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23324 commits

Author SHA1 Message Date
uramer
2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
psi29a
dc9c68f61b Merge branch 'fix_android_openmw' into 'master'
Keep separation between openmw and openmw-lib on Android

See merge request OpenMW/openmw!4221
2024-08-14 19:18:32 +00:00
psi29a
73ee8ccc4e Merge branch 'rewrite-vfx' into 'master'
[Lua] Rewrite addvfx and spawnvfx

See merge request OpenMW/openmw!4314
2024-08-13 12:27:12 +00:00
Mads Buvik Sandvei
cd7017e0e4 use string_view 2024-08-12 21:39:29 +02:00
Mads Buvik Sandvei
7f0f2373ea Use sol::optional for optional table instead of function overloading. 2024-08-12 21:24:50 +02:00
psi29a
c8c09b1905 Merge branch 'thirstytherana' into 'master'
Prevent spell priority skyrocketing in useless cases

Closes #8102

See merge request OpenMW/openmw!4310
2024-08-12 08:35:41 +00:00
psi29a
9234b5707f Merge branch 'breaklilacor' into 'master'
Allow GetEffect to detect 0 magnitude spells

Closes #8097

See merge request OpenMW/openmw!4297
2024-08-11 09:06:32 +00:00
Mads Buvik Sandvei
09f6daf155 Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 2024-08-10 14:56:35 +02:00
elsid
a376d20c30
Fix tests on windows 2024-08-09 16:58:10 +02:00
psi29a
761957d28c Merge branch 'less_strict_test' into 'master'
Make test for navmeshdb limit less strict

See merge request OpenMW/openmw!4306
2024-08-08 08:07:40 +00:00
uramer
ab628ea12a Fix memory safety of actions/triggers iteration 2024-08-08 00:09:08 +02:00
Sam Hellawell
ae0660db0a Use nodeMask... lets ignore the previous attempt 2024-08-08 00:08:48 +02:00
Sam Hellawell
de4d97826a Fix: castRenderingRay doesnt hit terrain 2024-08-08 00:08:48 +02:00
Evil Eye
45c7e45905 Prevent spell priority skyrocketing in useless cases 2024-08-07 22:49:23 +02:00
psi29a
e7fc20d279 Merge branch 'fix/render-raycast-doesnt-hit-terrain' into 'master'
Fix: castRenderingRay doesnt hit terrain

Closes #7912

See merge request OpenMW/openmw!4286
2024-08-07 13:17:07 +00:00
elsid
b56de5bcf9
Make test for navmeshdb limit less strict
To avoid rare test failures when tiles are added into the database in different
order.
2024-08-07 00:01:50 +02:00
elsid
20e3eeddde
Fix libavformat version check
2a68d945cd
added const version of a callback functions but didn't enable them. They were
guarded by a version check:

2a68d945cd/libavformat/version_major.h (L48)

So for anything LIBAVFORMAT_VERSION_MAJOR < 61 they are not enabled therefore
they are enabled for everything >= 61.0.100.

See https://github.com/elsid/openmw/actions/runs/10255993574/job/28374152796 as
example of failure when building with 60.16.100.
2024-08-05 23:52:30 +02:00
Evil Eye
fe50b1a22b Allow GetEffect to detect 0 magnitude spells 2024-08-05 20:01:38 +02:00
psi29a
5d57ad7e85 Merge branch 'fix-ffmpeg-latest-version' into 'master'
Support compiling with FFMpeg 5 and greater

See merge request OpenMW/openmw!4281
2024-08-05 15:28:11 +00:00
Cody Glassman
a53d002262 lua - add swizzling to vector types 2024-08-05 06:53:59 -07:00
elsid
ec02e2ba1d Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
This reverts merge request !4288
2024-08-05 09:08:17 +00:00
Cody Glassman
9951fd8a1a support 0/1 constant swizzles 2024-08-04 11:56:34 -07:00
Cody Glassman
7186b8febc generate all swizzle bindings at API initialization 2024-08-04 11:56:34 -07:00
Cody Glassman
19c0cebb27 lua - add swizzling to vector types 2024-08-04 11:56:34 -07:00
psi29a
6cc2b8de27 Merge branch 'distortion_clear' into 'master'
distortion - make sure color mask is enabled for clear to have an effect (#8082)

See merge request OpenMW/openmw!4294
2024-08-04 08:48:40 +00:00
psi29a
8d290dd581 Merge branch 'launcher' into 'master'
Don't check subdirectories of valid content directories (#8085)

Closes #8085

See merge request OpenMW/openmw!4279
2024-08-03 22:42:05 +00:00
Sam Hellawell
61cb5b4da6 Support compiling with ffmpeg 5 and greater 2024-08-03 21:05:00 +01:00
Jared Davenport
6946d22505 fix sourcetype 2024-08-03 16:54:08 +00:00
Cody Glassman
24452e2c3a distortion - make sure color mask is enabled for clear to have an effect 2024-08-02 11:33:46 -07:00
psi29a
e8fcdae99e Merge branch 'no-more-oversized-demons' into 'master'
Don't apply scale in RotateController

See merge request OpenMW/openmw!4284
2024-08-01 17:38:46 +00:00
psi29a
488a05d14c Merge branch 'lua-add-is-fleeing' into 'master'
lua - add isFleeing() to AI interface

See merge request OpenMW/openmw!4256
2024-08-01 09:55:50 +00:00
psi29a
028ac2354e Merge branch 'controller_tab_type' into 'master'
Allow shoulder buttons to work in menus when text input is active

See merge request OpenMW/openmw!4010
2024-08-01 09:55:15 +00:00
Sebastian Fieber
234476bdae lua - add isFleeing() to lua AI interface 2024-07-31 20:29:33 +02:00
Dave Corley
a4f1e7d918 FIX(rotatecontroller): Actually accounting for scale breaks biped creatures 2024-07-31 05:02:52 -05:00
Sam Hellawell
1b3509d0ad Use nodeMask... lets ignore the previous attempt 2024-07-31 00:30:06 +01:00
Sam Hellawell
dd77c81557 Fix: castRenderingRay doesnt hit terrain 2024-07-30 23:21:10 +01:00
psi29a
30a844ae71 Merge branch 'how-do-you-ambulate' into 'master'
FEAT(types): Expose creature flags

See merge request OpenMW/openmw!4280
2024-07-29 08:07:36 +00:00
psi29a
765d55208f Merge branch 'axis-lock' into 'master'
Feat(CS): Add shortcuts for axis locking, submode selection, switching camera, and fix render arrows

See merge request OpenMW/openmw!3675
2024-07-29 08:04:48 +00:00
Dave Corley
42060be65c FEAT: Add essential and respawning flags for both NPC and Creature types 2024-07-28 17:14:09 -05:00
Dave Corley
ef9d5270a1 FEAT(types): Expose creature flags 2024-07-28 17:14:05 -05:00
elsid
5c92b18875
Avoid using string_view on a temporary 2024-07-28 23:11:15 +02:00
psi29a
fc2f30dc4a Merge branch 'anim-api-cleanup' into 'master'
Anim api cleanup (close #8081)

Closes #8081

See merge request OpenMW/openmw!4274
2024-07-28 09:17:05 +00:00
Cody Glassman
77eeb5bd92 Merge branch 'master' into 'master'
HALF_FLOAT  and normals changes

See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd HALF_FLOAT and normals changes 2024-07-27 15:21:44 +00:00
psi29a
2967383636 Merge branch 'dialoguesubview' into 'master'
Do not store references to disposed objects

Closes #8046

See merge request OpenMW/openmw!4272
2024-07-27 09:38:17 +00:00
psi29a
79a9f8c23c Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
Rebuild ESMStore indices before loading any cell or player state

See merge request OpenMW/openmw!4278
2024-07-27 09:37:44 +00:00
psi29a
f4e5d67476 Merge branch 'ridethestorm' into 'master'
Handle GetItemCount on references without a container store gracefully

See merge request OpenMW/openmw!4277
2024-07-27 09:35:58 +00:00
Alexei Kotov
8a7035020a Don't check subdirectories of valid content subdirectories (#8085) 2024-07-26 21:49:51 +03:00
Andrei Kortunov
21db4219de Use QPersistentModelIndex to react to model changes 2024-07-26 09:57:35 +04:00
Evil Eye
5c4deb3f88 Prevent older binaries from incorrectly loading newer saves 2024-07-25 22:37:44 +02:00
Evil Eye
68be9a9544 Rebuild ESMStore indices before loading any cell or player state 2024-07-25 22:22:23 +02:00
Evil Eye
63e1b0ee9d Handle GetItemCount on references without a container store gracefully 2024-07-25 18:34:53 +02:00
Alexei Kotov
03091f8ce0 Make Coverity happy about animation blending 2024-07-25 02:28:07 +03:00
Anton Uramer
a5d1db2afd Use new Context helpers for UI bindings 2024-07-24 09:28:51 +02:00
Anton Uramer
6851e6e56a Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context 2024-07-24 09:28:50 +02:00
Dave Corley
9f8ebc7973 FIX: Correct keybind conflict with move submode and drop to terrain 2024-07-23 13:59:31 -05:00
Dave Corley
55ccec7ecc FIX: Update settings declarations to newer standards 2024-07-23 13:59:31 -05:00
Dave Corley
5afdcddefa Consistency fix in keybind names, simplify instancemode and remove some
dead code
2024-07-23 13:59:21 -05:00
Dave Corley
78c41d3eee Feat(instancemode.cpp): Implement keybinds for axis locking & switching submodes
Cleanup(instancemode): Make the axis shortcut using std::string instead
of format
2024-07-23 13:58:43 -05:00
Dave Corley
98750a122d Feat(worldspacewidget.cpp): store the camera mode tool & implement the
shortcut to cycle camera modes
2024-07-23 13:56:19 -05:00
Dave Corley
2e581c4d70 Feat(CS): Add shortcuts for axis locking, submode selection, and camera cycling 2024-07-23 13:56:14 -05:00
Dave Corley
86f33cb6fe CLEANUP(animationbindings): Lowercase all input groupnames 2024-07-23 11:39:06 -05:00
Dave Corley
6eee6e9468 CLEANUP(animationbindings): camelCase all the things 2024-07-23 05:58:32 -05:00
uramer
80ced23a69 Lua Context: Replace exclusive bools with type enum 2024-07-23 10:39:58 +02:00
Andrei Kortunov
355dd0bccf Do not store references to disposed objects 2024-07-23 10:27:23 +04:00
psi29a
6065dfda2d Merge branch 'gaspthemenuisawerewolf' into 'master'
Update the menu video from a separate thread and respect window resizes

Closes #8063

See merge request OpenMW/openmw!4250
2024-07-22 22:11:17 +00:00
Alexei Kotov
1f4ab3b668 Merge branch 'animationblending' into 'master'
Animation blending implementation. Flexible and moddable through .yaml blending config files.

See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
psi29a
89e8514e00 Merge branch 'qvariant_usertype' into 'master'
Improve QVariant usage

See merge request OpenMW/openmw!4261
2024-07-22 07:21:45 +00:00
psi29a
f2aa30f7a5 Merge branch 'fix_nan_get_angles' into 'master'
Avoid getting nan in conversion to euler angles (#7772)

Closes #7772

See merge request OpenMW/openmw!4258
2024-07-22 07:21:29 +00:00
psi29a
376e8a6e1f Merge branch 'bounding_box' into 'master'
lua - use loaded node when possible when calculating bounding box (#7580)

Closes #7580

See merge request OpenMW/openmw!4073
2024-07-21 09:31:22 +00:00
elsid
ad428bd23b
Add unit tests for conversion to euler angles 2024-07-21 01:26:51 +02:00
Sam Hellawell
b9a7bdc0c7 Dont use NormalizedView for yamlpath, use changeExtension, add setting to tests script 2024-07-20 20:15:17 +01:00
Andrei Kortunov
54271b872c Improve QVariant usage 2024-07-20 14:32:56 +04:00
Sam Hellawell
a7a105dfdd Copy by ref, fix unable to find rules warning garbage 2024-07-20 03:10:05 +01:00
Sam Hellawell
78e365f382 Add OpenMW-CS Terrain Equalize tool 2024-07-20 02:30:46 +01:00
Cody Glassman
8105c62a02 handle potentially empty ptrs 2024-07-19 16:10:36 -07:00
Sam Hellawell
4bd078a6db Return offset/angle by reference 2024-07-19 01:29:24 +01:00
Sam Hellawell
ecb5616b36 Use std::sin/std::cos, clarify floating point types, update comment 2024-07-19 01:29:15 +01:00
Sam Hellawell
380d357d02 Fix compilation after master merge 2024-07-19 00:06:01 +01:00
Sam Hellawell
0bcd872561 Clang format 2024-07-19 00:05:35 +01:00
Sam Hellawell
ddbd87e2a1 Fix blending with additional offsets (sneaking issue) 2024-07-19 00:05:31 +01:00
Sam Hellawell
9beb380c7d Remove M_PI, documenation cleanup 2024-07-19 00:05:16 +01:00
Sam Hellawell
5deacb82ff Use M_PI as osg::PIf is not constant 2024-07-19 00:05:16 +01:00
Sam Hellawell
1317434ac0 CI fix 2024-07-19 00:05:03 +01:00
Sam Hellawell
bce97f49b4 spring function clarification 2024-07-19 00:04:16 +01:00
Sam Hellawell
014cba807b Refactor easings, serialize per-line items, constexpr path 2024-07-19 00:04:16 +01:00
Sam Hellawell
72c95a51df Default mEasingFn in constructor 2024-07-19 00:04:16 +01:00
Sam Hellawell
eb290bebbb Refactor AnimBlendControllers 2024-07-19 00:04:16 +01:00
Sam Hellawell
4040bd9231 FIx GCC debug build error 2024-07-19 00:04:16 +01:00
Sam Hellawell
b1b2cceec6 Update translation capitalization 2024-07-19 00:04:16 +01:00
Sam Hellawell
00a7d0281f Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController 2024-07-19 00:04:16 +01:00
Sam Hellawell
42406ed0af Use META_Object, ignore for serialize 2024-07-19 00:04:16 +01:00
Sam Hellawell
13e1df3bf0 Grammar cleanup, code cleanup, reduce logging, revert mRotation change 2024-07-19 00:04:16 +01:00
Sam Hellawell
22229dd674 Cleanup, use string_view comparison 2024-07-19 00:04:16 +01:00
Sam Hellawell
07e6ebdea1 Update english translation, add ruski translation 2024-07-19 00:04:16 +01:00
Max Yari
136be62146 Launcher checkbox
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2 Animation blending implementation for NIF and osgAnimation through YAML files
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
2c8d657ecb Merge branch 'luaopensesame' into 'master'
Lua door opening api

See merge request OpenMW/openmw!4251
2024-07-15 07:09:44 +00:00
MaxYari
1abe28e797 Lua door opening api 2024-07-15 07:09:44 +00:00
psi29a
3ffd6a7ae9 Merge branch 'tests_log' into 'master'
Support custom log level in tests

See merge request OpenMW/openmw!4179
2024-07-15 07:07:18 +00:00
psi29a
cc28396617 Merge branch 'evictthosewindows' into 'master'
Force windows to exit when popping their GUI mode through Lua

Closes #7834

See merge request OpenMW/openmw!4185
2024-07-15 07:07:02 +00:00
elsid
a5d9bb08e0
Support custom log level in tests 2024-07-13 11:15:34 +02:00
elsid
1bdc01273e
Move "debugging" function into Debug namespace 2024-07-13 11:15:33 +02:00
elsid
6d43aedec8
Use Lua modules in tests from the source directory 2024-07-13 11:14:55 +02:00
elsid
73d48720ef
Do not change output names for targets
Changing them does not solve any problem but only creates some.
2024-07-13 10:35:16 +02:00
elsid
b3abc436dd
Keep separation between openmw and openmw-lib on Android
They are not set up properly so CMake configuration fails because of not found
openmw-lib target since it's not defined for Android.
2024-07-13 10:35:12 +02:00
Evil Eye
de59d79388 Update the menu video from a separate thread and respect window resizes 2024-07-11 16:53:11 +02:00
Dave Corley
4cc956fdd7 TEST: Add a test to ensure invalid box extents are not assigned 2024-07-11 04:06:06 -05:00
psi29a
e9343da7a8 Merge branch 'themawithungers' into 'master'
Don't trigger onNewExterior while loading saves

See merge request OpenMW/openmw!4206
2024-07-11 09:03:01 +00:00
psi29a
1c71f12d4e Merge branch 'hopskipanimjump' into 'master'
Keep running scripts until the menu pauses the game

