add choice widget type to postprocessing uniforms
2024-03-21 17:48:30 -07:00
AnyOldName3
da8150e2e4
Even more MSVC-specific warnings that evaded detection in CI
2024-03-21 15:51:29 +00:00
elsid
37b695a0cf
Cleanup includes
2024-03-21 11:14:01 +01:00
psi29a
82bc6674dc
Merge branch 'that-one-issue-sophie-keeps-nagging-about' into 'master'
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Don't throw away user-provided shadow map resolutions
Closes #7891
See merge request OpenMW/openmw!3965
2024-03-21 07:45:26 +00:00
psi29a
af9f1b54da
Merge branch 'lost-warnings' into 'master'
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Fixes for a whole bunch of warnings
See merge request OpenMW/openmw!3950
2024-03-21 07:45:21 +00:00
AnyOldName3
0371791cce
Break
2024-03-20 23:12:19 +00:00
AnyOldName3
b15f7857c0
currentDir.value is already canonicalised
2024-03-20 14:34:23 +00:00
AnyOldName3
f49d270c26
Don't throw away user-provided shadow map resolutions
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Resolves https://gitlab.com/OpenMW/openmw/-/issues/7891
I think this is better than just adding 8192 as an allowed option as the vast majority of GPUs would be too slow given what we know about the cost if that setting (maybe that'll change if we get rid of the unconditional conditional discard I suspect is the cause of the slowness that's there for no good reason since the shadowsbin already moves most drawables to a known alpha-free stateset).
2024-03-20 00:54:12 +00:00
Alexei Kotov
974415addf
Allow weapon equip/unequip animations to intersect ( #7886 )
2024-03-19 13:55:23 +03:00
psi29a
7dcd127295
Merge branch 'openmw-cs-regionmap-improvements' into 'master'
...
OpenMW CS: Minor region map fixes and improvements
See merge request OpenMW/openmw!3959
2024-03-19 09:24:48 +00:00
Andrei Kortunov
2d3a8ca0fc
Do not use an inner namespace
2024-03-17 18:15:23 +04:00
Andrei Kortunov
2523afe9c2
Use namespace instead of static class
2024-03-16 22:06:28 +04:00
Andrei Kortunov
b657cb2e4c
Simplify code
2024-03-16 22:06:28 +04:00
Andrei Kortunov
8037ad7f00
Remove unused includes
2024-03-16 22:06:15 +04:00
Sam Hellawell
a62da201e5
check for land index not -1, fix warning
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-16 09:02:47 +00:00
Sam Hellawell
5fca45565c
Feature: display different brush for land vs water
2024-03-16 07:48:40 +00:00
Sam Hellawell
aa0c9fb4cb
Fix: cannot drag region into map, map columns are rectangular
2024-03-16 07:48:40 +00:00
elsid
9ae7b542c6
Fix warning: -Wmaybe-uninitialized
...
In file included from apps/opencs/model/world/pathgrid.hpp:7,
from apps/opencs/model/world/idcollection.hpp:15,
from apps/opencs/model/world/idcollection.cpp:1:
In constructor ‘constexpr ESM::Pathgrid::Pathgrid(ESM::Pathgrid&&)’,
inlined from ‘constexpr CSMWorld::Pathgrid::Pathgrid(CSMWorld::Pathgrid&&)’ at apps/opencs/model/world/pathgrid.hpp:24:12,
inlined from ‘constexpr CSMWorld::Record<CSMWorld::Pathgrid>::Record(CSMWorld::Record<CSMWorld::Pathgrid>&&)’ at apps/opencs/model/world/record.hpp:39:12,
inlined from ‘std::__detail::__unique_ptr_t<_Tp> std::make_unique(_Args&& ...) [with _Tp = CSMWorld::Record<CSMWorld::Pathgrid>; _Args = {CSMWorld::Record<CSMWorld::Pathgrid>}]’ at /usr/include/c++/13.2.1/bits/unique_ptr.h:1070:30,
inlined from ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’ at apps/opencs/model/world/record.hpp:92:116:
components/esm3/loadpgrd.hpp:19:12: warning: ‘<unnamed>.CSMWorld::Record<CSMWorld::Pathgrid>::mBase.CSMWorld::Pathgrid::<unnamed>.ESM::Pathgrid::mData’ may be used uninitialized [-Wmaybe-uninitialized]
19 | struct Pathgrid
| ^~~~~~~~
In file included from apps/opencs/model/world/idcollection.hpp:8:
apps/opencs/model/world/record.hpp: In member function ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’:
apps/opencs/model/world/record.hpp:92:53: note: ‘<anonymous>’ declared here
92 | return std::make_unique<Record<ESXRecordT>>(Record<ESXRecordT>(State_ModifiedOnly, nullptr, &(this->get())));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2024-03-16 02:34:50 +01:00
elsid
9b412bc802
Fix benchmark warning: -Wdeprecated-declarations
...
Example:
apps/benchmarks/settings/access.cpp: In function ‘void {anonymous}::localStatic(benchmark::State&)’:
apps/benchmarks/settings/access.cpp:43:37: warning: ‘typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type benchmark::DoNotOptimize(const Tp&) [with Tp = float; typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type = void]’ is deprecated: The const-ref version of this method can permit undesired compiler optimizations in benchmarks [-Wdeprecated-declarations]
43 | benchmark::DoNotOptimize(v);
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~
2024-03-16 01:58:12 +01:00
AnyOldName3
ddb2c15bc9
Review
2024-03-15 16:31:02 +00:00
Andrei Kortunov
009ccca978
Modify sound API permissions
2024-03-15 19:48:43 +04:00
AnyOldName3
b5f61a119a
min
2024-03-15 13:42:28 +00:00
psi29a
090e57b27c
Merge branch 'esm3structs' into 'master'
...