Closes #8056

See merge request OpenMW/openmw!4243
2024-07-09 21:33:37 +00:00
psi29a
ecb64eab8e Merge branch 'juststrummingmylute' into 'master'
Attempt to select an AI action directly instead of waiting for the next frame

Closes #7973

See merge request OpenMW/openmw!4244
2024-07-09 21:32:32 +00:00
psi29a
7d0fca1bf5 Merge branch 'noscript' into 'master'
Make mwscript return nil for records that don't have a script

See merge request OpenMW/openmw!4236
2024-07-09 07:47:24 +00:00
Evil Eye
134c099df9 Attempt to select an AI action directly instead of waiting for the next frame 2024-07-08 19:59:50 +02:00
Evil Eye
299ee1a6b1 Keep running scripts until the menu pauses the game 2024-07-08 17:07:52 +02:00
psi29a
3a5ed998e7 Merge branch 'timeplayed' into 'master'
Remove time played setting

See merge request OpenMW/openmw!4235
2024-07-08 07:29:29 +00:00
Evil Eye
ee653eb2b8 Make mwscript return nil for records that don't have a script 2024-07-07 13:58:34 +02:00
psi29a
061f10bef7 Merge branch 'enchantmentproptorecord' into 'master'
Return nil for absent values in record properties (enchant)

See merge request OpenMW/openmw!4228
2024-07-06 21:33:55 +00:00
psi29a
e8c422697f Merge branch 'first_person_mesh_distortion' into 'master'
Fix distortion breaking in first person meshes

See merge request OpenMW/openmw!4231
2024-07-06 07:46:35 +00:00
Kindi
bf9f5dc2ef dont return empty string for absent value 2024-07-06 00:40:06 +08:00
Kindi
045e6d8c4f move enchant charge and soul to itemdata 2024-07-05 23:33:55 +08:00
psi29a
ef0bb02def Merge branch 'master' into 'master'
An ability to specify attack type in controls.use value

See merge request OpenMW/openmw!4187
2024-07-05 08:12:17 +00:00
psi29a
804b589a68 Merge branch 'qt_follow_up' into 'master'
Cleanup changes in Qt applications

See merge request OpenMW/openmw!4225
2024-07-05 08:11:42 +00:00
Alexei Kotov
888abc0097 Remove time played setting 2024-07-05 07:13:45 +03:00
Cody Glassman
4d7e9bae73 ensure distortion is only rendered once 2024-07-04 21:07:40 -07:00
Andrei Kortunov
dc7407a34c Use signed variables to match an API 2024-07-04 09:54:48 +04:00
Dave Corley
fc65643224 FIX: Actually set the transform so first person camera works again 2024-07-03 23:02:20 -05:00
Cody Glassman
45cb3eb081 lua - use loaded node when possible when calculating bounding box 2024-07-03 13:29:01 -07:00
psi29a
81e59bb4aa Merge branch 'i-didnt-want-to-grow-up-to-be-this-big' into 'master'
FIX: Incorrect scaling applied when creatures rotate (close #6665)

Closes #6665

See merge request OpenMW/openmw!4219
2024-07-02 07:07:31 +00:00
Andrei Kortunov
a9108a743d Do not make redundant copy 2024-07-01 20:50:25 +04:00
psi29a
3ebeaaa3bb Merge branch 'saymyname' into 'master'
Don't use getRefIdString to get a fallback object name for non-string ids

Closes #8043

See merge request OpenMW/openmw!4217
2024-07-01 07:44:57 +00:00
psi29a
045bccb3e9 Merge branch 'copycompiler' into 'master'
Avoid a few copies in mwscript

See merge request OpenMW/openmw!4215
2024-07-01 07:43:53 +00:00
psi29a
024d1c5971 Merge branch 'interpreter_code_duplicates' into 'master'
Exit with fatal error on duplicated instruction code

See merge request OpenMW/openmw!4214
2024-07-01 07:42:50 +00:00
Evil Eye
ff72a26ef2 Don't use getRefIdString to get a fallback object name for non-string ids 2024-06-30 11:27:39 +02:00
Dave Corley
fcc58f6db3 CLEANUP(rotatecontroller): Deduplicate rotate/scale checks into the main
callback function
2024-06-29 23:15:18 -05:00
Dave Corley
cac5ae34a5 CLEANUP(character.cpp): Replace usages of biped function with isBiped var 2024-06-29 22:53:38 -05:00
Dave Corley
33cd654bf5 FIX(character.cpp): Don't allow turn to movement direction to apply to non-bipeds 2024-06-29 22:53:15 -05:00
Dave Corley
c95c7503a8 FIX(rotatecontroller): Account for parent node scale when rotating objects 2024-06-29 22:52:48 -05:00
psi29a
b1de8ed720 Merge branch 'profilersort' into 'master'
Reorder F3 profiler stats according to timeline

Closes #8005

See merge request OpenMW/openmw!4196
2024-06-29 09:21:48 +00:00
psi29a
4da35c7e7f Merge branch 'free_range_containers' into 'master'
FEAT: Add organic/respawning flags to containers (Close #8038)

Closes #8038

See merge request OpenMW/openmw!4205
2024-06-29 09:21:12 +00:00
psi29a
11d405dcdf Merge branch 'buyfrommebestprices' into 'master'
Add a showInDialogue parameter to ui.showMessage and use it for level up messages

Closes #8041

See merge request OpenMW/openmw!4209
2024-06-29 09:20:27 +00:00
Evil Eye
ad7fb3d13f Avoid a few copies in mwscript 2024-06-29 10:31:49 +02:00
elsid
89bb04e8fd
Exit with fatal error on duplicated instruction code
Instead of causing SIGABRT which is more confusing.
2024-06-28 22:24:24 +02:00
Dave Corley
77fa41b8c6 CLEANUP(container): Make organic/respawning field names more consistent 2024-06-28 09:26:35 -05:00
Dave Corley
fccf75377d FEAT: Add organic/respawning flags to containers 2024-06-28 09:21:44 -05:00
Max Yari
1497dae4fa Better mUse out-of-range handling 2024-06-28 10:00:04 +02:00
Andrei Kortunov
5390634e22 Add a missing null pointer check 2024-06-27 21:10:38 +04:00
Evil Eye
91bcd0a556 Add a showInDialogue parameter to ui.showMessage and use it for level up messages 2024-06-27 17:16:49 +02:00
Max Yari
3eadb84142 Fixed wrong mUse wrapping 2024-06-26 01:25:25 +02:00
psi29a
6754b8d941 Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
This reverts merge request !4178
2024-06-25 20:58:31 +00:00
psi29a
8471cfb576 Merge branch 'localpairs' into 'master'
Allow mwscript variable iteration

See merge request OpenMW/openmw!4180
2024-06-25 07:20:14 +00:00
psi29a
64dd6e36d1 Merge branch 'openmw-cs-error-verify-refnums' into 'master'
OpenMW-CS verify duplicate RefNums

See merge request OpenMW/openmw!4012
2024-06-24 18:03:59 +00:00
cykoder
57e7bf3748 OpenMW-CS verify duplicate RefNums 2024-06-24 18:03:59 +00:00
psi29a
11c2cf0780 Merge branch 'esm_script' into 'master'
Make loading and saving ESM3 script record more robust

See merge request OpenMW/openmw!4195
2024-06-24 17:59:20 +00:00
Evil Eye
152073a42e Don't trigger onNewExterior while loading saves 2024-06-24 12:47:24 +02:00
psi29a
57adb93075 Merge branch 'coverity' into 'master'
Coverity fixes

See merge request OpenMW/openmw!4198
2024-06-24 07:10:28 +00:00
psi29a
b8d861ca16 Merge branch 'unscriptedrealitytv' into 'master'
Don't try to show unallocated or uninitialized profiling data

See merge request OpenMW/openmw!4188
2024-06-24 07:09:43 +00:00
psi29a
456ac2a85b Merge branch 'were_engineers_not_salt_miners' into 'master'
FEAT: Lua Engine Handler for MWScript `startscript` functionality

See merge request OpenMW/openmw!4178
2024-06-24 07:09:24 +00:00
Dave Corley
1a79e79f57 FEAT: Lua Engine Handler for MWScript startscript functionality 2024-06-24 07:09:23 +00:00
psi29a
d3c3d0cf44 Merge branch 'indexthemoon' into 'master'
Move Lua index helpers to components and make owner.factionRank match other ranks

See merge request OpenMW/openmw!4186
2024-06-24 07:06:24 +00:00
Max Yari
13918e3b70 AttackType -> ATTACK_TYPE 2024-06-24 01:15:43 +02:00
Evil Eye
5cf809f39b Merge branch 'ocd' into 'master'
Assorted nitpicks

See merge request OpenMW/openmw!4194
2024-06-23 07:10:07 +00:00
psi29a
7888a11c36 Merge branch 'lushemptyplants' into 'master'
Don't display the harvested plant if graphic herbalism is off

See merge request OpenMW/openmw!4193
2024-06-22 16:35:59 +00:00
Alexei Kotov
b0671c76d8 Throw on setting tags that can't provide the setting name 2024-06-22 14:34:09 +03:00
Alexei Kotov
43b381f592 Loop by const ref in activeSpells.add 2024-06-22 12:08:40 +03:00
psi29a
0013a44b71 Merge branch 'datadisplaydelegate' into 'master'
React to scale or color changes in editor tables

See merge request OpenMW/openmw!4098
2024-06-22 09:03:19 +00:00
holorat
cd4b7db02d Reorder profiler stats according to timeline 2024-06-22 00:27:49 +03:00
Max Yari
b01b76b81e Introduced attacktype enum, fixed lua docs 2024-06-21 23:18:48 +02:00
Max Yari
2ef0568dda Changed lua enum name, tweaked docs 2024-06-21 23:18:48 +02:00
Max Yari
7d659ae64c Added lua enum for attacktypes 2024-06-21 23:18:48 +02:00
Max Yari
22d9906978 An ability to specify attack type in controls.use value 2024-06-21 23:18:48 +02:00
elsid
5c3ae3d94c
Make loading and saving script record more robust
* Check the header presence before using it.
* Write the header based on the actual content.
2024-06-21 20:37:37 +02:00
Alexei Kotov
c6156011c8 Remove unnecessary lines in actor bindings 2024-06-21 20:22:26 +03:00
Alexei Kotov
479d4931d7 Handle negative MaxNumberRipples more sensibly 2024-06-21 20:16:43 +03:00
elsid
447c4bb6a0
Extend ESM3 Script record tests 2024-06-21 18:01:34 +02:00
elsid
4571a8b88a
Remove unused SCHD type 2024-06-21 15:39:17 +02:00
Evil Eye
2edbabd3d7 Don't display the harvested plant if graphic herbalism is off 2024-06-21 12:15:11 +02:00
Evil Eye
46c8133a72 Don't try to show unallocated or uninitialized profiling data 2024-06-20 19:36:30 +02:00
psi29a
3a686dd8af Merge branch 'lua_travel_dest_2' into 'master'
Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered

See merge request OpenMW/openmw!3592
2024-06-19 21:38:27 +00:00
Zackhasacat
533ce499e0 Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered 2024-06-19 21:38:27 +00:00
Evil Eye
6aa52c09da Shuffle code around 2024-06-19 16:47:58 +02:00
Evil Eye
d6fc0744c7 Move Lua index helpers to components and make owner.factiooRank match other ranks 2024-06-18 21:32:16 +02:00
Evil Eye
989686500c Force windows to exit when popping their GUI mode through Lua 2024-06-18 20:02:39 +02:00
Evil Eye
0f20e47e0e Add unit tests 2024-06-18 17:43:48 +02:00
Evil Eye
2adaf33fa2 Allow mwscript variable iteration 2024-06-18 17:43:48 +02:00
Kindi
ecb07c9bc7 add mwscript.isRunning 2024-06-17 08:05:52 +08:00
Alexei Kotov
39a231233c Fully reset the player's cell reference when the player is reset (#8021) 2024-06-15 11:49:12 +03:00
psi29a
218e19d8f7 Merge branch 'mapshenanigans' into 'master'
Fix local map issues

Closes #8004

See merge request OpenMW/openmw!4174
2024-06-15 08:42:36 +00:00
psi29a
05a70b29c5 Merge branch 'rangingareas' into 'master'
Don't apply area of effect for potions and improve range handling

Closes #8018

See merge request OpenMW/openmw!4172
2024-06-15 08:42:11 +00:00
psi29a
98ba2120b6 Merge branch 'zerotohero' into 'master'
Use -1 as the plugin index for LandTextures

See merge request OpenMW/openmw!4121
2024-06-14 07:22:27 +00:00
psi29a
6caac886ea Merge branch 'equalopportunity' into 'master'
Support light fade settings in legacy lighting method, remove launcher lighting settings that support runtime changes

See merge request OpenMW/openmw!4168
2024-06-14 07:21:19 +00:00
Evil Eye
5a54cd9406 Fix local map issues 2024-06-13 23:03:57 +02:00
Evil Eye
a934902f12 Don't apply area of effect for potions and improve range handling 2024-06-13 18:00:44 +02:00
Dave Corley
b7deb7e9bc Feat(CS): Make LMB the primary interaction 2024-06-12 19:36:55 -05:00
Alexei Kotov
d226b72592 Throw on invalid bone group indices in getActiveGroup 2024-06-12 23:26:16 +03:00
Alexei Kotov
6ad914919b Remove launcher lighting settings that support runtime changes
Also update lighting method descriptions
2024-06-12 22:44:12 +03:00
Evil Eye
fbc6629d40 Rework land texture handling 2024-06-12 17:09:28 +02:00
Alexei Kotov
5c6fbc332f Fix endif conditions in cmake 2024-06-12 15:43:04 +03:00
Alexei Kotov
65a9f78943 Fix flags used in terrain saving/loading tests 2024-06-12 12:50:20 +03:00
psi29a
c1d74763ed Merge branch 'i-have-no-land-and-i-must-scream' into 'master'
Fix(CS): Add landscape flag if it doesn't exist at all and improve landscape QOL

Closes #7707

See merge request OpenMW/openmw!3617
2024-06-11 11:10:33 +00:00
psi29a
61772fa234 Merge branch 'verifiers' into 'master'
Complain about fishy local variable names, improve editor effect list handling

See merge request OpenMW/openmw!4160
2024-06-11 11:10:19 +00:00
psi29a
0a7f4e5149 Merge branch 'unit_tests' into 'master'
Split openmw_test_suite into openmw and components tests

See merge request OpenMW/openmw!4166
2024-06-11 11:09:43 +00:00
elsid
1e98cc6c3b
Move EXPECT_ERROR macro to a separate header
To include it only where it's required.
2024-06-10 23:12:15 +02:00
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
2024-06-10 23:12:14 +02:00
elsid
9b0362fba8
Split openmw into binary and library
To make it possible to create a new binary for the tests by linking this
library to it.