Replace fixed size writeHNT calls with decomposition
See merge request OpenMW/openmw!3914
2024-03-15 11:02:42 +00:00
psi29a
d746918563
Merge branch 'yaml_parse' into 'master'
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Load YAML files via Lua
Closes #7590
See merge request OpenMW/openmw!3924
2024-03-15 11:02:05 +00:00
AnyOldName3
dd18e17c97
And now Clang's noticed questionable type conversions
2024-03-15 00:47:09 +00:00
AnyOldName3
9638fbabb4
https://www.youtube.com/watch?v=2_6U9gkQeqY
2024-03-15 00:11:19 +00:00
AnyOldName3
ff3ffa13b6
Auto format
2024-03-14 23:54:22 +00:00
AnyOldName3
28131fd62b
Fixes for a whole bunch of warnings
...
These warnings were always enabled, but we didn't see them due to https://gitlab.com/OpenMW/openmw/-/issues/7882 .
I do not fully understand the cause of 7822 as I can't repro it in a minimal CMake project.
Some of these fixes are thought through.
Some are sensible best guesses.
Some are kind of a stab in the dark as I don't know whether there was a
possible bug the warning was telling me about that I've done nothing to
help by introducing a static_cast.
Nearly all of these warnings were about some kind of narrowing
conversion, so I'm not sure why they weren't firing with GCC and Clang,
which have -Wall -Wextra -pedantic set, which should imply -Wnarrowing,
and they can't have been affected by 7882.
There were also some warnings being triggered from Boost code.
The vast majority of library headers that do questionable things weren't
firing warnings off, but for some reason, /external:I wasn't putting
these Boost headers into external mode.
We need these warnings dealt with one way or another so we can switch
the default Windows CI from MSBuild (which doesn't do ccache) to Ninja
(which does).
I have the necessary magic for that on a branch, but the branch won't
build because of these warnings.
2024-03-14 23:39:33 +00:00
Andrei Kortunov
715efe892f
Load YAML files via Lua (feature 7590)
2024-03-14 16:29:21 +04:00
Alexei Kotov
288a911ece
Merge branch 'vfs_normalized_path_5' into 'master'
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Use normalized path for NifFileManager::get
See merge request OpenMW/openmw!3944
2024-03-13 19:18:39 +00:00
Evil Eye
0fdc432eb2
Format probability
2024-03-12 20:09:04 +01:00
Evil Eye
c0578613af
Remove superfluous members
2024-03-12 20:09:04 +01:00
Evil Eye
1d69d38081
Add an actual probability column
2024-03-12 20:09:04 +01:00
Evil Eye
f9da2b6b26
Roll for each region sound
2024-03-12 20:09:02 +01:00
Zackhasacat
59a25291f8
Fix errors
2024-03-12 07:29:48 -05:00
Zackhasacat
8b75932f50
Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration
2024-03-12 06:54:15 -05:00
psi29a
df1be7102f
Merge branch 'resolution_follow_up' into 'master'
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Partially revert 5dcac4c48f
See merge request OpenMW/openmw!3940
2024-03-12 08:17:18 +00:00
Alexei Kotov
cdbe6adfc3
Fix instance selection mode destruction ( #7447 )
2024-03-12 03:39:14 +03:00
elsid
a98ce7f76a
Replace std::filesystem::path by std::string_view in Files::getHash argument
2024-03-11 22:07:37 +01:00
elsid
79b73e45a1
Replace std::filesystem::path by std::string and std::string_view in nif code
...
It's used only for error reporting.
2024-03-11 22:07:37 +01:00
Alexei Kotov
6232b4f9e8
Reimplement the Settings window as a normal window ( #7845 , #7870 )
2024-03-11 23:48:44 +03:00
psi29a
3cb8d05fe5
Merge branch 'vfs_normalized_path_4' into 'master'
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Use VFS::Path::Normalized in few more places
See merge request OpenMW/openmw!3934
2024-03-11 07:29:55 +00:00
Andrei Kortunov
f7e5ef74c6
Partially revert 5dcac4c48f
2024-03-10 14:53:55 +04:00
Alexei Kotov
30f314025a
Log whether shaders or FFP are used for rendering
2024-03-10 04:53:30 +03:00
psi29a
6f9ceff3f3
Merge branch 'windows_build' into 'master'
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Add option to disable precompiled headers
See merge request OpenMW/openmw!3933
2024-03-09 09:48:57 +00:00
psi29a
ef8228f2f3
Merge branch 'fix/hardcoded-weather-meshes' into 'master'
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Fix: hardcoded weather meshes, use settings instead
See merge request OpenMW/openmw!3880
2024-03-09 09:48:26 +00:00
psi29a
c3a44ca74a
Merge branch 'mapped' into 'master'
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Track map position using MWWorld::Cell
See merge request OpenMW/openmw!3932
2024-03-09 09:48:14 +00:00
elsid
ffbeb5ab98
Build localization path using VFS::Path::Normalized
2024-03-09 00:21:17 +01:00
elsid
84adb0a148
Make VFS::Path::Normalized constructor from std::string_view explicit
2024-03-09 00:21:16 +01:00
Evil Eye
504a9e7d43
Address feedback
2024-03-08 17:09:49 +01:00
psi29a
a926f4a5a9
Merge branch 'alt_tab_fix' into 'master'
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Do not treat Alt-Tab as resolution change
Closes #7866
See merge request OpenMW/openmw!3931
2024-03-08 08:41:55 +00:00
elsid
5859fd464c
Add option to disable precompiled headers
...