Rename openmw-lib into openmw to have libopenmw.a on Linux. Do not rename it on
Windows to avoid conflict with automatically generated lib for exe due to
__declspec(dllexport) presence.
2024-06-10 23:11:34 +02:00
elsid
2e0e0f53b6
Add --coverage to openmw-cs 2024-06-10 23:04:01 +02:00
Evil Eye
965bc20bab Set mPluginIndex to -1 for textures defined in this plugin 2024-06-10 21:39:10 +02:00
Evil Eye
ed5bedb9db Use record state to determine if a LandTexture record was defined in the current plugin 2024-06-10 21:39:10 +02:00
psi29a
cbf0471d8a Merge branch 'launch_button' into 'master'
Set minimum width for Launch OpenMW button

See merge request OpenMW/openmw!4162
2024-06-10 13:51:13 +00:00
psi29a
3ef4180464 Merge branch 'soulless' into 'master'
Properly copy items between containers

See merge request OpenMW/openmw!4139
2024-06-10 13:49:51 +00:00
psi29a
56183ba982 Merge branch 'ingameppl' into 'master'
Move force per-pixel lighting setting to the in-game settings

See merge request OpenMW/openmw!4137
2024-06-10 13:49:14 +00:00
Dave Corley
659874cb65 FEAT: Update land flag representation in ESMTool 2024-06-10 02:03:02 -05:00
Dave Corley
145f9c1154 CLEANUP(CS): Do heightData check in actual implementation, revert
accidental change to land condition order
2024-06-10 02:02:31 -05:00
Dave Corley
86316fa7ab Fix(cell.cpp): Don't try to update land for interiors 2024-06-10 02:02:31 -05:00
Dave Corley
10eb807e72 Fix(Cell.hpp): Correct include path for document 2024-06-10 02:02:31 -05:00
Dave Corley
0a8fee59dd Don't store member variables from document & use simpler and safer
inputs to cell constructor. Explicitly tell the constructor whether land
should be loaded or not
2024-06-10 02:02:31 -05:00
Dave Corley
47044e1dc0 Cleanup(CS): re-add const for land collection 2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678 Fix(CS): Enum name in accordance with current standards 2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b Cleanup(CS): Improve readability and clean up some implementations 2024-06-10 02:02:31 -05:00
Dave Corley
ad135e3b95 Fix(cell.cpp): Change commands.hpp to absolute include path 2024-06-10 02:02:31 -05:00
Dave Corley
d8187e40b2 Feat(CS): Create LAND record using the undo stack 2024-06-10 02:02:31 -05:00
Dave Corley
731302ecff Feat(CS): Add undo stack as a member of CSVRender::Cell 2024-06-10 02:02:31 -05:00
Dave Corley
f565730a9a Fix(cell.cpp): never try to update land for interiors 2024-06-10 01:58:34 -05:00
Dave Corley
dd7a2f22d1 Cleanup(CSVRender::Cell:updateLand): Early exit when landscape should
not be loaded
2024-06-10 01:58:34 -05:00
Dave Corley
78fd135764 Fix(CS): Remove unreachable code as land data will always be present 2024-06-10 01:58:34 -05:00
Dave Corley
3e7335ddc7 Fix(CS): Initialize landscape when opening an existing cell without VHGT 2024-06-10 01:58:34 -05:00
Dave Corley
2541b74fc6 Fix(CS): Apply land flags when appropriate edits are made 2024-06-10 01:58:34 -05:00
elsid
6ba42314df
Fix Ptr::toString 2024-06-09 04:08:18 +02:00
Andrei Kortunov
fb3687e62a Set minimum width for Launch OpenMW button 2024-06-08 17:20:54 +04:00
Alexei Kotov
dd0ff13ba9 Reset attribute/skill arguments in IngredEffectRefIdAdapter if needed 2024-06-08 13:50:40 +03:00
Alexei Kotov
3051e0834a Accept invalid effect IDs and ranges in EffectsListAdapter 2024-06-08 13:49:39 +03:00
psi29a
9087de1596 Merge branch 'esm3_land' into 'master'
Add unit tests for saving and loading ESM3 Land

See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
Alexei Kotov
252ee7f8c4 Deduplicate effect list verification
Drop Potion-specific range check, it's irrelevant
2024-06-08 06:31:18 +03:00
Alexei Kotov
ba20ba2c6c Editor: Warn if a magic effect's max magnitude is zero 2024-06-08 06:31:18 +03:00
Alexei Kotov
2fdbd6287d Editor: Verify magic effects for enchantments, ingredients and potions
Use constants for known magic effect/skill/attribute range
2024-06-08 06:31:17 +03:00
Kagernac
7d403089ec Cleaner implementation
Retrieved the Colours straight from Settings

Made tagname clearer in openmw_list.skin.xml

Fixed minor formatting issue in validate.cpp, textcolours.cpp

Updated skin variables to be const and string_view
2024-06-07 18:38:32 -07:00
psi29a
176e6490c5 Merge branch 'stufftheminasack' into 'master'
Drop 360-degree screenshot support (#7720)

Closes #7720

See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00
psi29a
a80f5c109c Merge branch 'ltexerasure' into 'master'
Fix LTEX overriding and allow deletion

See merge request OpenMW/openmw!4152
2024-06-07 08:05:56 +00:00
elsid
044748725c
Add unit tests for saving and loading ESM3 Land 2024-06-07 00:22:24 +02:00
psi29a
24d8accee7 Merge branch 'lua_base_disposition_fns' into 'master'
lua - Add [get,set,mod]BaseDisposition functions to npc type

See merge request OpenMW/openmw!4142
2024-06-06 21:44:55 +00:00
Mads Buvik Sandvei
e063fa5b23 rename template_ to templatePtr 2024-06-06 16:51:51 +02:00
Alexei Kotov
93d1c6d7e0 Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
Mads Buvik Sandvei
90b415a8dd comments by elsid 2024-06-06 11:20:14 +02:00
Alexei Kotov
593d4ff714 Move per-pixel lighting to the in-game settings 2024-06-06 05:19:33 +03:00
psi29a
ee5ccaa760 Merge branch 'setangleaxis' into 'master'
Fix SetAngle alternative axis order

See merge request OpenMW/openmw!4155
2024-06-05 21:00:15 +00:00
Evil Eye
330f5de78d Rename ot mStatic 2024-06-05 21:48:07 +02:00
Sebastian Fieber
ed26708e4d more dry + restrict mutation of disposition to global and on self 2024-06-05 18:09:54 +02:00
Alexei Kotov
32ca57c9ad Merge branch 'unify_operation_bars' into 'master'
Unify operation progress bar appearance

See merge request OpenMW/openmw!4154
2024-06-05 11:31:27 +00:00
Kagernac
3e6ccfce1f Took @Capostrophic's suggestion about leveraging a new tag format
Removed the color settings from Textcolours, they are unneccessary

Removed the Fallback workaround as a dedicated else condition was created with the new tag "fontcolouroptional". This code section has no involvement in Fallback

openmw_list.skin.xml was updated to reflect this new tag

settings.cfg was updated with the updated variable names
2024-06-04 23:14:44 -07:00
psi29a
8f3625b6a8 Merge branch 'cleanup_object_paging' into 'master'
Cleanup object paging

See merge request OpenMW/openmw!4149
2024-06-04 20:39:37 +00:00
jvoisin
c7f3277744 Merge branch 'waterfiltering' into 'master'
Apply filtering settings to water normal map

See merge request OpenMW/openmw!4151
2024-06-04 16:37:52 +00:00
Alexei Kotov
4a394a391b Fix SetAngle alternative axis order 2024-06-04 18:44:55 +03:00
Andrei Kortunov
eac2082e82 Unify operation progress bar appearance 2024-06-04 11:07:08 +04:00
Alexei Kotov
56b31d87e3 Merge branch 'soundfixes' into 'master'
Follow-up work for Lua-based music

See merge request OpenMW/openmw!4146
2024-06-03 22:03:04 +00:00
Evil Eye
ca6baed366 Fix LTEX overriding and allow deletion 2024-06-03 16:42:27 +02:00
Alexei Kotov
c7e98fdb45 Apply filtering settings to water normal map 2024-06-03 11:12:29 +03:00
elsid
2169e22e93
Move key when inserting item to mLODNameCache 2024-06-02 13:16:22 +02:00
elsid
6e3fd34790
Calculate floor and ceil of bounds once 2024-06-02 13:16:22 +02:00
elsid
3790e97184
Clarify scope and constness of the variables 2024-06-02 13:16:22 +02:00
elsid
d9d8802f3a
Move node when inserting into a nodes map 2024-06-02 13:16:22 +02:00
elsid
aecdf04705
Use custom struct for CellRef used by object paging
ESM::CellRef is too heavy. There is no need to have all the data from there.
2024-06-02 13:16:21 +02:00
elsid
0040409a4d
Move collectESM3References to unnamed namespace 2024-06-02 13:16:21 +02:00
elsid
524af5b723
Move symbols not defined in header to unnamed namespace 2024-06-02 13:16:20 +02:00
Andrei Kortunov
7b5146e824 Do not allow Lua's "stopMusic" to interrupt MWScript's music 2024-06-02 13:18:06 +04:00
Andrei Kortunov
402e725d87 Reset music type to Normal when we are done to scripted music 2024-06-02 09:44:41 +04:00
Andrei Kortunov
e762ae9703 Move current music from MechanicsManager to SoundManager 2024-06-02 09:29:28 +04:00
psi29a
05815b3952 Merge branch 'settingswindow' into 'master'
Hide the settings window when any main menu button is pressed

See merge request OpenMW/openmw!4136
2024-06-01 15:31:56 +00:00
Mads Buvik Sandvei
a1b695a8d5 De-duplicate ManualRef constructor 2024-05-31 23:10:54 +02:00
Sebastian Fieber
da4531faa0 rename modBaseDisposition to modifyBaseDisposition 2024-05-31 19:39:02 +02:00
Sebastian Fieber
f683adeb14 Add [get,set,mod]BaseDisposition functions to npc type 2024-05-30 00:08:11 +02:00
Mads Buvik Sandvei
ae4bf04798 Fix soul gems losing their souls when splitting stacks between containers. 2024-05-28 23:35:44 +02:00
elsid
6218afa484
Cleanup object paging includes 2024-05-28 22:21:15 +02:00
elsid
b5a75ba96c
Use std::vector to collect ChunkIds to be removed
Cache does not have duplicated entries.
2024-05-28 22:21:15 +02:00
elsid
b64069156d
Convert position on construction 2024-05-28 22:21:15 +02:00
elsid
33ef7fc8ca
Make ClearCacheFunctor a class and rename to clarify the purpose 2024-05-28 22:21:14 +02:00
psi29a
e7c9574d31 Merge branch 'savetheslot' into 'master'
Convert constant effect equipment slots to refnums

Closes #7998

See merge request OpenMW/openmw!4130
2024-05-28 11:09:36 +00:00
psi29a
8cf6fde8b6 Merge branch 'fix_debug_render' into 'master'
Fix debug render for recast mesh and navmesh

See merge request OpenMW/openmw!4127
2024-05-28 07:38:00 +00:00
psi29a
af4adf41d0 Merge branch 'saveyourvanityforsomeonewhocares' into 'master'
Toggle the vanity camera off before toggling to the saved camera mode

Closes #7960

See merge request OpenMW/openmw!4135
2024-05-28 07:37:44 +00:00
psi29a
4ae29b0042 Merge branch 'log_exceptions' into 'master'
Log caught exceptions

See merge request OpenMW/openmw!4131
2024-05-28 07:36:30 +00:00
Alexei Kotov
340783e3a1 Merge branch 'modernprometheus' into 'master'
Make torches held by creatures emit light

Closes #8002

See merge request OpenMW/openmw!4134
2024-05-27 18:19:58 +00:00
Andrei Kortunov
204267d211 React to scale or color changes in editor tables 2024-05-27 18:38:33 +04:00
Alexei Kotov
131bb510e4 Merge branch 'operation_fixes' into 'master'
Improve operations widget formatting, part 2

See merge request OpenMW/openmw!4119
2024-05-27 01:07:07 +00:00
Alexei Kotov
7274d825a3 Hide the settings window when any main menu button is pressed 2024-05-26 23:49:52 +03:00
Evil Eye
9027af426b Toggle the vanity camera off before toggling to the saved camera mode 2024-05-26 11:35:13 +02:00
Evil Eye
a7026ae3e9 Make torches held by creatures emit light 2024-05-26 09:52:50 +02:00
elsid
71369be796
Log caught exceptions 2024-05-26 02:52:11 +02:00
Andrei Kortunov
2749d2a6cb Revert "Make sure that Open button becomes focused after enabling"
This reverts commit d5bbd75828.
2024-05-25 23:43:19 +04:00
Evil Eye
11e8e1eeb5 Include creatures 2024-05-25 09:58:46 +02:00
psi29a
62930cb8db Merge branch 'fix_archives_selection' into 'master'
Fix archive selection when switching profiles (#7956)

See merge request OpenMW/openmw!4118
2024-05-24 23:06:55 +00:00
Yury Stepovikov
80d2b289e7 Fix archive selection when switching profiles (#7956) 2024-05-24 23:06:55 +00:00
psi29a
6e0606b55b Merge branch 'paralysisagainagain' into 'master'
Make paralysis cancel camera mode changes (#7997)

Closes #7997

See merge request OpenMW/openmw!4122
2024-05-24 23:06:35 +00:00
psi29a
c8567e96fd Merge branch 'itsover32767' into 'master'
Use more appropriate types in terrain storage

See merge request OpenMW/openmw!4125
2024-05-24 21:56:20 +00:00
psi29a
157a5a4489 Merge branch 'l10n' into 'master'
Many localization fixes

See merge request OpenMW/openmw!4108
2024-05-24 17:46:47 +00:00
Evil Eye
cdfd305ac3 Convert constant effect equipment slots to refnums 2024-05-24 16:59:48 +02:00
elsid
d6af9305ae
Exclude debug rendering from toggleworld 2024-05-24 01:08:15 +02:00
elsid
4b8897e33e
Use state sets without transparency support for recast mesh and agents paths 2024-05-24 00:05:10 +02:00
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths 2024-05-24 00:05:09 +02:00
Evil Eye
6a10311ae5 Use more appropriate types in terrain storage 2024-05-23 18:48:54 +02:00
psi29a
d15be7a685 Merge branch 'fix-nearest-gui-options' into 'master'
Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI

See merge request OpenMW/openmw!4114
2024-05-23 10:07:42 +00:00
psi29a
db27543ea1 Merge branch 'uniform_choice' into 'master'
Add choice widget type to postprocessing uniforms

See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
psi29a
b0aa19dc07 Merge branch 'msvc_crash_fix' into 'master'
Avoid MSVC crash in Visual Studio 17.10.0

See merge request OpenMW/openmw!4116
2024-05-23 10:05:52 +00:00
Alexei Kotov
ae7861abe4 Move paralysis god mode checks to CreatureStats 2024-05-23 11:48:59 +03:00
Kagernac
f9577d904c This commit introduces six new color settings for dialogue topic keywords
referencing settings.cfg and settings-default.cfg. These settings work similarly
to the color references found in openmw.cfg and Morrowind.ini.

Changes include:

Removal of deprecated settings:
color topic specific
color topic exhausted
Addition of six new color settings to settings.cfg and settings-default.cfg
Updated description in settings-default.cfg to reflect the new color format
2024-05-22 20:25:58 -07:00
Sam Hellawell
d3c1aa6653 Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI 2024-05-23 04:11:29 +01:00
psi29a
2be6116ef6 Merge branch 'fix_recastmesh' into 'master'
Limit number of cached tiles with recast meshes

See merge request OpenMW/openmw!4112
2024-05-22 20:38:42 +00:00
Andrei Kortunov
52de6177d1 Avoid MSVC crash in Visual Studio 17.10.0 2024-05-22 18:17:22 +04:00
Andrei Kortunov
6c83451b15 Improve operations widget formatting 2024-05-22 14:37:58 +04:00
Alexei Kotov
67c47b8603 Merge branch 'operation_fixes' into 'master'
Improve operation widget appearance

See merge request OpenMW/openmw!4110
2024-05-21 19:31:39 +00:00
Dave Corley
c87eaefd17 Merge branch 'theeditorisjustanotherengine' into 'master'
Use ESM::ReadersCache in the editor

Closes #7896

See merge request OpenMW/openmw!4111
2024-05-21 06:35:47 +00:00
psi29a
cd116ebe5f Merge branch 'dark_mode' into 'master'
Support dark mode on Windows

Closes #7985

See merge request OpenMW/openmw!4101
2024-05-20 14:51:20 +00:00
Andrei Kortunov
bf682d51a6 Support dark mode on Windows (feature 7985) 2024-05-20 16:50:24 +04:00
psi29a
fd3ae0d42a Merge branch 'dehardcode_music' into 'master'
Dehardcode music

See merge request OpenMW/openmw!3438
2024-05-20 12:49:33 +00:00
psi29a
f34994e4c8 Merge branch 'notexturetypeconfusion' into 'master'
Support defining the texture type with a state attribute (#6240)

Closes #6240

See merge request OpenMW/openmw!4079
2024-05-20 12:48:30 +00:00
psi29a
651a7d569c Merge branch 'activatebooks' into 'master'
Allow NPCs to activate in-world books for the player (part of #7959)

See merge request OpenMW/openmw!4080
2024-05-20 12:46:01 +00:00
psi29a
d67bc1defd Merge branch 'timeplayedhours' into 'master'
Improve Time Played formatting (#7971)

Closes #7971

See merge request OpenMW/openmw!4107
2024-05-20 12:45:49 +00:00
Kagernac
02730af391 Changing the skin of the widget seems to be the easiest way to have the choices in the list react to specific conditions and interactions.
Seems that changing the skin modifies some size properties so they had to be reset.

Needed to create a specific skin in order to prevent modifying unintended text.

The exhausted color is not referenced by the settings.cfg, the user will need to modify the color in the skin file.