To be able to use ccache.
Also fix compilation errors appeared due to absence of precompiled
headers.
2024-03-08 02:11:51 +01:00
Evil Eye
b055367b3b
Track map position using MWWorld::Cell
2024-03-07 21:36:21 +01:00
Andrei Kortunov
5dcac4c48f
Do not treat Alt-Tab as resolution change (bug 7866)
2024-03-07 15:43:35 +04:00
Sam Hellawell
c6ee01b0be
Apply fix to sky manager
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 04:49:48 +00:00
Sam Hellawell
bf7819f71d
fix clang format
2024-03-07 02:28:14 +00:00
Sam Hellawell
f28b3f6601
Style tweak
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
Sam Hellawell
af8c2a94df
Fix: hardcoded weather meshes, use settings instead
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
uramer
9ae61f1932
Fix child UI Elements created in the same frame as parent
2024-03-06 23:16:02 +01:00
AnyOldName3
7f1a6a8187
Fix file that's not used on Windows
2024-03-06 01:37:40 +00:00
AnyOldName3
a130ca57a4
Track source of settings
...
This one's a biggie.
The basic idea's that GameSettings should know:
* what the interpreted value of a setting is, so it can actually be used.
* what the original value the user put in their config was, so it can be put back when the config's saved.
* which path it's processing the openmw.cfg from so relative paths can be resolved correctly.
* whether a setting's a user setting that can be modified, or from one of the other openmw.cfg files that can't necessarily be modified.
This had fairly wide-reaching implications.
The first is that paths are resolved properly in cases where they previously wouldn't have been.
Without this commit, if the launcher saw a relative path in an openmw.cfg, it'd be resolved relative to the process' working directory (which we always set to the binary directory for reasons I won't get into).
That's not what the engine does, so is bad.
It's also not something a user's likely to suspect.
This mess is no longer a problem as paths are resolved correctly when they're loaded instead of on demand when they're used by whatever uses them.
Another problem was that if paths used slugs like ?userconfig? would be written back to openmw.cfg with the slugs replaced, which defeats the object of using the slugs.
This is also fixed.
Tracking which settings are user settings and which are in a non-editable openmw.cfg allows the launcher to grey out rows so they can't be edited (which is sensible as they can't be edited on-disk) while still being aware of content files that are provided by non-user data directories etc.
This is done in a pretty straightforward way for the data directories and fallback-archives, as those bits of UI are basic, but it's more complicated for content files as that uses a nmodel/view approach and has a lot more moving parts.
Thankfully, I'd already implemented that when dealing with builtin.omwscripts, so it just needed wiring up.
One more thing of note is that I made the SettingValue struct storable as a QVariant so it could be attached to the UI widgets as userdata, and then I could just grab the original representation and use it instead of needing any complicated mapping from display value to on-disk value.
2024-03-06 00:36:13 +00:00
psi29a
effb4fc383
Merge branch 'whoanotouchy' into 'master'
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Properly calculate touch spell hit position (#6156 )
Closes #6156
See merge request OpenMW/openmw!3920
2024-03-05 09:24:35 +00:00
psi29a
9434f52c14
Merge branch 'fix/less-strict-ids' into 'master'
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Fix(idvalidator): Allow any printable character in refIds
Closes #7721
See merge request OpenMW/openmw!3896
2024-03-05 09:23:44 +00:00
psi29a
e340b06411
Merge branch 'get-glextensions-properly' into 'master'
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Get the GLExtensions instance when a context is created
Closes #7351
See merge request OpenMW/openmw!3022
2024-03-04 15:05:23 +00:00
psi29a
61f5a13c02
Merge branch 'check-osg-plugins' into 'master'
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Check for dynamic OSG plugins on launch
Closes #7736
See merge request OpenMW/openmw!3748
2024-03-04 08:00:16 +00:00
Alexei Kotov
1f629b1368
Account for Hrnchamd's research in touch effect hit position calculation
2024-03-04 00:00:16 +03:00
Evil Eye
cef59e8928
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
Alexei Kotov
828bf3d11a
Merge branch 'imperfectoil' into 'master'
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Implement auto calculated potion values
Closes #7859
See merge request OpenMW/openmw!3918
2024-03-03 14:50:03 +00:00
Alexei Kotov
7a84f27eeb
Properly calculate touch spell hit position ( #6156 )
...