Edit: Fixed the coding convention issues and converted the tabs into spaces in the .xml. Closed the previous merge request out of confusion, sorry new to Git.
2024-05-19 14:43:41 -07:00
Alexei Kotov
a3bfd3a337 Merge branch 'fix-infinite-fall-into-void' into 'master'
Fix infinite fall into void (#1415)

Closes #1415

See merge request OpenMW/openmw!4100
2024-05-19 20:47:13 +00:00
Alexei Kotov
e96ebec2cf Merge branch 'fix_lua_attack' into 'master'
Allow Actors to pick an attack type/animation when no AI applies (fix #7583)

Closes #7583

See merge request OpenMW/openmw!4102
2024-05-19 20:40:09 +00:00
Alexei Kotov
03652104fe Merge branch 'cleanup_preloading' into 'master'
Cleanup preloading code

See merge request OpenMW/openmw!4104
2024-05-19 20:39:28 +00:00
Evil Eye
77d554594f Add ReadersCache::clear 2024-05-19 20:39:23 +02:00
Andrei Kortunov
5a1ec8ce87 Implement Lua-based music 2024-05-19 22:10:54 +04:00
elsid
45d62ee59f
Limit RecastMeshManager range by active cell grid 2024-05-19 20:07:47 +02:00
elsid
49db37ee29
Merge setWorldspace and updateBounds 2024-05-19 20:07:47 +02:00
elsid
9854d42d56
Use ESM::RefId for worldspace type 2024-05-19 20:07:47 +02:00
elsid
5d28164416
Remove recast mesh tiles outside active range 2024-05-19 20:07:47 +02:00
elsid
4f5bdbb4fb
Remove recastmesh group for absent tile 2024-05-19 20:07:47 +02:00
Evil Eye
5f0fe8097c Use ESM::ReadersCache in the editor 2024-05-19 18:55:37 +02:00
Andrei Kortunov
3d699bd533 Improve operation widget appearance 2024-05-19 15:56:44 +04:00
Alexei Kotov
908f3891fb Add helper method for texture type recovery 2024-05-19 02:26:40 +03:00
Alexei Kotov
84f4ba4ca1 Support defining the texture type with a state attribute (#6240)
Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
Sam Hellawell
c1cd8bd900 Check collision before findInteriorPositionfindInteriorPos 2024-05-18 06:33:06 +01:00
elsid
6f70350f2f
Remove unused arguments from preload functions 2024-05-17 19:42:44 +02:00
elsid
7290ce81c0
Avoid allocating std::vector for a single element 2024-05-17 19:42:44 +02:00
elsid
ac891a5eb1
Use algorithms to check if PositionCellGrid(s) is/are contained in a range 2024-05-17 19:42:31 +02:00
Evil Eye
c3d02c0b41 Merge branch 'cleanup_dialogue_api' into 'master'
Cleanup dialogue API

See merge request OpenMW/openmw!4088
2024-05-17 15:02:00 +00:00
psi29a
42db5f4386 Merge branch 'fix_menu_timers' into 'master'
Process menu script timers

See merge request OpenMW/openmw!4103
2024-05-17 08:54:43 +00:00
Alexei Kotov
86ecf3fa0c Make saved game dialog Health and Level lines localizable
Currently providing English, Russian and GMST-based localization.
2024-05-17 05:01:06 +03:00
Alexei Kotov
b8ee467d13 Allow NPCs to activate in-world books for the player (part of #7959) 2024-05-17 01:04:30 +03:00
Alexei Kotov
6bf0d17aa2 Improve Time Played formatting (#7971) 2024-05-16 23:48:13 +03:00
Sam Hellawell
72dbad6fb4 Satisfy king clang 2024-05-16 20:10:32 +01:00
Sam Hellawell
6f7fff409c Empty refid check 2024-05-16 19:38:29 +01:00
trav5
3f26a6c5a0 Merge branch 'master' of https://gitlab.com/OpenMW/openmw into fix7970-remove-removed-spells-on-rest 2024-05-16 20:14:09 +02:00
psi29a
4a3dbb5a80 Merge branch 'default_colors' into 'master'
Change default colors in script editor to support dark themes

See merge request OpenMW/openmw!4097
2024-05-16 11:19:24 +00:00
psi29a
991f887de2 Merge branch 'fix/7562-mouse-position' into 'master'
fix(openmw): MacOS Scaling Bugs

See merge request OpenMW/openmw!3963
2024-05-16 11:15:03 +00:00
Dylan
91a771f851 fix(openmw): MacOS Scaling Bugs 2024-05-16 11:15:02 +00:00
Sam Hellawell
64142dbd51 Merge remote-tracking branch 'origin/master' into fix-infinite-fall-into-void
# Conflicts:
#	CHANGELOG.md
2024-05-16 04:48:27 +01:00
Sam Hellawell
e98c4f86d6 Remove period 2024-05-16 00:14:09 +01:00
elsid
d71b422615
Convert PositionCellGrid into a struct 2024-05-15 22:33:12 +02:00
Sam Hellawell
e1cfd46f87 Do not teleport if dest < lowest point or collision disabled, add debug log 2024-05-15 20:41:48 +01:00
Zackhasacat
20d26a9cda Use random attack type 2024-05-15 14:09:33 -05:00
uramer
a662198903 Process menu script timers 2024-05-15 21:07:23 +02:00
Zackhasacat
0ad64cffdb Add empty line back 2024-05-15 12:41:45 -05:00
Zackhasacat
b62b0a2f00 Check for world AI disable 2024-05-15 11:56:58 -05:00
Zackhasacat
1e05bb20bf Allow Actors to pick an attack type/animation when no AI applies 2024-05-15 11:39:02 -05:00
Sam Hellawell
b43c7238e9 Fix infinite fall into void (#1415) 2024-05-15 05:01:58 +01:00
Alexei Kotov
195599c13c Don't update head animation if the animation is paused (#7980) 2024-05-15 01:38:32 +03:00
Andrei Kortunov
dca452aaca Change default colors in script editor to support dark themes 2024-05-14 13:59:19 +04:00
psi29a
2bed7450b6 Merge branch 'style_change' into 'master'
Minor changes in Qt styles handling

See merge request OpenMW/openmw!4093
2024-05-14 07:43:55 +00:00
trav5
238d68b691 Magic effects are updated once before applying when resting
Fixing #7970.
When the player was resting, all their magic effects were applied throughout
the rest duration, including the effects for already removed spells, which
were applied once more before removal.
This commit calls an update before that applying, so that these removed
spells are executed and removed and only then the real duration-long
execution of remaining magic effects takes place.
2024-05-13 21:41:41 +02:00
Zackhasacat
c63c1e69cf Lua: Add missing light flags, allow creating light record via world.createRecord 2024-05-13 14:14:44 +00:00
Andrei Kortunov
bf568da6de Remove redundant checks 2024-05-12 17:26:18 +04:00
Andrei Kortunov
0262b33067 Update toolbar style sheet when theme changed 2024-05-12 17:26:14 +04:00
Andrei Kortunov
d5bbd75828 Make sure that Open button becomes focused after enabling 2024-05-12 17:26:14 +04:00
Andrei Kortunov
b0930158df Use an auto raise mode to disable the border 2024-05-12 17:26:14 +04:00
Andrei Kortunov
e7d566eb2e Remove border from status bar 2024-05-12 17:26:10 +04:00
Andrei Kortunov
abd4596cf8 Do not use style sheets to set font 2024-05-12 15:34:33 +04:00
psi29a
ea7555c012 Merge branch 'feature/pplLauncherSetting' into 'master'
added force PPL checkbox

See merge request OpenMW/openmw!3857
2024-05-11 07:45:04 +00:00
psi29a
919d1e366e Merge branch 'staticcollections' into 'master'
Place static collections to the scene and fix item modification record loading

See merge request OpenMW/openmw!4085
2024-05-11 07:43:28 +00:00
psi29a
3e8442e749 Merge branch 'fix_build' into 'master'
Add missing include (#7967)

Closes #7967

See merge request OpenMW/openmw!4087
2024-05-11 07:42:55 +00:00
elsid
35f5c8cd15
Add missing includes 2024-05-10 23:27:21 +02:00
jvoisin
c9890fbd4f Merge branch 'fix_disabled_esm4' into 'master'
Make a check for disabled parent recursive

See merge request OpenMW/openmw!4084
2024-05-10 20:13:47 +00:00
elsid
26233e082d
Optimize iteration over dialogue records 2024-05-10 10:38:18 +02:00
Zackhasacat
0e1678b3b8 Merge branch 'mwdialogue-bindings' into 'master'
Add Lua bindings for ESM::Dialogue record stores to openmw.core

Closes #7964

See merge request OpenMW/openmw!4034
2024-05-09 23:22:03 +00:00
Alexei Kotov
29b25ffb26 Formatting 2024-05-09 17:52:34 +03:00
elsid
bad935ff34
Make a check for disabled parent recursive 2024-05-09 16:38:30 +02:00
Alexei Kotov
fd4d3b8a27 Fix item mod record loading 2024-05-09 17:29:47 +03:00
Alexei Kotov
7d979a2dfc Place ESM4 static collections to the scene 2024-05-09 17:26:27 +03:00
psi29a
99ac6c40e5 Merge branch 'wizard_update' into 'master'
UI fixes for Wizard

See merge request OpenMW/openmw!4069
2024-05-09 08:45:29 +00:00
Alexei Kotov
b9069835b2 Merge branch 'scriptedit' into 'master'
Improve appearance of script editor in the OpenMW-CS

See merge request OpenMW/openmw!4076
2024-05-07 13:22:58 +00:00
Alexei Kotov
c95bb4ce59 Merge branch 'split_esm_headers' into 'master'
Split ESM headers

See merge request OpenMW/openmw!4071
2024-05-07 11:57:32 +00:00
trav
fc6695a918 Merge branch openmw:master into mwdialogue-bindings 2024-05-06 18:27:19 +00:00
Andrei Kortunov
b56c255be2 Improve appearance of script editor in the OpenMW-CS 2024-05-06 12:22:30 +04:00
psi29a
2e971ec2e3 Merge branch 'appropriateammunition' into 'master'
Adjust Russian appropriate ammunition setting label/description

See merge request OpenMW/openmw!4062
2024-05-05 20:19:45 +00:00
trav
512b7e46e5 Merge branch openmw:master into mwdialogue-bindings 2024-05-04 14:35:31 +00:00
elsid
f83d388391
Iterate over smaller container when removing blacklisted refs 2024-05-04 13:22:32 +02:00
elsid
a920ca9070
Report loading screens to osg stats 2024-05-04 13:22:32 +02:00
Alexei Kotov
95cef34477 Bump the minimum launcher width to 775 2024-05-04 11:15:57 +03:00
Hristos N. Triantafillou
63a27bbf99 Expose Wander option values to the Lua API (#7916) 2024-05-03 09:40:30 +00:00
elsid
01166b1f26
Split ESM headers 2024-05-03 01:55:20 +02:00
trav5
0e03b9bd32 ESM::Dialogue Lua bindings: filterActorGender returns string 2024-05-01 13:14:59 +02:00
trav5
9001ed1e2f ESM::Dialogue Lua bindings: rank filters start from 1 and filterActorCell->filterPlayerCell 2024-05-01 12:33:25 +02:00
Andrei Kortunov
9252879f0f UI fixes for Wizard 2024-05-01 08:56:35 +04:00
trav5
2cdfaa69b3 ESM::Dialogue Lua bindings: Fixes in speaker faction and DialogueRecordInfo docs [correction] 2024-04-30 21:46:20 +02:00
trav5
9743276332 ESM::Dialogue Lua bindings: Fixes in speaker faction and DialogueRecordInfo docs 2024-04-30 21:37:56 +02:00
psi29a
a57c350c08 Merge branch 'paint_svg' into 'master'
Change SVG icons color in the editor

See merge request OpenMW/openmw!4060
2024-04-30 08:19:51 +00:00
psi29a
bb89717886 Merge branch 'droppinglikeflies' into 'master'
Fix Drop behavior for creatures that don't have an inventory

See merge request OpenMW/openmw!4063
2024-04-30 08:18:22 +00:00
elsid
404940b6e0
Make sure proper number of cells is preloaded
Limit the number of exterior cells around a cell to be preloded based on current
and max cache size not just max cache size. Avoid doing break from inner loop
only.

Log when truncation happens but only once during process lifetime to warn a user.
2024-04-29 02:03:32 +02:00
elsid
2220868fa9
Preload surrounding exterior cells for the teleport door destination
When player teleports to the exterior cell, multiple cells are loaded not only
the target so better to have them preloaded too.
2024-04-29 01:02:49 +02:00
Alexei Kotov
cc4b2e5c58 Fix Drop behavior for creatures that don't have an inventory 2024-04-28 20:07:37 +03:00
psi29a
5b25435260 Merge branch 'fix_osg_stats_report' into 'master'
Report osg stats for frames with loading screens (#7737)

Closes #7737

See merge request OpenMW/openmw!4053
2024-04-28 14:16:41 +00:00
psi29a
1e1fd28136 Merge branch 'fix_anim_state' into 'master'
Fix AnimState initialization

See merge request OpenMW/openmw!4061
2024-04-28 13:14:44 +00:00
psi29a
24fca82f2c Merge branch 'faction_relations' into 'master'
Take in account faction reaction changes

See merge request OpenMW/openmw!4015
2024-04-28 13:05:13 +00:00
trav
c6807465f6 Merge branch openmw:master into mwdialogue-bindings 2024-04-28 10:34:21 +00:00
trav5
0aae0299af ESM::Dialogue Lua bindings: Several post-review fixes 2024-04-28 12:32:56 +02:00
jvoisin
3e63b507d4 Merge branch 'fix_physics_crash' into 'master'
Fix crash in physics worker on removing object (#7950)

Closes #7950

See merge request OpenMW/openmw!4057
2024-04-28 00:25:43 +00:00
trav5
421cf40508 ESM::Dialogue Lua bindings: ref in DialogueInfos 2024-04-27 21:56:22 +02:00
trav5
52e1f32c88 Important change, https://godbolt.org/z/YjjaaqYsc 2024-04-27 21:38:20 +02:00
trav5
897e43ae1e Less complex "index" and "at" 2024-04-27 15:22:19 +02:00
trav5
b9358521cc Better return values 2024-04-27 15:02:45 +02:00
elsid
9d2f132aa7
Fix AnimState initialization
Remove redundant user defined constructor and destructor, make sure all members
are properly initialized including mTime (new float does not initialize the
float).
2024-04-27 14:47:23 +02:00
trav5
4449b66846 Operators and retting rid of 'records' 2024-04-27 13:44:08 +02:00
elsid
41d5d3bf09
Report osg stats for all frames showing loading screens 2024-04-27 12:37:39 +02:00
Andrei Kortunov
070327a259 Change SVG color in the editor 2024-04-27 09:57:47 +04:00
trav
a0989c3481 Merge branch openmw:master into mwdialogue-bindings 2024-04-26 19:21:28 +00:00
elsid
5261f0c5cf
Modify PhysicsTaskScheduler::mCollisionObjects under lock
addCollisionObject is called from the main thread and removeCollisionObject is
usually called from the main thread and rarely from one of the physics worker
threads. This usually happens on cell unloading when object is already removed
from the scene but there is active simulation for it. Which possible because
it's a shared pointer.

There is getUserPointer function which only reads from the container but it's
called only when there is no active simulation so no lock is required.
2024-04-26 16:17:40 +02:00
elsid
acf1e51a28
Call getUserPointer only for not nullptr collision object
nullptr can't have user pointer anyway so it saves a lookup in the
unordered_map.
2024-04-26 15:32:27 +02:00
Benjamin Y
d62fb92b5b Fixed capitalization 2024-04-25 10:09:48 -05:00
Benjamin Y
3146015a00 Fixed Label Capitalization 2024-04-25 09:42:35 -05:00
psi29a
ec8675ba6f Merge branch 'scalable_launcher' into 'master'
Improve launcher appearance

See merge request OpenMW/openmw!4051
2024-04-25 08:46:29 +00:00
psi29a
3980bb15cc Merge branch 'lua_controller_cursor' into 'master'
Add lua bindings for controller cursor mode

See merge request OpenMW/openmw!3623
2024-04-25 08:45:57 +00:00
trav
0986b103c5 Merge branch openmw:master into mwdialogue-bindings 2024-04-24 21:06:58 +00:00
elsid
b4976354a5
Use correct frame and stats for lua worker
When a loading screen appears during the frame processing, the frame number
returned by the viewer is incremented and the stats reporting goes into the
wrong frame. Pass frame number and stats object from the main thread to avoid
this.
2024-04-24 21:53:59 +02:00
trav5
223e315fdb ESM::Dialogue Lua bindings quest change and docs 2024-04-24 21:17:26 +02:00
bwyunker
563f5b37a3 Merge branch 'master' into feature/pplLauncherSetting 2024-04-24 10:04:31 -05:00
psi29a
5f926bd129 Merge branch 'scalable_wizard' into 'master'
Use scalable icons for wizard

See merge request OpenMW/openmw!4050
2024-04-24 13:20:36 +00:00
psi29a
a20f456a5c Merge branch 'mudcrabcanhazsoulgem' into 'master'
Allow running soulgem instructions on all actors (#7943)

Closes #7943

See merge request OpenMW/openmw!4048
2024-04-24 13:20:09 +00:00
psi29a
a628c658a9 Merge branch 'lessgoofymaterialptr' into 'master'
Simplify material file pointer acrobatics

See merge request OpenMW/openmw!4049
2024-04-24 08:39:52 +00:00
Andrei Kortunov
5e8dc9cc03 Fix stub icon color 2024-04-24 11:14:50 +04:00
psi29a
6d0df9f686 Merge branch 'window_clamp' into 'master'
Do not take in account UI scaling factor twice

See merge request OpenMW/openmw!4046
2024-04-23 10:28:51 +00:00
Andrei Kortunov
d97838def1 Improve launcher appearance 2024-04-23 12:28:37 +04:00
Andrei Kortunov
0873eb6e62 Use scalable icons for wizard 2024-04-23 11:49:33 +04:00
psi29a
02cdeb6252 Merge branch 'scalable_editor' into 'master'
Treat editor icons as scalable

See merge request OpenMW/openmw!4042
2024-04-23 07:04:59 +00:00
psi29a
9662586947 Merge branch 'editor-crash' into 'master'
Clamp widgets coordinates to avoid editor crashes

See merge request OpenMW/openmw!4043
2024-04-23 07:04:09 +00:00
Alexei Kotov
78eda530ac Simplify material file pointer acrobatics 2024-04-23 00:34:38 +03:00
Alexei Kotov
1c1df996be Allow running soulgem instructions on all actors (#7943) 2024-04-23 00:02:06 +03:00
Andrei Kortunov
d10b0d503b Do not take in account UI scaling factor twice 2024-04-22 13:36:34 +04:00
psi29a
023c0f7a46 Merge branch 'vfs_normalized_path_6' into 'master'
Use normalized path for music related functions

See merge request OpenMW/openmw!4038
2024-04-22 07:02:14 +00:00
Andrei Kortunov
1bb48bcef7 Treat editor icons as scalable 2024-04-21 20:56:06 +04:00
Andrei Kortunov
1909ec121b Take in account faction reaction changes 2024-04-21 18:00:26 +04:00
Andrei Kortunov
2264d067fc Clamp widgets coordinates to avoid crashes 2024-04-21 17:15:33 +04:00
elsid
a863899eb1
Use normalized path for SoundManager::streamMusic 2024-04-20 21:14:09 +02:00
trav5
277d830530 ESM::Dialogue Lua bindings 6 2024-04-20 20:23:37 +02:00
trav5
c1639e54b1 ESM::Dialogue Lua bindings 6 2024-04-20 19:53:56 +02:00
Alexei Kotov
6f9206428d Don't ignore material files in NifLoader tests 2024-04-20 19:43:42 +03:00
Alexei Kotov
4e3d45db1b Deduplicate file handling in niftest 2024-04-20 19:43:42 +03:00
Alexei Kotov
1d65aaee71 Formatting 2024-04-20 19:43:42 +03:00
Alexei Kotov
1a961f3021 Extremely early handling for BGSM/BGEM files 2024-04-20 19:43:41 +03:00
Alexei Kotov
4a03555d53 Add BGEM/BGSM file support to niftest 2024-04-20 19:43:40 +03:00
psi29a
2438fb4c98 Merge branch 'windows_qt6' into 'master'
Use Qt6 on Windows by default

See merge request OpenMW/openmw!4016
2024-04-20 16:39:47 +00:00
psi29a
ddd64c893a Merge branch 'noyoudumbtoolyourflipingwrong' into 'master'
Don't flip the water normal map twice

See merge request OpenMW/openmw!4022
2024-04-20 16:39:09 +00:00
psi29a
f21453f0b7 Merge branch 'twoahahidles' into 'master'
Change wander package column names to match reality

See merge request OpenMW/openmw!4032
2024-04-20 16:38:41 +00:00
psi29a
29d6c76f93 Merge branch 'log_not_supported_agent_bounds_ptr' into 'master'
Log ptr for which agent bounds are not supported

See merge request OpenMW/openmw!4040
2024-04-20 16:37:37 +00:00
trav5
1e36b17679 ESM::Dialogue Lua bindings 5 2024-04-20 17:44:36 +02:00
AnyOldName3
04f1dc282b Merge branch 'fix-osga-rotate-wildly' into 'master'
Fix OSGAnimation issues

See merge request OpenMW/openmw!3989
2024-04-20 15:37:09 +00:00
trav5
3bb7bf1a4a ESM::Dialogue Lua bindings 4 2024-04-20 15:47:34 +02:00
trav5
d14fc1d28c ESM::Dialogue Lua bindings 3 2024-04-20 14:29:11 +02:00
trav
807d78a0d0 Merge branch openmw:master into mwdialogue-bindings 2024-04-20 12:27:47 +00:00
elsid
5b0eb0b5b0
Log ptr for which agent bounds are not supported
To make it easier to find what NPC or mod makes this happen.
2024-04-20 14:15:26 +02:00
elsid
40cc16046b
Use normalized path for sound decoder 2024-04-19 22:46:38 +02:00
elsid
e11a5a4352
Use normalized path for SoundManager::playPlaylist 2024-04-19 22:43:20 +02:00
elsid
38b005cda6
Use normalized path to store playlist music files 2024-04-19 22:42:20 +02:00
elsid
82931059fd
Make NormalizedView constructor from const char* explicit 2024-04-19 22:42:04 +02:00
Benjamin Y
8cc512cbc9 Convention fixes and remove confusing info 2024-04-18 18:44:51 -05:00
psi29a
3600c6c7c7 Merge branch 'filterview' into 'master'
Validate INFO filters when loading the record

See merge request OpenMW/openmw!4003
2024-04-17 13:08:49 +00:00
psi29a
b91ff634e4 Merge branch 'navmesh_queue' into 'master'
Optimize queue for navmesh async jobs

See merge request OpenMW/openmw!4025
2024-04-17 11:10:44 +00:00
Sam Hellawell
d09f32d9e4 Yes sir clang 2024-04-17 08:19:51 +01:00
Sam Hellawell
2653b76db9 getTranslation/getTransformForNode refactor, unit tests 2024-04-17 08:16:48 +01:00
Andrei Kortunov
d06e8e2c24 Use Qt6 on Windows by default 2024-04-17 08:58:18 +04:00
psi29a
e1be24e7fc Merge branch 'svg_icons' into 'master'
Rework editor icons

See merge request OpenMW/openmw!4024
2024-04-16 20:26:19 +00:00
jvoisin
b574155a0b Merge branch 'av_raii' into 'master'
Use RAII for ffmpeg pointers

See merge request OpenMW/openmw!4030
2024-04-16 19:20:24 +00:00
psi29a
e633d2bfd4 Merge branch 'unsubscribe' into 'master'
Deregister the player before loading a new one

See merge request OpenMW/openmw!4018
2024-04-16 08:48:48 +00:00
trav5
34aec9caf9 ESM::Dialogue Lua bindings 2 2024-04-15 22:10:18 +02:00
trav5
c622cfc245 ESM::Dialogue Lua bindings 1 2024-04-15 22:01:41 +02:00
elsid
f184d8f390
Use RAII for AVIOContext, AVFormatContext, AVCodecContext and AVFrame pointers 2024-04-15 20:24:03 +02:00
Evil Eye
963035fe47 Change wander package column names to match reality 2024-04-15 18:20:57 +02:00
Evil Eye
b016f414d5 Add INFO record unit test 2024-04-15 17:06:40 +02:00
Evil Eye
0fa4b0137a Merge branch 'mattengarde' into 'master'
Improve hit detection emulation (#7900)

Closes #7900

See merge request OpenMW/openmw!3984
2024-04-14 07:50:34 +00:00
Andrei Kortunov
1ad9e5f9e8 Rework editor icons 2024-04-14 08:17:10 +04:00
elsid
910c88325a
Add a setting to wait for all navmesh jobs on exit 2024-04-13 19:51:16 +02:00
elsid
50f4471750
Use R-tree for dynamic priority of navmesh async job 2024-04-13 19:51:16 +02:00
elsid
d6f3d34f2f
Remove tiles present on navmesh but outside desired area 2024-04-13 19:51:16 +02:00
Alexei Kotov
86b6eee62b Improve hit detection emulation (#7900) 2024-04-13 01:34:00 +03:00
Alexei Kotov
55c5f2112b Merge branch 'alignyorefs' into 'master'
Reorder RefData members to decrease its size

See merge request OpenMW/openmw!4020
2024-04-12 21:18:24 +00:00
Alexei Kotov
f880ada633 Don't flip the water normal map twice 2024-04-13 00:06:24 +03:00
Evil Eye
6e79064a57 Fix editor oddities 2024-04-12 18:32:47 +02:00
psi29a
bdbbe34afc Merge branch 'pushthefatman' into 'master'
Animation regression fixes

See merge request OpenMW/openmw!4001
2024-04-12 15:02:39 +00:00
Evil Eye
a4625ea784 Deduplicate dialogue filter parsing 2024-04-11 22:29:33 +02:00
Evil Eye
cb92d34ddd Reorder RefData members to decrease its size 2024-04-11 17:04:55 +02:00
Evil Eye
fb4edda45d Validate INFO filters when loading the record 2024-04-11 16:55:00 +02:00
Sam Hellawell
c3420ed306 Fix build 2024-04-11 03:01:00 +01:00
Sam Hellawell
8c2c66d59e .nif check, matrix mult feedback, auto usage, reuse NodeMap typedef 2024-04-11 02:16:06 +01:00
Alexei Kotov
8751203849 Don't run target-specific spell infliction code when there's no target (#7926) 2024-04-10 22:24:22 +03:00
Evil Eye
2f6acbd7da Deregister the player before loading a new one 2024-04-10 21:16:22 +02:00
psi29a
8037a6e765 Merge branch 'portable-launcher' into 'master'
Portable Launcher (plus a whole slew of bugs fixes for problems I found that I suspect aren't on the tracker)

Closes #6846

See merge request OpenMW/openmw!3925
2024-04-10 09:53:07 +00:00
psi29a
49b974763f Merge branch 'imthefactornow' into 'master'
Don't show nameless higher ranks

Closes #7923

See merge request OpenMW/openmw!4014
2024-04-10 09:52:03 +00:00
Zackhasacat
4018b1ae59 Remove hidden functions 2024-04-09 21:24:53 -05:00
psi29a
3942d7fb7e Merge branch 'lua_crime_bounty' into 'master'
Lua: Add setCrimeLevel to types.Player

See merge request OpenMW/openmw!4008
2024-04-09 07:10:05 +00:00
Evil Eye
1ed82662ee Don't show nameless higher ranks 2024-04-08 17:54:13 +02:00
AnyOldName3
0d547c5438 Resolve merge conflicts from https://gitlab.com/OpenMW/openmw/-/merge_requests/3893 2024-04-08 13:37:36 +01:00
Andrei Kortunov
e8c3c8115a Capitalize captions in Launcher and Wizard 2024-04-08 09:17:43 +04:00
Zackhasacat
15c6e90bdb Allow shoulder buttons to work when text input is active 2024-04-07 10:48:09 -05:00
Zackhasacat
da4e6b38a8 Clang format 2024-04-07 10:37:15 -05:00
Zackhasacat
a29be8909d Add bindings to select the next menu element 2024-04-07 10:35:13 -05:00
Zackhasacat
6491bb4910 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-04-07 08:58:30 -05:00
Zackhasacat
e549490bb1 record crime ID 2024-04-07 08:28:43 -05:00
Zackhasacat
4ca13a9404 Verify the player 2024-04-06 18:17:51 -05:00
Zackhasacat
5856bc8a0e Add setCrimeLevel 2024-04-06 18:13:51 -05:00
Sam Hellawell
36cccef606 Fix formatting 2024-04-05 23:43:59 +01:00
psi29a
8e1d790919 Merge branch 'widgets_rework' into 'master'
Make widgets more vanilla-friendly

Closes #7875 and #7914

See merge request OpenMW/openmw!3941
2024-04-05 06:33:53 +00:00
Sam Hellawell
a51d560174 Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring 2024-04-05 01:59:40 +01:00
Benjamin Y
76199e1fb2 Update settingspage.ui with description for PPL 2024-04-04 19:45:45 +00:00
Alexei Kotov
f2e0129436 Convert water/ripple defines to camelCase 2024-04-04 21:12:47 +03:00
Sam Hellawell
ceabeab0fd Fix RotateController not updating skeleton 2024-04-04 00:11:15 +01:00
Sam Hellawell
2288a691d2 Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame 2024-04-04 00:10:51 +01:00
Alexei Kotov
3380b806de Merge branch 'haggleraven' into 'master'
Remove superfluous Trading class

See merge request OpenMW/openmw!3996
2024-04-03 18:21:02 +00:00
Alexei Kotov
dfdd7aa684 Always queue movement even when there's none 2024-04-03 21:16:47 +03:00
Alexei Kotov
5e99545b9c Don't discard stagger/KO animation movement 2024-04-03 21:11:49 +03:00
uramer
3b930e4471 Restore !613 2024-04-03 07:12:53 +00:00
Andrei Kortunov
1b544b93d2 Do not allow to move resizable windows outside of game window 2024-04-02 11:40:21 +04:00
Andrei Kortunov
939760007e Resize console window on resolution change, not reset it 2024-04-02 11:40:21 +04:00
psi29a
99fa1278d2 Merge branch 'codenames' into 'master'
Make binding names layout-independent

See merge request OpenMW/openmw!3993
2024-04-02 07:36:45 +00:00
psi29a
b83ffdc357 Merge branch 'i-have-value-too' into 'master'
FIX(CS): Re-add gold value column for objects

See merge request OpenMW/openmw!3991
2024-04-02 07:34:51 +00:00
psi29a
46bf6c12b6 Merge branch 'equipunequipwhatsthedifference' into 'master'
Allow weapon equip/unequip animations to intersect (#7886)

Closes #7886

See merge request OpenMW/openmw!3951
2024-04-02 07:34:31 +00:00
psi29a
a7c6297240 Merge branch 'sorewaai' into 'master'
Expose AI stats to Lua

Closes #7860

See merge request OpenMW/openmw!3997
2024-04-01 20:49:38 +00:00
Dave Corley
7a291e5025 FIX(CS): Re-add gold value column for objects 2024-03-31 05:34:11 -05:00
Evil Eye
cb357997c9 Copy DIAL type to INFO when saving 2024-03-30 14:36:45 +01:00
psi29a
3da6b4f529 Merge branch 'more_stats' into 'master'
Report more stats in F4

See merge request OpenMW/openmw!3956
2024-03-30 08:41:29 +00:00
Evil Eye
d08e47bc40 Expose AI stats to Lua 2024-03-29 22:34:53 +01:00
Evil Eye
f70bf42a9e Remove superfluous Trading class 2024-03-29 21:50:45 +01:00
elsid
215404e126
Report more stats from caches 2024-03-29 14:25:39 +01:00
elsid
ae41ebfc83
Report CellPreloader stats 2024-03-29 14:05:26 +01:00
elsid
9a24e77d3f
Show F4 stats in pages 2024-03-29 14:05:25 +01:00
Andrei Kortunov
3d83585c46 Make binding names layout-independent (bug 7908) 2024-03-29 12:02:06 +04:00
Alexei Kotov
76105cc2d1 Make sunlight scattering and wobbly shores optional 2024-03-29 10:41:04 +03:00
Alexei Kotov
359600db83 Merge branch 'im-not-taking-you-anywhere' into 'master'
Fix #7901, make teleport fields non-interactive when mTeleport is false

Closes #7901

See merge request OpenMW/openmw!3986
2024-03-29 03:48:18 +00:00
psi29a
2056da358d Merge branch 'opencs-projectile-speed' into 'master'
OpenMW-CS: Editing and verifying of projectile speed for magic effects