Reorganize hit contact logic and remove dead code (distance checks, melee hit contact-relevant stuff)
2024-03-03 13:22:58 +03:00
psi29a
d168466034
Merge branch 'raciallybound' into 'master'
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Expose races to Lua
See merge request OpenMW/openmw!3863
2024-03-02 20:14:27 +00:00
Evil Eye
958f70736f
Implement auto calculated potion values
2024-03-02 12:45:48 +01:00
Evil Eye
e54decc830
Remove redundant is_automagicals
2024-03-01 12:24:36 +01:00
psi29a
e6f64f5e71
Merge branch 'fullhelp' into 'master'
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Move full help text after everything else (#7623 )
Closes #7623
See merge request OpenMW/openmw!3907
2024-02-29 18:23:20 +00:00
AnyOldName3
1af59c3a43
Tooltips for data-local and resources/vfs
2024-02-29 00:48:03 +00:00
psi29a
03d5872a55
Merge branch 'drop_on_exit' into 'master'
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Add a storage mode to drop section on game exit
See merge request OpenMW/openmw!3905
2024-02-28 20:36:40 +00:00
Evil Eye
0519e1215f
Unify the creation of RefId tables
2024-02-28 17:20:46 +01:00
AnyOldName3
322a378907
Load correct config files in the wizard
2024-02-28 00:49:15 +00:00
Alexei Kotov
27b1434f5b
Use string_view for full help text
2024-02-28 01:06:42 +03:00
Evil Eye
cd118ee263
Expose races to Lua
2024-02-27 21:50:57 +01:00
Andrei Kortunov
ddd0945645
Add a storage mode to drop section on game exit
2024-02-27 23:26:22 +04:00
AnyOldName3
f476301670
There's no such thing as the global data directory
...
That's what resources/vfs is for.
2024-02-27 14:11:48 +00:00
AnyOldName3
626f438dcc
Make builtin.omwscripts actually mandatory
...
Previously it was quasi-mandatory - lots of things would add it, e.g. when running openmw through the CS, but it could technically be disabled.
Now it's treated like the resources/vfs directory and implicitly added by the engine etc.
2024-02-27 01:09:46 +00:00
Alexei Kotov
46f863a32e
Merge branch 'help-i-cant-swim' into 'master'
...
Fix(editor): Don't save dirty water height values
Closes #7841
See merge request OpenMW/openmw!3881
2024-02-26 21:50:50 +00:00
psi29a
619ccf7107
Merge branch 'decomposition' into 'master'
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Use decompose to remove more instances of pragma pack
See merge request OpenMW/openmw!3906
2024-02-26 11:23:17 +00:00
psi29a
f2039b35d0
Merge branch 'vfs_normalized_path_3' into 'master'
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Use normalized path for correctSoundPath
See merge request OpenMW/openmw!3903
2024-02-26 11:21:33 +00:00
psi29a
051f3dcd56
Merge branch 'fps_independent_water_ripples' into 'master'
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Make water ripples simulation FPS independent (#7687 )
Closes #7687
See merge request OpenMW/openmw!3885
2024-02-26 11:21:13 +00:00
AnyOldName3
357bf3db61
Load all config files
2024-02-25 14:01:20 +00:00
Alexei Kotov
01e0b25fd3
Merge branch 'coverity' into 'master'
...
Fix some Coverity complaints
See merge request OpenMW/openmw!3904
2024-02-24 20:25:58 +00:00
Alexei Kotov
65aa222efa
Move full help text after everything else ( #7623 )
2024-02-24 23:05:27 +03:00
Evil Eye
7d7e8939ab
Use ESM::decompose to handle WPDTstruct
2024-02-24 16:55:58 +01:00
Evil Eye
ec1c6ee171
Use ESM::decompose to handle ENAMstruct
2024-02-24 14:03:24 +01:00
elsid
ec9c829021
Use normalized path for correctSoundPath
2024-02-24 12:42:36 +01:00
elsid
92d57d6e46
Make Normalized constructor from const char* explicit
2024-02-24 12:42:02 +01:00
Evil Eye
595e42ae43
Merge branch 'lua_death_finished' into 'master'
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Add a Lua function to check if actor's death is finished
See merge request OpenMW/openmw!3901
2024-02-24 10:31:15 +00:00
Andrei Kortunov
cf6b6020a0
Move local variables
2024-02-23 17:10:55 +04:00
Andrei Kortunov
1126f38a1e
Do not copy the whole attributes store
2024-02-23 17:02:40 +04:00
psi29a
f307e7acc7
Merge branch 'well-that-was-really-dumb' into 'master'
...
Actually use the plane distances we just computed
Closes #7844
See merge request OpenMW/openmw!3898
2024-02-23 08:14:55 +00:00
psi29a
717f1c9870
Merge branch 'floatingpoint' into 'master'
...
CharacterController: rework movement queueing logic (#7835 )
Closes #7835
See merge request OpenMW/openmw!3875
2024-02-23 08:14:43 +00:00
AnyOldName3
53afa6b185
Appease clang-format by changing something I didn't touch
2024-02-23 00:15:23 +00:00
AnyOldName3
36a75cdb29
Get the GLExtensions instance when a context is created
2024-02-23 00:15:23 +00:00
psi29a
e4a9e83609
Merge branch 'disable-shadows-properly-properly' into 'master'
...
Affect correct texture units when disabling shadows for stateset
Closes #7838
See merge request OpenMW/openmw!3891
2024-02-22 18:05:48 +00:00
psi29a
a6c9e63520
Merge branch 'nojumpallowed' into 'master'
...