See merge request OpenMW/openmw!3939
2024-03-28 09:04:50 +00:00
Dave Corley
b8a17b16f7 Cleanup(CS): Make TeleportColumn take flags as argument 2024-03-27 17:53:23 -05:00
Dave Corley
4e59246d2d Fix(columnimp.hpp): Use QVariant() constructor instead of UserType to
hide unused subs from view and make a member variable to tell if the
column is used for a door or a regular position
2024-03-27 17:53:23 -05:00
Dave Corley
1360eeb839 Fix #7901, make teleport fields non-interactive when mTeleport is false 2024-03-27 17:53:12 -05:00
AnyOldName3
47ef2d018f Always set userrole for archive list 2024-03-27 22:25:32 +00:00
psi29a
e8038d353f Merge branch 'esmstuff' into 'master'
Use more decomposition, string_view, and implicit sizes in ESM code

See merge request OpenMW/openmw!3975
2024-03-27 19:40:18 +00:00
psi29a
3fcf3aca77 Merge branch 'modalsettingsmodal' into 'master'
Reimplement the Settings window as a normal window (#7845, #7870)

Closes #7845 and #7870

See merge request OpenMW/openmw!3895
2024-03-27 17:59:41 +00:00
AnyOldName3
e735bf67e1 Brace-initialise SettingValue
Clang didn't like it otherwise
2024-03-27 14:04:08 +00:00
AnyOldName3
a98a824f80 Config paths to info log, not verbose 2024-03-27 13:58:36 +00:00
Sam Hellawell
e87c39eeb3 OpenCS: Editing and verifying of projectile speed for magic effects 2024-03-27 09:26:03 +00:00
psi29a
f7f7502d60 Merge branch 'i-said-it-was-unlocked-damn-you' into 'master'
Fix(CS): Actually allow unlocking doors ( #7899 )

Closes #7899

See merge request OpenMW/openmw!3982
2024-03-27 07:32:53 +00:00
Dave Corley
2e68786331 Fix(CS): Actually allow unlocking doors ( #7899 ) 2024-03-27 07:32:53 +00:00
psi29a
b70f1d86c5 Merge branch 'fix-sheathing-non-nifs' into 'master'
Fix weapon and shield sheathing for non-nif meshes

See merge request OpenMW/openmw!3985
2024-03-27 07:30:14 +00:00
AnyOldName3
59334f694d Don't forget to add path to UserRole 2024-03-26 23:11:54 +00:00
psi29a
58632218fb Merge branch 'you-can-only-grow-up-to-be-so-big' into 'master'
FIX(CS): Limit scale for references to TES3 values (Close #7898 )

Closes #7898

See merge request OpenMW/openmw!3981
2024-03-26 09:05:21 +00:00
psi29a
c8560c63eb Merge branch 'regressionfixesofdubiousauthenticity' into 'master'
Rendering regression fixes of dubious authenticity (#7587, #7720)

Closes #7587 and #7720

See merge request OpenMW/openmw!3979
2024-03-26 09:04:41 +00:00
Sam Hellawell
7897ff7ac9 Fix weapon sheathing for non-nif meshes 2024-03-25 21:03:59 +00:00
psi29a
012d10703f Merge branch 'spellcast-refactor' into 'master'
Spellcast related Lua API + spellcasting/activespell refactor

See merge request OpenMW/openmw!3922
2024-03-25 13:50:23 +00:00
Mads Buvik Sandvei
320d8ef014 Spellcast related Lua API + spellcasting/activespell refactor 2024-03-25 13:50:23 +00:00
psi29a
e62089d102 Merge branch 'lua_records_fix' into 'master'
Lua: Standardize record stores

See merge request OpenMW/openmw!3523
2024-03-25 13:46:24 +00:00
Zackhasacat
6d529835ae Lua: Standardize record stores 2024-03-25 13:46:23 +00:00
psi29a
628480357b Merge branch 'soumd_followup' into 'master'
Modify sound API permissions

See merge request OpenMW/openmw!3952
2024-03-25 13:45:37 +00:00
psi29a
ef5314c247 Merge branch 'herebedragons' into 'master'
Exterior cell naming corrections

See merge request OpenMW/openmw!3976
2024-03-25 13:45:12 +00:00
psi29a
666d2835ab Merge branch 'mgefverify' into 'master'
Use the right ID for magic effect verifier messages (#7894)

Closes #7894

See merge request OpenMW/openmw!3971
2024-03-25 13:44:38 +00:00
AnyOldName3
0e2f28156d Restore logging of openmw.cfg paths in launcher
Removed here https://gitlab.com/OpenMW/openmw/-/merge_requests/2650/diffs#be09c16519a3f26f4306b920c50e0e4215dffaee_329_328
2024-03-24 23:48:37 +00:00
Dave Corley
c59d097ab2 FIX(#7898): Limit scale for references TES3 values 2024-03-24 16:37:48 -05:00
Alexei Kotov
d7257e056c Merge branch 'remove-unused-regionmap-constructor' into 'master'
Minor cleanup: Remove unused regionmap CellDescription constructor

See merge request OpenMW/openmw!3973
2024-03-24 13:08:24 +00:00
Alexei Kotov
ba69e1737c Use the right shader for 360-degree screenshots
Doesn't fix #7720
2024-03-24 13:45:46 +03:00
Alexei Kotov
0f7b4fc6e6 Consistently avoid null pointer dereferencing in postprocessor (#7587) 2024-03-24 13:40:45 +03:00
Alexei Kotov
38eb741bfd Merge branch 'fix_global_iteration' into 'master'
Lua: Fix Global Variable Iteration

See merge request OpenMW/openmw!3835
2024-03-24 09:44:15 +00:00
jvoisin
79a62b3ad3 Merge branch 'enable_normals_for_all' into 'master'
Restructure colormasks at higher level

See merge request OpenMW/openmw!3970
2024-03-23 21:56:30 +00:00
Cody Glassman
a4dd9224df Restructure colormasks at higher level 2024-03-23 21:56:30 +00:00
Alexei Kotov
24913687cd Exterior cell naming corrections
Use the ID for anonymous regions
Try to use the name of the worldspace for ESM4
2024-03-23 17:24:33 +03:00
Evil Eye
5a0aed3a78 Use more decomposition, string_view, and implicit sizes in ESM code 2024-03-23 12:15:09 +01:00
Evil Eye
781e797810 Merge branch 'instanceselectionmode' into 'master'
Fix instance selection mode destruction (#7447)

Closes #7447

See merge request OpenMW/openmw!3945
2024-03-23 08:08:15 +00:00
Evil Eye
bf708acfac Merge branch 'goddamnit-there-are-more' into 'master'
Even more MSVC-specific warnings that evaded detection in CI

See merge request OpenMW/openmw!3968
2024-03-23 08:07:28 +00:00
Evil Eye
c92e63aaf2 Merge branch 'cleanup_includes' into 'master'
Cleanup includes

See merge request OpenMW/openmw!3916
2024-03-23 08:06:12 +00:00
Alexei Kotov
63276e0f1f Merge branch 'avoid_copy' into 'master'
Follow-up for YAML API

See merge request OpenMW/openmw!3961
2024-03-23 07:13:39 +00:00
AnyOldName3
7c85755950 Warning that doesn't fire with MSVC 2022
Hopefully this fixes it.
I've only tried MSVC 2022 locally, so can't verify this fix.
2024-03-23 02:34:57 +00:00
AnyOldName3
1aff88e6a3 Even more warning fixes 2024-03-23 00:33:50 +00:00
Zackhasacat
d6241dd1c5 Add back new_index 2024-03-22 17:41:12 -05:00
Sam Hellawell
c20a23b694 Remove unused regionmap CellDescription constructor 2024-03-22 03:13:04 +00:00
Alexei Kotov
79039f88df Use the right ID for magic effect verifier messages (#7894) 2024-03-22 04:34:38 +03:00
Cody Glassman
098396822f add choice widget type to postprocessing uniforms 2024-03-21 17:48:30 -07:00
AnyOldName3
da8150e2e4 Even more MSVC-specific warnings that evaded detection in CI 2024-03-21 15:51:29 +00:00
elsid
37b695a0cf
Cleanup includes 2024-03-21 11:14:01 +01:00
psi29a
82bc6674dc Merge branch 'that-one-issue-sophie-keeps-nagging-about' into 'master'
Don't throw away user-provided shadow map resolutions

Closes #7891

See merge request OpenMW/openmw!3965
2024-03-21 07:45:26 +00:00
psi29a
af9f1b54da Merge branch 'lost-warnings' into 'master'
Fixes for a whole bunch of warnings

See merge request OpenMW/openmw!3950
2024-03-21 07:45:21 +00:00
AnyOldName3
0371791cce Break 2024-03-20 23:12:19 +00:00
AnyOldName3
b15f7857c0 currentDir.value is already canonicalised 2024-03-20 14:34:23 +00:00
AnyOldName3
f49d270c26 Don't throw away user-provided shadow map resolutions
Resolves https://gitlab.com/OpenMW/openmw/-/issues/7891

I think this is better than just adding 8192 as an allowed option as the vast majority of GPUs would be too slow given what we know about the cost if that setting (maybe that'll change if we get rid of the unconditional conditional discard I suspect is the cause of the slowness that's there for no good reason since the shadowsbin already moves most drawables to a known alpha-free stateset).
2024-03-20 00:54:12 +00:00
Alexei Kotov
974415addf Allow weapon equip/unequip animations to intersect (#7886) 2024-03-19 13:55:23 +03:00
psi29a
7dcd127295 Merge branch 'openmw-cs-regionmap-improvements' into 'master'
OpenMW CS: Minor region map fixes and improvements

See merge request OpenMW/openmw!3959
2024-03-19 09:24:48 +00:00
Andrei Kortunov
2d3a8ca0fc Do not use an inner namespace 2024-03-17 18:15:23 +04:00
Andrei Kortunov
2523afe9c2 Use namespace instead of static class 2024-03-16 22:06:28 +04:00
Andrei Kortunov
b657cb2e4c Simplify code 2024-03-16 22:06:28 +04:00
Andrei Kortunov
8037ad7f00 Remove unused includes 2024-03-16 22:06:15 +04:00
Sam Hellawell
a62da201e5 check for land index not -1, fix warning
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-16 09:02:47 +00:00
Sam Hellawell
5fca45565c Feature: display different brush for land vs water 2024-03-16 07:48:40 +00:00
Sam Hellawell
aa0c9fb4cb Fix: cannot drag region into map, map columns are rectangular 2024-03-16 07:48:40 +00:00
elsid
9ae7b542c6
Fix warning: -Wmaybe-uninitialized
In file included from apps/opencs/model/world/pathgrid.hpp:7,
                 from apps/opencs/model/world/idcollection.hpp:15,
                 from apps/opencs/model/world/idcollection.cpp:1:
In constructor ‘constexpr ESM::Pathgrid::Pathgrid(ESM::Pathgrid&&)’,
    inlined from ‘constexpr CSMWorld::Pathgrid::Pathgrid(CSMWorld::Pathgrid&&)’ at apps/opencs/model/world/pathgrid.hpp:24:12,
    inlined from ‘constexpr CSMWorld::Record<CSMWorld::Pathgrid>::Record(CSMWorld::Record<CSMWorld::Pathgrid>&&)’ at apps/opencs/model/world/record.hpp:39:12,
    inlined from ‘std::__detail::__unique_ptr_t<_Tp> std::make_unique(_Args&& ...) [with _Tp = CSMWorld::Record<CSMWorld::Pathgrid>; _Args = {CSMWorld::Record<CSMWorld::Pathgrid>}]’ at /usr/include/c++/13.2.1/bits/unique_ptr.h:1070:30,
    inlined from ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’ at apps/opencs/model/world/record.hpp:92:116:
components/esm3/loadpgrd.hpp:19:12: warning: ‘<unnamed>.CSMWorld::Record<CSMWorld::Pathgrid>::mBase.CSMWorld::Pathgrid::<unnamed>.ESM::Pathgrid::mData’ may be used uninitialized [-Wmaybe-uninitialized]
   19 |     struct Pathgrid
      |            ^~~~~~~~
In file included from apps/opencs/model/world/idcollection.hpp:8:
apps/opencs/model/world/record.hpp: In member function ‘std::unique_ptr<CSMWorld::RecordBase> CSMWorld::Record<ESXRecordT>::modifiedCopy() const [with ESXRecordT = CSMWorld::Pathgrid]’:
apps/opencs/model/world/record.hpp:92:53: note: ‘<anonymous>’ declared here
   92 |         return std::make_unique<Record<ESXRecordT>>(Record<ESXRecordT>(State_ModifiedOnly, nullptr, &(this->get())));
      |                                                     ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2024-03-16 02:34:50 +01:00
elsid
9b412bc802
Fix benchmark warning: -Wdeprecated-declarations
Example:

apps/benchmarks/settings/access.cpp: In function ‘void {anonymous}::localStatic(benchmark::State&)’:
apps/benchmarks/settings/access.cpp:43:37: warning: ‘typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type benchmark::DoNotOptimize(const Tp&) [with Tp = float; typename std::enable_if<(std::is_trivially_copyable<_Tp>::value && (sizeof (Tp) <= sizeof (Tp*)))>::type = void]’ is deprecated: The const-ref version of this method can permit undesired compiler optimizations in benchmarks [-Wdeprecated-declarations]
   43 |             benchmark::DoNotOptimize(v);
      |             ~~~~~~~~~~~~~~~~~~~~~~~~^~~
2024-03-16 01:58:12 +01:00
AnyOldName3
ddb2c15bc9 Review 2024-03-15 16:31:02 +00:00
Andrei Kortunov
009ccca978 Modify sound API permissions 2024-03-15 19:48:43 +04:00
AnyOldName3
b5f61a119a min 2024-03-15 13:42:28 +00:00
psi29a
090e57b27c Merge branch 'esm3structs' into 'master'
Replace fixed size writeHNT calls with decomposition

See merge request OpenMW/openmw!3914
2024-03-15 11:02:42 +00:00
psi29a
d746918563 Merge branch 'yaml_parse' into 'master'
Load YAML files via Lua

Closes #7590

See merge request OpenMW/openmw!3924
2024-03-15 11:02:05 +00:00
AnyOldName3
dd18e17c97 And now Clang's noticed questionable type conversions 2024-03-15 00:47:09 +00:00
AnyOldName3
9638fbabb4 https://www.youtube.com/watch?v=2_6U9gkQeqY 2024-03-15 00:11:19 +00:00
AnyOldName3
ff3ffa13b6 Auto format 2024-03-14 23:54:22 +00:00
AnyOldName3
28131fd62b Fixes for a whole bunch of warnings
These warnings were always enabled, but we didn't see them due to https://gitlab.com/OpenMW/openmw/-/issues/7882.
I do not fully understand the cause of 7822 as I can't repro it in a minimal CMake project.

Some of these fixes are thought through.
Some are sensible best guesses.
Some are kind of a stab in the dark as I don't know whether there was a
possible bug the warning was telling me about that I've done nothing to
help by introducing a static_cast.

Nearly all of these warnings were about some kind of narrowing
conversion, so I'm not sure why they weren't firing with GCC and Clang,
which have -Wall -Wextra -pedantic set, which should imply -Wnarrowing,
and they can't have been affected by 7882.

There were also some warnings being triggered from Boost code.
The vast majority of library headers that do questionable things weren't
firing warnings off, but for some reason, /external:I wasn't putting
these Boost headers into external mode.

We need these warnings dealt with one way or another so we can switch
the default Windows CI from MSBuild (which doesn't do ccache) to Ninja
(which does).
I have the necessary magic for that on a branch, but the branch won't
build because of these warnings.
2024-03-14 23:39:33 +00:00
Andrei Kortunov
715efe892f Load YAML files via Lua (feature 7590) 2024-03-14 16:29:21 +04:00
Alexei Kotov
288a911ece Merge branch 'vfs_normalized_path_5' into 'master'
Use normalized path for NifFileManager::get

See merge request OpenMW/openmw!3944
2024-03-13 19:18:39 +00:00
Evil Eye
0fdc432eb2 Format probability 2024-03-12 20:09:04 +01:00
Evil Eye
c0578613af Remove superfluous members 2024-03-12 20:09:04 +01:00
Evil Eye
1d69d38081 Add an actual probability column 2024-03-12 20:09:04 +01:00
Evil Eye
f9da2b6b26 Roll for each region sound 2024-03-12 20:09:02 +01:00
Zackhasacat
59a25291f8 Fix errors 2024-03-12 07:29:48 -05:00
Zackhasacat
8b75932f50 Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration 2024-03-12 06:54:15 -05:00
psi29a
df1be7102f Merge branch 'resolution_follow_up' into 'master'
Partially revert 5dcac4c48f

See merge request OpenMW/openmw!3940
2024-03-12 08:17:18 +00:00
Alexei Kotov
cdbe6adfc3 Fix instance selection mode destruction (#7447) 2024-03-12 03:39:14 +03:00
elsid
a98ce7f76a
Replace std::filesystem::path by std::string_view in Files::getHash argument 2024-03-11 22:07:37 +01:00
elsid
79b73e45a1
Replace std::filesystem::path by std::string and std::string_view in nif code
It's used only for error reporting.
2024-03-11 22:07:37 +01:00
Alexei Kotov
6232b4f9e8 Reimplement the Settings window as a normal window (#7845, #7870) 2024-03-11 23:48:44 +03:00
psi29a
3cb8d05fe5 Merge branch 'vfs_normalized_path_4' into 'master'
Use VFS::Path::Normalized in few more places

See merge request OpenMW/openmw!3934
2024-03-11 07:29:55 +00:00
Andrei Kortunov
f7e5ef74c6 Partially revert 5dcac4c48f 2024-03-10 14:53:55 +04:00
Alexei Kotov
30f314025a Log whether shaders or FFP are used for rendering 2024-03-10 04:53:30 +03:00
psi29a
6f9ceff3f3 Merge branch 'windows_build' into 'master'
Add option to disable precompiled headers

See merge request OpenMW/openmw!3933
2024-03-09 09:48:57 +00:00
psi29a
ef8228f2f3 Merge branch 'fix/hardcoded-weather-meshes' into 'master'
Fix: hardcoded weather meshes, use settings instead

See merge request OpenMW/openmw!3880
2024-03-09 09:48:26 +00:00
psi29a
c3a44ca74a Merge branch 'mapped' into 'master'
Track map position using MWWorld::Cell

See merge request OpenMW/openmw!3932
2024-03-09 09:48:14 +00:00
elsid
ffbeb5ab98
Build localization path using VFS::Path::Normalized 2024-03-09 00:21:17 +01:00
elsid
84adb0a148
Make VFS::Path::Normalized constructor from std::string_view explicit 2024-03-09 00:21:16 +01:00
Evil Eye
504a9e7d43 Address feedback 2024-03-08 17:09:49 +01:00
psi29a
a926f4a5a9 Merge branch 'alt_tab_fix' into 'master'
Do not treat Alt-Tab as resolution change

Closes #7866

See merge request OpenMW/openmw!3931
2024-03-08 08:41:55 +00:00
elsid
5859fd464c
Add option to disable precompiled headers
To be able to use ccache.

Also fix compilation errors appeared due to absence of precompiled
headers.
2024-03-08 02:11:51 +01:00
Evil Eye
b055367b3b Track map position using MWWorld::Cell 2024-03-07 21:36:21 +01:00
Andrei Kortunov
5dcac4c48f Do not treat Alt-Tab as resolution change (bug 7866) 2024-03-07 15:43:35 +04:00
Sam Hellawell
c6ee01b0be Apply fix to sky manager
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 04:49:48 +00:00
Sam Hellawell
bf7819f71d fix clang format 2024-03-07 02:28:14 +00:00
Sam Hellawell
f28b3f6601 Style tweak
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
Sam Hellawell
af8c2a94df Fix: hardcoded weather meshes, use settings instead
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
uramer
9ae61f1932 Fix child UI Elements created in the same frame as parent 2024-03-06 23:16:02 +01:00
AnyOldName3
7f1a6a8187 Fix file that's not used on Windows 2024-03-06 01:37:40 +00:00
AnyOldName3
a130ca57a4 Track source of settings
This one's a biggie.

The basic idea's that GameSettings should know:
* what the interpreted value of a setting is, so it can actually be used.
* what the original value the user put in their config was, so it can be put back when the config's saved.
* which path it's processing the openmw.cfg from so relative paths can be resolved correctly.
* whether a setting's a user setting that can be modified, or from one of the other openmw.cfg files that can't necessarily be modified.

This had fairly wide-reaching implications.

The first is that paths are resolved properly in cases where they previously wouldn't have been.
Without this commit, if the launcher saw a relative path in an openmw.cfg, it'd be resolved relative to the process' working directory (which we always set to the binary directory for reasons I won't get into).
That's not what the engine does, so is bad.
It's also not something a user's likely to suspect.
This mess is no longer a problem as paths are resolved correctly when they're loaded instead of on demand when they're used by whatever uses them.

Another problem was that if paths used slugs like ?userconfig? would be written back to openmw.cfg with the slugs replaced, which defeats the object of using the slugs.
This is also fixed.

Tracking which settings are user settings and which are in a non-editable openmw.cfg allows the launcher to grey out rows so they can't be edited (which is sensible as they can't be edited on-disk) while still being aware of content files that are provided by non-user data directories etc.
This is done in a pretty straightforward way for the data directories and fallback-archives, as those bits of UI are basic, but it's more complicated for content files as that uses a nmodel/view approach and has a lot more moving parts.
Thankfully, I'd already implemented that when dealing with builtin.omwscripts, so it just needed wiring up.

One more thing of note is that I made the SettingValue struct storable as a QVariant so it could be attached to the UI widgets as userdata, and then I could just grab the original representation and use it instead of needing any complicated mapping from display value to on-disk value.
2024-03-06 00:36:13 +00:00
psi29a
effb4fc383 Merge branch 'whoanotouchy' into 'master'
Properly calculate touch spell hit position (#6156)

Closes #6156

See merge request OpenMW/openmw!3920
2024-03-05 09:24:35 +00:00
psi29a
9434f52c14 Merge branch 'fix/less-strict-ids' into 'master'
Fix(idvalidator): Allow any printable character in refIds

Closes #7721

See merge request OpenMW/openmw!3896
2024-03-05 09:23:44 +00:00
psi29a
e340b06411 Merge branch 'get-glextensions-properly' into 'master'
Get the GLExtensions instance when a context is created

Closes #7351

See merge request OpenMW/openmw!3022
2024-03-04 15:05:23 +00:00
psi29a
61f5a13c02 Merge branch 'check-osg-plugins' into 'master'
Check for dynamic OSG plugins on launch

Closes #7736

See merge request OpenMW/openmw!3748
2024-03-04 08:00:16 +00:00
Alexei Kotov
1f629b1368 Account for Hrnchamd's research in touch effect hit position calculation 2024-03-04 00:00:16 +03:00
Evil Eye
cef59e8928 Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
Alexei Kotov
828bf3d11a Merge branch 'imperfectoil' into 'master'
Implement auto calculated potion values

Closes #7859

See merge request OpenMW/openmw!3918
2024-03-03 14:50:03 +00:00
Alexei Kotov
7a84f27eeb Properly calculate touch spell hit position (#6156)
Reorganize hit contact logic and remove dead code (distance checks, melee hit contact-relevant stuff)
2024-03-03 13:22:58 +03:00
psi29a
d168466034 Merge branch 'raciallybound' into 'master'
Expose races to Lua

See merge request OpenMW/openmw!3863
2024-03-02 20:14:27 +00:00
Evil Eye
958f70736f Implement auto calculated potion values 2024-03-02 12:45:48 +01:00
Evil Eye
e54decc830 Remove redundant is_automagicals 2024-03-01 12:24:36 +01:00
psi29a
e6f64f5e71 Merge branch 'fullhelp' into 'master'
Move full help text after everything else (#7623)

Closes #7623

See merge request OpenMW/openmw!3907
2024-02-29 18:23:20 +00:00
AnyOldName3
1af59c3a43 Tooltips for data-local and resources/vfs 2024-02-29 00:48:03 +00:00
psi29a
03d5872a55 Merge branch 'drop_on_exit' into 'master'
Add a storage mode to drop section on game exit

See merge request OpenMW/openmw!3905
2024-02-28 20:36:40 +00:00
Evil Eye
0519e1215f Unify the creation of RefId tables 2024-02-28 17:20:46 +01:00
AnyOldName3
322a378907 Load correct config files in the wizard 2024-02-28 00:49:15 +00:00
Alexei Kotov
27b1434f5b Use string_view for full help text 2024-02-28 01:06:42 +03:00
Evil Eye
cd118ee263 Expose races to Lua 2024-02-27 21:50:57 +01:00
Andrei Kortunov
ddd0945645 Add a storage mode to drop section on game exit 2024-02-27 23:26:22 +04:00
AnyOldName3
f476301670 There's no such thing as the global data directory
That's what resources/vfs is for.
2024-02-27 14:11:48 +00:00
AnyOldName3
626f438dcc Make builtin.omwscripts actually mandatory
Previously it was quasi-mandatory - lots of things would add it, e.g. when running openmw through the CS, but it could technically be disabled.

Now it's treated like the resources/vfs directory and implicitly added by the engine etc.
2024-02-27 01:09:46 +00:00
Alexei Kotov
46f863a32e Merge branch 'help-i-cant-swim' into 'master'
Fix(editor): Don't save dirty water height values

Closes #7841

See merge request OpenMW/openmw!3881
2024-02-26 21:50:50 +00:00
psi29a
619ccf7107 Merge branch 'decomposition' into 'master'
Use decompose to remove more instances of pragma pack

See merge request OpenMW/openmw!3906
2024-02-26 11:23:17 +00:00
psi29a
f2039b35d0 Merge branch 'vfs_normalized_path_3' into 'master'
Use normalized path for correctSoundPath

See merge request OpenMW/openmw!3903
2024-02-26 11:21:33 +00:00
psi29a
051f3dcd56 Merge branch 'fps_independent_water_ripples' into 'master'
Make water ripples simulation FPS independent (#7687)

Closes #7687

See merge request OpenMW/openmw!3885
2024-02-26 11:21:13 +00:00
AnyOldName3
357bf3db61 Load all config files 2024-02-25 14:01:20 +00:00
Alexei Kotov
01e0b25fd3 Merge branch 'coverity' into 'master'
Fix some Coverity complaints

See merge request OpenMW/openmw!3904
2024-02-24 20:25:58 +00:00
Alexei Kotov
65aa222efa Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
Evil Eye
7d7e8939ab Use ESM::decompose to handle WPDTstruct 2024-02-24 16:55:58 +01:00
Evil Eye
ec1c6ee171 Use ESM::decompose to handle ENAMstruct 2024-02-24 14:03:24 +01:00
elsid
ec9c829021
Use normalized path for correctSoundPath 2024-02-24 12:42:36 +01:00
elsid
92d57d6e46
Make Normalized constructor from const char* explicit 2024-02-24 12:42:02 +01:00
Evil Eye
595e42ae43 Merge branch 'lua_death_finished' into 'master'
Add a Lua function to check if actor's death is finished

See merge request OpenMW/openmw!3901
2024-02-24 10:31:15 +00:00
Andrei Kortunov
cf6b6020a0 Move local variables 2024-02-23 17:10:55 +04:00
Andrei Kortunov
1126f38a1e Do not copy the whole attributes store 2024-02-23 17:02:40 +04:00
psi29a
f307e7acc7 Merge branch 'well-that-was-really-dumb' into 'master'
Actually use the plane distances we just computed

Closes #7844

See merge request OpenMW/openmw!3898
2024-02-23 08:14:55 +00:00
psi29a
717f1c9870 Merge branch 'floatingpoint' into 'master'
CharacterController: rework movement queueing logic (#7835)

Closes #7835

See merge request OpenMW/openmw!3875
2024-02-23 08:14:43 +00:00
AnyOldName3
53afa6b185 Appease clang-format by changing something I didn't touch 2024-02-23 00:15:23 +00:00
AnyOldName3
36a75cdb29 Get the GLExtensions instance when a context is created 2024-02-23 00:15:23 +00:00
psi29a
e4a9e83609 Merge branch 'disable-shadows-properly-properly' into 'master'
Affect correct texture units when disabling shadows for stateset

Closes #7838

See merge request OpenMW/openmw!3891
2024-02-22 18:05:48 +00:00
psi29a
a6c9e63520 Merge branch 'nojumpallowed' into 'master'
Reduce false-positive jumping events (#7833)

Closes #7833

See merge request OpenMW/openmw!3869
2024-02-22 18:05:07 +00:00
Andrei Kortunov
7c4b42ab2a Add a Lua function to check if actor's death is finished 2024-02-22 19:06:15 +04:00
Dave Corley
ce2787e15e Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub 2024-02-22 03:26:17 -06:00
Dave Corley
b2b1c98396 fix(esmtool): Don't try to log a variable that doesn't exist 2024-02-22 03:01:29 -06:00
Dave Corley
bb35f0366a Fix(loadcell): Save water height regardless of value, if the user actually adjusted it 2024-02-22 03:01:28 -06:00
Dave Corley
090a389feb Cleanup(idvalidator): Just don't use isValid function and instead
directly check if input is a printable char
2024-02-22 02:52:58 -06:00
psi29a
99d0fc6f75 Merge branch 'fix_controller_controls_cam' into 'master'
Fix player looking/controls via controller

See merge request OpenMW/openmw!3890
2024-02-22 08:10:01 +00:00
psi29a
518f34c869 Merge branch 'bsa_archive' into 'master'
Cleanup and optimize BSA archives code

See merge request OpenMW/openmw!3876
2024-02-22 08:02:12 +00:00
AnyOldName3
f27564ec78 Actually use the plane distances we just computed
We don't get any of the speedup if we don't do this.

We also forget about any objects nearer the camera than the previous value except the groundcover we're just about to deal with.

Fixes https://gitlab.com/OpenMW/openmw/-/issues/7844
2024-02-22 00:16:41 +00:00
Dave Corley
9fc66d5de6 Fix(idvalidator): Allow any printable character in refIds 2024-02-21 15:25:13 -06:00
psi29a
7a8b27736e Merge branch 'fix_benchmark_warning' into 'master'
Update google benchmark to 1.8.3 and fix related warnings

See merge request OpenMW/openmw!3877
2024-02-21 10:22:01 +00:00
Alexei Kotov
93bb67a08f Merge branch 'launcher_fixes' into 'master'
Minor launcher improvements

Closes #7843

See merge request OpenMW/openmw!3887
2024-02-21 05:51:27 +00:00
AnyOldName3
535c5e328a Affect correct texture units when disabling shadows for stateset
Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.