Reduce false-positive jumping events (#7833 )
Closes #7833
See merge request OpenMW/openmw!3869
2024-02-22 18:05:07 +00:00
Andrei Kortunov
7c4b42ab2a
Add a Lua function to check if actor's death is finished
2024-02-22 19:06:15 +04:00
Dave Corley
ce2787e15e
Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub
2024-02-22 03:26:17 -06:00
Dave Corley
b2b1c98396
fix(esmtool): Don't try to log a variable that doesn't exist
2024-02-22 03:01:29 -06:00
Dave Corley
bb35f0366a
Fix(loadcell): Save water height regardless of value, if the user actually adjusted it
2024-02-22 03:01:28 -06:00
Dave Corley
090a389feb
Cleanup(idvalidator): Just don't use isValid function and instead
...
directly check if input is a printable char
2024-02-22 02:52:58 -06:00
psi29a
99d0fc6f75
Merge branch 'fix_controller_controls_cam' into 'master'
...
Fix player looking/controls via controller
See merge request OpenMW/openmw!3890
2024-02-22 08:10:01 +00:00
psi29a
518f34c869
Merge branch 'bsa_archive' into 'master'
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Cleanup and optimize BSA archives code
See merge request OpenMW/openmw!3876
2024-02-22 08:02:12 +00:00
AnyOldName3
f27564ec78
Actually use the plane distances we just computed
...
We don't get any of the speedup if we don't do this.
We also forget about any objects nearer the camera than the previous value except the groundcover we're just about to deal with.
Fixes https://gitlab.com/OpenMW/openmw/-/issues/7844
2024-02-22 00:16:41 +00:00
Dave Corley
9fc66d5de6
Fix(idvalidator): Allow any printable character in refIds
2024-02-21 15:25:13 -06:00
psi29a
7a8b27736e
Merge branch 'fix_benchmark_warning' into 'master'
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Update google benchmark to 1.8.3 and fix related warnings
See merge request OpenMW/openmw!3877
2024-02-21 10:22:01 +00:00
Alexei Kotov
93bb67a08f
Merge branch 'launcher_fixes' into 'master'
...
Minor launcher improvements
Closes #7843
See merge request OpenMW/openmw!3887
2024-02-21 05:51:27 +00:00
AnyOldName3
535c5e328a
Affect correct texture units when disabling shadows for stateset
...
Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.
I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811 , and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
2024-02-20 21:02:31 +00:00
Zackhasacat
b4c5a2777a
Rename var
2024-02-20 13:20:09 -06:00
Zackhasacat
ccb506385f
Fix player looking/controls
2024-02-20 13:07:44 -06:00
Zackhasacat
d73c1c8590
Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor
2024-02-20 12:07:23 -06:00
Zackhasacat
873877795a
Move gamepad controls to lua interface
2024-02-20 12:06:19 -06:00
Andrei Kortunov
3971abf5e6
Minor launcher improvements (feature 7843)
2024-02-20 14:02:59 +04:00
psi29a
8c8fffc2c6
Merge branch 'fix_shared_library_build' into 'master'
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Build fixes related to shared libraries and position independent code
See merge request OpenMW/openmw!3878
2024-02-20 08:47:14 +00:00
Alexei Kotov
15a42f26a7
Merge branch 'fix_distance_spinbox' into 'master'
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Fix viewing distance spinbox in the launcher
Closes #7840
See merge request OpenMW/openmw!3882
2024-02-20 08:38:01 +00:00
Alexei Kotov
592081d3cb
Merge branch 'addcarry' into 'master'
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Add missing lua function types.Item.isCarriable
See merge request OpenMW/openmw!3879
2024-02-20 08:36:46 +00:00
elsid
c9b4c8632a
Update ripples surface only when there is need to do so
...
This depends on the difference between FPS which is dynamic and ripples update
frequency which is contant. If FPS > ripples update frequency, some frames do
nothing. If FPS <= ripples update frequency each frame runs shaders once. Update
offset, possitions shader uniforms only when it will be run.
2024-02-20 00:44:39 +01:00
elsid
3b01e209b1
Use proper names for static members
2024-02-19 23:13:12 +01:00
elsid
56e69cf7a2
Make some RipplesSurface members private
2024-02-19 23:13:12 +01:00
elsid
dc5371d157
Remove unused RipplesSurface::State::mOffset
2024-02-19 23:13:11 +01:00
Andrei Kortunov
6f1710dee1
Fix viewing distance spinbox in the launcher (bug 7840)
2024-02-19 16:14:52 +04:00
psi29a
3369184c19
Merge branch 'lesspragmaticpackages' into 'master'
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Use decompose to handle AI packages and data
See merge request OpenMW/openmw!3856
2024-02-19 09:59:59 +00:00
Zackhasacat
fed62a8517
Remove unneeded line
2024-02-18 15:58:18 -06:00
Zackhasacat
92242a3d54
Simplify
2024-02-18 13:20:58 -06:00
Zackhasacat
731095831d
Add missing function types.Item.isCarriable()
2024-02-18 13:15:56 -06:00
elsid
e9c672b297
Fix build with cmake flag BUILD_SHARED_LIBS=ON
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Always build opencs-lib as static library instead of BUILD_SHARED_LIBS deciding
whether it's static or shared library.
2024-02-18 19:35:32 +01:00
elsid
cc9f9b53ba
Convert BsaVersion to enum class
2024-02-18 14:54:51 +01:00
elsid
df077a2524
Simplify and reduce code duplication for BSA archive creation
2024-02-18 14:54:14 +01:00
elsid
da5ab2b2c9
Fix benchmark warning: -Wdeprecated-declarations
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/home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp: In function ‘void {anonymous}::getFromFilledCache(benchmark::State&)’:
/home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp:186:37: warning: ‘typename std::enable_if<((! std::is_trivially_copyable<_Tp>::value) || (sizeof (Tp) > sizeof (Tp*)))>::type benchmark::DoNotOptimize(const Tp&) [with Tp = DetourNavigator::NavMeshTilesCache::Value; typename std::enable_if<((! std::is_trivially_copyable<_Tp>::value) || (sizeof (Tp) > sizeof (Tp*)))>::type = void]’ is deprecated: The const-ref version of this method can permit undesired compiler optimizations in benchmarks [-Wdeprecated-declarations]
186 | benchmark::DoNotOptimize(result);
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~
In file included from /home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp:1:
/home/elsid/dev/benchmark/build/gcc/release/install/include/benchmark/benchmark.h:507:5: note: declared here
507 | DoNotOptimize(Tp const& value) {
| ^~~~~~~~~~~~~
2024-02-18 14:25:03 +01:00
Alexei Kotov
41d41780a8
CharacterController: rework movement queueing logic ( #7835 )
2024-02-18 14:01:10 +03:00
psi29a
f9820e2061
Merge branch 'debugdrawdebugged' into 'master'
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Try to uncursify debug primitive drawer (#7767 )
Closes #7767
See merge request OpenMW/openmw!3852
2024-02-17 18:56:21 +00:00
psi29a
8545fb920e
Merge branch '9-ancestral-tenets' into 'master'
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Fix(CS): Scale actors according to their race's stats
Closes #7753
See merge request OpenMW/openmw!3714
2024-02-17 11:57:20 +00:00
jvoisin
0db730825d
Merge branch 'drainmaximummagicka' into 'master'
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Hide magnitude for Fortify Maximum Magicka when requested as well (#7832 )
Closes #7832
See merge request OpenMW/openmw!3868
2024-02-16 23:02:52 +00:00
Alexei Kotov
aae74224e8
Prevent swim upward correction from causing false-positive jumping events ( #7833 )
2024-02-16 14:28:43 +03:00
Alexei Kotov
7873714103
Restore vertical movement reset for various movement states ( #7833 )
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Note getJump already handles incapacitation states (dead/paralyzed/KO)
2024-02-16 13:37:11 +03:00
Alexei Kotov
6e81927d60
Make extra sure to ignore movement input for scripted animations ( #7833 )
2024-02-16 13:37:11 +03:00
Dave Corley
54f4c69d37
Cleanup(columnimp): Use std::clamp to limit race scaling
2024-02-15 21:25:29 -06:00
psi29a
1280345296
Merge branch 'copy_qtbase' into 'master'
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Copy qtbase translations
See merge request OpenMW/openmw!3840
2024-02-15 09:26:42 +00:00
psi29a
2ae137f709
Merge branch 'lua_element_crash' into 'master'
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Fix crash when throwing in index meta methods
Closes #7711
See merge request OpenMW/openmw!3862
2024-02-15 09:15:45 +00:00
Andrei Kortunov
9a7b9572fd
Deploy base Qt translations when needed
2024-02-15 09:26:14 +04:00
Dave Corley
54e90b4ac2
Legacy(columnimp): Add TESCS limits for race weight/height scaling
2024-02-14 20:00:22 -06:00
Alexei Kotov
c1b9beb763
Merge branch 'deadanimation' into 'master'
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Remove dead code
See merge request OpenMW/openmw!3866
2024-02-15 00:57:59 +00:00
Dave Corley
1b1f0c4971
Switch height/weight in names and make the stats a simple struct instead
2024-02-14 18:01:31 -06:00
Alexei Kotov
a0ba0d781a
Hide magnitude for Fortify Maximum Magicka when requested as well ( #7832 )
2024-02-15 01:50:49 +03:00
Dave Corley
98ad059806
Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight
2024-02-14 16:42:27 -06:00
Dave Corley
049550d73e
Cleanup(Actoradapter.cpp): Create new struct for race stats, use
...