I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811, and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
2024-02-20 21:02:31 +00:00
Zackhasacat
b4c5a2777a Rename var 2024-02-20 13:20:09 -06:00
Zackhasacat
ccb506385f Fix player looking/controls 2024-02-20 13:07:44 -06:00
Zackhasacat
d73c1c8590 Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor 2024-02-20 12:07:23 -06:00
Zackhasacat
873877795a Move gamepad controls to lua interface 2024-02-20 12:06:19 -06:00
Andrei Kortunov
3971abf5e6 Minor launcher improvements (feature 7843) 2024-02-20 14:02:59 +04:00
psi29a
8c8fffc2c6 Merge branch 'fix_shared_library_build' into 'master'
Build fixes related to shared libraries and position independent code

See merge request OpenMW/openmw!3878
2024-02-20 08:47:14 +00:00
Alexei Kotov
15a42f26a7 Merge branch 'fix_distance_spinbox' into 'master'
Fix viewing distance spinbox in the launcher

Closes #7840

See merge request OpenMW/openmw!3882
2024-02-20 08:38:01 +00:00
Alexei Kotov
592081d3cb Merge branch 'addcarry' into 'master'
Add missing lua function types.Item.isCarriable

See merge request OpenMW/openmw!3879
2024-02-20 08:36:46 +00:00
elsid
c9b4c8632a
Update ripples surface only when there is need to do so
This depends on the difference between FPS which is dynamic and ripples update
frequency which is contant. If FPS > ripples update frequency, some frames do
nothing. If FPS <= ripples update frequency each frame runs shaders once. Update
offset, possitions shader uniforms only when it will be run.
2024-02-20 00:44:39 +01:00
elsid
3b01e209b1
Use proper names for static members 2024-02-19 23:13:12 +01:00
elsid
56e69cf7a2
Make some RipplesSurface members private 2024-02-19 23:13:12 +01:00
elsid
dc5371d157
Remove unused RipplesSurface::State::mOffset 2024-02-19 23:13:11 +01:00
Andrei Kortunov
6f1710dee1 Fix viewing distance spinbox in the launcher (bug 7840) 2024-02-19 16:14:52 +04:00
psi29a
3369184c19 Merge branch 'lesspragmaticpackages' into 'master'
Use decompose to handle AI packages and data

See merge request OpenMW/openmw!3856
2024-02-19 09:59:59 +00:00
Zackhasacat
fed62a8517 Remove unneeded line 2024-02-18 15:58:18 -06:00
Zackhasacat
92242a3d54 Simplify 2024-02-18 13:20:58 -06:00
Zackhasacat
731095831d Add missing function types.Item.isCarriable() 2024-02-18 13:15:56 -06:00
elsid
e9c672b297
Fix build with cmake flag BUILD_SHARED_LIBS=ON
Always build opencs-lib as static library instead of BUILD_SHARED_LIBS deciding
whether it's static or shared library.
2024-02-18 19:35:32 +01:00
elsid
cc9f9b53ba
Convert BsaVersion to enum class 2024-02-18 14:54:51 +01:00
elsid
df077a2524
Simplify and reduce code duplication for BSA archive creation 2024-02-18 14:54:14 +01:00
elsid
da5ab2b2c9
Fix benchmark warning: -Wdeprecated-declarations
/home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp: In function ‘void {anonymous}::getFromFilledCache(benchmark::State&)’:
/home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp:186:37: warning: ‘typename std::enable_if<((! std::is_trivially_copyable<_Tp>::value) || (sizeof (Tp) > sizeof (Tp*)))>::type benchmark::DoNotOptimize(const Tp&) [with Tp = DetourNavigator::NavMeshTilesCache::Value; typename std::enable_if<((! std::is_trivially_copyable<_Tp>::value) || (sizeof (Tp) > sizeof (Tp*)))>::type = void]’ is deprecated: The const-ref version of this method can permit undesired compiler optimizations in benchmarks [-Wdeprecated-declarations]
  186 |             benchmark::DoNotOptimize(result);
      |             ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~
In file included from /home/elsid/dev/openmw/apps/benchmarks/detournavigator/navmeshtilescache.cpp:1:
/home/elsid/dev/benchmark/build/gcc/release/install/include/benchmark/benchmark.h:507:5: note: declared here
  507 |     DoNotOptimize(Tp const& value) {
      |     ^~~~~~~~~~~~~
2024-02-18 14:25:03 +01:00
Alexei Kotov
41d41780a8 CharacterController: rework movement queueing logic (#7835) 2024-02-18 14:01:10 +03:00
psi29a
f9820e2061 Merge branch 'debugdrawdebugged' into 'master'
Try to uncursify debug primitive drawer (#7767)

Closes #7767

See merge request OpenMW/openmw!3852
2024-02-17 18:56:21 +00:00
psi29a
8545fb920e Merge branch '9-ancestral-tenets' into 'master'
Fix(CS): Scale actors according to their race's stats

Closes #7753

See merge request OpenMW/openmw!3714
2024-02-17 11:57:20 +00:00
jvoisin
0db730825d Merge branch 'drainmaximummagicka' into 'master'
Hide magnitude for Fortify Maximum Magicka when requested as well (#7832)

Closes #7832

See merge request OpenMW/openmw!3868
2024-02-16 23:02:52 +00:00
Alexei Kotov
aae74224e8 Prevent swim upward correction from causing false-positive jumping events (#7833) 2024-02-16 14:28:43 +03:00
Alexei Kotov
7873714103 Restore vertical movement reset for various movement states (#7833)
Note getJump already handles incapacitation states (dead/paralyzed/KO)
2024-02-16 13:37:11 +03:00
Alexei Kotov
6e81927d60 Make extra sure to ignore movement input for scripted animations (#7833) 2024-02-16 13:37:11 +03:00
Dave Corley
54f4c69d37 Cleanup(columnimp): Use std::clamp to limit race scaling 2024-02-15 21:25:29 -06:00
psi29a
1280345296 Merge branch 'copy_qtbase' into 'master'
Copy qtbase translations

See merge request OpenMW/openmw!3840
2024-02-15 09:26:42 +00:00
psi29a
2ae137f709 Merge branch 'lua_element_crash' into 'master'
Fix crash when throwing in index meta methods

Closes #7711

See merge request OpenMW/openmw!3862
2024-02-15 09:15:45 +00:00
Andrei Kortunov
9a7b9572fd Deploy base Qt translations when needed 2024-02-15 09:26:14 +04:00
Dave Corley
54e90b4ac2 Legacy(columnimp): Add TESCS limits for race weight/height scaling 2024-02-14 20:00:22 -06:00
Alexei Kotov
c1b9beb763 Merge branch 'deadanimation' into 'master'
Remove dead code

See merge request OpenMW/openmw!3866
2024-02-15 00:57:59 +00:00
Dave Corley
1b1f0c4971 Switch height/weight in names and make the stats a simple struct instead 2024-02-14 18:01:31 -06:00
Alexei Kotov
a0ba0d781a Hide magnitude for Fortify Maximum Magicka when requested as well (#7832) 2024-02-15 01:50:49 +03:00
Dave Corley
98ad059806 Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight 2024-02-14 16:42:27 -06:00
Dave Corley
049550d73e Cleanup(Actoradapter.cpp): Create new struct for race stats, use
std::pair instead
2024-02-14 16:42:27 -06:00
Dave Corley
b31664a78f Fix(CS): Scale actors according to their race's stats 2024-02-14 16:42:27 -06:00
uramer
08b7ee8a44 Test LuaUtil::safeGet preventing crash 2024-02-14 09:49:32 +01:00
psi29a
ec1cf46ec7 Merge branch 'lua_keybinds' into 'master'
Lua Implement mouse input engine handlers, improve inputBinding renderer

See merge request OpenMW/openmw!3855
2024-02-14 08:30:38 +00:00
psi29a
29c2042432 Merge branch 'lua_callback_crash' into 'master'
Lua Fix crash when passing a non-callback table to a callback argument

Closes #7827

See merge request OpenMW/openmw!3861
2024-02-14 08:29:58 +00:00
psi29a
fda47a6ebe Merge branch 'flying-fish-straight-to-jail' into 'master'
Groundcover should ignore non-geometry Drawables

Closes #7633

See merge request OpenMW/openmw!3859
2024-02-14 08:29:28 +00:00
Evil Eye
8f88838ff5 Remove dead code 2024-02-13 19:30:32 +01:00
psi29a
744cd50520 Merge branch 'decoupled-audio' into 'master'
Add option to use camera as sound listener

Closes #5944

See merge request OpenMW/openmw!3836
2024-02-13 09:18:18 +00:00
Epoch
6486f3f2cf Add option to use camera as sound listener 2024-02-13 09:18:18 +00:00
psi29a
50ea852928 Merge branch 'STOP_IGNORING_ME_AND_LOOK_ME_IN_THE_EYES' into 'master'
add ignore list to raycasts (#7788)

See merge request OpenMW/openmw!3848
2024-02-13 09:15:49 +00:00
psi29a
9fb28a250c Merge branch 'a2c-grammar' into 'master'
Fix grammar for A2C checkbox

See merge request OpenMW/openmw!3858
2024-02-13 09:15:17 +00:00
psi29a
9e1cdaceff Merge branch 'markers' into 'master'
Fix ESM4 marker model hiding hack

See merge request OpenMW/openmw!3853
2024-02-13 09:13:56 +00:00
uramer
851e291501 Simplify and fix the storage subscribe test 2024-02-13 00:56:14 +01:00
Evil Eye
1523a067c9 Use concepts and aggregate initialization 2024-02-12 17:32:43 +01:00
Cody Glassman
56b31ceaf5 add ignore list to raycasts 2024-02-12 07:52:47 -08:00
psi29a
c889026b71 Merge branch 'cleanup_physics_callbacks' into 'master'
Cleanup physics callbacks

See merge request OpenMW/openmw!3831
2024-02-12 14:16:26 +00:00
psi29a
8d0a670f94 Merge branch 'vfs_normalized_path_2' into 'master'
Use normalized path for file archives indices

See merge request OpenMW/openmw!3830
2024-02-12 14:14:50 +00:00
psi29a
1c2fc59a6f Merge branch 'water' into 'master'
Refraction fog based on water depth

See merge request OpenMW/openmw!3842
2024-02-12 14:13:48 +00:00
psi29a
e9c97b835e Merge branch 'acertainsign' into 'master'
Expose birth signs to Lua

See merge request OpenMW/openmw!3850
2024-02-12 14:11:29 +00:00
psi29a
a060a7297c Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression

See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
psi29a
d36583bdec Merge branch 'nevercruelorcowardly' into 'master'
Correct activation behavior for actors in combat (#7794)

Closes #7794

See merge request OpenMW/openmw!3822
2024-02-12 14:10:08 +00:00
AnyOldName3
8c591a0b44 Groundcover should ignore non-geometry Drawables
Fix https://gitlab.com/OpenMW/openmw/-/issues/7633

Untested - the issue didn't link to a mod using the mesh and I couldn't be bothered setting one up manually.
2024-02-12 01:16:49 +00:00
AnyOldName3
3149761c85 Fix grammar for A2C checkbox
An alternative would be *Anti-alias alpha testing*.

The original was wrong because anti-alias is a verb acting on alpha testing, but it treated the whole thing as a noun phrase.
2024-02-11 23:49:18 +00:00
uramer
63a1bbb88d Enable Lua mouse engine handlers while in UI 2024-02-11 23:49:26 +01:00
BPengu1n
4cdb76975a added force PPL checkbox 2024-02-11 16:39:16 -06:00
Evil Eye
75d0b6e355 Use decompose to handle AI packages and data 2024-02-11 22:06:58 +01:00
Alexei Kotov
887d09e051 Fix ESM4 marker model hiding hack 2024-02-11 04:02:01 +03:00
uramer
c68dee214e Mouse input engine handlers 2024-02-10 22:56:46 +01:00
Alexei Kotov
3301ebb2cb Merge branch 'localize_screenshot' into 'master'
Localize screenshot messages

See merge request OpenMW/openmw!3843
2024-02-10 13:54:05 +00:00
Alexei Kotov
a54d97669f Merge branch 'imnotyourpalbuddy' into 'master'
Reset friendly hits at the end of combat and don't count hits while in combat

Closes #5755

See merge request OpenMW/openmw!3839
2024-02-09 21:28:04 +00:00
Alexei Kotov
0d1da08493 Set node mask on DebugDrawer
Fixes primitive drawing in exteriors/quasiexteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
f9498e6ea4 Make DebugDrawer a LightManager child, don't use VAO for lines
Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
38ab09a52e Try to uncursify DebugDrawer scene representation 2024-02-09 20:49:40 +03:00
Zackhasacat
86666761a3 Requested changes 2024-02-08 21:51:54 -06:00
Evil Eye
7586acc18b Remove Core from functions that aren't in openmw.core 2024-02-08 16:53:48 +01:00
Andrei Kortunov
525dee00f1 Refraction fog based on water depth (feature 5926) 2024-02-08 18:07:48 +04:00
psi29a
ff7f2217f1 Merge branch 'update_next_tile_id' into 'master'
Update next tile_id when there is a duplicate in navmeshdb

See merge request OpenMW/openmw!3849
2024-02-08 12:13:27 +00:00
elsid
a6657c18cc
Use normalized path for file archives indices 2024-02-08 11:48:59 +01:00
elsid
062d3e9c00
Add NormalizedView for normalized paths 2024-02-08 11:48:57 +01:00
elsid
1689c59546
Add tests for VFS::Path::Normalized 2024-02-08 11:42:28 +01:00
Alexei Kotov
0178c5aaef Remove Open action fallback for Tribunal NPC companions 2024-02-08 12:38:20 +03:00
Andrei Kortunov
6760fa4945 Localize screenshot messages 2024-02-08 12:50:12 +04:00
Alexei Kotov
c5564323e4 Correct activation behavior for actors in combat (#7794)
Stop battle music upon death animation end
2024-02-08 11:47:35 +03:00
Alexei Kotov
6be6f47503 Merge branch 'lua_enchantment_charge_nil' into 'master'
Lua Use nil instead of -1 for default enchantment charge

See merge request OpenMW/openmw!3845
2024-02-08 08:25:15 +00:00
Zackhasacat
4700fdcfc2 Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration 2024-02-07 22:06:34 -06:00
elsid
506824cb9d
Cleanup physics callbacks
* Do not copy with allocations.
* Remove unused DeepestNotMeContactTestResultCallback.
* Avoid using pointers which should not be nullptr.
* Move constructors implementation to headers.
* Move types defined in .cpp are to unnamed namespace.
* Comment unused arguments.
* Avoid C-style casts.
2024-02-07 22:04:34 +01:00
Evil Eye
5715e6428a Merge branch 'lua_separate_owner' into 'master'
Group owner bindings into a table

See merge request OpenMW/openmw!3841
2024-02-07 19:06:18 +00:00
Evil Eye
f114d409c8 Add get and set birth sign 2024-02-07 19:35:26 +01:00
Evil Eye
f7aa9f8d94 Expose birth signs to Lua 2024-02-07 18:08:06 +01:00
elsid
a7da604332
Update next tile_id when there is a duplicate in navmeshdb
Disable writes on failure to update next tile_id to avoid further errors.
2024-02-07 11:28:34 +01:00
psi29a
557e83d502 Merge branch 'more_move' into 'master'
Move action argument

See merge request OpenMW/openmw!3844
2024-02-07 09:18:34 +00:00
uramer
b1773d7e9f Use nil instead of -1 for default enchantment charge 2024-02-06 17:30:48 +01:00
Andrei Kortunov
a8c219f07c Move action argument 2024-02-06 14:18:08 +04:00
psi29a
7793a6d0d9 Merge branch 'modelviewbutnocontroller' into 'master'
Collect string_views when deciding what to preload

See merge request OpenMW/openmw!3816
2024-02-06 09:06:57 +00:00
Zackhasacat
c8eaa5976a Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration 2024-02-05 15:01:59 -06:00
uramer
6792cf02b2 Group owner bindings into a table 2024-02-05 18:48:53 +01:00
Andrei Kortunov
66b2d428c8 Merge branch 'qt_localization' into 'master'
Localize Launcher and Wizard

See merge request OpenMW/openmw!3571
2024-02-05 15:11:42 +00:00
psi29a
76842c3ba1 Merge branch 'more_move' into 'master'
Address Coverity Scan complaints left

See merge request OpenMW/openmw!3837
2024-02-05 13:22:14 +00:00
jvoisin
cdd73a1a19 Merge branch 'fix_far_away_navmesh_crash' into 'master'
Limit navmesh vertices coordinates values (#6574)

Closes #6574

See merge request OpenMW/openmw!3825
2024-02-05 09:49:24 +00:00
jvoisin
838785d5a3 Merge branch 'sworc' into 'master'
Make StartCombat a no-op for dead targets and don't always play attack lines

Closes #7769 and #5413

See merge request OpenMW/openmw!3803
2024-02-05 09:48:20 +00:00
Alexei Kotov
a5d88d489b Merge branch 'menu_fixes' into 'master'
Follow up fixes for Lua Menu MR !3464

See merge request OpenMW/openmw!3834
2024-02-05 00:41:11 +00:00
Evil Eye
6c2ddc635d Reset friendly hits at the end of combat and don't count hits while in combat 2024-02-04 21:41:03 +01:00
uramer
02accd7a49 Fix statemanager cleanup setting game state to ended by accident 2024-02-04 11:12:12 +01:00
uramer
8c6a1ae8c0 Allow menu scripts to send global events while a game is loaded 2024-02-04 11:12:11 +01:00
Alexei Kotov
62f2f4a011 Merge branch 'clear_lua_actions' into 'master'
Fix quickload causing a crash with certain Lua queued actions

Closes #7801

See merge request OpenMW/openmw!3833
2024-02-04 07:25:39 +00:00
Andrei Kortunov
292879d0fb Address Coverity Scan complaints left 2024-02-04 08:56:25 +04:00
Zackhasacat
5f9acbd0f0 Add function to replace duplicated code 2024-02-03 13:03:23 -06:00
Zackhasacat
97203f2706 Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration 2024-02-03 12:31:34 -06:00
elsid
e6196c782d
Limit navmesh vertices coordinates values
Float values with more than 22 significant fraction bits may cause out of bounds
access in recastnavigation on triangles rasterization. Prevent passing such
values there.
2024-02-03 18:48:42 +01:00
Alexei Kotov
8b47381162 Merge branch 'more_move' into 'master'
Fix some Coverity Scan complaints

See merge request OpenMW/openmw!3829
2024-02-03 17:24:53 +00:00
Zackhasacat
9daf10c305 Remove comment 2024-02-03 10:45:24 -06:00
Zackhasacat
55285b5e57 Fix Global Iteration 2024-02-03 10:43:38 -06:00