std::pair instead
2024-02-14 16:42:27 -06:00
Dave Corley
b31664a78f
Fix(CS): Scale actors according to their race's stats
2024-02-14 16:42:27 -06:00
uramer
08b7ee8a44
Test LuaUtil::safeGet preventing crash
2024-02-14 09:49:32 +01:00
psi29a
ec1cf46ec7
Merge branch 'lua_keybinds' into 'master'
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Lua Implement mouse input engine handlers, improve inputBinding renderer
See merge request OpenMW/openmw!3855
2024-02-14 08:30:38 +00:00
psi29a
29c2042432
Merge branch 'lua_callback_crash' into 'master'
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Lua Fix crash when passing a non-callback table to a callback argument
Closes #7827
See merge request OpenMW/openmw!3861
2024-02-14 08:29:58 +00:00
psi29a
fda47a6ebe
Merge branch 'flying-fish-straight-to-jail' into 'master'
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Groundcover should ignore non-geometry Drawables
Closes #7633
See merge request OpenMW/openmw!3859
2024-02-14 08:29:28 +00:00
Evil Eye
8f88838ff5
Remove dead code
2024-02-13 19:30:32 +01:00
psi29a
744cd50520
Merge branch 'decoupled-audio' into 'master'
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Add option to use camera as sound listener
Closes #5944
See merge request OpenMW/openmw!3836
2024-02-13 09:18:18 +00:00
Epoch
6486f3f2cf
Add option to use camera as sound listener
2024-02-13 09:18:18 +00:00
psi29a
50ea852928
Merge branch 'STOP_IGNORING_ME_AND_LOOK_ME_IN_THE_EYES' into 'master'
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add ignore list to raycasts (#7788 )
See merge request OpenMW/openmw!3848
2024-02-13 09:15:49 +00:00
psi29a
9fb28a250c
Merge branch 'a2c-grammar' into 'master'
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Fix grammar for A2C checkbox
See merge request OpenMW/openmw!3858
2024-02-13 09:15:17 +00:00
psi29a
9e1cdaceff
Merge branch 'markers' into 'master'
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Fix ESM4 marker model hiding hack
See merge request OpenMW/openmw!3853
2024-02-13 09:13:56 +00:00
uramer
851e291501
Simplify and fix the storage subscribe test
2024-02-13 00:56:14 +01:00
Evil Eye
1523a067c9
Use concepts and aggregate initialization
2024-02-12 17:32:43 +01:00
Cody Glassman
56b31ceaf5
add ignore list to raycasts
2024-02-12 07:52:47 -08:00
psi29a
c889026b71
Merge branch 'cleanup_physics_callbacks' into 'master'
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Cleanup physics callbacks
See merge request OpenMW/openmw!3831
2024-02-12 14:16:26 +00:00
psi29a
8d0a670f94
Merge branch 'vfs_normalized_path_2' into 'master'
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Use normalized path for file archives indices
See merge request OpenMW/openmw!3830
2024-02-12 14:14:50 +00:00
psi29a
1c2fc59a6f
Merge branch 'water' into 'master'
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Refraction fog based on water depth
See merge request OpenMW/openmw!3842
2024-02-12 14:13:48 +00:00
psi29a
e9c97b835e
Merge branch 'acertainsign' into 'master'
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Expose birth signs to Lua
See merge request OpenMW/openmw!3850
2024-02-12 14:11:29 +00:00
psi29a
a060a7297c
Merge branch 'dehardcode-skillprogression' into 'master'
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Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
psi29a
d36583bdec
Merge branch 'nevercruelorcowardly' into 'master'
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Correct activation behavior for actors in combat (#7794 )
Closes #7794
See merge request OpenMW/openmw!3822
2024-02-12 14:10:08 +00:00
AnyOldName3
8c591a0b44
Groundcover should ignore non-geometry Drawables
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Fix https://gitlab.com/OpenMW/openmw/-/issues/7633
Untested - the issue didn't link to a mod using the mesh and I couldn't be bothered setting one up manually.
2024-02-12 01:16:49 +00:00
AnyOldName3
3149761c85
Fix grammar for A2C checkbox
...
An alternative would be *Anti-alias alpha testing*.
The original was wrong because anti-alias is a verb acting on alpha testing, but it treated the whole thing as a noun phrase.
2024-02-11 23:49:18 +00:00
uramer
63a1bbb88d
Enable Lua mouse engine handlers while in UI
2024-02-11 23:49:26 +01:00
BPengu1n
4cdb76975a
added force PPL checkbox
2024-02-11 16:39:16 -06:00
Evil Eye
75d0b6e355
Use decompose to handle AI packages and data
2024-02-11 22:06:58 +01:00
Alexei Kotov
887d09e051
Fix ESM4 marker model hiding hack
2024-02-11 04:02:01 +03:00
uramer
c68dee214e
Mouse input engine handlers
2024-02-10 22:56:46 +01:00
Alexei Kotov
3301ebb2cb
Merge branch 'localize_screenshot' into 'master'
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Localize screenshot messages
See merge request OpenMW/openmw!3843
2024-02-10 13:54:05 +00:00
Alexei Kotov
a54d97669f
Merge branch 'imnotyourpalbuddy' into 'master'
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Reset friendly hits at the end of combat and don't count hits while in combat
Closes #5755
See merge request OpenMW/openmw!3839
2024-02-09 21:28:04 +00:00
Alexei Kotov
0d1da08493
Set node mask on DebugDrawer
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Fixes primitive drawing in exteriors/quasiexteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
f9498e6ea4
Make DebugDrawer a LightManager child, don't use VAO for lines
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Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
38ab09a52e
Try to uncursify DebugDrawer scene representation
2024-02-09 20:49:40 +03:00
Zackhasacat
86666761a3
Requested changes
2024-02-08 21:51:54 -06:00
Evil Eye
7586acc18b
Remove Core from functions that aren't in openmw.core
2024-02-08 16:53:48 +01:00
Andrei Kortunov
525dee00f1
Refraction fog based on water depth (feature 5926)
2024-02-08 18:07:48 +04:00
psi29a
ff7f2217f1
Merge branch 'update_next_tile_id' into 'master'
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Update next tile_id when there is a duplicate in navmeshdb
See merge request OpenMW/openmw!3849
2024-02-08 12:13:27 +00:00
elsid
a6657c18cc
Use normalized path for file archives indices
2024-02-08 11:48:59 +01:00
elsid
062d3e9c00
Add NormalizedView for normalized paths
2024-02-08 11:48:57 +01:00
elsid
1689c59546
Add tests for VFS::Path::Normalized
2024-02-08 11:42:28 +01:00
Alexei Kotov
0178c5aaef
Remove Open action fallback for Tribunal NPC companions
2024-02-08 12:38:20 +03:00
Andrei Kortunov
6760fa4945
Localize screenshot messages
2024-02-08 12:50:12 +04:00
Alexei Kotov
c5564323e4
Correct activation behavior for actors in combat ( #7794 )
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Stop battle music upon death animation end
2024-02-08 11:47:35 +03:00
Alexei Kotov
6be6f47503
Merge branch 'lua_enchantment_charge_nil' into 'master'
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Lua Use nil instead of -1 for default enchantment charge
See merge request OpenMW/openmw!3845
2024-02-08 08:25:15 +00:00
Zackhasacat
4700fdcfc2
Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration
2024-02-07 22:06:34 -06:00
elsid
506824cb9d
Cleanup physics callbacks
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* Do not copy with allocations.
* Remove unused DeepestNotMeContactTestResultCallback.
* Avoid using pointers which should not be nullptr.
* Move constructors implementation to headers.
* Move types defined in .cpp are to unnamed namespace.
* Comment unused arguments.
* Avoid C-style casts.
2024-02-07 22:04:34 +01:00
Evil Eye
5715e6428a
Merge branch 'lua_separate_owner' into 'master'
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Group owner bindings into a table
See merge request OpenMW/openmw!3841
2024-02-07 19:06:18 +00:00
Evil Eye
f114d409c8
Add get and set birth sign
2024-02-07 19:35:26 +01:00
Evil Eye
f7aa9f8d94
Expose birth signs to Lua
2024-02-07 18:08:06 +01:00
elsid
a7da604332
Update next tile_id when there is a duplicate in navmeshdb
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Disable writes on failure to update next tile_id to avoid further errors.
2024-02-07 11:28:34 +01:00
psi29a
557e83d502
Merge branch 'more_move' into 'master'
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Move action argument
See merge request OpenMW/openmw!3844
2024-02-07 09:18:34 +00:00
uramer
b1773d7e9f
Use nil instead of -1 for default enchantment charge
2024-02-06 17:30:48 +01:00
Andrei Kortunov
a8c219f07c
Move action argument
2024-02-06 14:18:08 +04:00
psi29a
7793a6d0d9
Merge branch 'modelviewbutnocontroller' into 'master'
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Collect string_views when deciding what to preload
See merge request OpenMW/openmw!3816
2024-02-06 09:06:57 +00:00
Zackhasacat
c8eaa5976a
Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration
2024-02-05 15:01:59 -06:00
uramer
6792cf02b2
Group owner bindings into a table
2024-02-05 18:48:53 +01:00
Andrei Kortunov
66b2d428c8
Merge branch 'qt_localization' into 'master'
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Localize Launcher and Wizard
See merge request OpenMW/openmw!3571
2024-02-05 15:11:42 +00:00
psi29a
76842c3ba1
Merge branch 'more_move' into 'master'
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Address Coverity Scan complaints left
See merge request OpenMW/openmw!3837
2024-02-05 13:22:14 +00:00
jvoisin
cdd73a1a19
Merge branch 'fix_far_away_navmesh_crash' into 'master'
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Limit navmesh vertices coordinates values (#6574 )
Closes #6574
See merge request OpenMW/openmw!3825
2024-02-05 09:49:24 +00:00
jvoisin
838785d5a3
Merge branch 'sworc' into 'master'
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Make StartCombat a no-op for dead targets and don't always play attack lines
Closes #7769 and #5413
See merge request OpenMW/openmw!3803
2024-02-05 09:48:20 +00:00
Alexei Kotov
a5d88d489b
Merge branch 'menu_fixes' into 'master'
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Follow up fixes for Lua Menu MR !3464
See merge request OpenMW/openmw!3834
2024-02-05 00:41:11 +00:00
Evil Eye
6c2ddc635d
Reset friendly hits at the end of combat and don't count hits while in combat
2024-02-04 21:41:03 +01:00
uramer
02accd7a49
Fix statemanager cleanup setting game state to ended by accident
2024-02-04 11:12:12 +01:00
uramer
8c6a1ae8c0
Allow menu scripts to send global events while a game is loaded
2024-02-04 11:12:11 +01:00
Alexei Kotov
62f2f4a011
Merge branch 'clear_lua_actions' into 'master'
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Fix quickload causing a crash with certain Lua queued actions
Closes #7801
See merge request OpenMW/openmw!3833
2024-02-04 07:25:39 +00:00
Andrei Kortunov
292879d0fb
Address Coverity Scan complaints left
2024-02-04 08:56:25 +04:00
Zackhasacat
5f9acbd0f0
Add function to replace duplicated code
2024-02-03 13:03:23 -06:00
Zackhasacat
97203f2706
Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration
2024-02-03 12:31:34 -06:00
elsid
e6196c782d
Limit navmesh vertices coordinates values
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Float values with more than 22 significant fraction bits may cause out of bounds
access in recastnavigation on triangles rasterization. Prevent passing such
values there.
2024-02-03 18:48:42 +01:00
Alexei Kotov
8b47381162
Merge branch 'more_move' into 'master'
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Fix some Coverity Scan complaints
See merge request OpenMW/openmw!3829
2024-02-03 17:24:53 +00:00
Zackhasacat
9daf10c305
Remove comment
2024-02-03 10:45:24 -06:00
Zackhasacat
55285b5e57
Fix Global Iteration
2024-02-03 10:43:38 -06:00